@types/webworker 0.0.59 → 0.0.61

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -45,4 +45,4 @@ This project does not respect semantic versioning as almost every change could p
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  ## Deploy Metadata
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- You can read what changed in version 0.0.59 at https://github.com/microsoft/TypeScript-DOM-lib-generator/releases/tag/%40types%2Fwebworker%400.0.59.
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+ You can read what changed in version 0.0.61 at https://github.com/microsoft/TypeScript-DOM-lib-generator/releases/tag/%40types%2Fwebworker%400.0.61.
package/index.d.ts CHANGED
@@ -365,6 +365,13 @@ interface FontFaceSetLoadEventInit extends EventInit {
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  fontfaces?: FontFace[];
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  }
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+ interface GPUColorDict {
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+ a: number;
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+ b: number;
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+ g: number;
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+ r: number;
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+ }
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+
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  interface GPUObjectDescriptorBase {
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  label?: string;
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  }
@@ -373,6 +380,9 @@ interface GPUPipelineErrorInit {
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  reason: GPUPipelineErrorReason;
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  }
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+ interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
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+ }
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+
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  interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
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  arrayLayerCount?: GPUIntegerCoordinate;
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  aspect?: GPUTextureAspect;
@@ -4902,6 +4912,62 @@ declare var FormData: {
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  new(): FormData;
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  };
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+ /**
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+ * The **`GPUAdapterInfo`** interface of the WebGPU API contains identifying information about a GPUAdapter.
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+ * Available only in secure contexts.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo)
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+ */
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+ interface GPUAdapterInfo {
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+ /**
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+ * The **`architecture`** read-only property of the GPUAdapterInfo interface returns the name of the family or class of GPUs the adapter belongs to, or an empty string if it is not available.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/architecture)
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+ */
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+ readonly architecture: string;
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+ /**
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+ * The **`description`** read-only property of the GPUAdapterInfo interface returns a human-readable string describing the adapter, or an empty string if it is not available.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/description)
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+ */
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+ readonly description: string;
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+ /**
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+ * The **`device`** read-only property of the GPUAdapterInfo interface returns a vendor-specific identifier for the adapter, or an empty string if it is not available.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/device)
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+ */
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+ readonly device: string;
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+ /**
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+ * The **`isFallbackAdapter`** read-only property of the GPUAdapterInfo interface returns true if the adapter is a fallback adapter, and false if not.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/isFallbackAdapter)
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+ */
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+ readonly isFallbackAdapter: boolean;
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+ /**
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+ * The **`subgroupMaxSize`** read-only property of the GPUAdapterInfo interface returns the maximum supported subgroup size for the GPUAdapter. This can be used along with the subgroups feature.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/subgroupMaxSize)
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+ */
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+ readonly subgroupMaxSize: number;
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+ /**
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+ * The **`subgroupMinSize`** read-only property of the GPUAdapterInfo interface returns the minimum supported subgroup size for the GPUAdapter. This can be used along with the subgroups feature.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/subgroupMinSize)
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+ */
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+ readonly subgroupMinSize: number;
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+ /**
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+ * The **`vendor`** read-only property of the GPUAdapterInfo interface returns the name of the adapter vendor, or an empty string if it is not available.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/vendor)
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+ */
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+ readonly vendor: string;
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+ }
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+
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+ declare var GPUAdapterInfo: {
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+ prototype: GPUAdapterInfo;
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+ new(): GPUAdapterInfo;
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+ };
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+
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  /**
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  * The **`GPUBindGroup`** interface of the WebGPU API is based on a GPUBindGroupLayout and defines a set of resources to be bound together in a group and how those resources are used in shader stages.
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  * Available only in secure contexts.
@@ -5315,6 +5381,105 @@ declare var GPURenderBundle: {
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  new(): GPURenderBundle;
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  };
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+ /**
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+ * The **`GPURenderBundleEncoder`** interface of the WebGPU API is used to pre-record bundles of commands.
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+ * Available only in secure contexts.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder)
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+ */
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+ interface GPURenderBundleEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
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+ /**
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+ * The **`finish()`** method of the GPURenderBundleEncoder interface completes recording of the current render bundle command sequence, returning a GPURenderBundle object that can be passed into a GPURenderPassEncoder.executeBundles() call to execute those commands in a specific render pass.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/finish)
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+ */
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+ finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
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+ }
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+
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+ declare var GPURenderBundleEncoder: {
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+ prototype: GPURenderBundleEncoder;
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+ new(): GPURenderBundleEncoder;
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+ };
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+
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+ interface GPURenderCommandsMixin {
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/draw) */
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+ draw(vertexCount: GPUSize32, instanceCount?: GPUSize32, firstVertex?: GPUSize32, firstInstance?: GPUSize32): void;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexed) */
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+ drawIndexed(indexCount: GPUSize32, instanceCount?: GPUSize32, firstIndex?: GPUSize32, baseVertex?: GPUSignedOffset32, firstInstance?: GPUSize32): void;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexedIndirect) */
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+ drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndirect) */
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+ drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setIndexBuffer) */
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+ setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setPipeline) */
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+ setPipeline(pipeline: GPURenderPipeline): void;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setVertexBuffer) */
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+ setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer | null, offset?: GPUSize64, size?: GPUSize64): void;
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+ }
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+
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+ /**
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+ * The **`GPURenderPassEncoder`** interface of the WebGPU API encodes commands related to controlling the vertex and fragment shader stages, as issued by a GPURenderPipeline. It forms part of the overall encoding activity of a GPUCommandEncoder.
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+ * Available only in secure contexts.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder)
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+ */
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+ interface GPURenderPassEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
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+ /**
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+ * The **`beginOcclusionQuery()`** method of the GPURenderPassEncoder interface begins an occlusion query at the specified index of the relevant GPUQuerySet (provided as the value of the occlusionQuerySet descriptor property when invoking GPUCommandEncoder.beginRenderPass() to run the render pass).
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/beginOcclusionQuery)
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+ */
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+ beginOcclusionQuery(queryIndex: GPUSize32): void;
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+ /**
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+ * The **`end()`** method of the GPURenderPassEncoder interface completes recording of the current render pass command sequence.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/end)
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+ */
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+ end(): void;
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+ /**
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+ * The **`endOcclusionQuery()`** method of the GPURenderPassEncoder interface ends an active occlusion query previously started with beginOcclusionQuery().
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/endOcclusionQuery)
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+ */
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+ endOcclusionQuery(): void;
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+ /**
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+ * The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
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+ */
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+ executeBundles(bundles: GPURenderBundle[]): void;
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+ /**
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+ * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
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+ */
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+ setBlendConstant(color: GPUColor): void;
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+ /**
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+ * The **`setScissorRect()`** method of the GPURenderPassEncoder interface sets the scissor rectangle used during the rasterization stage. After transformation into viewport coordinates any fragments that fall outside the scissor rectangle will be discarded.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setScissorRect)
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+ */
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+ setScissorRect(x: GPUIntegerCoordinate, y: GPUIntegerCoordinate, width: GPUIntegerCoordinate, height: GPUIntegerCoordinate): void;
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+ /**
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+ * The **`setStencilReference()`** method of the GPURenderPassEncoder interface sets the stencil reference value using during stencil tests with the "replace" stencil operation (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the properties defining the various stencil operations).
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setStencilReference)
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+ */
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+ setStencilReference(reference: GPUStencilValue): void;
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+ /**
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+ * The **`setViewport()`** method of the GPURenderPassEncoder interface sets the viewport used during the rasterization stage to linearly map from normalized device coordinates to viewport coordinates.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setViewport)
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+ */
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+ setViewport(x: number, y: number, width: number, height: number, minDepth: number, maxDepth: number): void;
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+ }
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+
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+ declare var GPURenderPassEncoder: {
5479
+ prototype: GPURenderPassEncoder;
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+ new(): GPURenderPassEncoder;
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+ };
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+
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  /**
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  * The **`GPURenderPipeline`** interface of the WebGPU API represents a pipeline that controls the vertex and fragment shader stages and can be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
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  * Available only in secure contexts.
@@ -14123,15 +14288,18 @@ type GLsizeiptr = number;
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  type GLuint = number;
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  type GLuint64 = number;
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  type GPUBufferDynamicOffset = number;
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+ type GPUColor = number[] | GPUColorDict;
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  type GPUFlagsConstant = number;
14127
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  type GPUIndex32 = number;
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  type GPUIntegerCoordinate = number;
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  type GPUIntegerCoordinateOut = number;
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  type GPUMapModeFlags = number;
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+ type GPUSignedOffset32 = number;
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  type GPUSize32 = number;
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  type GPUSize32Out = number;
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  type GPUSize64 = number;
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  type GPUSize64Out = number;
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+ type GPUStencilValue = number;
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  type GPUTextureUsageFlags = number;
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  type HashAlgorithmIdentifier = AlgorithmIdentifier;
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  type HeadersInit = [string, string][] | Record<string, string> | Headers;
@@ -14193,6 +14361,7 @@ type FrameType = "auxiliary" | "nested" | "none" | "top-level";
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  type GPUBufferMapState = "mapped" | "pending" | "unmapped";
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  type GPUCompilationMessageType = "error" | "info" | "warning";
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  type GPUDeviceLostReason = "destroyed" | "unknown";
14364
+ type GPUIndexFormat = "uint16" | "uint32";
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  type GPUPipelineErrorReason = "internal" | "validation";
14197
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  type GPUQueryType = "occlusion" | "timestamp";
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  type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
@@ -14345,6 +14514,21 @@ interface GPUBindingCommandsMixin {
14345
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  setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsets?: GPUBufferDynamicOffset[]): void;
14346
14515
  }
14347
14516
 
