@types/web 0.0.333 → 0.0.335
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/index.d.ts +128 -0
- package/package.json +1 -1
- package/ts5.5/index.d.ts +128 -0
- package/ts5.6/index.d.ts +128 -0
- package/ts5.9/index.d.ts +128 -0
package/README.md
CHANGED
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@@ -47,4 +47,4 @@ Prior to `@types/web` the web APIs were deployed with a version of TypeScript, a
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## Deploy Metadata
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-
You can read what changed in version 0.0.
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+
You can read what changed in version 0.0.335 at https://github.com/microsoft/TypeScript-DOM-lib-generator/releases/tag/%40types%2Fweb%400.0.335.
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package/index.d.ts
CHANGED
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@@ -818,6 +818,17 @@ interface GPUBindGroupEntry {
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resource: GPUBindingResource;
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}
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interface GPUBlendComponent {
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dstFactor?: GPUBlendFactor;
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operation?: GPUBlendOperation;
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srcFactor?: GPUBlendFactor;
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}
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interface GPUBlendState {
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alpha: GPUBlendComponent;
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color: GPUBlendComponent;
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}
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interface GPUBufferBinding {
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buffer: GPUBuffer;
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offset?: GPUSize64;
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@@ -851,6 +862,12 @@ interface GPUColorDict {
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r: number;
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}
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interface GPUColorTargetState {
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blend?: GPUBlendState;
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format: GPUTextureFormat;
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writeMask?: GPUColorWriteFlags;
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}
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interface GPUCommandBufferDescriptor extends GPUObjectDescriptorBase {
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}
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@@ -882,6 +899,19 @@ interface GPUCopyExternalImageSourceInfo {
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source: GPUCopyExternalImageSource;
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}
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interface GPUDepthStencilState {
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depthBias?: GPUDepthBias;
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depthBiasClamp?: number;
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depthBiasSlopeScale?: number;
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depthCompare?: GPUCompareFunction;
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depthWriteEnabled?: boolean;
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format: GPUTextureFormat;
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stencilBack?: GPUStencilFaceState;
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stencilFront?: GPUStencilFaceState;
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stencilReadMask?: GPUStencilValue;
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stencilWriteMask?: GPUStencilValue;
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}
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interface GPUExtent3DDict {
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depthOrArrayLayers?: GPUIntegerCoordinate;
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height?: GPUIntegerCoordinate;
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@@ -893,6 +923,16 @@ interface GPUExternalTextureDescriptor extends GPUObjectDescriptorBase {
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source: HTMLVideoElement | VideoFrame;
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}
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interface GPUFragmentState extends GPUProgrammableStage {
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targets: (GPUColorTargetState | null)[];
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}
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interface GPUMultisampleState {
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alphaToCoverageEnabled?: boolean;
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count?: GPUSize32;
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mask?: GPUSampleMask;
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}
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interface GPUObjectDescriptorBase {
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label?: string;
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}
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bindGroupLayouts: (GPUBindGroupLayout | null)[];
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}
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interface GPUPrimitiveState {
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cullMode?: GPUCullMode;
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frontFace?: GPUFrontFace;
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stripIndexFormat?: GPUIndexFormat;
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topology?: GPUPrimitiveTopology;
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unclippedDepth?: boolean;
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}
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interface GPUProgrammableStage {
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constants?: Record<string, GPUPipelineConstantValue>;
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entryPoint?: string;
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querySet: GPUQuerySet;
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}
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interface GPURenderPipelineDescriptor extends GPUPipelineDescriptorBase {
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depthStencil?: GPUDepthStencilState;
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fragment?: GPUFragmentState;
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multisample?: GPUMultisampleState;
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primitive?: GPUPrimitiveState;
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vertex: GPUVertexState;
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}
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interface GPUSamplerDescriptor extends GPUObjectDescriptorBase {
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addressModeU?: GPUAddressMode;
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addressModeV?: GPUAddressMode;
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mipmapFilter?: GPUMipmapFilterMode;
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}
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interface GPUShaderModuleDescriptor extends GPUObjectDescriptorBase {
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code: string;
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}
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interface GPUStencilFaceState {
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compare?: GPUCompareFunction;
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depthFailOp?: GPUStencilOperation;
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failOp?: GPUStencilOperation;
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passOp?: GPUStencilOperation;
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}
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interface GPUTexelCopyBufferInfo extends GPUTexelCopyBufferLayout {
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buffer: GPUBuffer;
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}
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texture: GPUTexture;
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}
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interface GPUTextureDescriptor extends GPUObjectDescriptorBase {
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dimension?: GPUTextureDimension;
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format: GPUTextureFormat;
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mipLevelCount?: GPUIntegerCoordinate;
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sampleCount?: GPUSize32;
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size: GPUExtent3D;
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usage: GPUTextureUsageFlags;
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viewFormats?: GPUTextureFormat[];
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}
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interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
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arrayLayerCount?: GPUIntegerCoordinate;
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aspect?: GPUTextureAspect;
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error: GPUError;
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}
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interface GPUVertexAttribute {
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format: GPUVertexFormat;
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offset: GPUSize64;
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shaderLocation: GPUIndex32;
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}
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interface GPUVertexBufferLayout {
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arrayStride: GPUSize64;
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attributes: GPUVertexAttribute[];
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stepMode?: GPUVertexStepMode;
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}
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interface GPUVertexState extends GPUProgrammableStage {
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buffers?: (GPUVertexBufferLayout | null)[];
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}
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interface GainOptions extends AudioNodeOptions {
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gain?: number;
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}
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderBundleEncoder)
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*/
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createRenderBundleEncoder(descriptor: GPURenderBundleEncoderDescriptor): GPURenderBundleEncoder;
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/**
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* The **`createRenderPipeline()`** method of the GPUDevice interface creates a GPURenderPipeline that can control the vertex and fragment shader stages and be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderPipeline)
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*/
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createRenderPipeline(descriptor: GPURenderPipelineDescriptor): GPURenderPipeline;
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/**
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* The **`createRenderPipelineAsync()`** method of the GPUDevice interface returns a Promise that fulfills with a GPURenderPipeline, which can control the vertex and fragment shader stages and be used in a GPURenderPassEncoder or GPURenderBundleEncoder, once the pipeline can be used without any stalling.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderPipelineAsync)
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*/
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createRenderPipelineAsync(descriptor: GPURenderPipelineDescriptor): Promise<GPURenderPipeline>;
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/**
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* The **`createSampler()`** method of the GPUDevice interface creates a GPUSampler, which controls how shaders transform and filter texture resource data.
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*/
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createSampler(descriptor?: GPUSamplerDescriptor): GPUSampler;
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/**
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* The **`createShaderModule()`** method of the GPUDevice interface creates a GPUShaderModule from a string of WGSL source code.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createShaderModule)
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*/
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createShaderModule(descriptor: GPUShaderModuleDescriptor): GPUShaderModule;
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/**
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* The **`createTexture()`** method of the GPUDevice interface creates a GPUTexture in which to store 1D, 2D, or 3D arrays of data, such as images, to use in GPU rendering operations.
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*
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*/
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createTexture(descriptor: GPUTextureDescriptor): GPUTexture;
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/**
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* The **`destroy()`** method of the GPUDevice interface destroys the device, preventing further operations on it.
