@types/three 0.170.0 → 0.171.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- three/README.md +1 -1
- three/build/three.core.d.ts +1 -0
- three/build/three.core.min.d.ts +1 -0
- three/build/three.tsl.d.ts +1 -0
- three/build/three.tsl.min.d.ts +1 -0
- three/examples/jsm/controls/ArcballControls.d.ts +5 -0
- three/examples/jsm/controls/TransformControls.d.ts +1 -1
- three/examples/jsm/csm/CSMShadowNode.d.ts +1 -2
- three/examples/jsm/exporters/GLTFExporter.d.ts +23 -7
- three/examples/jsm/geometries/DecalGeometry.d.ts +1 -1
- three/examples/jsm/materials/LDrawConditionalLineNodeMaterial.d.ts +1 -1
- three/examples/jsm/objects/SkyMesh.d.ts +2 -2
- three/examples/jsm/objects/Water2Mesh.d.ts +13 -2
- three/examples/jsm/objects/WaterMesh.d.ts +11 -2
- three/examples/jsm/tsl/display/AfterImageNode.d.ts +2 -1
- three/examples/jsm/tsl/display/AnaglyphPassNode.d.ts +1 -1
- three/examples/jsm/tsl/display/AnamorphicNode.d.ts +2 -2
- three/examples/jsm/tsl/display/BleachBypass.d.ts +2 -1
- three/examples/jsm/tsl/display/BloomNode.d.ts +2 -1
- three/examples/jsm/tsl/display/DenoiseNode.d.ts +3 -4
- three/examples/jsm/tsl/display/DepthOfFieldNode.d.ts +2 -1
- three/examples/jsm/tsl/display/DotScreenNode.d.ts +2 -2
- three/examples/jsm/tsl/display/FXAANode.d.ts +2 -1
- three/examples/jsm/tsl/display/FilmNode.d.ts +2 -1
- three/examples/jsm/tsl/display/GTAONode.d.ts +5 -8
- three/examples/jsm/tsl/display/GaussianBlurNode.d.ts +2 -2
- three/examples/jsm/tsl/display/LensflareNode.d.ts +2 -2
- three/examples/jsm/tsl/display/Lut3DNode.d.ts +2 -2
- three/examples/jsm/tsl/display/MotionBlur.d.ts +2 -1
- three/examples/jsm/tsl/display/OutlineNode.d.ts +2 -2
- three/examples/jsm/tsl/display/ParallaxBarrierPassNode.d.ts +1 -1
- three/examples/jsm/tsl/display/PixelationPassNode.d.ts +2 -2
- three/examples/jsm/tsl/display/RGBShiftNode.d.ts +2 -1
- three/examples/jsm/tsl/display/SMAANode.d.ts +2 -1
- three/examples/jsm/tsl/display/SSAAPassNode.d.ts +2 -2
- three/examples/jsm/tsl/display/SSRNode.d.ts +2 -2
- three/examples/jsm/tsl/display/Sepia.d.ts +2 -1
- three/examples/jsm/tsl/display/SobelOperatorNode.d.ts +2 -1
- three/examples/jsm/tsl/display/StereoCompositePassNode.d.ts +1 -2
- three/examples/jsm/tsl/display/StereoPassNode.d.ts +2 -2
- three/examples/jsm/tsl/display/TRAAPassNode.d.ts +2 -2
- three/examples/jsm/tsl/display/TransitionNode.d.ts +2 -1
- three/examples/jsm/tsl/display/hashBlur.d.ts +2 -1
- three/examples/jsm/tsl/lighting/TiledLightsNode.d.ts +2 -1
- three/package.json +4 -4
- three/src/Three.Core.d.ts +158 -0
- three/src/Three.TSL.d.ts +528 -0
- three/src/Three.WebGPU.Nodes.d.ts +14 -195
- three/src/Three.WebGPU.d.ts +13 -195
- three/src/Three.d.ts +2 -158
- three/src/animation/AnimationClip.d.ts +3 -1
- three/src/core/Clock.d.ts +4 -6
- three/src/core/InterleavedBuffer.d.ts +12 -0
