@types/webworker 0.0.59 → 0.0.60
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/index.d.ts +128 -0
- package/package.json +1 -1
- package/ts5.5/index.d.ts +113 -0
- package/ts5.5/iterable.d.ts +15 -0
- package/ts5.6/index.d.ts +113 -0
- package/ts5.6/iterable.d.ts +15 -0
- package/ts5.9/index.d.ts +113 -0
- package/ts5.9/iterable.d.ts +15 -0
package/README.md
CHANGED
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@@ -45,4 +45,4 @@ This project does not respect semantic versioning as almost every change could p
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## Deploy Metadata
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-
You can read what changed in version 0.0.
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You can read what changed in version 0.0.60 at https://github.com/microsoft/TypeScript-DOM-lib-generator/releases/tag/%40types%2Fwebworker%400.0.60.
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package/index.d.ts
CHANGED
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@@ -365,6 +365,13 @@ interface FontFaceSetLoadEventInit extends EventInit {
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fontfaces?: FontFace[];
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}
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interface GPUColorDict {
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a: number;
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b: number;
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g: number;
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r: number;
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}
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interface GPUObjectDescriptorBase {
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label?: string;
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}
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@@ -373,6 +380,9 @@ interface GPUPipelineErrorInit {
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reason: GPUPipelineErrorReason;
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}
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interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
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}
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interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
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arrayLayerCount?: GPUIntegerCoordinate;
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aspect?: GPUTextureAspect;
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@@ -5315,6 +5325,105 @@ declare var GPURenderBundle: {
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new(): GPURenderBundle;
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};
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/**
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* The **`GPURenderBundleEncoder`** interface of the WebGPU API is used to pre-record bundles of commands.
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* Available only in secure contexts.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder)
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*/
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interface GPURenderBundleEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
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/**
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* The **`finish()`** method of the GPURenderBundleEncoder interface completes recording of the current render bundle command sequence, returning a GPURenderBundle object that can be passed into a GPURenderPassEncoder.executeBundles() call to execute those commands in a specific render pass.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/finish)
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*/
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finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
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}
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declare var GPURenderBundleEncoder: {
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prototype: GPURenderBundleEncoder;
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new(): GPURenderBundleEncoder;
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};
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interface GPURenderCommandsMixin {
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/draw) */
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draw(vertexCount: GPUSize32, instanceCount?: GPUSize32, firstVertex?: GPUSize32, firstInstance?: GPUSize32): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexed) */
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drawIndexed(indexCount: GPUSize32, instanceCount?: GPUSize32, firstIndex?: GPUSize32, baseVertex?: GPUSignedOffset32, firstInstance?: GPUSize32): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexedIndirect) */
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drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndirect) */
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drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setIndexBuffer) */
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setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setPipeline) */
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setPipeline(pipeline: GPURenderPipeline): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setVertexBuffer) */
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setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer | null, offset?: GPUSize64, size?: GPUSize64): void;
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}
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/**
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* The **`GPURenderPassEncoder`** interface of the WebGPU API encodes commands related to controlling the vertex and fragment shader stages, as issued by a GPURenderPipeline. It forms part of the overall encoding activity of a GPUCommandEncoder.
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* Available only in secure contexts.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder)
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*/
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interface GPURenderPassEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
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/**
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* The **`beginOcclusionQuery()`** method of the GPURenderPassEncoder interface begins an occlusion query at the specified index of the relevant GPUQuerySet (provided as the value of the occlusionQuerySet descriptor property when invoking GPUCommandEncoder.beginRenderPass() to run the render pass).
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/beginOcclusionQuery)
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*/
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beginOcclusionQuery(queryIndex: GPUSize32): void;
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/**
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* The **`end()`** method of the GPURenderPassEncoder interface completes recording of the current render pass command sequence.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/end)
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*/
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end(): void;
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/**
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* The **`endOcclusionQuery()`** method of the GPURenderPassEncoder interface ends an active occlusion query previously started with beginOcclusionQuery().
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/endOcclusionQuery)
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*/
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endOcclusionQuery(): void;
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/**
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* The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
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*/
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executeBundles(bundles: GPURenderBundle[]): void;
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/**
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* The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
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*/
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setBlendConstant(color: GPUColor): void;
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/**
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* The **`setScissorRect()`** method of the GPURenderPassEncoder interface sets the scissor rectangle used during the rasterization stage. After transformation into viewport coordinates any fragments that fall outside the scissor rectangle will be discarded.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setScissorRect)
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*/
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setScissorRect(x: GPUIntegerCoordinate, y: GPUIntegerCoordinate, width: GPUIntegerCoordinate, height: GPUIntegerCoordinate): void;
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/**
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* The **`setStencilReference()`** method of the GPURenderPassEncoder interface sets the stencil reference value using during stencil tests with the "replace" stencil operation (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the properties defining the various stencil operations).