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*
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type GPUBufferDynamicOffset = number;
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type GPUBufferUsageFlags = number;
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type GPUColor = number[] | GPUColorDict;
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type GPUColorWriteFlags = number;
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type GPUCopyExternalImageSource = ImageBitmap | ImageData | HTMLImageElement | HTMLVideoElement | VideoFrame | HTMLCanvasElement | OffscreenCanvas;
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type GPUDepthBias = number;
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type GPUExtent3D = GPUIntegerCoordinate[] | GPUExtent3DDict;
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type GPUFlagsConstant = number;
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type GPUIndex32 = number;
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type GPUOrigin2D = GPUIntegerCoordinate[] | GPUOrigin2DDict;
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type GPUOrigin3D = GPUIntegerCoordinate[] | GPUOrigin3DDict;
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type GPUPipelineConstantValue = number;
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type GPUSampleMask = number;
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type GPUSignedOffset32 = number;
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type GPUSize32 = number;
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type GPUSize32Out = number;
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type FullscreenNavigationUI = "auto" | "hide" | "show";
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type GPUAddressMode = "clamp-to-edge" | "mirror-repeat" | "repeat";
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type GPUAutoLayoutMode = "auto";
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type GPUBlendFactor = "constant" | "dst" | "dst-alpha" | "one" | "one-minus-constant" | "one-minus-dst" | "one-minus-dst-alpha" | "one-minus-src" | "one-minus-src-alpha" | "src" | "src-alpha" | "src-alpha-saturated" | "zero";
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type GPUBlendOperation = "add" | "max" | "min" | "reverse-subtract" | "subtract";
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type GPUBufferMapState = "mapped" | "pending" | "unmapped";
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type GPUCanvasAlphaMode = "opaque" | "premultiplied";
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type GPUCanvasToneMappingMode = "extended" | "standard";
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type GPUCompareFunction = "always" | "equal" | "greater" | "greater-equal" | "less" | "less-equal" | "never" | "not-equal";
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type GPUCompilationMessageType = "error" | "info" | "warning";
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type GPUCullMode = "back" | "front" | "none";
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type GPUDeviceLostReason = "destroyed" | "unknown";
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type GPUErrorFilter = "internal" | "out-of-memory" | "validation";
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type GPUFilterMode = "linear" | "nearest";
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type GPUFrontFace = "ccw" | "cw";
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type GPUIndexFormat = "uint16" | "uint32";
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type GPULoadOp = "clear" | "load";
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type GPUMipmapFilterMode = "linear" | "nearest";
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type GPUPipelineErrorReason = "internal" | "validation";
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type GPUPrimitiveTopology = "line-list" | "line-strip" | "point-list" | "triangle-list" | "triangle-strip";
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type GPUQueryType = "occlusion" | "timestamp";
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type GPUStencilOperation = "decrement-clamp" | "decrement-wrap" | "increment-clamp" | "increment-wrap" | "invert" | "keep" | "replace" | "zero";
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type GPUStoreOp = "discard" | "store";
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type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
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type GPUTextureDimension = "1d" | "2d" | "3d";
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type GPUTextureFormat = "astc-10x10-unorm" | "astc-10x10-unorm-srgb" | "astc-10x5-unorm" | "astc-10x5-unorm-srgb" | "astc-10x6-unorm" | "astc-10x6-unorm-srgb" | "astc-10x8-unorm" | "astc-10x8-unorm-srgb" | "astc-12x10-unorm" | "astc-12x10-unorm-srgb" | "astc-12x12-unorm" | "astc-12x12-unorm-srgb" | "astc-4x4-unorm" | "astc-4x4-unorm-srgb" | "astc-5x4-unorm" | "astc-5x4-unorm-srgb" | "astc-5x5-unorm" | "astc-5x5-unorm-srgb" | "astc-6x5-unorm" | "astc-6x5-unorm-srgb" | "astc-6x6-unorm" | "astc-6x6-unorm-srgb" | "astc-8x5-unorm" | "astc-8x5-unorm-srgb" | "astc-8x6-unorm" | "astc-8x6-unorm-srgb" | "astc-8x8-unorm" | "astc-8x8-unorm-srgb" | "bc1-rgba-unorm" | "bc1-rgba-unorm-srgb" | "bc2-rgba-unorm" | "bc2-rgba-unorm-srgb" | "bc3-rgba-unorm" | "bc3-rgba-unorm-srgb" | "bc4-r-snorm" | "bc4-r-unorm" | "bc5-rg-snorm" | "bc5-rg-unorm" | "bc6h-rgb-float" | "bc6h-rgb-ufloat" | "bc7-rgba-unorm" | "bc7-rgba-unorm-srgb" | "bgra8unorm" | "bgra8unorm-srgb" | "depth16unorm" | "depth24plus" | "depth24plus-stencil8" | "depth32float" | "depth32float-stencil8" | "eac-r11snorm" | "eac-r11unorm" | "eac-rg11snorm" | "eac-rg11unorm" | "etc2-rgb8a1unorm" | "etc2-rgb8a1unorm-srgb" | "etc2-rgb8unorm" | "etc2-rgb8unorm-srgb" | "etc2-rgba8unorm" | "etc2-rgba8unorm-srgb" | "r16float" | "r16sint" | "r16snorm" | "r16uint" | "r16unorm" | "r32float" | "r32sint" | "r32uint" | "r8sint" | "r8snorm" | "r8uint" | "r8unorm" | "rg11b10ufloat" | "rg16float" | "rg16sint" | "rg16snorm" | "rg16uint" | "rg16unorm" | "rg32float" | "rg32sint" | "rg32uint" | "rg8sint" | "rg8snorm" | "rg8uint" | "rg8unorm" | "rgb10a2uint" | "rgb10a2unorm" | "rgb9e5ufloat" | "rgba16float" | "rgba16sint" | "rgba16snorm" | "rgba16uint" | "rgba16unorm" | "rgba32float" | "rgba32sint" | "rgba32uint" | "rgba8sint" | "rgba8snorm" | "rgba8uint" | "rgba8unorm" | "rgba8unorm-srgb" | "stencil8";
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type GPUTextureViewDimension = "1d" | "2d" | "2d-array" | "3d" | "cube" | "cube-array";
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|
+
type GPUVertexFormat = "float16" | "float16x2" | "float16x4" | "float32" | "float32x2" | "float32x3" | "float32x4" | "sint16" | "sint16x2" | "sint16x4" | "sint32" | "sint32x2" | "sint32x3" | "sint32x4" | "sint8" | "sint8x2" | "sint8x4" | "snorm16" | "snorm16x2" | "snorm16x4" | "snorm8" | "snorm8x2" | "snorm8x4" | "uint16" | "uint16x2" | "uint16x4" | "uint32" | "uint32x2" | "uint32x3" | "uint32x4" | "uint8" | "uint8x2" | "uint8x4" | "unorm10-10-10-2" | "unorm16" | "unorm16x2" | "unorm16x4" | "unorm8" | "unorm8x2" | "unorm8x4" | "unorm8x4-bgra";
|
|
44169
|
+
type GPUVertexStepMode = "instance" | "vertex";
|
|
44042
44170
|
type GamepadHapticEffectType = "dual-rumble" | "trigger-rumble";
|
|
44043
44171
|
type GamepadHapticsResult = "complete" | "preempted";
|
|
44044
44172
|
type GamepadMappingType = "" | "standard" | "xr-standard";
|
package/package.json
CHANGED
package/ts5.5/index.d.ts
CHANGED
|
@@ -815,6 +815,17 @@ interface GPUBindGroupEntry {
|
|
|
815
815
|
resource: GPUBindingResource;
|
|
816
816
|
}
|
|
817
817
|
|
|
818
|
+
interface GPUBlendComponent {
|
|
819
|
+
dstFactor?: GPUBlendFactor;
|
|
820
|
+
operation?: GPUBlendOperation;
|
|
821
|
+
srcFactor?: GPUBlendFactor;
|
|
822
|
+
}
|
|
823
|
+
|
|
824
|
+
interface GPUBlendState {
|
|
825
|
+
alpha: GPUBlendComponent;
|
|
826
|
+
color: GPUBlendComponent;
