@umituz/react-native-design-system 2.3.36 → 2.3.38
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@umituz/react-native-design-system",
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-
"version": "2.3.
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+
"version": "2.3.38",
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"description": "Universal design system for React Native apps - Consolidated package with atoms, molecules, organisms, theme, typography, responsive and safe area utilities",
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"main": "./src/index.ts",
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"types": "./src/index.ts",
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@@ -41,7 +41,7 @@ export const useFireworks = (config: FireworksConfig) => {
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if (__DEV__) {
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console.warn('useFireworks: colors array is required and cannot be empty');
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}
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return { particles: [], trigger: () => {}, isActive: false };
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return { particles: [], trigger: () => { }, isActive: false };
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}
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const createParticle = useCallback((
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@@ -51,7 +51,7 @@ export const useFireworks = (config: FireworksConfig) => {
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): ParticleConfig => {
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const angle = Math.random() * Math.PI * 2;
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const velocity = Math.random() * spread + 50;
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-
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return {
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x,
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y,
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@@ -64,6 +64,8 @@ export const useFireworks = (config: FireworksConfig) => {
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};
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}, [particleSize, spread]);
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const isActiveRef = useRef(false);
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const updateParticles = useCallback(() => {
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const currentParticles = [...particlesRef.current];
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const updated: ParticleConfig[] = [];
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@@ -88,12 +90,13 @@ export const useFireworks = (config: FireworksConfig) => {
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particlesRef.current = updated;
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setParticles(updated);
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-
if (updated.length > 0 &&
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if (updated.length > 0 && isActiveRef.current) {
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animationFrameRef.current = requestAnimationFrame(updateParticles);
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} else {
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setIsActive(false);
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isActiveRef.current = false;
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}
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-
}, [
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}, [setIsActive]); // Removed isActive dependency
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const trigger = useCallback((x?: number, y?: number) => {
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const centerX = x ?? 0;
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@@ -110,6 +113,7 @@ export const useFireworks = (config: FireworksConfig) => {
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particlesRef.current = particlesArray;
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setParticles(particlesArray);
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setIsActive(true);
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isActiveRef.current = true;
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if (animationFrameRef.current) {
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cancelAnimationFrame(animationFrameRef.current);
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