@ughuuu/game_server 1.0.377 → 1.0.378
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +105 -8
- package/dist/ApiClient.js +1 -1
- package/dist/api/AdminChatApi.js +194 -0
- package/dist/api/AdminGroupsApi.js +193 -0
- package/dist/api/AdminKVApi.js +2 -2
- package/dist/api/AdminLeaderboardsApi.js +2 -2
- package/dist/api/AdminLobbiesApi.js +2 -2
- package/dist/api/AdminNotificationsApi.js +179 -0
- package/dist/api/AdminSessionsApi.js +2 -2
- package/dist/api/AdminUsersApi.js +2 -2
- package/dist/api/AuthenticationApi.js +2 -2
- package/dist/api/ChatApi.js +230 -0
- package/dist/api/FriendsApi.js +2 -2
- package/dist/api/GroupsApi.js +1017 -0
- package/dist/api/HealthApi.js +1 -1
- package/dist/api/HooksApi.js +2 -2
- package/dist/api/KVApi.js +2 -2
- package/dist/api/LeaderboardsApi.js +1 -1
- package/dist/api/LobbiesApi.js +6 -6
- package/dist/api/NotificationsApi.js +169 -0
- package/dist/api/PartiesApi.js +354 -0
- package/dist/api/UsersApi.js +2 -2
- package/dist/index.js +374 -17
- package/dist/model/AdminCreateKvEntry200Response.js +1 -1
- package/dist/model/AdminCreateKvEntryRequest.js +1 -1
- package/dist/model/AdminCreateLeaderboardRequest.js +1 -1
- package/dist/model/AdminCreateNotification400Response.js +89 -0
- package/dist/model/AdminCreateNotificationRequest.js +157 -0
- package/dist/model/AdminDeleteChatConversation200Response.js +85 -0
- package/dist/model/AdminEndLeaderboard200Response.js +1 -1
- package/dist/model/AdminEndLeaderboard200ResponseData.js +1 -1
- package/dist/model/AdminListChatMessages200Response.js +124 -0
- package/dist/model/AdminListChatMessages200ResponseDataInner.js +184 -0
- package/dist/model/AdminListGroups200Response.js +124 -0
- package/dist/model/AdminListKvEntries200Response.js +5 -5
- package/dist/model/AdminListKvEntries200ResponseDataInner.js +1 -1
- package/dist/model/AdminListLobbies200Response.js +5 -5
- package/dist/model/AdminListLobbies200ResponseDataInner.js +1 -1
- package/dist/model/AdminListNotifications200Response.js +124 -0
- package/dist/model/AdminListNotifications200ResponseDataInner.js +148 -0
- package/dist/model/AdminListNotifications200ResponseMeta.js +125 -0
- package/dist/model/AdminListSessions200Response.js +5 -5
- package/dist/model/AdminListSessions200ResponseDataInner.js +1 -1
- package/dist/model/AdminSubmitLeaderboardScore200Response.js +1 -1
- package/dist/model/AdminSubmitLeaderboardScore200ResponseData.js +1 -1
- package/dist/model/AdminSubmitLeaderboardScoreRequest.js +1 -1
- package/dist/model/AdminUpdateGroup200Response.js +169 -0
- package/dist/model/AdminUpdateGroupRequest.js +129 -0
- package/dist/model/AdminUpdateKvEntryRequest.js +1 -1
- package/dist/model/AdminUpdateLeaderboardRecordRequest.js +1 -1
- package/dist/model/AdminUpdateLeaderboardRequest.js +1 -1
- package/dist/model/AdminUpdateLobby200Response.js +1 -1
- package/dist/model/AdminUpdateLobbyRequest.js +1 -1
- package/dist/model/AdminUpdateUser200Response.js +1 -1
- package/dist/model/AdminUpdateUser200ResponseData.js +17 -1
- package/dist/model/AdminUpdateUserRequest.js +1 -1
- package/dist/model/CallHook200Response.js +1 -1
- package/dist/model/CallHookRequest.js +1 -1
- package/dist/model/CancelGroupInvite200Response.js +89 -0
- package/dist/model/CancelJoinRequest200Response.js +157 -0
- package/dist/model/ChatUnreadCount200Response.js +85 -0
- package/dist/model/CreateFriendRequestRequest.js +1 -1
- package/dist/model/CreateGroupRequest.js +181 -0
- package/dist/model/CreateLobbyRequest.js +1 -1
- package/dist/model/CreatePartyRequest.js +98 -0
- package/dist/model/DeleteNotifications200Response.js +86 -0
- package/dist/model/DeleteNotificationsRequest.js +113 -0
- package/dist/model/DemoteGroupMemberRequest.js +109 -0
- package/dist/model/DeviceLoginRequest.js +1 -1
- package/dist/model/ErrorResponse.js +1 -1
- package/dist/model/GetCurrentUser200Response.js +30 -1
- package/dist/model/GetCurrentUser200ResponseLinkedProviders.js +1 -1
- package/dist/model/GetKv200Response.js +1 -1
- package/dist/model/GetMyRecord200Response.js +1 -1
- package/dist/model/HealthResponse.js +1 -1
- package/dist/model/InviteToGroupRequest.js +109 -0
- package/dist/model/JoinPartyByCodeRequest.js +113 -0
- package/dist/model/KickGroupMemberRequest.js +109 -0
- package/dist/model/KickUserRequest.js +1 -1
- package/dist/model/LinkDeviceRequest.js +1 -1
- package/dist/model/ListBlockedFriends200Response.js +5 -5
- package/dist/model/ListBlockedFriends200ResponseDataInner.js +1 -1
- package/dist/model/ListBlockedFriends200ResponseDataInnerRequester.js +1 -1
- package/dist/model/ListChatMessages200Response.js +118 -0
- package/dist/model/ListChatMessages200ResponseDataInner.js +170 -0
- package/dist/model/ListFriendRequests200Response.js +1 -1
- package/dist/model/ListFriendRequests200ResponseIncomingInner.js +1 -1
- package/dist/model/ListFriendRequests200ResponseIncomingInnerRequester.js +21 -1
- package/dist/model/ListFriendRequests200ResponseMeta.js +1 -1
- package/dist/model/ListFriends200Response.js +5 -5