|
|
827
|
+
}
|
|
828
|
+
|
|
818
829
|
interface GPUBufferBinding {
|
|
819
830
|
buffer: GPUBuffer;
|
|
820
831
|
offset?: GPUSize64;
|
|
@@ -848,6 +859,12 @@ interface GPUColorDict {
|
|
|
848
859
|
r: number;
|
|
849
860
|
}
|
|
850
861
|
|
|
862
|
+
interface GPUColorTargetState {
|
|
863
|
+
blend?: GPUBlendState;
|
|
864
|
+
format: GPUTextureFormat;
|
|
865
|
+
writeMask?: GPUColorWriteFlags;
|
|
866
|
+
}
|
|
867
|
+
|
|
851
868
|
interface GPUCommandBufferDescriptor extends GPUObjectDescriptorBase {
|
|
852
869
|
}
|
|
853
870
|
|
|
@@ -879,6 +896,19 @@ interface GPUCopyExternalImageSourceInfo {
|
|
|
879
896
|
source: GPUCopyExternalImageSource;
|
|
880
897
|
}
|
|
881
898
|
|
|
899
|
+
interface GPUDepthStencilState {
|
|
900
|
+
depthBias?: GPUDepthBias;
|
|
901
|
+
depthBiasClamp?: number;
|
|
902
|
+
depthBiasSlopeScale?: number;
|
|
903
|
+
depthCompare?: GPUCompareFunction;
|
|
904
|
+
depthWriteEnabled?: boolean;
|
|
905
|
+
format: GPUTextureFormat;
|
|
906
|
+
stencilBack?: GPUStencilFaceState;
|
|
907
|
+
stencilFront?: GPUStencilFaceState;
|
|
908
|
+
stencilReadMask?: GPUStencilValue;
|
|
909
|
+
stencilWriteMask?: GPUStencilValue;
|
|
910
|
+
}
|
|
911
|
+
|
|
882
912
|
interface GPUExtent3DDict {
|
|
883
913
|
depthOrArrayLayers?: GPUIntegerCoordinate;
|
|
884
914
|
height?: GPUIntegerCoordinate;
|
|
@@ -890,6 +920,16 @@ interface GPUExternalTextureDescriptor extends GPUObjectDescriptorBase {
|
|
|
890
920
|
source: HTMLVideoElement | VideoFrame;
|
|
891
921
|
}
|
|
892
922
|
|
|
923
|
+
interface GPUFragmentState extends GPUProgrammableStage {
|
|
924
|
+
targets: (GPUColorTargetState | null)[];
|
|
925
|
+
}
|
|
926
|
+
|
|
927
|
+
interface GPUMultisampleState {
|
|
928
|
+
alphaToCoverageEnabled?: boolean;
|
|
929
|
+
count?: GPUSize32;
|
|
930
|
+
mask?: GPUSampleMask;
|
|
931
|
+
}
|
|
932
|
+
|
|
893
933
|
interface GPUObjectDescriptorBase {
|
|
894
934
|
label?: string;
|
|
895
935
|
}
|
|
@@ -917,6 +957,14 @@ interface GPUPipelineLayoutDescriptor extends GPUObjectDescriptorBase {
|
|
|
917
957
|
bindGroupLayouts: (GPUBindGroupLayout | null)[];
|
|
918
958
|
}
|
|
919
959
|
|
|
960
|
+
interface GPUPrimitiveState {
|
|
961
|
+
cullMode?: GPUCullMode;
|
|
962
|
+
frontFace?: GPUFrontFace;
|
|
963
|
+
stripIndexFormat?: GPUIndexFormat;
|
|
964
|
+
topology?: GPUPrimitiveTopology;
|
|
965
|
+
unclippedDepth?: boolean;
|
|
966
|
+
}
|
|
967
|
+
|
|
920
968
|
interface GPUProgrammableStage {
|
|
921
969
|
constants?: Record<string, GPUPipelineConstantValue>;
|
|
922
970
|
entryPoint?: string;
|
|
@@ -977,6 +1025,14 @@ interface GPURenderPassTimestampWrites {
|
|
|
977
1025
|
querySet: GPUQuerySet;
|
|
978
1026
|
}
|
|
979
1027
|
|
|
1028
|
+
interface GPURenderPipelineDescriptor extends GPUPipelineDescriptorBase {
|
|
1029
|
+
depthStencil?: GPUDepthStencilState;
|
|
1030
|
+
fragment?: GPUFragmentState;
|
|
1031
|
+
multisample?: GPUMultisampleState;
|
|
1032
|
+
primitive?: GPUPrimitiveState;
|
|
1033
|
+
vertex: GPUVertexState;
|
|
1034
|
+
}
|
|
1035
|
+
|
|
980
1036
|
interface GPUSamplerDescriptor extends GPUObjectDescriptorBase {
|
|
981
1037
|
addressModeU?: GPUAddressMode;
|
|
982
1038
|
addressModeV?: GPUAddressMode;
|
|
@@ -990,6 +1046,17 @@ interface GPUSamplerDescriptor extends GPUObjectDescriptorBase {
|
|
|
990
1046
|
mipmapFilter?: GPUMipmapFilterMode;
|
|
991
1047
|
}
|
|
992
1048
|
|
|
1049
|
+
interface GPUShaderModuleDescriptor extends GPUObjectDescriptorBase {
|
|
1050
|
+
code: string;
|
|
1051
|
+
}
|
|
1052
|
+
|
|
1053
|
+
interface GPUStencilFaceState {
|
|
1054
|
+
compare?: GPUCompareFunction;
|
|
1055
|
+
depthFailOp?: GPUStencilOperation;
|
|
1056
|
+
failOp?: GPUStencilOperation;
|
|
1057
|
+
passOp?: GPUStencilOperation;
|
|
1058
|
+
}
|
|
1059
|
+
|
|
993
1060
|
interface GPUTexelCopyBufferInfo extends GPUTexelCopyBufferLayout {
|
|
994
1061
|
buffer: GPUBuffer;
|
|
995
1062
|
}
|
|
@@ -1007,6 +1074,16 @@ interface GPUTexelCopyTextureInfo {
|
|
|
1007
1074
|
texture: GPUTexture;
|
|
1008
1075
|
}
|
|
1009
1076
|
|
|
1077
|
+
interface GPUTextureDescriptor extends GPUObjectDescriptorBase {
|
|
1078
|
+
dimension?: GPUTextureDimension;
|
|
1079
|
+
format: GPUTextureFormat;
|
|
1080
|
+
mipLevelCount?: GPUIntegerCoordinate;
|
|
1081
|
+
sampleCount?: GPUSize32;
|
|
1082
|
+
size: GPUExtent3D;
|
|
1083
|
+
usage: GPUTextureUsageFlags;
|
|
1084
|
+
viewFormats?: GPUTextureFormat[];
|
|
1085
|
+
}
|
|
1086
|
+
|
|
1010
1087
|
interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
|
|
1011
1088
|
arrayLayerCount?: GPUIntegerCoordinate;
|
|
1012
1089
|
aspect?: GPUTextureAspect;
|
|
@@ -1022,6 +1099,22 @@ interface GPUUncapturedErrorEventInit extends EventInit {
|
|
|
1022
1099
|
error: GPUError;
|
|
1023
1100
|
}
|
|
1024
1101
|
|
|
1102
|
+
interface GPUVertexAttribute {
|
|
1103
|
+
format: GPUVertexFormat;
|
|
1104
|
+
offset: GPUSize64;
|
|
1105
|
+
shaderLocation: GPUIndex32;
|
|
1106
|
+
}
|
|
1107
|
+
|
|
1108
|
+
interface GPUVertexBufferLayout {
|
|
1109
|
+
arrayStride: GPUSize64;
|
|
1110
|
+
attributes: GPUVertexAttribute[];
|
|
1111
|
+
stepMode?: GPUVertexStepMode;
|
|
1112
|
+
}
|
|
1113
|
+
|
|
1114
|
+
interface GPUVertexState extends GPUProgrammableStage {
|
|
1115
|
+
buffers?: (GPUVertexBufferLayout | null)[];
|
|
1116
|
+
}
|
|
1117
|
+
|
|
1025
1118
|
interface GainOptions extends AudioNodeOptions {
|
|
1026
1119
|
gain?: number;
|
|
1027
1120
|
}
|
|
@@ -15432,12 +15525,36 @@ interface GPUDevice extends EventTarget, GPUObjectBase {
|
|
|
15432
15525
|
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderBundleEncoder)
|
|
15433
15526
|
*/
|
|
15434
15527
|
createRenderBundleEncoder(descriptor: GPURenderBundleEncoderDescriptor): GPURenderBundleEncoder;
|
|
15528
|
+
/**
|
|
15529
|
+
* The **`createRenderPipeline()`** method of the GPUDevice interface creates a GPURenderPipeline that can control the vertex and fragment shader stages and be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
|
|
15530
|
+
*
|
|
15531
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderPipeline)
|
|
15532
|
+
*/
|
|
15533
|
+
createRenderPipeline(descriptor: GPURenderPipelineDescriptor): GPURenderPipeline;
|
|
15534
|
+
/**
|
|
15535
|
+
* The **`createRenderPipelineAsync()`** method of the GPUDevice interface returns a Promise that fulfills with a GPURenderPipeline, which can control the vertex and fragment shader stages and be used in a GPURenderPassEncoder or GPURenderBundleEncoder, once the pipeline can be used without any stalling.
|
|
15536
|
+
*
|
|
15537
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderPipelineAsync)
|
|
15538
|
+
*/
|
|
15539
|
+
createRenderPipelineAsync(descriptor: GPURenderPipelineDescriptor): Promise<GPURenderPipeline>;
|
|
15435
15540
|
/**
|
|
15436
15541
|
* The **`createSampler()`** method of the GPUDevice interface creates a GPUSampler, which controls how shaders transform and filter texture resource data.
|
|
15437
15542
|
*
|
|
15438
15543
|
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createSampler)
|
|
15439
15544
|
*/
|
|
15440
15545
|
createSampler(descriptor?: GPUSamplerDescriptor): GPUSampler;
|
|
15546
|
+
/**
|
|
15547
|
+
* The **`createShaderModule()`** method of the GPUDevice interface creates a GPUShaderModule from a string of WGSL source code.
|
|
15548
|
+
*
|
|
15549
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createShaderModule)
|
|
15550
|
+
*/
|
|
15551
|
+
createShaderModule(descriptor: GPUShaderModuleDescriptor): GPUShaderModule;
|
|
15552
|
+
/**
|
|
15553
|
+
* The **`createTexture()`** method of the GPUDevice interface creates a GPUTexture in which to store 1D, 2D, or 3D arrays of data, such as images, to use in GPU rendering operations.
|
|
15554
|
+
*
|
|
15555
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createTexture)
|
|
15556
|
+
*/
|
|
15557
|
+
createTexture(descriptor: GPUTextureDescriptor): GPUTexture;
|
|
15441
15558
|
/**
|
|
15442
15559
|
* The **`destroy()`** method of the GPUDevice interface destroys the device, preventing further operations on it.