14517
+ interface GPURenderPassEncoder {
14518
+ /**
14519
+ * The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
14520
+ *
14521
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
14522
+ */
14523
+ executeBundles(bundles: GPURenderBundle[]): void;
14524
+ /**
14525
+ * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
14526
+ *
14527
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
14528
+ */
14529
+ setBlendConstant(color: number[]): void;
14530
+ }
14531
+
14348
14532
  interface GPUSupportedFeatures extends ReadonlySet<string> {
14349
14533
  }
14350
14534
 
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@types/webworker",
3
- "version": "0.0.59",
3
+ "version": "0.0.61",
4
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  "description": "Types for the global scope of Web Workers",
5
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  "license": "Apache-2.0",
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  "contributors": [],
package/ts5.5/index.d.ts CHANGED
@@ -362,6 +362,13 @@ interface FontFaceSetLoadEventInit extends EventInit {
362
362
  fontfaces?: FontFace[];
363
363
  }
364
364
 
365
+ interface GPUColorDict {
366
+ a: number;
367
+ b: number;
368
+ g: number;
369
+ r: number;
370
+ }
371
+
365
372
  interface GPUObjectDescriptorBase {
366
373
  label?: string;
367
374
  }
@@ -370,6 +377,9 @@ interface GPUPipelineErrorInit {
370
377
  reason: GPUPipelineErrorReason;
371
378
  }
372
379
 