- package/dist/model/ListFriends200ResponseDataInner.js +19 -1
- package/dist/model/ListGroupInvitations200Response.js +124 -0
- package/dist/model/ListGroupInvitations200ResponseDataInner.js +122 -0
- package/dist/model/ListGroupMembers200Response.js +124 -0
- package/dist/model/ListGroupMembers200ResponseDataInner.js +180 -0
- package/dist/model/ListJoinRequests200Response.js +124 -0
- package/dist/model/ListLeaderboardRecords200Response.js +5 -5
- package/dist/model/ListLeaderboardRecords200ResponseDataInner.js +1 -1
- package/dist/model/ListLeaderboards200Response.js +5 -5
- package/dist/model/ListLeaderboards200ResponseDataInner.js +1 -1
- package/dist/model/ListLobbies200Response.js +5 -5
- package/dist/model/ListLobbies200ResponseDataInner.js +1 -1
- package/dist/model/ListMyGroups200Response.js +124 -0
- package/dist/model/ListMyGroups200ResponseDataInner.js +200 -0
- package/dist/model/ListNotifications200Response.js +124 -0
- package/dist/model/ListNotifications200ResponseDataInner.js +148 -0
- package/dist/model/ListRecordsAroundUser200Response.js +1 -1
- package/dist/model/ListSentInvitations200Response.js +124 -0
- package/dist/model/ListSentInvitations200ResponseDataInner.js +141 -0
- package/dist/model/Login200Response.js +1 -1
- package/dist/model/Login200ResponseData.js +1 -1
- package/dist/model/LoginRequest.js +1 -1
- package/dist/model/MarkChatReadRequest.js +156 -0
- package/dist/model/NotifyGroup200Response.js +86 -0
- package/dist/model/NotifyGroupRequest.js +137 -0
- package/dist/model/OAuthSessionData.js +1 -1
- package/dist/model/OAuthSessionDataDetails.js +1 -1
- package/dist/model/OAuthSessionStatus.js +1 -1
- package/dist/model/OauthApiCallback200Response.js +1 -1
- package/dist/model/OauthApiCallbackRequest.js +1 -1
- package/dist/model/OauthCallbackApiAppleIosRequest.js +1 -1
- package/dist/model/OauthGoogleIdTokenRequest.js +1 -1
- package/dist/model/OauthRequest200Response.js +1 -1
- package/dist/model/OauthSessionStatus404Response.js +1 -1
- package/dist/model/PartyCreateLobbyRequest.js +139 -0
- package/dist/model/PartyJoinLobbyRequest.js +90 -0
- package/dist/model/PromoteGroupMemberRequest.js +109 -0
- package/dist/model/QuickJoinRequest.js +1 -1
- package/dist/model/RefreshToken200Response.js +1 -1
- package/dist/model/RefreshToken200ResponseData.js +1 -1
- package/dist/model/RefreshTokenRequest.js +1 -1
- package/dist/model/SearchUsers200Response.js +5 -5
- package/dist/model/SearchUsers200ResponseDataInner.js +30 -1
- package/dist/model/SendChatMessageRequest.js +171 -0
- package/dist/model/SendNotificationRequest.js +146 -0
- package/dist/model/ShowParty200Response.js +160 -0
- package/dist/model/ShowParty200ResponseMembersInner.js +137 -0
- package/dist/model/UpdateCurrentUserDisplayNameRequest.js +1 -1
- package/dist/model/UpdateCurrentUserPassword400Response.js +1 -1
- package/dist/model/UpdateCurrentUserPasswordRequest.js +1 -1
- package/dist/model/UpdateGroupRequest.js +152 -0
- package/dist/model/UpdateLobbyRequest.js +1 -1
- package/dist/model/UpdatePartyRequest.js +95 -0
- package/package.json +1 -1
package/README.md
CHANGED
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@@ -53,6 +53,15 @@ Lobbies provide matchmaking / room management primitives. Highlights:
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- **Controls & protection**: max users, hidden/locked states, and optional password protection
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- **Hidden lobbies** are excluded from public listings; public listing endpoints are paginated
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## Notifications
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Persistent user-to-user notifications that survive across sessions:
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- **Send notifications** to accepted friends with a title, optional content, and optional metadata
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- **List own notifications** with pagination (ordered oldest-first)
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- **Delete notifications** by ID (single or batch)
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- **Real-time delivery** via the user WebSocket channel (`\"notification\"` events)
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- **Offline delivery**: undeleted notifications are replayed on WebSocket reconnect
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This SDK is automatically generated by the [OpenAPI Generator](https://openapi-generator.tech) project:
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- API version: 1.0.0
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@@ -157,11 +166,10 @@ var defaultClient = UghuuuGameServer.ApiClient.instance;
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var authorization = defaultClient.authentications['authorization'];
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authorization.accessToken = "YOUR ACCESS TOKEN"
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var api = new UghuuuGameServer.
