@types/web 0.0.321 → 0.0.322

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -47,4 +47,4 @@ Prior to `@types/web` the web APIs were deployed with a version of TypeScript, a
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  ## Deploy Metadata
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- You can read what changed in version 0.0.321 at https://github.com/microsoft/TypeScript-DOM-lib-generator/releases/tag/%40types%2Fweb%400.0.321.
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+ You can read what changed in version 0.0.322 at https://github.com/microsoft/TypeScript-DOM-lib-generator/releases/tag/%40types%2Fweb%400.0.322.
package/index.d.ts CHANGED
@@ -808,6 +808,13 @@ interface FullscreenOptions {
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  navigationUI?: FullscreenNavigationUI;
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  }
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+ interface GPUColorDict {
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+ a: number;
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+ b: number;
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+ g: number;
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+ r: number;
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+ }
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+
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  interface GPUObjectDescriptorBase {
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  label?: string;
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  }
@@ -816,6 +823,9 @@ interface GPUPipelineErrorInit {
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  reason: GPUPipelineErrorReason;
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  }
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+ interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
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+ }
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+
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  interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
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  arrayLayerCount?: GPUIntegerCoordinate;
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  aspect?: GPUTextureAspect;
@@ -3100,7 +3110,7 @@ interface AbstractRange {
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  */
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  readonly endOffset: number;
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  /**
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- * The read-only **`startContainer`** property of the AbstractRange interface returns the start Node for the range.
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+ * The read-only **`startContainer`** property of the AbstractRange interface returns the Node in which the start of the range is located.
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  *
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  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/AbstractRange/startContainer)
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  */
@@ -8388,7 +8398,7 @@ interface CSSStyleProperties extends CSSStyleDeclarationBase {
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  */
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  scrollMarginTop: string;
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  /**
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- * The scroll-padding shorthand property sets scroll padding on all sides of an element at once, much like the padding property does for padding on an element.
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+ * The scroll-padding shorthand property sets scroll padding on all sides of an element at once. It specifies offsets that define the optimal viewing region of a scrollport within a scroll container.
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  *
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  * [MDN Reference](https://developer.mozilla.org/docs/Web/CSS/Reference/Properties/scroll-padding)
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  */
@@ -15170,6 +15180,105 @@ declare var GPURenderBundle: {
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  new(): GPURenderBundle;
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  };
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+ /**
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+ * The **`GPURenderBundleEncoder`** interface of the WebGPU API is used to pre-record bundles of commands.
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+ * Available only in secure contexts.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder)
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+ */
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+ interface GPURenderBundleEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
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+ /**
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+ * The **`finish()`** method of the GPURenderBundleEncoder interface completes recording of the current render bundle command sequence, returning a GPURenderBundle object that can be passed into a GPURenderPassEncoder.executeBundles() call to execute those commands in a specific render pass.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/finish)
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+ */
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+ finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
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+ }
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+
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+ declare var GPURenderBundleEncoder: {
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+ prototype: GPURenderBundleEncoder;
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+ new(): GPURenderBundleEncoder;
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+ };
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+
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+ interface GPURenderCommandsMixin {
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/draw) */
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+ draw(vertexCount: GPUSize32, instanceCount?: GPUSize32, firstVertex?: GPUSize32, firstInstance?: GPUSize32): void;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexed) */
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+ drawIndexed(indexCount: GPUSize32, instanceCount?: GPUSize32, firstIndex?: GPUSize32, baseVertex?: GPUSignedOffset32, firstInstance?: GPUSize32): void;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexedIndirect) */
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+ drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndirect) */
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+ drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setIndexBuffer) */
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+ setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setPipeline) */
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+ setPipeline(pipeline: GPURenderPipeline): void;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setVertexBuffer) */
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+ setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer | null, offset?: GPUSize64, size?: GPUSize64): void;
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+ }
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+
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+ /**
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+ * The **`GPURenderPassEncoder`** interface of the WebGPU API encodes commands related to controlling the vertex and fragment shader stages, as issued by a GPURenderPipeline. It forms part of the overall encoding activity of a GPUCommandEncoder.
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+ * Available only in secure contexts.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder)
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+ */
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+ interface GPURenderPassEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
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+ /**
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+ * The **`beginOcclusionQuery()`** method of the GPURenderPassEncoder interface begins an occlusion query at the specified index of the relevant GPUQuerySet (provided as the value of the occlusionQuerySet descriptor property when invoking GPUCommandEncoder.beginRenderPass() to run the render pass).
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/beginOcclusionQuery)
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+ */
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+ beginOcclusionQuery(queryIndex: GPUSize32): void;
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+ /**
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+ * The **`end()`** method of the GPURenderPassEncoder interface completes recording of the current render pass command sequence.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/end)
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+ */
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+ end(): void;
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+ /**
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+ * The **`endOcclusionQuery()`** method of the GPURenderPassEncoder interface ends an active occlusion query previously started with beginOcclusionQuery().
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/endOcclusionQuery)
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+ */
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+ endOcclusionQuery(): void;
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+ /**
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+ * The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
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+ */
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+ executeBundles(bundles: GPURenderBundle[]): void;
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+ /**
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+ * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
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+ */
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+ setBlendConstant(color: GPUColor): void;
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+ /**
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+ * The **`setScissorRect()`** method of the GPURenderPassEncoder interface sets the scissor rectangle used during the rasterization stage. After transformation into viewport coordinates any fragments that fall outside the scissor rectangle will be discarded.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setScissorRect)
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+ */
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+ setScissorRect(x: GPUIntegerCoordinate, y: GPUIntegerCoordinate, width: GPUIntegerCoordinate, height: GPUIntegerCoordinate): void;
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+ /**
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+ * The **`setStencilReference()`** method of the GPURenderPassEncoder interface sets the stencil reference value using during stencil tests with the "replace" stencil operation (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the properties defining the various stencil operations).
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setStencilReference)
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+ */
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+ setStencilReference(reference: GPUStencilValue): void;
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+ /**
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+ * The **`setViewport()`** method of the GPURenderPassEncoder interface sets the viewport used during the rasterization stage to linearly map from normalized device coordinates to viewport coordinates.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setViewport)
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+ */
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+ setViewport(x: number, y: number, width: number, height: number, minDepth: number, maxDepth: number): void;
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+ }
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+
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+ declare var GPURenderPassEncoder: {
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+ prototype: GPURenderPassEncoder;
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+ new(): GPURenderPassEncoder;
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+ };
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+
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  /**
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  * The **`GPURenderPipeline`** interface of the WebGPU API represents a pipeline that controls the vertex and fragment shader stages and can be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
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  * Available only in secure contexts.
@@ -29108,7 +29217,7 @@ declare var RadioNodeList: {
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  */
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  interface Range extends AbstractRange {
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  /**
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- * The **`Range.commonAncestorContainer`** read-only property returns the deepest — or furthest down the document tree — Node that contains both boundary points of the Range. This means that if Range.startContainer and Range.endContainer both refer to the same node, this node is the common ancestor container.
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+ * The **`Range.commonAncestorContainer`** read-only property returns the deepest — or furthest down the document tree — Node that contains both boundary points of the Range. This means that if startContainer and endContainer both refer to the same node, this node is the common ancestor container.
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  *
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  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/Range/commonAncestorContainer)
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  */
@@ -42386,6 +42495,7 @@ interface SVGElementTagNameMap {
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  }
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  interface MathMLElementTagNameMap {
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+ "a": MathMLElement;
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  "annotation": MathMLElement;
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  "annotation-xml": MathMLElement;
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  "maction": MathMLElement;
@@ -43247,15 +43357,18 @@ type GLsizeiptr = number;
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  type GLuint = number;
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  type GLuint64 = number;
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  type GPUBufferDynamicOffset = number;
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+ type GPUColor = number[] | GPUColorDict;
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  type GPUFlagsConstant = number;
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  type GPUIndex32 = number;
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  type GPUIntegerCoordinate = number;
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  type GPUIntegerCoordinateOut = number;
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  type GPUMapModeFlags = number;
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+ type GPUSignedOffset32 = number;
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  type GPUSize32 = number;
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  type GPUSize32Out = number;
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  type GPUSize64 = number;
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  type GPUSize64Out = number;
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+ type GPUStencilValue = number;
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  type GPUTextureUsageFlags = number;
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  type HTMLOrSVGImageElement = HTMLImageElement | SVGImageElement;
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  type HTMLOrSVGScriptElement = HTMLScriptElement | SVGScriptElement;
@@ -43366,6 +43479,7 @@ type FullscreenNavigationUI = "auto" | "hide" | "show";
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  type GPUBufferMapState = "mapped" | "pending" | "unmapped";
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  type GPUCompilationMessageType = "error" | "info" | "warning";
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  type GPUDeviceLostReason = "destroyed" | "unknown";
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+ type GPUIndexFormat = "uint16" | "uint32";
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  type GPUPipelineErrorReason = "internal" | "validation";
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  type GPUQueryType = "occlusion" | "timestamp";
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  type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
@@ -43661,6 +43775,21 @@ interface GPUBindingCommandsMixin {
43661
43775
  setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsets?: GPUBufferDynamicOffset[]): void;
43662
43776
  }
43663
43777
 
