@ugo-studio/jspp 0.2.4 → 0.2.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -3,37 +3,52 @@
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  [![CI](https://github.com/ugo-studio/jspp/actions/workflows/ci.yml/badge.svg)](https://github.com/ugo-studio/jspp/actions/workflows/ci.yml)
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  [![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT)
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- **JSPP is a modern, experimental transpiler that converts JavaScript code into high-performance, standard C++23.**
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+ **JSPP is a modern, experimental transpiler that converts JavaScript and TypeScript code into high-performance, standard C++23.**
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  The primary goal of this project is to achieve a near-perfect translation of JavaScript's dynamic nature and core features into the statically-typed, compiled world of C++, exploring modern C++ capabilities to bridge the gap between these two powerful languages.
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  ## About The Project
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- JavaScript is flexible and dynamic; C++ is performant and type-safe. JSPP aims to offer the best of both worlds. By transpiling JS to C++, we can potentially run JavaScript logic in environments where C++ is native, with significant performance gains and opportunities for low-level interoperability.
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+ JavaScript is flexible and dynamic; C++ is performant and type-safe. JSPP aims to offer the best of both worlds. By transpiling JS/TS to C++, we can potentially run JavaScript logic in environments where C++ is native, with significant performance gains and opportunities for low-level interoperability.
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- This project serves as a deep dive into compiler design, language semantics, and the expressive power of modern C++. The current implementation translates an entire JavaScript file into a single C++ `main` function, cleverly using `std::shared_ptr<std::any>` to replicate JavaScript's dynamic typing, garbage-collection-like memory management, and complex features like closures.
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+ This project serves as a deep dive into compiler design, language semantics, and the expressive power of modern C++. The current implementation translates an entire JavaScript/TypeScript file into a single C++ `main` function, cleverly using `std::shared_ptr<std::any>` (and custom wrappers) to replicate JavaScript's dynamic typing, garbage-collection-like memory management, and complex features like closures.
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  ## Features
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- JSPP currently supports a foundational set of JavaScript features:
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+ JSPP currently supports a comprehensive set of JavaScript features:
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19
 
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- - **Dynamic Variables:** Declaration (`let`, `const` and `var`), assignment, and type changes at runtime.
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- - **Primitive Types:** `undefined`, `null`, `boolean`, `number`, `string`, `object` and `array`.
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+ - **Languages:** JavaScript (`.js`) and TypeScript (`.ts`) support.
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+ - **Dynamic Variables:** Declaration (`let`, `const`, `var`), assignment, and type changes at runtime.
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+ - **Primitive Types:** `undefined`, `null`, `boolean`, `number`, `string`, `symbol`.
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23
  - **Functions:**
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- - Function declarations and arrow functions.
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- - Correct hoisting for both variables and functions.
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- - Closures with proper lexical scoping and lifetime management.
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- - **Operators:** All arithmetic (`+`, `-`, `*`) and assignment (`=`) operators.
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- - **Control Flow:** `void` operator.
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- - **Built-in APIs:** A `console` object with `log()`, `warn()`, `error()`, and `time()` methods.
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+ - Function declarations, arrow functions, and function expressions.
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+ - **Generators:** `function*` and `yield` support.
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+ - **Async/Await:** `async function` and `await` support (built on C++20 coroutines).
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+ - Closures with proper lexical scoping.
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+ - **Object Oriented:**
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+ - **Classes:** Class declarations, constructors, methods, getters/setters, and inheritance (`extends`).
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+ - **Prototypes:** Prototype chain traversal and manipulation.
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+ - **Control Flow:**
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+ - `if`, `else if`, `else`.
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+ - Loops: `for`, `for-of`, `for-in`, `while`, `do-while`.
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+ - `switch` statements.
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+ - `try`, `catch`, `finally` blocks.
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+ - **Operators:** Full suite of arithmetic, assignment, comparison, logical, bitwise, and unary operators (including `typeof`, `delete`, `void`, `instanceof`, `in`).
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+ - **Standard Library:**
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+ - **Console:** `log`, `warn`, `error`, `time`, `timeEnd`.
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+ - **Math:** Comprehensive `Math` object implementation.
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+ - **Timers:** `setTimeout`, `clearTimeout`, `setInterval`, `clearInterval`.
