@types/three 0.178.0 → 0.179.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- three/README.md +1 -1
- three/examples/jsm/Addons.d.ts +1 -2
- three/examples/jsm/exporters/USDZExporter.d.ts +1 -0
- three/examples/jsm/loaders/EXRLoader.d.ts +18 -5
- three/examples/jsm/loaders/USDLoader.d.ts +9 -0
- three/examples/jsm/loaders/USDZLoader.d.ts +11 -8
- three/examples/jsm/tsl/display/TRAANode.d.ts +22 -0
- three/package.json +4 -4
- three/src/Three.Core.d.ts +1 -0
- three/src/Three.TSL.d.ts +55 -13
- three/src/animation/KeyframeTrack.d.ts +7 -2
- three/src/animation/tracks/BooleanKeyframeTrack.d.ts +2 -2
- three/src/animation/tracks/StringKeyframeTrack.d.ts +2 -2
- three/src/cameras/Camera.d.ts +15 -8
- three/src/constants.d.ts +3 -1
- three/{examples/jsm/misc → src/core}/Timer.d.ts +3 -17
- three/src/helpers/SkeletonHelper.d.ts +7 -12
- three/src/loaders/FileLoader.d.ts +2 -2
- three/src/loaders/ImageBitmapLoader.d.ts +9 -9
- three/src/loaders/Loader.d.ts +1 -0
- three/src/loaders/LoadingManager.d.ts +23 -19
- three/src/materials/MeshPhysicalMaterial.d.ts +12 -0
- three/src/materials/nodes/Line2NodeMaterial.d.ts +0 -6
- three/src/materials/nodes/PointsNodeMaterial.d.ts +5 -0
- three/src/materials/nodes/manager/NodeMaterialObserver.d.ts +22 -1
- three/src/math/Frustum.d.ts +1 -1
- three/src/math/Line3.d.ts +1 -0
- three/src/math/Matrix4.d.ts +2 -0
- three/src/nodes/Nodes.d.ts +1 -0
- three/src/nodes/TSL.d.ts +1 -0
- three/src/nodes/accessors/TextureNode.d.ts +2 -0
- three/src/nodes/core/ContextNode.d.ts +7 -1
- three/src/nodes/core/Node.d.ts +9 -2
- three/src/nodes/core/UniformNode.d.ts +9 -0
- three/src/nodes/core/VarNode.d.ts +11 -1
- three/src/nodes/display/PassNode.d.ts +10 -0
- three/src/nodes/gpgpu/ComputeNode.d.ts +15 -6
- three/src/nodes/materialx/MaterialXNodes.d.ts +85 -20
- three/src/nodes/materialx/lib/mx_noise.d.ts +28 -0
- three/src/nodes/math/MathNode.d.ts +10 -2
- three/src/nodes/tsl/TSLCore.d.ts +16 -0
- three/src/nodes/utils/EventNode.d.ts +21 -0
- three/src/nodes/utils/RTTNode.d.ts +2 -0
- three/src/renderers/common/Color4.d.ts +2 -2
- three/src/renderers/common/Renderer.d.ts +16 -8
- three/src/renderers/common/SampledTexture.d.ts +2 -9
- three/src/renderers/common/Sampler.d.ts +9 -3
- three/src/renderers/common/Storage3DTexture.d.ts +2 -0
- three/src/renderers/common/StorageArrayTexture.d.ts +2 -0
- three/src/renderers/common/StorageTexture.d.ts +2 -0
- three/src/renderers/common/XRManager.d.ts +1 -0
- three/src/renderers/webgl/WebGLCapabilities.d.ts +2 -2
- three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +0 -1
- three/src/renderers/webxr/WebXRDepthSensing.d.ts +4 -5
- three/src/renderers/webxr/WebXRManager.d.ts +4 -2
- three/src/textures/ExternalTexture.d.ts +11 -0
- three/examples/jsm/tsl/display/TRAAPassNode.d.ts +0 -15
three/README.md
CHANGED
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@@ -8,7 +8,7 @@ This package contains type definitions for three (https://threejs.org/).
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Files were exported from https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/three.