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setStencilReference)
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*/
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setStencilReference(reference: GPUStencilValue): void;
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/**
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* The **`setViewport()`** method of the GPURenderPassEncoder interface sets the viewport used during the rasterization stage to linearly map from normalized device coordinates to viewport coordinates.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setViewport)
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*/
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setViewport(x: number, y: number, width: number, height: number, minDepth: number, maxDepth: number): void;
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}
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declare var GPURenderPassEncoder: {
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prototype: GPURenderPassEncoder;
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new(): GPURenderPassEncoder;
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};
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/**
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* The **`GPURenderPipeline`** interface of the WebGPU API represents a pipeline that controls the vertex and fragment shader stages and can be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
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type GLuint = number;
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type GLuint64 = number;
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type GPUBufferDynamicOffset = number;
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type GPUColor = number[] | GPUColorDict;
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type GPUFlagsConstant = number;
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type GPUIndex32 = number;
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type GPUIntegerCoordinate = number;
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type GPUIntegerCoordinateOut = number;
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type GPUMapModeFlags = number;
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type GPUSignedOffset32 = number;
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type GPUSize32 = number;
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type GPUSize32Out = number;
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type GPUSize64 = number;
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type GPUSize64Out = number;
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type GPUStencilValue = number;
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type GPUTextureUsageFlags = number;
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type HashAlgorithmIdentifier = AlgorithmIdentifier;
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type HeadersInit = [string, string][] | Record<string, string> | Headers;
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type GPUBufferMapState = "mapped" | "pending" | "unmapped";
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type GPUCompilationMessageType = "error" | "info" | "warning";
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type GPUDeviceLostReason = "destroyed" | "unknown";
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type GPUIndexFormat = "uint16" | "uint32";
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type GPUPipelineErrorReason = "internal" | "validation";
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type GPUQueryType = "occlusion" | "timestamp";
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type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
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setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsets?: GPUBufferDynamicOffset[]): void;
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}
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interface GPURenderPassEncoder {
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/**
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* The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
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*/
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executeBundles(bundles: GPURenderBundle[]): void;
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/**
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* The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
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*/
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setBlendConstant(color: number[]): void;
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}
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interface GPUSupportedFeatures extends ReadonlySet<string> {
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}
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package/package.json
CHANGED
package/ts5.5/index.d.ts
CHANGED
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@@ -362,6 +362,13 @@ interface FontFaceSetLoadEventInit extends EventInit {
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fontfaces?: FontFace[];
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}
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interface GPUColorDict {
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a: number;
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b: number;
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g: number;
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r: number;
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}
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interface GPUObjectDescriptorBase {
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label?: string;
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}
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reason: GPUPipelineErrorReason;
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}
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interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
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}
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interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
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arrayLayerCount?: GPUIntegerCoordinate;
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aspect?: GPUTextureAspect;
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new(): GPURenderBundle;
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};
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/**
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* The **`GPURenderBundleEncoder`** interface of the WebGPU API is used to pre-record bundles of commands.
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* Available only in secure contexts.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder)
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*/
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interface GPURenderBundleEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
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/**
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* The **`finish()`** method of the GPURenderBundleEncoder interface completes recording of the current render bundle command sequence, returning a GPURenderBundle object that can be passed into a GPURenderPassEncoder.executeBundles() call to execute those commands in a specific render pass.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/finish)
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*/
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finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
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}
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declare var GPURenderBundleEncoder: {
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prototype: GPURenderBundleEncoder;
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new(): GPURenderBundleEncoder;
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};
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interface GPURenderCommandsMixin {
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/draw) */
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draw(vertexCount: GPUSize32, instanceCount?: GPUSize32, firstVertex?: GPUSize32, firstInstance?: GPUSize32): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexed) */
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drawIndexed(indexCount: GPUSize32, instanceCount?: GPUSize32, firstIndex?: GPUSize32, baseVertex?: GPUSignedOffset32, firstInstance?: GPUSize32): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexedIndirect) */
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drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndirect) */
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drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setIndexBuffer) */
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setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setPipeline) */
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setPipeline(pipeline: GPURenderPipeline): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setVertexBuffer) */
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setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer | null, offset?: GPUSize64, size?: GPUSize64): void;
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}
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5361
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+
|
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5362
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+
/**
|
|
5363
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+
* The **`GPURenderPassEncoder`** interface of the WebGPU API encodes commands related to controlling the vertex and fragment shader stages, as issued by a GPURenderPipeline. It forms part of the overall encoding activity of a GPUCommandEncoder.
|
|
5364
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+
* Available only in secure contexts.
|
|
5365
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+
*
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5366
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+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder)
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5367
|
+
*/
|
|
5368
|
+
interface GPURenderPassEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
|
|
5369
|
+
/**
|
|
5370
|
+
* The **`beginOcclusionQuery()`** method of the GPURenderPassEncoder interface begins an occlusion query at the specified index of the relevant GPUQuerySet (provided as the value of the occlusionQuerySet descriptor property when invoking GPUCommandEncoder.beginRenderPass() to run the render pass).
