@types/webworker 0.0.68 → 0.0.70

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/ts5.9/index.d.ts CHANGED
@@ -372,12 +372,43 @@ interface GPUBindGroupEntry {
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  resource: GPUBindingResource;
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  }
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+ interface GPUBindGroupLayoutDescriptor extends GPUObjectDescriptorBase {
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+ entries: GPUBindGroupLayoutEntry[];
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+ }
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+
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+ interface GPUBindGroupLayoutEntry {
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+ binding: GPUIndex32;
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+ buffer?: GPUBufferBindingLayout;
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+ externalTexture?: GPUExternalTextureBindingLayout;
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+ sampler?: GPUSamplerBindingLayout;
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+ storageTexture?: GPUStorageTextureBindingLayout;
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+ texture?: GPUTextureBindingLayout;
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+ visibility: GPUShaderStageFlags;
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+ }
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+
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+ interface GPUBlendComponent {
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+ dstFactor?: GPUBlendFactor;
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+ operation?: GPUBlendOperation;
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+ srcFactor?: GPUBlendFactor;
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+ }
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+
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+ interface GPUBlendState {
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+ alpha: GPUBlendComponent;
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+ color: GPUBlendComponent;
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+ }
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+
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  interface GPUBufferBinding {
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  buffer: GPUBuffer;
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  offset?: GPUSize64;
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  size?: GPUSize64;
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  }
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+ interface GPUBufferBindingLayout {
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+ hasDynamicOffset?: boolean;
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+ minBindingSize?: GPUSize64;
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+ type?: GPUBufferBindingType;
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+ }
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+
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  interface GPUBufferDescriptor extends GPUObjectDescriptorBase {
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  mappedAtCreation?: boolean;
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  size: GPUSize64;
@@ -405,6 +436,12 @@ interface GPUColorDict {
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  r: number;
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  }
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+ interface GPUColorTargetState {
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+ blend?: GPUBlendState;
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+ format: GPUTextureFormat;
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+ writeMask?: GPUColorWriteFlags;
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+ }
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+
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  interface GPUCommandBufferDescriptor extends GPUObjectDescriptorBase {
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  }
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@@ -436,17 +473,49 @@ interface GPUCopyExternalImageSourceInfo {
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  source: GPUCopyExternalImageSource;
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  }
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+ interface GPUDepthStencilState {
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+ depthBias?: GPUDepthBias;
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+ depthBiasClamp?: number;
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+ depthBiasSlopeScale?: number;
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+ depthCompare?: GPUCompareFunction;
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+ depthWriteEnabled?: boolean;
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+ format: GPUTextureFormat;
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+ stencilBack?: GPUStencilFaceState;
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+ stencilFront?: GPUStencilFaceState;
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+ stencilReadMask?: GPUStencilValue;
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+ stencilWriteMask?: GPUStencilValue;
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+ }
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+
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+ interface GPUDeviceDescriptor extends GPUObjectDescriptorBase {
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+ defaultQueue?: GPUQueueDescriptor;
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+ requiredFeatures?: GPUFeatureName[];
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+ requiredLimits?: Record<string, GPUSize64 | undefined>;
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+ }
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+
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  interface GPUExtent3DDict {
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  depthOrArrayLayers?: GPUIntegerCoordinate;
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  height?: GPUIntegerCoordinate;
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  width: GPUIntegerCoordinate;
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  }
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+ interface GPUExternalTextureBindingLayout {
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+ }
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+
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  interface GPUExternalTextureDescriptor extends GPUObjectDescriptorBase {
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  colorSpace?: PredefinedColorSpace;
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  source: VideoFrame;
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  }
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+ interface GPUFragmentState extends GPUProgrammableStage {
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+ targets: (GPUColorTargetState | null)[];
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+ }
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+
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+ interface GPUMultisampleState {
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+ alphaToCoverageEnabled?: boolean;
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+ count?: GPUSize32;
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+ mask?: GPUSampleMask;
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+ }
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+
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  interface GPUObjectDescriptorBase {
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  label?: string;
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  }
@@ -474,6 +543,14 @@ interface GPUPipelineLayoutDescriptor extends GPUObjectDescriptorBase {
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  bindGroupLayouts: (GPUBindGroupLayout | null)[];
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  }
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545
 