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### Additional Details
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* Last updated:
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* Last updated: Mon, 04 Aug 2025 15:38:34 GMT
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* Dependencies: [@dimforge/rapier3d-compat](https://npmjs.com/package/@dimforge/rapier3d-compat), [@tweenjs/tween.js](https://npmjs.com/package/@tweenjs/tween.js), [@types/stats.js](https://npmjs.com/package/@types/stats.js), [@types/webxr](https://npmjs.com/package/@types/webxr), [@webgpu/types](https://npmjs.com/package/@webgpu/types), [fflate](https://npmjs.com/package/fflate), [meshoptimizer](https://npmjs.com/package/meshoptimizer)
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# Credits
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three/examples/jsm/Addons.d.ts
CHANGED
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@@ -116,7 +116,7 @@ export * from "./loaders/TGALoader.js";
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export * from "./loaders/TIFFLoader.js";
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export * from "./loaders/TTFLoader.js";
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export * from "./loaders/UltraHDRLoader.js";
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export * from "./loaders/
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export * from "./loaders/USDLoader.js";
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export * from "./loaders/VOXLoader.js";
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export * from "./loaders/VRMLLoader.js";
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export * from "./loaders/VTKLoader.js";
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@@ -145,7 +145,6 @@ export * from "./misc/MorphAnimMesh.js";
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export * from "./misc/MorphBlendMesh.js";
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export * from "./misc/ProgressiveLightMap.js";
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export * from "./misc/RollerCoaster.js";
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export * from "./misc/Timer.js";
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export * from "./misc/TubePainter.js";
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export * from "./misc/Volume.js";
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export * from "./misc/VolumeSlice.js";
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@@ -5,6 +5,7 @@ import * as WebGPUTextureUtils from "../utils/WebGPUTextureUtils.js";
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export interface USDZExporterOptions {
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ar?: { anchoring: { type: "plane" }; planeAnchoring: { alignment: "horizontal" | "vertical" | "any" } } | undefined;
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includeAnchoringProperties?: boolean | undefined;
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onlyVisible?: boolean | undefined;
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quickLookCompatible?: boolean | undefined;
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maxTextureSize?: number | undefined;
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}
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import {
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import {
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DataTextureLoader,
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FloatType,
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HalfFloatType,
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LoadingManager,
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PixelFormat,
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RedFormat,
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RGBAFormat,
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RGFormat,
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TextureDataType,
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} from "three";
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export interface EXR {
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header: object;
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data: Float32Array | Uint16Array;
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format: PixelFormat;
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colorSpace: string;
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type:
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type: typeof HalfFloatType | typeof FloatType;
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}
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constructor(manager?: LoadingManager);
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declare class EXRLoader extends DataTextureLoader {
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type: TextureDataType;
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outputFormat: typeof RGBAFormat | typeof RGFormat | typeof RedFormat;
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constructor(manager?: LoadingManager);
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parse(buffer: ArrayBuffer): EXR;
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setDataType(type:
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setDataType(type: typeof HalfFloatType | typeof FloatType): this;
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setOutputFormat(value: typeof RGBAFormat | typeof RGFormat | typeof RedFormat): this;
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}
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import {
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import { LoadingManager } from "three";
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import { USDLoader } from "./USDLoader.js";
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/**
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* @deprecated USDZLoader has been deprecated. Please use USDLoader instead.
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*/
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declare class USDZLoader extends USDLoader {
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/**
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* @deprecated USDZLoader has been deprecated. Please use USDLoader instead.
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*/
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constructor(manager?: LoadingManager);
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parse(buffer: ArrayBuffer | string): Group;
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}
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export { USDZLoader };
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import { ShaderNodeObject } from "three/tsl";
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import { Camera, Node, TempNode, TextureNode } from "three/webgpu";
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declare class TRAANode extends TempNode {
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readonly isTRAANode: true;
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beautyNode: TextureNode;
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depthNode: TextureNode;
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velocityNode: TextureNode;
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camera: Camera;
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constructor(beautyNode: TextureNode, depthNode: TextureNode, velocityNode: TextureNode, camera: Camera);
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}
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export default TRAANode;
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export const traa: (
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beautyNode: Node,
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depthNode: TextureNode,
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velocityNode: TextureNode,
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camera: Camera,
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) => ShaderNodeObject<TRAANode>;
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three/package.json
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{
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"name": "@types/three",
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"version": "0.
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"version": "0.179.0",
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"description": "TypeScript definitions for three",
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"homepage": "https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/three",
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"license": "MIT",
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"@types/webxr": "*",
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"@webgpu/types": "*",
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"fflate": "~0.8.2",
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"meshoptimizer": "~0.
