@types/three 0.169.0 → 0.170.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- three/README.md +1 -1
- three/examples/jsm/Addons.d.ts +3 -3
- three/examples/jsm/animation/MMDAnimationHelper.d.ts +4 -0
- three/examples/jsm/animation/MMDPhysics.d.ts +4 -0
- three/examples/jsm/controls/ArcballControls.d.ts +1 -1
- three/examples/jsm/controls/TransformControls.d.ts +44 -0
- three/examples/jsm/csm/CSMFrustum.d.ts +8 -2
- three/examples/jsm/csm/CSMHelper.d.ts +2 -1
- three/examples/jsm/csm/CSMShadowNode.d.ts +46 -0
- three/examples/jsm/curves/NURBSCurve.d.ts +12 -1
- three/examples/jsm/exporters/GLTFExporter.d.ts +20 -3
- three/examples/jsm/exporters/MMDExporter.d.ts +4 -0
- three/examples/jsm/exporters/USDZExporter.d.ts +4 -0
- three/examples/jsm/geometries/DecalGeometry.d.ts +9 -3
- three/examples/jsm/geometries/TeapotGeometry.d.ts +2 -2
- three/examples/jsm/helpers/TextureHelperGPU.d.ts +10 -0
- three/examples/jsm/lighting/TiledLighting.d.ts +10 -0
- three/examples/jsm/lines/Wireframe.d.ts +5 -2
- three/examples/jsm/lines/WireframeGeometry2.d.ts +1 -1
- three/examples/jsm/lines/webgpu/Wireframe.d.ts +13 -0
- three/examples/jsm/loaders/EXRLoader.d.ts +2 -2
- three/examples/jsm/loaders/GLTFLoader.d.ts +1 -2
- three/examples/jsm/loaders/KTX2Loader.d.ts +1 -0
- three/examples/jsm/loaders/LDrawLoader.d.ts +10 -0
- three/examples/jsm/loaders/MMDLoader.d.ts +4 -0
- three/examples/jsm/materials/LDrawConditionalLineMaterial.d.ts +9 -0
- three/examples/jsm/materials/LDrawConditionalLineNodeMaterial.d.ts +9 -0
- three/examples/jsm/materials/MeshGouraudMaterial.d.ts +0 -1
- three/examples/jsm/math/ColorSpaces.d.ts +11 -0
- three/examples/jsm/misc/ProgressiveLightMap.d.ts +8 -10
- three/examples/jsm/misc/ProgressiveLightMapGPU.d.ts +27 -0
- three/examples/jsm/renderers/SVGRenderer.d.ts +2 -2
- three/{src/nodes → examples/jsm/tsl}/display/AfterImageNode.d.ts +1 -5
- three/{src/nodes → examples/jsm/tsl}/display/AnaglyphPassNode.d.ts +2 -3
- three/{src/nodes → examples/jsm/tsl}/display/AnamorphicNode.d.ts +2 -4
- three/examples/jsm/tsl/display/BleachBypass.d.ts +3 -0
- three/{src/nodes → examples/jsm/tsl}/display/BloomNode.d.ts +1 -5
- three/{src/nodes → examples/jsm/tsl}/display/DenoiseNode.d.ts +2 -6
- three/{src/nodes → examples/jsm/tsl}/display/DepthOfFieldNode.d.ts +1 -5
- three/{src/nodes → examples/jsm/tsl}/display/DotScreenNode.d.ts +2 -5
- three/{src/nodes → examples/jsm/tsl}/display/FXAANode.d.ts +1 -3
- three/{src/nodes → examples/jsm/tsl}/display/FilmNode.d.ts +1 -3
- three/{src/nodes → examples/jsm/tsl}/display/GTAONode.d.ts +2 -8
- three/{src/nodes → examples/jsm/tsl}/display/GaussianBlurNode.d.ts +13 -5
- three/examples/jsm/tsl/display/LensflareNode.d.ts +35 -0
- three/{src/nodes → examples/jsm/tsl}/display/Lut3DNode.d.ts +2 -6
- three/{src/nodes → examples/jsm/tsl}/display/MotionBlur.d.ts +1 -2
- three/examples/jsm/tsl/display/OutlineNode.d.ts +32 -0
