@ultimat3/jobs 10.0.0 → 11.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CLAUDE.md +73 -16
- package/README.md +18 -0
- package/package.json +5 -5
- package/src/backfill-pass.ts +15 -2
- package/src/drain-wait.ts +50 -0
- package/src/driver-memory.ts +18 -2
- package/src/renewal-timer.ts +7 -0
- package/src/scheduler.ts +92 -35
- package/src/worker.ts +74 -17
package/CLAUDE.md
CHANGED
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@@ -194,12 +194,38 @@ Tier 3. The `job` + `task` primitives, durable steps, transactional outbox, queu
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- The scheduler's key is occurrence-scoped (`task:occurrenceMs:jobKey`) and `task.enqueue()`'s
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is the job's plain key. Deliberate: the first stops two schedulers double-firing a tick, the
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second is a manual run with no occurrence to scope to.
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- **
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-
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- **TWO shutdown hooks per worker — one per PHASE — and `stop()` is what hands both back**
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(`As of 2026-08-23`). `accept` is `stopAccepting()`: flip the state, clear the poll timer, return.
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`close` is the teardown: wait out the rounds and the in-flight jobs, close the driver.
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It was ONE hook, at `accept`, doing all of it — so a single 10-minute job spent the entire drain
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deadline inside the phase whose whole purpose is to be over immediately, and every hook behind it
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was invoked with **0 ms** left: `@ultimat3/http`'s "stop listening" and `listenSyncNode`'s
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`stopAccepting` are both `accept` hooks, so the pod went on serving requests and upgrading
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websockets for the whole of the drain the load balancer had already been told about. Reproduced —
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4 hooks started, none finished.
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`start()` keeps both unregisters; the teardown releases them in a `finally`, so a close that threw
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still gives them up. Discarding them was a hook per `start()` — the `start()` guard reads a
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standstill, so start -> stop -> start stacked a second registration retaining a stopped worker's
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driver, and the next process-wide drain ran all of them. `start()` refuses while draining for the
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same reason: a claim loop back on a driver the drain is about to close.
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- **A claimed job is counted with core's `beginWork()`, so the DRAIN does the waiting**
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(`As of 2026-08-23`). The wait for in-flight jobs belongs to the phase between `accept` and
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`inflight`, which exists for exactly this and is where `@ultimat3/http` already puts a request —
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not to a hook, where one role's work starves every other role's teardown. `/readyz`'s `inflight`
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becomes truthful on a worker node as a consequence.
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- **The teardown's wait is BOUNDED on the SIGTERM path and unbounded on a manual `stop()`**
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(`As of 2026-08-23`). The `close` hook is handed `ShutdownReason.deadlineAt` and passes it to
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`settleAllBy` (`drain-wait.ts`); a manual `stop()` passes nothing and waits as long as its
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jobs take, because a caller that asked has no budget to spend. Nothing in JS can kill a body that
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ignores `ctx.signal`, so the unbounded version was a teardown that never returned: the driver was
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never closed, `state` never left `'draining'`, and the memoised `stopping` promise every later
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`stop()` joins never settled — `x dev`'s role rollback awaits that promise. Abandoning the wait
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costs a lapsed lease and a job the queue delivers again, which is what at-least-once already
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promises; `jobs.worker.drain-abandoned` names it, with the `configureLifecycle({ deadlineMs })`
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raise as its fix. **A worker always REACHES `'stopped'`**, which is what makes `stop()`'s
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`state === 'stopped'` early return an answer rather than a wedge.
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- **One teardown, joined.** `stop()` shares the in-flight teardown promise, so a SIGTERM landing
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on a manual stop waits out the same in-flight jobs instead of closing the driver underneath
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it. The promise is cleared as it settles, so a worker that started again tears down again
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@@ -223,6 +249,13 @@ Tier 3. The `job` + `task` primitives, durable steps, transactional outbox, queu
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a climbing `queue_depth` as the only symptoms. The `catch` releases the lease and rethrows; the
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claimed row goes back to the queue by its visibility timeout, as it does for any round that dies.
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`fleetSlots.release(jobId)` is AWAITED in the settle's `.finally`, never `void`ed: the slot is a
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DELETE in `x_job_leases`, so a fire-and-forget one was still on the wire when the teardown's
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`allSettled` returned and `driver.close()` took the connection out from under it — the row then
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held its slot for a full TTL, and a `concurrency: 1` job was unclaimable by the pod replacing this
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one for a whole visibility window after every deploy. `release` swallows its own failures, so
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awaiting it cannot turn a finished job into a rejected one.
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+
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`LeaseStore.renew` answering `false` means the row is another holder's — two runs live under a cap
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of one — and it was discarded by `.catch(noop)`. It now stops the timer, logs
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`jobs.worker.slot-lost` and aborts the run through `X_JOB_SLOT_LOST`. Its own code, not
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@@ -316,10 +349,14 @@ Tier 3. The `job` + `task` primitives, durable steps, transactional outbox, queu
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waits that round out BEFORE `leader.release()` — a lock handed back mid-dispatch promotes a
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standby onto an occurrence this node is still enqueueing for, which is the double-fire leader
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election exists to prevent — and the round re-reads the drain state before each task, so "stop
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dispatching" means this round too. Same hook rules as the worker
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`
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-
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-
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dispatching" means this round too. Same hook rules as the worker, `As of 2026-08-23`: **TWO**
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`onShutdown` registrations — `accept` stops dispatching and returns, `close` waits the round out
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and releases the lease under the deadline it is handed (`settleAllBy`) — both handed back in the
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teardown's `finally` so a `release()` that threw still gives them up, `isLeader` cleared there
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too because a lock this process could not hand back is never treated as still held. **An
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ABANDONED round does not release**: it is still enqueueing, so handing the lock over is that same
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double-fire delivered by the shutdown, and a lease row expiring on its own is the safe end —
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`jobs.scheduler.drain-abandoned` is the line that says so.
