@types/three 0.169.0 → 0.171.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- three/README.md +1 -1
- three/build/three.core.d.ts +1 -0
- three/build/three.core.min.d.ts +1 -0
- three/build/three.tsl.d.ts +1 -0
- three/build/three.tsl.min.d.ts +1 -0
- three/examples/jsm/Addons.d.ts +3 -3
- three/examples/jsm/animation/MMDAnimationHelper.d.ts +4 -0
- three/examples/jsm/animation/MMDPhysics.d.ts +4 -0
- three/examples/jsm/controls/ArcballControls.d.ts +6 -1
- three/examples/jsm/controls/TransformControls.d.ts +45 -1
- three/examples/jsm/csm/CSMFrustum.d.ts +8 -2
- three/examples/jsm/csm/CSMHelper.d.ts +2 -1
- three/examples/jsm/csm/CSMShadowNode.d.ts +45 -0
- three/examples/jsm/curves/NURBSCurve.d.ts +12 -1
- three/examples/jsm/exporters/GLTFExporter.d.ts +43 -10
- three/examples/jsm/exporters/MMDExporter.d.ts +4 -0
- three/examples/jsm/exporters/USDZExporter.d.ts +4 -0
- three/examples/jsm/geometries/DecalGeometry.d.ts +10 -4
- three/examples/jsm/geometries/TeapotGeometry.d.ts +2 -2
- three/examples/jsm/helpers/TextureHelperGPU.d.ts +10 -0
- three/examples/jsm/lighting/TiledLighting.d.ts +10 -0
- three/examples/jsm/lines/Wireframe.d.ts +5 -2
- three/examples/jsm/lines/WireframeGeometry2.d.ts +1 -1
- three/examples/jsm/lines/webgpu/Wireframe.d.ts +13 -0
- three/examples/jsm/loaders/EXRLoader.d.ts +2 -2
- three/examples/jsm/loaders/GLTFLoader.d.ts +1 -2
- three/examples/jsm/loaders/KTX2Loader.d.ts +1 -0
- three/examples/jsm/loaders/LDrawLoader.d.ts +10 -0
- three/examples/jsm/loaders/MMDLoader.d.ts +4 -0
- three/examples/jsm/materials/LDrawConditionalLineMaterial.d.ts +9 -0
- three/examples/jsm/materials/LDrawConditionalLineNodeMaterial.d.ts +9 -0
- three/examples/jsm/materials/MeshGouraudMaterial.d.ts +0 -1
- three/examples/jsm/math/ColorSpaces.d.ts +11 -0
- three/examples/jsm/misc/ProgressiveLightMap.d.ts +8 -10
- three/examples/jsm/misc/ProgressiveLightMapGPU.d.ts +27 -0
- three/examples/jsm/objects/SkyMesh.d.ts +2 -2
- three/examples/jsm/objects/Water2Mesh.d.ts +13 -2
- three/examples/jsm/objects/WaterMesh.d.ts +11 -2
- three/examples/jsm/renderers/SVGRenderer.d.ts +2 -2
- three/{src/nodes → examples/jsm/tsl}/display/AfterImageNode.d.ts +2 -5
- three/{src/nodes → examples/jsm/tsl}/display/AnaglyphPassNode.d.ts +2 -3
- three/{src/nodes → examples/jsm/tsl}/display/AnamorphicNode.d.ts +2 -4
- three/examples/jsm/tsl/display/BleachBypass.d.ts +4 -0
- three/{src/nodes → examples/jsm/tsl}/display/BloomNode.d.ts +2 -5
- three/{src/nodes → examples/jsm/tsl}/display/DenoiseNode.d.ts +3 -8
- three/{src/nodes → examples/jsm/tsl}/display/DepthOfFieldNode.d.ts +2 -5
- three/{src/nodes → examples/jsm/tsl}/display/DotScreenNode.d.ts +2 -5
- three/{src/nodes → examples/jsm/tsl}/display/FXAANode.d.ts +2 -3
- three/{src/nodes → examples/jsm/tsl}/display/FilmNode.d.ts +2 -3
- three/{src/nodes → examples/jsm/tsl}/display/GTAONode.d.ts +5 -14
- three/{src/nodes → examples/jsm/tsl}/display/GaussianBlurNode.d.ts +13 -5
- three/examples/jsm/tsl/display/LensflareNode.d.ts +35 -0
- three/{src/nodes → examples/jsm/tsl}/display/Lut3DNode.d.ts +2 -6
- three/{src/nodes → examples/jsm/tsl}/display/MotionBlur.d.ts +2 -2
- three/examples/jsm/tsl/display/OutlineNode.d.ts +32 -0
- three/{src/nodes → examples/jsm/tsl}/display/ParallaxBarrierPassNode.d.ts +2 -3
- three/{src/nodes → examples/jsm/tsl}/display/PixelationPassNode.d.ts +2 -5
- three/{src/nodes → examples/jsm/tsl}/display/RGBShiftNode.d.ts +2 -4
- three/examples/jsm/tsl/display/SMAANode.d.ts +18 -0
- three/{src/nodes → examples/jsm/tsl}/display/SSAAPassNode.d.ts +2 -7
- three/examples/jsm/tsl/display/SSRNode.d.ts +38 -0
- three/examples/jsm/tsl/display/Sepia.d.ts +4 -0
- three/{src/nodes → examples/jsm/tsl}/display/SobelOperatorNode.d.ts +2 -3
- three/{src/nodes → examples/jsm/tsl}/display/StereoCompositePassNode.d.ts +1 -5
- three/{src/nodes → examples/jsm/tsl}/display/StereoPassNode.d.ts +2 -5
- three/examples/jsm/tsl/display/TRAAPassNode.d.ts +15 -0
- three/{src/nodes → examples/jsm/tsl}/display/TransitionNode.d.ts +2 -5
- three/examples/jsm/tsl/display/hashBlur.d.ts +8 -0