43778
+ interface GPURenderPassEncoder {
43779
+ /**
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+ * The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
43783
+ */
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+ executeBundles(bundles: GPURenderBundle[]): void;
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+ /**
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+ * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
43787
+ *
43788
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
43789
+ */
43790
+ setBlendConstant(color: number[]): void;
43791
+ }
43792
+
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  interface GPUSupportedFeatures extends ReadonlySet<string> {
43665
43794
  }
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43795
 
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
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  "name": "@types/web",
3
- "version": "0.0.321",
3
+ "version": "0.0.322",
4
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  "description": "Types for the DOM, and other web technologies in browsers",
5
5
  "license": "Apache-2.0",
6
6
  "contributors": [],
package/ts5.5/index.d.ts CHANGED
@@ -805,6 +805,13 @@ interface FullscreenOptions {
805
805
  navigationUI?: FullscreenNavigationUI;
806
806
  }
807
807
 
808
+ interface GPUColorDict {
809
+ a: number;
810
+ b: number;
811
+ g: number;
812
+ r: number;
813
+ }
814
+
808
815
  interface GPUObjectDescriptorBase {
809
816
  label?: string;
810
817
  }
@@ -813,6 +820,9 @@ interface GPUPipelineErrorInit {
813
820
  reason: GPUPipelineErrorReason;
814
821
  }
815
822
 