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"meshoptimizer": "~0.22.0"
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},
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"peerDependencies": {},
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"typesPublisherContentHash": "
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"typeScriptVersion": "5.
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"typesPublisherContentHash": "184261baf6703d118d65b2d005bcc72af9877981f78da02aa9756329a95df8a8",
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"typeScriptVersion": "5.2"
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}
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three/src/Three.Core.d.ts
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export * from "./core/Raycaster.js";
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export * from "./core/RenderTarget.js";
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export * from "./core/RenderTarget3D.js";
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export * from "./core/Timer.js";
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export * from "./core/Uniform.js";
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export * from "./core/UniformsGroup.js";
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export * from "./extras/Controls.js";
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three/src/Three.TSL.d.ts
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export const BRDF_GGX: typeof TSL.BRDF_GGX;
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export const BRDF_Lambert: typeof TSL.BRDF_Lambert;
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export const BasicPointShadowFilter: typeof TSL.BasicPointShadowFilter;
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export const BasicShadowFilter: typeof TSL.BasicShadowFilter;
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export const Break: typeof TSL.Break;
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export const Const: typeof TSL.Const;
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export const Continue: typeof TSL.Continue;
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export const DFGApprox: typeof TSL.DFGApprox;
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export const D_GGX: typeof TSL.D_GGX;
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export const Fn: typeof TSL.Fn;
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export const INFINITY: typeof TSL.INFINITY;
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export const If: typeof TSL.If;
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export const Switch: typeof TSL.Switch;
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export const Loop: typeof TSL.Loop;
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export const NodeAccess: typeof TSL.NodeAccess;
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export const NodeShaderStage: typeof TSL.NodeShaderStage;
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export const NodeType: typeof TSL.NodeType;
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export const NodeUpdateType: typeof TSL.NodeUpdateType;
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export const PCFShadowFilter: typeof TSL.PCFShadowFilter;
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export const PCFSoftShadowFilter: typeof TSL.PCFSoftShadowFilter;
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export const PI: typeof TSL.PI;
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export const PI2: typeof TSL.PI2;
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export const PointShadowFilter: typeof TSL.PointShadowFilter;
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export const Return: typeof TSL.Return;
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export const Schlick_to_F0: typeof TSL.Schlick_to_F0;
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export const ScriptableNodeResources: typeof TSL.ScriptableNodeResources;
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export const ShaderNode: typeof TSL.ShaderNode;
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export const Stack: typeof TSL.Stack;
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export const Switch: typeof TSL.Switch;
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export const TBNViewMatrix: typeof TSL.TBNViewMatrix;
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export const VSMShadowFilter: typeof TSL.VSMShadowFilter;
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export const VarIntent: typeof TSL.VarIntent;
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export const abs: typeof TSL.abs;
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export const addMethodChaining: typeof TSL.addMethodChaining;
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export const addNodeElement: typeof TSL.addNodeElement;
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export const atomicFunc: typeof TSL.atomicFunc;
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export const clamp: typeof TSL.clamp;
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export const clearcoat: typeof TSL.clearcoat;
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export const clearcoatNormalView: typeof TSL.clearcoatNormalView;
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export const clearcoatRoughness: typeof TSL.clearcoatRoughness;
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export const code: typeof TSL.code;
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export const color: typeof TSL.color;
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export const colorSpaceToWorking: typeof TSL.colorSpaceToWorking;
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export const cross: typeof TSL.cross;
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export const cubeTexture: typeof TSL.cubeTexture;
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export const cubeTextureBase: typeof TSL.cubeTextureBase;
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export const cubeToUV: typeof TSL.cubeToUV;
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export const dFdx: typeof TSL.dFdx;
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export const depth: typeof TSL.depth;
