@types/webworker 0.0.62 → 0.0.64
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/index.d.ts +369 -1
- package/package.json +1 -1
- package/ts5.5/index.d.ts +327 -1
- package/ts5.5/iterable.d.ts +42 -0
- package/ts5.6/index.d.ts +327 -1
- package/ts5.6/iterable.d.ts +42 -0
- package/ts5.9/index.d.ts +327 -1
- package/ts5.9/iterable.d.ts +42 -0
package/README.md
CHANGED
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@@ -45,4 +45,4 @@ This project does not respect semantic versioning as almost every change could p
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## Deploy Metadata
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-
You can read what changed in version 0.0.
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+
You can read what changed in version 0.0.64 at https://github.com/microsoft/TypeScript-DOM-lib-generator/releases/tag/%40types%2Fwebworker%400.0.64.
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package/index.d.ts
CHANGED
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@@ -365,6 +365,20 @@ interface FontFaceSetLoadEventInit extends EventInit {
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fontfaces?: FontFace[];
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}
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interface GPUCanvasConfiguration {
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alphaMode?: GPUCanvasAlphaMode;
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colorSpace?: PredefinedColorSpace;
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device: GPUDevice;
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format: GPUTextureFormat;
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toneMapping?: GPUCanvasToneMapping;
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usage?: GPUTextureUsageFlags;
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viewFormats?: GPUTextureFormat[];
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}
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interface GPUCanvasToneMapping {
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mode?: GPUCanvasToneMappingMode;
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}
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interface GPUColorDict {
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a: number;
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b: number;
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@@ -372,10 +386,51 @@ interface GPUColorDict {
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r: number;
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}
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interface GPUCommandBufferDescriptor extends GPUObjectDescriptorBase {
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}
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interface GPUComputePassDescriptor extends GPUObjectDescriptorBase {
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timestampWrites?: GPUComputePassTimestampWrites;
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}
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interface GPUComputePassTimestampWrites {
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beginningOfPassWriteIndex?: GPUSize32;
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endOfPassWriteIndex?: GPUSize32;
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querySet: GPUQuerySet;
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}
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interface GPUCopyExternalImageDestInfo extends GPUTexelCopyTextureInfo {
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colorSpace?: PredefinedColorSpace;
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premultipliedAlpha?: boolean;
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}
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interface GPUCopyExternalImageSourceInfo {
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flipY?: boolean;
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origin?: GPUOrigin2D;
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source: GPUCopyExternalImageSource;
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}
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interface GPUExtent3DDict {
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depthOrArrayLayers?: GPUIntegerCoordinate;
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height?: GPUIntegerCoordinate;
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width: GPUIntegerCoordinate;
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}
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interface GPUObjectDescriptorBase {
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label?: string;
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}
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interface GPUOrigin2DDict {
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x?: GPUIntegerCoordinate;
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y?: GPUIntegerCoordinate;
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}
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interface GPUOrigin3DDict {
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x?: GPUIntegerCoordinate;
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y?: GPUIntegerCoordinate;
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z?: GPUIntegerCoordinate;
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}
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interface GPUPipelineErrorInit {
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reason: GPUPipelineErrorReason;
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}
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@@ -383,6 +438,58 @@ interface GPUPipelineErrorInit {
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interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
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}
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interface GPURenderPassColorAttachment {
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clearValue?: GPUColor;
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depthSlice?: GPUIntegerCoordinate;
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loadOp: GPULoadOp;
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resolveTarget?: GPUTexture | GPUTextureView;
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storeOp: GPUStoreOp;
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view: GPUTexture | GPUTextureView;
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}
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interface GPURenderPassDepthStencilAttachment {
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depthClearValue?: number;
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depthLoadOp?: GPULoadOp;
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depthReadOnly?: boolean;
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depthStoreOp?: GPUStoreOp;
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stencilClearValue?: GPUStencilValue;
