@uniweb/build 0.8.4 → 0.8.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +3 -3
- package/src/theme/shade-generator.js +61 -15
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@uniweb/build",
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-
"version": "0.8.
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"version": "0.8.5",
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"description": "Build tooling for the Uniweb Component Web Platform",
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"type": "module",
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"exports": {
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@@ -51,8 +51,8 @@
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},
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"optionalDependencies": {
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"@uniweb/content-reader": "1.1.4",
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"@uniweb/
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"@uniweb/
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"@uniweb/runtime": "0.6.4",
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"@uniweb/schemas": "0.2.1"
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},
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"peerDependencies": {
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"vite": "^5.0.0 || ^6.0.0 || ^7.0.0",
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@@ -4,8 +4,14 @@
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* Generates 11 color shades (50-950) from a single base color using
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* the OKLCH color space for perceptually uniform results.
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*
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* By default, shade 500 preserves the exact input color and surrounding
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* shades are redistributed proportionally to maintain a monotonic lightness
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* scale. This means `primary: "#E35D25"` guarantees that exact color appears
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* at shade 500, regardless of its natural lightness. Set `exactMatch: false`
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* to use fixed lightness values instead (shade 500 forced to lightness 0.55).
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*
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* Supports multiple generation modes:
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* - 'fixed' (default):
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* - 'fixed' (default): Constant hue, proportional lightness redistribution
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* - 'natural': Temperature-aware hue shifts, curved chroma
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* - 'vivid': Higher saturation, more dramatic chroma curve
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*
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@@ -23,7 +29,7 @@ const LIGHTNESS_MAP = {
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200: 0.87,
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300: 0.78,
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400: 0.68,
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500: 0.55, //
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500: 0.55, // Reference midpoint (smart mode uses actual input lightness)
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600: 0.48,
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700: 0.40,
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800: 0.32,
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@@ -47,6 +53,20 @@ const CHROMA_SCALE = {
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950: 0.45, // Reduced chroma at dark end
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}
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// Relative positions of each shade within the light/dark halves of the LIGHTNESS_MAP.
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// Used by smart matching to redistribute shades proportionally around the input color
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// while preserving the perceptual spacing of the original map.
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const LIGHT_HALF_RANGE = LIGHTNESS_MAP[50] - LIGHTNESS_MAP[500]
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const DARK_HALF_RANGE = LIGHTNESS_MAP[500] - LIGHTNESS_MAP[950]
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const RELATIVE_POSITION = {}
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for (const level of SHADE_LEVELS) {
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if (level < 500) {
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RELATIVE_POSITION[level] = (LIGHTNESS_MAP[level] - LIGHTNESS_MAP[500]) / LIGHT_HALF_RANGE
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} else if (level > 500) {
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RELATIVE_POSITION[level] = (LIGHTNESS_MAP[500] - LIGHTNESS_MAP[level]) / DARK_HALF_RANGE
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}
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}
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// Mode-specific configurations
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const MODE_CONFIG = {
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// Fixed mode: predictable, consistent (current default behavior)
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@@ -417,27 +437,34 @@ export function formatHex(r, g, b) {
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/**
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* Generate color shades from a base color
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*
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* By default, shade 500 preserves the exact input color and surrounding shades
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* are redistributed proportionally to maintain a monotonic lightness scale.
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* Set `exactMatch: false` to use fixed lightness values instead (shade 500
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* may differ from your input).
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*
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* @param {string} color - Base color in any supported format
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* @param {Object} options - Options
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* @param {string} [options.format='oklch'] - Output format: 'oklch' or 'hex'
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* @param {string} [options.mode='fixed'] - Generation mode: 'fixed', 'natural', or 'vivid'
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* @param {boolean} [options.exactMatch
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* @param {boolean} [options.exactMatch] - Controls shade 500 matching. Default (undefined/true):
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* shade 500 = exact input, other shades redistributed proportionally. False: all shades use
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* fixed lightness values (shade 500 may not match input).
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* @returns {Object} Object with shade levels as keys (50-950) and color values
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*
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* @example
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* // Default
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* // Default: shade 500 = your exact color, shades redistributed
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* generateShades('#3b82f6')
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*
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* @example
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* //
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* generateShades('#3b82f6', {
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* // Opt out: use fixed lightness scale (shade 500 may differ from input)
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* generateShades('#3b82f6', { exactMatch: false })
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*
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* @example
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* // Vivid mode
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* generateShades('#3b82f6', { mode: 'vivid'
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* // Vivid mode with default smart matching
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* generateShades('#3b82f6', { mode: 'vivid' })
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*/
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export function generateShades(color, options = {}) {
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const { format = 'oklch', mode = 'fixed', exactMatch
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const { format = 'oklch', mode = 'fixed', exactMatch } = options
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const base = parseColor(color)
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const config = MODE_CONFIG[mode] || MODE_CONFIG.fixed
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@@ -451,14 +478,21 @@ export function generateShades(color, options = {}) {
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}
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/**
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*
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* Fixed-hue algorithm with smart lightness redistribution.
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*
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* Default (exactMatch !== false): shade 500 = exact input color, other shades
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* redistributed proportionally around the input's actual lightness. This preserves
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* the perceptual spacing of the LIGHTNESS_MAP while guaranteeing a monotonic scale.
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*
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* exactMatch === false: all shades use fixed LIGHTNESS_MAP values (original behavior).
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*/
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function generateFixedShades(base, originalColor, format, exactMatch) {
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const shades = {}
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const smart = exactMatch !== false
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for (const level of SHADE_LEVELS) {
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//
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if (
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// Shade 500: use exact input color in smart mode
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if (smart && level === 500) {
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if (format === 'hex') {
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shades[level] = originalColor.startsWith('#') ? originalColor : formatHexFromOklch(base)
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} else {
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@@ -467,7 +501,19 @@ function generateFixedShades(base, originalColor, format, exactMatch) {
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continue
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}
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// Compute target lightness
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let targetL
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if (smart) {
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// Redistribute proportionally around input lightness
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if (level < 500) {
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targetL = base.l + RELATIVE_POSITION[level] * (LIGHTNESS_MAP[50] - base.l)
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} else {
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targetL = base.l - RELATIVE_POSITION[level] * (base.l - LIGHTNESS_MAP[950])
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}
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} else {
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targetL = LIGHTNESS_MAP[level]
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}
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const chromaScale = CHROMA_SCALE[level]
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const targetC = base.c * chromaScale
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@@ -515,8 +561,8 @@ function generateEnhancedShades(base, originalColor, format, config, exactMatch)
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for (let i = 0; i < SHADE_LEVELS.length; i++) {
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const level = SHADE_LEVELS[i]
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// Handle exact match at 500 (index 5)
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if (exactMatch && level === 500) {
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// Handle exact match at 500 (index 5) — default behavior
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if (exactMatch !== false && level === 500) {
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if (format === 'hex') {
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shades[level] = originalColor.startsWith('#') ? originalColor : formatHexFromOklch(base)
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} else {
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