- three/src/materials/Material.d.ts +6 -4
- three/src/materials/nodes/LineDashedNodeMaterial.d.ts +3 -0
- three/src/materials/nodes/NodeMaterial.d.ts +4 -1
- three/src/nodes/Nodes.d.ts +1 -1
- three/src/nodes/TSL.d.ts +8 -2
- three/src/nodes/accessors/Arrays.d.ts +6 -0
- three/src/nodes/accessors/BuiltinNode.d.ts +14 -0
- three/src/nodes/accessors/ClippingNode.d.ts +6 -0
- three/src/nodes/accessors/InstanceNode.d.ts +15 -3
- three/src/nodes/accessors/InstancedMeshNode.d.ts +11 -0
- three/src/nodes/accessors/Lights.d.ts +15 -0
- three/src/nodes/accessors/StorageBufferNode.d.ts +20 -11
- three/src/nodes/accessors/StorageTextureNode.d.ts +5 -3
- three/src/nodes/core/IndexNode.d.ts +2 -0
- three/src/nodes/core/NodeUtils.d.ts +7 -0
- three/src/nodes/core/StackNode.d.ts +6 -1
- three/src/nodes/core/constants.d.ts +6 -0
- three/src/nodes/display/BlendModes.d.ts +32 -0
- three/src/nodes/display/ScreenNode.d.ts +5 -0
- three/src/nodes/display/ViewportDepthNode.d.ts +3 -1
- three/src/nodes/gpgpu/AtomicFunctionNode.d.ts +88 -0
- three/src/nodes/gpgpu/BarrierNode.d.ts +12 -0
- three/src/nodes/gpgpu/ComputeBuiltinNode.d.ts +13 -0
- three/src/nodes/gpgpu/WorkgroupInfoNode.d.ts +17 -0
- three/src/nodes/lighting/AnalyticLightNode.d.ts +11 -0
- three/src/nodes/lighting/LightsNode.d.ts +2 -2
- three/src/nodes/lighting/PointLightNode.d.ts +3 -0
- three/src/nodes/lighting/PointShadowNode.d.ts +30 -0
- three/src/nodes/lighting/ShadowNode.d.ts +26 -3
- three/src/nodes/math/OperatorNode.d.ts +3 -0
- three/src/nodes/tsl/TSLBase.d.ts +5 -0
- three/src/nodes/tsl/TSLCore.d.ts +3 -0
- three/src/nodes/utils/SplitNode.d.ts +1 -1
- three/src/objects/BatchedMesh.d.ts +4 -4
- three/src/objects/ClippingGroup.d.ts +41 -0
- three/src/renderers/WebGLRenderer.d.ts +2 -0
- three/src/renderers/common/Animation.d.ts +11 -4
- three/src/renderers/common/ClippingContext.d.ts +16 -14
- three/src/renderers/common/RenderList.d.ts +5 -0
- three/src/renderers/common/RenderObject.d.ts +8 -4
- three/src/renderers/common/RenderObjects.d.ts +3 -0
- three/src/renderers/common/Renderer.d.ts +14 -1
- three/src/renderers/common/UniformsGroup.d.ts +1 -0
- three/src/renderers/common/extras/PMREMGenerator.d.ts +15 -1
- three/src/renderers/common/nodes/NodeLibrary.d.ts +2 -4
- three/src/renderers/common/nodes/NodeUniform.d.ts +7 -0
- three/src/renderers/webgl/WebGLState.d.ts +1 -1
- three/src/textures/Data3DTexture.d.ts +4 -2
- three/src/textures/DataArrayTexture.d.ts +1 -1
- three/src/textures/DataTexture.d.ts +6 -1
- three/src/nodes/display/BlendMode.d.ts +0 -10
- three/src/nodes/lighting/LightNode.d.ts +0 -18
- three/src/textures/types.d.ts +0 -9
three/README.md
CHANGED
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@@ -8,7 +8,7 @@ This package contains type definitions for three (https://threejs.org/).