- three/{src/nodes → examples/jsm/tsl}/display/ParallaxBarrierPassNode.d.ts +2 -3
- three/{src/nodes → examples/jsm/tsl}/display/PixelationPassNode.d.ts +2 -5
- three/{src/nodes → examples/jsm/tsl}/display/RGBShiftNode.d.ts +1 -4
- three/examples/jsm/tsl/display/SMAANode.d.ts +17 -0
- three/{src/nodes → examples/jsm/tsl}/display/SSAAPassNode.d.ts +2 -7
- three/examples/jsm/tsl/display/SSRNode.d.ts +38 -0
- three/examples/jsm/tsl/display/Sepia.d.ts +3 -0
- three/{src/nodes → examples/jsm/tsl}/display/SobelOperatorNode.d.ts +1 -3
- three/{src/nodes → examples/jsm/tsl}/display/StereoCompositePassNode.d.ts +2 -5
- three/{src/nodes → examples/jsm/tsl}/display/StereoPassNode.d.ts +2 -5
- three/examples/jsm/tsl/display/TRAAPassNode.d.ts +15 -0
- three/{src/nodes → examples/jsm/tsl}/display/TransitionNode.d.ts +1 -5
- three/examples/jsm/tsl/display/hashBlur.d.ts +7 -0
- three/examples/jsm/tsl/lighting/TiledLightsNode.d.ts +22 -0
- three/package.json +4 -3
- three/src/Three.WebGPU.Nodes.d.ts +5 -1
- three/src/Three.WebGPU.d.ts +5 -1
- three/src/Three.d.ts +2 -7
- three/src/constants.d.ts +1 -9
- three/src/core/BufferGeometry.d.ts +13 -2
- three/src/core/RenderTarget.d.ts +1 -2
- three/src/loaders/FileLoader.d.ts +3 -3
- three/src/materials/LineBasicMaterial.d.ts +0 -5
- three/src/materials/LineDashedMaterial.d.ts +0 -5
- three/src/materials/Material.d.ts +4 -6
- three/src/materials/MeshBasicMaterial.d.ts +0 -5
- three/src/materials/MeshDepthMaterial.d.ts +0 -5
- three/src/materials/MeshDistanceMaterial.d.ts +0 -5
- three/src/materials/MeshLambertMaterial.d.ts +0 -5
- three/src/materials/MeshMatcapMaterial.d.ts +0 -5
- three/src/materials/MeshNormalMaterial.d.ts +0 -5
- three/src/materials/MeshPhongMaterial.d.ts +0 -5
- three/src/materials/MeshPhysicalMaterial.d.ts +0 -5
- three/src/materials/MeshStandardMaterial.d.ts +0 -5
- three/src/materials/MeshToonMaterial.d.ts +0 -5
- three/src/materials/PointsMaterial.d.ts +0 -5
- three/src/materials/RawShaderMaterial.d.ts +0 -2
- three/src/materials/ShaderMaterial.d.ts +0 -5
- three/src/materials/ShadowMaterial.d.ts +0 -5
- three/src/materials/SpriteMaterial.d.ts +0 -5
- three/src/materials/nodes/MeshNormalNodeMaterial.d.ts +2 -2
- three/src/materials/nodes/NodeMaterial.d.ts +2 -0
- three/src/materials/nodes/NodeMaterials.d.ts +19 -16
- three/src/materials/nodes/manager/NodeMaterialObserver.d.ts +15 -0
- three/src/math/Color.d.ts +39 -22
- three/src/math/ColorManagement.d.ts +24 -24
- three/src/math/Vector4.d.ts +2 -0
- three/src/nodes/Nodes.d.ts +1 -21
- three/src/nodes/TSL.d.ts +6 -24
- three/src/nodes/accessors/Camera.d.ts +0 -1
- three/src/nodes/accessors/SceneNode.d.ts +2 -0
- three/src/nodes/accessors/UniformArrayNode.d.ts +2 -2
- three/src/nodes/accessors/VelocityNode.d.ts +4 -0
- three/src/nodes/code/ScriptableNode.d.ts +1 -1
- three/src/nodes/core/StackNode.d.ts +4 -4
- three/src/nodes/core/VarNode.d.ts +12 -1
- three/src/nodes/display/ColorAdjustment.d.ts +29 -0
- three/src/nodes/display/ColorSpaceFunctions.d.ts +2 -2