|
|
5371
|
+
*
|
|
5372
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/beginOcclusionQuery)
|
|
5373
|
+
*/
|
|
5374
|
+
beginOcclusionQuery(queryIndex: GPUSize32): void;
|
|
5375
|
+
/**
|
|
5376
|
+
* The **`end()`** method of the GPURenderPassEncoder interface completes recording of the current render pass command sequence.
|
|
5377
|
+
*
|
|
5378
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/end)
|
|
5379
|
+
*/
|
|
5380
|
+
end(): void;
|
|
5381
|
+
/**
|
|
5382
|
+
* The **`endOcclusionQuery()`** method of the GPURenderPassEncoder interface ends an active occlusion query previously started with beginOcclusionQuery().
|
|
5383
|
+
*
|
|
5384
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/endOcclusionQuery)
|
|
5385
|
+
*/
|
|
5386
|
+
endOcclusionQuery(): void;
|
|
5387
|
+
/**
|
|
5388
|
+
* The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
|
|
5389
|
+
*
|
|
5390
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
|
|
5391
|
+
*/
|
|
5392
|
+
executeBundles(bundles: GPURenderBundle[]): void;
|
|
5393
|
+
/**
|
|
5394
|
+
* The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
|
|
5395
|
+
*
|
|
5396
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
|
|
5397
|
+
*/
|
|
5398
|
+
setBlendConstant(color: GPUColor): void;
|
|
5399
|
+
/**
|
|
5400
|
+
* The **`setScissorRect()`** method of the GPURenderPassEncoder interface sets the scissor rectangle used during the rasterization stage. After transformation into viewport coordinates any fragments that fall outside the scissor rectangle will be discarded.
|
|
5401
|
+
*
|
|
5402
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setScissorRect)
|
|
5403
|
+
*/
|
|
5404
|
+
setScissorRect(x: GPUIntegerCoordinate, y: GPUIntegerCoordinate, width: GPUIntegerCoordinate, height: GPUIntegerCoordinate): void;
|
|
5405
|
+
/**
|
|
5406
|
+
* The **`setStencilReference()`** method of the GPURenderPassEncoder interface sets the stencil reference value using during stencil tests with the "replace" stencil operation (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the properties defining the various stencil operations).
|
|
5407
|
+
*
|
|
5408
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setStencilReference)
|
|
5409
|
+
*/
|
|
5410
|
+
setStencilReference(reference: GPUStencilValue): void;
|
|
5411
|
+
/**
|
|
5412
|
+
* The **`setViewport()`** method of the GPURenderPassEncoder interface sets the viewport used during the rasterization stage to linearly map from normalized device coordinates to viewport coordinates.
|
|
5413
|
+
*
|
|
5414
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setViewport)
|
|
5415
|
+
*/
|
|
5416
|
+
setViewport(x: number, y: number, width: number, height: number, minDepth: number, maxDepth: number): void;
|
|
5417
|
+
}
|
|
5418
|
+
|
|
5419
|
+
declare var GPURenderPassEncoder: {
|
|
5420
|
+
prototype: GPURenderPassEncoder;
|
|
5421
|
+
new(): GPURenderPassEncoder;
|
|
5422
|
+
};
|
|
5423
|
+
|
|
5315
5424
|
/**
|
|
5316
5425
|
* The **`GPURenderPipeline`** interface of the WebGPU API represents a pipeline that controls the vertex and fragment shader stages and can be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
|
|
5317
5426
|
* Available only in secure contexts.