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Files were exported from https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/three.
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### Additional Details
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* Last updated:
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* Last updated: Sun, 15 Dec 2024 01:30:13 GMT
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* Dependencies: [@tweenjs/tween.js](https://npmjs.com/package/@tweenjs/tween.js), [@types/stats.js](https://npmjs.com/package/@types/stats.js), [@types/webxr](https://npmjs.com/package/@types/webxr), [@webgpu/types](https://npmjs.com/package/@webgpu/types), [fflate](https://npmjs.com/package/fflate), [meshoptimizer](https://npmjs.com/package/meshoptimizer)
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# Credits
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@@ -0,0 +1 @@
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export * from "../src/Three.Core.js";
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export * from "../src/Three.Core.js";
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export * from "../src/Three.TSL.js";
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export * from "../src/Three.TSL.js";
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@@ -69,6 +69,11 @@ declare class ArcballControls extends Controls<ArcballControlsEventMap> {
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*/
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enableAnimations: boolean;
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/**
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* Enable or disable camera focusing on double-tap (or click) operations. Default is true.
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*/
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enableFocus: boolean;
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/**
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* When set to true, a grid will appear when panning operation is being performed (desktop interaction only). Default is false.
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*/
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import { Camera, Controls, Mesh, Object3D, Quaternion, Raycaster, Vector3 } from "three";
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type TransformControlsMode = "translate" | "rotate" | "scale";
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export type TransformControlsMode = "translate" | "rotate" | "scale";
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export interface TransformControlsEventMap {
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/**
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import { Camera, DirectionalLightShadow, Light, Object3D } from "three";
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import { Node } from "three/tsl";
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import { Camera, DirectionalLightShadow, Light, Node, Object3D } from "three/webgpu";
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import { CSMFrustum } from "./CSMFrustum.js";
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export type CSMShadowNodeMode = "uniform" | "logarithmic" | "practical" | "custom";
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*/
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parse(
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input: Object3D | Object3D[],
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onDone: (gltf: ArrayBuffer | { [key: string]:
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onDone: (gltf: ArrayBuffer | { [key: string]: unknown }) => void,
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onError: (error: ErrorEvent) => void,
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options?: GLTFExporterOptions,
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): void;
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parseAsync(
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input: Object3D | Object3D[],
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options?: GLTFExporterOptions,
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): Promise<ArrayBuffer | { [key: string]:
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): Promise<ArrayBuffer | { [key: string]: unknown }>;
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}
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declare class GLTFWriter {
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textureUtils: TextureUtils | null;
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extensionsUsed: { [name: string]: boolean };
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extensionsRequired: { [name: string]: boolean };
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constructor();
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setPlugins(plugins: GLTFExporterPlugin[]): void;
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setTextureUtils(utils: TextureUtils | null): this;
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/**
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* Process texture
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* @param map Map to process
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* @return Index of the processed texture in the "textures" array
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*/
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processTextureAsync(map: Texture): Promise<number>;
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/**
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* Applies a texture transform, if present, to the map definition. Requires
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* the KHR_texture_transform extension.