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export const depthPass: typeof TSL.depthPass;
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export const difference: typeof TSL.difference;
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export const diffuseColor: typeof TSL.diffuseColor;
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export const directPointLight: typeof TSL.directPointLight;
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export const directionToColor: typeof TSL.directionToColor;
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export const distance: typeof TSL.distance;
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export const div: typeof TSL.div;
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export const getRoughness: typeof TSL.getRoughness;
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export const getScreenPosition: typeof TSL.getScreenPosition;
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export const getShIrradianceAt: typeof TSL.getShIrradianceAt;
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export const getTextureIndex: typeof TSL.getTextureIndex;
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export const getViewPosition: typeof TSL.getViewPosition;
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export const globalId: typeof TSL.globalId;
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export const glsl: typeof TSL.glsl;
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export const glslFn: typeof TSL.glslFn;
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export const grayscale: typeof TSL.grayscale;
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export const instancedDynamicBufferAttribute: typeof TSL.instancedDynamicBufferAttribute;
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export const instancedMesh: typeof TSL.instancedMesh;
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export const inverseSqrt: typeof TSL.inverseSqrt;
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export const invocationLocalIndex: typeof TSL.invocationLocalIndex;
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export const lightPosition: typeof TSL.lightPosition;
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export const lightShadowMatrix: typeof TSL.lightShadowMatrix;
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export const mx_aastep: typeof TSL.mx_aastep;
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export const mx_place2d: typeof TSL.mx_place2d;
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export const mx_power: typeof TSL.mx_power;
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export const mx_ramp4: typeof TSL.mx_ramp4;
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export const mx_rotate2d: typeof TSL.mx_rotate2d;
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export const mx_rotate3d: typeof TSL.mx_rotate3d;
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export const mx_separate: typeof TSL.mx_separate;
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export const mx_splitlr: typeof TSL.mx_splitlr;
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export const mx_splittb: typeof TSL.mx_splittb;
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export const mx_srgb_texture_to_lin_rec709: typeof TSL.mx_srgb_texture_to_lin_rec709;
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export const mx_subtract: typeof TSL.mx_subtract;
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export const mx_timer: typeof TSL.mx_timer;
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export const mx_transform_uv: typeof TSL.mx_transform_uv;
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export const mx_unifiednoise2d: typeof TSL.mx_unifiednoise2d;
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export const mx_unifiednoise3d: typeof TSL.mx_unifiednoise3d;
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export const mx_worley_noise_float: typeof TSL.mx_worley_noise_float;
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export const mx_worley_noise_vec2: typeof TSL.mx_worley_noise_vec2;
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export const mx_worley_noise_vec3: typeof TSL.mx_worley_noise_vec3;
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|
@@ -331,8 +368,10 @@ export const neutralToneMapping: typeof TSL.neutralToneMapping;
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export const nodeArray: typeof TSL.nodeArray;
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export const nodeImmutable: typeof TSL.nodeImmutable;
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export const nodeObject: typeof TSL.nodeObject;
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export const nodeObjectIntent: typeof TSL.nodeObjectIntent;
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export const nodeObjects: typeof TSL.nodeObjects;
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export const nodeProxy: typeof TSL.nodeProxy;
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+
export const nodeProxyIntent: typeof TSL.nodeProxyIntent;
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export const normalFlat: typeof TSL.normalFlat;
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export const normalGeometry: typeof TSL.normalGeometry;
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export const normalLocal: typeof TSL.normalLocal;
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@@ -352,6 +391,8 @@ export const objectRadius: typeof TSL.objectRadius;
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export const objectScale: typeof TSL.objectScale;
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export const objectViewPosition: typeof TSL.objectViewPosition;
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export const objectWorldMatrix: typeof TSL.objectWorldMatrix;
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export const OnObjectUpdate: typeof TSL.OnObjectUpdate;
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+
export const OnMaterialUpdate: typeof TSL.OnMaterialUpdate;
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export const oneMinus: typeof TSL.oneMinus;
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export const or: typeof TSL.or;