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+ interface GPUPrimitiveState {
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+ cullMode?: GPUCullMode;
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+ frontFace?: GPUFrontFace;
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+ stripIndexFormat?: GPUIndexFormat;
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+ topology?: GPUPrimitiveTopology;
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+ unclippedDepth?: boolean;
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+ }
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+
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  interface GPUProgrammableStage {
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  constants?: Record<string, GPUPipelineConstantValue>;
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  entryPoint?: string;
@@ -485,6 +562,9 @@ interface GPUQuerySetDescriptor extends GPUObjectDescriptorBase {
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  type: GPUQueryType;
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  }
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564
 
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+ interface GPUQueueDescriptor extends GPUObjectDescriptorBase {
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+ }
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+
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  interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
489
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  }
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570
 
@@ -534,6 +614,23 @@ interface GPURenderPassTimestampWrites {
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  querySet: GPUQuerySet;
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  }
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616
 
617
+ interface GPURenderPipelineDescriptor extends GPUPipelineDescriptorBase {
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+ depthStencil?: GPUDepthStencilState;
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+ fragment?: GPUFragmentState;
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+ multisample?: GPUMultisampleState;
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+ primitive?: GPUPrimitiveState;
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+ vertex: GPUVertexState;
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+ }
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+
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+ interface GPURequestAdapterOptions {
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+ forceFallbackAdapter?: boolean;
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+ powerPreference?: GPUPowerPreference;
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+ }
629
+
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+ interface GPUSamplerBindingLayout {
631
+ type?: GPUSamplerBindingType;
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+ }
633
+
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  interface GPUSamplerDescriptor extends GPUObjectDescriptorBase {
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  addressModeU?: GPUAddressMode;
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  addressModeV?: GPUAddressMode;
@@ -551,6 +648,19 @@ interface GPUShaderModuleDescriptor extends GPUObjectDescriptorBase {
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  code: string;
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649
  }
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650
 
651
+ interface GPUStencilFaceState {
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+ compare?: GPUCompareFunction;
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+ depthFailOp?: GPUStencilOperation;
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+ failOp?: GPUStencilOperation;
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+ passOp?: GPUStencilOperation;
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+ }
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+
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+ interface GPUStorageTextureBindingLayout {
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+ access?: GPUStorageTextureAccess;
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+ format: GPUTextureFormat;
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+ viewDimension?: GPUTextureViewDimension;
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+ }
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+
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  interface GPUTexelCopyBufferInfo extends GPUTexelCopyBufferLayout {
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  buffer: GPUBuffer;
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666
  }
@@ -568,6 +678,12 @@ interface GPUTexelCopyTextureInfo {
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  texture: GPUTexture;
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  }
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680
 
681
+ interface GPUTextureBindingLayout {
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+ multisampled?: boolean;
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+ sampleType?: GPUTextureSampleType;
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+ viewDimension?: GPUTextureViewDimension;
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+ }
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+
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  interface GPUTextureDescriptor extends GPUObjectDescriptorBase {
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  dimension?: GPUTextureDimension;
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  format: GPUTextureFormat;
@@ -593,6 +709,22 @@ interface GPUUncapturedErrorEventInit extends EventInit {
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  error: GPUError;
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  }
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711
 
712
+ interface GPUVertexAttribute {
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+ format: GPUVertexFormat;
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+ offset: GPUSize64;
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+ shaderLocation: GPUIndex32;
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+ }
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+
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+ interface GPUVertexBufferLayout {
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+ arrayStride: GPUSize64;
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+ attributes: GPUVertexAttribute[];
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+ stepMode?: GPUVertexStepMode;
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+ }
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+
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+ interface GPUVertexState extends GPUProgrammableStage {
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+ buffers?: (GPUVertexBufferLayout | null)[];
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+ }
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+
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  interface GetNotificationOptions {
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  tag?: string;
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  }
@@ -5107,6 +5239,76 @@ declare var FormData: {
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  new(): FormData;
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5240
  };
5109
5241
 