- three/examples/jsm/tsl/lighting/TiledLightsNode.d.ts +23 -0
- three/package.json +5 -4
- three/src/Three.Core.d.ts +158 -0
- three/src/Three.TSL.d.ts +528 -0
- three/src/Three.WebGPU.Nodes.d.ts +15 -192
- three/src/Three.WebGPU.d.ts +14 -192
- three/src/Three.d.ts +3 -164
- three/src/animation/AnimationClip.d.ts +3 -1
- three/src/constants.d.ts +1 -9
- three/src/core/BufferGeometry.d.ts +13 -2
- three/src/core/Clock.d.ts +4 -6
- three/src/core/InterleavedBuffer.d.ts +12 -0
- three/src/core/RenderTarget.d.ts +1 -2
- three/src/loaders/FileLoader.d.ts +3 -3
- three/src/materials/LineBasicMaterial.d.ts +0 -5
- three/src/materials/LineDashedMaterial.d.ts +0 -5
- three/src/materials/Material.d.ts +6 -6
- three/src/materials/MeshBasicMaterial.d.ts +0 -5
- three/src/materials/MeshDepthMaterial.d.ts +0 -5
- three/src/materials/MeshDistanceMaterial.d.ts +0 -5
- three/src/materials/MeshLambertMaterial.d.ts +0 -5
- three/src/materials/MeshMatcapMaterial.d.ts +0 -5
- three/src/materials/MeshNormalMaterial.d.ts +0 -5
- three/src/materials/MeshPhongMaterial.d.ts +0 -5
- three/src/materials/MeshPhysicalMaterial.d.ts +0 -5
- three/src/materials/MeshStandardMaterial.d.ts +0 -5
- three/src/materials/MeshToonMaterial.d.ts +0 -5
- three/src/materials/PointsMaterial.d.ts +0 -5
- three/src/materials/RawShaderMaterial.d.ts +0 -2
- three/src/materials/ShaderMaterial.d.ts +0 -5
- three/src/materials/ShadowMaterial.d.ts +0 -5
- three/src/materials/SpriteMaterial.d.ts +0 -5
- three/src/materials/nodes/LineDashedNodeMaterial.d.ts +3 -0
- three/src/materials/nodes/MeshNormalNodeMaterial.d.ts +2 -2
- three/src/materials/nodes/NodeMaterial.d.ts +6 -1
- three/src/materials/nodes/NodeMaterials.d.ts +19 -16
- three/src/materials/nodes/manager/NodeMaterialObserver.d.ts +15 -0
- three/src/math/Color.d.ts +39 -22
- three/src/math/ColorManagement.d.ts +24 -24
- three/src/math/Vector4.d.ts +2 -0
- three/src/nodes/Nodes.d.ts +2 -22
- three/src/nodes/TSL.d.ts +14 -26
- three/src/nodes/accessors/Arrays.d.ts +6 -0
- three/src/nodes/accessors/BuiltinNode.d.ts +14 -0
- three/src/nodes/accessors/Camera.d.ts +0 -1
- three/src/nodes/accessors/ClippingNode.d.ts +6 -0
- three/src/nodes/accessors/InstanceNode.d.ts +15 -3
- three/src/nodes/accessors/InstancedMeshNode.d.ts +11 -0
- three/src/nodes/accessors/Lights.d.ts +15 -0
- three/src/nodes/accessors/SceneNode.d.ts +2 -0
- three/src/nodes/accessors/StorageBufferNode.d.ts +20 -11
- three/src/nodes/accessors/StorageTextureNode.d.ts +5 -3
- three/src/nodes/accessors/UniformArrayNode.d.ts +2 -2
- three/src/nodes/accessors/VelocityNode.d.ts +4 -0
- three/src/nodes/code/ScriptableNode.d.ts +1 -1
- three/src/nodes/core/IndexNode.d.ts +2 -0
- three/src/nodes/core/NodeUtils.d.ts +7 -0
- three/src/nodes/core/StackNode.d.ts +10 -5
- three/src/nodes/core/VarNode.d.ts +12 -1
- three/src/nodes/core/constants.d.ts +6 -0
- three/src/nodes/display/BlendModes.d.ts +32 -0
- three/src/nodes/display/ColorAdjustment.d.ts +29 -0
- three/src/nodes/display/ColorSpaceFunctions.d.ts +2 -2
- three/src/nodes/display/ColorSpaceNode.d.ts +14 -8
- three/src/nodes/display/RenderOutputNode.d.ts +4 -4
- three/src/nodes/display/ScreenNode.d.ts +5 -0
- three/src/nodes/display/ViewportDepthNode.d.ts +4 -0
- three/src/nodes/functions/material/getAlphaHashThreshold.d.ts +6 -0
- three/src/nodes/functions/material/getParallaxCorrectNormal.d.ts +10 -0
- three/src/nodes/gpgpu/AtomicFunctionNode.d.ts +88 -0
- three/src/nodes/gpgpu/BarrierNode.d.ts +12 -0
- three/src/nodes/gpgpu/ComputeBuiltinNode.d.ts +13 -0
- three/src/nodes/gpgpu/ComputeNode.d.ts +5 -0
- three/src/nodes/gpgpu/WorkgroupInfoNode.d.ts +17 -0
- three/src/nodes/lighting/AnalyticLightNode.d.ts +11 -0
- three/src/nodes/lighting/LightsNode.d.ts +7 -2
- three/src/nodes/lighting/PointLightNode.d.ts +14 -1
- three/src/nodes/lighting/PointShadowNode.d.ts +30 -0
- three/src/nodes/lighting/ShadowNode.d.ts +35 -0
- three/src/nodes/math/OperatorNode.d.ts +3 -0
- three/src/nodes/tsl/TSLBase.d.ts +5 -0
- three/src/nodes/tsl/TSLCore.d.ts +3 -0
- three/src/nodes/utils/Discard.d.ts +1 -1
- three/src/nodes/utils/Oscillators.d.ts +7 -0