823
+ interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
824
+ }
825
+
816
826
  interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
817
827
  arrayLayerCount?: GPUIntegerCoordinate;
818
828
  aspect?: GPUTextureAspect;
@@ -3097,7 +3107,7 @@ interface AbstractRange {
3097
3107
  */
3098
3108
  readonly endOffset: number;
3099
3109
  /**
3100
- * The read-only **`startContainer`** property of the AbstractRange interface returns the start Node for the range.
3110
+ * The read-only **`startContainer`** property of the AbstractRange interface returns the Node in which the start of the range is located.
3101
3111
  *
3102
3112
  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/AbstractRange/startContainer)
3103
3113
  */
@@ -8378,7 +8388,7 @@ interface CSSStyleProperties extends CSSStyleDeclarationBase {
8378
8388
  */
8379
8389
  scrollMarginTop: string;
8380
8390
  /**
8381
- * The scroll-padding shorthand property sets scroll padding on all sides of an element at once, much like the padding property does for padding on an element.
8391
+ * The scroll-padding shorthand property sets scroll padding on all sides of an element at once. It specifies offsets that define the optimal viewing region of a scrollport within a scroll container.
8382
8392
  *
8383
8393
  * [MDN Reference](https://developer.mozilla.org/docs/Web/CSS/Reference/Properties/scroll-padding)
8384
8394
  */
@@ -15156,6 +15166,105 @@ declare var GPURenderBundle: {
15156
15166
  new(): GPURenderBundle;
15157
15167
  };
15158
15168
 
15169
+ /**
15170
+ * The **`GPURenderBundleEncoder`** interface of the WebGPU API is used to pre-record bundles of commands.
15171
+ * Available only in secure contexts.
15172
+ *
15173
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder)
15174
+ */
15175
+ interface GPURenderBundleEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
15176
+ /**
15177
+ * The **`finish()`** method of the GPURenderBundleEncoder interface completes recording of the current render bundle command sequence, returning a GPURenderBundle object that can be passed into a GPURenderPassEncoder.executeBundles() call to execute those commands in a specific render pass.
15178
+ *
15179
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/finish)
15180
+ */
15181
+ finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
15182
+ }
15183
+
15184
+ declare var GPURenderBundleEncoder: {
15185
+ prototype: GPURenderBundleEncoder;
15186
+ new(): GPURenderBundleEncoder;
15187
+ };
15188
+
15189
+ interface GPURenderCommandsMixin {
15190
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/draw) */
15191
+ draw(vertexCount: GPUSize32, instanceCount?: GPUSize32, firstVertex?: GPUSize32, firstInstance?: GPUSize32): void;
15192
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexed) */
15193
+ drawIndexed(indexCount: GPUSize32, instanceCount?: GPUSize32, firstIndex?: GPUSize32, baseVertex?: GPUSignedOffset32, firstInstance?: GPUSize32): void;
15194
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexedIndirect) */
15195
+ drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
15196
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndirect) */
15197
+ drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
15198
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setIndexBuffer) */
15199
+ setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
15200
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setPipeline) */
15201
+ setPipeline(pipeline: GPURenderPipeline): void;
15202
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setVertexBuffer) */
15203
+ setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer | null, offset?: GPUSize64, size?: GPUSize64): void;
15204
+ }
15205
+
15206
+ /**
15207
+ * The **`GPURenderPassEncoder`** interface of the WebGPU API encodes commands related to controlling the vertex and fragment shader stages, as issued by a GPURenderPipeline. It forms part of the overall encoding activity of a GPUCommandEncoder.
15208
+ * Available only in secure contexts.
15209
+ *
15210
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder)
15211
+ */
15212
+ interface GPURenderPassEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
15213
+ /**
15214
+ * The **`beginOcclusionQuery()`** method of the GPURenderPassEncoder interface begins an occlusion query at the specified index of the relevant GPUQuerySet (provided as the value of the occlusionQuerySet descriptor property when invoking GPUCommandEncoder.beginRenderPass() to run the render pass).
15215
+ *
15216
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/beginOcclusionQuery)
15217
+ */
15218
+ beginOcclusionQuery(queryIndex: GPUSize32): void;
15219
+ /**
15220
+ * The **`end()`** method of the GPURenderPassEncoder interface completes recording of the current render pass command sequence.
15221
+ *
15222
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/end)
15223
+ */
15224
+ end(): void;
15225
+ /**
15226
+ * The **`endOcclusionQuery()`** method of the GPURenderPassEncoder interface ends an active occlusion query previously started with beginOcclusionQuery().
15227
+ *
15228
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/endOcclusionQuery)
15229
+ */
15230
+ endOcclusionQuery(): void;
15231
+ /**
15232
+ * The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
15233
+ *
15234
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
15235
+ */
15236
+ executeBundles(bundles: GPURenderBundle[]): void;
15237
+ /**
15238
+ * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
15239
+ *
15240
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
15241
+ */
15242
+ setBlendConstant(color: GPUColor): void;
15243
+ /**
15244
+ * The **`setScissorRect()`** method of the GPURenderPassEncoder interface sets the scissor rectangle used during the rasterization stage. After transformation into viewport coordinates any fragments that fall outside the scissor rectangle will be discarded.
15245
+ *
15246
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setScissorRect)
15247
+ */
15248
+ setScissorRect(x: GPUIntegerCoordinate, y: GPUIntegerCoordinate, width: GPUIntegerCoordinate, height: GPUIntegerCoordinate): void;
15249
+ /**
15250
+ * The **`setStencilReference()`** method of the GPURenderPassEncoder interface sets the stencil reference value using during stencil tests with the "replace" stencil operation (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the properties defining the various stencil operations).
15251
+ *
15252
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setStencilReference)
15253
+ */
15254
+ setStencilReference(reference: GPUStencilValue): void;
15255
+ /**
15256
+ * The **`setViewport()`** method of the GPURenderPassEncoder interface sets the viewport used during the rasterization stage to linearly map from normalized device coordinates to viewport coordinates.
15257
+ *
15258
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setViewport)
15259
+ */
15260
+ setViewport(x: number, y: number, width: number, height: number, minDepth: number, maxDepth: number): void;
15261
+ }
15262
+
15263
+ declare var GPURenderPassEncoder: {
15264
+ prototype: GPURenderPassEncoder;
15265
+ new(): GPURenderPassEncoder;
15266
+ };
15267
+
15159
15268
  /**
15160
15269
  * The **`GPURenderPipeline`** interface of the WebGPU API represents a pipeline that controls the vertex and fragment shader stages and can be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
15161
15270
  * Available only in secure contexts.
@@ -29084,7 +29193,7 @@ declare var RadioNodeList: {
29084
29193
  */
29085
29194
  interface Range extends AbstractRange {
29086
29195
  /**
29087
- * The **`Range.commonAncestorContainer`** read-only property returns the deepest — or furthest down the document tree — Node that contains both boundary points of the Range. This means that if Range.startContainer and Range.endContainer both refer to the same node, this node is the common ancestor container.
29196
+ * The **`Range.commonAncestorContainer`** read-only property returns the deepest — or furthest down the document tree — Node that contains both boundary points of the Range. This means that if startContainer and endContainer both refer to the same node, this node is the common ancestor container.
29088
29197
  *
29089
29198
  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/Range/commonAncestorContainer)
29090
29199
  */
@@ -42360,6 +42469,7 @@ interface SVGElementTagNameMap {
42360
42469
  }
42361
42470
 
