@umicat/platform-sdk 0.2.0 → 0.2.1

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Files changed (2) hide show
  1. package/dist/protocol.d.ts +16 -0
  2. package/package.json +2 -2
@@ -202,6 +202,20 @@ export interface AiActSuccess {
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  export interface AiActFailure {
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  ok: false;
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  reason: AiReason;
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+ /**
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+ * The platform's own sentence about why, when it has one worth reading.
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+ *
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+ * Set by the host for a deliberate 4xx the backend explained — today that
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+ * is overwhelmingly `UNAVAILABLE` from a 403 because the game has not
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+ * declared the `ai` capability in its Settings. It exists because the
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+ * reason codes are for the GAME to branch on, and none of them can tell a
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+ * creator what to go and fix.
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+ *
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+ * Human-readable, English, written by the platform for the person holding
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+ * the device — not localized, not a stable identifier, and never something
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+ * to branch on. Show it when you have nothing better to say.
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+ */
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+ detail?: string;
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  }
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  export type AiActResult = AiActSuccess | AiActFailure;
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  export interface AiCompleteParams {
@@ -225,6 +239,8 @@ export interface AiCompleteSuccess {
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  export interface AiCompleteFailure {
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  ok: false;
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  reason: AiReason;
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+ /** As `AiActFailure.detail`. */
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+ detail?: string;
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  }
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  export type AiCompleteResult = AiCompleteSuccess | AiCompleteFailure;
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  export interface RealtimeGetTokenParams {
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@umicat/platform-sdk",
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- "version": "0.2.0",
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+ "version": "0.2.1",
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  "description": "Umicat's platform layer, independent of any rendering engine: identity, cloud saves, shared game data, multiplayer, runtime AI, voice and scripted dialogue. Consumed by @umicat/phaser-sdk and @umicat/three-sdk alike.",
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  "type": "module",
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  "main": "dist/index.js",
@@ -45,4 +45,4 @@
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  "type": "git",
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  "url": "umicat-platform-sdk"
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  }
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- }
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+ }