- three/src/nodes/utils/PostProcessingUtils.d.ts +45 -0
- three/src/nodes/utils/ReflectorNode.d.ts +17 -4
- three/src/nodes/utils/SplitNode.d.ts +1 -1
- three/src/nodes/utils/Timer.d.ts +21 -0
- three/src/objects/BatchedMesh.d.ts +51 -6
- three/src/objects/ClippingGroup.d.ts +41 -0
- three/src/renderers/WebGLRenderer.d.ts +24 -11
- three/src/renderers/common/Animation.d.ts +11 -4
- three/src/renderers/common/ClippingContext.d.ts +16 -14
- three/src/renderers/common/Constants.d.ts +2 -1
- three/src/renderers/common/Geometries.d.ts +1 -0
- three/src/renderers/common/IndirectStorageBufferAttribute.d.ts +10 -0
- three/src/renderers/common/Lighting.d.ts +15 -0
- three/src/renderers/common/PostProcessingUtils.d.ts +66 -0
- three/src/renderers/common/RenderList.d.ts +10 -2
- three/src/renderers/common/RenderLists.d.ts +3 -1
- three/src/renderers/common/RenderObject.d.ts +9 -4
- three/src/renderers/common/RenderObjects.d.ts +3 -0
- three/src/renderers/common/Renderer.d.ts +49 -10
- three/src/renderers/common/UniformsGroup.d.ts +1 -0
- three/src/renderers/common/extras/PMREMGenerator.d.ts +20 -2
- three/src/renderers/common/nodes/NodeLibrary.d.ts +2 -11
- three/src/renderers/common/nodes/NodeUniform.d.ts +7 -0
- three/src/renderers/webgl/WebGLPrograms.d.ts +3 -10
- three/src/renderers/webgl/WebGLState.d.ts +14 -11
- three/src/renderers/webgl/WebGLUtils.d.ts +2 -2
- three/src/textures/CompressedTexture.d.ts +1 -2
- three/src/textures/CubeTexture.d.ts +1 -2
- three/src/textures/Data3DTexture.d.ts +4 -2
- three/src/textures/DataArrayTexture.d.ts +1 -1
- three/src/textures/DataTexture.d.ts +7 -3
- three/src/textures/Texture.d.ts +3 -4
- three/examples/jsm/cameras/CinematicCamera.d.ts +0 -34
- three/src/nodes/display/BleachBypass.d.ts +0 -4
- three/src/nodes/display/BlendMode.d.ts +0 -10
- three/src/nodes/display/Sepia.d.ts +0 -4
- three/src/nodes/lighting/LightNode.d.ts +0 -18
- three/src/nodes/utils/OscNode.d.ts +0 -25
- three/src/nodes/utils/TimerNode.d.ts +0 -25
- three/src/textures/types.d.ts +0 -9
- /three/examples/jsm/utils/{TextureUtils.d.ts → WebGLTextureUtils.d.ts} +0 -0
- /three/examples/jsm/utils/{TextureUtilsGPU.d.ts → WebGPUTextureUtils.d.ts} +0 -0
three/README.md
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@@ -8,7 +8,7 @@ This package contains type definitions for three (https://threejs.org/).
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Files were exported from https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/three.
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### Additional Details
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* Last updated:
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* Last updated: Sun, 15 Dec 2024 01:30:13 GMT
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* Dependencies: [@tweenjs/tween.js](https://npmjs.com/package/@tweenjs/tween.js), [@types/stats.js](https://npmjs.com/package/@types/stats.js), [@types/webxr](https://npmjs.com/package/@types/webxr), [@webgpu/types](https://npmjs.com/package/@webgpu/types), [fflate](https://npmjs.com/package/fflate), [meshoptimizer](https://npmjs.com/package/meshoptimizer)
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# Credits
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export * from "../src/Three.Core.js";
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export * from "../src/Three.Core.js";
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export * from "../src/Three.TSL.js";
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export * from "../src/Three.TSL.js";
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}
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export interface CSMFrustumParameters {
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webGL?: boolean;
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projectionMatrix?: Matrix4;
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maxFar?: number;
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}
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declare class CSMFrustum {
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zNear: number;