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- **`backfill()` is a FACTORY over `job()`, never a ninth primitive.** Same rule `llm()` follows
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in `@ultimat3/ai`: a new capability arrives as a factory over an existing primitive, so a
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backfill inherits `.enqueue()`, the retry policy, the cancellation, the dead-letter path and
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@@ -363,6 +400,14 @@ Tier 3. The `job` + `task` primitives, durable steps, transactional outbox, queu
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the CHANGELOG, `CLAUDE.md` and `x g backfill`'s generated source all say the handler must be
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idempotent. Never invert it: checkpointing first would report a page as swept that nobody wrote,
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and a lost page is unrecoverable where a repeated one is the handler's problem.
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- **A REPLAYED batch writes no ledger row** (`As of 2026-08-23`). `ledger.progress` sits outside
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`step.run` — it has to, the ledger is not transactional with the steps — so a resumed pass
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re-issued one `x_backfills` UPDATE per already-completed batch before it read a single new row:
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4,800 statements on a 5M-row sweep killed at batch 4,800, on every attempt, inside the visibility
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lease the heartbeat is renewing. The flag is set INSIDE the step body, because that is the only
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thing that can tell a replay from a run — `step.run` answers the same shape either way. Nothing is
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lost: the value is ABSOLUTE, so the first batch that does run reports every replayed one behind
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it, and `finish` writes the total regardless.
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- **`x_backfills` is what has already been SWEPT, and the step checkpoints are where a pass
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resumes. Never the other way round.** The ledger row (`backfill-ledger.ts`) is a report an
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operator reads and the record that a completed name is done; the checkpoints are written in step
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@@ -528,7 +573,11 @@ Tier 3. The `job` + `task` primitives, durable steps, transactional outbox, queu
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branch. `jobs.lease.lost` at error plus `recordLeaseLost(queue)` is the one signal meaning the
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queue re-delivered a job this process was still running, so a false one is a page for a
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non-event, and the window widens exactly when the pool is slow. Re-read the flag AFTER every
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await and inside the reporter, the way `settleWithin`'s `decided` does in core.
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await and inside the reporter, the way `settleWithin`'s `decided` does in core. **The interval is
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`unref`ed**, like all three of `sync-node.ts`'s: it is armed from inside a job run, so a drain
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that ABANDONS the worker's hook leaves the run — and this timer — with nobody left to call
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`stop()`, and a refed interval is then the one thing holding a drained process open until the
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kubelet's SIGKILL.
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- **`stepTimeout` and `eventPoll` are DECLARED on the job, and `execute.ts` is the only place they
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are forwarded** (`As of 2026-08`). `StepRunnerOptions` carried both, `withStepTimeout`
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implemented the ceiling and `steps.test.ts` exercised it by building a runner BY HAND — while the
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@@ -617,11 +666,18 @@ Tier 3. The `job` + `task` primitives, durable steps, transactional outbox, queu
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- **`x jobs cancel` binds to `cancelJob(driver, id, reason?)`, which REFUSES rather than answering
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a silent no-op.** An operator cancelling a 40M-row sweep has to know whether they stopped it or
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missed it, so a finished job is `X_JOB_NOT_CANCELLABLE` and a driver with no `cancel` is too.
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- **The scheduler asks `leader.acquire()` EVERY round
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leader.** A lease-backed election expires, so `acquire()` is its renewal
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`isLeader = true` would keep dispatching past a lease another node already took.
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- **The scheduler asks `leader.acquire()` EVERY round AND before EVERY task in it, not only while
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it thinks it is not the leader.** A lease-backed election expires, so `acquire()` is its renewal
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and a cached `isLeader = true` would keep dispatching past a lease another node already took.
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Per-task as well as per-round `As of 2026-08-23`: a round walks its tasks serially with an enqueue
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per job, so a 30s lease and a slow queue leave the tail of the walk running under a lease node B
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already holds — and **the occurrence key does not absorb that**, because `SQL_ENQUEUE`'s conflict
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target is the PARTIAL index over the live states, so a second dispatch landing after that
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occurrence's job completed or dead-lettered inserts a new row and the handler runs twice. Argued
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from the index definition, not reproduced — `stillLeading()` is the one place the question is
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asked and `break` is the answer, the same shape the drain's `dispatching()` check already had.
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`soleLeader` answers true every time and `createPgLeader` holds its grant behind an internal flag,
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so the extra calls are a no-op for both — the flag also stops Postgres refcounting a second advisory
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grant that `release()`'s single unlock would never hand back.
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- **`createPgLeader` is correct only on a DEDICATED connection and boot has a pool.** A
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session-level `pg_try_advisory_lock` is released when its connection returns to the pool, so
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| `heartbeat.ts` | one claimed job's lease: the renewal interval and the loss it reports |
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| `renewal-timer.ts` | the interval a renewal runs on, and the `stopped()` latch every branch after an await re-reads |
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| `worker.ts` | `worker` role, claim loop, drain |
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| `drain-wait.ts` | the drain's wait, shared by both roles: everything a teardown holds, settled — or abandoned at the budget the `close` hook was handed |
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| `worker-run.ts` | one claimed job, wired: its heartbeat, its slot renewal, its run signal and its span, started together and handed back in one `finally` |
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| `run-signal.ts` | the signal ONE run is cancelled by — composition that can be handed back, and that the worker can abort itself |
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| `worker-fleet-slots.ts` | the fleet slot an in-flight job holds — take, renew, hand back. The claim loop asks "may I start this one?"; this answers it across the fleet |
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package/README.md
CHANGED
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@@ -475,6 +475,24 @@ debugging a stuck queue can read and run the exact statement.
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| `worker` | `createWorker({ driver, context, queues, concurrency })` | per-queue pools, lease heartbeat, SIGTERM drain: stop claiming → finish in-flight → close |
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| `scheduler` | `createScheduler({ driver, leader, state })` | one dispatch round at a time, catch-up policy, SIGTERM drain: stop dispatching → finish the round → release the lock |
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Both roles register the same **pair** of hooks and bound the `close` half the same way. The
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scheduler's abandoned case differs in one respect: a round still enqueueing keeps the lease rather
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than handing it back, because promoting a standby onto an occurrence this node is mid-dispatch for
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is the double-fire leader election exists to prevent. The lease row expires on its own.