|
|
@@ -14120,15 +14229,18 @@ type GLsizeiptr = number;
|
|
|
14120
14229
|
type GLuint = number;
|
|
14121
14230
|
type GLuint64 = number;
|
|
14122
14231
|
type GPUBufferDynamicOffset = number;
|
|
14232
|
+
type GPUColor = number[] | GPUColorDict;
|
|
14123
14233
|
type GPUFlagsConstant = number;
|
|
14124
14234
|
type GPUIndex32 = number;
|
|
14125
14235
|
type GPUIntegerCoordinate = number;
|
|
14126
14236
|
type GPUIntegerCoordinateOut = number;
|
|
14127
14237
|
type GPUMapModeFlags = number;
|
|
14238
|
+
type GPUSignedOffset32 = number;
|
|
14128
14239
|
type GPUSize32 = number;
|
|
14129
14240
|
type GPUSize32Out = number;
|
|
14130
14241
|
type GPUSize64 = number;
|
|
14131
14242
|
type GPUSize64Out = number;
|
|
14243
|
+
type GPUStencilValue = number;
|
|
14132
14244
|
type GPUTextureUsageFlags = number;
|
|
14133
14245
|
type HashAlgorithmIdentifier = AlgorithmIdentifier;
|
|
14134
14246
|
type HeadersInit = [string, string][] | Record<string, string> | Headers;
|
|
@@ -14190,6 +14302,7 @@ type FrameType = "auxiliary" | "nested" | "none" | "top-level";
|
|
|
14190
14302
|
type GPUBufferMapState = "mapped" | "pending" | "unmapped";
|
|
14191
14303
|
type GPUCompilationMessageType = "error" | "info" | "warning";
|
|
14192
14304
|
type GPUDeviceLostReason = "destroyed" | "unknown";
|
|
14305
|
+
type GPUIndexFormat = "uint16" | "uint32";
|
|
14193
14306
|
type GPUPipelineErrorReason = "internal" | "validation";
|
|
14194
14307
|
type GPUQueryType = "occlusion" | "timestamp";
|
|
14195
14308
|
type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
|
package/ts5.5/iterable.d.ts
CHANGED
|
@@ -83,6 +83,21 @@ interface GPUBindingCommandsMixin {
|
|
|
83
83
|
setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsets?: Iterable<GPUBufferDynamicOffset>): void;
|
|
84
84
|
}
|
|
85
85
|
|
|
86
|
+
interface GPURenderPassEncoder {
|
|
87
|
+
/**
|
|
88
|
+
* The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
|
|
89
|
+
*
|
|
90
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
|
|
91
|
+
*/
|
|
92
|
+
executeBundles(bundles: Iterable<GPURenderBundle>): void;
|
|
93
|
+
/**
|
|
94
|
+
* The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
|
|
95
|
+
*
|
|
96
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
|
|
97
|
+
*/
|
|
98
|
+
setBlendConstant(color: Iterable<number>): void;
|
|
99
|
+
}
|
|
100
|
+
|
|
86
101
|
interface GPUSupportedFeatures extends ReadonlySet<string> {
|
|
87
102
|
}
|
|
88
103
|
|
package/ts5.6/index.d.ts
CHANGED
|
@@ -362,6 +362,13 @@ interface FontFaceSetLoadEventInit extends EventInit {
|
|
|
362
362
|
fontfaces?: FontFace[];
|
|
363
363
|
}
|
|
364
364
|
|
|
365
|
+
interface GPUColorDict {
|
|
366
|
+
a: number;
|
|
367
|
+
b: number;
|
|
368
|
+
g: number;
|
|
369
|
+
r: number;
|
|
370
|
+
}
|
|
371
|
+
|
|
365
372
|
interface GPUObjectDescriptorBase {
|
|
366
373
|
label?: string;
|
|
367
374
|
}
|
|
@@ -370,6 +377,9 @@ interface GPUPipelineErrorInit {
|
|
|
370
377
|
reason: GPUPipelineErrorReason;
|
|
371
378
|
}
|
|
372
379
|
|
|
380
|
+
interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
|
|
381
|
+
}
|
|
382
|
+
|
|
373
383
|
interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
|
|
374
384
|
arrayLayerCount?: GPUIntegerCoordinate;
|
|
375
385
|
aspect?: GPUTextureAspect;
|
|
@@ -5312,6 +5322,105 @@ declare var GPURenderBundle: {
|
|
|
5312
5322
|
new(): GPURenderBundle;
|
|
5313
5323
|
};
|
|
5314
5324
|
|
|
5325
|
+
/**
|
|
5326
|
+
* The **`GPURenderBundleEncoder`** interface of the WebGPU API is used to pre-record bundles of commands.
|
|
5327
|
+
* Available only in secure contexts.
|
|
5328
|
+
*
|
|
5329
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder)
|
|
5330
|
+
*/
|
|
5331
|
+
interface GPURenderBundleEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
|
|
5332
|
+
/**
|
|
5333
|
+
* The **`finish()`** method of the GPURenderBundleEncoder interface completes recording of the current render bundle command sequence, returning a GPURenderBundle object that can be passed into a GPURenderPassEncoder.executeBundles() call to execute those commands in a specific render pass.