42362
42471
  interface MathMLElementTagNameMap {
42472
+ "a": MathMLElement;
42363
42473
  "annotation": MathMLElement;
42364
42474
  "annotation-xml": MathMLElement;
42365
42475
  "maction": MathMLElement;
@@ -43221,15 +43331,18 @@ type GLsizeiptr = number;
43221
43331
  type GLuint = number;
43222
43332
  type GLuint64 = number;
43223
43333
  type GPUBufferDynamicOffset = number;
43334
+ type GPUColor = number[] | GPUColorDict;
43224
43335
  type GPUFlagsConstant = number;
43225
43336
  type GPUIndex32 = number;
43226
43337
  type GPUIntegerCoordinate = number;
43227
43338
  type GPUIntegerCoordinateOut = number;
43228
43339
  type GPUMapModeFlags = number;
43340
+ type GPUSignedOffset32 = number;
43229
43341
  type GPUSize32 = number;
43230
43342
  type GPUSize32Out = number;
43231
43343
  type GPUSize64 = number;
43232
43344
  type GPUSize64Out = number;
43345
+ type GPUStencilValue = number;
43233
43346
  type GPUTextureUsageFlags = number;
43234
43347
  type HTMLOrSVGImageElement = HTMLImageElement | SVGImageElement;
43235
43348
  type HTMLOrSVGScriptElement = HTMLScriptElement | SVGScriptElement;
@@ -43340,6 +43453,7 @@ type FullscreenNavigationUI = "auto" | "hide" | "show";
43340
43453
  type GPUBufferMapState = "mapped" | "pending" | "unmapped";
43341
43454
  type GPUCompilationMessageType = "error" | "info" | "warning";
43342
43455
  type GPUDeviceLostReason = "destroyed" | "unknown";
43456
+ type GPUIndexFormat = "uint16" | "uint32";
43343
43457
  type GPUPipelineErrorReason = "internal" | "validation";
43344
43458
  type GPUQueryType = "occlusion" | "timestamp";
43345
43459
  type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
@@ -143,6 +143,21 @@ interface GPUBindingCommandsMixin {
143
143
  setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsets?: Iterable<GPUBufferDynamicOffset>): void;
144
144
  }
145
145
 
146
+ interface GPURenderPassEncoder {
147
+ /**
148
+ * The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
149
+ *
150
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
151
+ */
152
+ executeBundles(bundles: Iterable<GPURenderBundle>): void;
153
+ /**
154
+ * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
155
+ *
156
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
157
+ */
158
+ setBlendConstant(color: Iterable<number>): void;
159
+ }
160
+
146
161
  interface GPUSupportedFeatures extends ReadonlySet<string> {
147
162
  }
148
163
 
package/ts5.6/index.d.ts CHANGED
@@ -805,6 +805,13 @@ interface FullscreenOptions {
805
805
  navigationUI?: FullscreenNavigationUI;
806
806
  }
807
807
 
