@ulu/frontend 0.0.12 → 0.0.14

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@@ -117,7 +117,7 @@ export class CssBreakpoints {
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  /**
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  * Get a breakpoint by key
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  * @param {String} name The name of the breakpoint to get
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- * @return {Breakpoint} Breakpoint to act on (see BreakpointDirection)
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+ * @return {Breakpoint} Breakpoint to act on (see Breakpoint class)
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  */
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  at(name) {
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  const bp = this.breakpoints[name];
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@ulu/frontend",
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- "version": "0.0.12",
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+ "version": "0.0.14",
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  "description": "Theming library",
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  "browser": "js/index.js",
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  "main": "index.js",
@@ -10,11 +10,12 @@ export class CssBreakpoints {
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  valueFromPsuedo: boolean;
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  customProperty: string;
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  psuedoSelector: string;
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+ order: string[];
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  debug: boolean;
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  };
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  /**
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  * @param {Object} config Configruation object
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- * @param {Array} config.order Required, Array of strings that correspond to the breakpoints setup in the styles, Breakpoints from smallest to largest
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+ * @param {Array} config.order Array of strings that correspond to the breakpoints setup in the styles, Breakpoints from smallest to largest, defaults to [small, medium, large]
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  * @param {Array} config.customProperty Property to grab breakpoint from (default is --breakpoint)
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  * @param {Array} config.valueFromPsuedo Use the legacy method of grabbing breakpoint from psuedo element, default uses custom property
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  * @param {Node} config.element The element to retrieve active breakpoint from stylesheet. (default is html) For using the old psuedo method, adjust this to document.body
@@ -52,8 +53,91 @@ export class CssBreakpoints {
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  /**
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  * Get a breakpoint by key
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  * @param {String} name The name of the breakpoint to get
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+ * @return {Breakpoint} Breakpoint to act on (see Breakpoint class)
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  */
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- at(name: string): any;
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+ at(name: string): Breakpoint;
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  }
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  export default CssBreakpoints;
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+ /**
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+ * @class
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+ * Single breakpoint management
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+ */
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+ declare class Breakpoint {
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+ constructor(name: any, manager: any);
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+ directions: {
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+ max: BreakpointDirection;
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+ min: BreakpointDirection;
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+ only: BreakpointDirection;
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+ };
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+ _manager: any;
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+ name: any;
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+ /**
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+ * Private method used inrternally for managing direction activation
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+ * - Each direction manages it's own state and handlers
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+ * @param {String} direction The directional key
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+ * @param {Boolean} active State of that direction to set
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+ */
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+ _setDirection(direction: string, active: boolean): void;
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+ /**
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+ * Attach handler to be executed from the breakpoint and to all breakpoints below.
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+ * - If the browser resizes from a breakpoint below this breakpoint,
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+ * and above the breakpoint name specified, this handler will fire
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+ * @param {Function} handler Handler to be executed
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+ */
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+ max(handler: Function): void;
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+ /**
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+ * Attach handler to be executed from the breakpoint and to all breakpoints below.
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+ * - If the browser resizes from a breakpoint above this breakpoint,
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+ * and below the breakpoint name specified, this handler will fire
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+ * @param {Function} handler Handler to be executed
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+ */
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+ min(handler: Function): void;
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+ /**
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+ * Attach a handler to fire when the breakpoint is within the key
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+ * @param {Function} handler Handler to be executed
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+ */
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+ only(handler: Function): void;
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+ /**
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+ * Remove handler
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+ * @param {Function} handler Handler to be removed, extended on/off object style can be used
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+ * @param {String} direction Remove handler only from specified direction, else search all directions
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+ */
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+ remove(handler: Function, direction: string): void;
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+ log(...msg: any[]): void;
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+ }
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+ /**
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+ * @class
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+ * Used to handle a breakpoints direction's handler and state
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+ */
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+ declare class BreakpointDirection {
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+ constructor(direction: any, breakpoint: any);
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+ direction: any;
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+ active: boolean;
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+ on: any[];
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+ off: any[];
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+ breakpoint: any;
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+ /**
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+ * Change the state of the direction
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+ */
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+ change(to: any): void;
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+ /**
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+ * Calls all functions in handlers or
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+ */
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+ _call(forActive: any): void;
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+ /**
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+ * Returns handlers in normalized object format on/off
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+ */
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+ getHandlers(handler: any): any;
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+ /**
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+ * Adds a handler for the direction, optionally use object to add off state handler
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+ * @param {Function|Object} handler Function to be executed when direction is active, read object description for on/off
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+ * @param {Function|Object} handler.on Function to be executed when direction is active
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+ * @param {Function|Object} handler.off Function to be executed when direction was active and is now changed to inactive
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+ */
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+ add(handler: Function | any): void;
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+ /**
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+ * Removes a handler
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+ */
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+ remove(handler: any): void;
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+ }
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  //# sourceMappingURL=css-breakpoint.d.ts.map
@@ -1 +1 @@
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+ {"version":3,"file":"css-breakpoint.d.ts","sourceRoot":"","sources":["../../js/helpers/css-breakpoint.js"],"names":[],"mappings":"AAeA;;;;GAIG;AACH;IACE,wBAAsB;IACtB;;;;;;;MAOC;IACD;;;;;;;OAOG;IACH;QANyB,KAAK;QACL,cAAc;QACd,eAAe;QAChB,OAAO,EAApB,IAAI;QACW,cAAc;OAcvC;IAVC,YAAkB;IAClB,cAAoB;IACpB,iBAAuB;IACvB,wBAA2B;IAC3B,mBAAyB;IACzB,gBAAqB;IAMvB;;OAEG;IACH,gCAEC;IACD;;OAEG;IACH,kCAEC;IACD;;OAEG;IACH,wBAMC;IACD;;OAEG;IACH,eAuCC;IACD;;;;OAIG;IACH,kBAFY,UAAU,CAQrB;CACF;;AAsED;;;GAGG;AACH;IACE,qCAQC;IAPC;;;;MAIC;IACD,cAAuB;IACvB,UAAgB;IAElB;;;;;OAKG;IACH,wDAEC;IACD;;;;;OAKG;IACH,6BAEC;IACD;;;;;OAKG;IACH,6BAEC;IACD;;;OAGG;IACH,8BAEC;IACD;;;;OAIG;IACH,mDAGC;IAED,yBAGC;CACF;AAnID;;;GAGG;AACH;IACE,6CAMC;IALC,eAA0B;IAC1B,gBAAmB;IACnB,UAAY;IACZ,WAAa;IACb,gBAA4B;IAE9B;;OAEG;IACH,sBAMC;IACD;;OAEG;IACH,4BAIC;IACD;;OAEG;IACH,+BAEC;IACD;;;;;OAKG;IACH,aAJW,cAAe,QAiBzB;IACD;;OAEG;IACH,2BAQC;CACF"}