@univerjs/engine-render 0.14.0 → 0.15.0-insiders.20251227-dafc157

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/lib/es/index.js CHANGED
@@ -57030,17 +57030,21 @@ let Z5 = class extends Z8 {
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  startColumn: 0,
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  endColumn: i - 1
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  };
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- const o = Se(t, Math.round(a.top) - this.columnHeaderHeightAndMarginTop), l = Se(t, Math.round(a.bottom) - this.columnHeaderHeightAndMarginTop), u = Se(e, Math.round(a.left) - this.rowHeaderWidthAndMarginLeft), d = Se(e, Math.round(a.right) - this.rowHeaderWidthAndMarginLeft);
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- return s ? {
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+ const o = Se(t, Math.round(a.top) - this.columnHeaderHeightAndMarginTop), l = Math.round(a.bottom) - this.columnHeaderHeightAndMarginTop;
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+ let u = Se(t, l);
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+ u < n && t[u - 1] === l && (u -= 1);
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+ const d = Se(e, Math.round(a.left) - this.rowHeaderWidthAndMarginLeft), c = Math.round(a.right) - this.rowHeaderWidthAndMarginLeft;
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+ let g = Se(e, c);
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+ return g < i && e[g - 1] === c && (g -= 1), s ? {
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  startRow: o,
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- endRow: l === n - 1 ? l : l - 1,
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- startColumn: u,
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- endColumn: d === i - 1 ? d : d - 1
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+ endRow: u === n - 1 ? u : u - 1,
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+ startColumn: d,
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+ endColumn: g === i - 1 ? g : g - 1
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  } : {
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  startRow: o,
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- endRow: l,
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- startColumn: u,
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- endColumn: d
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+ endRow: u,
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+ startColumn: d,
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+ endColumn: g
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  };
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  }
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  /**
@@ -61906,17 +61910,17 @@ const ME = "engine-render.config", n7 = {}, b2 = class b2 extends D2 {
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  e.pointerId === void 0 && (e.pointerId = 0), this._clickCount++, this._clickTimeout || (this._clickTimeout = setTimeout(() => {
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  if (this._clickCount === 1) {
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  const n = this._getObjectAtPos(e.offsetX, e.offsetY);
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- !(n == null ? void 0 : n.triggerSingleClick(e)) && this._shouldDispatchEventToScene(n) && this._scene.onPointerDown$.emitEvent(e);
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+ !(n != null && n.triggerSingleClick(e)) && this._shouldDispatchEventToScene(n) && this._scene.onPointerDown$.emitEvent(e);
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  } else this._clickCount;
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  clearTimeout(this._clickTimeout), this._clickTimeout = null, this._clickCount = 0;
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  }, 300));
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  const a = this._getObjectAtPos(e.offsetX, e.offsetY);
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- !(a == null ? void 0 : a.triggerClick(e)) && this._shouldDispatchEventToScene(a) && this._scene.onPointerDown$.emitEvent(e);
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+ !(a != null && a.triggerClick(e)) && this._shouldDispatchEventToScene(a) && this._scene.onPointerDown$.emitEvent(e);
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  }
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  _onDblClick(e) {
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  e.pointerId === void 0 && (e.pointerId = 0);
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  const a = this._getObjectAtPos(e.offsetX, e.offsetY);
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- !(a == null ? void 0 : a.triggerDblclick(e)) && this._shouldDispatchEventToScene(a) && this._scene.onPointerDown$.emitEvent(e);
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+ !(a != null && a.triggerDblclick(e)) && this._shouldDispatchEventToScene(a) && this._scene.onPointerDown$.emitEvent(e);
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  }
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  _onPointerEnter(e) {
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  e.pointerId === void 0 && (e.pointerId = 0), this._currentObject = this._getObjectAtPos(e.offsetX, e.offsetY), this.mouseLeaveEnterHandler(e);