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The worker's drain is **two shutdown hooks**, one per phase: `accept` stops claiming and returns
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immediately, `close` waits out the in-flight jobs and closes the driver. A running job is counted
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with core's `beginWork()`, so the wait for it happens in the drain's own in-flight phase rather than
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inside a hook — one hook doing all of it spends the whole `configureLifecycle({ deadlineMs })`
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budget in `accept`, where every other role's "stop taking work" is still queued behind it.
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**The `close` hook's wait is bounded by that same budget**, because nothing can kill a handler that
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ignores `ctx.signal`: at the deadline the worker logs `jobs.worker.drain-abandoned`, closes the
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driver and reaches `stopped`, and the job's lease lapses so the queue delivers it again — which is
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what at-least-once already promises. Raise the budget past your slowest job rather than relying on
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the wait: `configureLifecycle({ deadlineMs: 600_000 })`, with a `terminationGracePeriodSeconds` at
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least as large. A manual `await worker.stop()` has no budget and waits as long as its jobs take.
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`driver` and `context` are the two required keys on `WorkerOptions`; everything else defaults.
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`context: () => Ctx` supplies the ambient `Ctx` a job run executes under — the app wires its ALS
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and its tenant there, and a worker with no way to build one would run every handler as nobody.
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package/package.json
CHANGED
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{
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"name": "@ultimat3/jobs",
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"version": "
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"version": "11.0.0",
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"description": "Durable background work: steps, transactional outbox, cron tasks, one driver interface",
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"license": "MIT",
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"type": "module",
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"test": "bun test"
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},
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"dependencies": {
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"@ultimat3/core": "
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"@ultimat3/entity": "
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"@ultimat3/schema": "
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"@ultimat3/time": "
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"@ultimat3/core": "11.0.0",
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"@ultimat3/entity": "11.0.0",
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"@ultimat3/schema": "11.0.0",
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"@ultimat3/time": "11.0.0"
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}
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}
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package/src/backfill-pass.ts
CHANGED
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try {
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for (let index = 0; ; index += 1) {
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const stepName = `${STEP_PREFIX}${index}`;
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/**
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* Whether this batch's BODY ran, or whether the runner served its checkpoint from
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* storage. Only the body can be asked: `step.run` answers the same shape either way,
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* which is the whole point of a replay — so the flag is set inside it.
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*/
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let swept = false;
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const checkpoint = asCheckpoint(
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await step.run(stepName, async (signal): Promise<Checkpoint> => {
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// INSIDE the body, which is the whole of it: a completed step is served from storage
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const next = await iteration.pull.next();
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if (next.done === true) return { cursor: null, rows: 0 };
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await definition.handle({ rows: next.value, ctx, signal, index });
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swept = true;
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return { cursor: iteration.batches.cursor, rows: next.value.length };
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}),
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stepName,
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// whose last write is `finish` either way.
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if (checkpoint.rows > 0) {
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batches += 1;
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//
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-
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// Only for a batch this attempt actually SWEPT. A replayed checkpoint runs no body and
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// touches no row, so writing here re-issued one `x_backfills` UPDATE per completed
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// batch before a resumed pass read a single new row — 4,800 statements on a 5M-row
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// sweep killed at batch 4,800, on every attempt, inside the visibility lease the
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// heartbeat is renewing. Nothing is lost by skipping them: the value is ABSOLUTE, so
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// the first batch that does run reports every replayed one behind it, and `finish`
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// writes the total whatever happens.
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if (swept) await ledger?.progress(runId, { rows, cursor });
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}
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if (cursor === null) break;
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}
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@@ -0,0 +1,50 @@
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+
// The wait a role's teardown makes, under the drain's own budget — the worker's in-flight jobs,
|
|
2
|
+
// the scheduler's dispatch round. One shape for both, because the race closes over nothing either
|
|
3
|
+
// of them holds: the same seam `lifecycle-deadline.ts` takes in core, and for the same reason —
|
|
4
|
+
// an unbounded wait inside a shutdown hook is a process the kubelet ends with SIGKILL.
|
|
5
|
+
|
|
6
|
+
import { systemClock } from '@ultimat3/core';
|
|
7
|
+
|
|
8
|
+
/**
|
|
9
|
+
* Everything in `pending`, settled — or abandoned once `deadlineAt` (real monotonic ms, the clock
|
|
10
|
+
* `ShutdownReason.deadlineAt` is measured on) has passed. Answers `true` when everything settled.
|
|
11
|
+
*
|
|
12
|
+
* `deadlineAt` is `undefined` for a MANUAL `stop()`, which waits as long as its work takes: a
|
|
13
|
+
* caller that asked a role to stop has no budget to spend, and closing the queue under a live job
|
|
14
|
+
* — or handing the lease back under a live dispatch — is exactly what draining exists to prevent. The bound belongs to the SIGTERM path, where the
|
|
15
|
+
* budget is real and a handler that ignores `ctx.signal` would otherwise hold the teardown — and
|
|
16
|
+
* with it the memoized `stopping` promise every later `stop()` joins — open forever.
|
|
17
|
+
*
|
|
18
|
+
* `allSettled`, so work that rejected is work that finished: each caller observes its own failures
|
|
19
|
+
* already, and a teardown that rethrew here would skip the close behind it.
|
|
20
|
+
*/
|
|
21
|
+
export async function settleAllBy(
|
|
22
|
+
pending: readonly Promise<unknown>[],
|
|
23
|
+
deadlineAt: number | undefined,
|
|
24
|
+
): Promise<boolean> {
|
|
25
|
+
if (pending.length === 0) return true;
|
|
26
|
+
const settled = Promise.allSettled(pending);
|
|
27
|
+
if (deadlineAt === undefined) {
|
|
28
|
+
await settled;
|
|
29
|
+
return true;
|
|
30
|
+
}
|
|
31
|
+
const remainingMs = Math.max(0, deadlineAt - systemClock.monotonic());
|
|
32
|
+
return await new Promise<boolean>((resolve) => {
|
|
33
|
+
let decided = false;
|
|
34
|
+
const timer = setTimeout(() => {
|
|
35
|
+
if (decided) return;
|
|
36
|
+
decided = true;
|
|
37
|
+
resolve(false);
|
|
38
|
+
}, remainingMs);
|
|
39
|
+
// Never the thing keeping a drained process alive — the rule `lifecycle-deadline.ts` states
|
|
40
|
+
// for its own timer. A spent budget still gives the already-settled case its turn, because a
|
|
41
|
+
// resolved promise settles on a microtask and this timer on a macrotask.