- three/src/nodes/display/ColorSpaceNode.d.ts +14 -8
- three/src/nodes/display/RenderOutputNode.d.ts +4 -4
- three/src/nodes/display/ViewportDepthNode.d.ts +2 -0
- three/src/nodes/functions/material/getAlphaHashThreshold.d.ts +6 -0
- three/src/nodes/functions/material/getParallaxCorrectNormal.d.ts +10 -0
- three/src/nodes/gpgpu/ComputeNode.d.ts +5 -0
- three/src/nodes/lighting/LightsNode.d.ts +7 -2
- three/src/nodes/lighting/PointLightNode.d.ts +11 -1
- three/src/nodes/lighting/ShadowNode.d.ts +12 -0
- three/src/nodes/utils/Discard.d.ts +1 -1
- three/src/nodes/utils/Oscillators.d.ts +7 -0
- three/src/nodes/utils/PostProcessingUtils.d.ts +45 -0
- three/src/nodes/utils/ReflectorNode.d.ts +17 -4
- three/src/nodes/utils/Timer.d.ts +21 -0
- three/src/objects/BatchedMesh.d.ts +47 -2
- three/src/renderers/WebGLRenderer.d.ts +22 -11
- three/src/renderers/common/Constants.d.ts +2 -1
- three/src/renderers/common/Geometries.d.ts +1 -0
- three/src/renderers/common/IndirectStorageBufferAttribute.d.ts +10 -0
- three/src/renderers/common/Lighting.d.ts +15 -0
- three/src/renderers/common/PostProcessingUtils.d.ts +66 -0
- three/src/renderers/common/RenderList.d.ts +5 -2
- three/src/renderers/common/RenderLists.d.ts +3 -1
- three/src/renderers/common/RenderObject.d.ts +1 -0
- three/src/renderers/common/Renderer.d.ts +35 -9
- three/src/renderers/common/extras/PMREMGenerator.d.ts +5 -1
- three/src/renderers/common/nodes/NodeLibrary.d.ts +0 -7
- three/src/renderers/webgl/WebGLPrograms.d.ts +3 -10
- three/src/renderers/webgl/WebGLState.d.ts +13 -10
- three/src/renderers/webgl/WebGLUtils.d.ts +2 -2
- three/src/textures/CompressedTexture.d.ts +1 -2
- three/src/textures/CubeTexture.d.ts +1 -2
- three/src/textures/DataTexture.d.ts +1 -2
- three/src/textures/Texture.d.ts +3 -4
- three/examples/jsm/cameras/CinematicCamera.d.ts +0 -34
- three/src/nodes/display/BleachBypass.d.ts +0 -4
- three/src/nodes/display/Sepia.d.ts +0 -4
- three/src/nodes/utils/OscNode.d.ts +0 -25
- three/src/nodes/utils/TimerNode.d.ts +0 -25
- /three/examples/jsm/utils/{TextureUtils.d.ts → WebGLTextureUtils.d.ts} +0 -0
- /three/examples/jsm/utils/{TextureUtilsGPU.d.ts → WebGPUTextureUtils.d.ts} +0 -0
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import { Vector2 } from "
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import Node from "
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import TempNode from "../core/TempNode.js";
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import { NodeRepresentation, ShaderNodeObject } from "../tsl/TSLCore.js";
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import { Vector2 } from "three";
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import { Node, NodeRepresentation, ShaderNodeObject, TempNode } from "three/tsl";
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export default class AnamorphicNode extends TempNode {