@@ -61933,12 +61937,12 @@ const ME = "engine-render.config", n7 = {}, b2 = class b2 extends D2 {
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  _onPointerDown(e) {
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  e.pointerId === void 0 && (e.pointerId = 0);
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  const a = this._getObjectAtPos(e.offsetX, e.offsetY);
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- !(a == null ? void 0 : a.triggerPointerDown(e)) && this._shouldDispatchEventToScene(a) && this._scene.onPointerDown$.emitEvent(e);
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+ !(a != null && a.triggerPointerDown(e)) && this._shouldDispatchEventToScene(a) && this._scene.onPointerDown$.emitEvent(e);
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  }
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  _onPointerUp(e) {
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  e.pointerId === void 0 && (e.pointerId = 0);
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  const a = this._getObjectAtPos(e.offsetX, e.offsetY);
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- !(a == null ? void 0 : a.triggerPointerUp(e)) && this._shouldDispatchEventToScene(a) && this._scene.onPointerUp$.emitEvent(e), this._prePointerDoubleOrTripleClick(e);
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+ !(a != null && a.triggerPointerUp(e)) && this._shouldDispatchEventToScene(a) && this._scene.onPointerUp$.emitEvent(e), this._prePointerDoubleOrTripleClick(e);
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  }
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  _onPointerCancel(e) {
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  this._scene.onPointerCancel$.emitEvent(e);
@@ -61975,7 +61979,7 @@ const ME = "engine-render.config", n7 = {}, b2 = class b2 extends D2 {
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  }
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  _onDrop(e) {
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  const a = this._getObjectAtPos(e.offsetX, e.offsetY);
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- !(a == null ? void 0 : a.triggerDrop(e)) && this._shouldDispatchEventToScene(a) && this._scene.onDrop$.emitEvent(e);
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+ !(a != null && a.triggerDrop(e)) && this._shouldDispatchEventToScene(a) && this._scene.onDrop$.emitEvent(e);
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  }
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  // eslint-disable-next-line max-lines-per-function
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  attachControl(e) {
package/lib/index.js CHANGED
@@ -57030,17 +57030,21 @@ let Z5 = class extends Z8 {
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  startColumn: 0,
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  endColumn: i - 1
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  };
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- const o = Se(t, Math.round(a.top) - this.columnHeaderHeightAndMarginTop), l = Se(t, Math.round(a.bottom) - this.columnHeaderHeightAndMarginTop), u = Se(e, Math.round(a.left) - this.rowHeaderWidthAndMarginLeft), d = Se(e, Math.round(a.right) - this.rowHeaderWidthAndMarginLeft);
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- return s ? {
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+ const o = Se(t, Math.round(a.top) - this.columnHeaderHeightAndMarginTop), l = Math.round(a.bottom) - this.columnHeaderHeightAndMarginTop;
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+ let u = Se(t, l);
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+ u < n && t[u - 1] === l && (u -= 1);
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+ const d = Se(e, Math.round(a.left) - this.rowHeaderWidthAndMarginLeft), c = Math.round(a.right) - this.rowHeaderWidthAndMarginLeft;
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+ let g = Se(e, c);
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+ return g < i && e[g - 1] === c && (g -= 1), s ? {
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  startRow: o,
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- endRow: l === n - 1 ? l : l - 1,
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- startColumn: u,
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- endColumn: d === i - 1 ? d : d - 1
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+ endRow: u === n - 1 ? u : u - 1,
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+ startColumn: d,
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+ endColumn: g === i - 1 ? g : g - 1
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  } : {
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  startRow: o,
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- endRow: l,
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- startColumn: u,
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- endColumn: d
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+ endRow: u,
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+ startColumn: d,
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+ endColumn: g
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  };
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  }