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+ - **Promise:** Full `Promise` implementation with chaining.
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+ - **Error:** Standard `Error` class and stack traces.
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+ - **Arrays & Objects:** Extensive methods support (`map`, `filter`, `reduce`, `push`, `pop`, `Object.keys`, etc.).
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30
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  ## Reserved Keywords
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32
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  JSPP reserves certain keywords to avoid conflicts with the generated C++ code and internal mechanisms. The following keywords are reserved and cannot be used as variable names:
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- - `std`: Reserved to prevent conflicts with the C++ standard library namespace.
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- - `jspp`: Reserved for internal use by the JSPP transpiler.
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- - `co_yield`,`co_return`,`co_await`: Reserved to prevent conflicts with the c++ couroutine keywords.
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+ - `jspp`: Reserved for internal use by the transpiler.
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+ - `std`: Reserved to prevent conflicts with the C++ standard library.
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+ - `co_yield`, `co_return`, `co_await`: Reserved for C++ coroutine mechanics.
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  Using these keywords as variable names will result in a `SyntaxError`.
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@@ -51,8 +66,7 @@ To contribute to JSPP or run its test suite, follow these steps:
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  ### Prerequisites
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- - **Node.js:** This project uses Node.js for package management and script execution.
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- - [Install Node.js >= v20.0.0](https://nodejs.org/)
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+ - **Bun:** This project uses [Bun](https://bun.sh/) for package management, script execution, and testing.
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  - **C++ Compiler:** A compiler with support for C++23 is required. This project is tested with `g++`.
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  - `g++` (MinGW on Windows, or available via build-essentials on Linux)
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@@ -64,31 +78,31 @@ To contribute to JSPP or run its test suite, follow these steps:
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  ```
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  2. Install dependencies:
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  ```sh
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- npm install
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+ bun install
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  ```
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  ## Usage
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- The primary way to use JSPP is via its command-line interface. This will transpile your `.js` file to C++, compile it, and execute the resulting binary.
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+ The primary way to use JSPP is via its command-line interface. This will transpile your file to C++, compile it, and execute the resulting binary.
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  ```sh
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- jspp <path-to-your-js-file>
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+ jspp <path-to-your-file>
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  ```
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78
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  **Example:**
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- To run a sample JavaScript file located at `my-code/hello.js`:
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+ To run a sample TypeScript file located at `my-code/test.ts`:
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82
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  ```sh
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- jspp my-code/hello.js
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+ jspp my-code/test.ts
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  ```
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86
- The transpiled C++ file and executable will be generated in the same directory as the input file and cleaned up after execution.
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+ The transpiled C++ file and executable will be generated in the same directory as the input file and cleaned up after execution (unless `--keep-cpp` is used).
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- You can also run the test suite, which will transpile all the JavaScript test cases in `test/cases/`, build the resulting C++ files, and run them.
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+ You can also run the test suite:
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90
104
  ```sh
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- npm test
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+ bun test
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  ```
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107
 
94
108
  ## Roadmap
@@ -101,38 +115,39 @@ This project is ambitious, and there is a long and exciting road ahead. Here is
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  This phase focuses on building a solid foundation that correctly models JavaScript's core runtime behavior.
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- - [x] Dynamic Variables & Primitives (`let`, `const`, `var`, `undefined`, `null`, `string`, `number`, `boolean`, etc.)
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+ - [x] Dynamic Variables & Primitives
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  - [x] Function Declarations & Arrow Functions
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  - [x] Correct Hoisting for Variables and Functions
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121
  - [x] Closures & Lexical Scoping
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- - [x] `if-elseif-else` conditions
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+ - [x] Basic Control Flow (`if`, `loops`)
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  - [x] Basic `console` API
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124
 
111
125
  ---
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126
 
113
127
  ### **Phase 2: Expanded Language Support**
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115
- This phase will broaden the range of supported JavaScript syntax and features.
129
+ This phase broadens the range of supported JavaScript syntax and features.
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130
 
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  - [x] **Error Handling**: `try`/`catch`/`finally` blocks and `throw`.
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- - [x] **Objects:** Literals, property access (dot and bracket notation), methods.
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- - [x] **Arrays:** Literals, indexing, and core methods (`.push`, `.pop`, `.length`, etc.).