5242
+ /**
5243
+ * The **`GPU`** interface of the WebGPU API is the starting point for using WebGPU. It can be used to return a GPUAdapter from which you can request devices, configure features and limits, and more.
5244
+ * Available only in secure contexts.
5245
+ *
5246
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPU)
5247
+ */
5248
+ interface GPU {
5249
+ /**
5250
+ * The **`wgslLanguageFeatures`** read-only property of the GPU interface returns a WGSLLanguageFeatures object that reports the WGSL language extensions supported by the WebGPU implementation.
5251
+ *
5252
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPU/wgslLanguageFeatures)
5253
+ */
5254
+ readonly wgslLanguageFeatures: WGSLLanguageFeatures;
5255
+ /**
5256
+ * The **`getPreferredCanvasFormat()`** method of the GPU interface returns the optimal canvas texture format for displaying 8-bit depth, standard dynamic range content on the current system.
5257
+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPU/getPreferredCanvasFormat)
5259
+ */
5260
+ getPreferredCanvasFormat(): GPUTextureFormat;
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+ /**
5262
+ * The **`requestAdapter()`** method of the GPU interface returns a Promise that fulfills with a GPUAdapter object instance. From this you can request a GPUDevice, adapter info, features, and limits.
5263
+ *
5264
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPU/requestAdapter)
5265
+ */
5266
+ requestAdapter(options?: GPURequestAdapterOptions): Promise<GPUAdapter | null>;
5267
+ }
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+
5269
+ declare var GPU: {
5270
+ prototype: GPU;
5271
+ new(): GPU;
5272
+ };
5273
+
5274
+ /**
5275
+ * The **`GPUAdapter`** interface of the WebGPU API represents a GPU adapter. From this you can request a GPUDevice, adapter info, features, and limits.
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+ * Available only in secure contexts.
5277
+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapter)
5279
+ */
5280
+ interface GPUAdapter {
5281
+ /**
5282
+ * The **`features`** read-only property of the GPUAdapter interface returns a GPUSupportedFeatures object that describes additional functionality supported by the adapter.
5283
+ *
5284
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapter/features)
5285
+ */
5286
+ readonly features: GPUSupportedFeatures;
5287
+ /**
5288
+ * The **`info`** read-only property of the GPUAdapter interface returns a GPUAdapterInfo object containing identifying information about the adapter.
5289
+ *
5290
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapter/info)
5291
+ */
5292
+ readonly info: GPUAdapterInfo;
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+ /**
5294
+ * The **`limits`** read-only property of the GPUAdapter interface returns a GPUSupportedLimits object that describes the limits supported by the adapter.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapter/limits)
5297
+ */
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+ readonly limits: GPUSupportedLimits;
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+ /**
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+ * The **`requestDevice()`** method of the GPUAdapter interface returns a Promise that fulfills with a GPUDevice object, which is the primary interface for communicating with the GPU.
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+ *
5302
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapter/requestDevice)
5303
+ */
5304
+ requestDevice(descriptor?: GPUDeviceDescriptor): Promise<GPUDevice>;
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+ }
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+
5307
+ declare var GPUAdapter: {
5308
+ prototype: GPUAdapter;
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+ new(): GPUAdapter;
5310
+ };
5311
+
5110
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  /**
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  * The **`GPUAdapterInfo`** interface of the WebGPU API contains identifying information about a GPUAdapter.
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  * Available only in secure contexts.
@@ -5560,6 +5762,12 @@ interface GPUDevice extends EventTarget, GPUObjectBase {
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  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createBindGroup)
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  */
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5764
  createBindGroup(descriptor: GPUBindGroupDescriptor): GPUBindGroup;
5765
+ /**
5766
+ * The **`createBindGroupLayout()`** method of the GPUDevice interface creates a GPUBindGroupLayout that defines the structure and purpose of related GPU resources such as buffers that will be used in a pipeline, and is used as a template when creating GPUBindGroups.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createBindGroupLayout)
5769
+ */
5770
+ createBindGroupLayout(descriptor: GPUBindGroupLayoutDescriptor): GPUBindGroupLayout;
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5771
  /**
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  * The **`createBuffer()`** method of the GPUDevice interface creates a GPUBuffer in which to store raw data to use in GPU operations.
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5773
  *
@@ -5602,6 +5810,18 @@ interface GPUDevice extends EventTarget, GPUObjectBase {
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5810
  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderBundleEncoder)
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5811
  */
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5812
  createRenderBundleEncoder(descriptor: GPURenderBundleEncoderDescriptor): GPURenderBundleEncoder;
5813
+ /**
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+ * The **`createRenderPipeline()`** method of the GPUDevice interface creates a GPURenderPipeline that can control the vertex and fragment shader stages and be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
5815
+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderPipeline)
5817
+ */
5818
+ createRenderPipeline(descriptor: GPURenderPipelineDescriptor): GPURenderPipeline;
5819
+ /**
5820
+ * The **`createRenderPipelineAsync()`** method of the GPUDevice interface returns a Promise that fulfills with a GPURenderPipeline, which can control the vertex and fragment shader stages and be used in a GPURenderPassEncoder or GPURenderBundleEncoder, once the pipeline can be used without any stalling.
5821
+ *
5822
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderPipelineAsync)
5823
+ */
5824
+ createRenderPipelineAsync(descriptor: GPURenderPipelineDescriptor): Promise<GPURenderPipeline>;
5605
5825
  /**
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5826
  * The **`createSampler()`** method of the GPUDevice interface creates a GPUSampler, which controls how shaders transform and filter texture resource data.
5607
5827
  *
@@ -7191,19 +7411,6 @@ interface ImportMeta {
7191
7411
  resolve(specifier: string): string;
7192
7412
  }
7193
7413
 