380
+ interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
381
+ }
382
+
373
383
  interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
374
384
  arrayLayerCount?: GPUIntegerCoordinate;
375
385
  aspect?: GPUTextureAspect;
@@ -4899,6 +4909,62 @@ declare var FormData: {
4899
4909
  new(): FormData;
4900
4910
  };
4901
4911
 
4912
+ /**
4913
+ * The **`GPUAdapterInfo`** interface of the WebGPU API contains identifying information about a GPUAdapter.
4914
+ * Available only in secure contexts.
4915
+ *
4916
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo)
4917
+ */
4918
+ interface GPUAdapterInfo {
4919
+ /**
4920
+ * The **`architecture`** read-only property of the GPUAdapterInfo interface returns the name of the family or class of GPUs the adapter belongs to, or an empty string if it is not available.
4921
+ *
4922
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/architecture)
4923
+ */
4924
+ readonly architecture: string;
4925
+ /**
4926
+ * The **`description`** read-only property of the GPUAdapterInfo interface returns a human-readable string describing the adapter, or an empty string if it is not available.
4927
+ *
4928
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/description)
4929
+ */
4930
+ readonly description: string;
4931
+ /**
4932
+ * The **`device`** read-only property of the GPUAdapterInfo interface returns a vendor-specific identifier for the adapter, or an empty string if it is not available.
4933
+ *
4934
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/device)
4935
+ */
4936
+ readonly device: string;
4937
+ /**
4938
+ * The **`isFallbackAdapter`** read-only property of the GPUAdapterInfo interface returns true if the adapter is a fallback adapter, and false if not.
4939
+ *
4940
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/isFallbackAdapter)
4941
+ */
4942
+ readonly isFallbackAdapter: boolean;
4943
+ /**
4944
+ * The **`subgroupMaxSize`** read-only property of the GPUAdapterInfo interface returns the maximum supported subgroup size for the GPUAdapter. This can be used along with the subgroups feature.
4945
+ *
4946
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/subgroupMaxSize)
4947
+ */
4948
+ readonly subgroupMaxSize: number;
4949
+ /**
4950
+ * The **`subgroupMinSize`** read-only property of the GPUAdapterInfo interface returns the minimum supported subgroup size for the GPUAdapter. This can be used along with the subgroups feature.
4951
+ *
4952
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/subgroupMinSize)
4953
+ */
4954
+ readonly subgroupMinSize: number;
4955
+ /**
4956
+ * The **`vendor`** read-only property of the GPUAdapterInfo interface returns the name of the adapter vendor, or an empty string if it is not available.
4957
+ *
4958
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/vendor)
4959
+ */
4960
+ readonly vendor: string;
4961
+ }
4962
+
4963
+ declare var GPUAdapterInfo: {
4964
+ prototype: GPUAdapterInfo;
4965
+ new(): GPUAdapterInfo;
4966
+ };
4967
+
4902
4968
  /**
4903
4969
  * The **`GPUBindGroup`** interface of the WebGPU API is based on a GPUBindGroupLayout and defines a set of resources to be bound together in a group and how those resources are used in shader stages.
4904
4970
  * Available only in secure contexts.
@@ -5312,6 +5378,105 @@ declare var GPURenderBundle: {
5312
5378
  new(): GPURenderBundle;
5313
5379
  };
5314
5380
 