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stencilLoadOp?: GPULoadOp;
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stencilReadOnly?: boolean;
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stencilStoreOp?: GPUStoreOp;
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view: GPUTexture | GPUTextureView;
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}
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interface GPURenderPassDescriptor extends GPUObjectDescriptorBase {
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colorAttachments: (GPURenderPassColorAttachment | null)[];
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depthStencilAttachment?: GPURenderPassDepthStencilAttachment;
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maxDrawCount?: GPUSize64;
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occlusionQuerySet?: GPUQuerySet;
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timestampWrites?: GPURenderPassTimestampWrites;
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}
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interface GPURenderPassTimestampWrites {
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beginningOfPassWriteIndex?: GPUSize32;
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endOfPassWriteIndex?: GPUSize32;
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querySet: GPUQuerySet;
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}
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interface GPUTexelCopyBufferInfo extends GPUTexelCopyBufferLayout {
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buffer: GPUBuffer;
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}
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interface GPUTexelCopyBufferLayout {
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bytesPerRow?: GPUSize32;
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offset?: GPUSize64;
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rowsPerImage?: GPUSize32;
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}
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interface GPUTexelCopyTextureInfo {
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aspect?: GPUTextureAspect;
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mipLevel?: GPUIntegerCoordinate;
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origin?: GPUOrigin3D;
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texture: GPUTexture;
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}
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interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
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arrayLayerCount?: GPUIntegerCoordinate;
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aspect?: GPUTextureAspect;
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@@ -5058,6 +5165,50 @@ declare var GPUBuffer: {
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new(): GPUBuffer;
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};
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/**
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* The **`GPUCanvasContext`** interface of the WebGPU API represents the WebGPU rendering context of a <canvas> element, returned via an HTMLCanvasElement.getContext() call with a contextType of "webgpu".
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* Available only in secure contexts.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUCanvasContext)
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*/
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interface GPUCanvasContext {
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/**
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* The **`canvas`** read-only property of the GPUCanvasContext interface returns a reference to the canvas that the context was created from.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUCanvasContext/canvas)
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*/
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readonly canvas: OffscreenCanvas;
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/**
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* The **`configure()`** method of the GPUCanvasContext interface configures the context to use for rendering with a given GPUDevice. When called the canvas will initially be cleared to transparent black.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUCanvasContext/configure)
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*/
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configure(configuration: GPUCanvasConfiguration): void;
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/**
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* The **`getConfiguration()`** method of the GPUCanvasContext interface returns the current configuration set for the context.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUCanvasContext/getConfiguration)
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*/
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getConfiguration(): GPUCanvasConfiguration | null;
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/**
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* The **`getCurrentTexture()`** method of the GPUCanvasContext interface returns the next GPUTexture to be composited to the document by the canvas context.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUCanvasContext/getCurrentTexture)
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*/
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getCurrentTexture(): GPUTexture;
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/**
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* The **`unconfigure()`** method of the GPUCanvasContext interface removes any previously-set context configuration, and destroys any textures returned via getCurrentTexture() while the canvas context was configured.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUCanvasContext/unconfigure)
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*/
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unconfigure(): void;
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}
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declare var GPUCanvasContext: {
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prototype: GPUCanvasContext;
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new(): GPUCanvasContext;
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};
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/**
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* The **`GPUCommandBuffer`** interface of the WebGPU API represents a pre-recorded list of GPU commands that can be submitted to a GPUQueue for execution.
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new(): GPUCommandBuffer;
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};
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/**
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* The **`GPUCommandEncoder`** interface of the WebGPU API represents an encoder that collects a sequence of GPU commands to be issued to the GPU.