|
|
15443
15560
|
*
|
|
@@ -43870,7 +43987,9 @@ type GPUBindingResource = GPUSampler | GPUTexture | GPUTextureView | GPUBuffer |
|
|
|
43870
43987
|
type GPUBufferDynamicOffset = number;
|
|
43871
43988
|
type GPUBufferUsageFlags = number;
|
|
43872
43989
|
type GPUColor = number[] | GPUColorDict;
|
|
43990
|
+
type GPUColorWriteFlags = number;
|
|
43873
43991
|
type GPUCopyExternalImageSource = ImageBitmap | ImageData | HTMLImageElement | HTMLVideoElement | VideoFrame | HTMLCanvasElement | OffscreenCanvas;
|
|
43992
|
+
type GPUDepthBias = number;
|
|
43874
43993
|
type GPUExtent3D = GPUIntegerCoordinate[] | GPUExtent3DDict;
|
|
43875
43994
|
type GPUFlagsConstant = number;
|
|
43876
43995
|
type GPUIndex32 = number;
|
|
@@ -43880,6 +43999,7 @@ type GPUMapModeFlags = number;
|
|
|
43880
43999
|
type GPUOrigin2D = GPUIntegerCoordinate[] | GPUOrigin2DDict;
|
|
43881
44000
|
type GPUOrigin3D = GPUIntegerCoordinate[] | GPUOrigin3DDict;
|
|
43882
44001
|
type GPUPipelineConstantValue = number;
|
|
44002
|
+
type GPUSampleMask = number;
|
|
43883
44003
|
type GPUSignedOffset32 = number;
|
|
43884
44004
|
type GPUSize32 = number;
|
|
43885
44005
|
type GPUSize32Out = number;
|
|
@@ -43995,24 +44115,32 @@ type FontFaceSetLoadStatus = "loaded" | "loading";
|
|
|
43995
44115
|
type FullscreenNavigationUI = "auto" | "hide" | "show";
|
|
43996
44116
|
type GPUAddressMode = "clamp-to-edge" | "mirror-repeat" | "repeat";
|
|
43997
44117
|
type GPUAutoLayoutMode = "auto";
|
|
44118
|
+
type GPUBlendFactor = "constant" | "dst" | "dst-alpha" | "one" | "one-minus-constant" | "one-minus-dst" | "one-minus-dst-alpha" | "one-minus-src" | "one-minus-src-alpha" | "src" | "src-alpha" | "src-alpha-saturated" | "zero";
|
|
44119
|
+
type GPUBlendOperation = "add" | "max" | "min" | "reverse-subtract" | "subtract";
|
|
43998
44120
|
type GPUBufferMapState = "mapped" | "pending" | "unmapped";
|
|
43999
44121
|
type GPUCanvasAlphaMode = "opaque" | "premultiplied";
|
|
44000
44122
|
type GPUCanvasToneMappingMode = "extended" | "standard";
|
|
44001
44123
|
type GPUCompareFunction = "always" | "equal" | "greater" | "greater-equal" | "less" | "less-equal" | "never" | "not-equal";
|
|
44002
44124
|
type GPUCompilationMessageType = "error" | "info" | "warning";
|
|
44125
|
+
type GPUCullMode = "back" | "front" | "none";
|
|
44003
44126
|
type GPUDeviceLostReason = "destroyed" | "unknown";
|
|
44004
44127
|
type GPUErrorFilter = "internal" | "out-of-memory" | "validation";
|
|
44005
44128
|
type GPUFilterMode = "linear" | "nearest";
|
|
44129
|
+
type GPUFrontFace = "ccw" | "cw";
|
|
44006
44130
|
type GPUIndexFormat = "uint16" | "uint32";
|
|
44007
44131
|
type GPULoadOp = "clear" | "load";
|
|
44008
44132
|
type GPUMipmapFilterMode = "linear" | "nearest";
|
|
44009
44133
|
type GPUPipelineErrorReason = "internal" | "validation";
|
|
44134
|
+
type GPUPrimitiveTopology = "line-list" | "line-strip" | "point-list" | "triangle-list" | "triangle-strip";
|
|
44010
44135
|
type GPUQueryType = "occlusion" | "timestamp";
|
|
44136
|
+
type GPUStencilOperation = "decrement-clamp" | "decrement-wrap" | "increment-clamp" | "increment-wrap" | "invert" | "keep" | "replace" | "zero";
|
|
44011
44137
|
type GPUStoreOp = "discard" | "store";
|
|
44012
44138
|
type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
|
|
44013
44139
|
type GPUTextureDimension = "1d" | "2d" | "3d";
|
|
44014
44140
|
type GPUTextureFormat = "astc-10x10-unorm" | "astc-10x10-unorm-srgb" | "astc-10x5-unorm" | "astc-10x5-unorm-srgb" | "astc-10x6-unorm" | "astc-10x6-unorm-srgb" | "astc-10x8-unorm" | "astc-10x8-unorm-srgb" | "astc-12x10-unorm" | "astc-12x10-unorm-srgb" | "astc-12x12-unorm" | "astc-12x12-unorm-srgb" | "astc-4x4-unorm" | "astc-4x4-unorm-srgb" | "astc-5x4-unorm" | "astc-5x4-unorm-srgb" | "astc-5x5-unorm" | "astc-5x5-unorm-srgb" | "astc-6x5-unorm" | "astc-6x5-unorm-srgb" | "astc-6x6-unorm" | "astc-6x6-unorm-srgb" | "astc-8x5-unorm" | "astc-8x5-unorm-srgb" | "astc-8x6-unorm" | "astc-8x6-unorm-srgb" | "astc-8x8-unorm" | "astc-8x8-unorm-srgb" | "bc1-rgba-unorm" | "bc1-rgba-unorm-srgb" | "bc2-rgba-unorm" | "bc2-rgba-unorm-srgb" | "bc3-rgba-unorm" | "bc3-rgba-unorm-srgb" | "bc4-r-snorm" | "bc4-r-unorm" | "bc5-rg-snorm" | "bc5-rg-unorm" | "bc6h-rgb-float" | "bc6h-rgb-ufloat" | "bc7-rgba-unorm" | "bc7-rgba-unorm-srgb" | "bgra8unorm" | "bgra8unorm-srgb" | "depth16unorm" | "depth24plus" | "depth24plus-stencil8" | "depth32float" | "depth32float-stencil8" | "eac-r11snorm" | "eac-r11unorm" | "eac-rg11snorm" | "eac-rg11unorm" | "etc2-rgb8a1unorm" | "etc2-rgb8a1unorm-srgb" | "etc2-rgb8unorm" | "etc2-rgb8unorm-srgb" | "etc2-rgba8unorm" | "etc2-rgba8unorm-srgb" | "r16float" | "r16sint" | "r16snorm" | "r16uint" | "r16unorm" | "r32float" | "r32sint" | "r32uint" | "r8sint" | "r8snorm" | "r8uint" | "r8unorm" | "rg11b10ufloat" | "rg16float" | "rg16sint" | "rg16snorm" | "rg16uint" | "rg16unorm" | "rg32float" | "rg32sint" | "rg32uint" | "rg8sint" | "rg8snorm" | "rg8uint" | "rg8unorm" | "rgb10a2uint" | "rgb10a2unorm" | "rgb9e5ufloat" | "rgba16float" | "rgba16sint" | "rgba16snorm" | "rgba16uint" | "rgba16unorm" | "rgba32float" | "rgba32sint" | "rgba32uint" | "rgba8sint" | "rgba8snorm" | "rgba8uint" | "rgba8unorm" | "rgba8unorm-srgb" | "stencil8";
|
|
44015
44141
|
type GPUTextureViewDimension = "1d" | "2d" | "2d-array" | "3d" | "cube" | "cube-array";
|
|
44142
|
+
type GPUVertexFormat = "float16" | "float16x2" | "float16x4" | "float32" | "float32x2" | "float32x3" | "float32x4" | "sint16" | "sint16x2" | "sint16x4" | "sint32" | "sint32x2" | "sint32x3" | "sint32x4" | "sint8" | "sint8x2" | "sint8x4" | "snorm16" | "snorm16x2" | "snorm16x4" | "snorm8" | "snorm8x2" | "snorm8x4" | "uint16" | "uint16x2" | "uint16x4" | "uint32" | "uint32x2" | "uint32x3" | "uint32x4" | "uint8" | "uint8x2" | "uint8x4" | "unorm10-10-10-2" | "unorm16" | "unorm16x2" | "unorm16x4" | "unorm8" | "unorm8x2" | "unorm8x4" | "unorm8x4-bgra";
|
|
44143
|
+
type GPUVertexStepMode = "instance" | "vertex";
|
|
44016
44144
|
type GamepadHapticEffectType = "dual-rumble" | "trigger-rumble";
|
|
44017
44145
|
type GamepadHapticsResult = "complete" | "preempted";
|
|
44018
44146
|
type GamepadMappingType = "" | "standard" | "xr-standard";
|
package/ts5.6/index.d.ts
CHANGED
|
@@ -815,6 +815,17 @@ interface GPUBindGroupEntry {
|
|
|
815
815
|
resource: GPUBindingResource;
|
|
816
816
|
}
|
|
817
817
|
|
|
818
|
+
interface GPUBlendComponent {
|
|
819
|
+
dstFactor?: GPUBlendFactor;
|
|
820
|
+
operation?: GPUBlendOperation;
|
|
821
|
+
srcFactor?: GPUBlendFactor;
|
|
822
|
+
}
|
|
823
|
+
|
|
824
|
+
interface GPUBlendState {
|
|
825
|
+
alpha: GPUBlendComponent;
|
|
826
|
+
color: GPUBlendComponent;
|
|
827
|
+
}
|
|
828
|
+
|
|
818
829
|
interface GPUBufferBinding {
|
|
819
830
|
buffer: GPUBuffer;
|
|
820
831
|
offset?: GPUSize64;
|
|
@@ -848,6 +859,12 @@ interface GPUColorDict {
|
|
|
848
859
|
r: number;
|
|
849
860
|
}
|
|
850
861
|
|
|
862
|
+
interface GPUColorTargetState {
|
|
863
|
+
blend?: GPUBlendState;
|
|
864
|
+
format: GPUTextureFormat;
|
|
865
|
+
writeMask?: GPUColorWriteFlags;
|
|
866
|
+
}
|
|
867
|
+
|
|
851
868
|
interface GPUCommandBufferDescriptor extends GPUObjectDescriptorBase {
|
|
852
869
|
}
|
|
853
870
|
|
|
@@ -879,6 +896,19 @@ interface GPUCopyExternalImageSourceInfo {
|
|
|
879
896
|
source: GPUCopyExternalImageSource;
|
|
880
897
|
}
|
|
881
898