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export const orthographicDepthToViewZ: typeof TSL.orthographicDepthToViewZ;
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@@ -372,6 +413,7 @@ export const passTexture: typeof TSL.passTexture;
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export const pcurve: typeof TSL.pcurve;
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export const perspectiveDepthToViewZ: typeof TSL.perspectiveDepthToViewZ;
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export const pmremTexture: typeof TSL.pmremTexture;
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+
export const pointShadow: typeof TSL.pointShadow;
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export const pointUV: typeof TSL.pointUV;
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|
export const pointWidth: typeof TSL.pointWidth;
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export const positionGeometry: typeof TSL.positionGeometry;
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@@ -394,7 +436,6 @@ export const range: typeof TSL.range;
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export const rangeFog: typeof TSL.rangeFog;
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export const rangeFogFactor: typeof TSL.rangeFogFactor;
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export const reciprocal: typeof TSL.reciprocal;
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|
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export const lightProjectionUV: typeof TSL.lightProjectionUV;
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|
export const reference: typeof TSL.reference;
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export const referenceBuffer: typeof TSL.referenceBuffer;
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export const reflect: typeof TSL.reflect;
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@@ -430,12 +471,12 @@ export const scriptable: typeof TSL.scriptable;
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|
export const scriptableValue: typeof TSL.scriptableValue;
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|
export const select: typeof TSL.select;
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|
export const setCurrentStack: typeof TSL.setCurrentStack;
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|
+
export const setName: typeof TSL.setName;
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|
export const shaderStages: typeof TSL.shaderStages;
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|
export const shadow: typeof TSL.shadow;
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|
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export const pointShadow: typeof TSL.pointShadow;
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|
export const shadowPositionWorld: typeof TSL.shadowPositionWorld;
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|
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export const sharedUniformGroup: typeof TSL.sharedUniformGroup;
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|
export const shapeCircle: typeof TSL.shapeCircle;
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|
+
export const sharedUniformGroup: typeof TSL.sharedUniformGroup;
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|
export const sheen: typeof TSL.sheen;
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|
export const sheenRoughness: typeof TSL.sheenRoughness;
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482
|
export const shiftLeft: typeof TSL.shiftLeft;
|
|
@@ -455,6 +496,7 @@ export const spritesheetUV: typeof TSL.spritesheetUV;
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455
496
|
export const sqrt: typeof TSL.sqrt;
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|
456
497
|
export const stack: typeof TSL.stack;
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|
457
498
|
export const step: typeof TSL.step;
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|
499
|
+
export const stepElement: typeof TSL.stepElement;
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|
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500
|
export const storage: typeof TSL.storage;
|
|
459
501
|
export const storageBarrier: typeof TSL.storageBarrier;
|
|
460
502
|
export const storageObject: typeof TSL.storageObject;
|
|
@@ -502,8 +544,8 @@ export const triplanarTextures: typeof TSL.triplanarTextures;
|
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|
502
544
|
export const trunc: typeof TSL.trunc;
|
|
503
545
|
export const uint: typeof TSL.uint;
|
|
504
546
|
export const uniform: typeof TSL.uniform;
|
|
505
|
-
export const uniformCubeTexture: typeof TSL.uniformCubeTexture;
|
|
506
547
|
export const uniformArray: typeof TSL.uniformArray;
|
|
548
|
+
export const uniformCubeTexture: typeof TSL.uniformCubeTexture;
|
|
507
549
|
export const uniformGroup: typeof TSL.uniformGroup;
|
|
508
550
|
export const uniformTexture: typeof TSL.uniformTexture;
|
|
509
551
|
export const unpremultiplyAlpha: typeof TSL.unpremultiplyAlpha;
|
|
@@ -512,7 +554,6 @@ export const uv: typeof TSL.uv;
|
|
|
512
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|
export const uvec2: typeof TSL.uvec2;
|
|
513
555
|
export const uvec3: typeof TSL.uvec3;
|
|
514
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|
export const uvec4: typeof TSL.uvec4;
|
|
515
|
-
export const Var: typeof TSL.Var;
|
|
516
557
|
export const varying: typeof TSL.varying;
|
|
517
558
|
export const varyingProperty: typeof TSL.varyingProperty;
|
|
518
559
|
export const vec2: typeof TSL.vec2;
|
|
@@ -522,6 +563,7 @@ export const vectorComponents: typeof TSL.vectorComponents;
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|
522
563
|
export const velocity: typeof TSL.velocity;
|
|
523
564
|
export const vertexColor: typeof TSL.vertexColor;
|
|
524
565
|
export const vertexIndex: typeof TSL.vertexIndex;
|
|
566
|
+
export const vertexStage: typeof TSL.vertexStage;
|
|
525
567
|
export const vibrance: typeof TSL.vibrance;
|
|
526
568
|
export const viewZToLogarithmicDepth: typeof TSL.viewZToLogarithmicDepth;
|
|
527
569
|
export const viewZToOrthographicDepth: typeof TSL.viewZToOrthographicDepth;
|
|
@@ -31,10 +31,15 @@ export class KeyframeTrack {
|
|
|
31
31
|
*
|
|
32
32
|
* @param {string} name - The keyframe track's name.
