@types/web 0.0.320 → 0.0.322

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -47,4 +47,4 @@ Prior to `@types/web` the web APIs were deployed with a version of TypeScript, a
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  ## Deploy Metadata
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- You can read what changed in version 0.0.320 at https://github.com/microsoft/TypeScript-DOM-lib-generator/releases/tag/%40types%2Fweb%400.0.320.
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+ You can read what changed in version 0.0.322 at https://github.com/microsoft/TypeScript-DOM-lib-generator/releases/tag/%40types%2Fweb%400.0.322.
package/index.d.ts CHANGED
@@ -808,6 +808,13 @@ interface FullscreenOptions {
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  navigationUI?: FullscreenNavigationUI;
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  }
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+ interface GPUColorDict {
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+ a: number;
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+ b: number;
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+ g: number;
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+ r: number;
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+ }
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+
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  interface GPUObjectDescriptorBase {
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  label?: string;
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  }
@@ -816,6 +823,9 @@ interface GPUPipelineErrorInit {
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  reason: GPUPipelineErrorReason;
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  }
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+ interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
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+ }
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+
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  interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
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  arrayLayerCount?: GPUIntegerCoordinate;
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  aspect?: GPUTextureAspect;
@@ -3100,7 +3110,7 @@ interface AbstractRange {
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  */
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  readonly endOffset: number;
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  /**
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- * The read-only **`startContainer`** property of the AbstractRange interface returns the start Node for the range.
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+ * The read-only **`startContainer`** property of the AbstractRange interface returns the Node in which the start of the range is located.
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  *
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  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/AbstractRange/startContainer)
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  */
@@ -8388,7 +8398,7 @@ interface CSSStyleProperties extends CSSStyleDeclarationBase {
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  */
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  scrollMarginTop: string;
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  /**
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- * The scroll-padding shorthand property sets scroll padding on all sides of an element at once, much like the padding property does for padding on an element.
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+ * The scroll-padding shorthand property sets scroll padding on all sides of an element at once. It specifies offsets that define the optimal viewing region of a scrollport within a scroll container.
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  *
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  * [MDN Reference](https://developer.mozilla.org/docs/Web/CSS/Reference/Properties/scroll-padding)
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  */
@@ -14785,6 +14795,12 @@ declare var GPUBindGroupLayout: {
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  new(): GPUBindGroupLayout;
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  };
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+ interface GPUBindingCommandsMixin {
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUComputePassEncoder/setBindGroup) */
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+ setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsets?: GPUBufferDynamicOffset[]): void;
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+ setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsetsData: Uint32Array<ArrayBufferLike>, dynamicOffsetsDataStart: GPUSize64, dynamicOffsetsDataLength: GPUSize32): void;
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+ }
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+
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  /**
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  * The **`GPUBuffer`** interface of the WebGPU API represents a block of memory that can be used to store raw data to use in GPU operations.
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  * Available only in secure contexts.
@@ -14925,6 +14941,44 @@ declare var GPUCompilationMessage: {
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  new(): GPUCompilationMessage;
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  };
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+ /**
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+ * The **`GPUComputePassEncoder`** interface of the WebGPU API encodes commands related to controlling the compute shader stage, as issued by a GPUComputePipeline. It forms part of the overall encoding activity of a GPUCommandEncoder.
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+ * Available only in secure contexts.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUComputePassEncoder)
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+ */
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+ interface GPUComputePassEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase {
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+ /**
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+ * The **`dispatchWorkgroups()`** method of the GPUComputePassEncoder interface dispatches a specific grid of workgroups to perform the work being done by the current GPUComputePipeline (i.e., set via GPUComputePassEncoder.setPipeline()).
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUComputePassEncoder/dispatchWorkgroups)
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+ */
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+ dispatchWorkgroups(workgroupCountX: GPUSize32, workgroupCountY?: GPUSize32, workgroupCountZ?: GPUSize32): void;
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+ /**
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+ * The **`dispatchWorkgroupsIndirect()`** method of the GPUComputePassEncoder interface dispatches a grid of workgroups, defined by the parameters of a GPUBuffer, to perform the work being done by the current GPUComputePipeline (i.e., set via GPUComputePassEncoder.setPipeline()).
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUComputePassEncoder/dispatchWorkgroupsIndirect)
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+ */
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+ dispatchWorkgroupsIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
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+ /**
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+ * The **`end()`** method of the GPUComputePassEncoder interface completes recording of the current compute pass command sequence.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUComputePassEncoder/end)
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+ */
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+ end(): void;
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+ /**
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+ * The **`setPipeline()`** method of the GPUComputePassEncoder interface sets the GPUComputePipeline to use for this compute pass.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUComputePassEncoder/setPipeline)
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+ */
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+ setPipeline(pipeline: GPUComputePipeline): void;
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+ }
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+
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+ declare var GPUComputePassEncoder: {
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+ prototype: GPUComputePassEncoder;
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+ new(): GPUComputePassEncoder;
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+ };
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+
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  /**
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  * The **`GPUComputePipeline`** interface of the WebGPU API represents a pipeline that controls the compute shader stage and can be used in a GPUComputePassEncoder.