5381
+ /**
5382
+ * The **`GPURenderBundleEncoder`** interface of the WebGPU API is used to pre-record bundles of commands.
5383
+ * Available only in secure contexts.
5384
+ *
5385
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder)
5386
+ */
5387
+ interface GPURenderBundleEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
5388
+ /**
5389
+ * The **`finish()`** method of the GPURenderBundleEncoder interface completes recording of the current render bundle command sequence, returning a GPURenderBundle object that can be passed into a GPURenderPassEncoder.executeBundles() call to execute those commands in a specific render pass.
5390
+ *
5391
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/finish)
5392
+ */
5393
+ finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
5394
+ }
5395
+
5396
+ declare var GPURenderBundleEncoder: {
5397
+ prototype: GPURenderBundleEncoder;
5398
+ new(): GPURenderBundleEncoder;
5399
+ };
5400
+
5401
+ interface GPURenderCommandsMixin {
5402
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/draw) */
5403
+ draw(vertexCount: GPUSize32, instanceCount?: GPUSize32, firstVertex?: GPUSize32, firstInstance?: GPUSize32): void;
5404
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexed) */
5405
+ drawIndexed(indexCount: GPUSize32, instanceCount?: GPUSize32, firstIndex?: GPUSize32, baseVertex?: GPUSignedOffset32, firstInstance?: GPUSize32): void;
5406
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexedIndirect) */
5407
+ drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
5408
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndirect) */
5409
+ drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
5410
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setIndexBuffer) */
5411
+ setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
5412
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setPipeline) */
5413
+ setPipeline(pipeline: GPURenderPipeline): void;
5414
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setVertexBuffer) */
5415
+ setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer | null, offset?: GPUSize64, size?: GPUSize64): void;
5416
+ }
5417
+
5418
+ /**
5419
+ * The **`GPURenderPassEncoder`** interface of the WebGPU API encodes commands related to controlling the vertex and fragment shader stages, as issued by a GPURenderPipeline. It forms part of the overall encoding activity of a GPUCommandEncoder.
5420
+ * Available only in secure contexts.
5421
+ *
5422
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder)
5423
+ */
5424
+ interface GPURenderPassEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
5425
+ /**
5426
+ * The **`beginOcclusionQuery()`** method of the GPURenderPassEncoder interface begins an occlusion query at the specified index of the relevant GPUQuerySet (provided as the value of the occlusionQuerySet descriptor property when invoking GPUCommandEncoder.beginRenderPass() to run the render pass).
5427
+ *
5428
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/beginOcclusionQuery)
5429
+ */
5430
+ beginOcclusionQuery(queryIndex: GPUSize32): void;
5431
+ /**
5432
+ * The **`end()`** method of the GPURenderPassEncoder interface completes recording of the current render pass command sequence.
5433
+ *
5434
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/end)
5435
+ */
5436
+ end(): void;
5437
+ /**
5438
+ * The **`endOcclusionQuery()`** method of the GPURenderPassEncoder interface ends an active occlusion query previously started with beginOcclusionQuery().
5439
+ *
5440
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/endOcclusionQuery)
5441
+ */
5442
+ endOcclusionQuery(): void;
5443
+ /**
5444
+ * The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
5445
+ *
5446
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
5447
+ */
5448
+ executeBundles(bundles: GPURenderBundle[]): void;
5449
+ /**
5450
+ * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
5451
+ *
5452
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
5453
+ */
5454
+ setBlendConstant(color: GPUColor): void;
5455
+ /**
5456
+ * The **`setScissorRect()`** method of the GPURenderPassEncoder interface sets the scissor rectangle used during the rasterization stage. After transformation into viewport coordinates any fragments that fall outside the scissor rectangle will be discarded.
5457
+ *
5458
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setScissorRect)
5459
+ */
5460
+ setScissorRect(x: GPUIntegerCoordinate, y: GPUIntegerCoordinate, width: GPUIntegerCoordinate, height: GPUIntegerCoordinate): void;
5461
+ /**
5462
+ * The **`setStencilReference()`** method of the GPURenderPassEncoder interface sets the stencil reference value using during stencil tests with the "replace" stencil operation (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the properties defining the various stencil operations).
5463
+ *
5464
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setStencilReference)
5465
+ */
5466
+ setStencilReference(reference: GPUStencilValue): void;
5467
+ /**
5468
+ * The **`setViewport()`** method of the GPURenderPassEncoder interface sets the viewport used during the rasterization stage to linearly map from normalized device coordinates to viewport coordinates.
5469
+ *
5470
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setViewport)
5471
+ */
5472
+ setViewport(x: number, y: number, width: number, height: number, minDepth: number, maxDepth: number): void;
5473
+ }
5474
+
5475
+ declare var GPURenderPassEncoder: {
5476
+ prototype: GPURenderPassEncoder;
5477
+ new(): GPURenderPassEncoder;
5478
+ };
5479
+
5315
5480
  /**
5316
5481
  * The **`GPURenderPipeline`** interface of the WebGPU API represents a pipeline that controls the vertex and fragment shader stages and can be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
5317
5482
  * Available only in secure contexts.
@@ -14120,15 +14285,18 @@ type GLsizeiptr = number;
14120
14285
  type GLuint = number;
14121
14286
  type GLuint64 = number;
14122
14287
  type GPUBufferDynamicOffset = number;
14288
+ type GPUColor = number[] | GPUColorDict;
14123
14289
  type GPUFlagsConstant = number;
14124
14290
  type GPUIndex32 = number;
14125
14291
  type GPUIntegerCoordinate = number;
14126
14292
  type GPUIntegerCoordinateOut = number;
14127
14293
  type GPUMapModeFlags = number;
14294
+ type GPUSignedOffset32 = number;
14128
14295
  type GPUSize32 = number;
14129
14296
  type GPUSize32Out = number;
14130
14297
  type GPUSize64 = number;
14131
14298
  type GPUSize64Out = number;
14299
+ type GPUStencilValue = number;
14132
14300
  type GPUTextureUsageFlags = number;
14133
14301
  type HashAlgorithmIdentifier = AlgorithmIdentifier;
14134
14302
  type HeadersInit = [string, string][] | Record<string, string> | Headers;
@@ -14190,6 +14358,7 @@ type FrameType = "auxiliary" | "nested" | "none" | "top-level";
14190
14358
  type GPUBufferMapState = "mapped" | "pending" | "unmapped";
14191
14359
  type GPUCompilationMessageType = "error" | "info" | "warning";
14192
14360
  type GPUDeviceLostReason = "destroyed" | "unknown";
14361
+ type GPUIndexFormat = "uint16" | "uint32";
14193
14362
  type GPUPipelineErrorReason = "internal" | "validation";
14194
14363
  type GPUQueryType = "occlusion" | "timestamp";
14195
14364
  type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
@@ -83,6 +83,21 @@ interface GPUBindingCommandsMixin {
83
83
  setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsets?: Iterable<GPUBufferDynamicOffset>): void;
84
84
  }
85
85
 
86
+ interface GPURenderPassEncoder {
87
+ /**
88
+ * The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
89
+ *
90
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
91
+ */
92
+ executeBundles(bundles: Iterable<GPURenderBundle>): void;
93
+ /**
94
+ * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
95
+ *
96
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
97
+ */
98
+ setBlendConstant(color: Iterable<number>): void;
99
+ }
100
+
86
101
  interface GPUSupportedFeatures extends ReadonlySet<string> {
87
102
  }
88
103
 
package/ts5.6/index.d.ts CHANGED
@@ -362,6 +362,13 @@ interface FontFaceSetLoadEventInit extends EventInit {
362
362
  fontfaces?: FontFace[];
363
363
  }
364
364
 
365
+ interface GPUColorDict {
366
+ a: number;
367
+ b: number;
368
+ g: number;
369
+ r: number;
370
+ }
371
+
365
372
  interface GPUObjectDescriptorBase {
366
373
  label?: string;
367
374
  }
@@ -370,6 +377,9 @@ interface GPUPipelineErrorInit {
370
377
  reason: GPUPipelineErrorReason;
371
378
  }
372
379
 
