@uniformdev/mesh-sdk 20.14.0 → 20.14.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.mts CHANGED
@@ -1552,6 +1552,7 @@ interface MeshContextData {
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  locationMetadata: any;
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  uniformApiVersion: string;
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  dialogContext?: DialogContext;
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+ fullScreenHeight?: boolean;
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  }
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  interface DialogContext {
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  dialogId: string;
@@ -1653,6 +1654,7 @@ type OpenDialogMessage = {
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  type NavigateMessage = {
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  path: string;
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  options?: {
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+ projectId?: string;
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  target?: '_blank';
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  };
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  };
@@ -1758,8 +1760,6 @@ interface MeshLocationCore<TValue = unknown, TMetadata = unknown, TSetValue = TV
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  metadata: TMetadata;
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  /**
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  * A router object that can be used to navigate parent frame (Uniform App) to other page within current project and other methods.
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- *
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- * @deprecated Is not stable yet so can contain breaking changes in the future
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  */
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  router: MeshRouter;
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  /**
@@ -1786,9 +1786,13 @@ type MeshRouter = {
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  * So router.navigate('/canvas/edit/{compositionId}') will navigate will open the composition editor for the given composition ID in the parent frame.
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  * Be aware that most of the time it will close your mesh app, so you should use it with caution.
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  *
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- * @deprecated Is not stable yet so can contain breaking changes in the future
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+ * @param path - The path to navigate to. You don't need to specify /projects/${projectId} as it is prepended automatically with the current project ID.
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+ * @param options - The options for the navigation.
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+ * @param options.projectId - You can specify project ID to navigate to. By default the current project ID is used.
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+ * @param options.target - Allows to open a new tab instead of navigating the current one.
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  */
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  navigatePlatform: (path: string, options?: {
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+ projectId?: string;
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  target?: '_blank';
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  }) => void;
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  };
@@ -2007,9 +2011,7 @@ type PersonalizationCriteriaLocationMetadata<TIntegrationConfiguration = unknown
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  /** @deprecated Experimental functionality is subject to change in minor versions. */
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  type PersonalizationCriteriaLocation<TCriteriaValue, TIntegrationConfiguration = unknown> = MeshLocationCore<TCriteriaValue | undefined, PersonalizationCriteriaLocationMetadata<TIntegrationConfiguration>, TCriteriaValue, 'personalizationCriteria'>;
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- /** @deprecated Experimental functionality is subject to change in minor versions. */
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  type ToolLocationMetadata<TIntegrationConfiguration = unknown> = CommonMetadata<unknown, TIntegrationConfiguration>;
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- /** @deprecated Experimental functionality is subject to change in minor versions. */
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  type ToolLocation<TTool, TIntegrationConfiguration = unknown> = MeshLocationCore<TTool, ToolLocationMetadata<TIntegrationConfiguration>, TTool, 'tool'>;
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  interface SdkWindow {
package/dist/index.d.ts CHANGED
@@ -1552,6 +1552,7 @@ interface MeshContextData {
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  locationMetadata: any;
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  uniformApiVersion: string;
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  dialogContext?: DialogContext;
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+ fullScreenHeight?: boolean;
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  }
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  interface DialogContext {
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  dialogId: string;
@@ -1653,6 +1654,7 @@ type OpenDialogMessage = {
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  type NavigateMessage = {
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  path: string;
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  options?: {
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+ projectId?: string;
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  target?: '_blank';
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  };
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  };
@@ -1758,8 +1760,6 @@ interface MeshLocationCore<TValue = unknown, TMetadata = unknown, TSetValue = TV
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  metadata: TMetadata;
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  /**
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  * A router object that can be used to navigate parent frame (Uniform App) to other page within current project and other methods.
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- *
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- * @deprecated Is not stable yet so can contain breaking changes in the future
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  */
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  router: MeshRouter;
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  /**
@@ -1786,9 +1786,13 @@ type MeshRouter = {
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  * So router.navigate('/canvas/edit/{compositionId}') will navigate will open the composition editor for the given composition ID in the parent frame.
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  * Be aware that most of the time it will close your mesh app, so you should use it with caution.
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  *
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- * @deprecated Is not stable yet so can contain breaking changes in the future
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+ * @param path - The path to navigate to. You don't need to specify /projects/${projectId} as it is prepended automatically with the current project ID.
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+ * @param options - The options for the navigation.
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+ * @param options.projectId - You can specify project ID to navigate to. By default the current project ID is used.
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+ * @param options.target - Allows to open a new tab instead of navigating the current one.