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*/
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applyTextureTransform(mapDef: { [key: string]: unknown }, texture: Texture): void;
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writeAsync(
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onDone: (gltf: ArrayBuffer | { [key: string]: unknown }) => void,
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options?: GLTFExporterOptions,
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}
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export interface GLTFExporterPlugin {
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writeTexture?: (map: Texture, textureDef: { [key: string]:
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writeMesh?: (mesh: Mesh, meshDef: { [key: string]:
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writeNode?: (object: Object3D, nodeDef: { [key: string]:
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writeTexture?: (map: Texture, textureDef: { [key: string]: unknown }) => void;
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writeMaterialAsync?: (material: Material, materialDef: { [key: string]: unknown }) => Promise<void>;
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writeMesh?: (mesh: Mesh, meshDef: { [key: string]: unknown }) => void;
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writeNode?: (object: Object3D, nodeDef: { [key: string]: unknown }) => void;
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beforeParse?: (input: Object3D | Object3D[]) => void;
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afterParse?: (input: Object3D | Object3D[]) => void;
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}
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import { BufferGeometry, Euler, Mesh, Vector3 } from "three";
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declare class DecalGeometry extends BufferGeometry {
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constructor(mesh
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constructor(mesh?: Mesh, position?: Vector3, orientation?: Euler, size?: Vector3);
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declare class DecalVertex {
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declare class SkyMesh extends Mesh<BoxGeometry, NodeMaterial> {
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turbidity: ShaderNodeObject<UniformNode<number>>;
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BufferGeometry,
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Color,
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ColorRepresentation,
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Mesh,
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NodeMaterial,
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TempNode,
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Texture,
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TextureNode,
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UniformNode,
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Vector2,
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export interface WaterMeshOptions {
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Mesh,
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Texture,
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export interface WaterMeshOptions {
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export default class AfterImageNode extends TempNode {
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export default class AnamorphicNode extends TempNode {
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declare class BloomNode extends TempNode {
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declare class DenoiseNode extends TempNode {
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+
import { Node, TempNode, TextureNode, UniformNode } from "three/webgpu";
|
|
2
3
|
|
|
3
4
|
declare class DepthOfFieldNode extends TempNode {
|
|
4
5
|
textureNode: TextureNode;
|
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import { Node,