380
+ interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
381
+ }
382
+
373
383
  interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
374
384
  arrayLayerCount?: GPUIntegerCoordinate;
375
385
  aspect?: GPUTextureAspect;
@@ -4899,6 +4909,62 @@ declare var FormData: {
4899
4909
  new(): FormData;
4900
4910
  };
4901
4911
 
4912
+ /**
4913
+ * The **`GPUAdapterInfo`** interface of the WebGPU API contains identifying information about a GPUAdapter.
4914
+ * Available only in secure contexts.
4915
+ *
4916
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo)
4917
+ */
4918
+ interface GPUAdapterInfo {
4919
+ /**
4920
+ * The **`architecture`** read-only property of the GPUAdapterInfo interface returns the name of the family or class of GPUs the adapter belongs to, or an empty string if it is not available.
4921
+ *
4922
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/architecture)
4923
+ */
4924
+ readonly architecture: string;
4925
+ /**
4926
+ * The **`description`** read-only property of the GPUAdapterInfo interface returns a human-readable string describing the adapter, or an empty string if it is not available.
4927
+ *
4928
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/description)
4929
+ */
4930
+ readonly description: string;
4931
+ /**
4932
+ * The **`device`** read-only property of the GPUAdapterInfo interface returns a vendor-specific identifier for the adapter, or an empty string if it is not available.
4933
+ *
4934
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/device)
4935
+ */
4936
+ readonly device: string;
4937
+ /**
4938
+ * The **`isFallbackAdapter`** read-only property of the GPUAdapterInfo interface returns true if the adapter is a fallback adapter, and false if not.
4939
+ *
4940
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/isFallbackAdapter)
4941
+ */
4942
+ readonly isFallbackAdapter: boolean;
4943
+ /**
4944
+ * The **`subgroupMaxSize`** read-only property of the GPUAdapterInfo interface returns the maximum supported subgroup size for the GPUAdapter. This can be used along with the subgroups feature.
4945
+ *
4946
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/subgroupMaxSize)
4947
+ */
4948
+ readonly subgroupMaxSize: number;
4949
+ /**
4950
+ * The **`subgroupMinSize`** read-only property of the GPUAdapterInfo interface returns the minimum supported subgroup size for the GPUAdapter. This can be used along with the subgroups feature.
4951
+ *
4952
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/subgroupMinSize)
4953
+ */
4954
+ readonly subgroupMinSize: number;
4955
+ /**
4956
+ * The **`vendor`** read-only property of the GPUAdapterInfo interface returns the name of the adapter vendor, or an empty string if it is not available.
4957
+ *
4958
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/vendor)
4959
+ */
4960
+ readonly vendor: string;
4961
+ }
4962
+
4963
+ declare var GPUAdapterInfo: {
4964
+ prototype: GPUAdapterInfo;
4965
+ new(): GPUAdapterInfo;
4966
+ };
4967
+
4902
4968
  /**
4903
4969
  * The **`GPUBindGroup`** interface of the WebGPU API is based on a GPUBindGroupLayout and defines a set of resources to be bound together in a group and how those resources are used in shader stages.
4904
4970
  * Available only in secure contexts.
@@ -5312,6 +5378,105 @@ declare var GPURenderBundle: {
5312
5378
  new(): GPURenderBundle;
5313
5379
  };
5314
5380
 