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+ - [x] **Objects & Classes:** Classes, inheritance, literals, property access.
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+ - [x] **Arrays:** Literals, indexing, and core methods.
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  - [x] **Operators:** Full suite of arithmetic, logical, and comparison operators.
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- - [x] **Control Flow:** tenary operators, `for` loops, `while` loops, `switch`.
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+ - [x] **Advanced Control Flow:** `switch`, `for-of`, `for-in`, generators.
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+ - [x] **TypeScript Support:** Compilation of `.ts` files.
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- ### **Phase 3: Interoperability & Standard Library**
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+ ### Phase 3: Interoperability & Standard Library
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139
 
125
- This phase will focus on building out the standard library and enabling modular code.
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+ This phase focuses on building out the standard library and enabling modular code.
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- - [ ] **JS Standard Library:** Implementation of common built-in objects and functions (`Math`, `Date`, `String.prototype.*`, `Array.prototype.*`).
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- - [x] **Asynchronous Operations:** A C++ implementation of the JavaScript event loop, `Promise`, and `async/await`.
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+ - [ ] **JS Standard Library:** Implementation of common built-in objects. (Currently supports: `Math`, `Symbol`, `Error`, `String`, `Array`, `Object`, `Timer`). **Pending:** `Date`, `Temporal`, `Map`, `Set`, `JSON`, etc.
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+ - [x] **Asynchronous Operations:** Event loop, `Promise`, `async/await`, and timers (`setTimeout`).
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  - [ ] **Module System:** Support for `import` and `export` to transpile multi-file projects.
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145
 
131
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  ### **Phase 4: Optimization & Advanced Features**
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133
148
  With a feature-complete transpiler, the focus will shift to performance and advanced capabilities.
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149
 
135
- - [ ] **Performance Benchmarking:** Create a suite to compare transpiled C++ performance against V8 and other JS engines.
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+ - [ ] **Performance Benchmarking:** Create a suite to compare transpiled C++ performance against V8.
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  - [ ] **C++ Interoperability:** Define a clear API for calling C++ functions from the transpiled JavaScript and vice-versa.
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138
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  ## Contributing
@@ -1,4 +1,5 @@
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  import * as ts from "typescript";
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+ import { CompilerError } from "../core/error.js";
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  export const RESERVED_KEYWORDS = new Set([
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  "jspp",
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  "std",
@@ -86,6 +87,9 @@ export class ScopeManager {
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  define(name, type) {
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  // if (name === "named" || name === "letVal") console.log("Defining", name, "in scope. isBuiltin:", type.isBuiltin, " type:", type.type);
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  if (this.reservedKeywords.has(name) && !type.isBuiltin) {
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+ if (type.declaration) {
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+ throw new CompilerError(`Unexpected reserved word "${name}"`, type.declaration, "SyntaxError");
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+ }
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  throw new Error(`SyntaxError: Unexpected reserved word "${name}"`);
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  }
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  this.currentScope.define(name, type);
@@ -93,6 +97,9 @@ export class ScopeManager {
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  // Defines a `var` variable (hoisted to function or global scope).
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  defineVar(name, type) {
95
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  if (this.reservedKeywords.has(name) && !type.isBuiltin) {
100
+ if (type.declaration) {
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+ throw new CompilerError(`Unexpected reserved word "${name}"`, type.declaration, "SyntaxError");
102
+ }
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  throw new Error(`SyntaxError: Unexpected reserved word "${name}"`);
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  }
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  let scope = this.currentScope;
@@ -1,5 +1,6 @@
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  import * as ts from "typescript";
2
- import { isBuiltinObject } from "../core/codegen/helpers.js";
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+ import { isBuiltinObject, shouldIgnoreStatement, } from "../core/codegen/helpers.js";
3
+ import { CompilerError } from "../core/error.js";
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  import { Traverser } from "../core/traverser.js";
4
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  import { Scope, ScopeManager } from "./scope.js";
5
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  export class TypeAnalyzer {
@@ -167,12 +168,12 @@ export class TypeAnalyzer {
167
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  const breakNode = node;
168
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  if (breakNode.label) {
169
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  if (!this.labelStack.includes(breakNode.label.text)) {
170
- throw new Error(`SyntaxError: Undefined label '${breakNode.label.text}'`);
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+ throw new CompilerError(`Undefined label '${breakNode.label.text}'`, breakNode.label, "SyntaxError");
171
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  }
172
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  }
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  else {
174
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  if (this.loopDepth === 0 && this.switchDepth === 0) {
175
- throw new Error("SyntaxError: Unlabeled break must be inside an iteration or switch statement");
176
+ throw new CompilerError("Unlabeled break must be inside an iteration or switch statement", node, "SyntaxError");
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  }
177
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  }
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  },
@@ -182,14 +183,14 @@ export class TypeAnalyzer {
182
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  const continueNode = node;
183
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  if (continueNode.label) {
184
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  if (!this.labelStack.includes(continueNode.label.text)) {
185
- throw new Error(`SyntaxError: Undefined label '${continueNode.label.text}'`);
186
+ throw new CompilerError(`Undefined label '${continueNode.label.text}'`, continueNode.label, "SyntaxError");
186
187
  }
187
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  // Also need to check if the label belongs to a loop, but that's harder here.