808
+ interface GPUColorDict {
809
+ a: number;
810
+ b: number;
811
+ g: number;
812
+ r: number;
813
+ }
814
+
808
815
  interface GPUObjectDescriptorBase {
809
816
  label?: string;
810
817
  }
@@ -813,6 +820,9 @@ interface GPUPipelineErrorInit {
813
820
  reason: GPUPipelineErrorReason;
814
821
  }
815
822
 
823
+ interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
824
+ }
825
+
816
826
  interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
817
827
  arrayLayerCount?: GPUIntegerCoordinate;
818
828
  aspect?: GPUTextureAspect;
@@ -3097,7 +3107,7 @@ interface AbstractRange {
3097
3107
  */
3098
3108
  readonly endOffset: number;
3099
3109
  /**
3100
- * The read-only **`startContainer`** property of the AbstractRange interface returns the start Node for the range.
3110
+ * The read-only **`startContainer`** property of the AbstractRange interface returns the Node in which the start of the range is located.
3101
3111
  *
3102
3112
  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/AbstractRange/startContainer)
3103
3113
  */
@@ -8385,7 +8395,7 @@ interface CSSStyleProperties extends CSSStyleDeclarationBase {
8385
8395
  */
8386
8396
  scrollMarginTop: string;
8387
8397
  /**
8388
- * The scroll-padding shorthand property sets scroll padding on all sides of an element at once, much like the padding property does for padding on an element.
8398
+ * The scroll-padding shorthand property sets scroll padding on all sides of an element at once. It specifies offsets that define the optimal viewing region of a scrollport within a scroll container.
8389
8399
  *
8390
8400
  * [MDN Reference](https://developer.mozilla.org/docs/Web/CSS/Reference/Properties/scroll-padding)
8391
8401
  */
@@ -15167,6 +15177,105 @@ declare var GPURenderBundle: {
15167
15177
  new(): GPURenderBundle;
15168
15178
  };
15169
15179
 
15180
+ /**
15181
+ * The **`GPURenderBundleEncoder`** interface of the WebGPU API is used to pre-record bundles of commands.
15182
+ * Available only in secure contexts.
15183
+ *
15184
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder)
15185
+ */
15186
+ interface GPURenderBundleEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
15187
+ /**
15188
+ * The **`finish()`** method of the GPURenderBundleEncoder interface completes recording of the current render bundle command sequence, returning a GPURenderBundle object that can be passed into a GPURenderPassEncoder.executeBundles() call to execute those commands in a specific render pass.
15189
+ *
15190
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/finish)
15191
+ */
15192
+ finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
15193
+ }
15194
+
15195
+ declare var GPURenderBundleEncoder: {
15196
+ prototype: GPURenderBundleEncoder;
15197
+ new(): GPURenderBundleEncoder;
15198
+ };
15199
+
15200
+ interface GPURenderCommandsMixin {
15201
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/draw) */
15202
+ draw(vertexCount: GPUSize32, instanceCount?: GPUSize32, firstVertex?: GPUSize32, firstInstance?: GPUSize32): void;
15203
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexed) */
15204
+ drawIndexed(indexCount: GPUSize32, instanceCount?: GPUSize32, firstIndex?: GPUSize32, baseVertex?: GPUSignedOffset32, firstInstance?: GPUSize32): void;
15205
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexedIndirect) */
15206
+ drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
15207
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndirect) */
15208
+ drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
15209
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setIndexBuffer) */
15210
+ setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
15211
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setPipeline) */
15212
+ setPipeline(pipeline: GPURenderPipeline): void;
15213
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setVertexBuffer) */
15214
+ setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer | null, offset?: GPUSize64, size?: GPUSize64): void;
15215
+ }
15216
+
15217
+ /**
15218
+ * The **`GPURenderPassEncoder`** interface of the WebGPU API encodes commands related to controlling the vertex and fragment shader stages, as issued by a GPURenderPipeline. It forms part of the overall encoding activity of a GPUCommandEncoder.
15219
+ * Available only in secure contexts.
15220
+ *
15221
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder)
15222
+ */
15223
+ interface GPURenderPassEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
15224
+ /**
15225
+ * The **`beginOcclusionQuery()`** method of the GPURenderPassEncoder interface begins an occlusion query at the specified index of the relevant GPUQuerySet (provided as the value of the occlusionQuerySet descriptor property when invoking GPUCommandEncoder.beginRenderPass() to run the render pass).
15226
+ *
15227
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/beginOcclusionQuery)
15228
+ */
15229
+ beginOcclusionQuery(queryIndex: GPUSize32): void;
15230
+ /**
15231
+ * The **`end()`** method of the GPURenderPassEncoder interface completes recording of the current render pass command sequence.
15232
+ *
15233
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/end)
15234
+ */
15235
+ end(): void;
15236
+ /**
15237
+ * The **`endOcclusionQuery()`** method of the GPURenderPassEncoder interface ends an active occlusion query previously started with beginOcclusionQuery().
15238
+ *
15239
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/endOcclusionQuery)
15240
+ */
15241
+ endOcclusionQuery(): void;
15242
+ /**
15243
+ * The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
15244
+ *
15245
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
15246
+ */
15247
+ executeBundles(bundles: GPURenderBundle[]): void;
15248
+ /**
15249
+ * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
15250
+ *
15251
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
15252
+ */
15253
+ setBlendConstant(color: GPUColor): void;
15254
+ /**
15255
+ * The **`setScissorRect()`** method of the GPURenderPassEncoder interface sets the scissor rectangle used during the rasterization stage. After transformation into viewport coordinates any fragments that fall outside the scissor rectangle will be discarded.
15256
+ *
15257
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setScissorRect)
15258
+ */
15259
+ setScissorRect(x: GPUIntegerCoordinate, y: GPUIntegerCoordinate, width: GPUIntegerCoordinate, height: GPUIntegerCoordinate): void;
15260
+ /**
15261
+ * The **`setStencilReference()`** method of the GPURenderPassEncoder interface sets the stencil reference value using during stencil tests with the "replace" stencil operation (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the properties defining the various stencil operations).
15262
+ *
15263
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setStencilReference)
15264
+ */
15265
+ setStencilReference(reference: GPUStencilValue): void;
15266
+ /**
15267
+ * The **`setViewport()`** method of the GPURenderPassEncoder interface sets the viewport used during the rasterization stage to linearly map from normalized device coordinates to viewport coordinates.
15268
+ *
15269
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setViewport)
15270
+ */
15271
+ setViewport(x: number, y: number, width: number, height: number, minDepth: number, maxDepth: number): void;
15272
+ }
15273
+
15274
+ declare var GPURenderPassEncoder: {
15275
+ prototype: GPURenderPassEncoder;
15276
+ new(): GPURenderPassEncoder;
15277
+ };
15278
+
15170
15279
  /**
15171
15280
  * The **`GPURenderPipeline`** interface of the WebGPU API represents a pipeline that controls the vertex and fragment shader stages and can be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
15172
15281
  * Available only in secure contexts.
@@ -29105,7 +29214,7 @@ declare var RadioNodeList: {
29105
29214
  */
29106
29215
  interface Range extends AbstractRange {
29107
29216
  /**
29108
- * The **`Range.commonAncestorContainer`** read-only property returns the deepest — or furthest down the document tree — Node that contains both boundary points of the Range. This means that if Range.startContainer and Range.endContainer both refer to the same node, this node is the common ancestor container.
29217
+ * The **`Range.commonAncestorContainer`** read-only property returns the deepest — or furthest down the document tree — Node that contains both boundary points of the Range. This means that if startContainer and endContainer both refer to the same node, this node is the common ancestor container.
29109
29218
  *
29110
29219
  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/Range/commonAncestorContainer)
29111
29220
  */
@@ -42383,6 +42492,7 @@ interface SVGElementTagNameMap {
42383
42492
  }
42384
42493
 