|
|
42
|
+
timer.unref?.();
|
|
43
|
+
void settled.then(() => {
|
|
44
|
+
if (decided) return;
|
|
45
|
+
decided = true;
|
|
46
|
+
clearTimeout(timer);
|
|
47
|
+
resolve(true);
|
|
48
|
+
});
|
|
49
|
+
});
|
|
50
|
+
}
|
package/src/driver-memory.ts
CHANGED
|
@@ -83,6 +83,22 @@ export function createMemoryDriver(options: MemoryDriverOptions = {}): MemoryJob
|
|
|
83
83
|
jobs.set(id, { ...existing, ...patch, updatedAt: nowMs(clock) });
|
|
84
84
|
};
|
|
85
85
|
|
|
86
|
+
/**
|
|
87
|
+
* `update`, plus the lease columns `SQL_ACK`/`SQL_NACK` set to `null`.
|
|
88
|
+
*
|
|
89
|
+
* A settlement RELEASES the claim, and a `Partial<JobRecord>` cannot say so: both fields are
|
|
90
|
+
* optional, so `visibleAt: undefined` would keep the key and `{ ...existing }` keeps the value.
|
|
91
|
+
* Left stamped, a `done` row still named the worker that finished it and carried that attempt's
|
|
92
|
+
* lease deadline — which `x jobs show` prints, and which is the very pair the claim scan's
|
|
93
|
+
* lease-expiry branch reads to decide a row was abandoned.
|
|
94
|
+
*/
|
|
95
|
+
const settle = (id: string, patch: Partial<JobRecord>): void => {
|
|
96
|
+
const existing = jobs.get(id);
|
|
97
|
+
if (existing === undefined) return;
|
|
98
|
+
const { visibleAt: _visibleAt, claimedBy: _claimedBy, ...released } = existing;
|
|
99
|
+
jobs.set(id, { ...released, ...patch, updatedAt: nowMs(clock) });
|
|
100
|
+
};
|
|
101
|
+
|
|
86
102
|
const introspect: JobIntrospection = {
|
|
87
103
|
job(jobId) {
|
|
88
104
|
return Promise.resolve(jobs.get(jobId));
|
|
@@ -215,7 +231,7 @@ export function createMemoryDriver(options: MemoryDriverOptions = {}): MemoryJob
|
|
|
215
231
|
// would otherwise overwrite a row it no longer owns.
|
|
216
232
|
ack(jobId: string): Promise<void> {
|
|
217
233
|
if (jobs.get(jobId)?.state !== 'running') return Promise.resolve();
|
|
218
|
-
|
|
234
|
+
settle(jobId, { state: 'done' });
|
|
219
235
|
return Promise.resolve();
|
|
220
236
|
},
|
|
221
237
|
|
|
@@ -241,7 +257,7 @@ export function createMemoryDriver(options: MemoryDriverOptions = {}): MemoryJob
|
|
|
241
257
|
attempt: counts ? record.attempt : Math.max(0, record.attempt - 1),
|
|
242
258
|
...(nackOptions.error === undefined ? {} : { lastError: nackOptions.error }),
|
|
243
259
|
};
|
|
244
|
-
|
|
260
|
+
settle(jobId, patch);
|
|
245
261
|
return Promise.resolve();
|
|
246
262
|
},
|
|
247
263
|
|
package/src/renewal-timer.ts
CHANGED
|
@@ -39,6 +39,13 @@ export function startRenewalTimer(
|
|
|
39
39
|
logger.error('jobs.renewal.raised', { error: renderThrowable(error) });
|
|
40
40
|
});
|
|
41
41
|
}, intervalMs);
|
|
42
|
+
// Never the thing keeping a drained process alive. This interval is armed from inside a job run,
|
|
43
|
+
// so a drain that ABANDONS the worker's hook leaves the run — and this timer — with nobody left
|
|
44
|
+
// to call `stop()`: refed, it holds the event loop open past every phase of the shutdown, and
|
|
45
|
+
// the kubelet's SIGKILL becomes the exit. `sync-node.ts` unrefs all three of its timers and
|
|
46
|
+
// `lifecycle-deadline.ts` its own for the same reason. A renewal is bookkeeping for work that is
|
|
47
|
+
// already over by then; nothing is lost by letting the process go.
|
|
48
|
+
timer.unref?.();
|
|
42
49
|
return {
|
|
43
50
|
stopped: () => stopped,
|
|
44
51
|
stop(): void {
|
package/src/scheduler.ts
CHANGED
|
@@ -6,16 +6,25 @@
|
|
|
6
6
|
// advisory lock is held by the SESSION, not by this process — it outlives every transaction and is
|
|
7
7
|
// released only by an explicit unlock, the pool's reset on release, or the connection dying, and
|
|
8
8
|
// the next round may run on a different connection. So a node can neither renew it nor prove it
|
|
9
|
-
// still holds one, and leadership passes to a second node while the first is still dispatching.
|
|
10
|
-
//
|
|
11
|
-
//
|
|
12
|
-
//
|
|
13
|
-
//
|
|
9
|
+
// still holds one, and leadership passes to a second node while the first is still dispatching.
|
|
10
|
+
//
|
|
11
|
+
// **The occurrence key is not a second line of defence, and the lease is therefore re-asserted
|
|
12
|
+
// before EVERY task, not once per round.** `SQL_ENQUEUE`'s conflict target is the PARTIAL index
|
|
13
|
+
// over the live states (`ready`, `delayed`, `running`, `suspended`), so a duplicate enqueue is
|
|
14
|
+
// absorbed only while the first job is still one of those: a second dispatcher landing after that
|
|
15
|
+
// occurrence's job completed, dead-lettered or was retried past its row inserts a NEW row, and the
|
|
16
|
+
// handler runs twice. A round walks its tasks serially with an enqueue per job, so a 30s lease and
|
|
17
|
+
// a slow queue leave the tail of the walk running under a lease another node already took. Argued
|
|
18
|
+
// from the index definition, not reproduced — say it that way, as `outbox.ts` does for the same
|
|
19
|
+
// mechanism. One ROUND at a time is the same rule inside one process: the loop re-arms on the
|
|
20
|
+
// round it just finished, and any other caller joins that round rather than opening a second one
|
|
21
|
+
// over the same `lastFiredAt`.