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var
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api.adminCreateKvEntry(opts).then(function(data) {
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var api = new UghuuuGameServer.AdminChatApi()
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var chatType = "chatType_example"; // {String}
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var chatRefId = 56; // {Number}
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api.adminDeleteChatConversation(chatType, chatRefId).then(function(data) {
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console.log('API called successfully. Returned data: ' + data);
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}, function(error) {
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console.error(error);
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@@ -176,6 +184,12 @@ All URIs are relative to *http://localhost:4000*
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Class | Method | HTTP request | Description
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------------ | ------------- | ------------- | -------------
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*UghuuuGameServer.AdminChatApi* | [**adminDeleteChatConversation**](docs/AdminChatApi.md#adminDeleteChatConversation) | **DELETE** /api/v1/admin/chat/conversation | Delete all messages in a conversation (admin)
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*UghuuuGameServer.AdminChatApi* | [**adminDeleteChatMessage**](docs/AdminChatApi.md#adminDeleteChatMessage) | **DELETE** /api/v1/admin/chat/{id} | Delete a chat message (admin)
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*UghuuuGameServer.AdminChatApi* | [**adminListChatMessages**](docs/AdminChatApi.md#adminListChatMessages) | **GET** /api/v1/admin/chat | List all chat messages (admin)
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*UghuuuGameServer.AdminGroupsApi* | [**adminDeleteGroup**](docs/AdminGroupsApi.md#adminDeleteGroup) | **DELETE** /api/v1/admin/groups/{id} | Delete a group (admin)
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*UghuuuGameServer.AdminGroupsApi* | [**adminListGroups**](docs/AdminGroupsApi.md#adminListGroups) | **GET** /api/v1/admin/groups | List all groups (admin)
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*UghuuuGameServer.AdminGroupsApi* | [**adminUpdateGroup**](docs/AdminGroupsApi.md#adminUpdateGroup) | **PATCH** /api/v1/admin/groups/{id} | Update a group (admin)
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*UghuuuGameServer.AdminKVApi* | [**adminCreateKvEntry**](docs/AdminKVApi.md#adminCreateKvEntry) | **POST** /api/v1/admin/kv/entries | Create KV entry (admin)
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*UghuuuGameServer.AdminKVApi* | [**adminDeleteKv**](docs/AdminKVApi.md#adminDeleteKv) | **DELETE** /api/v1/admin/kv | Delete KV by key (admin)
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*UghuuuGameServer.AdminKVApi* | [**adminDeleteKvEntry**](docs/AdminKVApi.md#adminDeleteKvEntry) | **DELETE** /api/v1/admin/kv/entries/{id} | Delete KV entry by id (admin)
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@@ -193,6 +207,9 @@ Class | Method | HTTP request | Description
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*UghuuuGameServer.AdminLobbiesApi* | [**adminDeleteLobby**](docs/AdminLobbiesApi.md#adminDeleteLobby) | **DELETE** /api/v1/admin/lobbies/{id} | Delete lobby by id (admin)
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*UghuuuGameServer.AdminLobbiesApi* | [**adminListLobbies**](docs/AdminLobbiesApi.md#adminListLobbies) | **GET** /api/v1/admin/lobbies | List all lobbies (admin)
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*UghuuuGameServer.AdminLobbiesApi* | [**adminUpdateLobby**](docs/AdminLobbiesApi.md#adminUpdateLobby) | **PATCH** /api/v1/admin/lobbies/{id} | Update lobby by id (admin)
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*UghuuuGameServer.AdminNotificationsApi* | [**adminCreateNotification**](docs/AdminNotificationsApi.md#adminCreateNotification) | **POST** /api/v1/admin/notifications | Create a notification (admin)
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*UghuuuGameServer.AdminNotificationsApi* | [**adminDeleteNotification**](docs/AdminNotificationsApi.md#adminDeleteNotification) | **DELETE** /api/v1/admin/notifications/{id} | Delete a notification (admin)
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*UghuuuGameServer.AdminNotificationsApi* | [**adminListNotifications**](docs/AdminNotificationsApi.md#adminListNotifications) | **GET** /api/v1/admin/notifications | List all notifications (admin)
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*UghuuuGameServer.AdminSessionsApi* | [**adminDeleteSession**](docs/AdminSessionsApi.md#adminDeleteSession) | **DELETE** /api/v1/admin/sessions/{id} | Delete session token by id (admin)
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*UghuuuGameServer.AdminSessionsApi* | [**adminDeleteUserSessions**](docs/AdminSessionsApi.md#adminDeleteUserSessions) | **DELETE** /api/v1/admin/users/{id}/sessions | Delete all session tokens for a user (admin)
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*UghuuuGameServer.AdminSessionsApi* | [**adminListSessions**](docs/AdminSessionsApi.md#adminListSessions) | **GET** /api/v1/admin/sessions | List sessions (admin)
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*UghuuuGameServer.AuthenticationApi* | [**refreshToken**](docs/AuthenticationApi.md#refreshToken) | **POST** /api/v1/refresh | Refresh access token