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import UniformNode from "../core/UniformNode.js";
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import { NodeRepresentation, ShaderNodeObject } from "../tsl/TSLCore.js";
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import { Node, NodeRepresentation, ShaderNodeObject, TempNode, TextureNode, UniformNode } from "three/tsl";
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declare class BloomNode extends TempNode {
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inputNode: Node;
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import { NodeRepresentation, ShaderNodeObject } from "../tsl/TSLCore.js";
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import { Node, NodeRepresentation, ShaderNodeObject, TempNode, UniformNode } from "three/tsl";
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declare class DenoiseNode extends TempNode {
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interface LensflareNodeParams {
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export interface OutlineNodeParams {
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10
|
+
|
|
11
|
+
declare class OutlineNode extends TempNode {
|
|
12
|
+
scene: Scene;
|
|
13
|
+
camera: Camera;
|
|
14
|
+
selectedObjects: Object3D[];
|
|
15
|
+
edgeThicknessNode: ShaderNodeObject<UniformNode<number>>;
|
|
16
|
+
edgeGlowNode: ShaderNodeObject<UniformNode<number>>;
|
|
17
|
+
downSampleRatio: number;
|
|
18
|
+
|
|
19
|
+
constructor(scene: Scene, camera: Camera, params?: OutlineNodeParams);
|
|
20
|
+
|
|
21
|
+
get visibleEdge(): ShaderNodeObject<Node>;
|
|
22
|
+
|
|
23
|
+
get hiddenEdge(): ShaderNodeObject<Node>;
|
|
24
|
+
|
|
25
|
+
getTextureNode(): ShaderNodeObject<TextureNode>;
|
|
26
|
+
|
|
27
|
+
setSize(width: number, height: number): void;
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
export default OutlineNode;
|
|
31
|
+
|
|
32
|
+
export const outline: (scene: Scene, camera: Camera, params?: OutlineNodeParams) => ShaderNodeObject<OutlineNode>;
|
|
@@ -1,6 +1,5 @@
|
|
|
1
|
-
import { Camera } from "
|
|
2
|
-
import {
|
|
3
|
-
import { ShaderNodeObject } from "../tsl/TSLCore.js";
|
|
1
|
+
import { Camera, Scene } from "three";
|
|
2
|
+
import { ShaderNodeObject } from "three/tsl";
|
|
4
3
|
import StereoCompositePassNode from "./StereoCompositePassNode.js";
|
|
5
4
|
|
|
6
5
|
declare class ParallaxBarrierPassNode extends StereoCompositePassNode {
|
|
@@ -1,8 +1,5 @@
|
|
|
1
|
-
import { Camera } from "
|
|
2
|
-
import {
|
|
3
|
-
import UniformNode from "../core/UniformNode.js";
|
|
4
|
-
import { ShaderNodeObject } from "../tsl/TSLCore.js";
|
|
5
|
-
import PassNode from "./PassNode.js";
|
|
1
|
+
import { Camera, Scene } from "three";
|
|
2
|
+
import { PassNode, ShaderNodeObject, UniformNode } from "three/tsl";
|
|
6
3
|
|
|
7
4
|
declare class PixelationPassNode extends PassNode {
|
|
8
5
|
pixelSize: UniformNode<number>;
|
|