|
|
14
22
|
|
|
15
23
|
import type { Clock } from '@ultimat3/core';
|
|
16
24
|
import { isUltimateError, logger, onShutdown, renderThrowable } from '@ultimat3/core';
|
|
17
25
|
import { instant, nextCronOccurrence } from '@ultimat3/time';
|
|
18
26
|
import { nowMs } from './clock';
|
|
27
|
+
import { settleAllBy } from './drain-wait';
|
|
19
28
|
import type { JobDriver } from './driver';
|
|
20
29
|
import type { TaskHandle, TaskJobResult } from './task';
|
|
21
30
|
import { registeredTasks } from './task';
|
|
@@ -114,8 +123,11 @@ export function createScheduler(options: SchedulerOptions): Scheduler {
|
|
|
114
123
|
let state: 'idle' | 'running' | 'draining' | 'stopped' = 'idle';
|
|
115
124
|
/** The dispatch round in flight — what a second caller joins and what `stop()` waits out. */
|
|
116
125
|
let round: Promise<readonly DispatchedOccurrence[]> | undefined;
|
|
117
|
-
/**
|
|
118
|
-
|
|
126
|
+
/**
|
|
127
|
+
* The two `onShutdown` registrations this scheduler holds while it runs, both handed back by
|
|
128
|
+
* `stop()`. Two, for the phases they answer — the worker's rule, and `listenSyncNode`'s.
|
|
129
|
+
*/
|
|
130
|
+
let releaseShutdownHooks: (() => void)[] = [];
|
|
119
131
|
/** The teardown in flight, so a SIGTERM landing on a manual stop joins it. */
|
|
120
132
|
let stopping: Promise<void> | undefined;
|
|
121
133
|
|
|
@@ -176,24 +188,31 @@ export function createScheduler(options: SchedulerOptions): Scheduler {
|
|
|
176
188
|
/** The drain's one question: may this scheduler still dispatch an occurrence? */
|
|
177
189
|
const dispatching = (): boolean => state !== 'draining' && state !== 'stopped';
|
|
178
190
|
|
|
191
|
+
/**
|
|
192
|
+
* Asked EVERY round AND before every task in it, never only while `isLeader` is false. A
|
|
193
|
+
* lease-backed election (the one a pooled executor can use — `createPgLeaseLeader`) expires on a
|
|
194
|
+
* wall clock, so `acquire()` is also its renewal and a node that cached `isLeader = true` keeps
|
|
195
|
+
* dispatching past a lease another node has already taken. `soleLeader` answers true every time
|
|
196
|
+
* and `createPgLeader` holds its grant behind an internal flag, so the extra calls are a no-op
|
|
197
|
+
* for both.
|
|
198
|
+
*/
|
|
199
|
+
const stillLeading = async (): Promise<boolean> => {
|
|
200
|
+
if (await leader.acquire()) {
|
|
201
|
+
isLeader = true;
|
|
202
|
+
return true;
|
|
203
|
+
}
|
|
204
|
+
// Demoted, or never elected. Nothing to release — a lease we no longer hold is not ours to
|
|
205
|
+
// hand back, and `teardown` reads this same flag before it calls `release()`.
|
|
206
|
+
if (isLeader) logger.warn('jobs.scheduler.leadership-lost', { at: nowMs(options.clock) });
|
|
207
|
+
isLeader = false;
|
|
208
|
+
return false;
|
|
209
|
+
};
|
|
210
|
+
|
|
179
211
|
const runRound = async (): Promise<readonly DispatchedOccurrence[]> => {
|
|
180
212
|
// Never take the lock a drain is on its way to releasing: a round that acquired it here
|
|
181
213
|
// would still be enqueueing after `stop()` handed the occurrence to the next node.
|
|
182
214
|
if (!dispatching()) return [];
|
|
183
|
-
|
|
184
|
-
// pooled executor can use — `createPgLeaseLeader`) expires, so `acquire()` is also its
|
|
185
|
-
// renewal, and a node that cached `isLeader = true` would keep dispatching past a lease
|
|
186
|
-
// another node has already taken. `soleLeader` answers true every time, and `createPgLeader`
|
|
187
|
-
// holds its grant internally, so this is a no-op for both.
|
|
188
|
-
const held = await leader.acquire();
|
|
189
|
-
if (!held) {
|
|
190
|
-
// Demoted, or never elected. Nothing to release — a lease we no longer hold is not ours to
|
|
191
|
-
// hand back, and `teardown` reads this same flag before it calls `release()`.
|
|
192
|
-
if (isLeader) logger.warn('jobs.scheduler.leadership-lost', { at: nowMs(options.clock) });
|
|
193
|
-
isLeader = false;
|
|
194
|
-
return [];
|
|
195
|
-
}
|
|
196
|
-
isLeader = true;
|
|
215
|
+
if (!(await stillLeading())) return [];
|
|
197
216
|
|
|
198
217
|
const at = nowMs(options.clock);
|
|
199
218
|
const tasks = options.tasks ?? registeredTasks();
|
|
@@ -204,6 +223,10 @@ export function createScheduler(options: SchedulerOptions): Scheduler {
|
|
|
204
223
|
// at the next round. A task not reached simply fires next time — its `lastFiredAt` is
|
|
205
224
|
// untouched — while the occurrence this round already began is the one `stop()` waits for.
|
|
206
225
|
if (!dispatching()) break;
|
|
226
|
+
// The lease, on the same rule and for the same reason the drain state is re-read: it expires
|
|
227
|
+
// on a wall clock in the middle of this walk, not between rounds. See the file header for
|
|
228
|
+
// what a second dispatcher costs — the occurrence key does NOT absorb it in general.