|
|
|
899
|
+
interface GPUDepthStencilState {
|
|
900
|
+
depthBias?: GPUDepthBias;
|
|
901
|
+
depthBiasClamp?: number;
|
|
902
|
+
depthBiasSlopeScale?: number;
|
|
903
|
+
depthCompare?: GPUCompareFunction;
|
|
904
|
+
depthWriteEnabled?: boolean;
|
|
905
|
+
format: GPUTextureFormat;
|
|
906
|
+
stencilBack?: GPUStencilFaceState;
|
|
907
|
+
stencilFront?: GPUStencilFaceState;
|
|
908
|
+
stencilReadMask?: GPUStencilValue;
|
|
909
|
+
stencilWriteMask?: GPUStencilValue;
|
|
910
|
+
}
|
|
911
|
+
|
|
882
912
|
interface GPUExtent3DDict {
|
|
883
913
|
depthOrArrayLayers?: GPUIntegerCoordinate;
|
|
884
914
|
height?: GPUIntegerCoordinate;
|
|
@@ -890,6 +920,16 @@ interface GPUExternalTextureDescriptor extends GPUObjectDescriptorBase {
|
|
|
890
920
|
source: HTMLVideoElement | VideoFrame;
|
|
891
921
|
}
|
|
892
922
|
|
|
923
|
+
interface GPUFragmentState extends GPUProgrammableStage {
|
|
924
|
+
targets: (GPUColorTargetState | null)[];
|
|
925
|
+
}
|
|
926
|
+
|
|
927
|
+
interface GPUMultisampleState {
|
|
928
|
+
alphaToCoverageEnabled?: boolean;
|
|
929
|
+
count?: GPUSize32;
|
|
930
|
+
mask?: GPUSampleMask;
|
|
931
|
+
}
|
|
932
|
+
|
|
893
933
|
interface GPUObjectDescriptorBase {
|
|
894
934
|
label?: string;
|
|
895
935
|
}
|
|
@@ -917,6 +957,14 @@ interface GPUPipelineLayoutDescriptor extends GPUObjectDescriptorBase {
|
|
|
917
957
|
bindGroupLayouts: (GPUBindGroupLayout | null)[];
|
|
918
958
|
}
|
|
919
959
|
|
|
960
|
+
interface GPUPrimitiveState {
|
|
961
|
+
cullMode?: GPUCullMode;
|
|
962
|
+
frontFace?: GPUFrontFace;
|
|
963
|
+
stripIndexFormat?: GPUIndexFormat;
|
|
964
|
+
topology?: GPUPrimitiveTopology;
|
|
965
|
+
unclippedDepth?: boolean;
|
|
966
|
+
}
|
|
967
|
+
|
|
920
968
|
interface GPUProgrammableStage {
|
|
921
969
|
constants?: Record<string, GPUPipelineConstantValue>;
|
|
922
970
|
entryPoint?: string;
|
|
@@ -977,6 +1025,14 @@ interface GPURenderPassTimestampWrites {
|
|
|
977
1025
|
querySet: GPUQuerySet;
|
|
978
1026
|
}
|
|
979
1027
|
|
|
1028
|
+
interface GPURenderPipelineDescriptor extends GPUPipelineDescriptorBase {
|
|
1029
|
+
depthStencil?: GPUDepthStencilState;
|
|
1030
|
+
fragment?: GPUFragmentState;
|
|
1031
|
+
multisample?: GPUMultisampleState;
|
|
1032
|
+
primitive?: GPUPrimitiveState;
|
|
1033
|
+
vertex: GPUVertexState;
|
|
1034
|
+
}
|
|
1035
|
+
|
|
980
1036
|
interface GPUSamplerDescriptor extends GPUObjectDescriptorBase {
|
|
981
1037
|
addressModeU?: GPUAddressMode;
|
|
982
1038
|
addressModeV?: GPUAddressMode;
|
|
@@ -990,6 +1046,17 @@ interface GPUSamplerDescriptor extends GPUObjectDescriptorBase {
|
|
|
990
1046
|
mipmapFilter?: GPUMipmapFilterMode;
|
|
991
1047
|
}
|
|
992
1048
|
|
|
1049
|
+
interface GPUShaderModuleDescriptor extends GPUObjectDescriptorBase {
|
|
1050
|
+
code: string;
|
|
1051
|
+
}
|
|
1052
|
+
|
|
1053
|
+
interface GPUStencilFaceState {
|
|
1054
|
+
compare?: GPUCompareFunction;
|
|
1055
|
+
depthFailOp?: GPUStencilOperation;
|
|
1056
|
+
failOp?: GPUStencilOperation;
|
|
1057
|
+
passOp?: GPUStencilOperation;
|
|
1058
|
+
}
|
|
1059
|
+
|
|
993
1060
|
interface GPUTexelCopyBufferInfo extends GPUTexelCopyBufferLayout {
|
|
994
1061
|
buffer: GPUBuffer;
|
|
995
1062
|
}
|
|
@@ -1007,6 +1074,16 @@ interface GPUTexelCopyTextureInfo {
|
|
|
1007
1074
|
texture: GPUTexture;
|
|
1008
1075
|
}
|
|
1009
1076
|
|
|
1077
|
+
interface GPUTextureDescriptor extends GPUObjectDescriptorBase {
|
|
1078
|
+
dimension?: GPUTextureDimension;
|
|
1079
|
+
format: GPUTextureFormat;
|
|
1080
|
+
mipLevelCount?: GPUIntegerCoordinate;
|
|
1081
|
+
sampleCount?: GPUSize32;
|
|
1082
|
+
size: GPUExtent3D;
|
|
1083
|
+
usage: GPUTextureUsageFlags;
|
|
1084
|
+
viewFormats?: GPUTextureFormat[];
|
|
1085
|
+
}
|
|
1086
|
+
|
|
1010
1087
|
interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
|
|
1011
1088
|
arrayLayerCount?: GPUIntegerCoordinate;
|
|
1012
1089
|
aspect?: GPUTextureAspect;
|
|
@@ -1022,6 +1099,22 @@ interface GPUUncapturedErrorEventInit extends EventInit {
|
|
|
1022
1099
|
error: GPUError;
|
|
1023
1100
|
}
|
|
1024
1101
|
|
|
1102
|
+
interface GPUVertexAttribute {
|
|
1103
|
+
format: GPUVertexFormat;
|
|
1104
|
+
offset: GPUSize64;
|
|
1105
|
+
shaderLocation: GPUIndex32;
|
|
1106
|
+
}
|
|
1107
|
+
|
|
1108
|
+
interface GPUVertexBufferLayout {
|
|
1109
|
+
arrayStride: GPUSize64;
|
|
1110
|
+
attributes: GPUVertexAttribute[];
|
|
1111
|
+
stepMode?: GPUVertexStepMode;
|
|
1112
|
+
}
|
|
1113
|
+
|
|
1114
|
+
interface GPUVertexState extends GPUProgrammableStage {
|
|
1115
|
+
buffers?: (GPUVertexBufferLayout | null)[];
|
|
1116
|
+
}
|
|
1117
|
+
|
|
1025
1118
|
interface GainOptions extends AudioNodeOptions {
|
|
1026
1119
|
gain?: number;
|
|
1027
1120
|
}
|
|
@@ -15443,12 +15536,36 @@ interface GPUDevice extends EventTarget, GPUObjectBase {
|
|
|
15443
15536
|
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderBundleEncoder)
|
|
15444
15537
|
*/
|
|
15445
15538
|
createRenderBundleEncoder(descriptor: GPURenderBundleEncoderDescriptor): GPURenderBundleEncoder;
|
|
15539
|
+
/**
|
|
15540
|
+
* The **`createRenderPipeline()`** method of the GPUDevice interface creates a GPURenderPipeline that can control the vertex and fragment shader stages and be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
|
|
15541
|
+
*
|
|
15542
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderPipeline)
|
|
15543
|
+
*/
|
|
15544
|
+
createRenderPipeline(descriptor: GPURenderPipelineDescriptor): GPURenderPipeline;
|
|
15545
|
+
/**
|
|
15546
|
+
* The **`createRenderPipelineAsync()`** method of the GPUDevice interface returns a Promise that fulfills with a GPURenderPipeline, which can control the vertex and fragment shader stages and be used in a GPURenderPassEncoder or GPURenderBundleEncoder, once the pipeline can be used without any stalling.
|
|
15547
|
+
*
|
|
15548
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderPipelineAsync)
|
|
15549
|
+
*/
|
|
15550
|
+
createRenderPipelineAsync(descriptor: GPURenderPipelineDescriptor): Promise<GPURenderPipeline>;
|
|
15446
15551
|
/**
|
|
15447
15552
|
* The **`createSampler()`** method of the GPUDevice interface creates a GPUSampler, which controls how shaders transform and filter texture resource data.
|
|
15448
15553
|
*
|
|
15449
15554
|
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createSampler)
|
|
15450
15555
|
*/
|
|
15451
15556
|
createSampler(descriptor?: GPUSamplerDescriptor): GPUSampler;
|
|
15557
|
+
/**
|
|
15558
|
+
* The **`createShaderModule()`** method of the GPUDevice interface creates a GPUShaderModule from a string of WGSL source code.
|
|
15559
|
+
*
|
|
15560
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createShaderModule)
|
|
15561
|
+
*/
|
|
15562
|
+
createShaderModule(descriptor: GPUShaderModuleDescriptor): GPUShaderModule;
|
|
15563
|
+
/**
|
|
15564
|
+
* The **`createTexture()`** method of the GPUDevice interface creates a GPUTexture in which to store 1D, 2D, or 3D arrays of data, such as images, to use in GPU rendering operations.
|
|
15565
|
+
*
|
|
15566
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createTexture)
|
|
15567
|
+
*/
|
|
15568
|
+
createTexture(descriptor: GPUTextureDescriptor): GPUTexture;
|
|
15452
15569
|
/**
|
|
15453
15570
|
* The **`destroy()`** method of the GPUDevice interface destroys the device, preventing further operations on it.