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* Available only in secure contexts.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUCommandEncoder)
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*/
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interface GPUCommandEncoder extends GPUDebugCommandsMixin, GPUObjectBase {
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/**
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* The **`beginComputePass()`** method of the GPUCommandEncoder interface starts encoding a compute pass, returning a GPUComputePassEncoder that can be used to control computation.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUCommandEncoder/beginComputePass)
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*/
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beginComputePass(descriptor?: GPUComputePassDescriptor): GPUComputePassEncoder;
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/**
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* The **`beginRenderPass()`** method of the GPUCommandEncoder interface starts encoding a render pass, returning a GPURenderPassEncoder that can be used to control rendering.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUCommandEncoder/beginRenderPass)
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*/
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beginRenderPass(descriptor: GPURenderPassDescriptor): GPURenderPassEncoder;
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/**
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* The **`clearBuffer()`** method of the GPUCommandEncoder interface encodes a command that fills a region of a GPUBuffer with zeroes.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUCommandEncoder/clearBuffer)
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*/
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clearBuffer(buffer: GPUBuffer, offset?: GPUSize64, size?: GPUSize64): void;
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/**
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* The **`copyBufferToBuffer()`** method of the GPUCommandEncoder interface encodes a command that copies data from one GPUBuffer to another.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUCommandEncoder/copyBufferToBuffer)
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*/
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copyBufferToBuffer(source: GPUBuffer, destination: GPUBuffer, size?: GPUSize64): void;
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copyBufferToBuffer(source: GPUBuffer, sourceOffset: GPUSize64, destination: GPUBuffer, destinationOffset: GPUSize64, size?: GPUSize64): void;
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/**
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* The **`copyBufferToTexture()`** method of the GPUCommandEncoder interface encodes a command that copies data from a GPUBuffer to a GPUTexture.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUCommandEncoder/copyBufferToTexture)
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*/
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copyBufferToTexture(source: GPUTexelCopyBufferInfo, destination: GPUTexelCopyTextureInfo, copySize: GPUExtent3D): void;
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/**
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* The **`copyTextureToBuffer()`** method of the GPUCommandEncoder interface encodes a command that copies data from a GPUTexture to a GPUBuffer.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUCommandEncoder/copyTextureToBuffer)
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*/
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copyTextureToBuffer(source: GPUTexelCopyTextureInfo, destination: GPUTexelCopyBufferInfo, copySize: GPUExtent3D): void;
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/**
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* The **`copyTextureToTexture()`** method of the GPUCommandEncoder interface encodes a command that copies data from one GPUTexture to another.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUCommandEncoder/copyTextureToTexture)
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*/
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copyTextureToTexture(source: GPUTexelCopyTextureInfo, destination: GPUTexelCopyTextureInfo, copySize: GPUExtent3D): void;
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/**
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* The **`finish()`** method of the GPUCommandEncoder interface completes recording of the command sequence encoded on this GPUCommandEncoder, returning a corresponding GPUCommandBuffer.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUCommandEncoder/finish)
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*/
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finish(descriptor?: GPUCommandBufferDescriptor): GPUCommandBuffer;
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/**
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* The **`resolveQuerySet()`** method of the GPUCommandEncoder interface encodes a command that resolves a GPUQuerySet, copying the results into a specified GPUBuffer.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUCommandEncoder/resolveQuerySet)
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*/
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resolveQuerySet(querySet: GPUQuerySet, firstQuery: GPUSize32, queryCount: GPUSize32, destination: GPUBuffer, destinationOffset: GPUSize64): void;
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}
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declare var GPUCommandEncoder: {
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prototype: GPUCommandEncoder;
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new(): GPUCommandEncoder;
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};
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/**
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* The **`GPUCompilationInfo`** interface of the WebGPU API represents an array of GPUCompilationMessage objects generated by the GPU shader module compiler to help diagnose problems with shader code.
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* Available only in secure contexts.
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@@ -5203,6 +5423,60 @@ interface GPUDebugCommandsMixin {
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pushDebugGroup(groupLabel: string): void;
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}
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interface GPUDeviceEventMap {
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"uncapturederror": GPUUncapturedErrorEvent;
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}
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/**
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* The **`GPUDevice`** interface of the WebGPU API represents a logical GPU device. This is the main interface through which the majority of WebGPU functionality is accessed.
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* Available only in secure contexts.
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*
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5434
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice)
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*/
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interface GPUDevice extends EventTarget, GPUObjectBase {
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/**
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5438
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* The **`adapterInfo`** read-only property of the GPUDevice interface returns a GPUAdapterInfo object containing identifying information about the device's originating adapter.
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*
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5440
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/adapterInfo)
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*/
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readonly adapterInfo: GPUAdapterInfo;
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+
/**
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* The **`features`** read-only property of the GPUDevice interface returns a GPUSupportedFeatures object that describes additional functionality supported by the device. Only features requested during the creation of the device (i.e., when GPUAdapter.requestDevice() is called) are included.