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*UghuuuGameServer.AuthenticationApi* | [**unlinkDevice**](docs/AuthenticationApi.md#unlinkDevice) | **DELETE** /api/v1/me/device | Unlink device ID
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*UghuuuGameServer.AuthenticationApi* | [**unlinkProvider**](docs/AuthenticationApi.md#unlinkProvider) | **DELETE** /api/v1/me/providers/{provider} | Unlink OAuth provider
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*UghuuuGameServer.ChatApi* | [**chatUnreadCount**](docs/ChatApi.md#chatUnreadCount) | **GET** /api/v1/chat/unread | Get unread message count
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*UghuuuGameServer.ChatApi* | [**listChatMessages**](docs/ChatApi.md#listChatMessages) | **GET** /api/v1/chat/messages | List chat messages
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*UghuuuGameServer.ChatApi* | [**markChatRead**](docs/ChatApi.md#markChatRead) | **POST** /api/v1/chat/read | Mark chat as read
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*UghuuuGameServer.ChatApi* | [**sendChatMessage**](docs/ChatApi.md#sendChatMessage) | **POST** /api/v1/chat/messages | Send a chat message
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*UghuuuGameServer.FriendsApi* | [**acceptFriendRequest**](docs/FriendsApi.md#acceptFriendRequest) | **POST** /api/v1/friends/{id}/accept | Accept a friend request
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*UghuuuGameServer.FriendsApi* | [**blockFriendRequest**](docs/FriendsApi.md#blockFriendRequest) | **POST** /api/v1/friends/{id}/block | Block a friend request / user
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*UghuuuGameServer.FriendsApi* | [**createFriendRequest**](docs/FriendsApi.md#createFriendRequest) | **POST** /api/v1/friends | Send a friend request
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*UghuuuGameServer.FriendsApi* | [**rejectFriendRequest**](docs/FriendsApi.md#rejectFriendRequest) | **POST** /api/v1/friends/{id}/reject | Reject a friend request
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*UghuuuGameServer.FriendsApi* | [**removeFriendship**](docs/FriendsApi.md#removeFriendship) | **DELETE** /api/v1/friends/{id} | Remove/cancel a friendship or request
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*UghuuuGameServer.FriendsApi* | [**unblockFriend**](docs/FriendsApi.md#unblockFriend) | **POST** /api/v1/friends/{id}/unblock | Unblock a previously-blocked friendship
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*UghuuuGameServer.GroupsApi* | [**acceptGroupInvite**](docs/GroupsApi.md#acceptGroupInvite) | **POST** /api/v1/groups/{id}/accept_invite | Accept a group invitation
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*UghuuuGameServer.GroupsApi* | [**approveJoinRequest**](docs/GroupsApi.md#approveJoinRequest) | **POST** /api/v1/groups/{id}/join_requests/{request_id}/approve | Approve a join request (admin only)
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*UghuuuGameServer.GroupsApi* | [**cancelGroupInvite**](docs/GroupsApi.md#cancelGroupInvite) | **DELETE** /api/v1/groups/sent_invitations/{invite_id} | Cancel a sent group invitation
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*UghuuuGameServer.GroupsApi* | [**cancelJoinRequest**](docs/GroupsApi.md#cancelJoinRequest) | **DELETE** /api/v1/groups/{id}/join_requests/{request_id} | Cancel your own pending join request
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*UghuuuGameServer.GroupsApi* | [**createGroup**](docs/GroupsApi.md#createGroup) | **POST** /api/v1/groups | Create a group
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*UghuuuGameServer.GroupsApi* | [**demoteGroupMember**](docs/GroupsApi.md#demoteGroupMember) | **POST** /api/v1/groups/{id}/demote | Demote admin to member
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*UghuuuGameServer.GroupsApi* | [**getGroup**](docs/GroupsApi.md#getGroup) | **GET** /api/v1/groups/{id} | Get group details
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*UghuuuGameServer.GroupsApi* | [**inviteToGroup**](docs/GroupsApi.md#inviteToGroup) | **POST** /api/v1/groups/{id}/invite | Invite a user to a hidden group (admin only)
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*UghuuuGameServer.GroupsApi* | [**joinGroup**](docs/GroupsApi.md#joinGroup) | **POST** /api/v1/groups/{id}/join | Join a group
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*UghuuuGameServer.GroupsApi* | [**kickGroupMember**](docs/GroupsApi.md#kickGroupMember) | **POST** /api/v1/groups/{id}/kick | Kick a member (admin only)
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*UghuuuGameServer.GroupsApi* | [**leaveGroup**](docs/GroupsApi.md#leaveGroup) | **POST** /api/v1/groups/{id}/leave | Leave a group
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*UghuuuGameServer.GroupsApi* | [**listGroupInvitations**](docs/GroupsApi.md#listGroupInvitations) | **GET** /api/v1/groups/invitations | List my group invitations
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*UghuuuGameServer.GroupsApi* | [**listGroupMembers**](docs/GroupsApi.md#listGroupMembers) | **GET** /api/v1/groups/{id}/members | List group members
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*UghuuuGameServer.GroupsApi* | [**listGroups**](docs/GroupsApi.md#listGroups) | **GET** /api/v1/groups | List groups
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*UghuuuGameServer.GroupsApi* | [**listJoinRequests**](docs/GroupsApi.md#listJoinRequests) | **GET** /api/v1/groups/{id}/join_requests | List pending join requests (admin only)
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*UghuuuGameServer.GroupsApi* | [**listMyGroups**](docs/GroupsApi.md#listMyGroups) | **GET** /api/v1/groups/me | List groups I belong to