|
|
1
|
+
import { NodeRepresentation, ShaderNodeObject } from "three/tsl";
|
|
2
|
+
import { Node, TempNode, UniformNode, Vector2 } from "three/webgpu";
|
|
3
3
|
|
|
4
4
|
declare class DotScreenNode extends TempNode {
|
|
5
5
|
inputNode: Node;
|
|
@@ -1,4 +1,5 @@
|
|
|
1
|
-
import { NodeRepresentation, ShaderNodeObject
|
|
1
|
+
import { NodeRepresentation, ShaderNodeObject } from "three/tsl";
|
|
2
|
+
import { TempNode, TextureNode } from "three/webgpu";
|
|
2
3
|
|
|
3
4
|
declare class FXAANode extends TempNode {
|
|
4
5
|
textureNode: TextureNode;
|
|
@@ -1,22 +1,19 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import {
|
|
1
|
+
import { NodeRepresentation, ShaderNodeObject } from "three/tsl";
|
|
2
|
+
import { Camera, Node, TempNode, TextureNode, UniformNode, Vector2 } from "three/webgpu";
|
|
3
3
|
|
|
4
4
|
declare class GTAONode extends TempNode {
|
|
5
5
|
depthNode: Node;
|
|
6
6
|
normalNode: Node;
|
|
7
7
|
|
|
8
|
+
resolutionScale: number;
|
|
9
|
+
|
|
8
10
|
radius: ShaderNodeObject<UniformNode<number>>;
|
|
9
11
|
resolution: ShaderNodeObject<UniformNode<Vector2>>;
|
|
10
12
|
thickness: ShaderNodeObject<UniformNode<number>>;
|
|
11
13
|
distanceExponent: ShaderNodeObject<UniformNode<number>>;
|
|
12
14
|
distanceFallOff: ShaderNodeObject<UniformNode<number>>;
|
|
13
15
|
scale: ShaderNodeObject<UniformNode<number>>;
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
cameraProjectionMatrix: ShaderNodeObject<UniformNode<Matrix4>>;
|
|
17
|
-
cameraProjectionMatrixInverse: ShaderNodeObject<UniformNode<Matrix4>>;
|
|
18
|
-
|
|
19
|
-
SAMPLES: ShaderNodeObject<UniformNode<number>>;
|
|
16
|
+
samples: ShaderNodeObject<UniformNode<number>>;
|
|
20
17
|
|
|
21
18
|
constructor(depthNode: Node, normalNode: Node, camera: Camera);
|
|
22
19
|
|
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import { Node,
|
|
1
|
+
import { NodeRepresentation, ShaderNodeObject } from "three/tsl";
|
|
2
|
+
import { Node, TempNode, TextureNode, Vector2 } from "three/webgpu";
|
|
3
3
|
|
|
4
4
|
declare class GaussianBlurNode extends TempNode {
|
|
5
5
|
textureNode: TextureNode;
|
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import {
|
|
1
|
+
import { NodeRepresentation, ShaderNodeObject } from "three/tsl";
|
|
2
|
+
import { TempNode, TextureNode, UniformNode, Vector3 } from "three/webgpu";
|
|
3
3
|
|
|
4
4
|
interface LensflareNodeParams {
|
|
5
5
|
ghostTint?: NodeRepresentation | undefined;
|
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import {
|
|
1
|
+
import { NodeRepresentation, ShaderNodeObject } from "three/tsl";
|
|
2
|
+
import { Data3DTexture, Node, TempNode, Texture3DNode, UniformNode } from "three/webgpu";
|
|
3
3
|
|
|
4
4
|
declare class Lut3DNode extends TempNode {
|
|
5
5
|
inputNode: Node;
|
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import { Camera, Object3D, Scene } from "three/webgpu";
|
|
1
|
+
import { NodeRepresentation, ShaderNodeObject } from "three/tsl";
|
|
2
|
+
import { Camera, Node, Object3D, Scene, TempNode, TextureNode, UniformNode } from "three/webgpu";
|
|
3
3
|
|
|
4
4
|
export interface OutlineNodeParams {
|
|
5
5
|
selectedObjects?: Object3D[] | undefined;
|
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import { Camera, Scene } from "three";
|
|
2
1
|
import { ShaderNodeObject } from "three/tsl";
|
|
2
|
+
import { Camera, Scene } from "three/webgpu";
|
|
3
3
|
import StereoCompositePassNode from "./StereoCompositePassNode.js";
|
|
4
4
|
|
|
5
5
|
declare class ParallaxBarrierPassNode extends StereoCompositePassNode {
|
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import { PassNode,
|
|
1
|
+
import { ShaderNodeObject } from "three/tsl";
|
|
2
|
+
import { Camera, PassNode, Scene, UniformNode } from "three/webgpu";
|
|
3
3
|
|
|
4
4
|
declare class PixelationPassNode extends PassNode {
|
|
5
5
|
pixelSize: UniformNode<number>;
|
|
@@ -1,4 +1,5 @@
|
|
|
1
|
-
import { NodeRepresentation, ShaderNodeObject
|
|
1
|
+
import { NodeRepresentation, ShaderNodeObject } from "three/tsl";
|
|
2
|
+