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|
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*
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5446
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/features)
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|
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+
*/
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+
readonly features: GPUSupportedFeatures;
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/**
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|
+
* The **`limits`** read-only property of the GPUDevice interface returns a GPUSupportedLimits object that describes the limits supported by the device. All limit values will be included, and the limits requested during the creation of the device (i.e., when GPUAdapter.requestDevice() is called) will be reflected in those values.
|
|
5451
|
+
*
|
|
5452
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/limits)
|
|
5453
|
+
*/
|
|
5454
|
+
readonly limits: GPUSupportedLimits;
|
|
5455
|
+
/**
|
|
5456
|
+
* The **`lost`** read-only property of the GPUDevice interface contains a Promise that remains pending throughout the device's lifetime and resolves with a GPUDeviceLostInfo object when the device is lost.
|
|
5457
|
+
*
|
|
5458
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/lost)
|
|
5459
|
+
*/
|
|
5460
|
+
readonly lost: Promise<GPUDeviceLostInfo>;
|
|
5461
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/uncapturederror_event) */
|
|
5462
|
+
onuncapturederror: ((this: GPUDevice, ev: GPUUncapturedErrorEvent) => any) | null;
|
|
5463
|
+
/**
|
|
5464
|
+
* The **`queue`** read-only property of the GPUDevice interface returns the primary GPUQueue for the device.
|
|
5465
|
+
*
|
|
5466
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/queue)
|
|
5467
|
+
*/
|
|
5468
|
+
readonly queue: GPUQueue;
|
|
5469
|
+
addEventListener<K extends keyof GPUDeviceEventMap>(type: K, listener: (this: GPUDevice, ev: GPUDeviceEventMap[K]) => any, options?: boolean | AddEventListenerOptions): void;
|
|
5470
|
+
addEventListener(type: string, listener: EventListenerOrEventListenerObject, options?: boolean | AddEventListenerOptions): void;
|
|
5471
|
+
removeEventListener<K extends keyof GPUDeviceEventMap>(type: K, listener: (this: GPUDevice, ev: GPUDeviceEventMap[K]) => any, options?: boolean | EventListenerOptions): void;
|
|
5472
|
+
removeEventListener(type: string, listener: EventListenerOrEventListenerObject, options?: boolean | EventListenerOptions): void;
|
|
5473
|
+
}
|
|
5474
|
+
|
|
5475
|
+
declare var GPUDevice: {
|
|
5476
|
+
prototype: GPUDevice;
|
|
5477
|
+
new(): GPUDevice;
|
|
5478
|
+
};
|
|
5479
|
+
|
|
5206
5480
|
/**
|
|
5207
5481
|
* The **`GPUDeviceLostInfo`** interface of the WebGPU API represents the object returned when the GPUDevice.lost Promise resolves. This provides information as to why a device has been lost.
|
|
5208
5482
|
* Available only in secure contexts.
|
|
@@ -5367,6 +5641,50 @@ declare var GPUQuerySet: {
|
|
|
5367
5641
|
new(): GPUQuerySet;
|
|
5368
5642
|
};
|
|
5369
5643
|
|
|
5644
|
+
/**
|
|
5645
|
+
* The **`GPUQueue`** interface of the WebGPU API controls execution of encoded commands on the GPU.
|
|
5646
|
+
* Available only in secure contexts.
|
|
5647
|
+
*
|
|
5648
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUQueue)
|
|
5649
|
+
*/
|
|
5650
|
+
interface GPUQueue extends GPUObjectBase {
|
|
5651
|
+
/**
|
|
5652
|
+
* The **`copyExternalImageToTexture()`** method of the GPUQueue interface copies a snapshot taken from a source image, video, or canvas into a given GPUTexture.
|
|
5653
|
+
*
|
|
5654
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUQueue/copyExternalImageToTexture)
|
|
5655
|
+
*/
|
|
5656
|
+
copyExternalImageToTexture(source: GPUCopyExternalImageSourceInfo, destination: GPUCopyExternalImageDestInfo, copySize: GPUExtent3D): void;
|
|
5657
|
+
/**
|
|
5658
|
+
* The **`onSubmittedWorkDone()`** method of the GPUQueue interface returns a Promise that resolves when all the work submitted to the GPU via this GPUQueue at the point the method is called has been processed.
|
|
5659
|
+
*
|
|
5660
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUQueue/onSubmittedWorkDone)
|
|
5661
|
+
*/
|
|
5662
|
+
onSubmittedWorkDone(): Promise<void>;
|
|
5663
|
+
/**
|
|
5664
|
+
* The **`submit()`** method of the GPUQueue interface schedules the execution of command buffers represented by one or more GPUCommandBuffer objects by the GPU.