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  /**
@@ -61906,17 +61910,17 @@ const ME = "engine-render.config", n7 = {}, b2 = class b2 extends D2 {
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  e.pointerId === void 0 && (e.pointerId = 0), this._clickCount++, this._clickTimeout || (this._clickTimeout = setTimeout(() => {
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  if (this._clickCount === 1) {
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  const n = this._getObjectAtPos(e.offsetX, e.offsetY);
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- !(n == null ? void 0 : n.triggerSingleClick(e)) && this._shouldDispatchEventToScene(n) && this._scene.onPointerDown$.emitEvent(e);
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+ !(n != null && n.triggerSingleClick(e)) && this._shouldDispatchEventToScene(n) && this._scene.onPointerDown$.emitEvent(e);
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  } else this._clickCount;
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  clearTimeout(this._clickTimeout), this._clickTimeout = null, this._clickCount = 0;
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  }, 300));
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  const a = this._getObjectAtPos(e.offsetX, e.offsetY);
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- !(a == null ? void 0 : a.triggerClick(e)) && this._shouldDispatchEventToScene(a) && this._scene.onPointerDown$.emitEvent(e);
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+ !(a != null && a.triggerClick(e)) && this._shouldDispatchEventToScene(a) && this._scene.onPointerDown$.emitEvent(e);
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  }
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  _onDblClick(e) {
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  e.pointerId === void 0 && (e.pointerId = 0);
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  const a = this._getObjectAtPos(e.offsetX, e.offsetY);
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- !(a == null ? void 0 : a.triggerDblclick(e)) && this._shouldDispatchEventToScene(a) && this._scene.onPointerDown$.emitEvent(e);
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+ !(a != null && a.triggerDblclick(e)) && this._shouldDispatchEventToScene(a) && this._scene.onPointerDown$.emitEvent(e);
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  }
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  _onPointerEnter(e) {
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  e.pointerId === void 0 && (e.pointerId = 0), this._currentObject = this._getObjectAtPos(e.offsetX, e.offsetY), this.mouseLeaveEnterHandler(e);
@@ -61933,12 +61937,12 @@ const ME = "engine-render.config", n7 = {}, b2 = class b2 extends D2 {
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  _onPointerDown(e) {
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  e.pointerId === void 0 && (e.pointerId = 0);
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  const a = this._getObjectAtPos(e.offsetX, e.offsetY);
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- !(a == null ? void 0 : a.triggerPointerDown(e)) && this._shouldDispatchEventToScene(a) && this._scene.onPointerDown$.emitEvent(e);
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+ !(a != null && a.triggerPointerDown(e)) && this._shouldDispatchEventToScene(a) && this._scene.onPointerDown$.emitEvent(e);
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  }
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  _onPointerUp(e) {
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  e.pointerId === void 0 && (e.pointerId = 0);
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  const a = this._getObjectAtPos(e.offsetX, e.offsetY);
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- !(a == null ? void 0 : a.triggerPointerUp(e)) && this._shouldDispatchEventToScene(a) && this._scene.onPointerUp$.emitEvent(e), this._prePointerDoubleOrTripleClick(e);
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+ !(a != null && a.triggerPointerUp(e)) && this._shouldDispatchEventToScene(a) && this._scene.onPointerUp$.emitEvent(e), this._prePointerDoubleOrTripleClick(e);
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  }
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  _onPointerCancel(e) {
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  this._scene.onPointerCancel$.emitEvent(e);
@@ -61975,7 +61979,7 @@ const ME = "engine-render.config", n7 = {}, b2 = class b2 extends D2 {
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  }
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  _onDrop(e) {
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  const a = this._getObjectAtPos(e.offsetX, e.offsetY);
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- !(a == null ? void 0 : a.triggerDrop(e)) && this._shouldDispatchEventToScene(a) && this._scene.onDrop$.emitEvent(e);
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+ !(a != null && a.triggerDrop(e)) && this._shouldDispatchEventToScene(a) && this._scene.onDrop$.emitEvent(e);
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  }
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  // eslint-disable-next-line max-lines-per-function
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  attachControl(e) {