@umituz/react-native-mascot 1.0.4 → 1.0.7

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Files changed (39) hide show
  1. package/README.md +60 -0
  2. package/package.json +2 -1
  3. package/src/application/services/AnimationStateManager.ts +69 -0
  4. package/src/application/services/AppearanceManagement.ts +40 -0
  5. package/src/application/services/MascotService.ts +42 -33
  6. package/src/application/services/PersonalityManagement.ts +39 -0
  7. package/src/application/services/StateHistory.ts +55 -0
  8. package/src/application/services/StateMachine.ts +154 -0
  9. package/src/application/services/StateTransitions.ts +73 -0
  10. package/src/application.ts +40 -0
  11. package/src/assets/index.ts +14 -19
  12. package/src/core.ts +62 -0
  13. package/src/domain/entities/Mascot.ts +186 -127
  14. package/src/domain/types/AnimationStateTypes.ts +148 -0
  15. package/src/domain/types/MascotTypes.ts +9 -0
  16. package/src/domain/value-objects/AnimationState.ts +126 -0
  17. package/src/index.ts +9 -99
  18. package/src/infrastructure/controllers/AnimationController.ts +26 -122
  19. package/src/infrastructure/controllers/AnimationPlayer.ts +104 -0
  20. package/src/infrastructure/controllers/AnimationTimer.ts +62 -0
  21. package/src/infrastructure/controllers/EventManager.ts +108 -0
  22. package/src/infrastructure/di/Container.ts +73 -10
  23. package/src/infrastructure/managers/AssetManager.ts +134 -63
  24. package/src/infrastructure/managers/MascotBuilder.ts +89 -0
  25. package/src/infrastructure/managers/MascotFactory.ts +24 -176
  26. package/src/infrastructure/managers/MascotTemplates.ts +151 -0
  27. package/src/infrastructure/utils/LRUCache.ts +218 -0
  28. package/src/infrastructure.ts +24 -0
  29. package/src/presentation/components/LottieMascot.tsx +85 -0
  30. package/src/presentation/components/MascotView.tsx +42 -233
  31. package/src/presentation/components/SVGMascot.tsx +61 -0
  32. package/src/presentation/contexts/MascotContext.tsx +2 -3
  33. package/src/presentation/hooks/useMascot.ts +118 -39
  34. package/src/presentation/hooks/useMascotAnimation.ts +9 -15
  35. package/src/presentation/hooks/useMascotState.ts +213 -0
  36. package/src/presentation.ts +37 -0
  37. package/src/types.d.ts +4 -0
  38. package/src/application/index.ts +0 -8
  39. package/src/domain/value-objects/index.ts +0 -9
@@ -0,0 +1,213 @@
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+ /**
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+ * useMascotState Hook
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+ * State-based mascot hook with auto-transitions (OPTIMIZED)
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+ * Inspired by AIStylistMascot implementation
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+ */
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+
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+ import { useCallback, useEffect, useMemo, useRef, useState } from 'react';
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+ import type { MascotAnimationState, MascotSize } from '../../domain/types/AnimationStateTypes';
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+ import { DEFAULT_SIZE_CONFIG } from '../../domain/types/AnimationStateTypes';
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+ import { AnimationStateManager } from '../../application/services/AnimationStateManager';
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+ import { AnimationState } from '../../domain/value-objects/AnimationState';
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+
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+ export interface UseMascotStateOptions {
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+ initialState?: MascotAnimationState;
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+ size?: MascotSize;
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+ enableAutoTransition?: boolean;
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+ onStateChange?: (from: MascotAnimationState, to: MascotAnimationState) => void;
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+ onAnimationComplete?: (state: MascotAnimationState) => void;
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+ }
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+
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+ export interface UseMascotStateReturn {
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+ // State
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+ state: MascotAnimationState;
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+ size: number;
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+ isLooping: boolean;
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+ duration: number;
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+ speed: number;
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+
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+ // Actions
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+ setState: (state: MascotAnimationState) => void;
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+ triggerSuccess: () => void;
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+ triggerError: () => void;
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+ startLoading: () => void;
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+ stopLoading: (success?: boolean) => void;
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+ reset: () => void;
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+
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+ // State queries
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+ isIdle: () => boolean;
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+ isLoading: () => boolean;
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+ isSuccess: () => boolean;
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+ isError: () => boolean;
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+ }
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+
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+ /**
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+ * Get size in pixels from size variant (memoized)
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+ */
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+ function getSizePixels(size: MascotSize): number {
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+ if (typeof size === 'number') {
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+ return size;
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+ }
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+ return DEFAULT_SIZE_CONFIG[size];
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+ }
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+
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+ export function useMascotState(options: UseMascotStateOptions = {}): UseMascotStateReturn {
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+ const {
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+ initialState = 'idle',
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+ size: sizeVariant = 'medium',
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+ enableAutoTransition = true,
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+ onStateChange,
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+ onAnimationComplete,
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+ } = options;
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+
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+ const [state, setState] = useState<MascotAnimationState>(initialState);
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+
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+ // Memoize size to avoid recalculation
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+ const size = useMemo(() => getSizePixels(sizeVariant), [sizeVariant]);
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+
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+ // Memoize animation state to avoid unnecessary recreations
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+ const animationState = useMemo(