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  * Available only in secure contexts.
@@ -14939,6 +14993,15 @@ declare var GPUComputePipeline: {
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  new(): GPUComputePipeline;
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  };
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+ interface GPUDebugCommandsMixin {
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUCommandEncoder/insertDebugMarker) */
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+ insertDebugMarker(markerLabel: string): void;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUCommandEncoder/popDebugGroup) */
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+ popDebugGroup(): void;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUCommandEncoder/pushDebugGroup) */
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+ pushDebugGroup(groupLabel: string): void;
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+ }
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+
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  /**
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  * The **`GPUDeviceLostInfo`** interface of the WebGPU API represents the object returned when the GPUDevice.lost Promise resolves. This provides information as to why a device has been lost.
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  * Available only in secure contexts.
@@ -15071,6 +15134,38 @@ declare var GPUPipelineLayout: {
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  new(): GPUPipelineLayout;
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  };
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+ /**
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+ * The **`GPUQuerySet`** interface of the WebGPU API is used to record the results of queries on passes, such as occlusion or timestamp queries.
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+ * Available only in secure contexts.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUQuerySet)
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+ */
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+ interface GPUQuerySet extends GPUObjectBase {
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+ /**
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+ * The **`count`** read-only property of the GPUQuerySet interface is a number specifying the number of queries managed by the GPUQuerySet.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUQuerySet/count)
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+ */
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+ readonly count: GPUSize32Out;
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+ /**
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+ * The **`type`** read-only property of the GPUQuerySet interface is an enumerated value specifying the type of queries managed by the GPUQuerySet.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUQuerySet/type)
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+ */
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+ readonly type: GPUQueryType;
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+ /**
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+ * The **`destroy()`** method of the GPUQuerySet interface destroys the GPUQuerySet.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUQuerySet/destroy)
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+ */
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+ destroy(): void;
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+ }
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+
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+ declare var GPUQuerySet: {
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+ prototype: GPUQuerySet;
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+ new(): GPUQuerySet;
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+ };
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+
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  /**
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  * The **`GPURenderBundle`** interface of the WebGPU API represents a container for pre-recorded bundles of commands.
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  * Available only in secure contexts.
@@ -15085,6 +15180,105 @@ declare var GPURenderBundle: {
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  new(): GPURenderBundle;
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  };
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15182
 
15183
+ /**
15184
+ * The **`GPURenderBundleEncoder`** interface of the WebGPU API is used to pre-record bundles of commands.
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+ * Available only in secure contexts.
15186
+ *
15187
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder)
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+ */
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+ interface GPURenderBundleEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
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+ /**
15191
+ * The **`finish()`** method of the GPURenderBundleEncoder interface completes recording of the current render bundle command sequence, returning a GPURenderBundle object that can be passed into a GPURenderPassEncoder.executeBundles() call to execute those commands in a specific render pass.
15192
+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/finish)
15194
+ */
15195
+ finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
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+ }
15197
+
15198
+ declare var GPURenderBundleEncoder: {
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+ prototype: GPURenderBundleEncoder;
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+ new(): GPURenderBundleEncoder;
15201
+ };
15202
+
15203
+ interface GPURenderCommandsMixin {
15204
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/draw) */
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+ draw(vertexCount: GPUSize32, instanceCount?: GPUSize32, firstVertex?: GPUSize32, firstInstance?: GPUSize32): void;
15206
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexed) */
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+ drawIndexed(indexCount: GPUSize32, instanceCount?: GPUSize32, firstIndex?: GPUSize32, baseVertex?: GPUSignedOffset32, firstInstance?: GPUSize32): void;
15208
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexedIndirect) */
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+ drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndirect) */
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+ drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setIndexBuffer) */
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+ setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setPipeline) */
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+ setPipeline(pipeline: GPURenderPipeline): void;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setVertexBuffer) */
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+ setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer | null, offset?: GPUSize64, size?: GPUSize64): void;
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+ }
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+
15220
+ /**
15221
+ * The **`GPURenderPassEncoder`** interface of the WebGPU API encodes commands related to controlling the vertex and fragment shader stages, as issued by a GPURenderPipeline. It forms part of the overall encoding activity of a GPUCommandEncoder.
15222
+ * Available only in secure contexts.
15223
+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder)
15225
+ */
15226
+ interface GPURenderPassEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
15227
+ /**
15228
+ * The **`beginOcclusionQuery()`** method of the GPURenderPassEncoder interface begins an occlusion query at the specified index of the relevant GPUQuerySet (provided as the value of the occlusionQuerySet descriptor property when invoking GPUCommandEncoder.beginRenderPass() to run the render pass).
