@univerjs/engine-render 0.5.0 → 0.5.1

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@@ -158,6 +158,7 @@ export declare abstract class BaseObject extends Disposable {
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  triggerPointerLeave(evt: IPointerEvent | IMouseEvent): boolean;
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  triggerPointerOver(evt: IPointerEvent | IMouseEvent): boolean;
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  triggerPointerEnter(evt: IPointerEvent | IMouseEvent): boolean;
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+ triggerPointerCancel(evt: IPointerEvent): boolean;
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  triggerDragLeave(evt: IDragEvent | IMouseEvent): boolean;
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  triggerDragOver(evt: IDragEvent | IMouseEvent): boolean;
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  triggerDragEnter(evt: IDragEvent | IMouseEvent): boolean;
@@ -91,6 +91,7 @@ export interface IDocumentSkeletonRow {
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  ed: number;
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  rowSource: ITableRow;
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  parent?: IDocumentSkeletonTable;
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+ isRepeatRow: boolean;
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  }
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  export interface IDocumentSkeletonColumn {
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  lines: IDocumentSkeletonLine[];
@@ -1,2 +1,2 @@
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- import { GlyphType } from '@univerjs/core';
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- export declare function getBulletOrderedSymbol(startIndex: number, startNumber: number, glyphType: GlyphType | string): string;
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+ import { ListGlyphType } from '@univerjs/core';
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+ export declare function getBulletOrderedSymbol(startIndex: number, startNumber: number, glyphType: ListGlyphType | string): string;
@@ -14,8 +14,8 @@
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  * limitations under the License.
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  */
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  export declare class Tree {
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- table: Uint16Array;
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- trans: Uint16Array;
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+ table: Uint16Array<ArrayBuffer>;
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+ trans: Uint16Array<ArrayBuffer>;
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  }
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  export declare class Data {
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  source: Uint8Array;
@@ -28,4 +28,4 @@ export declare class Data {
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  dtree: Tree;
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  constructor(source: Uint8Array, dest: Uint8Array);
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  }
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- export default function tinf_uncompress(source: Uint8Array, dest: Uint8Array): Uint8Array;
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+ export default function tinf_uncompress(source: Uint8Array, dest: Uint8Array): Uint8Array<ArrayBufferLike>;
@@ -13,5 +13,5 @@
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  * See the License for the specific language governing permissions and
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  * limitations under the License.
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  */
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- declare const _default: Uint8Array;
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+ declare const _default: Uint8Array<ArrayBuffer>;
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  export default _default;
@@ -1,4 +1,4 @@
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- import { GlyphType, IAdjustability, IDocumentSkeletonBullet, IDocumentSkeletonDivide, IDocumentSkeletonGlyph } from '../../../../basics/i-document-skeleton-cached';
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+ import { IAdjustability, IDocumentSkeletonBullet, IDocumentSkeletonDivide, IDocumentSkeletonGlyph, GlyphType } from '../../../../basics/i-document-skeleton-cached';
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  import { IFontCreateConfig } from '../../../../basics/interfaces';
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  import { IOpenTypeGlyphInfo } from '../shaping-engine/text-shaping';
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  export declare function isSpace(char: string): boolean;
@@ -29,6 +29,7 @@ export declare class Font extends SheetExtension {
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  getDocuments(): any;
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  draw(ctx: UniverRenderingContext, parentScale: IScale, spreadsheetSkeleton: SpreadsheetSkeleton, diffRanges: IRange[], moreBoundsInfo: IDrawInfo): void;
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  _renderFontEachCell(renderFontCtx: IRenderFontContext, row: number, col: number, fontMatrix: ObjectMatrix<IFontCacheItem>): boolean;
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+ private _renderImages;
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  /**
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  * Change font render bounds, for overflow and filter icon & custom render.