|
|
5665
|
+
*
|
|
5666
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUQueue/submit)
|
|
5667
|
+
*/
|
|
5668
|
+
submit(commandBuffers: GPUCommandBuffer[]): void;
|
|
5669
|
+
/**
|
|
5670
|
+
* The **`writeBuffer()`** method of the GPUQueue interface writes a provided data source into a given GPUBuffer.
|
|
5671
|
+
*
|
|
5672
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUQueue/writeBuffer)
|
|
5673
|
+
*/
|
|
5674
|
+
writeBuffer(buffer: GPUBuffer, bufferOffset: GPUSize64, data: AllowSharedBufferSource, dataOffset?: GPUSize64, size?: GPUSize64): void;
|
|
5675
|
+
/**
|
|
5676
|
+
* The **`writeTexture()`** method of the GPUQueue interface writes a provided data source into a given GPUTexture.
|
|
5677
|
+
*
|
|
5678
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUQueue/writeTexture)
|
|
5679
|
+
*/
|
|
5680
|
+
writeTexture(destination: GPUTexelCopyTextureInfo, data: AllowSharedBufferSource, dataLayout: GPUTexelCopyBufferLayout, size: GPUExtent3D): void;
|
|
5681
|
+
}
|
|
5682
|
+
|
|
5683
|
+
declare var GPUQueue: {
|
|
5684
|
+
prototype: GPUQueue;
|
|
5685
|
+
new(): GPUQueue;
|
|
5686
|
+
};
|
|
5687
|
+
|
|
5370
5688
|
/**
|
|
5371
5689
|
* The **`GPURenderBundle`** interface of the WebGPU API represents a container for pre-recorded bundles of commands.
|
|
5372
5690
|
* Available only in secure contexts.
|
|
@@ -14289,11 +14607,15 @@ type GLuint = number;
|
|
|
14289
14607
|
type GLuint64 = number;
|
|
14290
14608
|
type GPUBufferDynamicOffset = number;
|
|
14291
14609
|
type GPUColor = number[] | GPUColorDict;
|
|
14610
|
+
type GPUCopyExternalImageSource = ImageBitmap | ImageData | VideoFrame | OffscreenCanvas;
|
|
14611
|
+
type GPUExtent3D = GPUIntegerCoordinate[] | GPUExtent3DDict;
|
|
14292
14612
|
type GPUFlagsConstant = number;
|
|
14293
14613
|
type GPUIndex32 = number;
|
|
14294
14614
|
type GPUIntegerCoordinate = number;
|
|
14295
14615
|
type GPUIntegerCoordinateOut = number;
|
|
14296
14616
|
type GPUMapModeFlags = number;
|
|
14617
|
+
type GPUOrigin2D = GPUIntegerCoordinate[] | GPUOrigin2DDict;
|
|
14618
|
+
type GPUOrigin3D = GPUIntegerCoordinate[] | GPUOrigin3DDict;
|
|
14297
14619
|
type GPUSignedOffset32 = number;
|
|
14298
14620
|
type GPUSize32 = number;
|
|
14299
14621
|
type GPUSize32Out = number;
|
|
@@ -14310,7 +14632,7 @@ type ImageDataArray = Uint8ClampedArray<ArrayBuffer>;
|
|
|
14310
14632
|
type Int32List = Int32Array<ArrayBufferLike> | GLint[];
|
|
14311
14633
|
type MessageEventSource = MessagePort | ServiceWorker;
|
|
14312
14634
|
type NamedCurve = string;
|
|
14313
|
-
type OffscreenRenderingContext = OffscreenCanvasRenderingContext2D | ImageBitmapRenderingContext | WebGLRenderingContext | WebGL2RenderingContext;
|
|
14635
|
+
type OffscreenRenderingContext = OffscreenCanvasRenderingContext2D | ImageBitmapRenderingContext | WebGLRenderingContext | WebGL2RenderingContext | GPUCanvasContext;
|
|
14314
14636
|
type OnErrorEventHandler = OnErrorEventHandlerNonNull | null;
|
|
14315
14637
|
type PerformanceEntryList = PerformanceEntry[];
|
|
14316
14638
|
type PushMessageDataInit = BufferSource | string;
|
|
@@ -14359,11 +14681,15 @@ type FontFaceLoadStatus = "error" | "loaded" | "loading" | "unloaded";
|
|
|
14359
14681
|