|
|
33
33
|
* @param {Array<number>} times - A list of keyframe times.
|
|
34
|
-
* @param {Array<number>} values - A list of keyframe values.
|
|
34
|
+
* @param {Array<number|string|boolean>} values - A list of keyframe values.
|
|
35
35
|
* @param {(InterpolateLinear|InterpolateDiscrete|InterpolateSmooth)} [interpolation] - The interpolation type.
|
|
36
36
|
*/
|
|
37
|
-
constructor(
|
|
37
|
+
constructor(
|
|
38
|
+
name: string,
|
|
39
|
+
times: ArrayLike<number>,
|
|
40
|
+
values: ArrayLike<number | string | boolean>,
|
|
41
|
+
interpolation?: InterpolationModes,
|
|
42
|
+
);
|
|
38
43
|
/**
|
|
39
44
|
* The track's name can refer to morph targets or bones or
|
|
40
45
|
* possibly other values within an animated object. See {@link PropertyBinding#parseTrackName}
|
|
@@ -12,7 +12,7 @@ export class BooleanKeyframeTrack extends KeyframeTrack {
|
|
|
12
12
|
*
|
|
13
13
|
* @param {string} name - The keyframe track's name.
|
|
14
14
|
* @param {Array<number>} times - A list of keyframe times.
|
|
15
|
-
* @param {Array<
|
|
15
|
+
* @param {Array<boolean>} values - A list of keyframe values.
|
|
16
16
|
*/
|
|
17
|
-
constructor(name: string, times: ArrayLike<number>, values: ArrayLike<
|
|
17
|
+
constructor(name: string, times: ArrayLike<number>, values: ArrayLike<boolean>);
|
|
18
18
|
}
|
|
@@ -12,7 +12,7 @@ export class StringKeyframeTrack extends KeyframeTrack {
|
|
|
12
12
|
*
|
|
13
13
|
* @param {string} name - The keyframe track's name.
|
|
14
14
|
* @param {Array<number>} times - A list of keyframe times.
|
|
15
|
-
* @param {Array<
|
|
15
|
+
* @param {Array<string>} values - A list of keyframe values.
|
|
16
16
|
*/
|
|
17
|
-
constructor(name: string, times: ArrayLike<number>, values: ArrayLike<
|
|
17
|
+
constructor(name: string, times: ArrayLike<number>, values: ArrayLike<string>);
|
|
18
18
|
}
|
three/src/cameras/Camera.d.ts
CHANGED
|
@@ -13,14 +13,6 @@ import { Vector4 } from "../math/Vector4.js";
|
|
|
13
13
|
* @see {@link https://github.com/mrdoob/three.js/blob/master/src/cameras/Camera.js | Source}
|
|
14
14
|
*/
|
|
15
15
|
export class Camera extends Object3D {
|
|
16
|
-
/**
|
|
17
|
-
* @remarks
|
|
18
|
-
* Note that this class is not intended to be called directly; you probably want a
|
|
19
|
-
* {@link PerspectiveCamera | PerspectiveCamera} or
|
|
20
|
-
* {@link OrthographicCamera | OrthographicCamera} instead.
|
|
21
|
-
*/
|
|
22
|
-
constructor();
|
|
23
|
-
|
|
24
16
|
/**
|
|
25
17
|
* Read-only flag to check if a given object is of type {@link Camera}.
|
|
26
18
|
* @remarks This is a _constant_ value
|
|
@@ -65,6 +57,21 @@ export class Camera extends Object3D {
|
|
|
65
57
|
|
|
66
58
|
viewport?: Vector4;
|
|
67
59
|
|
|
60
|
+
/**
|
|
61
|
+
* @remarks
|
|
62
|
+
* Note that this class is not intended to be called directly; you probably want a
|
|
63
|
+
* {@link PerspectiveCamera | PerspectiveCamera} or
|
|
64
|
+
* {@link OrthographicCamera | OrthographicCamera} instead.
|
|
65
|
+
*/
|
|
66
|
+
constructor();
|
|
67
|
+
|
|
68
|
+
/**
|
|
69
|
+
* The flag that indicates whether the camera uses a reversed depth buffer.
|
|
70
|
+
*
|
|
71
|
+
* @default false
|
|
72
|
+
*/
|
|
73
|
+
get reversedDepth(): boolean;
|
|
74
|
+
|
|
68
75
|
/**
|
|
69
76
|
* Returns a {@link Vector3 | Vector3} representing the world space direction in which the {@link Camera} is looking.