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  * @param renderFontContext
@@ -1,4 +1,4 @@
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- import { BorderStyleTypes, HorizontalAlign, ICellWithCoord, ObjectMatrix, VerticalAlign, WrapStrategy } from '@univerjs/core';
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+ import { BorderStyleTypes, HorizontalAlign, ICellWithCoord, ImageCacheMap, ObjectMatrix, VerticalAlign, WrapStrategy } from '@univerjs/core';
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  import { BORDER_TYPE as BORDER_LTRB } from '../../basics/const';
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  import { Canvas } from '../../canvas';
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  import { UniverRenderingContext } from '../../context';
@@ -18,6 +18,7 @@ export interface IFontCacheItem {
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  verticalAlign: VerticalAlign;
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  horizontalAlign: HorizontalAlign;
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  wrapStrategy: WrapStrategy;
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+ imageCacheMap: ImageCacheMap;
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  }
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  type colorString = string;
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  export interface IStylesCache {
@@ -1,4 +1,4 @@
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- import { ICellData, ICellDataForSheetInterceptor, ICellInfo, ICellWithCoord, IColAutoWidthInfo, IColumnRange, IPaddingData, IPosition, IRange, IRowAutoHeightInfo, IRowRange, ISize, IStyleData, ITextRotation, IWorksheetData, Nullable, Styles, VerticalAlign, Worksheet, BooleanNumber, DocumentDataModel, HorizontalAlign, IConfigService, IContextService, LocaleService, ObjectMatrix, WrapStrategy } from '@univerjs/core';
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+ import { ICellData, ICellDataForSheetInterceptor, ICellInfo, ICellWithCoord, IColAutoWidthInfo, IColumnRange, IPaddingData, IPosition, IRange, IRowAutoHeightInfo, IRowRange, ISize, IStyleData, ITextRotation, IWorksheetData, Nullable, Styles, VerticalAlign, Worksheet, BooleanNumber, DocumentDataModel, HorizontalAlign, IConfigService, IContextService, ImageCacheMap, Injector, LocaleService, ObjectMatrix, WrapStrategy } from '@univerjs/core';
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  import { IBoundRectNoAngle, IViewportInfo } from '../../basics/vector2';
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  import { DocumentSkeleton } from '../docs/layout/doc-skeleton';
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  import { Skeleton } from '../skeleton';
@@ -60,6 +60,7 @@ export declare class SpreadsheetSkeleton extends Skeleton {
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  private _styles;
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  private readonly _contextService;
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  private readonly _configService;
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+ private _injector;
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  private _rowHeightAccumulation;
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  private _columnWidthAccumulation;
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  private _rowTotalHeight;
@@ -81,6 +82,7 @@ export declare class SpreadsheetSkeleton extends Skeleton {
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  private _showGridlines;
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  private _marginTop;
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  private _marginLeft;
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+ private _imageCacheMap;
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  /**
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  * Whether the row style precedes the column style.
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  */
@@ -91,13 +93,14 @@ export declare class SpreadsheetSkeleton extends Skeleton {
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  * @deprecated avoid use `IWorksheetData` directly, use API provided by `Worksheet`, otherwise
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  * `ViewModel` will be not working.
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  */
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- _worksheetData: IWorksheetData, _cellData: ObjectMatrix<Nullable<ICellData>>, _styles: Styles, _localeService: LocaleService, _contextService: IContextService, _configService: IConfigService);
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+ _worksheetData: IWorksheetData, _cellData: ObjectMatrix<Nullable<ICellData>>, _styles: Styles, _localeService: LocaleService, _contextService: IContextService, _configService: IConfigService, _injector: Injector);
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  get rowHeightAccumulation(): number[];
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  get rowTotalHeight(): number;
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  get columnWidthAccumulation(): number[];
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  get columnTotalWidth(): number;
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  get rowHeaderWidth(): number;
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  get columnHeaderHeight(): number;
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+ get imageCacheMap(): ImageCacheMap;
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  /**
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  * Range of visible area(range in viewBounds)
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  */
@@ -400,7 +403,7 @@ export declare class SpreadsheetSkeleton extends Skeleton {
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  mergeRange?: IRange;
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  cacheItem?: ICacheItem;
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  } | undefined): void;
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- _setFontStylesCache(row: number, col: number, cell: Nullable<ICellData>): void;
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+ _setFontStylesCache(row: number, col: number, cell: Nullable<ICellDataForSheetInterceptor>): void;
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  /**
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  * Set border background and font to this._stylesCache cell by cell.
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  * @param row {number}
@@ -13,7 +13,7 @@
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  * See the License for the specific language governing permissions and
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  * limitations under the License.
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  */
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- export declare const PLUGIN_CONFIG_KEY = "engine-render.config";
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+ export declare const ENGINE_RENDER_PLUGIN_CONFIG_KEY = "engine-render.config";
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  export declare const configSymbol: unique symbol;
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  export interface IUniverEngineRenderConfig {
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  }
@@ -6,6 +6,12 @@ import { Disposable, EventSubject } from '@univerjs/core';
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  import { Observable, Subject } from 'rxjs';
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  import { CURSOR_TYPE, RENDER_CLASS_TYPE } from './basics/const';
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  import { Canvas, CanvasRenderMode } from './canvas';
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+ export interface IEngineOption {
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+ elementWidth: number;
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+ elementHeight: number;
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+ dpr?: number;
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+ renderMode?: CanvasRenderMode;
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+ }
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  export declare class Engine extends Disposable {
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  renderEvenInBackground: boolean;
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  private readonly _beginFrame$;
@@ -14,6 +20,9 @@ export declare class Engine extends Disposable {
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  readonly endFrame$: Observable<IBasicFrameInfo>;
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  readonly renderFrameTimeMetric$: Subject<ITimeMetric>;
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  readonly renderFrameTags$: Subject<[string, any]>;
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+ /**
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+ * Pass event to scene.input-manager
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+ */
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  onInputChanged$: EventSubject<IEvent>;
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  onTransformChange$: EventSubject<ITransformChangeState>;
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  private _scenes;
@@ -28,7 +37,6 @@ export declare class Engine extends Disposable {
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  private _canvas;
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  private _renderingQueueLaunched;
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  private _renderFrameTasks;
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- private _renderFunction;
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  private _requestNewFrameHandler;
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  /**
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  * frameCount
@@ -60,8 +68,11 @@ export declare class Engine extends Disposable {
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  private _previousWidth;
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  private _previousHeight;
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  private _unitId;
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- constructor(elemWidth?: number, elemHeight?: number, pixelRatio?: number, mode?: CanvasRenderMode);
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+ constructor();
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+ constructor(unitId: string, options?: IEngineOption);
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+ constructor(elemW: number, elemH: number, dpr?: number, renderMode?: CanvasRenderMode);
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  _init(): void;
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+ get unitId(): string;
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  get elapsedTime(): number;
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  get width(): number;
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  get height(): number;
@@ -88,7 +99,7 @@ export declare class Engine extends Disposable {
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  * To ensure mouse events remain bound to the host element,
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  * preventing the events from becoming ineffective once the mouse leaves the host.