42385
42494
  interface MathMLElementTagNameMap {
42495
+ "a": MathMLElement;
42386
42496
  "annotation": MathMLElement;
42387
42497
  "annotation-xml": MathMLElement;
42388
42498
  "maction": MathMLElement;
@@ -43244,15 +43354,18 @@ type GLsizeiptr = number;
43244
43354
  type GLuint = number;
43245
43355
  type GLuint64 = number;
43246
43356
  type GPUBufferDynamicOffset = number;
43357
+ type GPUColor = number[] | GPUColorDict;
43247
43358
  type GPUFlagsConstant = number;
43248
43359
  type GPUIndex32 = number;
43249
43360
  type GPUIntegerCoordinate = number;
43250
43361
  type GPUIntegerCoordinateOut = number;
43251
43362
  type GPUMapModeFlags = number;
43363
+ type GPUSignedOffset32 = number;
43252
43364
  type GPUSize32 = number;
43253
43365
  type GPUSize32Out = number;
43254
43366
  type GPUSize64 = number;
43255
43367
  type GPUSize64Out = number;
43368
+ type GPUStencilValue = number;
43256
43369
  type GPUTextureUsageFlags = number;
43257
43370
  type HTMLOrSVGImageElement = HTMLImageElement | SVGImageElement;
43258
43371
  type HTMLOrSVGScriptElement = HTMLScriptElement | SVGScriptElement;
@@ -43363,6 +43476,7 @@ type FullscreenNavigationUI = "auto" | "hide" | "show";
43363
43476
  type GPUBufferMapState = "mapped" | "pending" | "unmapped";
43364
43477
  type GPUCompilationMessageType = "error" | "info" | "warning";
43365
43478
  type GPUDeviceLostReason = "destroyed" | "unknown";
43479
+ type GPUIndexFormat = "uint16" | "uint32";
43366
43480
  type GPUPipelineErrorReason = "internal" | "validation";
43367
43481
  type GPUQueryType = "occlusion" | "timestamp";
43368
43482
  type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
@@ -147,6 +147,21 @@ interface GPUBindingCommandsMixin {
147
147
  setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsets?: Iterable<GPUBufferDynamicOffset>): void;
148
148
  }
149
149
 
150
+ interface GPURenderPassEncoder {
151
+ /**
152
+ * The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
153
+ *
154
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
155
+ */
156
+ executeBundles(bundles: Iterable<GPURenderBundle>): void;
157
+ /**
158
+ * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
159
+ *
160
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
161
+ */
162
+ setBlendConstant(color: Iterable<number>): void;
163
+ }
164
+
150
165
  interface GPUSupportedFeatures extends ReadonlySet<string> {
151
166
  }
152
167
 
package/ts5.9/index.d.ts CHANGED
@@ -805,6 +805,13 @@ interface FullscreenOptions {
805
805
  navigationUI?: FullscreenNavigationUI;
806
806
  }
807
807
 