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  */
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  navigatePlatform: (path: string, options?: {
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+ projectId?: string;
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  target?: '_blank';
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  }) => void;
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  };
@@ -2007,9 +2011,7 @@ type PersonalizationCriteriaLocationMetadata<TIntegrationConfiguration = unknown
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  /** @deprecated Experimental functionality is subject to change in minor versions. */
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  type PersonalizationCriteriaLocation<TCriteriaValue, TIntegrationConfiguration = unknown> = MeshLocationCore<TCriteriaValue | undefined, PersonalizationCriteriaLocationMetadata<TIntegrationConfiguration>, TCriteriaValue, 'personalizationCriteria'>;
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- /** @deprecated Experimental functionality is subject to change in minor versions. */
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  type ToolLocationMetadata<TIntegrationConfiguration = unknown> = CommonMetadata<unknown, TIntegrationConfiguration>;
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- /** @deprecated Experimental functionality is subject to change in minor versions. */
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  type ToolLocation<TTool, TIntegrationConfiguration = unknown> = MeshLocationCore<TTool, ToolLocationMetadata<TIntegrationConfiguration>, TTool, 'tool'>;
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  interface SdkWindow {
package/dist/index.esm.js CHANGED
@@ -131,7 +131,7 @@ var getLogger = (prefix, debug) => {
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  };
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  // src/temp/version.ts
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- var UNIFORM_MESH_SDK_VERSION = "20.14.0";
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+ var UNIFORM_MESH_SDK_VERSION = "20.14.2";
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  // src/framepost/constants.ts
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  var DEFAULT_REQUEST_TIMEOUT = 5e3;
@@ -552,9 +552,11 @@ var createSdkWindow = ({
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  }
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  const windowInstance = window;
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  const updateHeight = (height) => {
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- if (height && height !== oldHeight) {
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- oldHeight = height;
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- onHeightChange == null ? void 0 : onHeightChange(height);
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+ if (height) {
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+ if (height !== oldHeight) {
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+ oldHeight = height;
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+ onHeightChange == null ? void 0 : onHeightChange(height);
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+ }
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  return;
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  }
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  let maxBottom = windowInstance.document.documentElement.getBoundingClientRect().height;
@@ -625,6 +627,7 @@ var createSdkWindow = ({
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  childList: true,
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  subtree: true
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  });
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+ updateHeight();
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  },
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  disableAutoResizing: () => {
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  observer == null ? void 0 : observer.disconnect();
@@ -742,7 +745,10 @@ async function initializeUniformMeshSDK({
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  // then we disable autoResizing for the dialog location.
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  // Otherwise, autoResizing will likely "overwrite" the specified `contentHeight` value, making
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  // developers very sad and confused. No one wants a sad and confused developer.
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- autoResizingDisabled: ((_a = contextData.dialogContext) == null ? void 0 : _a.contentHeight) ? true : autoResizingDisabled
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+ // Another case for explicit autoResizingDisabled flag is Full Screen Height from the parent (e.g. asset library location),
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+ // so by default it will be stretch to the maximum height of the parent.
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+ // Can still be manually enabled by calling sdk.currentWindow?.enableAutoResizing() in mesh app.
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+ autoResizingDisabled: ((_a = contextData.dialogContext) == null ? void 0 : _a.contentHeight) || contextData.fullScreenHeight ? true : autoResizingDisabled
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  }),
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  version: contextData.uniformApiVersion,
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  openLocationDialog: async ({
package/dist/index.js CHANGED
@@ -172,7 +172,7 @@ var getLogger = (prefix, debug) => {
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  };
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  // src/temp/version.ts
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- var UNIFORM_MESH_SDK_VERSION = "20.14.0";
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+ var UNIFORM_MESH_SDK_VERSION = "20.14.2";
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  // src/framepost/constants.ts
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  var DEFAULT_REQUEST_TIMEOUT = 5e3;
@@ -593,9 +593,11 @@ var createSdkWindow = ({
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  }
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  const windowInstance = window;
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  const updateHeight = (height) => {
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- if (height && height !== oldHeight) {
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- oldHeight = height;
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- onHeightChange == null ? void 0 : onHeightChange(height);
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+ if (height) {
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+ if (height !== oldHeight) {
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+ oldHeight = height;
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+ onHeightChange == null ? void 0 : onHeightChange(height);
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+ }
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  return;
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  }
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  let maxBottom = windowInstance.document.documentElement.getBoundingClientRect().height;
@@ -666,6 +668,7 @@ var createSdkWindow = ({
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  childList: true,
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  subtree: true
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  });
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+ updateHeight();
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  },
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  disableAutoResizing: () => {
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  observer == null ? void 0 : observer.disconnect();
@@ -783,7 +786,10 @@ async function initializeUniformMeshSDK({
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  // then we disable autoResizing for the dialog location.