|
|
15454
15571
|
*
|
|
@@ -43893,7 +44010,9 @@ type GPUBindingResource = GPUSampler | GPUTexture | GPUTextureView | GPUBuffer |
|
|
|
43893
44010
|
type GPUBufferDynamicOffset = number;
|
|
43894
44011
|
type GPUBufferUsageFlags = number;
|
|
43895
44012
|
type GPUColor = number[] | GPUColorDict;
|
|
44013
|
+
type GPUColorWriteFlags = number;
|
|
43896
44014
|
type GPUCopyExternalImageSource = ImageBitmap | ImageData | HTMLImageElement | HTMLVideoElement | VideoFrame | HTMLCanvasElement | OffscreenCanvas;
|
|
44015
|
+
type GPUDepthBias = number;
|
|
43897
44016
|
type GPUExtent3D = GPUIntegerCoordinate[] | GPUExtent3DDict;
|
|
43898
44017
|
type GPUFlagsConstant = number;
|
|
43899
44018
|
type GPUIndex32 = number;
|
|
@@ -43903,6 +44022,7 @@ type GPUMapModeFlags = number;
|
|
|
43903
44022
|
type GPUOrigin2D = GPUIntegerCoordinate[] | GPUOrigin2DDict;
|
|
43904
44023
|
type GPUOrigin3D = GPUIntegerCoordinate[] | GPUOrigin3DDict;
|
|
43905
44024
|
type GPUPipelineConstantValue = number;
|
|
44025
|
+
type GPUSampleMask = number;
|
|
43906
44026
|
type GPUSignedOffset32 = number;
|
|
43907
44027
|
type GPUSize32 = number;
|
|
43908
44028
|
type GPUSize32Out = number;
|
|
@@ -44018,24 +44138,32 @@ type FontFaceSetLoadStatus = "loaded" | "loading";
|
|
|
44018
44138
|
type FullscreenNavigationUI = "auto" | "hide" | "show";
|
|
44019
44139
|
type GPUAddressMode = "clamp-to-edge" | "mirror-repeat" | "repeat";
|
|
44020
44140
|
type GPUAutoLayoutMode = "auto";
|
|
44141
|
+
type GPUBlendFactor = "constant" | "dst" | "dst-alpha" | "one" | "one-minus-constant" | "one-minus-dst" | "one-minus-dst-alpha" | "one-minus-src" | "one-minus-src-alpha" | "src" | "src-alpha" | "src-alpha-saturated" | "zero";
|
|
44142
|
+
type GPUBlendOperation = "add" | "max" | "min" | "reverse-subtract" | "subtract";
|
|
44021
44143
|
type GPUBufferMapState = "mapped" | "pending" | "unmapped";
|
|
44022
44144
|
type GPUCanvasAlphaMode = "opaque" | "premultiplied";
|
|
44023
44145
|
type GPUCanvasToneMappingMode = "extended" | "standard";
|
|
44024
44146
|
type GPUCompareFunction = "always" | "equal" | "greater" | "greater-equal" | "less" | "less-equal" | "never" | "not-equal";
|
|
44025
44147
|
type GPUCompilationMessageType = "error" | "info" | "warning";
|
|
44148
|
+
type GPUCullMode = "back" | "front" | "none";
|
|
44026
44149
|
type GPUDeviceLostReason = "destroyed" | "unknown";
|
|
44027
44150
|
type GPUErrorFilter = "internal" | "out-of-memory" | "validation";
|
|
44028
44151
|
type GPUFilterMode = "linear" | "nearest";
|
|
44152
|
+
type GPUFrontFace = "ccw" | "cw";
|
|
44029
44153
|
type GPUIndexFormat = "uint16" | "uint32";
|
|
44030
44154
|
type GPULoadOp = "clear" | "load";
|
|
44031
44155
|
type GPUMipmapFilterMode = "linear" | "nearest";
|
|
44032
44156
|
type GPUPipelineErrorReason = "internal" | "validation";
|
|
44157
|
+
type GPUPrimitiveTopology = "line-list" | "line-strip" | "point-list" | "triangle-list" | "triangle-strip";
|
|
44033
44158
|
type GPUQueryType = "occlusion" | "timestamp";
|
|
44159
|
+
type GPUStencilOperation = "decrement-clamp" | "decrement-wrap" | "increment-clamp" | "increment-wrap" | "invert" | "keep" | "replace" | "zero";
|
|
44034
44160
|
type GPUStoreOp = "discard" | "store";
|
|
44035
44161
|
type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
|
|
44036
44162
|
type GPUTextureDimension = "1d" | "2d" | "3d";
|
|
44037
44163
|
type GPUTextureFormat = "astc-10x10-unorm" | "astc-10x10-unorm-srgb" | "astc-10x5-unorm" | "astc-10x5-unorm-srgb" | "astc-10x6-unorm" | "astc-10x6-unorm-srgb" | "astc-10x8-unorm" | "astc-10x8-unorm-srgb" | "astc-12x10-unorm" | "astc-12x10-unorm-srgb" | "astc-12x12-unorm" | "astc-12x12-unorm-srgb" | "astc-4x4-unorm" | "astc-4x4-unorm-srgb" | "astc-5x4-unorm" | "astc-5x4-unorm-srgb" | "astc-5x5-unorm" | "astc-5x5-unorm-srgb" | "astc-6x5-unorm" | "astc-6x5-unorm-srgb" | "astc-6x6-unorm" | "astc-6x6-unorm-srgb" | "astc-8x5-unorm" | "astc-8x5-unorm-srgb" | "astc-8x6-unorm" | "astc-8x6-unorm-srgb" | "astc-8x8-unorm" | "astc-8x8-unorm-srgb" | "bc1-rgba-unorm" | "bc1-rgba-unorm-srgb" | "bc2-rgba-unorm" | "bc2-rgba-unorm-srgb" | "bc3-rgba-unorm" | "bc3-rgba-unorm-srgb" | "bc4-r-snorm" | "bc4-r-unorm" | "bc5-rg-snorm" | "bc5-rg-unorm" | "bc6h-rgb-float" | "bc6h-rgb-ufloat" | "bc7-rgba-unorm" | "bc7-rgba-unorm-srgb" | "bgra8unorm" | "bgra8unorm-srgb" | "depth16unorm" | "depth24plus" | "depth24plus-stencil8" | "depth32float" | "depth32float-stencil8" | "eac-r11snorm" | "eac-r11unorm" | "eac-rg11snorm" | "eac-rg11unorm" | "etc2-rgb8a1unorm" | "etc2-rgb8a1unorm-srgb" | "etc2-rgb8unorm" | "etc2-rgb8unorm-srgb" | "etc2-rgba8unorm" | "etc2-rgba8unorm-srgb" | "r16float" | "r16sint" | "r16snorm" | "r16uint" | "r16unorm" | "r32float" | "r32sint" | "r32uint" | "r8sint" | "r8snorm" | "r8uint" | "r8unorm" | "rg11b10ufloat" | "rg16float" | "rg16sint" | "rg16snorm" | "rg16uint" | "rg16unorm" | "rg32float" | "rg32sint" | "rg32uint" | "rg8sint" | "rg8snorm" | "rg8uint" | "rg8unorm" | "rgb10a2uint" | "rgb10a2unorm" | "rgb9e5ufloat" | "rgba16float" | "rgba16sint" | "rgba16snorm" | "rgba16uint" | "rgba16unorm" | "rgba32float" | "rgba32sint" | "rgba32uint" | "rgba8sint" | "rgba8snorm" | "rgba8uint" | "rgba8unorm" | "rgba8unorm-srgb" | "stencil8";
|
|
44038
44164
|
type GPUTextureViewDimension = "1d" | "2d" | "2d-array" | "3d" | "cube" | "cube-array";
|
|
44165
|
+
type GPUVertexFormat = "float16" | "float16x2" | "float16x4" | "float32" | "float32x2" | "float32x3" | "float32x4" | "sint16" | "sint16x2" | "sint16x4" | "sint32" | "sint32x2" | "sint32x3" | "sint32x4" | "sint8" | "sint8x2" | "sint8x4" | "snorm16" | "snorm16x2" | "snorm16x4" | "snorm8" | "snorm8x2" | "snorm8x4" | "uint16" | "uint16x2" | "uint16x4" | "uint32" | "uint32x2" | "uint32x3" | "uint32x4" | "uint8" | "uint8x2" | "uint8x4" | "unorm10-10-10-2" | "unorm16" | "unorm16x2" | "unorm16x4" | "unorm8" | "unorm8x2" | "unorm8x4" | "unorm8x4-bgra";
|
|
44166
|
+
type GPUVertexStepMode = "instance" | "vertex";
|
|
44039
44167
|
type GamepadHapticEffectType = "dual-rumble" | "trigger-rumble";
|
|
44040
44168
|
type GamepadHapticsResult = "complete" | "preempted";
|
|
44041
44169
|
type GamepadMappingType = "" | "standard" | "xr-standard";
|
package/ts5.9/index.d.ts
CHANGED
|
@@ -815,6 +815,17 @@ interface GPUBindGroupEntry {
|
|
|
815
815
|
resource: GPUBindingResource;
|
|
816
816
|
}
|
|
817
817
|
|
|
818
|
+
interface GPUBlendComponent {
|
|
819
|
+
dstFactor?: GPUBlendFactor;
|
|
820
|
+
operation?: GPUBlendOperation;
|
|
821
|
+
srcFactor?: GPUBlendFactor;
|
|
822
|
+
}
|
|
823
|
+
|
|
824
|
+
interface GPUBlendState {
|
|
825
|
+
alpha: GPUBlendComponent;
|
|
826
|
+
color: GPUBlendComponent;
|
|
827
|
+
}
|
|
828
|
+
|
|
818
829
|
interface GPUBufferBinding {
|
|
819
830
|
buffer: GPUBuffer;
|
|
820
831
|
offset?: GPUSize64;
|
|
@@ -848,6 +859,12 @@ interface GPUColorDict {
|
|
|
848
859
|
r: number;
|
|
849
860
|
}
|
|
850
861
|
|
|
862
|
+
interface GPUColorTargetState {
|
|
863
|
+
blend?: GPUBlendState;