7194
- /**
7195
- * The parameter passed into an install event handler function, the **`InstallEvent`** interface represents an install action that is dispatched on the ServiceWorkerGlobalScope of a ServiceWorker. As a child of ExtendableEvent, it ensures that functional events such as FetchEvent are not dispatched during installation.
7196
- *
7197
- * [MDN Reference](https://developer.mozilla.org/docs/Web/API/InstallEvent)
7198
- */
7199
- interface InstallEvent extends ExtendableEvent {
7200
- }
7201
-
7202
- declare var InstallEvent: {
7203
- prototype: InstallEvent;
7204
- new(type: string, eventInitDict?: ExtendableEventInit): InstallEvent;
7205
- };
7206
-
7207
7414
  /**
7208
7415
  * The **`KHR_parallel_shader_compile`** extension is part of the WebGL API and enables a non-blocking poll operation, so that compile/link status availability (COMPLETION_STATUS_KHR) can be queried without potentially incurring stalls. In other words you can check the status of your shaders compiling without blocking the runtime.
7209
7416
  *
@@ -7501,6 +7708,15 @@ interface NavigatorConcurrentHardware {
7501
7708
  readonly hardwareConcurrency: number;
7502
7709
  }
7503
7710
 
7711
+ interface NavigatorGPU {
7712
+ /**
7713
+ * Available only in secure contexts.
7714
+ *
7715
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/Navigator/gpu)
7716
+ */
7717
+ readonly gpu: GPU;
7718
+ }
7719
+
7504
7720
  interface NavigatorID {
7505
7721
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/Navigator/appCodeName) */
7506
7722
  readonly appCodeName: string;
@@ -13791,7 +14007,7 @@ declare var WorkerLocation: {
13791
14007
  *
13792
14008
  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/WorkerNavigator)
13793
14009
  */
13794
- interface WorkerNavigator extends NavigatorBadge, NavigatorConcurrentHardware, NavigatorID, NavigatorLanguage, NavigatorLocks, NavigatorOnLine, NavigatorStorage {
14010
+ interface WorkerNavigator extends NavigatorBadge, NavigatorConcurrentHardware, NavigatorGPU, NavigatorID, NavigatorLanguage, NavigatorLocks, NavigatorOnLine, NavigatorStorage {
13795
14011
  /**
13796
14012
  * The read-only **`mediaCapabilities`** property of the WorkerNavigator interface references a MediaCapabilities object that can expose information about the decoding and encoding capabilities for a given format and output capabilities (as defined by the Media Capabilities API).
13797
14013
  *
@@ -14787,7 +15003,9 @@ type GPUBindingResource = GPUSampler | GPUTexture | GPUTextureView | GPUBuffer |
14787
15003
  type GPUBufferDynamicOffset = number;
14788
15004
  type GPUBufferUsageFlags = number;
14789
15005
  type GPUColor = number[] | GPUColorDict;
15006
+ type GPUColorWriteFlags = number;
14790
15007
  type GPUCopyExternalImageSource = ImageBitmap | ImageData | VideoFrame | OffscreenCanvas;
15008
+ type GPUDepthBias = number;
14791
15009
  type GPUExtent3D = GPUIntegerCoordinate[] | GPUExtent3DDict;
14792
15010
  type GPUFlagsConstant = number;
14793
15011
  type GPUIndex32 = number;
@@ -14797,6 +15015,8 @@ type GPUMapModeFlags = number;
14797
15015
  type GPUOrigin2D = GPUIntegerCoordinate[] | GPUOrigin2DDict;
14798
15016
  type GPUOrigin3D = GPUIntegerCoordinate[] | GPUOrigin3DDict;
14799
15017
  type GPUPipelineConstantValue = number;