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*UghuuuGameServer.GroupsApi* | [**listSentInvitations**](docs/GroupsApi.md#listSentInvitations) | **GET** /api/v1/groups/sent_invitations | List group invitations I have sent
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*UghuuuGameServer.GroupsApi* | [**notifyGroup**](docs/GroupsApi.md#notifyGroup) | **POST** /api/v1/groups/{id}/notify | Send a notification to all group members
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*UghuuuGameServer.GroupsApi* | [**promoteGroupMember**](docs/GroupsApi.md#promoteGroupMember) | **POST** /api/v1/groups/{id}/promote | Promote member to admin
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*UghuuuGameServer.GroupsApi* | [**rejectJoinRequest**](docs/GroupsApi.md#rejectJoinRequest) | **POST** /api/v1/groups/{id}/join_requests/{request_id}/reject | Reject a join request (admin only)
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*UghuuuGameServer.GroupsApi* | [**updateGroup**](docs/GroupsApi.md#updateGroup) | **PATCH** /api/v1/groups/{id} | Update a group (admin only)
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*UghuuuGameServer.HealthApi* | [**index**](docs/HealthApi.md#index) | **GET** /api/v1/health | Health check
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*UghuuuGameServer.HooksApi* | [**callHook**](docs/HooksApi.md#callHook) | **POST** /api/v1/hooks/call | Invoke a hook function
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*UghuuuGameServer.HooksApi* | [**listHooks**](docs/HooksApi.md#listHooks) | **GET** /api/v1/hooks | List available hook functions
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*UghuuuGameServer.LobbiesApi* | [**listLobbies**](docs/LobbiesApi.md#listLobbies) | **GET** /api/v1/lobbies | List lobbies
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*UghuuuGameServer.LobbiesApi* | [**quickJoin**](docs/LobbiesApi.md#quickJoin) | **POST** /api/v1/lobbies/quick_join | Quick-join or create a lobby
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*UghuuuGameServer.LobbiesApi* | [**updateLobby**](docs/LobbiesApi.md#updateLobby) | **PATCH** /api/v1/lobbies | Update lobby (host only)
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*UghuuuGameServer.NotificationsApi* | [**deleteNotifications**](docs/NotificationsApi.md#deleteNotifications) | **DELETE** /api/v1/notifications | Delete notifications by IDs
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*UghuuuGameServer.NotificationsApi* | [**listNotifications**](docs/NotificationsApi.md#listNotifications) | **GET** /api/v1/notifications | List own notifications
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*UghuuuGameServer.NotificationsApi* | [**sendNotification**](docs/NotificationsApi.md#sendNotification) | **POST** /api/v1/notifications | Send a notification to a friend
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*UghuuuGameServer.PartiesApi* | [**createParty**](docs/PartiesApi.md#createParty) | **POST** /api/v1/parties | Create a party
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*UghuuuGameServer.PartiesApi* | [**joinPartyByCode**](docs/PartiesApi.md#joinPartyByCode) | **POST** /api/v1/parties/join | Join a party by code
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*UghuuuGameServer.PartiesApi* | [**kickPartyMember**](docs/PartiesApi.md#kickPartyMember) | **POST** /api/v1/parties/kick | Kick a member from the party (leader only)
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*UghuuuGameServer.PartiesApi* | [**leaveParty**](docs/PartiesApi.md#leaveParty) | **POST** /api/v1/parties/leave | Leave the current party
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*UghuuuGameServer.PartiesApi* | [**partyCreateLobby**](docs/PartiesApi.md#partyCreateLobby) | **POST** /api/v1/parties/create_lobby | Create a lobby with the party (leader only)
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*UghuuuGameServer.PartiesApi* | [**partyJoinLobby**](docs/PartiesApi.md#partyJoinLobby) | **POST** /api/v1/parties/join_lobby/{id} | Join a lobby with the party (leader only)
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*UghuuuGameServer.PartiesApi* | [**showParty**](docs/PartiesApi.md#showParty) | **GET** /api/v1/parties/me | Get current party
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*UghuuuGameServer.PartiesApi* | [**updateParty**](docs/PartiesApi.md#updateParty) | **PATCH** /api/v1/parties | Update party settings (leader only)
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*UghuuuGameServer.UsersApi* | [**deleteCurrentUser**](docs/UsersApi.md#deleteCurrentUser) | **DELETE** /api/v1/me | Delete current user
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*UghuuuGameServer.UsersApi* | [**getUser**](docs/UsersApi.md#getUser) | **GET** /api/v1/users/{id} | Get a user by id
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## Documentation for Authorization
|
package/dist/ApiClient.js
CHANGED
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@@ -13,7 +13,7 @@ function _createClass(e, r, t) { return r && _defineProperties(e.prototype, r),
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function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); } /**
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|
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-