|
|
229
|
+
if (!(await stillLeading())) break;
|
|
207
230
|
const last = await schedulerState.lastFiredAt(handle.name);
|
|
208
231
|
if (last === undefined) {
|
|
209
232
|
// First sight of this task: arm it, never fire retroactively for all of history.
|
|
@@ -275,10 +298,20 @@ export function createScheduler(options: SchedulerOptions): Scheduler {
|
|
|
275
298
|
}, tickIntervalMs);
|
|
276
299
|
};
|
|
277
300
|
|
|
278
|
-
|
|
301
|
+
/**
|
|
302
|
+
* The whole of the `accept` phase: stop dispatching, and nothing else. Synchronous on purpose —
|
|
303
|
+
* the hook behind this one is somebody else's "stop taking work", and a phase that waits is a
|
|
304
|
+
* phase that spends the budget those hooks were going to need.
|
|
305
|
+
*/
|
|
306
|
+
const stopDispatching = (): void => {
|
|
307
|
+
if (state === 'stopped') return;
|
|
279
308
|
state = 'draining';
|
|
280
309
|
if (timer !== undefined) clearTimeout(timer);
|
|
281
310
|
timer = undefined;
|
|
311
|
+
};
|
|
312
|
+
|
|
313
|
+
const teardown = async (reason: string, deadlineAt?: number): Promise<void> => {
|
|
314
|
+
stopDispatching();
|
|
282
315
|
logger.info('jobs.scheduler.draining', { reason, dispatching: round !== undefined });
|
|
283
316
|
try {
|
|
284
317
|
// The round this stop races runs to the end first. Releasing the lease under a
|
|
@@ -286,8 +319,24 @@ export function createScheduler(options: SchedulerOptions): Scheduler {
|
|
|
286
319
|
// then own the same occurrence — the exact double-fire leader election exists to prevent.
|
|
287
320
|
// Settled, not awaited: a round that failed is its own caller's to see, and the lease still
|
|
288
321
|
// has to go back.
|
|
289
|
-
|
|
290
|
-
|
|
322
|
+
//
|
|
323
|
+
// Bounded on the SIGTERM path, `undefined` on a manual stop: a round parked in `enqueue` on
|
|
324
|
+
// a queue that is not answering cannot be cancelled from here, and an unbounded wait is a
|
|
325
|
+
// teardown that never ends — hooks never handed back, `state` never past 'draining', and the
|
|
326
|
+
// memoised `stopping` every later `stop()` joins never settling.
|
|
327
|
+
const dispatched = await settleAllBy(round === undefined ? [] : [round], deadlineAt);
|
|
328
|
+
// A round we ABANDONED is a round still enqueueing, so the lock is deliberately NOT handed
|
|
329
|
+
// back: promoting a standby onto an occurrence this process is mid-dispatch for is the
|
|
330
|
+
// double-fire above, delivered by the shutdown. A lease row expires on its own, which is
|
|
331
|
+
// what an expiry is for — and `isLeader` is cleared below either way.
|
|
332
|
+
if (!dispatched) {
|
|
333
|
+
logger.warn('jobs.scheduler.drain-abandoned', {
|
|
334
|
+
reason,
|
|
335
|
+
fix: 'raise the drain budget past a dispatch round — configureLifecycle({ deadlineMs: 60_000 }) — and set terminationGracePeriodSeconds to at least as many seconds',
|
|
336
|
+
});
|
|
337
|
+
} else if (isLeader) {
|
|
338
|
+
await leader.release();
|
|
339
|
+
}
|
|
291
340
|
} finally {
|
|
292
341
|
// Whatever the release did, this scheduler is done. `isLeader` false because a lock this
|
|
293
342
|
// process no longer holds — or failed to hand back — must never be re-used as if it did,
|
|
@@ -295,17 +344,20 @@ export function createScheduler(options: SchedulerOptions): Scheduler {
|
|
|
295
344
|
// the next process-wide drain, and keeps this closure and its driver alive with it.
|
|
296
345
|
isLeader = false;
|
|
297
346
|
state = 'stopped';
|
|
298
|
-
|
|
299
|
-
|
|
347
|
+
for (const release of releaseShutdownHooks) release();
|
|
348
|
+
releaseShutdownHooks = [];
|
|
300
349
|
}
|
|
301
350
|
};
|
|
302
351
|
|
|
303
|
-
const stop = async (reason = 'stop'): Promise<void> => {
|
|
352
|
+
const stop = async (reason = 'stop', deadlineAt?: number): Promise<void> => {
|
|
353
|
+
// Answered immediately once this scheduler is done: the teardown always REACHES 'stopped', so
|
|
354
|
+
// a caller landing after an abandoned drain gets an answer rather than joining a promise that
|
|
355
|
+
// never settles.
|
|
304
356
|
if (state === 'stopped') return;
|
|
305
357
|
// One teardown, joined rather than repeated — the worker's rule, for the same reason: a
|
|
306
358
|
// SIGTERM landing on a manual stop must wait out the same round, not release the lock a
|
|
307
359
|
// second time behind it. Cleared as it settles, so a scheduler started again stops again.
|
|
308
|
-
stopping ??= teardown(reason).finally(() => {
|
|
360
|
+
stopping ??= teardown(reason, deadlineAt).finally(() => {
|
|
309
361
|
stopping = undefined;
|
|
310
362
|
});
|
|
311
363
|
await stopping;
|
|
@@ -317,14 +369,19 @@ export function createScheduler(options: SchedulerOptions): Scheduler {
|
|
|
317
369
|
// about to release, and stack a second shutdown hook on the one still running.
|
|
318
370
|
if (state !== 'idle' && state !== 'stopped') return;
|
|
319
371
|
state = 'running';
|
|
320
|
-
//
|
|
321
|
-
// enqueued during the drain is work nothing in this process is left to run
|
|
322
|
-
//
|
|
323
|
-
//
|
|
372
|
+
// TWO hooks, for the two phases. `accept` stops dispatching and returns — an occurrence
|
|
373
|
+
// enqueued during the drain is work nothing in this process is left to run, and every hook
|
|
374
|
+
// behind this one still has the whole budget. `close` waits the round out and hands the
|
|
375
|
+
// lease back, bounded by the deadline it is given. Both unregisters are kept, never
|
|
376
|
+
// discarded: `stop()` hands them back, so start -> stop -> start holds one pair rather
|
|
377
|
+
// than one per start.