15229
+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/beginOcclusionQuery)
15231
+ */
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+ beginOcclusionQuery(queryIndex: GPUSize32): void;
15233
+ /**
15234
+ * The **`end()`** method of the GPURenderPassEncoder interface completes recording of the current render pass command sequence.
15235
+ *
15236
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/end)
15237
+ */
15238
+ end(): void;
15239
+ /**
15240
+ * The **`endOcclusionQuery()`** method of the GPURenderPassEncoder interface ends an active occlusion query previously started with beginOcclusionQuery().
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+ *
15242
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/endOcclusionQuery)
15243
+ */
15244
+ endOcclusionQuery(): void;
15245
+ /**
15246
+ * The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
15247
+ *
15248
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
15249
+ */
15250
+ executeBundles(bundles: GPURenderBundle[]): void;
15251
+ /**
15252
+ * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
15253
+ *
15254
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
15255
+ */
15256
+ setBlendConstant(color: GPUColor): void;
15257
+ /**
15258
+ * The **`setScissorRect()`** method of the GPURenderPassEncoder interface sets the scissor rectangle used during the rasterization stage. After transformation into viewport coordinates any fragments that fall outside the scissor rectangle will be discarded.
15259
+ *
15260
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setScissorRect)
15261
+ */
15262
+ setScissorRect(x: GPUIntegerCoordinate, y: GPUIntegerCoordinate, width: GPUIntegerCoordinate, height: GPUIntegerCoordinate): void;
15263
+ /**
15264
+ * The **`setStencilReference()`** method of the GPURenderPassEncoder interface sets the stencil reference value using during stencil tests with the "replace" stencil operation (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the properties defining the various stencil operations).
15265
+ *
15266
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setStencilReference)
15267
+ */
15268
+ setStencilReference(reference: GPUStencilValue): void;
15269
+ /**
15270
+ * The **`setViewport()`** method of the GPURenderPassEncoder interface sets the viewport used during the rasterization stage to linearly map from normalized device coordinates to viewport coordinates.
15271
+ *
15272
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setViewport)
15273
+ */
15274
+ setViewport(x: number, y: number, width: number, height: number, minDepth: number, maxDepth: number): void;
15275
+ }
15276
+
15277
+ declare var GPURenderPassEncoder: {
15278
+ prototype: GPURenderPassEncoder;
15279
+ new(): GPURenderPassEncoder;
15280
+ };
15281
+
15088
15282
  /**
15089
15283
  * The **`GPURenderPipeline`** interface of the WebGPU API represents a pipeline that controls the vertex and fragment shader stages and can be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
15090
15284
  * Available only in secure contexts.
@@ -29023,7 +29217,7 @@ declare var RadioNodeList: {
29023
29217
  */
29024
29218
  interface Range extends AbstractRange {
29025
29219
  /**
29026
- * The **`Range.commonAncestorContainer`** read-only property returns the deepest — or furthest down the document tree — Node that contains both boundary points of the Range. This means that if Range.startContainer and Range.endContainer both refer to the same node, this node is the common ancestor container.
29220
+ * The **`Range.commonAncestorContainer`** read-only property returns the deepest — or furthest down the document tree — Node that contains both boundary points of the Range. This means that if startContainer and endContainer both refer to the same node, this node is the common ancestor container.
29027
29221
  *
29028
29222
  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/Range/commonAncestorContainer)
29029
29223
  */
@@ -42301,6 +42495,7 @@ interface SVGElementTagNameMap {
42301
42495
  }
42302
42496
 
42303
42497
  interface MathMLElementTagNameMap {
42498
+ "a": MathMLElement;
42304
42499
  "annotation": MathMLElement;
42305
42500
  "annotation-xml": MathMLElement;
42306
42501
  "maction": MathMLElement;
@@ -43161,13 +43356,19 @@ type GLsizei = number;
43161
43356
  type GLsizeiptr = number;
43162
43357
  type GLuint = number;
43163
43358
  type GLuint64 = number;
43359
+ type GPUBufferDynamicOffset = number;
43360
+ type GPUColor = number[] | GPUColorDict;
43164
43361
  type GPUFlagsConstant = number;
43362
+ type GPUIndex32 = number;
43165
43363
  type GPUIntegerCoordinate = number;
43166
43364
  type GPUIntegerCoordinateOut = number;
43167
43365
  type GPUMapModeFlags = number;
43366
+ type GPUSignedOffset32 = number;
43367
+ type GPUSize32 = number;
43168
43368
  type GPUSize32Out = number;
43169
43369
  type GPUSize64 = number;
43170
43370