15018
+ type GPUSampleMask = number;
15019
+ type GPUShaderStageFlags = number;
14800
15020
  type GPUSignedOffset32 = number;
14801
15021
  type GPUSize32 = number;
14802
15022
  type GPUSize32Out = number;
@@ -14863,24 +15083,38 @@ type FontFaceSetLoadStatus = "loaded" | "loading";
14863
15083
  type FrameType = "auxiliary" | "nested" | "none" | "top-level";
14864
15084
  type GPUAddressMode = "clamp-to-edge" | "mirror-repeat" | "repeat";
14865
15085
  type GPUAutoLayoutMode = "auto";
15086
+ type GPUBlendFactor = "constant" | "dst" | "dst-alpha" | "one" | "one-minus-constant" | "one-minus-dst" | "one-minus-dst-alpha" | "one-minus-src" | "one-minus-src-alpha" | "src" | "src-alpha" | "src-alpha-saturated" | "zero";
15087
+ type GPUBlendOperation = "add" | "max" | "min" | "reverse-subtract" | "subtract";
15088
+ type GPUBufferBindingType = "read-only-storage" | "storage" | "uniform";
14866
15089
  type GPUBufferMapState = "mapped" | "pending" | "unmapped";
14867
15090
  type GPUCanvasAlphaMode = "opaque" | "premultiplied";
14868
15091
  type GPUCanvasToneMappingMode = "extended" | "standard";
14869
15092
  type GPUCompareFunction = "always" | "equal" | "greater" | "greater-equal" | "less" | "less-equal" | "never" | "not-equal";
14870
15093
  type GPUCompilationMessageType = "error" | "info" | "warning";
15094
+ type GPUCullMode = "back" | "front" | "none";
14871
15095
  type GPUDeviceLostReason = "destroyed" | "unknown";
14872
15096
  type GPUErrorFilter = "internal" | "out-of-memory" | "validation";
15097
+ type GPUFeatureName = "bgra8unorm-storage" | "clip-distances" | "core-features-and-limits" | "depth-clip-control" | "depth32float-stencil8" | "dual-source-blending" | "float32-blendable" | "float32-filterable" | "indirect-first-instance" | "primitive-index" | "rg11b10ufloat-renderable" | "shader-f16" | "subgroups" | "texture-compression-astc" | "texture-compression-astc-sliced-3d" | "texture-compression-bc" | "texture-compression-bc-sliced-3d" | "texture-compression-etc2" | "texture-formats-tier1" | "timestamp-query";
14873
15098
  type GPUFilterMode = "linear" | "nearest";
15099
+ type GPUFrontFace = "ccw" | "cw";
14874
15100
  type GPUIndexFormat = "uint16" | "uint32";
14875
15101
  type GPULoadOp = "clear" | "load";
14876
15102
  type GPUMipmapFilterMode = "linear" | "nearest";
14877
15103
  type GPUPipelineErrorReason = "internal" | "validation";
15104
+ type GPUPowerPreference = "high-performance" | "low-power";
15105
+ type GPUPrimitiveTopology = "line-list" | "line-strip" | "point-list" | "triangle-list" | "triangle-strip";
14878
15106
  type GPUQueryType = "occlusion" | "timestamp";
15107
+ type GPUSamplerBindingType = "comparison" | "filtering" | "non-filtering";
15108
+ type GPUStencilOperation = "decrement-clamp" | "decrement-wrap" | "increment-clamp" | "increment-wrap" | "invert" | "keep" | "replace" | "zero";
15109
+ type GPUStorageTextureAccess = "read-only" | "read-write" | "write-only";
14879
15110
  type GPUStoreOp = "discard" | "store";
14880
15111
  type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
14881
15112
  type GPUTextureDimension = "1d" | "2d" | "3d";
14882
15113