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vertices: CSMFrustumVerticies;
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constructor(data?: CSMFrustumParameters);
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setFromProjectionMatrix(projectionMatrix: Matrix4, maxFar: number): CSMFrustumVerticies;
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split(breaks: number[], target: CSMFrustum[]): void;
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toSpace(cameraMatrix: Matrix4, target: CSMFrustum): void;
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}
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export { CSMFrustum };
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} from "three";
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import { CSM } from "./CSM.js";
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import { CSMShadowNode } from "./CSMShadowNode.js";
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export class CSMHelper<TCSM extends CSM = CSM> extends Group {
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export class CSMHelper<TCSM extends CSM | CSMShadowNode = CSM | CSMShadowNode> extends Group {
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constructor(csm: TCSM);
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csm: TCSM;
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displayFrustum: boolean;
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@@ -0,0 +1,45 @@
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1
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import { Camera, DirectionalLightShadow, Light, Node, Object3D } from "three/webgpu";
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import { CSMFrustum } from "./CSMFrustum.js";
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export type CSMShadowNodeMode = "uniform" | "logarithmic" | "practical" | "custom";
|
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|
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+
export interface CSMShadowNodeData {
|
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|
+
cascades?: number | undefined;
|
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+
maxFar?: number | undefined;
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mode?: CSMShadowNodeMode | undefined;
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lightMargin?: number | undefined;
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customSplitsCallback?:
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| ((cascades: number, cameraNear: number, cameraFar: number, breaks: number[]) => void)
|
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| undefined;
|
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}
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declare class LwLight extends Object3D {
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target: Object3D;
|
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shadow?: DirectionalLightShadow;
|
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|
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+
constructor();
|
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}
|
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|
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declare class CSMShadowNode extends Node {
|
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+
light: Light;
|
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+
camera: Camera | null;
|
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cascades: number;
|
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maxFar: number;
|
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mode: CSMShadowNodeMode;
|
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lightMargin: number;
|
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customSplitsCallback: (cascades: number, cameraNear: number, cameraFar: number, breaks: number[]) => void;
|
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+
|
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+
fade: boolean;
|