* API for Game Server application ## Authentication This API uses JWT (JSON Web Tokens) with access and refresh tokens: ### Getting Tokens - **Email/Password**: POST to `/api/v1/login` with email and password - **Device (SDK)**: POST to `/api/v1/login` with a `device_id` string (creates/returns a device user) - **Discord OAuth**: Use `/api/v1/auth/discord` flow - **Google OAuth**: Use `/api/v1/auth/google` flow - **Facebook OAuth**: Use `/api/v1/auth/facebook` flow - **Apple Sign In**: Use `/auth/apple` browser flow or apple sdk flow - **Steam (OpenID)**: Use `/api/v1/auth/steam` flow Both methods return: - `access_token` - Short-lived (15 min), use for API requests - `refresh_token` - Long-lived (30 days), use to get new access tokens ### Using Tokens Include the access token in the Authorization header: ``` Authorization: Bearer <access_token> ``` ### Refreshing Tokens When your access token expires, use POST `/api/v1/refresh` with your refresh token to get a new access token. ## Users Users endpoints cover the user lifecycle and profile features. Key highlights: - **Registration and login** (email/password, device token for SDKs, and OAuth providers) - **Profile metadata** (JSON blob per user) and editable profile fields - **Account lifecycle**: password reset, email confirmation, and account deletion - **Sessions & tokens**: both browser sessions and JWT-based API tokens are supported ## Friends The Friends domain offers lightweight social features: - **Friend requests** (send / accept / reject / block flows) - **Friend listing & pagination**, with basic privacy controls - **Domain helpers** to manage and query friend relationships from API or UI contexts ## Lobbies Lobbies provide matchmaking / room management primitives. Highlights: - **Create / list / update / delete** lobbies with rich metadata (mode, region, tags) - **Host-managed or hostless** modes (hostless allowed internally, not creatable via public API) - **Membership management**: join, leave, kick users, and automatic host transfer - **Controls & protection**: max users, hidden/locked states, and optional password protection - **Hidden lobbies** are excluded from public listings; public listing endpoints are paginated
|
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+
* API for Game Server application ## Authentication This API uses JWT (JSON Web Tokens) with access and refresh tokens: ### Getting Tokens - **Email/Password**: POST to `/api/v1/login` with email and password - **Device (SDK)**: POST to `/api/v1/login` with a `device_id` string (creates/returns a device user) - **Discord OAuth**: Use `/api/v1/auth/discord` flow - **Google OAuth**: Use `/api/v1/auth/google` flow - **Facebook OAuth**: Use `/api/v1/auth/facebook` flow - **Apple Sign In**: Use `/auth/apple` browser flow or apple sdk flow - **Steam (OpenID)**: Use `/api/v1/auth/steam` flow Both methods return: - `access_token` - Short-lived (15 min), use for API requests - `refresh_token` - Long-lived (30 days), use to get new access tokens ### Using Tokens Include the access token in the Authorization header: ``` Authorization: Bearer <access_token> ``` ### Refreshing Tokens When your access token expires, use POST `/api/v1/refresh` with your refresh token to get a new access token. ## Users Users endpoints cover the user lifecycle and profile features. Key highlights: - **Registration and login** (email/password, device token for SDKs, and OAuth providers) - **Profile metadata** (JSON blob per user) and editable profile fields - **Account lifecycle**: password reset, email confirmation, and account deletion - **Sessions & tokens**: both browser sessions and JWT-based API tokens are supported ## Friends The Friends domain offers lightweight social features: - **Friend requests** (send / accept / reject / block flows) - **Friend listing & pagination**, with basic privacy controls - **Domain helpers** to manage and query friend relationships from API or UI contexts ## Lobbies Lobbies provide matchmaking / room management primitives. Highlights: - **Create / list / update / delete** lobbies with rich metadata (mode, region, tags) - **Host-managed or hostless** modes (hostless allowed internally, not creatable via public API) - **Membership management**: join, leave, kick users, and automatic host transfer - **Controls & protection**: max users, hidden/locked states, and optional password protection - **Hidden lobbies** are excluded from public listings; public listing endpoints are paginated ## Notifications Persistent user-to-user notifications that survive across sessions: - **Send notifications** to accepted friends with a title, optional content, and optional metadata - **List own notifications** with pagination (ordered oldest-first) - **Delete notifications** by ID (single or batch) - **Real-time delivery** via the user WebSocket channel (`\"notification\"` events) - **Offline delivery**: undeleted notifications are replayed on WebSocket reconnect
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*
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* The version of the OpenAPI document: 1.0.0
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*
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"use strict";
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var _AdminDeleteChatConversation200Response = _interopRequireDefault(require("../model/AdminDeleteChatConversation200Response"));
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var _AdminListChatMessages200Response = _interopRequireDefault(require("../model/AdminListChatMessages200Response"));
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function _typeof(o) { "@babel/helpers - typeof"; return _typeof = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) { return typeof o; } : function (o) { return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o; }, _typeof(o); }
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function _defineProperties(e, r) { for (var t = 0; t < r.length; t++) { var o = r[t]; o.enumerable = o.enumerable || !1, o.configurable = !0, "value" in o && (o.writable = !0), Object.defineProperty(e, _toPropertyKey(o.key), o); } }