  type GPUSize64Out = number;
43371
+ type GPUStencilValue = number;
43171
43372
  type GPUTextureUsageFlags = number;
43172
43373
  type HTMLOrSVGImageElement = HTMLImageElement | SVGImageElement;
43173
43374
  type HTMLOrSVGScriptElement = HTMLScriptElement | SVGScriptElement;
@@ -43278,7 +43479,9 @@ type FullscreenNavigationUI = "auto" | "hide" | "show";
43278
43479
  type GPUBufferMapState = "mapped" | "pending" | "unmapped";
43279
43480
  type GPUCompilationMessageType = "error" | "info" | "warning";
43280
43481
  type GPUDeviceLostReason = "destroyed" | "unknown";
43482
+ type GPUIndexFormat = "uint16" | "uint32";
43281
43483
  type GPUPipelineErrorReason = "internal" | "validation";
43484
+ type GPUQueryType = "occlusion" | "timestamp";
43282
43485
  type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
43283
43486
  type GPUTextureDimension = "1d" | "2d" | "3d";
43284
43487
  type GPUTextureFormat = "astc-10x10-unorm" | "astc-10x10-unorm-srgb" | "astc-10x5-unorm" | "astc-10x5-unorm-srgb" | "astc-10x6-unorm" | "astc-10x6-unorm-srgb" | "astc-10x8-unorm" | "astc-10x8-unorm-srgb" | "astc-12x10-unorm" | "astc-12x10-unorm-srgb" | "astc-12x12-unorm" | "astc-12x12-unorm-srgb" | "astc-4x4-unorm" | "astc-4x4-unorm-srgb" | "astc-5x4-unorm" | "astc-5x4-unorm-srgb" | "astc-5x5-unorm" | "astc-5x5-unorm-srgb" | "astc-6x5-unorm" | "astc-6x5-unorm-srgb" | "astc-6x6-unorm" | "astc-6x6-unorm-srgb" | "astc-8x5-unorm" | "astc-8x5-unorm-srgb" | "astc-8x6-unorm" | "astc-8x6-unorm-srgb" | "astc-8x8-unorm" | "astc-8x8-unorm-srgb" | "bc1-rgba-unorm" | "bc1-rgba-unorm-srgb" | "bc2-rgba-unorm" | "bc2-rgba-unorm-srgb" | "bc3-rgba-unorm" | "bc3-rgba-unorm-srgb" | "bc4-r-snorm" | "bc4-r-unorm" | "bc5-rg-snorm" | "bc5-rg-unorm" | "bc6h-rgb-float" | "bc6h-rgb-ufloat" | "bc7-rgba-unorm" | "bc7-rgba-unorm-srgb" | "bgra8unorm" | "bgra8unorm-srgb" | "depth16unorm" | "depth24plus" | "depth24plus-stencil8" | "depth32float" | "depth32float-stencil8" | "eac-r11snorm" | "eac-r11unorm" | "eac-rg11snorm" | "eac-rg11unorm" | "etc2-rgb8a1unorm" | "etc2-rgb8a1unorm-srgb" | "etc2-rgb8unorm" | "etc2-rgb8unorm-srgb" | "etc2-rgba8unorm" | "etc2-rgba8unorm-srgb" | "r16float" | "r16sint" | "r16snorm" | "r16uint" | "r16unorm" | "r32float" | "r32sint" | "r32uint" | "r8sint" | "r8snorm" | "r8uint" | "r8unorm" | "rg11b10ufloat" | "rg16float" | "rg16sint" | "rg16snorm" | "rg16uint" | "rg16unorm" | "rg32float" | "rg32sint" | "rg32uint" | "rg8sint" | "rg8snorm" | "rg8uint" | "rg8unorm" | "rgb10a2uint" | "rgb10a2unorm" | "rgb9e5ufloat" | "rgba16float" | "rgba16sint" | "rgba16snorm" | "rgba16uint" | "rgba16unorm" | "rgba32float" | "rgba32sint" | "rgba32uint" | "rgba8sint" | "rgba8snorm" | "rgba8uint" | "rgba8unorm" | "rgba8unorm-srgb" | "stencil8";
@@ -43567,6 +43770,26 @@ interface FormData {
43567
43770
  values(): FormDataIterator<FormDataEntryValue>;
43568
43771
  }
43569
43772
 
43773
+ interface GPUBindingCommandsMixin {
43774
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUComputePassEncoder/setBindGroup) */
43775
+ setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsets?: GPUBufferDynamicOffset[]): void;
43776
+ }
43777
+
43778
+ interface GPURenderPassEncoder {
43779
+ /**
43780
+ * The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
43781
+ *
43782
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
43783
+ */
43784
+ executeBundles(bundles: GPURenderBundle[]): void;
43785
+ /**
43786
+ * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
43787
+ *
43788
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
43789
+ */
43790
+ setBlendConstant(color: number[]): void;
43791
+ }
43792
+
43570
43793
  interface GPUSupportedFeatures extends ReadonlySet<string> {
43571
43794
  }
43572
43795
 
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@types/web",
3
- "version": "0.0.320",
3
+ "version": "0.0.322",
4
4
  "description": "Types for the DOM, and other web technologies in browsers",
5
5
  "license": "Apache-2.0",
6
6
  "contributors": [],
package/ts5.5/index.d.ts CHANGED
@@ -805,6 +805,13 @@ interface FullscreenOptions {
805
805
  navigationUI?: FullscreenNavigationUI;
806
806
  }
807
807
 
808
+ interface GPUColorDict {
809
+ a: number;
810
+ b: number;
811
+ g: number;
812
+ r: number;
813
+ }
814
+
808
815
  interface GPUObjectDescriptorBase {
809
816
  label?: string;
810
817
  }
@@ -813,6 +820,9 @@ interface GPUPipelineErrorInit {
813
820
  reason: GPUPipelineErrorReason;
814
821
  }
815
822
 
823
+ interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
824
+ }
825
+
816
826
  interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
817
827
  arrayLayerCount?: GPUIntegerCoordinate;
818
828
  aspect?: GPUTextureAspect;
@@ -3097,7 +3107,7 @@ interface AbstractRange {
3097
3107
  */
3098
3108
  readonly endOffset: number;
3099
3109
  /**
3100
- * The read-only **`startContainer`** property of the AbstractRange interface returns the start Node for the range.