|
|
5334
|
+
*
|
|
5335
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/finish)
|
|
5336
|
+
*/
|
|
5337
|
+
finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
|
|
5338
|
+
}
|
|
5339
|
+
|
|
5340
|
+
declare var GPURenderBundleEncoder: {
|
|
5341
|
+
prototype: GPURenderBundleEncoder;
|
|
5342
|
+
new(): GPURenderBundleEncoder;
|
|
5343
|
+
};
|
|
5344
|
+
|
|
5345
|
+
interface GPURenderCommandsMixin {
|
|
5346
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/draw) */
|
|
5347
|
+
draw(vertexCount: GPUSize32, instanceCount?: GPUSize32, firstVertex?: GPUSize32, firstInstance?: GPUSize32): void;
|
|
5348
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexed) */
|
|
5349
|
+
drawIndexed(indexCount: GPUSize32, instanceCount?: GPUSize32, firstIndex?: GPUSize32, baseVertex?: GPUSignedOffset32, firstInstance?: GPUSize32): void;
|
|
5350
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexedIndirect) */
|
|
5351
|
+
drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
|
|
5352
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndirect) */
|
|
5353
|
+
drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
|
|
5354
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setIndexBuffer) */
|
|
5355
|
+
setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
|
|
5356
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setPipeline) */
|
|
5357
|
+
setPipeline(pipeline: GPURenderPipeline): void;
|
|
5358
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setVertexBuffer) */
|
|
5359
|
+
setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer | null, offset?: GPUSize64, size?: GPUSize64): void;
|
|
5360
|
+
}
|
|
5361
|
+
|
|
5362
|
+
/**
|
|
5363
|
+
* The **`GPURenderPassEncoder`** interface of the WebGPU API encodes commands related to controlling the vertex and fragment shader stages, as issued by a GPURenderPipeline. It forms part of the overall encoding activity of a GPUCommandEncoder.
|
|
5364
|
+
* Available only in secure contexts.
|
|
5365
|
+
*
|
|
5366
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder)
|
|
5367
|
+
*/
|
|
5368
|
+
interface GPURenderPassEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
|
|
5369
|
+
/**
|
|
5370
|
+
* The **`beginOcclusionQuery()`** method of the GPURenderPassEncoder interface begins an occlusion query at the specified index of the relevant GPUQuerySet (provided as the value of the occlusionQuerySet descriptor property when invoking GPUCommandEncoder.beginRenderPass() to run the render pass).
|
|
5371
|
+
*
|
|
5372
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/beginOcclusionQuery)
|
|
5373
|
+
*/
|
|
5374
|
+
beginOcclusionQuery(queryIndex: GPUSize32): void;
|
|
5375
|
+
/**
|
|
5376
|
+
* The **`end()`** method of the GPURenderPassEncoder interface completes recording of the current render pass command sequence.
|
|
5377
|
+
*
|
|
5378
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/end)
|
|
5379
|
+
*/
|
|
5380
|
+
end(): void;
|
|
5381
|
+
/**
|
|
5382
|
+
* The **`endOcclusionQuery()`** method of the GPURenderPassEncoder interface ends an active occlusion query previously started with beginOcclusionQuery().
|
|
5383
|
+
*
|
|
5384
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/endOcclusionQuery)
|
|
5385
|
+
*/
|
|
5386
|
+
endOcclusionQuery(): void;
|
|
5387
|
+
/**
|
|
5388
|
+
* The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
|
|
5389
|
+
*
|
|
5390
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
|
|
5391
|
+
*/
|
|
5392
|
+
executeBundles(bundles: GPURenderBundle[]): void;
|
|
5393
|
+
/**
|
|
5394
|
+
* The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
|
|
5395
|
+
*
|
|
5396
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
|
|
5397
|
+
*/
|
|
5398
|
+
setBlendConstant(color: GPUColor): void;
|
|
5399
|
+
/**
|
|
5400
|
+
* The **`setScissorRect()`** method of the GPURenderPassEncoder interface sets the scissor rectangle used during the rasterization stage. After transformation into viewport coordinates any fragments that fall outside the scissor rectangle will be discarded.
|
|
5401
|
+
*
|
|
5402
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setScissorRect)
|
|
5403
|
+
*/
|
|
5404
|
+
setScissorRect(x: GPUIntegerCoordinate, y: GPUIntegerCoordinate, width: GPUIntegerCoordinate, height: GPUIntegerCoordinate): void;
|
|
5405
|
+
/**
|
|
5406
|
+
* The **`setStencilReference()`** method of the GPURenderPassEncoder interface sets the stencil reference value using during stencil tests with the "replace" stencil operation (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the properties defining the various stencil operations).
|
|
5407
|
+
*
|
|
5408
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setStencilReference)
|
|
5409
|
+
*/
|
|
5410
|
+
setStencilReference(reference: GPUStencilValue): void;
|
|
5411
|
+
/**
|
|
5412
|
+
* The **`setViewport()`** method of the GPURenderPassEncoder interface sets the viewport used during the rasterization stage to linearly map from normalized device coordinates to viewport coordinates.
|
|
5413
|
+
*
|
|
5414
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setViewport)
|
|
5415
|
+
*/
|
|
5416
|
+
setViewport(x: number, y: number, width: number, height: number, minDepth: number, maxDepth: number): void;
|
|
5417
|
+
}
|
|
5418
|
+
|
|
5419
|
+
declare var GPURenderPassEncoder: {
|
|
5420
|
+
prototype: GPURenderPassEncoder;
|
|
5421
|
+
new(): GPURenderPassEncoder;
|
|
5422
|
+
};
|
|
5423
|
+
|
|
5315
5424
|
/**
|
|
5316
5425
|
* The **`GPURenderPipeline`** interface of the WebGPU API represents a pipeline that controls the vertex and fragment shader stages and can be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
|
|
5317
5426
|
* Available only in secure contexts.