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function _createClass(e, r, t) { return r && _defineProperties(e.prototype, r), t && _defineProperties(e, t), Object.defineProperty(e, "prototype", { writable: !1 }), e; }
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function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : i + ""; }
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function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); } /**
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* Game Server API
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* API for Game Server application ## Authentication This API uses JWT (JSON Web Tokens) with access and refresh tokens: ### Getting Tokens - **Email/Password**: POST to `/api/v1/login` with email and password - **Device (SDK)**: POST to `/api/v1/login` with a `device_id` string (creates/returns a device user) - **Discord OAuth**: Use `/api/v1/auth/discord` flow - **Google OAuth**: Use `/api/v1/auth/google` flow - **Facebook OAuth**: Use `/api/v1/auth/facebook` flow - **Apple Sign In**: Use `/auth/apple` browser flow or apple sdk flow - **Steam (OpenID)**: Use `/api/v1/auth/steam` flow Both methods return: - `access_token` - Short-lived (15 min), use for API requests - `refresh_token` - Long-lived (30 days), use to get new access tokens ### Using Tokens Include the access token in the Authorization header: ``` Authorization: Bearer <access_token> ``` ### Refreshing Tokens When your access token expires, use POST `/api/v1/refresh` with your refresh token to get a new access token. ## Users Users endpoints cover the user lifecycle and profile features. Key highlights: - **Registration and login** (email/password, device token for SDKs, and OAuth providers) - **Profile metadata** (JSON blob per user) and editable profile fields - **Account lifecycle**: password reset, email confirmation, and account deletion - **Sessions & tokens**: both browser sessions and JWT-based API tokens are supported ## Friends The Friends domain offers lightweight social features: - **Friend requests** (send / accept / reject / block flows) - **Friend listing & pagination**, with basic privacy controls - **Domain helpers** to manage and query friend relationships from API or UI contexts ## Lobbies Lobbies provide matchmaking / room management primitives. Highlights: - **Create / list / update / delete** lobbies with rich metadata (mode, region, tags) - **Host-managed or hostless** modes (hostless allowed internally, not creatable via public API) - **Membership management**: join, leave, kick users, and automatic host transfer - **Controls & protection**: max users, hidden/locked states, and optional password protection - **Hidden lobbies** are excluded from public listings; public listing endpoints are paginated ## Notifications Persistent user-to-user notifications that survive across sessions: - **Send notifications** to accepted friends with a title, optional content, and optional metadata - **List own notifications** with pagination (ordered oldest-first) - **Delete notifications** by ID (single or batch) - **Real-time delivery** via the user WebSocket channel (`\"notification\"` events) - **Offline delivery**: undeleted notifications are replayed on WebSocket reconnect
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*
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* The version of the OpenAPI document: 1.0.0
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*
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*
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* NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech).
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* https://openapi-generator.tech
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* Do not edit the class manually.
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*
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*/
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/**
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* AdminChat service.
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* @module api/AdminChatApi
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* @version 1.0.0
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*/
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var AdminChatApi = exports["default"] = /*#__PURE__*/function () {
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/**
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* Constructs a new AdminChatApi.
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* @alias module:api/AdminChatApi
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* @class
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* @param {module:ApiClient} [apiClient] Optional API client implementation to use,
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* default to {@link module:ApiClient#instance} if unspecified.
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*/
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function AdminChatApi(apiClient) {
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_classCallCheck(this, AdminChatApi);
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this.apiClient = apiClient || _ApiClient["default"].instance;
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}
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/**
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* Delete all messages in a conversation (admin)
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* Delete all messages for a given chat_type and chat_ref_id.