|
|
324
378
|
if (options.drainOnShutdown !== false) {
|
|
325
|
-
|
|
326
|
-
phase: 'accept',
|
|
327
|
-
|
|
379
|
+
releaseShutdownHooks = [
|
|
380
|
+
onShutdown('jobs.scheduler.accept', stopDispatching, { phase: 'accept' }),
|
|
381
|
+
onShutdown('jobs.scheduler', (reason) => stop('SIGTERM', reason.deadlineAt), {
|
|
382
|
+
phase: 'close',
|
|
383
|
+
}),
|
|
384
|
+
];
|
|
328
385
|
}
|
|
329
386
|
schedule();
|
|
330
387
|
logger.info('jobs.scheduler.started', { tasks: (options.tasks ?? registeredTasks()).length });
|
package/src/worker.ts
CHANGED
|
@@ -5,6 +5,7 @@
|
|
|
5
5
|
|
|
6
6
|
import type { Clock, Ctx } from '@ultimat3/core';
|
|
7
7
|
import {
|
|
8
|
+
beginWork,
|
|
8
9
|
logger,
|
|
9
10
|
onShutdown,
|
|
10
11
|
recordJob,
|
|
@@ -13,6 +14,7 @@ import {
|
|
|
13
14
|
uuid,
|
|
14
15
|
} from '@ultimat3/core';
|
|
15
16
|
import { nowMs } from './clock';
|
|
17
|
+
import { settleAllBy } from './drain-wait';
|
|
16
18
|
import type { ClaimedJob, JobDriver, QueueStats } from './driver';
|
|
17
19
|
import { DEFAULT_QUEUE, DEFAULT_VISIBILITY_TIMEOUT_MS } from './driver';
|
|
18
20
|
import { ConcurrencyUnenforceableError } from './errors';
|
|
@@ -113,8 +115,12 @@ export function createWorker(options: WorkerOptions): Worker {
|
|
|
113
115
|
const rounds = new Set<Promise<unknown>>();
|
|
114
116
|
let state: WorkerStats['state'] = 'idle';
|
|
115
117
|
let loop: ReturnType<typeof setTimeout> | undefined;
|
|
116
|
-
/**
|
|
117
|
-
|
|
118
|
+
/**
|
|
119
|
+
* The two `onShutdown` registrations this worker holds while it runs, both handed back by
|
|
120
|
+
* `stop()`. Two, because they answer different questions in different PHASES — the split
|
|
121
|
+
* `listenSyncNode` and `@ultimat3/http` already have.
|
|
122
|
+
*/
|
|
123
|
+
let releaseShutdownHooks: (() => void)[] = [];
|
|
118
124
|
/** The teardown in flight, so a second `stop()` joins it instead of running a second one. */
|
|
119
125
|
let stopping: Promise<void> | undefined;
|
|
120
126
|
let processed = 0;
|
|
@@ -262,6 +268,10 @@ export function createWorker(options: WorkerOptions): Worker {
|
|
|
262
268
|
continue;
|
|
263
269
|
}
|
|
264
270
|
|
|
271
|
+
// The claimed job is the process's in-flight work, counted where the DRAIN can see it:
|
|
272
|
+
// core's own in-flight wait sits between `accept` and `inflight` and exists for exactly
|
|
273
|
+
// this. Counted nowhere, the worker had to wait for its own jobs inside a hook.
|
|
274
|
+
const finishWork = beginWork();
|
|
265
275
|
const running = runClaimed(job)
|
|
266
276
|
.then((execution) => {
|
|
267
277
|
if (execution.outcome === 'completed') processed += 1;
|
|
@@ -276,9 +286,20 @@ export function createWorker(options: WorkerOptions): Worker {
|
|
|
276
286
|
if (label !== null) recordJob(queue, label);
|
|
277
287
|
return execution;
|
|
278
288
|
})
|
|
279
|
-
.finally(() => {
|
|
289
|
+
.finally(async () => {
|
|
280
290
|
lease.release();
|
|
281
|
-
void
|
|
291
|
+
// AWAITED, never `void`: the slot is a row in `x_job_leases`, so the DELETE was still
|
|
292
|
+
// on the wire when the teardown's `allSettled` returned and `driver.close()` took the
|
|
293
|
+
// connection out from under it — a `concurrency: 1` job unclaimable by the pod
|
|
294
|
+
// replacing this one for a whole visibility window after every deploy. `release`
|
|
295
|
+
// swallows its own failures, so awaiting it cannot reject a job that finished; the
|
|
296
|
+
// `finally` is for the one that could, because a lost `finishWork()` is an in-flight
|
|
297
|
+
// count that never returns to zero and a drain that waits out its whole budget.
|
|
298
|
+
try {
|
|
299
|
+
await fleetSlots.release(job.id);
|
|
300
|
+
} finally {
|
|
301
|
+
finishWork();
|
|
302
|
+
}
|
|
282
303
|
});
|
|
283
304
|
|
|
284
305
|
started.push(running);
|
|
@@ -348,18 +369,42 @@ export function createWorker(options: WorkerOptions): Worker {
|
|
|
348
369
|
}, pollIntervalMs);
|
|
349
370
|
};
|
|
350
371
|
|
|
351
|
-
|
|
372
|
+
/**
|
|
373
|
+
* The whole of the `accept` phase: stop taking work, and nothing else. Synchronous on purpose —
|
|
374
|
+
* a phase whose job is to be over before the load balancer's next health check must not contain
|
|
375
|
+
* a wait, and the hook behind this one is somebody else's "stop listening".