type FontFaceSetLoadStatus = "loaded" | "loading";
|
|
14360
14682
|
type FrameType = "auxiliary" | "nested" | "none" | "top-level";
|
|
14361
14683
|
type GPUBufferMapState = "mapped" | "pending" | "unmapped";
|
|
14684
|
+
type GPUCanvasAlphaMode = "opaque" | "premultiplied";
|
|
14685
|
+
type GPUCanvasToneMappingMode = "extended" | "standard";
|
|
14362
14686
|
type GPUCompilationMessageType = "error" | "info" | "warning";
|
|
14363
14687
|
type GPUDeviceLostReason = "destroyed" | "unknown";
|
|
14364
14688
|
type GPUIndexFormat = "uint16" | "uint32";
|
|
14689
|
+
type GPULoadOp = "clear" | "load";
|
|
14365
14690
|
type GPUPipelineErrorReason = "internal" | "validation";
|
|
14366
14691
|
type GPUQueryType = "occlusion" | "timestamp";
|
|
14692
|
+
type GPUStoreOp = "discard" | "store";
|
|
14367
14693
|
type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
|
|
14368
14694
|
type GPUTextureDimension = "1d" | "2d" | "3d";
|
|
14369
14695
|
type GPUTextureFormat = "astc-10x10-unorm" | "astc-10x10-unorm-srgb" | "astc-10x5-unorm" | "astc-10x5-unorm-srgb" | "astc-10x6-unorm" | "astc-10x6-unorm-srgb" | "astc-10x8-unorm" | "astc-10x8-unorm-srgb" | "astc-12x10-unorm" | "astc-12x10-unorm-srgb" | "astc-12x12-unorm" | "astc-12x12-unorm-srgb" | "astc-4x4-unorm" | "astc-4x4-unorm-srgb" | "astc-5x4-unorm" | "astc-5x4-unorm-srgb" | "astc-5x5-unorm" | "astc-5x5-unorm-srgb" | "astc-6x5-unorm" | "astc-6x5-unorm-srgb" | "astc-6x6-unorm" | "astc-6x6-unorm-srgb" | "astc-8x5-unorm" | "astc-8x5-unorm-srgb" | "astc-8x6-unorm" | "astc-8x6-unorm-srgb" | "astc-8x8-unorm" | "astc-8x8-unorm-srgb" | "bc1-rgba-unorm" | "bc1-rgba-unorm-srgb" | "bc2-rgba-unorm" | "bc2-rgba-unorm-srgb" | "bc3-rgba-unorm" | "bc3-rgba-unorm-srgb" | "bc4-r-snorm" | "bc4-r-unorm" | "bc5-rg-snorm" | "bc5-rg-unorm" | "bc6h-rgb-float" | "bc6h-rgb-ufloat" | "bc7-rgba-unorm" | "bc7-rgba-unorm-srgb" | "bgra8unorm" | "bgra8unorm-srgb" | "depth16unorm" | "depth24plus" | "depth24plus-stencil8" | "depth32float" | "depth32float-stencil8" | "eac-r11snorm" | "eac-r11unorm" | "eac-rg11snorm" | "eac-rg11unorm" | "etc2-rgb8a1unorm" | "etc2-rgb8a1unorm-srgb" | "etc2-rgb8unorm" | "etc2-rgb8unorm-srgb" | "etc2-rgba8unorm" | "etc2-rgba8unorm-srgb" | "r16float" | "r16sint" | "r16snorm" | "r16uint" | "r16unorm" | "r32float" | "r32sint" | "r32uint" | "r8sint" | "r8snorm" | "r8uint" | "r8unorm" | "rg11b10ufloat" | "rg16float" | "rg16sint" | "rg16snorm" | "rg16uint" | "rg16unorm" | "rg32float" | "rg32sint" | "rg32uint" | "rg8sint" | "rg8snorm" | "rg8uint" | "rg8unorm" | "rgb10a2uint" | "rgb10a2unorm" | "rgb9e5ufloat" | "rgba16float" | "rgba16sint" | "rgba16snorm" | "rgba16uint" | "rgba16unorm" | "rgba32float" | "rgba32sint" | "rgba32uint" | "rgba8sint" | "rgba8snorm" | "rgba8uint" | "rgba8unorm" | "rgba8unorm-srgb" | "stencil8";
|
|
@@ -14514,6 +14840,48 @@ interface GPUBindingCommandsMixin {
|
|
|
14514
14840
|
setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsets?: Iterable<GPUBufferDynamicOffset>): void;
|
|
14515
14841
|
}
|
|
14516
14842
|
|
|
14843
|
+
interface GPUCommandEncoder {
|
|
14844
|
+
/**
|
|
14845
|
+
* The **`copyBufferToTexture()`** method of the GPUCommandEncoder interface encodes a command that copies data from a GPUBuffer to a GPUTexture.