808
+ interface GPUColorDict {
809
+ a: number;
810
+ b: number;
811
+ g: number;
812
+ r: number;
813
+ }
814
+
808
815
  interface GPUObjectDescriptorBase {
809
816
  label?: string;
810
817
  }
@@ -813,6 +820,9 @@ interface GPUPipelineErrorInit {
813
820
  reason: GPUPipelineErrorReason;
814
821
  }
815
822
 
823
+ interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
824
+ }
825
+
816
826
  interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
817
827
  arrayLayerCount?: GPUIntegerCoordinate;
818
828
  aspect?: GPUTextureAspect;
@@ -3097,7 +3107,7 @@ interface AbstractRange {
3097
3107
  */
3098
3108
  readonly endOffset: number;
3099
3109
  /**
3100
- * The read-only **`startContainer`** property of the AbstractRange interface returns the start Node for the range.
3110
+ * The read-only **`startContainer`** property of the AbstractRange interface returns the Node in which the start of the range is located.
3101
3111
  *
3102
3112
  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/AbstractRange/startContainer)
3103
3113
  */
@@ -8385,7 +8395,7 @@ interface CSSStyleProperties extends CSSStyleDeclarationBase {
8385
8395
  */
8386
8396
  scrollMarginTop: string;
8387
8397
  /**
8388
- * The scroll-padding shorthand property sets scroll padding on all sides of an element at once, much like the padding property does for padding on an element.
8398
+ * The scroll-padding shorthand property sets scroll padding on all sides of an element at once. It specifies offsets that define the optimal viewing region of a scrollport within a scroll container.
8389
8399
  *
8390
8400
  * [MDN Reference](https://developer.mozilla.org/docs/Web/CSS/Reference/Properties/scroll-padding)
8391
8401
  */
@@ -15167,6 +15177,105 @@ declare var GPURenderBundle: {
15167
15177
  new(): GPURenderBundle;
15168
15178
  };
15169
15179
 
15180
+ /**
15181
+ * The **`GPURenderBundleEncoder`** interface of the WebGPU API is used to pre-record bundles of commands.
15182
+ * Available only in secure contexts.
15183
+ *
15184
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder)
15185
+ */
15186
+ interface GPURenderBundleEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
15187
+ /**
15188
+ * The **`finish()`** method of the GPURenderBundleEncoder interface completes recording of the current render bundle command sequence, returning a GPURenderBundle object that can be passed into a GPURenderPassEncoder.executeBundles() call to execute those commands in a specific render pass.
15189
+ *
15190
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/finish)
15191
+ */
15192
+ finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
15193
+ }
15194
+
15195
+ declare var GPURenderBundleEncoder: {
15196
+ prototype: GPURenderBundleEncoder;
15197
+ new(): GPURenderBundleEncoder;
15198
+ };
15199
+
15200
+ interface GPURenderCommandsMixin {
15201
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/draw) */
15202
+ draw(vertexCount: GPUSize32, instanceCount?: GPUSize32, firstVertex?: GPUSize32, firstInstance?: GPUSize32): void;
15203
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexed) */
15204
+ drawIndexed(indexCount: GPUSize32, instanceCount?: GPUSize32, firstIndex?: GPUSize32, baseVertex?: GPUSignedOffset32, firstInstance?: GPUSize32): void;
15205
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexedIndirect) */
15206
+ drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
15207
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndirect) */
15208
+ drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
15209
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setIndexBuffer) */
15210
+ setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
15211
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setPipeline) */
15212
+ setPipeline(pipeline: GPURenderPipeline): void;
15213
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setVertexBuffer) */
15214
+ setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer | null, offset?: GPUSize64, size?: GPUSize64): void;
15215
+ }
15216
+
15217
+ /**
15218
+ * The **`GPURenderPassEncoder`** interface of the WebGPU API encodes commands related to controlling the vertex and fragment shader stages, as issued by a GPURenderPipeline. It forms part of the overall encoding activity of a GPUCommandEncoder.
15219
+ * Available only in secure contexts.
15220
+ *
15221
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder)
15222
+ */
15223
+ interface GPURenderPassEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
15224
+ /**
15225
+ * The **`beginOcclusionQuery()`** method of the GPURenderPassEncoder interface begins an occlusion query at the specified index of the relevant GPUQuerySet (provided as the value of the occlusionQuerySet descriptor property when invoking GPUCommandEncoder.beginRenderPass() to run the render pass).
15226
+ *
15227
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/beginOcclusionQuery)
15228
+ */
15229
+ beginOcclusionQuery(queryIndex: GPUSize32): void;
15230
+ /**
15231
+ * The **`end()`** method of the GPURenderPassEncoder interface completes recording of the current render pass command sequence.
15232
+ *
15233
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/end)
15234
+ */
15235
+ end(): void;
15236
+ /**
15237
+ * The **`endOcclusionQuery()`** method of the GPURenderPassEncoder interface ends an active occlusion query previously started with beginOcclusionQuery().
15238
+ *
15239
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/endOcclusionQuery)
15240
+ */
15241
+ endOcclusionQuery(): void;
15242
+ /**
15243
+ * The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
15244
+ *
15245
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
15246
+ */
15247
+ executeBundles(bundles: GPURenderBundle[]): void;
15248
+ /**
15249
+ * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
15250
+ *
15251
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
15252
+ */
15253
+ setBlendConstant(color: GPUColor): void;
15254
+ /**
15255
+ * The **`setScissorRect()`** method of the GPURenderPassEncoder interface sets the scissor rectangle used during the rasterization stage. After transformation into viewport coordinates any fragments that fall outside the scissor rectangle will be discarded.
15256
+ *
15257
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setScissorRect)
15258
+ */
15259
+ setScissorRect(x: GPUIntegerCoordinate, y: GPUIntegerCoordinate, width: GPUIntegerCoordinate, height: GPUIntegerCoordinate): void;
15260
+ /**
15261
+ * The **`setStencilReference()`** method of the GPURenderPassEncoder interface sets the stencil reference value using during stencil tests with the "replace" stencil operation (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the properties defining the various stencil operations).
15262
+ *
15263
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setStencilReference)
15264
+ */
15265
+ setStencilReference(reference: GPUStencilValue): void;
15266
+ /**
15267
+ * The **`setViewport()`** method of the GPURenderPassEncoder interface sets the viewport used during the rasterization stage to linearly map from normalized device coordinates to viewport coordinates.
15268
+ *
15269
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setViewport)
15270
+ */
15271
+ setViewport(x: number, y: number, width: number, height: number, minDepth: number, maxDepth: number): void;
15272
+ }
15273
+
15274
+ declare var GPURenderPassEncoder: {
15275
+ prototype: GPURenderPassEncoder;
15276
+ new(): GPURenderPassEncoder;
15277
+ };
15278
+
15170
15279
  /**
15171
15280
  * The **`GPURenderPipeline`** interface of the WebGPU API represents a pipeline that controls the vertex and fragment shader stages and can be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
15172
15281
  * Available only in secure contexts.
@@ -29105,7 +29214,7 @@ declare var RadioNodeList: {
29105
29214
  */
29106
29215
  interface Range extends AbstractRange {
29107
29216
  /**
29108
- * The **`Range.commonAncestorContainer`** read-only property returns the deepest — or furthest down the document tree — Node that contains both boundary points of the Range. This means that if Range.startContainer and Range.endContainer both refer to the same node, this node is the common ancestor container.
29217
+ * The **`Range.commonAncestorContainer`** read-only property returns the deepest — or furthest down the document tree — Node that contains both boundary points of the Range. This means that if startContainer and endContainer both refer to the same node, this node is the common ancestor container.
29109
29218
  *
29110
29219
  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/Range/commonAncestorContainer)
29111
29220
  */
@@ -42383,6 +42492,7 @@ interface SVGElementTagNameMap {
42383
42492
  }
42384
42493
 