5381
+ /**
5382
+ * The **`GPURenderBundleEncoder`** interface of the WebGPU API is used to pre-record bundles of commands.
5383
+ * Available only in secure contexts.
5384
+ *
5385
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder)
5386
+ */
5387
+ interface GPURenderBundleEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
5388
+ /**
5389
+ * The **`finish()`** method of the GPURenderBundleEncoder interface completes recording of the current render bundle command sequence, returning a GPURenderBundle object that can be passed into a GPURenderPassEncoder.executeBundles() call to execute those commands in a specific render pass.
5390
+ *
5391
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/finish)
5392
+ */
5393
+ finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
5394
+ }
5395
+
5396
+ declare var GPURenderBundleEncoder: {
5397
+ prototype: GPURenderBundleEncoder;
5398
+ new(): GPURenderBundleEncoder;
5399
+ };
5400
+
5401
+ interface GPURenderCommandsMixin {
5402
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/draw) */
5403
+ draw(vertexCount: GPUSize32, instanceCount?: GPUSize32, firstVertex?: GPUSize32, firstInstance?: GPUSize32): void;
5404
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexed) */
5405
+ drawIndexed(indexCount: GPUSize32, instanceCount?: GPUSize32, firstIndex?: GPUSize32, baseVertex?: GPUSignedOffset32, firstInstance?: GPUSize32): void;
5406
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexedIndirect) */
5407
+ drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
5408
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndirect) */
5409
+ drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
5410
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setIndexBuffer) */
5411
+ setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
5412
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setPipeline) */
5413
+ setPipeline(pipeline: GPURenderPipeline): void;
5414
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setVertexBuffer) */
5415
+ setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer | null, offset?: GPUSize64, size?: GPUSize64): void;
5416
+ }
5417
+
5418
+ /**
5419
+ * The **`GPURenderPassEncoder`** interface of the WebGPU API encodes commands related to controlling the vertex and fragment shader stages, as issued by a GPURenderPipeline. It forms part of the overall encoding activity of a GPUCommandEncoder.
5420
+ * Available only in secure contexts.
5421
+ *
5422
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder)
5423
+ */
5424
+ interface GPURenderPassEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
5425
+ /**
5426
+ * The **`beginOcclusionQuery()`** method of the GPURenderPassEncoder interface begins an occlusion query at the specified index of the relevant GPUQuerySet (provided as the value of the occlusionQuerySet descriptor property when invoking GPUCommandEncoder.beginRenderPass() to run the render pass).
5427
+ *
5428
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/beginOcclusionQuery)
5429
+ */
5430
+ beginOcclusionQuery(queryIndex: GPUSize32): void;
5431
+ /**
5432
+ * The **`end()`** method of the GPURenderPassEncoder interface completes recording of the current render pass command sequence.
5433
+ *
5434
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/end)
5435
+ */
5436
+ end(): void;
5437
+ /**
5438
+ * The **`endOcclusionQuery()`** method of the GPURenderPassEncoder interface ends an active occlusion query previously started with beginOcclusionQuery().
5439
+ *
5440
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/endOcclusionQuery)
5441
+ */
5442
+ endOcclusionQuery(): void;
5443
+ /**
5444
+ * The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
5445
+ *
5446
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
5447
+ */
5448
+ executeBundles(bundles: GPURenderBundle[]): void;
5449
+ /**
5450
+ * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
5451
+ *
5452
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
5453
+ */
5454
+ setBlendConstant(color: GPUColor): void;
5455
+ /**
5456
+ * The **`setScissorRect()`** method of the GPURenderPassEncoder interface sets the scissor rectangle used during the rasterization stage. After transformation into viewport coordinates any fragments that fall outside the scissor rectangle will be discarded.
5457
+ *
5458
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setScissorRect)
5459
+ */
5460
+ setScissorRect(x: GPUIntegerCoordinate, y: GPUIntegerCoordinate, width: GPUIntegerCoordinate, height: GPUIntegerCoordinate): void;
5461
+ /**
5462
+ * The **`setStencilReference()`** method of the GPURenderPassEncoder interface sets the stencil reference value using during stencil tests with the "replace" stencil operation (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the properties defining the various stencil operations).
5463
+ *
5464
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setStencilReference)
5465
+ */
5466
+ setStencilReference(reference: GPUStencilValue): void;
5467
+ /**
5468
+ * The **`setViewport()`** method of the GPURenderPassEncoder interface sets the viewport used during the rasterization stage to linearly map from normalized device coordinates to viewport coordinates.
5469
+ *
5470
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setViewport)
5471
+ */
5472
+ setViewport(x: number, y: number, width: number, height: number, minDepth: number, maxDepth: number): void;
5473
+ }
5474
+
5475
+ declare var GPURenderPassEncoder: {
5476
+ prototype: GPURenderPassEncoder;
5477
+ new(): GPURenderPassEncoder;
5478
+ };
5479
+
5315
5480
  /**
5316
5481
  * The **`GPURenderPipeline`** interface of the WebGPU API represents a pipeline that controls the vertex and fragment shader stages and can be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
5317
5482
  * Available only in secure contexts.
@@ -14120,15 +14285,18 @@ type GLsizeiptr = number;
14120
14285
  type GLuint = number;
14121
14286
  type GLuint64 = number;
14122
14287
  type GPUBufferDynamicOffset = number;
14288
+ type GPUColor = number[] | GPUColorDict;
14123
14289
  type GPUFlagsConstant = number;
14124
14290
  type GPUIndex32 = number;
14125
14291
  type GPUIntegerCoordinate = number;
14126
14292
  type GPUIntegerCoordinateOut = number;
14127
14293
  type GPUMapModeFlags = number;
14294
+ type GPUSignedOffset32 = number;
14128
14295
  type GPUSize32 = number;
14129
14296
  type GPUSize32Out = number;
14130
14297
  type GPUSize64 = number;
14131
14298
  type GPUSize64Out = number;
14299
+ type GPUStencilValue = number;
14132
14300
  type GPUTextureUsageFlags = number;
14133
14301
  type HashAlgorithmIdentifier = AlgorithmIdentifier;
14134
14302
  type HeadersInit = [string, string][] | Record<string, string> | Headers;
@@ -14190,6 +14358,7 @@ type FrameType = "auxiliary" | "nested" | "none" | "top-level";
14190
14358
  type GPUBufferMapState = "mapped" | "pending" | "unmapped";
14191
14359
  type GPUCompilationMessageType = "error" | "info" | "warning";
14192
14360
  type GPUDeviceLostReason = "destroyed" | "unknown";
14361
+ type GPUIndexFormat = "uint16" | "uint32";
14193
14362
  type GPUPipelineErrorReason = "internal" | "validation";
14194
14363
  type GPUQueryType = "occlusion" | "timestamp";
14195
14364
  type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
@@ -87,6 +87,21 @@ interface GPUBindingCommandsMixin {
87
87
  setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsets?: Iterable<GPUBufferDynamicOffset>): void;
88
88
  }
89
89
 
90
+ interface GPURenderPassEncoder {
91
+ /**
92
+ * The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
93
+ *
94
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
95
+ */
96
+ executeBundles(bundles: Iterable<GPURenderBundle>): void;
97
+ /**
98
+ * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
99
+ *
100
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
101
+ */
102
+ setBlendConstant(color: Iterable<number>): void;
103
+ }
104
+
90
105
  interface GPUSupportedFeatures extends ReadonlySet<string> {
91
106
  }
92
107
 
package/ts5.9/index.d.ts CHANGED
@@ -362,6 +362,13 @@ interface FontFaceSetLoadEventInit extends EventInit {
362
362
  fontfaces?: FontFace[];
363
363
  }
364
364
 