@@ -1,7 +1,4 @@
|
|
|
1
|
-
import TextureNode from "
|
|
2
|
-
import TempNode from "../core/TempNode.js";
|
|
3
|
-
import UniformNode from "../core/UniformNode.js";
|
|
4
|
-
import { NodeRepresentation, ShaderNodeObject } from "../tsl/TSLCore.js";
|
|
1
|
+
import { NodeRepresentation, ShaderNodeObject, TempNode, TextureNode, UniformNode } from "three/tsl";
|
|
5
2
|
|
|
6
3
|
export default class RGBShiftNode extends TempNode {
|
|
7
4
|
textureNode: TextureNode;
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
import { NodeRepresentation, ShaderNodeObject, TempNode, TextureNode } from "three/tsl";
|
|
2
|
+
|
|
3
|
+
declare class SMAANode extends TempNode {
|
|
4
|
+
textureNode: TextureNode;
|
|
5
|
+
|
|
6
|
+
constructor(textureNode: TextureNode);
|
|
7
|
+
|
|
8
|
+
getTextureNode(): TextureNode;
|
|
9
|
+
|
|
10
|
+
setSize(width: number, height: number): void;
|
|
11
|
+
|
|
12
|
+
getAreaTexture(): string;
|
|
13
|
+
|
|
14
|
+
getSearchTexture(): string;
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
export const smaa: (node: NodeRepresentation) => ShaderNodeObject<SMAANode>;
|
|
@@ -1,10 +1,5 @@
|
|
|
1
|
-
import { Camera } from "
|
|
2
|
-
import {
|
|
3
|
-
import { Color } from "../../math/Color.js";
|
|
4
|
-
import { Scene } from "../../scenes/Scene.js";
|
|
5
|
-
import UniformNode from "../core/UniformNode.js";
|
|
6
|
-
import { ShaderNodeObject } from "../tsl/TSLCore.js";
|
|
7
|
-
import PassNode from "./PassNode.js";
|
|
1
|
+
import { Camera, Color, RenderTarget, Scene } from "three";
|
|
2
|
+
import { PassNode, ShaderNodeObject, UniformNode } from "three/tsl";
|
|
8
3
|
|
|
9
4
|
declare class SSAAPassNode extends PassNode {
|
|
10
5
|
readonly isSSAAPassNode: boolean;
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
import { Node, NodeRepresentation, ShaderNodeObject, TempNode, TextureNode, UniformNode } from "three/tsl";
|
|
2
|
+
import { Camera } from "three/webgpu";
|
|
3
|
+
|
|
4
|
+
declare class SSRNode extends TempNode {
|
|
5
|
+
colorNode: ShaderNodeObject<Node>;
|
|
6
|
+
depthNode: ShaderNodeObject<Node>;
|
|
7
|
+
normalNode: ShaderNodeObject<Node>;
|
|
8
|
+
metalnessNode: ShaderNodeObject<Node>;
|
|
9
|
+
camera: Camera;
|
|
10
|
+
|
|
11
|
+
resolutionScale: number;
|
|
12
|
+
|
|
13
|
+
maxDistance: UniformNode<number>;
|
|
14
|
+
thickness: UniformNode<number>;
|
|
15
|
+
opacity: UniformNode<number>;
|
|
16
|
+
|
|
17
|
+
constructor(
|
|
18
|
+
colorNode: ShaderNodeObject<Node>,
|
|
19
|
+
depthNode: ShaderNodeObject<Node>,
|
|
20
|
+
normalNode: ShaderNodeObject<Node>,
|
|
21
|
+
metalnessNode: ShaderNodeObject<Node>,
|
|
22
|
+
camera: Camera,
|
|
23
|
+
);
|
|
24
|
+
|
|
25
|
+
getTextureNode(): ShaderNodeObject<TextureNode>;
|
|
26
|
+
|
|
27
|
+
setSize(width: number, height: number): void;
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
export default SSRNode;
|
|
31
|
+
|
|
32
|
+
export const ssr: (
|
|
33
|
+