|
|
864
|
+
format: GPUTextureFormat;
|
|
865
|
+
writeMask?: GPUColorWriteFlags;
|
|
866
|
+
}
|
|
867
|
+
|
|
851
868
|
interface GPUCommandBufferDescriptor extends GPUObjectDescriptorBase {
|
|
852
869
|
}
|
|
853
870
|
|
|
@@ -879,6 +896,19 @@ interface GPUCopyExternalImageSourceInfo {
|
|
|
879
896
|
source: GPUCopyExternalImageSource;
|
|
880
897
|
}
|
|
881
898
|
|
|
899
|
+
interface GPUDepthStencilState {
|
|
900
|
+
depthBias?: GPUDepthBias;
|
|
901
|
+
depthBiasClamp?: number;
|
|
902
|
+
depthBiasSlopeScale?: number;
|
|
903
|
+
depthCompare?: GPUCompareFunction;
|
|
904
|
+
depthWriteEnabled?: boolean;
|
|
905
|
+
format: GPUTextureFormat;
|
|
906
|
+
stencilBack?: GPUStencilFaceState;
|
|
907
|
+
stencilFront?: GPUStencilFaceState;
|
|
908
|
+
stencilReadMask?: GPUStencilValue;
|
|
909
|
+
stencilWriteMask?: GPUStencilValue;
|
|
910
|
+
}
|
|
911
|
+
|
|
882
912
|
interface GPUExtent3DDict {
|
|
883
913
|
depthOrArrayLayers?: GPUIntegerCoordinate;
|
|
884
914
|
height?: GPUIntegerCoordinate;
|
|
@@ -890,6 +920,16 @@ interface GPUExternalTextureDescriptor extends GPUObjectDescriptorBase {
|
|
|
890
920
|
source: HTMLVideoElement | VideoFrame;
|
|
891
921
|
}
|
|
892
922
|
|
|
923
|
+
interface GPUFragmentState extends GPUProgrammableStage {
|
|
924
|
+
targets: (GPUColorTargetState | null)[];
|
|
925
|
+
}
|
|
926
|
+
|
|
927
|
+
interface GPUMultisampleState {
|
|
928
|
+
alphaToCoverageEnabled?: boolean;
|
|
929
|
+
count?: GPUSize32;
|
|
930
|
+
mask?: GPUSampleMask;
|
|
931
|
+
}
|
|
932
|
+
|
|
893
933
|
interface GPUObjectDescriptorBase {
|
|
894
934
|
label?: string;
|
|
895
935
|
}
|
|
@@ -917,6 +957,14 @@ interface GPUPipelineLayoutDescriptor extends GPUObjectDescriptorBase {
|
|
|
917
957
|
bindGroupLayouts: (GPUBindGroupLayout | null)[];
|
|
918
958
|
}
|
|
919
959
|
|
|
960
|
+
interface GPUPrimitiveState {
|
|
961
|
+
cullMode?: GPUCullMode;
|
|
962
|
+
frontFace?: GPUFrontFace;
|
|
963
|
+
stripIndexFormat?: GPUIndexFormat;
|
|
964
|
+
topology?: GPUPrimitiveTopology;
|
|
965
|
+
unclippedDepth?: boolean;
|
|
966
|
+
}
|
|
967
|
+
|
|
920
968
|
interface GPUProgrammableStage {
|
|
921
969
|
constants?: Record<string, GPUPipelineConstantValue>;
|
|
922
970
|
entryPoint?: string;
|
|
@@ -977,6 +1025,14 @@ interface GPURenderPassTimestampWrites {
|
|
|
977
1025
|
querySet: GPUQuerySet;
|
|
978
1026
|
}
|
|
979
1027
|
|
|
1028
|
+
interface GPURenderPipelineDescriptor extends GPUPipelineDescriptorBase {
|
|
1029
|
+
depthStencil?: GPUDepthStencilState;
|
|
1030
|
+
fragment?: GPUFragmentState;
|
|
1031
|
+
multisample?: GPUMultisampleState;
|
|
1032
|
+
primitive?: GPUPrimitiveState;
|
|
1033
|
+
vertex: GPUVertexState;
|
|
1034
|
+
}
|
|
1035
|
+
|
|
980
1036
|
interface GPUSamplerDescriptor extends GPUObjectDescriptorBase {
|
|
981
1037
|
addressModeU?: GPUAddressMode;
|
|
982
1038
|
addressModeV?: GPUAddressMode;
|
|
@@ -990,6 +1046,17 @@ interface GPUSamplerDescriptor extends GPUObjectDescriptorBase {
|
|
|
990
1046
|
mipmapFilter?: GPUMipmapFilterMode;
|
|
991
1047
|
}
|
|
992
1048
|
|
|
1049
|
+
interface GPUShaderModuleDescriptor extends GPUObjectDescriptorBase {
|
|
1050
|
+
code: string;
|
|
1051
|
+
}
|
|
1052
|
+
|
|
1053
|
+
interface GPUStencilFaceState {
|
|
1054
|
+
compare?: GPUCompareFunction;
|
|
1055
|
+
depthFailOp?: GPUStencilOperation;
|
|
1056
|
+
failOp?: GPUStencilOperation;
|
|
1057
|
+
passOp?: GPUStencilOperation;
|
|
1058
|
+
}
|
|
1059
|
+
|
|
993
1060
|
interface GPUTexelCopyBufferInfo extends GPUTexelCopyBufferLayout {
|
|
994
1061
|
buffer: GPUBuffer;
|
|
995
1062
|
}
|
|
@@ -1007,6 +1074,16 @@ interface GPUTexelCopyTextureInfo {
|
|
|
1007
1074
|
texture: GPUTexture;
|
|
1008
1075
|
}
|
|
1009
1076
|
|
|
1077
|
+
interface GPUTextureDescriptor extends GPUObjectDescriptorBase {
|
|
1078
|
+
dimension?: GPUTextureDimension;
|
|
1079
|
+
format: GPUTextureFormat;
|
|
1080
|
+
mipLevelCount?: GPUIntegerCoordinate;
|
|
1081
|
+
sampleCount?: GPUSize32;
|
|
1082
|
+
size: GPUExtent3D;
|
|
1083
|
+
usage: GPUTextureUsageFlags;
|
|
1084
|
+
viewFormats?: GPUTextureFormat[];
|
|
1085
|
+
}
|
|
1086
|
+
|
|
1010
1087
|
interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
|
|
1011
1088
|
arrayLayerCount?: GPUIntegerCoordinate;
|
|
1012
1089
|
aspect?: GPUTextureAspect;
|
|
@@ -1022,6 +1099,22 @@ interface GPUUncapturedErrorEventInit extends EventInit {
|
|
|
1022
1099
|
error: GPUError;
|
|
1023
1100
|
}
|
|
1024
1101
|
|
|
1102
|
+
interface GPUVertexAttribute {
|
|
1103
|
+
format: GPUVertexFormat;
|
|
1104
|
+
offset: GPUSize64;
|
|
1105
|
+
shaderLocation: GPUIndex32;
|
|
1106
|
+
}
|
|
1107
|
+
|
|
1108
|
+
interface GPUVertexBufferLayout {
|
|
1109
|
+
arrayStride: GPUSize64;
|
|
1110
|
+
attributes: GPUVertexAttribute[];
|
|
1111
|
+
stepMode?: GPUVertexStepMode;
|
|
1112
|
+
}
|
|
1113
|
+
|
|
1114
|
+
interface GPUVertexState extends GPUProgrammableStage {
|
|
1115
|
+
buffers?: (GPUVertexBufferLayout | null)[];
|
|
1116
|
+
}
|
|
1117
|
+
|
|
1025
1118
|
interface GainOptions extends AudioNodeOptions {
|
|
1026
1119
|
gain?: number;
|
|
1027
1120
|
}
|
|
@@ -15443,12 +15536,36 @@ interface GPUDevice extends EventTarget, GPUObjectBase {
|
|
|
15443
15536
|
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderBundleEncoder)
|
|
15444
15537
|
*/
|
|
15445
15538
|
createRenderBundleEncoder(descriptor: GPURenderBundleEncoderDescriptor): GPURenderBundleEncoder;
|
|
15539
|
+
/**
|
|
15540
|
+
* The **`createRenderPipeline()`** method of the GPUDevice interface creates a GPURenderPipeline that can control the vertex and fragment shader stages and be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
|
|
15541
|
+
*
|
|
15542
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderPipeline)
|
|
15543
|
+
*/
|
|
15544
|
+
createRenderPipeline(descriptor: GPURenderPipelineDescriptor): GPURenderPipeline;
|
|
15545
|
+
/**
|
|
15546
|
+
* The **`createRenderPipelineAsync()`** method of the GPUDevice interface returns a Promise that fulfills with a GPURenderPipeline, which can control the vertex and fragment shader stages and be used in a GPURenderPassEncoder or GPURenderBundleEncoder, once the pipeline can be used without any stalling.
|
|
15547
|
+
*
|
|
15548
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderPipelineAsync)
|
|
15549
|
+
*/
|
|
15550
|
+
createRenderPipelineAsync(descriptor: GPURenderPipelineDescriptor): Promise<GPURenderPipeline>;
|
|
15446
15551
|
/**
|
|
15447
15552
|
* The **`createSampler()`** method of the GPUDevice interface creates a GPUSampler, which controls how shaders transform and filter texture resource data.
|
|
15448
15553
|
*
|
|
15449
15554
|
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createSampler)
|
|
15450
15555
|
*/
|
|
15451
15556
|
createSampler(descriptor?: GPUSamplerDescriptor): GPUSampler;
|
|
15557
|
+
/**
|
|
15558
|
+
* The **`createShaderModule()`** method of the GPUDevice interface creates a GPUShaderModule from a string of WGSL source code.