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+
|
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|
+
breaks: number[];
|
|
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|
+
mainFrustum: CSMFrustum | null;
|
|
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|
+
frustums: CSMFrustum[];
|
|
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|
+
|
|
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|
+
lights: LwLight[];
|
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|
+
|
|
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|
+
constructor(light: Light, data?: CSMShadowNodeData);
|
|
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|
+
|
|
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|
+
updateFrustums(): void;
|
|
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|
+
}
|
|
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|
+
|
|
45
|
+
export { CSMShadowNode };
|
|
@@ -1,4 +1,12 @@
|
|
|
1
|
-
import { Curve, Vector2, Vector3, Vector4 } from "three";
|
|
1
|
+
import { Curve, CurveJSON, Vector2, Vector3, Vector4 } from "three";
|
|
2
|
+
|
|
3
|
+
export interface NURBSCurveJSON extends CurveJSON {
|
|
4
|
+
degree: number;
|
|
5
|
+
knots: number[];
|
|
6
|
+
controlPoints: number[][];
|
|
7
|
+
startKnot: number;
|
|
8
|
+
endKnot: number;
|
|
9
|
+
}
|
|
2
10
|
|
|
3
11
|
export class NURBSCurve extends Curve<Vector3> {
|
|
4
12
|
degree: number;
|
|
@@ -14,4 +22,7 @@ export class NURBSCurve extends Curve<Vector3> {
|
|
|
14
22
|
startKnot?: number,
|
|
15
23
|
endKnot?: number,
|
|
16
24
|
);
|
|
25
|
+
|
|
26
|
+
toJSON(): NURBSCurveJSON;
|
|
27
|
+
fromJSON(json: NURBSCurveJSON): this;
|
|
17
28
|
}
|
|
@@ -47,12 +47,22 @@ export interface GLTFExporterOptions {
|
|
|
47
47
|
includeCustomExtensions?: boolean;
|
|
48
48
|
}
|
|
49
49
|
|
|
50
|
-
|
|
50
|
+
type TextureUtils = {
|
|
51
|
+
decompress:
|
|
52
|
+
| ((texture: Texture, maxTextureSize?: number) => Promise<void>)
|
|
53
|
+
| ((texture: Texture, maxTextureSize?: number) => void);
|
|
54
|
+
};
|
|
55
|
+
|
|
56
|
+
declare class GLTFExporter {
|
|
57
|
+
textureUtils: TextureUtils | null;
|
|
58
|
+
|
|
51
59
|
constructor();
|
|
52
60
|
|
|
53
61
|
register(callback: (writer: GLTFWriter) => GLTFExporterPlugin): this;
|
|
54
62
|
unregister(callback: (writer: GLTFWriter) => GLTFExporterPlugin): this;
|
|
55
63
|
|
|
64
|
+
setTextureUtils(utils: TextureUtils | null): this;
|
|
65
|
+
|
|
56
66
|
/**
|
|
57
67
|
* Generates a .gltf (JSON) or .glb (binary) output from the input (Scenes or Objects)
|
|
58
68
|
*
|
|
@@ -77,7 +87,7 @@ export class GLTFExporter {
|
|
|
77
87
|
*/
|
|
78
88
|
parse(
|
|
79
89
|
input: Object3D | Object3D[],
|
|
80
|
-
onDone: (gltf: ArrayBuffer | { [key: string]:
|
|
90
|
+
onDone: (gltf: ArrayBuffer | { [key: string]: unknown }) => void,
|
|
81
91
|
onError: (error: ErrorEvent) => void,
|
|
82
92
|
options?: GLTFExporterOptions,
|
|
83
93
|
): void;
|
|
@@ -91,14 +101,34 @@ export class GLTFExporter {
|
|
|
91
101
|
parseAsync(
|
|
92
102
|
input: Object3D | Object3D[],
|
|
93
103
|
options?: GLTFExporterOptions,
|
|
94
|
-
): Promise<ArrayBuffer | { [key: string]:
|
|
104
|
+
): Promise<ArrayBuffer | { [key: string]: unknown }>;
|
|
95
105
|
}
|
|
96
106
|
|
|
97
|
-
|
|
107
|
+
declare class GLTFWriter {
|
|
108
|
+
textureUtils: TextureUtils | null;
|
|
109
|
+
|
|
110
|
+
extensionsUsed: { [name: string]: boolean };
|
|
111
|
+
extensionsRequired: { [name: string]: boolean };
|
|
112
|
+
|
|
98
113
|
constructor();
|
|
99
114
|
|
|
100
115
|
setPlugins(plugins: GLTFExporterPlugin[]): void;
|
|
101
116
|
|
|
117
|
+
setTextureUtils(utils: TextureUtils | null): this;
|
|
118
|
+
|
|
119
|
+
/**
|
|
120
|
+
* Process texture
|
|
121
|
+
* @param map Map to process
|
|
122
|
+
* @return Index of the processed texture in the "textures" array
|
|
123
|
+
*/
|
|
124
|
+
processTextureAsync(map: Texture): Promise<number>;
|
|
125
|
+
|
|
126
|
+
/**
|
|
127
|
+
* Applies a texture transform, if present, to the map definition. Requires
|
|
128
|
+
* the KHR_texture_transform extension.