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+ () => AnimationState.create(state),
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+ [state]
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+ );
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+
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+ // Stable refs for callbacks to prevent unnecessary re-renders
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+ const onStateChangeRef = useRef(onStateChange);
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+ const onAnimationCompleteRef = useRef(onAnimationComplete);
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+
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+ // Update refs without causing re-renders
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+ useEffect(() => {
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+ onStateChangeRef.current = onStateChange;
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+ onAnimationCompleteRef.current = onAnimationComplete;
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+ });
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+
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+ const stateManagerRef = useRef<AnimationStateManager | null>(null);
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+ const cleanupTimeoutRef = useRef<NodeJS.Timeout | null>(null);
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+
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+ // Initialize state manager (only once)
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+ useEffect(() => {
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+ const manager = new AnimationStateManager(initialState, {
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+ enableAutoTransition,
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+ onStateChange: (from, to) => {
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+ setState(to);
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+ onStateChangeRef.current?.(from, to);
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+ },
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+ });
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+
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+ stateManagerRef.current = manager;
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+
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+ return () => {
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+ // Clear any pending cleanup timeout
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+ const cleanupTimeout = cleanupTimeoutRef.current;
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+ if (cleanupTimeout) {
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+ clearTimeout(cleanupTimeout);
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+ cleanupTimeoutRef.current = null;
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+ }
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+ // Destroy state manager and clear all timers
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+ manager.destroy();
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+ };
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+ // eslint-disable-next-line react-hooks/exhaustive-deps
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+ }, []);
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+
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+ // Optimized animation completion handler with proper cleanup
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+ useEffect(() => {
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+ if (!animationState.shouldLoop()) {
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+ const duration = animationState.getDuration();
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+
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+ const timeout = setTimeout(() => {
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+ onAnimationCompleteRef.current?.(state);
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+ }, duration);
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+
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+ return () => {
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+ clearTimeout(timeout);
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+ };
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+ }
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+ return undefined;
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+ }, [state, animationState]);
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+
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+ // Memoized callbacks to prevent unnecessary re-renders
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+ const setStateCallback = useCallback((newState: MascotAnimationState) => {
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+ const manager = stateManagerRef.current;
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+ if (!manager) {
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+ setState(newState);
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+ onStateChangeRef.current?.(state, newState);
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+ return;
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+ }
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+
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+ try {
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+ manager.transitionTo(newState);
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+ } catch (error) {
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+ console.warn('Invalid state transition:', error);
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+ setState(newState);
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+ onStateChangeRef.current?.(state, newState);
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+ }
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+ }, [state]);
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+
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+ const triggerSuccess = useCallback(() => {
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+ const manager = stateManagerRef.current;
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+ if (manager) {
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+ manager.triggerSuccess();
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+ } else {
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+ setStateCallback('success');
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+ }
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+ }, [setStateCallback]);
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+
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+ const triggerError = useCallback(() => {
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+ const manager = stateManagerRef.current;
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+ if (manager) {
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+ manager.triggerError();
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+ } else {
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+ setStateCallback('error');
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+ }
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+ }, [setStateCallback]);
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+
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+ const startLoading = useCallback(() => {
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+ const manager = stateManagerRef.current;
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+ if (manager) {
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+ manager.startLoading();
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+ } else {
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+ setStateCallback('loading');
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+ }
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+ }, [setStateCallback]);
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+
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+ const stopLoading = useCallback((success = true) => {