|
|
15559
|
+
*
|
|
15560
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createShaderModule)
|
|
15561
|
+
*/
|
|
15562
|
+
createShaderModule(descriptor: GPUShaderModuleDescriptor): GPUShaderModule;
|
|
15563
|
+
/**
|
|
15564
|
+
* The **`createTexture()`** method of the GPUDevice interface creates a GPUTexture in which to store 1D, 2D, or 3D arrays of data, such as images, to use in GPU rendering operations.
|
|
15565
|
+
*
|
|
15566
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createTexture)
|
|
15567
|
+
*/
|
|
15568
|
+
createTexture(descriptor: GPUTextureDescriptor): GPUTexture;
|
|
15452
15569
|
/**
|
|
15453
15570
|
* The **`destroy()`** method of the GPUDevice interface destroys the device, preventing further operations on it.
|
|
15454
15571
|
*
|
|
@@ -43893,7 +44010,9 @@ type GPUBindingResource = GPUSampler | GPUTexture | GPUTextureView | GPUBuffer |
|
|
|
43893
44010
|
type GPUBufferDynamicOffset = number;
|
|
43894
44011
|
type GPUBufferUsageFlags = number;
|
|
43895
44012
|
type GPUColor = number[] | GPUColorDict;
|
|
44013
|
+
type GPUColorWriteFlags = number;
|
|
43896
44014
|
type GPUCopyExternalImageSource = ImageBitmap | ImageData | HTMLImageElement | HTMLVideoElement | VideoFrame | HTMLCanvasElement | OffscreenCanvas;
|
|
44015
|
+
type GPUDepthBias = number;
|
|
43897
44016
|
type GPUExtent3D = GPUIntegerCoordinate[] | GPUExtent3DDict;
|
|
43898
44017
|
type GPUFlagsConstant = number;
|
|
43899
44018
|
type GPUIndex32 = number;
|
|
@@ -43903,6 +44022,7 @@ type GPUMapModeFlags = number;
|
|
|
43903
44022
|
type GPUOrigin2D = GPUIntegerCoordinate[] | GPUOrigin2DDict;
|
|
43904
44023
|
type GPUOrigin3D = GPUIntegerCoordinate[] | GPUOrigin3DDict;
|
|
43905
44024
|
type GPUPipelineConstantValue = number;
|
|
44025
|
+
type GPUSampleMask = number;
|
|
43906
44026
|
type GPUSignedOffset32 = number;
|
|
43907
44027
|
type GPUSize32 = number;
|
|
43908
44028
|
type GPUSize32Out = number;
|
|
@@ -44018,24 +44138,32 @@ type FontFaceSetLoadStatus = "loaded" | "loading";
|
|
|
44018
44138
|
type FullscreenNavigationUI = "auto" | "hide" | "show";
|
|
44019
44139
|
type GPUAddressMode = "clamp-to-edge" | "mirror-repeat" | "repeat";
|
|
44020
44140
|
type GPUAutoLayoutMode = "auto";
|
|
44141
|
+
type GPUBlendFactor = "constant" | "dst" | "dst-alpha" | "one" | "one-minus-constant" | "one-minus-dst" | "one-minus-dst-alpha" | "one-minus-src" | "one-minus-src-alpha" | "src" | "src-alpha" | "src-alpha-saturated" | "zero";
|
|
44142
|
+
type GPUBlendOperation = "add" | "max" | "min" | "reverse-subtract" | "subtract";
|
|
44021
44143
|
type GPUBufferMapState = "mapped" | "pending" | "unmapped";
|
|
44022
44144
|
type GPUCanvasAlphaMode = "opaque" | "premultiplied";
|
|
44023
44145
|
type GPUCanvasToneMappingMode = "extended" | "standard";
|
|
44024
44146
|
type GPUCompareFunction = "always" | "equal" | "greater" | "greater-equal" | "less" | "less-equal" | "never" | "not-equal";
|
|
44025
44147
|
type GPUCompilationMessageType = "error" | "info" | "warning";
|
|
44148
|
+
type GPUCullMode = "back" | "front" | "none";
|
|
44026
44149
|
type GPUDeviceLostReason = "destroyed" | "unknown";
|
|
44027
44150
|
type GPUErrorFilter = "internal" | "out-of-memory" | "validation";
|
|
44028
44151
|
type GPUFilterMode = "linear" | "nearest";
|
|
44152
|
+
type GPUFrontFace = "ccw" | "cw";
|
|
44029
44153
|
type GPUIndexFormat = "uint16" | "uint32";
|
|
44030
44154
|
type GPULoadOp = "clear" | "load";
|
|
44031
44155
|
type GPUMipmapFilterMode = "linear" | "nearest";
|
|
44032
44156
|
type GPUPipelineErrorReason = "internal" | "validation";
|
|
44157
|
+
type GPUPrimitiveTopology = "line-list" | "line-strip" | "point-list" | "triangle-list" | "triangle-strip";
|
|
44033
44158
|
type GPUQueryType = "occlusion" | "timestamp";
|
|
44159
|
+
type GPUStencilOperation = "decrement-clamp" | "decrement-wrap" | "increment-clamp" | "increment-wrap" | "invert" | "keep" | "replace" | "zero";
|
|
44034
44160
|
type GPUStoreOp = "discard" | "store";
|
|
44035
44161
|
type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
|
|
44036
44162
|
type GPUTextureDimension = "1d" | "2d" | "3d";
|
|
44037
44163
|
type GPUTextureFormat = "astc-10x10-unorm" | "astc-10x10-unorm-srgb" | "astc-10x5-unorm" | "astc-10x5-unorm-srgb" | "astc-10x6-unorm" | "astc-10x6-unorm-srgb" | "astc-10x8-unorm" | "astc-10x8-unorm-srgb" | "astc-12x10-unorm" | "astc-12x10-unorm-srgb" | "astc-12x12-unorm" | "astc-12x12-unorm-srgb" | "astc-4x4-unorm" | "astc-4x4-unorm-srgb" | "astc-5x4-unorm" | "astc-5x4-unorm-srgb" | "astc-5x5-unorm" | "astc-5x5-unorm-srgb" | "astc-6x5-unorm" | "astc-6x5-unorm-srgb" | "astc-6x6-unorm" | "astc-6x6-unorm-srgb" | "astc-8x5-unorm" | "astc-8x5-unorm-srgb" | "astc-8x6-unorm" | "astc-8x6-unorm-srgb" | "astc-8x8-unorm" | "astc-8x8-unorm-srgb" | "bc1-rgba-unorm" | "bc1-rgba-unorm-srgb" | "bc2-rgba-unorm" | "bc2-rgba-unorm-srgb" | "bc3-rgba-unorm" | "bc3-rgba-unorm-srgb" | "bc4-r-snorm" | "bc4-r-unorm" | "bc5-rg-snorm" | "bc5-rg-unorm" | "bc6h-rgb-float" | "bc6h-rgb-ufloat" | "bc7-rgba-unorm" | "bc7-rgba-unorm-srgb" | "bgra8unorm" | "bgra8unorm-srgb" | "depth16unorm" | "depth24plus" | "depth24plus-stencil8" | "depth32float" | "depth32float-stencil8" | "eac-r11snorm" | "eac-r11unorm" | "eac-rg11snorm" | "eac-rg11unorm" | "etc2-rgb8a1unorm" | "etc2-rgb8a1unorm-srgb" | "etc2-rgb8unorm" | "etc2-rgb8unorm-srgb" | "etc2-rgba8unorm" | "etc2-rgba8unorm-srgb" | "r16float" | "r16sint" | "r16snorm" | "r16uint" | "r16unorm" | "r32float" | "r32sint" | "r32uint" | "r8sint" | "r8snorm" | "r8uint" | "r8unorm" | "rg11b10ufloat" | "rg16float" | "rg16sint" | "rg16snorm" | "rg16uint" | "rg16unorm" | "rg32float" | "rg32sint" | "rg32uint" | "rg8sint" | "rg8snorm" | "rg8uint" | "rg8unorm" | "rgb10a2uint" | "rgb10a2unorm" | "rgb9e5ufloat" | "rgba16float" | "rgba16sint" | "rgba16snorm" | "rgba16uint" | "rgba16unorm" | "rgba32float" | "rgba32sint" | "rgba32uint" | "rgba8sint" | "rgba8snorm" | "rgba8uint" | "rgba8unorm" | "rgba8unorm-srgb" | "stencil8";
|
|
44038
44164
|
type GPUTextureViewDimension = "1d" | "2d" | "2d-array" | "3d" | "cube" | "cube-array";
|
|
44165
|
+
type GPUVertexFormat = "float16" | "float16x2" | "float16x4" | "float32" | "float32x2" | "float32x3" | "float32x4" | "sint16" | "sint16x2" | "sint16x4" | "sint32" | "sint32x2" | "sint32x3" | "sint32x4" | "sint8" | "sint8x2" | "sint8x4" | "snorm16" | "snorm16x2" | "snorm16x4" | "snorm8" | "snorm8x2" | "snorm8x4" | "uint16" | "uint16x2" | "uint16x4" | "uint32" | "uint32x2" | "uint32x3" | "uint32x4" | "uint8" | "uint8x2" | "uint8x4" | "unorm10-10-10-2" | "unorm16" | "unorm16x2" | "unorm16x4" | "unorm8" | "unorm8x2" | "unorm8x4" | "unorm8x4-bgra";
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+
type GPUVertexStepMode = "instance" | "vertex";
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44039
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type GamepadHapticEffectType = "dual-rumble" | "trigger-rumble";
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44040
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type GamepadHapticsResult = "complete" | "preempted";
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44041
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type GamepadMappingType = "" | "standard" | "xr-standard";
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