@unifocl/codex-plugin 3.0.0 → 3.0.1
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package/package.json
CHANGED
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@@ -21,3 +21,15 @@ Steps:
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5. If environment issues are suspected:
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`unifocl exec "/doctor" --agentic --format json`
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MCP tools available when daemon is up:
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- `ListCommands(category, scope, query, limit)` — category filter: core (default), setup, build, validate, diag, test, upm, addressable, asset, scene, compile, eval, profiling, prefab, or 'all'
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- `LookupCommand(command, scope)` — command lookup with signature and description
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- `GetMutateSchema()` — full /mutate op schema
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- `ValidateMutateBatch(opsJson)` — pre-validate a mutation batch
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- `GetAgentWorkflowGuide()` — agentic workflow reference
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- `UseCategory(name)` — load manifest + register category tools in one step
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- `GetCategories()` — list available categories from the project manifest
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- `LoadCategory(name)` — register a category's tools as live MCP tools
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- `UnloadCategory(name)` — remove a loaded category's tools
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- `ReloadManifest()` — refresh manifest after Unity recompiles
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@@ -18,7 +18,10 @@ Standard session pattern:
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- Follow context workflow before planning mutations.
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4. Discover commands
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- `ListCommands(category="all")` for full catalog, or filter by category:
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core (default), setup, build, validate, diag, test, upm, addressable, asset,
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scene, compile, eval, profiling, prefab.
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- `LookupCommand(command="...")` for a specific command's signature.
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5. Mutate safely
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- Follow mutate workflow (validate + dry-run first).
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