188
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  // The TS checker should handle this. We'll assume for now it does.
189
190
  }
190
191
  else {
191
192
  if (this.loopDepth === 0) {
192
- throw new Error("SyntaxError: Unlabeled continue must be inside an iteration statement");
193
+ throw new CompilerError("Unlabeled continue must be inside an iteration statement", node, "SyntaxError");
193
194
  }
194
195
  }
195
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  },
@@ -205,6 +206,12 @@ export class TypeAnalyzer {
205
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  this.functionTypeInfo.set(node, funcType);
206
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  this.scopeManager.enterScope(node);
207
208
  this.nodeToScope.set(node, this.scopeManager.currentScope);
209
+ // Catch invalid parameters
210
+ node.parameters.forEach((p) => {
211
+ if (p.getText() == "this") {
212
+ throw new CompilerError("Cannot use 'this' as a parameter name.", p, "SyntaxError");
213
+ }
214
+ });
208
215
  // Define parameters in the new scope
209
216
  node.parameters.forEach((p) => this.scopeManager.define(p.name.getText(), {
210
217
  type: "auto",
@@ -238,6 +245,12 @@ export class TypeAnalyzer {
238
245
  if (node.name) {
239
246
  this.scopeManager.define(node.name.getText(), funcType);
240
247
  }
248
+ // Catch invalid parameters
249
+ node.parameters.forEach((p) => {
250
+ if (p.getText() == "this") {
251
+ throw new CompilerError("Cannot use 'this' as a parameter name.", p, "SyntaxError");
252
+ }
253
+ });
241
254
  // Define parameters in the new scope
242
255
  node.parameters.forEach((p) => this.scopeManager.define(p.name.getText(), {
243
256
  type: "auto",
@@ -272,6 +285,12 @@ export class TypeAnalyzer {
272
285
  }
273
286
  this.scopeManager.enterScope(node);
274
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  this.nodeToScope.set(node, this.scopeManager.currentScope);
288
+ // Catch invalid parameters
289
+ node.parameters.forEach((p) => {
290
+ if (p.getText() == "this") {
291
+ throw new CompilerError("Cannot use 'this' as a parameter name.", p, "SyntaxError");
292
+ }
293
+ });
275
294
  // Define parameters in the new scope
276
295
  node.parameters.forEach((p) => this.scopeManager.define(p.name.getText(), {
277
296
  type: "auto",
@@ -309,6 +328,25 @@ export class TypeAnalyzer {
309
328
  this.scopeManager.exitScope();
310
329
  },
311
330
  },
331
+ EnumDeclaration: {
332
+ enter: (node) => {
333
+ const enumNode = node;
334
+ if (enumNode.name) {
335
+ const name = enumNode.name.getText();
336
+ const typeInfo = {
337
+ type: "object", // Enums are objects
338
+ declaration: enumNode,
339
+ needsHeapAllocation: true,
340
+ };
341
+ this.scopeManager.define(name, typeInfo);
342
+ }
343
+ // Enums don't create a new scope for variables, but they are objects.
344
+ // We don't strictly need to enterScope unless we want to track something inside.
345
+ // But standard JS/TS behavior doesn't really have block scope inside enum definition that leaks out or captures differently.
346
+ // However, we map nodes to scopes.