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* @param {module:model/String} chatType
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* @param {Number} chatRefId
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* @return {Promise} a {@link https://www.promisejs.org/|Promise}, with an object containing data of type {@link module:model/AdminDeleteChatConversation200Response} and HTTP response
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*/
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return _createClass(AdminChatApi, [{
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key: "adminDeleteChatConversationWithHttpInfo",
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value: function adminDeleteChatConversationWithHttpInfo(chatType, chatRefId) {
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var postBody = null;
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// verify the required parameter 'chatType' is set
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if (chatType === undefined || chatType === null) {
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throw new Error("Missing the required parameter 'chatType' when calling adminDeleteChatConversation");
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}
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// verify the required parameter 'chatRefId' is set
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if (chatRefId === undefined || chatRefId === null) {
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throw new Error("Missing the required parameter 'chatRefId' when calling adminDeleteChatConversation");
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}
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var pathParams = {};
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var queryParams = {
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'chat_type': chatType,
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'chat_ref_id': chatRefId
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};
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var headerParams = {};
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var formParams = {};
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var authNames = ['authorization'];
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var contentTypes = [];
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var accepts = ['application/json'];
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var returnType = _AdminDeleteChatConversation200Response["default"];
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return this.apiClient.callApi('/api/v1/admin/chat/conversation', 'DELETE', pathParams, queryParams, headerParams, formParams, postBody, authNames, contentTypes, accepts, returnType, null);
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}
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/**
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* Delete all messages in a conversation (admin)
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* Delete all messages for a given chat_type and chat_ref_id.
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* @param {module:model/String} chatType
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* @param {Number} chatRefId
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* @return {Promise} a {@link https://www.promisejs.org/|Promise}, with data of type {@link module:model/AdminDeleteChatConversation200Response}
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*/
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}, {
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key: "adminDeleteChatConversation",
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value: function adminDeleteChatConversation(chatType, chatRefId) {
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return this.adminDeleteChatConversationWithHttpInfo(chatType, chatRefId).then(function (response_and_data) {
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return response_and_data.data;
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});
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}
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/**
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* Delete a chat message (admin)
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* Admin-level message deletion by ID.
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* @param {Number} id
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* @return {Promise} a {@link https://www.promisejs.org/|Promise}, with an object containing data of type {@link Object} and HTTP response
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*/
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}, {
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key: "adminDeleteChatMessageWithHttpInfo",
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value: function adminDeleteChatMessageWithHttpInfo(id) {
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var postBody = null;
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// verify the required parameter 'id' is set
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if (id === undefined || id === null) {
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throw new Error("Missing the required parameter 'id' when calling adminDeleteChatMessage");
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}
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var pathParams = {
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'id': id
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};
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var queryParams = {};
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var headerParams = {};
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var formParams = {};
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var authNames = ['authorization'];
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var contentTypes = [];
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var accepts = ['application/json'];
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var returnType = Object;
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return this.apiClient.callApi('/api/v1/admin/chat/{id}', 'DELETE', pathParams, queryParams, headerParams, formParams, postBody, authNames, contentTypes, accepts, returnType, null);
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}
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/**
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* Delete a chat message (admin)
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* Admin-level message deletion by ID.
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* @param {Number} id
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* @return {Promise} a {@link https://www.promisejs.org/|Promise}, with data of type {@link Object}
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*/
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}, {
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key: "adminDeleteChatMessage",
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value: function adminDeleteChatMessage(id) {
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return this.adminDeleteChatMessageWithHttpInfo(id).then(function (response_and_data) {
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return response_and_data.data;
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});
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}
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/**
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* List all chat messages (admin)
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* List all chat messages with optional filters. Returns paginated results sorted by newest first.
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* @param {Object} opts Optional parameters
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* @param {Number} [senderId]
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* @param {module:model/String} [chatType]
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* @param {Number} [chatRefId]
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* @param {String} [content]
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* @param {module:model/String} [sortBy]
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* @param {Number} [page]
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* @param {Number} [pageSize]
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* @return {Promise} a {@link https://www.promisejs.org/|Promise}, with an object containing data of type {@link module:model/AdminListChatMessages200Response} and HTTP response
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*/
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}, {
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key: "adminListChatMessagesWithHttpInfo",
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value: function adminListChatMessagesWithHttpInfo(opts) {
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opts = opts || {};
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var postBody = null;
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var pathParams = {};
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var queryParams = {
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'sender_id': opts['senderId'],
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'chat_type': opts['chatType'],
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'chat_ref_id': opts['chatRefId'],
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'content': opts['content'],
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'sort_by': opts['sortBy'],
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'page': opts['page'],
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'page_size': opts['pageSize']
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};
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var headerParams = {};
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var formParams = {};
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var authNames = ['authorization'];
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var contentTypes = [];
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var accepts = ['application/json'];
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var returnType = _AdminListChatMessages200Response["default"];
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return this.apiClient.callApi('/api/v1/admin/chat', 'GET', pathParams, queryParams, headerParams, formParams, postBody, authNames, contentTypes, accepts, returnType, null);
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}
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/**
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* List all chat messages (admin)
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* List all chat messages with optional filters. Returns paginated results sorted by newest first.
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* @param {Object} opts Optional parameters
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* @param {Number} opts.senderId
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* @param {module:model/String} opts.chatType
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* @param {Number} opts.chatRefId
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* @param {String} opts.content
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* @param {module:model/String} opts.sortBy
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* @param {Number} opts.page
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* @param {Number} opts.pageSize
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* @return {Promise} a {@link https://www.promisejs.org/|Promise}, with data of type {@link module:model/AdminListChatMessages200Response}
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*/
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}, {
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key: "adminListChatMessages",
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value: function adminListChatMessages(opts) {
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return this.adminListChatMessagesWithHttpInfo(opts).then(function (response_and_data) {
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return response_and_data.data;
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});
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}
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}]);
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}();
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