@unmap/themes 0.25.0 → 0.25.1

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package/dist/index.js CHANGED
@@ -2295,10 +2295,10 @@ function buildRecipes(r) {
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  background: r.ink[50],
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  earth: r.ink[25],
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  water: r.azure[300],
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- parkA: r.jade[200],
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- parkB: r.jade[300],
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- woodA: r.jade[400],
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- woodB: r.jade[500],
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+ parkA: r.ink[25],
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+ parkB: r.ink[50],
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+ woodA: r.ink[300],
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+ woodB: r.ink[400],
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  scrubA: r.ink[100],
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  scrubB: r.ink[200],
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  sand: r.ink[100],
@@ -2356,25 +2356,26 @@ function buildRecipes(r) {
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  turquoise: r.wave[700]
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  },
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  landcover: {
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- // Snow covers the open ground, so grass, barren land and fields all go to the snow tones
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- // and only the forest keeps colour.
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- grassland: r.ink[100],
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- barren: r.ink[100],
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+ // Snow covers the open ground, so grass, barren land and fields all go to the snow tones,
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+ // and forest is the snow-loaded grey of the woods above, a step lighter for the broad
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+ // low-zoom cover.
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+ grassland: r.ink[50],
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+ barren: r.ink[50],
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  urban_area: r.ink[100],
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  farmland: r.ink[50],
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  glacier: r.ink[25],
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  scrub: r.ink[200],
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- forest: r.jade[500]
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+ forest: r.ink[200]
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  }
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  };
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  const WINTER_DARK = {
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  background: r.ink[1e3],
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  earth: r.ink[950],
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  water: r.azure[980],
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- parkA: r.jade[850],
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- parkB: r.jade[800],
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- woodA: r.jade[800],
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- woodB: r.jade[700],
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+ parkA: r.ink[950],
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+ parkB: r.ink[900],
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+ woodA: r.cobalt[900],
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+ woodB: r.cobalt[850],
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  scrubA: r.ink[900],
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  scrubB: r.ink[850],
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  sand: r.ink[850],
@@ -2438,7 +2439,7 @@ function buildRecipes(r) {
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  farmland: r.ink[900],
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  glacier: r.ink[800],
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  scrub: r.ink[850],
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- forest: r.jade[700]
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+ forest: r.cobalt[900]
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  }
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  };
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  const traditional = (swiss, mode) => {