|
|
@@ -14120,15 +14229,18 @@ type GLsizeiptr = number;
|
|
|
14120
14229
|
type GLuint = number;
|
|
14121
14230
|
type GLuint64 = number;
|
|
14122
14231
|
type GPUBufferDynamicOffset = number;
|
|
14232
|
+
type GPUColor = number[] | GPUColorDict;
|
|
14123
14233
|
type GPUFlagsConstant = number;
|
|
14124
14234
|
type GPUIndex32 = number;
|
|
14125
14235
|
type GPUIntegerCoordinate = number;
|
|
14126
14236
|
type GPUIntegerCoordinateOut = number;
|
|
14127
14237
|
type GPUMapModeFlags = number;
|
|
14238
|
+
type GPUSignedOffset32 = number;
|
|
14128
14239
|
type GPUSize32 = number;
|
|
14129
14240
|
type GPUSize32Out = number;
|
|
14130
14241
|
type GPUSize64 = number;
|
|
14131
14242
|
type GPUSize64Out = number;
|
|
14243
|
+
type GPUStencilValue = number;
|
|
14132
14244
|
type GPUTextureUsageFlags = number;
|
|
14133
14245
|
type HashAlgorithmIdentifier = AlgorithmIdentifier;
|
|
14134
14246
|
type HeadersInit = [string, string][] | Record<string, string> | Headers;
|
|
@@ -14190,6 +14302,7 @@ type FrameType = "auxiliary" | "nested" | "none" | "top-level";
|
|
|
14190
14302
|
type GPUBufferMapState = "mapped" | "pending" | "unmapped";
|
|
14191
14303
|
type GPUCompilationMessageType = "error" | "info" | "warning";
|
|
14192
14304
|
type GPUDeviceLostReason = "destroyed" | "unknown";
|
|
14305
|
+
type GPUIndexFormat = "uint16" | "uint32";
|
|
14193
14306
|
type GPUPipelineErrorReason = "internal" | "validation";
|
|
14194
14307
|
type GPUQueryType = "occlusion" | "timestamp";
|
|
14195
14308
|
type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
|
package/ts5.6/iterable.d.ts
CHANGED
|
@@ -87,6 +87,21 @@ interface GPUBindingCommandsMixin {
|
|
|
87
87
|
setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsets?: Iterable<GPUBufferDynamicOffset>): void;
|
|
88
88
|
}
|
|
89
89
|
|
|
90
|
+
interface GPURenderPassEncoder {
|
|
91
|
+
/**
|
|
92
|
+
* The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
|
|
93
|
+
*
|
|
94
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
|
|
95
|
+
*/
|
|
96
|
+
executeBundles(bundles: Iterable<GPURenderBundle>): void;
|
|
97
|
+
/**
|
|
98
|
+
* The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
|
|
99
|
+
*
|
|
100
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
|
|
101
|
+
*/
|
|
102
|
+
setBlendConstant(color: Iterable<number>): void;
|
|
103
|
+
}
|
|
104
|
+
|
|
90
105
|
interface GPUSupportedFeatures extends ReadonlySet<string> {
|
|
91
106
|
}
|
|
92
107
|
|
package/ts5.9/index.d.ts
CHANGED
|
@@ -362,6 +362,13 @@ interface FontFaceSetLoadEventInit extends EventInit {
|
|
|
362
362
|
fontfaces?: FontFace[];
|
|
363
363
|
}
|
|
364
364
|
|
|
365
|
+
interface GPUColorDict {
|
|
366
|
+
a: number;
|
|
367
|
+
b: number;
|
|
368
|
+
g: number;
|
|
369
|
+
r: number;
|
|
370
|
+
}
|
|
371
|
+
|
|
365
372
|
interface GPUObjectDescriptorBase {
|
|
366
373
|
label?: string;
|
|
367
374
|
}
|
|
@@ -370,6 +377,9 @@ interface GPUPipelineErrorInit {
|
|
|
370
377
|
reason: GPUPipelineErrorReason;
|
|
371
378
|
}
|
|
372
379
|
|
|
380
|
+
interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
|
|
381
|
+
}
|
|
382
|
+
|
|
373
383
|
interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
|
|
374
384
|
arrayLayerCount?: GPUIntegerCoordinate;
|
|
375
385
|
aspect?: GPUTextureAspect;
|
|
@@ -5312,6 +5322,105 @@ declare var GPURenderBundle: {
|
|
|
5312
5322
|
new(): GPURenderBundle;
|
|
5313
5323
|
};
|
|
5314
5324
|
|
|
5325
|
+
/**
|
|
5326
|
+
* The **`GPURenderBundleEncoder`** interface of the WebGPU API is used to pre-record bundles of commands.