3110
+ * The read-only **`startContainer`** property of the AbstractRange interface returns the Node in which the start of the range is located.
3101
3111
  *
3102
3112
  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/AbstractRange/startContainer)
3103
3113
  */
@@ -8378,7 +8388,7 @@ interface CSSStyleProperties extends CSSStyleDeclarationBase {
8378
8388
  */
8379
8389
  scrollMarginTop: string;
8380
8390
  /**
8381
- * The scroll-padding shorthand property sets scroll padding on all sides of an element at once, much like the padding property does for padding on an element.
8391
+ * The scroll-padding shorthand property sets scroll padding on all sides of an element at once. It specifies offsets that define the optimal viewing region of a scrollport within a scroll container.
8382
8392
  *
8383
8393
  * [MDN Reference](https://developer.mozilla.org/docs/Web/CSS/Reference/Properties/scroll-padding)
8384
8394
  */
@@ -14771,6 +14781,12 @@ declare var GPUBindGroupLayout: {
14771
14781
  new(): GPUBindGroupLayout;
14772
14782
  };
14773
14783
 
14784
+ interface GPUBindingCommandsMixin {
14785
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUComputePassEncoder/setBindGroup) */
14786
+ setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsets?: GPUBufferDynamicOffset[]): void;
14787
+ setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsetsData: Uint32Array, dynamicOffsetsDataStart: GPUSize64, dynamicOffsetsDataLength: GPUSize32): void;
14788
+ }
14789
+
14774
14790
  /**
14775
14791
  * The **`GPUBuffer`** interface of the WebGPU API represents a block of memory that can be used to store raw data to use in GPU operations.
14776
14792
  * Available only in secure contexts.
@@ -14911,6 +14927,44 @@ declare var GPUCompilationMessage: {
14911
14927
  new(): GPUCompilationMessage;
14912
14928
  };
14913
14929
 
14930
+ /**
14931
+ * The **`GPUComputePassEncoder`** interface of the WebGPU API encodes commands related to controlling the compute shader stage, as issued by a GPUComputePipeline. It forms part of the overall encoding activity of a GPUCommandEncoder.
14932
+ * Available only in secure contexts.
14933
+ *
14934
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUComputePassEncoder)
14935
+ */
14936
+ interface GPUComputePassEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase {
14937
+ /**
14938
+ * The **`dispatchWorkgroups()`** method of the GPUComputePassEncoder interface dispatches a specific grid of workgroups to perform the work being done by the current GPUComputePipeline (i.e., set via GPUComputePassEncoder.setPipeline()).
14939
+ *
14940
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUComputePassEncoder/dispatchWorkgroups)
14941
+ */
14942
+ dispatchWorkgroups(workgroupCountX: GPUSize32, workgroupCountY?: GPUSize32, workgroupCountZ?: GPUSize32): void;
14943
+ /**
14944
+ * The **`dispatchWorkgroupsIndirect()`** method of the GPUComputePassEncoder interface dispatches a grid of workgroups, defined by the parameters of a GPUBuffer, to perform the work being done by the current GPUComputePipeline (i.e., set via GPUComputePassEncoder.setPipeline()).
14945
+ *
14946
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUComputePassEncoder/dispatchWorkgroupsIndirect)
14947
+ */
14948
+ dispatchWorkgroupsIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
14949
+ /**
14950
+ * The **`end()`** method of the GPUComputePassEncoder interface completes recording of the current compute pass command sequence.
14951
+ *
14952
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUComputePassEncoder/end)
14953
+ */
14954
+ end(): void;
14955
+ /**
14956
+ * The **`setPipeline()`** method of the GPUComputePassEncoder interface sets the GPUComputePipeline to use for this compute pass.