|
|
14846
|
+
*
|
|
14847
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUCommandEncoder/copyBufferToTexture)
|
|
14848
|
+
*/
|
|
14849
|
+
copyBufferToTexture(source: GPUTexelCopyBufferInfo, destination: GPUTexelCopyTextureInfo, copySize: Iterable<GPUIntegerCoordinate>): void;
|
|
14850
|
+
/**
|
|
14851
|
+
* The **`copyTextureToBuffer()`** method of the GPUCommandEncoder interface encodes a command that copies data from a GPUTexture to a GPUBuffer.
|
|
14852
|
+
*
|
|
14853
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUCommandEncoder/copyTextureToBuffer)
|
|
14854
|
+
*/
|
|
14855
|
+
copyTextureToBuffer(source: GPUTexelCopyTextureInfo, destination: GPUTexelCopyBufferInfo, copySize: Iterable<GPUIntegerCoordinate>): void;
|
|
14856
|
+
/**
|
|
14857
|
+
* The **`copyTextureToTexture()`** method of the GPUCommandEncoder interface encodes a command that copies data from one GPUTexture to another.
|
|
14858
|
+
*
|
|
14859
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUCommandEncoder/copyTextureToTexture)
|
|
14860
|
+
*/
|
|
14861
|
+
copyTextureToTexture(source: GPUTexelCopyTextureInfo, destination: GPUTexelCopyTextureInfo, copySize: Iterable<GPUIntegerCoordinate>): void;
|
|
14862
|
+
}
|
|
14863
|
+
|
|
14864
|
+
interface GPUQueue {
|
|
14865
|
+
/**
|
|
14866
|
+
* The **`copyExternalImageToTexture()`** method of the GPUQueue interface copies a snapshot taken from a source image, video, or canvas into a given GPUTexture.
|
|
14867
|
+
*
|
|
14868
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUQueue/copyExternalImageToTexture)
|
|
14869
|
+
*/
|
|
14870
|
+
copyExternalImageToTexture(source: GPUCopyExternalImageSourceInfo, destination: GPUCopyExternalImageDestInfo, copySize: Iterable<GPUIntegerCoordinate>): void;
|
|
14871
|
+
/**
|
|
14872
|
+
* The **`submit()`** method of the GPUQueue interface schedules the execution of command buffers represented by one or more GPUCommandBuffer objects by the GPU.
|
|
14873
|
+
*
|
|
14874
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUQueue/submit)
|
|
14875
|
+
*/
|
|
14876
|
+
submit(commandBuffers: Iterable<GPUCommandBuffer>): void;
|
|
14877
|
+
/**
|
|
14878
|
+
* The **`writeTexture()`** method of the GPUQueue interface writes a provided data source into a given GPUTexture.
|
|
14879
|
+
*
|
|
14880
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUQueue/writeTexture)
|
|
14881
|
+
*/
|
|
14882
|
+
writeTexture(destination: GPUTexelCopyTextureInfo, data: AllowSharedBufferSource, dataLayout: GPUTexelCopyBufferLayout, size: Iterable<GPUIntegerCoordinate>): void;
|
|
14883
|
+
}
|
|
14884
|
+
|
|
14517
14885
|
interface GPURenderPassEncoder {
|
|
14518
14886
|
/**
|
|
14519
14887
|
* The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
|