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+ const manager = stateManagerRef.current;
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+ if (manager) {
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+ manager.stopLoading(success);
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+ } else {
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+ setStateCallback(success ? 'success' : 'error');
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+ }
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+ }, [setStateCallback]);
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+
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+ const reset = useCallback(() => {
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+ const manager = stateManagerRef.current;
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+ if (manager) {
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+ manager.reset();
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+ } else {
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+ setStateCallback('idle');
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+ }
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+ }, [setStateCallback]);
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+
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+ const isIdle = useCallback(() => state === 'idle', [state]);
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+ const isLoading = useCallback(() => state === 'loading', [state]);
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+ const isSuccess = useCallback(() => state === 'success', [state]);
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+ const isError = useCallback(() => state === 'error', [state]);
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+
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+ return {
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+ state,
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+ size,
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+ isLooping: animationState.shouldLoop(),
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+ duration: animationState.getDuration(),
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+ speed: animationState.getSpeed(),
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+ setState: setStateCallback,
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+ triggerSuccess,
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+ triggerError,
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+ startLoading,
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+ stopLoading,
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+ reset,
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+ isIdle,
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+ isLoading,
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+ isSuccess,
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+ isError,
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+ };
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+ }
@@ -0,0 +1,37 @@
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+ /**
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+ * Presentation Layer Exports (60 lines)
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+ * Components, hooks, and contexts
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+ */
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+
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+ // Presentation - Components
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+ export { MascotView } from './presentation/components/MascotView';
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+ export type { MascotViewProps } from './presentation/components/MascotView';
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+
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+ export { LottieMascot } from './presentation/components/LottieMascot';
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+ export type { LottieMascotProps } from './presentation/components/LottieMascot';
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+
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+ export { SVGMascot } from './presentation/components/SVGMascot';
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+ export type { SVGMascotProps } from './presentation/components/SVGMascot';
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+
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+ // Presentation - Hooks
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+ export { useMascot } from './presentation/hooks/useMascot';
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+ export type {
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+ UseMascotOptions,
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+ UseMascotReturn,
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+ } from './presentation/hooks/useMascot';
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+
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+ export { useMascotAnimation } from './presentation/hooks/useMascotAnimation';
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+ export type {
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+ UseMascotAnimationOptions,
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+ UseMascotAnimationReturn,
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+ } from './presentation/hooks/useMascotAnimation';
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+
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+ export { useMascotState } from './presentation/hooks/useMascotState';
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+ export type {
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+ UseMascotStateOptions,
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+ UseMascotStateReturn,
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+ } from './presentation/hooks/useMascotState';
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+
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+ // Presentation - Contexts
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+ export { MascotProvider, useMascotContext } from './presentation/contexts/MascotContext';
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+ export type { MascotProviderProps, MascotContextValue } from './presentation/contexts/MascotContext';
package/src/types.d.ts ADDED
@@ -0,0 +1,4 @@
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+ declare module '*.json' {
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+ const value: unknown;
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+ export default value;
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+ }
@@ -1,8 +0,0 @@
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- /**
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- * Application Layer
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- * Exports all application layer components
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- */
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-
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- export * from './errors/MascotErrors';
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- export * from './dto/MascotDTO';
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- export * from './services/MascotService';
@@ -1,9 +0,0 @@
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- /**
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- * Value Objects
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- * Encapsulate domain logic and validation
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- */
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-
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- export { Mood } from './Mood';
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- export { EnergyLevel } from './EnergyLevel';
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- export { FriendlinessLevel } from './FriendlinessLevel';
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- export { PlayfulnessLevel } from './PlayfulnessLevel';