|
|
5327
|
+
* Available only in secure contexts.
|
|
5328
|
+
*
|
|
5329
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder)
|
|
5330
|
+
*/
|
|
5331
|
+
interface GPURenderBundleEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
|
|
5332
|
+
/**
|
|
5333
|
+
* The **`finish()`** method of the GPURenderBundleEncoder interface completes recording of the current render bundle command sequence, returning a GPURenderBundle object that can be passed into a GPURenderPassEncoder.executeBundles() call to execute those commands in a specific render pass.
|
|
5334
|
+
*
|
|
5335
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/finish)
|
|
5336
|
+
*/
|
|
5337
|
+
finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
|
|
5338
|
+
}
|
|
5339
|
+
|
|
5340
|
+
declare var GPURenderBundleEncoder: {
|
|
5341
|
+
prototype: GPURenderBundleEncoder;
|
|
5342
|
+
new(): GPURenderBundleEncoder;
|
|
5343
|
+
};
|
|
5344
|
+
|
|
5345
|
+
interface GPURenderCommandsMixin {
|
|
5346
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/draw) */
|
|
5347
|
+
draw(vertexCount: GPUSize32, instanceCount?: GPUSize32, firstVertex?: GPUSize32, firstInstance?: GPUSize32): void;
|
|
5348
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexed) */
|
|
5349
|
+
drawIndexed(indexCount: GPUSize32, instanceCount?: GPUSize32, firstIndex?: GPUSize32, baseVertex?: GPUSignedOffset32, firstInstance?: GPUSize32): void;
|
|
5350
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexedIndirect) */
|
|
5351
|
+
drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
|
|
5352
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndirect) */
|
|
5353
|
+
drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
|
|
5354
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setIndexBuffer) */
|
|
5355
|
+
setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
|
|
5356
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setPipeline) */
|
|
5357
|
+
setPipeline(pipeline: GPURenderPipeline): void;
|
|
5358
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setVertexBuffer) */
|
|
5359
|
+
setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer | null, offset?: GPUSize64, size?: GPUSize64): void;
|
|
5360
|
+
}
|
|
5361
|
+
|
|
5362
|
+
/**
|
|
5363
|
+
* The **`GPURenderPassEncoder`** interface of the WebGPU API encodes commands related to controlling the vertex and fragment shader stages, as issued by a GPURenderPipeline. It forms part of the overall encoding activity of a GPUCommandEncoder.
|
|
5364
|
+
* Available only in secure contexts.
|
|
5365
|
+
*
|
|
5366
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder)
|
|
5367
|
+
*/
|
|
5368
|
+
interface GPURenderPassEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
|
|
5369
|
+
/**
|
|
5370
|
+
* The **`beginOcclusionQuery()`** method of the GPURenderPassEncoder interface begins an occlusion query at the specified index of the relevant GPUQuerySet (provided as the value of the occlusionQuerySet descriptor property when invoking GPUCommandEncoder.beginRenderPass() to run the render pass).
|
|
5371
|
+
*
|
|
5372
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/beginOcclusionQuery)
|
|
5373
|
+
*/
|
|
5374
|
+
beginOcclusionQuery(queryIndex: GPUSize32): void;
|
|
5375
|
+
/**
|
|
5376
|
+
* The **`end()`** method of the GPURenderPassEncoder interface completes recording of the current render pass command sequence.
|
|
5377
|
+
*
|
|
5378
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/end)
|
|
5379
|
+
*/
|
|
5380
|
+
end(): void;
|
|
5381
|
+
/**
|
|
5382
|
+
* The **`endOcclusionQuery()`** method of the GPURenderPassEncoder interface ends an active occlusion query previously started with beginOcclusionQuery().
|
|
5383
|
+
*
|
|
5384
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/endOcclusionQuery)
|
|
5385
|
+
*/
|
|
5386
|
+
endOcclusionQuery(): void;
|
|
5387
|
+
/**
|
|
5388
|
+
* The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
|
|
5389
|
+
*
|
|
5390
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
|
|
5391
|
+
*/
|
|
5392
|
+
executeBundles(bundles: GPURenderBundle[]): void;
|
|
5393
|
+
/**
|
|
5394
|
+
* The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
|
|
5395
|
+
*
|
|
5396
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
|
|
5397
|
+
*/
|
|
5398
|
+
setBlendConstant(color: GPUColor): void;
|
|
5399
|
+
/**
|
|
5400
|
+
* The **`setScissorRect()`** method of the GPURenderPassEncoder interface sets the scissor rectangle used during the rasterization stage. After transformation into viewport coordinates any fragments that fall outside the scissor rectangle will be discarded.