347
+ this.nodeToScope.set(node, this.scopeManager.currentScope);
348
+ },
349
+ },
312
350
  MethodDeclaration: {
313
351
  enter: (node) => {
314
352
  if (ts.isMethodDeclaration(node)) {
@@ -370,6 +408,16 @@ export class TypeAnalyzer {
370
408
  VariableDeclaration: {
371
409
  enter: (node) => {
372
410
  if (ts.isVariableDeclaration(node)) {
411
+ // Check if it is an ambient declaration (declare var/let/const ...)
412
+ let isAmbient = false;
413
+ if (ts.isVariableDeclarationList(node.parent) &&
414
+ ts.isVariableStatement(node.parent.parent)) {
415
+ if (shouldIgnoreStatement(node.parent.parent)) {
416
+ isAmbient = true;
417
+ }
418
+ }
419
+ if (isAmbient)
420
+ return;
373
421
  const name = node.name.getText();
374
422
  const isBlockScoped = (node.parent.flags &
375
423
  (ts.NodeFlags.Let | ts.NodeFlags.Const)) !== 0;
@@ -385,6 +433,11 @@ export class TypeAnalyzer {
385
433
  type = "function";
386
434
  needsHeap = true;
387
435
  }
436
+ else if (ts.isIdentifier(node.initializer)) {
437
+ const typeInfo = this.scopeManager.lookup(node.initializer.text);
438
+ needsHeap = typeInfo?.needsHeapAllocation ??
439
+ false;
440
+ }
388
441
  }
389
442
  const typeInfo = {
390
443
  type,
@@ -1,32 +1,75 @@
1
- export var DeclaredSymbolType;
2
- (function (DeclaredSymbolType) {
3
- DeclaredSymbolType["letOrConst"] = "letOrConst";
4
- DeclaredSymbolType["function"] = "function";
5
- DeclaredSymbolType["var"] = "var";
6
- })(DeclaredSymbolType || (DeclaredSymbolType = {}));
1
+ export var DeclarationType;
2
+ (function (DeclarationType) {
3
+ DeclarationType["var"] = "var";
4
+ DeclarationType["let"] = "let";
5
+ DeclarationType["const"] = "const";
6
+ DeclarationType["function"] = "function";
7
+ DeclarationType["class"] = "class";
8
+ DeclarationType["enum"] = "enum";
9
+ })(DeclarationType || (DeclarationType = {}));
10
+ export class DeclaredSymbol {
11
+ type;
12
+ checks;
13
+ func;
14
+ constructor(type) {
15
+ this.type = type;
16
+ this.checks = {
17
+ initialized: false,
18
+ };
19
+ this.func = null;
20
+ }
21
+ get isMutable() {
22
+ return this.type === DeclarationType.let ||
23
+ this.type === DeclarationType.var;
24
+ }
25
+ updateChecked(update) {
26
+ this.checks = {
27
+ ...this.checks,
28
+ ...update,
29
+ };
30
+ }
31
+ updateFunc(update) {
32
+ this.func = update
33
+ ? {
34
+ ...this.func,
35
+ ...update,
36
+ }
37
+ : null;
38
+ }
39
+ }
7
40
  export class DeclaredSymbols {
8
41
  symbols;
9
42
  constructor(...m) {
10
43
  this.symbols = new Map();
11
44
  m.forEach((ds) => ds.symbols.forEach((v, k) => this.symbols.set(k, v)));
12
45
  }
46
+ get names() {
47
+ return new Set(this.symbols.keys());
48
+ }
13
49
  has(name) {
14
50
  return this.symbols.has(name);
15
51
  }
16
52
  get(name) {
17
53
  return this.symbols.get(name);
18
54
  }
19
- set(name, value) {
20
- return this.symbols.set(name, value);
55
+ add(name, value) {
56
+ const sym = new DeclaredSymbol(value.type);
57
+ if (value.checks !== undefined)
58
+ sym.updateChecked(value.checks);
59
+ if (value.func !== undefined)
60
+ sym.updateFunc(value.func);
61
+ return this.symbols.set(name, sym);
21
62
  }
22
63
  update(name, update) {
23