14957
+ *
14958
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUComputePassEncoder/setPipeline)
14959
+ */
14960
+ setPipeline(pipeline: GPUComputePipeline): void;
14961
+ }
14962
+
14963
+ declare var GPUComputePassEncoder: {
14964
+ prototype: GPUComputePassEncoder;
14965
+ new(): GPUComputePassEncoder;
14966
+ };
14967
+
14914
14968
  /**
14915
14969
  * The **`GPUComputePipeline`** interface of the WebGPU API represents a pipeline that controls the compute shader stage and can be used in a GPUComputePassEncoder.
14916
14970
  * Available only in secure contexts.
@@ -14925,6 +14979,15 @@ declare var GPUComputePipeline: {
14925
14979
  new(): GPUComputePipeline;
14926
14980
  };
14927
14981
 
14982
+ interface GPUDebugCommandsMixin {
14983
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUCommandEncoder/insertDebugMarker) */
14984
+ insertDebugMarker(markerLabel: string): void;
14985
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUCommandEncoder/popDebugGroup) */
14986
+ popDebugGroup(): void;
14987
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUCommandEncoder/pushDebugGroup) */
14988
+ pushDebugGroup(groupLabel: string): void;
14989
+ }
14990
+
14928
14991
  /**
14929
14992
  * The **`GPUDeviceLostInfo`** interface of the WebGPU API represents the object returned when the GPUDevice.lost Promise resolves. This provides information as to why a device has been lost.
14930
14993
  * Available only in secure contexts.
@@ -15057,6 +15120,38 @@ declare var GPUPipelineLayout: {
15057
15120
  new(): GPUPipelineLayout;
15058
15121
  };
15059
15122
 
15123
+ /**
15124
+ * The **`GPUQuerySet`** interface of the WebGPU API is used to record the results of queries on passes, such as occlusion or timestamp queries.
15125
+ * Available only in secure contexts.
15126
+ *
15127
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUQuerySet)
15128
+ */
15129
+ interface GPUQuerySet extends GPUObjectBase {
15130
+ /**
15131
+ * The **`count`** read-only property of the GPUQuerySet interface is a number specifying the number of queries managed by the GPUQuerySet.
15132
+ *
15133
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUQuerySet/count)
15134
+ */
15135
+ readonly count: GPUSize32Out;
15136
+ /**
15137
+ * The **`type`** read-only property of the GPUQuerySet interface is an enumerated value specifying the type of queries managed by the GPUQuerySet.
15138
+ *
15139
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUQuerySet/type)
15140
+ */
15141
+ readonly type: GPUQueryType;
15142
+ /**
15143
+ * The **`destroy()`** method of the GPUQuerySet interface destroys the GPUQuerySet.
15144
+ *
15145
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUQuerySet/destroy)
15146
+ */
15147
+ destroy(): void;
15148
+ }
15149
+
15150
+ declare var GPUQuerySet: {
15151
+ prototype: GPUQuerySet;
15152
+ new(): GPUQuerySet;
15153
+ };
15154
+
15060
15155
  /**
15061
15156
  * The **`GPURenderBundle`** interface of the WebGPU API represents a container for pre-recorded bundles of commands.
15062
15157
  * Available only in secure contexts.
@@ -15071,6 +15166,105 @@ declare var GPURenderBundle: {
15071
15166
  new(): GPURenderBundle;
15072
15167
  };
15073
15168
 
15169
+ /**
15170
+ * The **`GPURenderBundleEncoder`** interface of the WebGPU API is used to pre-record bundles of commands.
15171
+ * Available only in secure contexts.
15172
+ *
15173
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder)
15174
+ */
15175
+ interface GPURenderBundleEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
15176
+ /**
15177
+ * The **`finish()`** method of the GPURenderBundleEncoder interface completes recording of the current render bundle command sequence, returning a GPURenderBundle object that can be passed into a GPURenderPassEncoder.executeBundles() call to execute those commands in a specific render pass.
15178
+ *
15179
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/finish)
15180
+ */
15181
+ finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
15182
+ }
15183
+
15184
+ declare var GPURenderBundleEncoder: {
15185
+ prototype: GPURenderBundleEncoder;
15186
+ new(): GPURenderBundleEncoder;
15187
+ };
15188
+
15189
+ interface GPURenderCommandsMixin {
15190
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/draw) */
15191
+ draw(vertexCount: GPUSize32, instanceCount?: GPUSize32, firstVertex?: GPUSize32, firstInstance?: GPUSize32): void;
15192
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexed) */
15193
+ drawIndexed(indexCount: GPUSize32, instanceCount?: GPUSize32, firstIndex?: GPUSize32, baseVertex?: GPUSignedOffset32, firstInstance?: GPUSize32): void;
15194
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexedIndirect) */
15195
+ drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
15196
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndirect) */
15197
+ drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
15198
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setIndexBuffer) */
15199
+ setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
15200
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setPipeline) */
15201
+ setPipeline(pipeline: GPURenderPipeline): void;
15202
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setVertexBuffer) */
15203
+ setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer | null, offset?: GPUSize64, size?: GPUSize64): void;
15204
+ }
15205
+
15206
+ /**
15207
+ * The **`GPURenderPassEncoder`** interface of the WebGPU API encodes commands related to controlling the vertex and fragment shader stages, as issued by a GPURenderPipeline. It forms part of the overall encoding activity of a GPUCommandEncoder.
