@uniteverses/shared 1.0.220 → 1.0.221
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- package/dist/domains/artists/gamestory/directors/plan/character/constants.d.ts +6 -0
- package/dist/domains/artists/gamestory/directors/plan/character/constants.js +7 -1
- package/dist/domains/artists/gamestory/directors/plan/character/types.d.ts +3 -0
- package/dist/domains/artists/gamestory/directors/plan/index.d.ts +1 -0
- package/dist/domains/artists/gamestory/directors/plan/index.js +1 -0
- package/dist/domains/artists/gamestory/directors/plan/scene_beat/types.d.ts +1 -0
- package/dist/domains/artists/gamestory/directors/plan/scene_beat_song_cover/types.d.ts +3 -0
- package/dist/domains/artists/gamestory/directors/plan/scene_beat_song_cover/types.js +2 -0
- package/package.json +1 -1
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@@ -10,3 +10,9 @@ export declare const ARTISTS_GAMESTORY_DIRECTORS_PLAN_CHARACTER_RELATIONS_SETS_I
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readonly SUPERSET: "superset";
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readonly MUTUAL_INCLUSION: "mutual_inclusion";
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};
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export declare const ARTISTS_GAMESTORY_DIRECTORS_PLAN_CHARACTER_SIGN: {
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readonly POSITIVE: "positive";
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readonly NEGATIVE: "negative";
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readonly ZERO: "zero";
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readonly UNDEFINED: "undefined";
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};
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@@ -1,6 +1,6 @@
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.ARTISTS_GAMESTORY_DIRECTORS_PLAN_CHARACTER_RELATIONS_SETS_INCLUSION = exports.ARTISTS_GAMESTORY_DIRECTORS_PLAN_CHARACTER_RELATIONS_VECTORS_DIRECTIONAL = void 0;
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exports.ARTISTS_GAMESTORY_DIRECTORS_PLAN_CHARACTER_SIGN = exports.ARTISTS_GAMESTORY_DIRECTORS_PLAN_CHARACTER_RELATIONS_SETS_INCLUSION = exports.ARTISTS_GAMESTORY_DIRECTORS_PLAN_CHARACTER_RELATIONS_VECTORS_DIRECTIONAL = void 0;
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exports.ARTISTS_GAMESTORY_DIRECTORS_PLAN_CHARACTER_RELATIONS_VECTORS_DIRECTIONAL = {
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PARALLELISM: "parallelism",
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EQUIDIRECTIONALITY: "equidirectionality",
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@@ -13,3 +13,9 @@ exports.ARTISTS_GAMESTORY_DIRECTORS_PLAN_CHARACTER_RELATIONS_SETS_INCLUSION = {
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SUPERSET: "superset",
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MUTUAL_INCLUSION: "mutual_inclusion",
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};
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exports.ARTISTS_GAMESTORY_DIRECTORS_PLAN_CHARACTER_SIGN = {
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POSITIVE: "positive",
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NEGATIVE: "negative",
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ZERO: "zero",
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UNDEFINED: "undefined",
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};
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@@ -1,5 +1,6 @@
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export type ArtistsGamestoryDirectorsPlanCharacterRelationsVectorsDirectional = "parallelism" | "equidirectionality" | "antiparallelism" | "orthogonality" | "obliqueness";
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export type ArtistsGamestoryDirectorsPlanCharacterRelationsSetsInclusion = "subset" | "superset" | "mutual_inclusion";
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export type ArtistsGamestoryDirectorsPlanCharacterSign = "positive" | "negative" | "zero" | "undefined";
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export type ArtistsGamestoryDirectorsPlanCharacter = {
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id: string;
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projectId: string;
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@@ -8,6 +9,7 @@ export type ArtistsGamestoryDirectorsPlanCharacter = {
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description: string | null;
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relationsVectorsDirectional: ArtistsGamestoryDirectorsPlanCharacterRelationsVectorsDirectional | null;
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relationsSetsInclusion: ArtistsGamestoryDirectorsPlanCharacterRelationsSetsInclusion | null;
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sign: ArtistsGamestoryDirectorsPlanCharacterSign | null;
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createdAt: string;
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};
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export type ArtistsGamestoryDirectorsPlanCharacterCreateInput = {
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@@ -19,6 +21,7 @@ export type ArtistsGamestoryDirectorsPlanCharacterUpdateInput = {
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description?: string | null;
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relationsVectorsDirectional?: ArtistsGamestoryDirectorsPlanCharacterRelationsVectorsDirectional | null;
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relationsSetsInclusion?: ArtistsGamestoryDirectorsPlanCharacterRelationsSetsInclusion | null;
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sign?: ArtistsGamestoryDirectorsPlanCharacterSign | null;
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};
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export type ArtistsGamestoryDirectorsPlanCharacterReorderInput = {
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orderedIds: string[];
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@@ -23,5 +23,6 @@ __exportStar(require("./passage/types"), exports);
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__exportStar(require("./project/types"), exports);
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__exportStar(require("./scene/types"), exports);
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__exportStar(require("./scene_beat/types"), exports);
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__exportStar(require("./scene_beat_song_cover/types"), exports);
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__exportStar(require("./scene_character/types"), exports);
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__exportStar(require("./story/types"), exports);
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