  type GPUTextureFormat = "astc-10x10-unorm" | "astc-10x10-unorm-srgb" | "astc-10x5-unorm" | "astc-10x5-unorm-srgb" | "astc-10x6-unorm" | "astc-10x6-unorm-srgb" | "astc-10x8-unorm" | "astc-10x8-unorm-srgb" | "astc-12x10-unorm" | "astc-12x10-unorm-srgb" | "astc-12x12-unorm" | "astc-12x12-unorm-srgb" | "astc-4x4-unorm" | "astc-4x4-unorm-srgb" | "astc-5x4-unorm" | "astc-5x4-unorm-srgb" | "astc-5x5-unorm" | "astc-5x5-unorm-srgb" | "astc-6x5-unorm" | "astc-6x5-unorm-srgb" | "astc-6x6-unorm" | "astc-6x6-unorm-srgb" | "astc-8x5-unorm" | "astc-8x5-unorm-srgb" | "astc-8x6-unorm" | "astc-8x6-unorm-srgb" | "astc-8x8-unorm" | "astc-8x8-unorm-srgb" | "bc1-rgba-unorm" | "bc1-rgba-unorm-srgb" | "bc2-rgba-unorm" | "bc2-rgba-unorm-srgb" | "bc3-rgba-unorm" | "bc3-rgba-unorm-srgb" | "bc4-r-snorm" | "bc4-r-unorm" | "bc5-rg-snorm" | "bc5-rg-unorm" | "bc6h-rgb-float" | "bc6h-rgb-ufloat" | "bc7-rgba-unorm" | "bc7-rgba-unorm-srgb" | "bgra8unorm" | "bgra8unorm-srgb" | "depth16unorm" | "depth24plus" | "depth24plus-stencil8" | "depth32float" | "depth32float-stencil8" | "eac-r11snorm" | "eac-r11unorm" | "eac-rg11snorm" | "eac-rg11unorm" | "etc2-rgb8a1unorm" | "etc2-rgb8a1unorm-srgb" | "etc2-rgb8unorm" | "etc2-rgb8unorm-srgb" | "etc2-rgba8unorm" | "etc2-rgba8unorm-srgb" | "r16float" | "r16sint" | "r16snorm" | "r16uint" | "r16unorm" | "r32float" | "r32sint" | "r32uint" | "r8sint" | "r8snorm" | "r8uint" | "r8unorm" | "rg11b10ufloat" | "rg16float" | "rg16sint" | "rg16snorm" | "rg16uint" | "rg16unorm" | "rg32float" | "rg32sint" | "rg32uint" | "rg8sint" | "rg8snorm" | "rg8uint" | "rg8unorm" | "rgb10a2uint" | "rgb10a2unorm" | "rgb9e5ufloat" | "rgba16float" | "rgba16sint" | "rgba16snorm" | "rgba16uint" | "rgba16unorm" | "rgba32float" | "rgba32sint" | "rgba32uint" | "rgba8sint" | "rgba8snorm" | "rgba8uint" | "rgba8unorm" | "rgba8unorm-srgb" | "stencil8";
15114
+ type GPUTextureSampleType = "depth" | "float" | "sint" | "uint" | "unfilterable-float";
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15115
  type GPUTextureViewDimension = "1d" | "2d" | "2d-array" | "3d" | "cube" | "cube-array";
15116
+ type GPUVertexFormat = "float16" | "float16x2" | "float16x4" | "float32" | "float32x2" | "float32x3" | "float32x4" | "sint16" | "sint16x2" | "sint16x4" | "sint32" | "sint32x2" | "sint32x3" | "sint32x4" | "sint8" | "sint8x2" | "sint8x4" | "snorm16" | "snorm16x2" | "snorm16x4" | "snorm8" | "snorm8x2" | "snorm8x4" | "uint16" | "uint16x2" | "uint16x4" | "uint32" | "uint32x2" | "uint32x3" | "uint32x4" | "uint8" | "uint8x2" | "uint8x4" | "unorm10-10-10-2" | "unorm16" | "unorm16x2" | "unorm16x4" | "unorm8" | "unorm8x2" | "unorm8x4" | "unorm8x4-bgra";
15117
+ type GPUVertexStepMode = "instance" | "vertex";
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  type GlobalCompositeOperation = "color" | "color-burn" | "color-dodge" | "copy" | "darken" | "destination-atop" | "destination-in" | "destination-out" | "destination-over" | "difference" | "exclusion" | "hard-light" | "hue" | "lighten" | "lighter" | "luminosity" | "multiply" | "overlay" | "saturation" | "screen" | "soft-light" | "source-atop" | "source-in" | "source-out" | "source-over" | "xor";
14885
15119
  type HardwareAcceleration = "no-preference" | "prefer-hardware" | "prefer-software";
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15120
  type HdrMetadataType = "smpteSt2086" | "smpteSt2094-10" | "smpteSt2094-40";