15208
+ * Available only in secure contexts.
15209
+ *
15210
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder)
15211
+ */
15212
+ interface GPURenderPassEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
15213
+ /**
15214
+ * The **`beginOcclusionQuery()`** method of the GPURenderPassEncoder interface begins an occlusion query at the specified index of the relevant GPUQuerySet (provided as the value of the occlusionQuerySet descriptor property when invoking GPUCommandEncoder.beginRenderPass() to run the render pass).
15215
+ *
15216
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/beginOcclusionQuery)
15217
+ */
15218
+ beginOcclusionQuery(queryIndex: GPUSize32): void;
15219
+ /**
15220
+ * The **`end()`** method of the GPURenderPassEncoder interface completes recording of the current render pass command sequence.
15221
+ *
15222
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/end)
15223
+ */
15224
+ end(): void;
15225
+ /**
15226
+ * The **`endOcclusionQuery()`** method of the GPURenderPassEncoder interface ends an active occlusion query previously started with beginOcclusionQuery().
15227
+ *
15228
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/endOcclusionQuery)
15229
+ */
15230
+ endOcclusionQuery(): void;
15231
+ /**
15232
+ * The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
15233
+ *
15234
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
15235
+ */
15236
+ executeBundles(bundles: GPURenderBundle[]): void;
15237
+ /**
15238
+ * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
15239
+ *
15240
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
15241
+ */
15242
+ setBlendConstant(color: GPUColor): void;
15243
+ /**
15244
+ * The **`setScissorRect()`** method of the GPURenderPassEncoder interface sets the scissor rectangle used during the rasterization stage. After transformation into viewport coordinates any fragments that fall outside the scissor rectangle will be discarded.
15245
+ *
15246
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setScissorRect)
15247
+ */
15248
+ setScissorRect(x: GPUIntegerCoordinate, y: GPUIntegerCoordinate, width: GPUIntegerCoordinate, height: GPUIntegerCoordinate): void;
15249
+ /**
15250
+ * The **`setStencilReference()`** method of the GPURenderPassEncoder interface sets the stencil reference value using during stencil tests with the "replace" stencil operation (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the properties defining the various stencil operations).
15251
+ *
15252
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setStencilReference)
15253
+ */
15254
+ setStencilReference(reference: GPUStencilValue): void;
15255
+ /**
15256
+ * The **`setViewport()`** method of the GPURenderPassEncoder interface sets the viewport used during the rasterization stage to linearly map from normalized device coordinates to viewport coordinates.
15257
+ *
15258
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setViewport)
15259
+ */
15260
+ setViewport(x: number, y: number, width: number, height: number, minDepth: number, maxDepth: number): void;
15261
+ }
15262
+
15263
+ declare var GPURenderPassEncoder: {
15264
+ prototype: GPURenderPassEncoder;
15265
+ new(): GPURenderPassEncoder;
15266
+ };
15267
+
15074
15268
  /**
15075
15269
  * The **`GPURenderPipeline`** interface of the WebGPU API represents a pipeline that controls the vertex and fragment shader stages and can be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
15076
15270
  * Available only in secure contexts.
@@ -28999,7 +29193,7 @@ declare var RadioNodeList: {
28999
29193
  */
29000
29194
  interface Range extends AbstractRange {
29001
29195
  /**
29002
- * The **`Range.commonAncestorContainer`** read-only property returns the deepest — or furthest down the document tree — Node that contains both boundary points of the Range. This means that if Range.startContainer and Range.endContainer both refer to the same node, this node is the common ancestor container.
29196
+ * The **`Range.commonAncestorContainer`** read-only property returns the deepest — or furthest down the document tree — Node that contains both boundary points of the Range. This means that if startContainer and endContainer both refer to the same node, this node is the common ancestor container.