365
+ interface GPUColorDict {
366
+ a: number;
367
+ b: number;
368
+ g: number;
369
+ r: number;
370
+ }
371
+
365
372
  interface GPUObjectDescriptorBase {
366
373
  label?: string;
367
374
  }
@@ -370,6 +377,9 @@ interface GPUPipelineErrorInit {
370
377
  reason: GPUPipelineErrorReason;
371
378
  }
372
379
 
380
+ interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
381
+ }
382
+
373
383
  interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
374
384
  arrayLayerCount?: GPUIntegerCoordinate;
375
385
  aspect?: GPUTextureAspect;
@@ -4899,6 +4909,62 @@ declare var FormData: {
4899
4909
  new(): FormData;
4900
4910
  };
4901
4911
 
4912
+ /**
4913
+ * The **`GPUAdapterInfo`** interface of the WebGPU API contains identifying information about a GPUAdapter.
4914
+ * Available only in secure contexts.
4915
+ *
4916
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo)
4917
+ */
4918
+ interface GPUAdapterInfo {
4919
+ /**
4920
+ * The **`architecture`** read-only property of the GPUAdapterInfo interface returns the name of the family or class of GPUs the adapter belongs to, or an empty string if it is not available.
4921
+ *
4922
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/architecture)
4923
+ */
4924
+ readonly architecture: string;
4925
+ /**
4926
+ * The **`description`** read-only property of the GPUAdapterInfo interface returns a human-readable string describing the adapter, or an empty string if it is not available.
4927
+ *
4928
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/description)
4929
+ */
4930
+ readonly description: string;
4931
+ /**
4932
+ * The **`device`** read-only property of the GPUAdapterInfo interface returns a vendor-specific identifier for the adapter, or an empty string if it is not available.
4933
+ *
4934
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/device)
4935
+ */
4936
+ readonly device: string;
4937
+ /**
4938
+ * The **`isFallbackAdapter`** read-only property of the GPUAdapterInfo interface returns true if the adapter is a fallback adapter, and false if not.
4939
+ *
4940
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/isFallbackAdapter)
4941
+ */
4942
+ readonly isFallbackAdapter: boolean;
4943
+ /**
4944
+ * The **`subgroupMaxSize`** read-only property of the GPUAdapterInfo interface returns the maximum supported subgroup size for the GPUAdapter. This can be used along with the subgroups feature.
4945
+ *
4946
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/subgroupMaxSize)
4947
+ */
4948
+ readonly subgroupMaxSize: number;
4949
+ /**
4950
+ * The **`subgroupMinSize`** read-only property of the GPUAdapterInfo interface returns the minimum supported subgroup size for the GPUAdapter. This can be used along with the subgroups feature.
4951
+ *
4952
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/subgroupMinSize)
4953
+ */
4954
+ readonly subgroupMinSize: number;
4955
+ /**
4956
+ * The **`vendor`** read-only property of the GPUAdapterInfo interface returns the name of the adapter vendor, or an empty string if it is not available.
4957
+ *
4958
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/vendor)
4959
+ */
4960
+ readonly vendor: string;
4961
+ }
4962
+
4963
+ declare var GPUAdapterInfo: {
4964
+ prototype: GPUAdapterInfo;
4965
+ new(): GPUAdapterInfo;
4966
+ };
4967
+
4902
4968
  /**
4903
4969
  * The **`GPUBindGroup`** interface of the WebGPU API is based on a GPUBindGroupLayout and defines a set of resources to be bound together in a group and how those resources are used in shader stages.
4904
4970
  * Available only in secure contexts.
@@ -5312,6 +5378,105 @@ declare var GPURenderBundle: {
5312
5378
  new(): GPURenderBundle;
5313
5379
  };
5314
5380
 