|
|
129
|
+
*/
|
|
130
|
+
applyTextureTransform(mapDef: { [key: string]: unknown }, texture: Texture): void;
|
|
131
|
+
|
|
102
132
|
/**
|
|
103
133
|
* Parse scenes and generate GLTF output
|
|
104
134
|
*
|
|
@@ -106,18 +136,21 @@ export class GLTFWriter {
|
|
|
106
136
|
* @param onDone Callback on completed
|
|
107
137
|
* @param options options
|
|
108
138
|
*/
|
|
109
|
-
|
|
139
|
+
writeAsync(
|
|
110
140
|
input: Object3D | Object3D[],
|
|
111
|
-
onDone: (gltf: ArrayBuffer | { [key: string]:
|
|
141
|
+
onDone: (gltf: ArrayBuffer | { [key: string]: unknown }) => void,
|
|
112
142
|
options?: GLTFExporterOptions,
|
|
113
143
|
): Promise<void>;
|
|
114
144
|
}
|
|
115
145
|
|
|
116
146
|
export interface GLTFExporterPlugin {
|
|
117
|
-
writeTexture?: (map: Texture, textureDef: { [key: string]:
|
|
118
|
-
|
|
119
|
-
writeMesh?: (mesh: Mesh, meshDef: { [key: string]:
|
|
120
|
-
writeNode?: (object: Object3D, nodeDef: { [key: string]:
|
|
147
|
+
writeTexture?: (map: Texture, textureDef: { [key: string]: unknown }) => void;
|
|
148
|
+
writeMaterialAsync?: (material: Material, materialDef: { [key: string]: unknown }) => Promise<void>;
|
|
149
|
+
writeMesh?: (mesh: Mesh, meshDef: { [key: string]: unknown }) => void;
|
|
150
|
+
writeNode?: (object: Object3D, nodeDef: { [key: string]: unknown }) => void;
|
|
121
151
|
beforeParse?: (input: Object3D | Object3D[]) => void;
|
|
122
152
|
afterParse?: (input: Object3D | Object3D[]) => void;
|
|
123
153
|
}
|
|
154
|
+
|
|
155
|
+
export { GLTFExporter };
|
|
156
|
+
export type { GLTFWriter };
|
|
@@ -1,4 +1,6 @@
|
|
|
1
1
|
import { Object3D } from "three";
|
|
2
|
+
import * as WebGLTextureUtils from "../utils/WebGLTextureUtils.js";
|
|
3
|
+
import * as WebGPUTextureUtils from "../utils/WebGPUTextureUtils.js";
|
|
2
4
|
|
|
3
5
|
export interface USDZExporterOptions {
|
|
4
6
|
ar?: { anchoring: { type: "plane" }; planeAnchoring: { alignment: "horizontal" | "vertical" | "any" } } | undefined;
|
|
@@ -8,6 +10,8 @@ export interface USDZExporterOptions {
|
|
|
8
10
|
}
|
|
9
11
|
|
|
10
12
|
export class USDZExporter {
|
|
13
|
+
textureUtils: typeof WebGLTextureUtils | typeof WebGPUTextureUtils | null;
|
|
14
|
+
|
|
11
15
|
constructor();
|
|
12
16
|
|
|
13
17
|
parse(
|
|
@@ -1,10 +1,16 @@
|
|
|
1
1
|
import { BufferGeometry, Euler, Mesh, Vector3 } from "three";
|
|
2
2
|
|
|
3
|
-
|
|
4
|
-
constructor(mesh
|
|
3
|
+
declare class DecalGeometry extends BufferGeometry {
|
|
4
|
+
constructor(mesh?: Mesh, position?: Vector3, orientation?: Euler, size?: Vector3);
|
|
5
5
|
}
|
|
6
6
|
|
|
7
|
-
|
|
8
|
-
|
|
7
|
+
declare class DecalVertex {
|
|
8
|
+
position: Vector3;
|
|
9
|
+
normal: Vector3 | null;
|
|
10
|
+
|
|
11
|
+
constructor(position: Vector3, normal?: Vector3 | null);
|
|
12
|
+
|
|
9
13
|
clone(): this;
|
|
10
14
|
}
|
|
15
|
+
|
|
16
|
+
export { DecalGeometry, DecalVertex };
|
|
@@ -1,9 +1,9 @@
|
|
|
1
1
|
import { BufferGeometry } from "three";
|
|
2
2
|
|
|
3
3
|
/**
|
|
4
|
-
*
|
|
4
|
+
* TeapotGeometry tessellates the famous Utah teapot database by Martin Newell.