- const oldValue = this.get(name);
24
- if (oldValue) {
25
- const newValue = { ...oldValue, ...update };
26
- return this.symbols.set(name, newValue);
64
+ const sym = this.get(name);
65
+ if (sym) {
66
+ if (update.type !== undefined)
67
+ sym.type = update.type;
68
+ if (update.checks !== undefined)
69
+ sym.updateChecked(update.checks);
70
+ if (update.func !== undefined)
71
+ sym.updateFunc(update.func);
72
+ return this.symbols.set(name, sym);
27
73
  }
28
74
  }
29
- toSet() {
30
- return new Set(this.symbols.keys());
31
- }
32
75
  }
@@ -0,0 +1,59 @@
1
+ import path from "path";
2
+ import pkg from "../../package.json" with { type: "json" };
3
+ import { COLORS } from "./colors.js";
4
+ export function parseArgs(rawArgs) {
5
+ let jsFilePathArg = null;
6
+ let isRelease = false;
7
+ let keepCpp = false;
8
+ let outputExePath = null;
9
+ let scriptArgs = [];
10
+ for (let i = 0; i < rawArgs.length; i++) {
11
+ const arg = rawArgs[i];
12
+ if (!arg)
13
+ continue;
14
+ if (arg === "--") {
15
+ scriptArgs = rawArgs.slice(i + 1);
16
+ break;
17
+ }
18
+ if (arg === "--release") {
19
+ isRelease = true;
20
+ }
21
+ else if (arg === "--keep-cpp") {
22
+ keepCpp = true;
23
+ }
24
+ else if (arg === "-o" || arg === "--output") {
25
+ if (i + 1 < rawArgs.length) {
26
+ outputExePath = rawArgs[i + 1] ?? null;
27
+ i++;
28
+ }
29
+ else {
30
+ console.error(`${COLORS.red}Error: --output requires a file path argument.${COLORS.reset}`);
31
+ process.exit(1);
32
+ }
33
+ }
34
+ else if (arg.startsWith("-")) {
35
+ console.warn(`${COLORS.yellow}Warning: Unknown argument '${arg}'${COLORS.reset}`);
36
+ }
37
+ else {
38
+ if (jsFilePathArg) {
39
+ console.error(`${COLORS.red}Error: Multiple input files specified.${COLORS.reset}`);
40
+ process.exit(1);
41
+ }
42
+ jsFilePathArg = arg;
43
+ }
44
+ }
45
+ if (!jsFilePathArg) {
46
+ console.log(`${COLORS.bold}JSPP Compiler${COLORS.reset} ${COLORS.dim}v${pkg.version}${COLORS.reset}`);
47
+ console.log(`${COLORS.bold}Usage:${COLORS.reset} jspp <path-to-js-file> [--release] [--keep-cpp] [-o <output-path>] [-- <args...>]`);
48
+ process.exit(1);
49
+ }
50
+ return {
51
+ jsFilePath: path.resolve(process.cwd(), jsFilePathArg),
52
+ isRelease,
53
+ keepCpp,
54
+ outputExePath: outputExePath
55
+ ? path.resolve(process.cwd(), outputExePath)
56
+ : null,
57
+ scriptArgs,
58
+ };
59
+ }
@@ -0,0 +1,9 @@
1
+ export const COLORS = {
2
+ reset: "\x1b[0m",
3
+ cyan: "\x1b[36m",
4
+ green: "\x1b[32m",
5
+ yellow: "\x1b[33m",
6
+ red: "\x1b[31m",
7
+ dim: "\x1b[2m",
8
+ bold: "\x1b[1m",
9
+ };
@@ -0,0 +1,20 @@
1
+ import fs from "fs/promises";
2
+ import path from "path";
3
+ export async function getLatestMtime(dirPath) {
4
+ let maxMtime = 0;
5
+ const entries = await fs.readdir(dirPath, { withFileTypes: true });
6
+ for (const entry of entries) {
7
+ const fullPath = path.join(dirPath, entry.name);
8
+ if (entry.isDirectory()) {
9
+ const nestedMtime = await getLatestMtime(fullPath);
10
+ if (nestedMtime > maxMtime)
11
+ maxMtime = nestedMtime;
12
+ }
13
+ else {
14
+ const stats = await fs.stat(fullPath);
15
+ if (stats.mtimeMs > maxMtime)
16
+ maxMtime = stats.mtimeMs;
17
+ }
18
+ }
19
+ return maxMtime;
20
+ }