5381
+ /**
5382
+ * The **`GPURenderBundleEncoder`** interface of the WebGPU API is used to pre-record bundles of commands.
5383
+ * Available only in secure contexts.
5384
+ *
5385
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder)
5386
+ */
5387
+ interface GPURenderBundleEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
5388
+ /**
5389
+ * The **`finish()`** method of the GPURenderBundleEncoder interface completes recording of the current render bundle command sequence, returning a GPURenderBundle object that can be passed into a GPURenderPassEncoder.executeBundles() call to execute those commands in a specific render pass.
5390
+ *
5391
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/finish)
5392
+ */
5393
+ finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
5394
+ }
5395
+
5396
+ declare var GPURenderBundleEncoder: {
5397
+ prototype: GPURenderBundleEncoder;
5398
+ new(): GPURenderBundleEncoder;
5399
+ };
5400
+
5401
+ interface GPURenderCommandsMixin {
5402
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/draw) */
5403
+ draw(vertexCount: GPUSize32, instanceCount?: GPUSize32, firstVertex?: GPUSize32, firstInstance?: GPUSize32): void;
5404
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexed) */
5405
+ drawIndexed(indexCount: GPUSize32, instanceCount?: GPUSize32, firstIndex?: GPUSize32, baseVertex?: GPUSignedOffset32, firstInstance?: GPUSize32): void;
5406
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexedIndirect) */
5407
+ drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
5408
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndirect) */
5409
+ drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
5410
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setIndexBuffer) */
5411
+ setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
5412
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setPipeline) */
5413
+ setPipeline(pipeline: GPURenderPipeline): void;
5414
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setVertexBuffer) */
5415
+ setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer | null, offset?: GPUSize64, size?: GPUSize64): void;
5416
+ }
5417
+
5418
+ /**
5419
+ * The **`GPURenderPassEncoder`** interface of the WebGPU API encodes commands related to controlling the vertex and fragment shader stages, as issued by a GPURenderPipeline. It forms part of the overall encoding activity of a GPUCommandEncoder.
5420
+ * Available only in secure contexts.
5421
+ *
5422
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder)
5423
+ */
5424
+ interface GPURenderPassEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
5425
+ /**
5426
+ * The **`beginOcclusionQuery()`** method of the GPURenderPassEncoder interface begins an occlusion query at the specified index of the relevant GPUQuerySet (provided as the value of the occlusionQuerySet descriptor property when invoking GPUCommandEncoder.beginRenderPass() to run the render pass).
5427
+ *
5428
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/beginOcclusionQuery)
5429
+ */
5430
+ beginOcclusionQuery(queryIndex: GPUSize32): void;
5431
+ /**
5432
+ * The **`end()`** method of the GPURenderPassEncoder interface completes recording of the current render pass command sequence.
5433
+ *
5434
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/end)
5435
+ */
5436
+ end(): void;
5437
+ /**
5438
+ * The **`endOcclusionQuery()`** method of the GPURenderPassEncoder interface ends an active occlusion query previously started with beginOcclusionQuery().
5439
+ *
5440
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/endOcclusionQuery)
5441
+ */
5442
+ endOcclusionQuery(): void;
5443
+ /**
5444
+ * The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
5445
+ *
5446
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
5447
+ */
5448
+ executeBundles(bundles: GPURenderBundle[]): void;
5449
+ /**
5450
+ * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
5451
+ *
5452
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
5453
+ */
5454
+ setBlendConstant(color: GPUColor): void;
5455
+ /**
5456
+ * The **`setScissorRect()`** method of the GPURenderPassEncoder interface sets the scissor rectangle used during the rasterization stage. After transformation into viewport coordinates any fragments that fall outside the scissor rectangle will be discarded.
5457
+ *
5458
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setScissorRect)
5459
+ */
5460
+ setScissorRect(x: GPUIntegerCoordinate, y: GPUIntegerCoordinate, width: GPUIntegerCoordinate, height: GPUIntegerCoordinate): void;
5461
+ /**
5462
+ * The **`setStencilReference()`** method of the GPURenderPassEncoder interface sets the stencil reference value using during stencil tests with the "replace" stencil operation (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the properties defining the various stencil operations).
5463
+ *
5464
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setStencilReference)
5465
+ */
5466
+ setStencilReference(reference: GPUStencilValue): void;
5467
+ /**
5468
+ * The **`setViewport()`** method of the GPURenderPassEncoder interface sets the viewport used during the rasterization stage to linearly map from normalized device coordinates to viewport coordinates.
5469
+ *
5470
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setViewport)
5471
+ */
5472
+ setViewport(x: number, y: number, width: number, height: number, minDepth: number, maxDepth: number): void;
5473
+ }
5474
+
5475
+ declare var GPURenderPassEncoder: {
5476
+ prototype: GPURenderPassEncoder;
5477
+ new(): GPURenderPassEncoder;
5478
+ };
5479
+
5315
5480
  /**
5316
5481
  * The **`GPURenderPipeline`** interface of the WebGPU API represents a pipeline that controls the vertex and fragment shader stages and can be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
5317
5482
  * Available only in secure contexts.
@@ -14120,15 +14285,18 @@ type GLsizeiptr = number;
14120
14285
  type GLuint = number;
14121
14286
  type GLuint64 = number;
14122
14287
  type GPUBufferDynamicOffset = number;
14288
+ type GPUColor = number[] | GPUColorDict;
14123
14289
  type GPUFlagsConstant = number;
14124
14290
  type GPUIndex32 = number;
14125
14291
  type GPUIntegerCoordinate = number;
14126
14292
  type GPUIntegerCoordinateOut = number;
14127
14293
  type GPUMapModeFlags = number;
14294
+ type GPUSignedOffset32 = number;
14128
14295
  type GPUSize32 = number;
14129
14296
  type GPUSize32Out = number;
14130
14297
  type GPUSize64 = number;
14131
14298
  type GPUSize64Out = number;
14299
+ type GPUStencilValue = number;
14132
14300
  type GPUTextureUsageFlags = number;
14133
14301
  type HashAlgorithmIdentifier = AlgorithmIdentifier;
14134
14302
  type HeadersInit = [string, string][] | Record<string, string> | Headers;
@@ -14190,6 +14358,7 @@ type FrameType = "auxiliary" | "nested" | "none" | "top-level";
14190
14358
  type GPUBufferMapState = "mapped" | "pending" | "unmapped";
14191
14359
  type GPUCompilationMessageType = "error" | "info" | "warning";
14192
14360
  type GPUDeviceLostReason = "destroyed" | "unknown";
14361
+ type GPUIndexFormat = "uint16" | "uint32";
14193
14362
  type GPUPipelineErrorReason = "internal" | "validation";
14194
14363
  type GPUQueryType = "occlusion" | "timestamp";
14195
14364
  type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
@@ -87,6 +87,21 @@ interface GPUBindingCommandsMixin {
87
87
  setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsets?: Iterable<GPUBufferDynamicOffset>): void;
88
88
  }
89
89
 
90
+ interface GPURenderPassEncoder {
91
+ /**
92
+ * The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
93
+ *
94
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
95
+ */
96
+ executeBundles(bundles: Iterable<GPURenderBundle>): void;
97
+ /**
98
+ * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
99
+ *
100
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
101
+ */
102
+ setBlendConstant(color: Iterable<number>): void;
103
+ }
104
+
90
105
  interface GPUSupportedFeatures extends ReadonlySet<string> {
91
106
  }
92
107