|
|
5
5
|
*
|
|
6
|
-
*
|
|
6
|
+
* TeapotGeometry is an add-on, and must be imported explicitly. See
|
|
7
7
|
* [Installation / Addons]{@link https://threejs.org/docs/#manual/en/introduction/Installation}.
|
|
8
8
|
*
|
|
9
9
|
* @example
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
import { ShaderNodeObject } from "three/tsl";
|
|
2
|
+
import { Lighting } from "three/webgpu";
|
|
3
|
+
import { Light } from "../../../src/lights/Light.js";
|
|
4
|
+
import TiledLightsNode from "../tsl/lighting/TiledLightsNode.js";
|
|
5
|
+
|
|
6
|
+
export class TiledLighting extends Lighting {
|
|
7
|
+
constructor();
|
|
8
|
+
|
|
9
|
+
createNode(lights?: Light[]): ShaderNodeObject<TiledLightsNode>;
|
|
10
|
+
}
|
|
@@ -3,9 +3,12 @@ import { Mesh } from "three";
|
|
|
3
3
|
import { LineMaterial } from "./LineMaterial.js";
|
|
4
4
|
import { LineSegmentsGeometry } from "./LineSegmentsGeometry.js";
|
|
5
5
|
|
|
6
|
-
|
|
7
|
-
constructor(geometry?: LineSegmentsGeometry, material?: LineMaterial);
|
|
6
|
+
declare class Wireframe extends Mesh {
|
|
8
7
|
readonly isWireframe: true;
|
|
9
8
|
|
|
9
|
+
constructor(geometry?: LineSegmentsGeometry, material?: LineMaterial);
|
|
10
|
+
|
|
10
11
|
computeLineDistances(): this;
|
|
11
12
|
}
|
|
13
|
+
|
|
14
|
+
export { Wireframe };
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import { Line2NodeMaterial, Mesh } from "three/webgpu";
|
|
2
|
+
|
|
3
|
+
import { WireframeGeometry2 } from "../WireframeGeometry2.js";
|
|
4
|
+
|
|
5
|
+
declare class Wireframe extends Mesh {
|
|
6
|
+
readonly isWireframe: true;
|
|
7
|
+
|
|
8
|
+
constructor(geometry?: WireframeGeometry2, material?: Line2NodeMaterial);
|
|
9
|
+
|
|
10
|
+
computeLineDistances(): this;
|
|
11
|
+
}
|
|
12
|
+
|
|
13
|
+
export { Wireframe };
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { DataTextureLoader, LoadingManager, PixelFormat, TextureDataType } from "three";
|
|
2
2
|
|
|
3
3
|
export interface EXR {
|
|
4
4
|
header: object;
|
|
@@ -6,7 +6,7 @@ export interface EXR {
|
|
|
6
6
|
height: number;
|
|
7
7
|
data: Float32Array | Uint16Array;
|
|
8
8
|
format: PixelFormat;
|
|
9
|
-
colorSpace:
|
|
9
|
+
colorSpace: string;
|
|
10
10
|
type: TextureDataType;
|
|
11
11
|
}
|
|
12
12
|
|
|
@@ -3,7 +3,6 @@ import {
|
|
|
3
3
|
BufferAttribute,
|
|
4
4
|
BufferGeometry,
|
|
5
5
|
Camera,
|
|
6
|
-
ColorSpace,
|
|
7
6
|
FileLoader,
|
|
8
7
|
Group,
|
|
9
8
|
ImageBitmapLoader,
|
|
@@ -113,7 +112,7 @@ export class GLTFParser {
|
|
|
113
112
|
texCoord?: number | undefined;
|
|
114
113
|
extensions?: any;
|
|
115
114
|
},
|
|
116
|
-
colorSpace?:
|
|
115
|
+
colorSpace?: string | undefined,
|
|
117
116
|
) => Promise<Texture | null>;
|
|
118
117
|
assignFinalMaterial: (object: Mesh) => void;
|
|
119
118
|
getMaterialType: () => typeof MeshStandardMaterial;
|
|
@@ -1,13 +1,23 @@
|
|
|
1
1
|
import { Group, Loader, LoadingManager, Material } from "three";