29003
29197
  *
29004
29198
  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/Range/commonAncestorContainer)
29005
29199
  */
@@ -42275,6 +42469,7 @@ interface SVGElementTagNameMap {
42275
42469
  }
42276
42470
 
42277
42471
  interface MathMLElementTagNameMap {
42472
+ "a": MathMLElement;
42278
42473
  "annotation": MathMLElement;
42279
42474
  "annotation-xml": MathMLElement;
42280
42475
  "maction": MathMLElement;
@@ -43135,13 +43330,19 @@ type GLsizei = number;
43135
43330
  type GLsizeiptr = number;
43136
43331
  type GLuint = number;
43137
43332
  type GLuint64 = number;
43333
+ type GPUBufferDynamicOffset = number;
43334
+ type GPUColor = number[] | GPUColorDict;
43138
43335
  type GPUFlagsConstant = number;
43336
+ type GPUIndex32 = number;
43139
43337
  type GPUIntegerCoordinate = number;
43140
43338
  type GPUIntegerCoordinateOut = number;
43141
43339
  type GPUMapModeFlags = number;
43340
+ type GPUSignedOffset32 = number;
43341
+ type GPUSize32 = number;
43142
43342
  type GPUSize32Out = number;
43143
43343
  type GPUSize64 = number;
43144
43344
  type GPUSize64Out = number;
43345
+ type GPUStencilValue = number;
43145
43346
  type GPUTextureUsageFlags = number;
43146
43347
  type HTMLOrSVGImageElement = HTMLImageElement | SVGImageElement;
43147
43348
  type HTMLOrSVGScriptElement = HTMLScriptElement | SVGScriptElement;
@@ -43252,7 +43453,9 @@ type FullscreenNavigationUI = "auto" | "hide" | "show";
43252
43453
  type GPUBufferMapState = "mapped" | "pending" | "unmapped";
43253
43454
  type GPUCompilationMessageType = "error" | "info" | "warning";
43254
43455
  type GPUDeviceLostReason = "destroyed" | "unknown";
43456
+ type GPUIndexFormat = "uint16" | "uint32";
43255
43457
  type GPUPipelineErrorReason = "internal" | "validation";
43458
+ type GPUQueryType = "occlusion" | "timestamp";
43256
43459
  type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
43257
43460
  type GPUTextureDimension = "1d" | "2d" | "3d";
43258
43461
  type GPUTextureFormat = "astc-10x10-unorm" | "astc-10x10-unorm-srgb" | "astc-10x5-unorm" | "astc-10x5-unorm-srgb" | "astc-10x6-unorm" | "astc-10x6-unorm-srgb" | "astc-10x8-unorm" | "astc-10x8-unorm-srgb" | "astc-12x10-unorm" | "astc-12x10-unorm-srgb" | "astc-12x12-unorm" | "astc-12x12-unorm-srgb" | "astc-4x4-unorm" | "astc-4x4-unorm-srgb" | "astc-5x4-unorm" | "astc-5x4-unorm-srgb" | "astc-5x5-unorm" | "astc-5x5-unorm-srgb" | "astc-6x5-unorm" | "astc-6x5-unorm-srgb" | "astc-6x6-unorm" | "astc-6x6-unorm-srgb" | "astc-8x5-unorm" | "astc-8x5-unorm-srgb" | "astc-8x6-unorm" | "astc-8x6-unorm-srgb" | "astc-8x8-unorm" | "astc-8x8-unorm-srgb" | "bc1-rgba-unorm" | "bc1-rgba-unorm-srgb" | "bc2-rgba-unorm" | "bc2-rgba-unorm-srgb" | "bc3-rgba-unorm" | "bc3-rgba-unorm-srgb" | "bc4-r-snorm" | "bc4-r-unorm" | "bc5-rg-snorm" | "bc5-rg-unorm" | "bc6h-rgb-float" | "bc6h-rgb-ufloat" | "bc7-rgba-unorm" | "bc7-rgba-unorm-srgb" | "bgra8unorm" | "bgra8unorm-srgb" | "depth16unorm" | "depth24plus" | "depth24plus-stencil8" | "depth32float" | "depth32float-stencil8" | "eac-r11snorm" | "eac-r11unorm" | "eac-rg11snorm" | "eac-rg11unorm" | "etc2-rgb8a1unorm" | "etc2-rgb8a1unorm-srgb" | "etc2-rgb8unorm" | "etc2-rgb8unorm-srgb" | "etc2-rgba8unorm" | "etc2-rgba8unorm-srgb" | "r16float" | "r16sint" | "r16snorm" | "r16uint" | "r16unorm" | "r32float" | "r32sint" | "r32uint" | "r8sint" | "r8snorm" | "r8uint" | "r8unorm" | "rg11b10ufloat" | "rg16float" | "rg16sint" | "rg16snorm" | "rg16uint" | "rg16unorm" | "rg32float" | "rg32sint" | "rg32uint" | "rg8sint" | "rg8snorm" | "rg8uint" | "rg8unorm" | "rgb10a2uint" | "rgb10a2unorm" | "rgb9e5ufloat" | "rgba16float" | "rgba16sint" | "rgba16snorm" | "rgba16uint" | "rgba16unorm" | "rgba32float" | "rgba32sint" | "rgba32uint" | "rgba8sint" | "rgba8snorm" | "rgba8uint" | "rgba8unorm" | "rgba8unorm-srgb" | "stencil8";