|
|
70
77
|
* @remarks Note: A {@link Camera} looks down its local, negative z-axis.
|
three/src/constants.d.ts
CHANGED
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@@ -774,7 +774,9 @@ export type GLSLVersion = typeof GLSL1 | typeof GLSL3;
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export const WebGLCoordinateSystem: 2000;
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export const WebGPUCoordinateSystem: 2001;
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-
export type CoordinateSystem =
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export type CoordinateSystem =
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| typeof WebGLCoordinateSystem
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| typeof WebGPUCoordinateSystem;
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export const TimestampQuery: {
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COMPUTE: "compute";
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@@ -21,7 +21,7 @@
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*
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* @see https://threejs.org/examples/#webgl_morphtargets_sphere
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*/
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-
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+
declare class Timer {
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constructor();
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/**
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@@ -69,23 +69,9 @@ export class Timer {
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* Updates the internal state of the timer. This method should be called once per simulation step and before you
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* perform queries against the timer (e.g. via {@link getDelta()}).
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*
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* @param
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* @param timestamp The current time in milliseconds. Can be obtained from the {@link https://developer.mozilla.org/en-US/docs/Web/API/window/requestAnimationFrame | requestAnimationFrame} callback argument. If not provided, the current time will be determined with {@link https://developer.mozilla.org/en-US/docs/Web/API/Performance/now | performance.now}.
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*/
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update(timestamp?: number): this;
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}
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-
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-
* A timer that uses a fixed delta.
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-
*/
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-
export class FixedTimer extends Timer {
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/**
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* @param fps The desired fixed delta expressed in frames per second.
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-
*/
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constructor(fps?: number);
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-
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/**
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* Updates the internal state of the timer. This method should be called once per simulation step and before you
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* perform queries against the timer (e.g. via {@link getDelta()}).
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*/
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90
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-
override update(): this;
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-
}
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+
export { Timer };
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@@ -1,4 +1,5 @@
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1
1
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import { Object3D } from "../core/Object3D.js";
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+
import { Color } from "../math/Color.js";
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import { Matrix4 } from "../math/Matrix4.js";
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import { Bone } from "../objects/Bone.js";
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import { LineSegments } from "../objects/LineSegments.js";
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@@ -19,7 +20,7 @@ import { SkinnedMesh } from "../objects/SkinnedMesh.js";
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* @see {@link https://threejs.org/docs/index.html#api/en/helpers/SkeletonHelper | Official Documentation}
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* @see {@link https://github.com/mrdoob/three.js/blob/master/src/helpers/SkeletonHelper.js | Source}
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*/
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-
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declare class SkeletonHelper extends LineSegments {
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/**
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* Create a new instance of {@link SkeletonHelper}
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* @param object Usually an instance of {@link THREE.SkinnedMesh | SkinnedMesh}.
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@@ -42,20 +43,15 @@ export class SkeletonHelper extends LineSegments {
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*/
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override readonly type: string | "SkeletonHelper";
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/**
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* The list of bones that the helper renders as {@link Line | Lines}.
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*/
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bones: Bone[];
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-
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/**
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* The object passed in the constructor.
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*/
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root: SkinnedMesh | Object3D;
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/**
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*
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* The list of bones that the helper renders as {@link Line | Lines}.
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*/
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-
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bones: Bone[];
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/**
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* Is set to `false`, as the helper is using the {@link THREE.Object3D.matrixWorld | root.matrixWorld}.
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@@ -64,10 +60,7 @@ export class SkeletonHelper extends LineSegments {
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*/
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override matrixAutoUpdate: boolean;
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-
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* Updates the helper.
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*/
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update(): void;
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+
setColors(color1: Color, color2: Color): this;
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/**
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* Frees the GPU-related resources allocated by this instance
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@@ -76,3 +69,5 @@ export class SkeletonHelper extends LineSegments {
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*/
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dispose(): void;
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}
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+
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export { SkeletonHelper };
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@@ -14,6 +14,6 @@ export class FileLoader extends Loader<string | ArrayBuffer> {
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mimeType: string;
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responseType: string;
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-
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-
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+
setResponseType(value: string): this;
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+
setMimeType(value: string): this;
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}
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