|
|
2
|
+
import { LDrawConditionalLineMaterial } from "../materials/LDrawConditionalLineMaterial.js";
|
|
3
|
+
import { LDrawConditionalLineMaterial as LDrawConditionalLineNodeMaterial } from "../materials/LDrawConditionalLineNodeMaterial.js";
|
|
2
4
|
|
|
3
5
|
export class LDrawLoader extends Loader<Group> {
|
|
4
6
|
materials: Material[];
|
|
5
7
|
materialsLibrary: Record<string, Material>;
|
|
8
|
+
|
|
6
9
|
fileMap: Record<string, string>;
|
|
10
|
+
|
|
7
11
|
smoothNormals: boolean;
|
|
8
12
|
|
|
13
|
+
ConditionalLineMaterial: typeof LDrawConditionalLineMaterial | typeof LDrawConditionalLineNodeMaterial | null;
|
|
14
|
+
|
|
9
15
|
constructor(manager?: LoadingManager);
|
|
10
16
|
|
|
17
|
+
setConditionalLineMaterial(
|
|
18
|
+
type: typeof LDrawConditionalLineMaterial | typeof LDrawConditionalLineNodeMaterial,
|
|
19
|
+
): this;
|
|
20
|
+
|
|
11
21
|
preloadMaterials(url: string): Promise<void>;
|
|
12
22
|
setFileMap(fileMap: Record<string, string>): void;
|
|
13
23
|
setMaterials(materials: Material[]): void;
|
|
@@ -5,6 +5,10 @@ export interface MMDLoaderAnimationObject {
|
|
|
5
5
|
mesh: SkinnedMesh;
|
|
6
6
|
}
|
|
7
7
|
|
|
8
|
+
/**
|
|
9
|
+
* @deprecated The module has been deprecated and will be removed with r172. Please migrate to
|
|
10
|
+
* https://github.com/takahirox/three-mmd-loader instead.
|
|
11
|
+
*/
|
|
8
12
|
export class MMDLoader extends Loader<SkinnedMesh> {
|
|
9
13
|
constructor(manager?: LoadingManager);
|
|
10
14
|
animationBuilder: object;
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import { ShaderMaterial, ShaderMaterialParameters } from "three";
|
|
2
|
+
|
|
3
|
+
declare class LDrawConditionalLineMaterial extends ShaderMaterial {
|
|
4
|
+
readonly isLDrawConditionalLineMaterial: true;
|
|
5
|
+
|
|
6
|
+
constructor(parameters?: ShaderMaterialParameters);
|
|
7
|
+
}
|
|
8
|
+
|
|
9
|
+
export { LDrawConditionalLineMaterial };
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import { NodeMaterial, NodeMaterialParameters } from "three/webgpu";
|
|
2
|
+
|
|
3
|
+
declare class LDrawConditionalLineMaterial extends NodeMaterial {
|
|
4
|
+
readonly isLDrawConditionalLineMaterial: true;
|
|
5
|
+
|
|
6
|
+
constructor(parameters?: NodeMaterialParameters);
|
|
7
|
+
}
|
|
8
|
+
|
|
9
|
+
export { LDrawConditionalLineMaterial };
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import { ColorSpaceDefinition } from "three";
|
|
2
|
+
|
|
3
|
+
export const DisplayP3ColorSpace: "display-p3";
|
|
4
|
+
export const LinearDisplayP3ColorSpace: "display-p3-linear";
|
|
5
|
+
|
|
6
|
+
export const DisplayP3ColorSpaceImpl: ColorSpaceDefinition;
|
|
7
|
+
export const LinearDisplayP3ColorSpaceImpl: ColorSpaceDefinition;
|
|
8
|
+
|
|
9
|
+
export const LinearRec2020ColorSpace: "rec2020-linear";
|
|
10
|
+
|
|
11
|
+
export const LinearRec2020ColorSpaceImpl: ColorSpaceDefinition;
|