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  // Otherwise, autoResizing will likely "overwrite" the specified `contentHeight` value, making
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  // developers very sad and confused. No one wants a sad and confused developer.
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- autoResizingDisabled: ((_a = contextData.dialogContext) == null ? void 0 : _a.contentHeight) ? true : autoResizingDisabled
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+ // Another case for explicit autoResizingDisabled flag is Full Screen Height from the parent (e.g. asset library location),
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+ // so by default it will be stretch to the maximum height of the parent.
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+ // Can still be manually enabled by calling sdk.currentWindow?.enableAutoResizing() in mesh app.
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+ autoResizingDisabled: ((_a = contextData.dialogContext) == null ? void 0 : _a.contentHeight) || contextData.fullScreenHeight ? true : autoResizingDisabled
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  }),
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  version: contextData.uniformApiVersion,
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  openLocationDialog: async ({
package/dist/index.mjs CHANGED
@@ -131,7 +131,7 @@ var getLogger = (prefix, debug) => {
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  };
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  // src/temp/version.ts
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- var UNIFORM_MESH_SDK_VERSION = "20.14.0";
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+ var UNIFORM_MESH_SDK_VERSION = "20.14.2";
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  // src/framepost/constants.ts
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  var DEFAULT_REQUEST_TIMEOUT = 5e3;
@@ -552,9 +552,11 @@ var createSdkWindow = ({
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  }
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  const windowInstance = window;
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  const updateHeight = (height) => {
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- if (height && height !== oldHeight) {
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- oldHeight = height;
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- onHeightChange == null ? void 0 : onHeightChange(height);
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+ if (height) {
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+ if (height !== oldHeight) {
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+ oldHeight = height;
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+ onHeightChange == null ? void 0 : onHeightChange(height);
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+ }
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  return;
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  }
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  let maxBottom = windowInstance.document.documentElement.getBoundingClientRect().height;
@@ -625,6 +627,7 @@ var createSdkWindow = ({
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  childList: true,
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  subtree: true
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  });
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+ updateHeight();
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  },
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  disableAutoResizing: () => {
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  observer == null ? void 0 : observer.disconnect();
@@ -742,7 +745,10 @@ async function initializeUniformMeshSDK({
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  // then we disable autoResizing for the dialog location.
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  // Otherwise, autoResizing will likely "overwrite" the specified `contentHeight` value, making
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  // developers very sad and confused. No one wants a sad and confused developer.
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- autoResizingDisabled: ((_a = contextData.dialogContext) == null ? void 0 : _a.contentHeight) ? true : autoResizingDisabled
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+ // Another case for explicit autoResizingDisabled flag is Full Screen Height from the parent (e.g. asset library location),
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+ // so by default it will be stretch to the maximum height of the parent.
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+ // Can still be manually enabled by calling sdk.currentWindow?.enableAutoResizing() in mesh app.
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+ autoResizingDisabled: ((_a = contextData.dialogContext) == null ? void 0 : _a.contentHeight) || contextData.fullScreenHeight ? true : autoResizingDisabled
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  }),
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  version: contextData.uniformApiVersion,
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  openLocationDialog: async ({
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@uniformdev/mesh-sdk",
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- "version": "20.14.0",
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+ "version": "20.14.2",
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  "description": "Uniform Mesh Framework SDK",
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  "license": "SEE LICENSE IN LICENSE.txt",
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  "main": "./dist/index.js",
@@ -34,10 +34,10 @@
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  "access": "public"
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  },
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  "dependencies": {
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- "@uniformdev/assets": "20.14.0",
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- "@uniformdev/canvas": "20.14.0",
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- "@uniformdev/context": "20.14.0",
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- "@uniformdev/project-map": "20.14.0",
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+ "@uniformdev/assets": "20.14.2",
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+ "@uniformdev/canvas": "20.14.2",
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+ "@uniformdev/context": "20.14.2",
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+ "@uniformdev/project-map": "20.14.2",
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  "imagesloaded": "^5.0.0",
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  "mitt": "^3.0.1"
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  },
@@ -45,5 +45,5 @@
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  "@types/imagesloaded": "^4.1.2",
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  "openai": "4.94.0"
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  },
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- "gitHead": "958a8fe27da8ec9191a1a09f289f6f7418dd16d6"
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+ "gitHead": "5da8b97b485b3a86ca4aaadcf70c0a0273429ef1"
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  }