|
|
5401
|
+
*
|
|
5402
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setScissorRect)
|
|
5403
|
+
*/
|
|
5404
|
+
setScissorRect(x: GPUIntegerCoordinate, y: GPUIntegerCoordinate, width: GPUIntegerCoordinate, height: GPUIntegerCoordinate): void;
|
|
5405
|
+
/**
|
|
5406
|
+
* The **`setStencilReference()`** method of the GPURenderPassEncoder interface sets the stencil reference value using during stencil tests with the "replace" stencil operation (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the properties defining the various stencil operations).
|
|
5407
|
+
*
|
|
5408
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setStencilReference)
|
|
5409
|
+
*/
|
|
5410
|
+
setStencilReference(reference: GPUStencilValue): void;
|
|
5411
|
+
/**
|
|
5412
|
+
* The **`setViewport()`** method of the GPURenderPassEncoder interface sets the viewport used during the rasterization stage to linearly map from normalized device coordinates to viewport coordinates.
|
|
5413
|
+
*
|
|
5414
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setViewport)
|
|
5415
|
+
*/
|
|
5416
|
+
setViewport(x: number, y: number, width: number, height: number, minDepth: number, maxDepth: number): void;
|
|
5417
|
+
}
|
|
5418
|
+
|
|
5419
|
+
declare var GPURenderPassEncoder: {
|
|
5420
|
+
prototype: GPURenderPassEncoder;
|
|
5421
|
+
new(): GPURenderPassEncoder;
|
|
5422
|
+
};
|
|
5423
|
+
|
|
5315
5424
|
/**
|
|
5316
5425
|
* The **`GPURenderPipeline`** interface of the WebGPU API represents a pipeline that controls the vertex and fragment shader stages and can be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
|
|
5317
5426
|
* Available only in secure contexts.
|
|
@@ -14120,15 +14229,18 @@ type GLsizeiptr = number;
|
|
|
14120
14229
|
type GLuint = number;
|
|
14121
14230
|
type GLuint64 = number;
|
|
14122
14231
|
type GPUBufferDynamicOffset = number;
|
|
14232
|
+
type GPUColor = number[] | GPUColorDict;
|
|
14123
14233
|
type GPUFlagsConstant = number;
|
|
14124
14234
|
type GPUIndex32 = number;
|
|
14125
14235
|
type GPUIntegerCoordinate = number;
|
|
14126
14236
|
type GPUIntegerCoordinateOut = number;
|
|
14127
14237
|
type GPUMapModeFlags = number;
|
|
14238
|
+
type GPUSignedOffset32 = number;
|
|
14128
14239
|
type GPUSize32 = number;
|
|
14129
14240
|
type GPUSize32Out = number;
|
|
14130
14241
|
type GPUSize64 = number;
|
|
14131
14242
|
type GPUSize64Out = number;
|
|
14243
|
+
type GPUStencilValue = number;
|
|
14132
14244
|
type GPUTextureUsageFlags = number;
|
|
14133
14245
|
type HashAlgorithmIdentifier = AlgorithmIdentifier;
|
|
14134
14246
|
type HeadersInit = [string, string][] | Record<string, string> | Headers;
|
|
@@ -14190,6 +14302,7 @@ type FrameType = "auxiliary" | "nested" | "none" | "top-level";
|
|
|
14190
14302
|
type GPUBufferMapState = "mapped" | "pending" | "unmapped";
|
|
14191
14303
|
type GPUCompilationMessageType = "error" | "info" | "warning";
|
|
14192
14304
|
type GPUDeviceLostReason = "destroyed" | "unknown";
|
|
14305
|
+
type GPUIndexFormat = "uint16" | "uint32";
|
|
14193
14306
|
type GPUPipelineErrorReason = "internal" | "validation";
|
|
14194
14307
|
type GPUQueryType = "occlusion" | "timestamp";
|
|
14195
14308
|
type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
|
package/ts5.9/iterable.d.ts
CHANGED
|
@@ -87,6 +87,21 @@ interface GPUBindingCommandsMixin {
|
|
|
87
87
|
setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsets?: Iterable<GPUBufferDynamicOffset>): void;
|
|
88
88
|
}
|
|
89
89
|
|
|
90
|
+
interface GPURenderPassEncoder {
|
|
91
|
+
/**
|
|
92
|
+
* The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
|
|
93
|
+
*
|
|
94
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
|
|
95
|
+
*/
|
|
96
|
+
executeBundles(bundles: Iterable<GPURenderBundle>): void;
|
|
97
|
+
/**
|
|
98
|
+
* The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
|
|
99
|
+
*
|
|
100
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
|
|
101
|
+
*/
|
|
102
|
+
setBlendConstant(color: Iterable<number>): void;
|
|
103
|
+
}
|
|
104
|
+
|
|
90
105
|
interface GPUSupportedFeatures extends ReadonlySet<string> {
|
|
91
106
|
}
|
|
92
107
|
|