@univerjs/engine-render 0.10.1 → 0.10.2

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@@ -139,6 +139,7 @@ export declare abstract class BaseObject extends Disposable {
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  skew(skewX?: number, skewY?: number): this;
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  flip(flipX?: boolean, flipY?: boolean): this;
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  /**
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+ * Similar to setProps, but only props in BASE_OBJECT_ARRAY_Set
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  * this[pKey] = option[pKey]
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  * @param option
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  */
@@ -152,12 +152,18 @@ export declare class Scene extends Disposable {
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  getParent(): Engine | SceneViewer;
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  getEngine(): Nullable<Engine>;
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  getLayers(): Layer[];
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+ /**
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+ * Get layer by zIndex.
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+ * This method would create a new Layer if Layer is not exist.
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+ * @param zIndex
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+ */
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  getLayer(zIndex?: number): Layer;
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  findLayerByZIndex(zIndex?: number): Nullable<Layer>;
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  getLayerMaxZIndex(): number;
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  addLayer(...argument: Layer[]): void;
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  /**
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- * Add objects to Layer( Layer is specfied by zIndex)
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+ * Add objects to Layer( Layer is specified by zIndex)
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+ * This method would create a new Layer if Layer is not exist.
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  * If object is a group, insert all its children and group itself to _objects[].
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  * @param objects
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  * @param zIndex
@@ -166,7 +172,8 @@ export declare class Scene extends Disposable {
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  addObjects(objects: BaseObject[], zIndex?: number): Scene;
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  /**
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  * Add object to Layer (Layer is specified by zIndex).
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- * If object is a group, insert all its children and group itself to _objects[].
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+ * This method would create a new Layer if Layer is not exist.
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+ * And if object is a group, insert all its children and group itself to _objects[].
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  * @param o
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  * @param zIndex layer index
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  * @returns {Scene} scene
@@ -312,8 +319,9 @@ export declare class Scene extends Disposable {
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  */
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  private _transformHandler;
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  /**
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+ * Disable scene.event
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  * If scene.event is disabled, scene.pick(cursor Pos) return null.
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- * Then only scene itself can response to pointer event, all objects under the scene would not.
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+ * After disableObjectsEvent, only the scene itself can respond to pointer events; objects beneath the scene will not.
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  * see sceneInputManager@_onPointerMove
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  */
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  disableObjectsEvent(): void;
@@ -66,6 +66,13 @@ export declare class InputManager extends Disposable {
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  * @param currentObject
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  * @returns
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  */
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+ /**
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+ * If return true, the event will be dispatched to Scene
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+ * Even Scene is not a object, but scene could handle event.
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+ * currentObject is null, return true
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+ * @param currentObject
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+ * @returns boolean
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+ */
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  private _shouldDispatchEventToScene;
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  private _isObjectInSceneViewer;
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  /**
@@ -33,34 +33,16 @@ export interface IScrollBarProps {
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  minThumbSizeV?: number;
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  }
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  export declare class ScrollBar extends Disposable {
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- _enableHorizontal: boolean;
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- _enableVertical: boolean;
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- horizontalThumbSize: number;
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- horizontalMinusMiniThumb: number;
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- horizontalTrackWidth: number;
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- horizonScrollTrack: Nullable<Rect>;
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- horizonThumbRect: Nullable<Rect>;
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- verticalThumbSize: number;
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- verticalTrackHeight: number;
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- verticalMinusMiniThumb: number;
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- verticalScrollTrack: Nullable<Rect>;
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- verticalThumbRect: Nullable<Rect>;
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- placeholderBarRect: Nullable<Rect>;
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+ private _enableHorizontal;
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+ private _enableVertical;
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+ private _horizontalMetrics;
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+ private _verticalMetrics;
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+ private _scrollElements;
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  protected _viewport: Viewport;
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  private _mainScene;
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- private _lastX;
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- private _lastY;
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- private _isHorizonMove;
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- private _isVerticalMove;
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- private _horizonPointerMoveSub;
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- private _horizonPointerUpSub;
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- private _verticalPointerMoveSub;
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- private _verticalPointerUpSub;
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- private _thumbDefaultBackgroundColor;
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- private _thumbHoverBackgroundColor;
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- private _thumbActiveBackgroundColor;
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- private _trackBackgroundColor;
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- private _trackBorderColor;
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+ private _pointerState;
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+ private _subscriptions;
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+ private _colors;
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  /**
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  * The thickness of a scrolling track
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  * ThumbSize = trackSize - thumbMargin * 2
@@ -85,6 +67,8 @@ export declare class ScrollBar extends Disposable {
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  private _eventSub;
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  constructor(view: Viewport, props?: IScrollBarProps);
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  setProps(props?: IScrollBarProps): void;
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+ get verticalScrollTrack(): Nullable<Rect<import('./rect').IRectProps>>;
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+ get horizonScrollTrack(): Nullable<Rect<import('./rect').IRectProps>>;
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  get enableHorizontal(): boolean;
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  set enableHorizontal(val: boolean);
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  get enableVertical(): boolean;
@@ -95,6 +79,10 @@ export declare class ScrollBar extends Disposable {
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  get ratioScrollY(): number;
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  get miniThumbRatioX(): number;
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  get miniThumbRatioY(): number;
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+ get horizontalTrackWidth(): number;
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+ get horizontalThumbSize(): number;
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+ get verticalTrackHeight(): number;
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+ get verticalThumbSize(): number;
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  hasHorizonThumb(): boolean;
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  hasVerticalThumb(): boolean;
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  get scrollHorizonThumbThickness(): number;
@@ -125,11 +113,13 @@ export declare class ScrollBar extends Disposable {
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  makeViewDirty(state: boolean): void;
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  pick(coord: Vector2): Rect<import('./rect').IRectProps> | null;
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  private _initialScrollRect;
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+ private _setHorizonEvented;
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+ private _setVerticalEvented;
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  private _initialVerticalEvent;
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+ private _initialHorizontalEvent;
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  private _horizonHoverFunc;
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  private _horizonHoverLeaveFunc;
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  private _verticalHoverFunc;
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  private _verticalHoverLeaveFunc;
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  private _hoverFunc;
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- private _initialHorizontalEvent;
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  }
@@ -106,7 +106,8 @@ export declare abstract class Shape<T extends IShapeProps> extends BaseObject {
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  private static _setStrokeStyles;
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  render(mainCtx: UniverRenderingContext, bounds?: IViewportInfo): this;
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  /**
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- * if BASE_OBJECT_ARRAY_Set.has(key) not exist, then this[_key] = props[key],
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+ * if props not in BASE_OBJECT_ARRAY_Set then this[_key] = props[key]
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+ * if props in BASE_OBJECT_ARRAY_Set, You should use transformByState
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  * @param props
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  */
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  setProps(props?: T): Shape<T>;