|
|
376
|
+
*/
|
|
377
|
+
const stopAccepting = (): void => {
|
|
378
|
+
if (state === 'stopped') return;
|
|
352
379
|
state = 'draining';
|
|
353
380
|
if (loop !== undefined) clearTimeout(loop);
|
|
354
381
|
loop = undefined;
|
|
382
|
+
};
|
|
383
|
+
|
|
384
|
+
const teardown = async (reason: string, deadlineAt?: number): Promise<void> => {
|
|
385
|
+
stopAccepting();
|
|
355
386
|
logger.info('jobs.worker.draining', { workerId, reason, inFlight: inFlight.size });
|
|
356
387
|
try {
|
|
357
388
|
// Stop claiming, finish what we hold, then close. Anything else re-runs work on deploy.
|
|
358
389
|
// Rounds first: one that passed the guard before the flag flipped is still awaiting its
|
|
359
390
|
// `claim()`, and the jobs it starts join `inFlight` after any snapshot taken here — so a
|
|
360
391
|
// drain that waited on `inFlight` alone closed the driver under a job that had just begun.
|
|
361
|
-
|
|
362
|
-
|
|
392
|
+
//
|
|
393
|
+
// Both waits share ONE deadline on the SIGTERM path (`undefined` on a manual stop, which
|
|
394
|
+
// waits as long as its jobs take). Nothing can kill a body that ignores `ctx.signal`, so an
|
|
395
|
+
// unbounded wait here is a teardown that never ends: driver never closed, state never past
|
|
396
|
+
// 'draining', and the memoized `stopping` every later `stop()` joins never settling.
|
|
397
|
+
// Abandoning costs a lapsed lease and a redelivered job — at-least-once, as promised.
|
|
398
|
+
const rounded = await settleAllBy([...rounds], deadlineAt);
|
|
399
|
+
const drained = (await settleAllBy([...inFlight], deadlineAt)) && rounded;
|
|
400
|
+
if (!drained) {
|
|
401
|
+
logger.warn('jobs.worker.drain-abandoned', {
|
|
402
|
+
workerId,
|
|
403
|
+
reason,
|
|
404
|
+
inFlight: inFlight.size,
|
|
405
|
+
fix: 'raise the drain budget past the slowest job — configureLifecycle({ deadlineMs: 600_000 }) — and set terminationGracePeriodSeconds to at least as many seconds',
|
|
406
|
+
});
|
|
407
|
+
}
|
|
363
408
|
await options.driver.close?.();
|
|
364
409
|
} finally {
|
|
365
410
|
// Whatever the close did, this worker is done: a state left at 'draining' is a drain that
|
|
@@ -369,19 +414,22 @@ export function createWorker(options: WorkerOptions): Worker {
|
|
|
369
414
|
// through a driver already closed — and keeps this closure, its driver and its in-flight
|
|
370
415
|
// set alive with it.
|
|
371
416
|
state = 'stopped';
|
|
372
|
-
|
|
373
|
-
|
|
417
|
+
for (const release of releaseShutdownHooks) release();
|
|
418
|
+
releaseShutdownHooks = [];
|
|
374
419
|
}
|
|
375
420
|
};
|
|
376
421
|
|
|
377
|
-
const stop = async (reason = 'stop'): Promise<void> => {
|
|
422
|
+
const stop = async (reason = 'stop', deadlineAt?: number): Promise<void> => {
|
|
423
|
+
// Answered immediately once this worker is done: the teardown always REACHES 'stopped' (its
|
|
424
|
+
// waits are bounded and the state is set in a `finally`), so a caller landing after an
|
|
425
|
+
// abandoned drain gets an answer rather than joining a promise that never settles.
|
|
378
426
|
if (state === 'stopped') return;
|
|
379
427
|
// One teardown, joined rather than repeated: a SIGTERM landing on a manual stop must wait out
|
|
380
428
|
// the same in-flight work, not close the driver a second time underneath it. Cleared as it
|
|
381
429
|
// settles, so a worker that started again tears down again instead of joining a promise that
|
|
382
430
|
// settled a lifetime ago. A close that threw still stopped this worker — the failure is the
|
|
383
431
|
// caller's to see on the promise it awaited, not a teardown to run twice.
|
|
384
|
-
stopping ??= teardown(reason).finally(() => {
|
|
432
|
+
stopping ??= teardown(reason, deadlineAt).finally(() => {
|
|
385
433
|
stopping = undefined;
|
|
386
434
|
});
|
|
387
435
|
await stopping;
|
|
@@ -407,13 +455,22 @@ export function createWorker(options: WorkerOptions): Worker {
|
|
|
407
455
|
}
|
|
408
456
|
state = 'running';
|
|
409
457
|
logger.info('jobs.worker.started', { workerId, queues });
|
|
410
|
-
//
|
|
411
|
-
//
|
|
412
|
-
//
|
|
458
|
+
// TWO hooks, for the two phases that answer two questions. `accept` stops claiming and
|
|
459
|
+
// returns, so every hook behind it — the HTTP server's "stop listening", the sync node's
|
|
460
|
+
// "stop upgrading" — runs while the budget is still whole; one hook doing both spent all of
|
|
461
|
+
// it in the phase whose whole purpose is to be quick. `close` waits out what this worker
|
|
462
|
+
// holds and closes the driver, bounded by the deadline the hook is handed.
|
|
463
|
+
//
|
|
464
|
+
// Both unregisters are kept, never discarded: `stop()` hands them back, so
|
|
465
|
+
// start -> stop -> start holds one pair rather than one per start, each retaining the
|
|
466
|
+
// driver of a worker that is already gone.
|
|
413
467
|
if (options.drainOnShutdown !== false) {
|
|
414
|
-
|
|
415
|
-
phase: 'accept',
|
|
416
|
-
|
|
468
|
+
releaseShutdownHooks = [
|
|
469
|
+
onShutdown(`jobs.worker.${workerId}.accept`, stopAccepting, { phase: 'accept' }),
|
|
470
|
+
onShutdown(`jobs.worker.${workerId}`, (reason) => stop('SIGTERM', reason.deadlineAt), {
|
|
471
|
+
phase: 'close',
|
|
472
|
+
}),
|
|
473
|
+
];
|
|
417
474
|
}
|
|
418
475
|
schedule();
|
|
419
476
|
},
|