import { TempNode, TextureNode, UniformNode } from "three/webgpu";
|
|
2
3
|
|
|
3
4
|
export default class RGBShiftNode extends TempNode {
|
|
4
5
|
textureNode: TextureNode;
|
|
@@ -1,4 +1,5 @@
|
|
|
1
|
-
import { NodeRepresentation, ShaderNodeObject
|
|
1
|
+
import { NodeRepresentation, ShaderNodeObject } from "three/tsl";
|
|
2
|
+
import { TempNode, TextureNode } from "three/webgpu";
|
|
2
3
|
|
|
3
4
|
declare class SMAANode extends TempNode {
|
|
4
5
|
textureNode: TextureNode;
|
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import { PassNode,
|
|
1
|
+
import { ShaderNodeObject } from "three/tsl";
|
|
2
|
+
import { Camera, Color, PassNode, RenderTarget, Scene, UniformNode } from "three/webgpu";
|
|
3
3
|
|
|
4
4
|
declare class SSAAPassNode extends PassNode {
|
|
5
5
|
readonly isSSAAPassNode: boolean;
|
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import { Camera } from "three/webgpu";
|
|
1
|
+
import { NodeRepresentation, ShaderNodeObject } from "three/tsl";
|
|
2
|
+
import { Camera, Node, TempNode, TextureNode, UniformNode } from "three/webgpu";
|
|
3
3
|
|
|
4
4
|
declare class SSRNode extends TempNode {
|
|
5
5
|
colorNode: ShaderNodeObject<Node>;
|
|
@@ -1,4 +1,5 @@
|
|
|
1
|
-
import { NodeRepresentation, ShaderNodeObject
|
|
1
|
+
import { NodeRepresentation, ShaderNodeObject } from "three/tsl";
|
|
2
|
+
import { TempNode, TextureNode } from "three/webgpu";
|
|
2
3
|
|
|
3
4
|
declare class SobelOperatorNode extends TempNode {
|
|
4
5
|
textureNode: TextureNode;
|
|
@@ -1,5 +1,4 @@
|
|
|
1
|
-
import { Camera, CoordinateSystem, Scene, StereoCamera } from "three";
|
|
2
|
-
import { PassNode } from "three/tsl";
|
|
1
|
+
import { Camera, CoordinateSystem, PassNode, Scene, StereoCamera } from "three/webgpu";
|
|
3
2
|
|
|
4
3
|
declare class StereoCompositePassNode extends PassNode {
|
|
5
4
|
readonly isStereoCompositePassNode: true;
|
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import { PassNode,
|
|
1
|
+
import { ShaderNodeObject } from "three/tsl";
|
|
2
|
+
import { Camera, PassNode, Scene, StereoCamera } from "three/webgpu";
|
|
3
3
|
|
|
4
4
|
declare class StereoPassNode extends PassNode {
|
|
5
5
|
readonly isStereoPassNode: true;
|
|
@@ -1,5 +1,5 @@
|
|
|
1
|
-
import {
|
|
2
|
-
import { PassNode,
|
|
1
|
+
import { ShaderNodeObject } from "three/tsl";
|
|
2
|
+
import { Camera, ColorRepresentation, PassNode, Scene } from "three/webgpu";
|
|
3
3
|
|
|
4
4
|
declare class TRAAPassNode extends PassNode {
|
|
5
5
|
readonly isTRAAPassNode: true;
|
|
@@ -1,4 +1,5 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { NodeRepresentation, ShaderNodeObject } from "three/tsl";
|
|
2
|
+
import { Node, TempNode, TextureNode, UniformNode } from "three/webgpu";
|
|
2
3
|
|
|
3
4
|
declare class TransitionNode extends TempNode {
|
|
4
5
|
textureNodeA: TextureNode;
|
|
@@ -1,4 +1,5 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { NodeRepresentation, ShaderNodeObject } from "three/tsl";
|
|
2
|
+
import { LightsNode, Node } from "three/webgpu";
|
|
2
3
|
|
|
3
4
|
export const circleIntersectsAABB: (
|
|
4
5
|
circleCenter: NodeRepresentation,
|
three/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@types/three",
|
|
3
|
-
"version": "0.
|
|
3
|
+
"version": "0.171.0",
|
|
4
4
|
"description": "TypeScript definitions for three",
|
|
5
5
|
"homepage": "https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/three",
|
|
6
6
|
"license": "MIT",
|
|
@@ -30,7 +30,7 @@
|
|
|
30
30
|
"./addons/*": "./examples/jsm/*",
|
|
31
31
|
"./src/*": "./src/*",
|
|
32
32
|
"./webgpu": "./build/three.webgpu.js",
|
|
33
|
-
"./tsl": "./build/three.
|
|
33
|
+
"./tsl": "./build/three.tsl.js",
|
|
34
34
|
"./package.json": "./package.json"
|
|
35
35
|
},
|
|
36
36
|
"repository": {
|
|
@@ -48,6 +48,6 @@
|
|
|
48
48
|
"meshoptimizer": "~0.18.1"
|
|
49
49
|
},
|
|
50
50
|
"peerDependencies": {},
|
|
51
|
-
"typesPublisherContentHash": "
|
|
52
|
-
"typeScriptVersion": "
|
|
51
|
+
"typesPublisherContentHash": "96378b7c9c51d7d450e3a352e0282faee14373ce68b57df6a1afc567d6dd16f9",
|
|
52
|
+
"typeScriptVersion": "5.0"
|
|
53
53
|
}
|