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  */
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- setRemainCapture(): void;
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+ setCapture(): void;
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  getPixelRatio(): number;
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  setContainer(elem: HTMLElement, resize?: boolean): void;
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  resize(): void;
@@ -106,6 +117,11 @@ export declare class Engine extends Disposable {
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  * @param renderFunction defines the function to continuously execute
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  */
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  runRenderLoop(renderFunction: () => void): void;
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+ /**
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+ * call itself by raf
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+ * Exec all function in _renderFrameTasks in _renderFrame()
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+ */
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+ private _renderFunction;
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  /**
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  * stop executing a render loop function and remove it from the execution array
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  * @param renderFunction defines the function to be removed. If not provided all functions will be removed.
@@ -135,11 +151,6 @@ export declare class Engine extends Disposable {
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  private _renderFrame;
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  private _cancelFrame;
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  private _getHostWindow;
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- /**
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- * call itself by raf
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- * Exec all function in _renderFrameTasks in _renderFrame()
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- */
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- private _renderFunctionCore;
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  private _handleKeyboardAction;
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  private _handlePointerAction;
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  private _handleDragAction;
@@ -48,5 +48,4 @@ export * from './scene-viewer';
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  export * from './scroll-timer';
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  export * from './shape';
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  export { ThinEngine } from './thin-engine';
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- export { ThinScene } from './thin-scene';
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  export * from './viewport';
@@ -53,7 +53,13 @@ export declare class Scene extends Disposable {
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  onDblclick$: EventSubject<IMouseEvent | IPointerEvent>;
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  onTripleClick$: EventSubject<IMouseEvent | IPointerEvent>;
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  onMouseWheel$: EventSubject<IWheelEvent>;
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+ /**
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+ * @deprecated use `fromGlobalEvent('keydown')` from rx.js instead.
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+ */
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  onKeyDown$: EventSubject<IKeyboardEvent>;
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+ /**
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+ * @deprecated use `fromGlobalEvent('keyup')` from rx.js instead.
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+ */
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  onKeyUp$: EventSubject<IKeyboardEvent>;
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  private _beforeRender$;
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  readonly beforeRender$: import('rxjs').Observable<Nullable<Canvas>>;
@@ -253,8 +259,6 @@ export declare class Scene extends Disposable {
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  * @return {Nullable<BaseObject | Scene>} object under the pointer
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  */
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  pick(coord: Vector2): Nullable<BaseObject | Scene>;
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- triggerKeyDown(evt: IKeyboardEvent): void;
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- triggerKeyUp(evt: IKeyboardEvent): void;
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  triggerPointerUp(evt: IPointerEvent | IMouseEvent): boolean;
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  triggerMouseWheel(evt: IWheelEvent): boolean;
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  triggerPointerMove(evt: IPointerEvent | IMouseEvent): boolean;
@@ -264,6 +268,7 @@ export declare class Scene extends Disposable {
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  triggerPointerOut(evt: IPointerEvent | IMouseEvent): boolean;
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  triggerPointerLeave(evt: IPointerEvent | IMouseEvent): boolean;
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  triggerPointerOver(evt: IPointerEvent | IMouseEvent): boolean;
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+ triggerPointerCancel(evt: IPointerEvent): boolean;
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  triggerPointerEnter(evt: IPointerEvent | IMouseEvent): boolean;
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  triggerDragLeave(evt: IDragEvent): boolean;
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  triggerDragOver(evt: IDragEvent): boolean;
@@ -1,14 +1,14 @@
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  import { UniverRenderingContext } from '../context';
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  import { IShapeProps, Shape } from './shape';
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- export interface ICheckboxProps extends IShapeProps {
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+ export interface ICheckboxShapeProps extends IShapeProps {
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  checked?: boolean;
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  }
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  export declare const CHECK_OBJECT_ARRAY: string[];
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- export declare class Checkbox extends Shape<ICheckboxProps> {
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+ export declare class CheckboxShape extends Shape<ICheckboxShapeProps> {
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  _checked: boolean;
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- constructor(key: string, props: ICheckboxProps);
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+ constructor(key: string, props: ICheckboxShapeProps);
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  get checked(): boolean;
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- static drawWith(ctx: UniverRenderingContext, props: ICheckboxProps): void;
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+ static drawWith(ctx: UniverRenderingContext, props: ICheckboxShapeProps): void;
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  protected _draw(ctx: UniverRenderingContext): void;
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  toJson(): {
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  [x: string]: any;