42385
42494
  interface MathMLElementTagNameMap {
42495
+ "a": MathMLElement;
42386
42496
  "annotation": MathMLElement;
42387
42497
  "annotation-xml": MathMLElement;
42388
42498
  "maction": MathMLElement;
@@ -43244,15 +43354,18 @@ type GLsizeiptr = number;
43244
43354
  type GLuint = number;
43245
43355
  type GLuint64 = number;
43246
43356
  type GPUBufferDynamicOffset = number;
43357
+ type GPUColor = number[] | GPUColorDict;
43247
43358
  type GPUFlagsConstant = number;
43248
43359
  type GPUIndex32 = number;
43249
43360
  type GPUIntegerCoordinate = number;
43250
43361
  type GPUIntegerCoordinateOut = number;
43251
43362
  type GPUMapModeFlags = number;
43363
+ type GPUSignedOffset32 = number;
43252
43364
  type GPUSize32 = number;
43253
43365
  type GPUSize32Out = number;
43254
43366
  type GPUSize64 = number;
43255
43367
  type GPUSize64Out = number;
43368
+ type GPUStencilValue = number;
43256
43369
  type GPUTextureUsageFlags = number;
43257
43370
  type HTMLOrSVGImageElement = HTMLImageElement | SVGImageElement;
43258
43371
  type HTMLOrSVGScriptElement = HTMLScriptElement | SVGScriptElement;
@@ -43363,6 +43476,7 @@ type FullscreenNavigationUI = "auto" | "hide" | "show";
43363
43476
  type GPUBufferMapState = "mapped" | "pending" | "unmapped";
43364
43477
  type GPUCompilationMessageType = "error" | "info" | "warning";
43365
43478
  type GPUDeviceLostReason = "destroyed" | "unknown";
43479
+ type GPUIndexFormat = "uint16" | "uint32";
43366
43480
  type GPUPipelineErrorReason = "internal" | "validation";
43367
43481
  type GPUQueryType = "occlusion" | "timestamp";
43368
43482
  type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
@@ -147,6 +147,21 @@ interface GPUBindingCommandsMixin {
147
147
  setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsets?: Iterable<GPUBufferDynamicOffset>): void;
148
148
  }
149
149
 
150
+ interface GPURenderPassEncoder {
151
+ /**
152
+ * The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
153
+ *
154
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
155
+ */
156
+ executeBundles(bundles: Iterable<GPURenderBundle>): void;
157
+ /**
158
+ * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
159
+ *
160
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
161
+ */
162
+ setBlendConstant(color: Iterable<number>): void;
163
+ }
164
+
150
165
  interface GPUSupportedFeatures extends ReadonlySet<string> {
151
166
  }
152
167