colorNode: NodeRepresentation,
|
|
34
|
+
depthNode: NodeRepresentation,
|
|
35
|
+
normalNode: NodeRepresentation,
|
|
36
|
+
metalnessNode: NodeRepresentation,
|
|
37
|
+
camera: Camera,
|
|
38
|
+
) => ShaderNodeObject<SSRNode>;
|
|
@@ -1,6 +1,4 @@
|
|
|
1
|
-
import TextureNode from "
|
|
2
|
-
import TempNode from "../core/TempNode.js";
|
|
3
|
-
import { NodeRepresentation, ShaderNodeObject } from "../tsl/TSLCore.js";
|
|
1
|
+
import { NodeRepresentation, ShaderNodeObject, TempNode, TextureNode } from "three/tsl";
|
|
4
2
|
|
|
5
3
|
declare class SobelOperatorNode extends TempNode {
|
|
6
4
|
textureNode: TextureNode;
|
|
@@ -1,8 +1,5 @@
|
|
|
1
|
-
import { Camera } from "
|
|
2
|
-
import {
|
|
3
|
-
import { CoordinateSystem } from "../../constants.js";
|
|
4
|
-
import { Scene } from "../../scenes/Scene.js";
|
|
5
|
-
import PassNode from "./PassNode.js";
|
|
1
|
+
import { Camera, CoordinateSystem, Scene, StereoCamera } from "three";
|
|
2
|
+
import { PassNode } from "three/tsl";
|
|
6
3
|
|
|
7
4
|
declare class StereoCompositePassNode extends PassNode {
|
|
8
5
|
readonly isStereoCompositePassNode: true;
|
|
@@ -1,8 +1,5 @@
|
|
|
1
|
-
import { Camera } from "
|
|
2
|
-
import {
|
|
3
|
-
import { Scene } from "../../scenes/Scene.js";
|
|
4
|
-
import { ShaderNodeObject } from "../tsl/TSLCore.js";
|
|
5
|
-
import PassNode from "./PassNode.js";
|
|
1
|
+
import { Camera, Scene, StereoCamera } from "three";
|
|
2
|
+
import { PassNode, ShaderNodeObject } from "three/tsl";
|
|
6
3
|
|
|
7
4
|
declare class StereoPassNode extends PassNode {
|
|
8
5
|
readonly isStereoPassNode: true;
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import { Camera, ColorRepresentation, Scene } from "three";
|
|
2
|
+
import { PassNode, ShaderNodeObject } from "three/tsl";
|
|
3
|
+
|
|
4
|
+
declare class TRAAPassNode extends PassNode {
|
|
5
|
+
readonly isTRAAPassNode: true;
|
|
6
|
+
|
|
7
|
+
clearColor: ColorRepresentation;
|
|
8
|
+
clearAlpha: number;
|
|
9
|
+
|
|
10
|
+
constructor(scene: Scene, camera: Camera);
|
|
11
|
+
}
|
|
12
|
+
|
|
13
|
+
export default TRAAPassNode;
|
|
14
|
+
|
|
15
|
+
export const traaPass: (scene: Scene, camera: Camera) => ShaderNodeObject<TRAAPassNode>;
|
|
@@ -1,8 +1,4 @@
|
|
|
1
|
-
import TextureNode from "
|
|
2
|
-
import Node from "../core/Node.js";
|
|
3
|
-
import TempNode from "../core/TempNode.js";
|
|
4
|
-
import UniformNode from "../core/UniformNode.js";
|
|
5
|
-
import { NodeRepresentation, ShaderNodeObject } from "../tsl/TSLCore.js";
|
|
1
|
+
import { Node, NodeRepresentation, ShaderNodeObject, TempNode, TextureNode, UniformNode } from "three/tsl";
|
|
6
2
|
|
|
7
3
|
declare class TransitionNode extends TempNode {
|
|
8
4
|
textureNodeA: TextureNode;
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
import { LightsNode, Node, NodeRepresentation, ShaderNodeObject } from "three/tsl";
|
|
2
|
+
|
|
3
|
+
export const circleIntersectsAABB: (
|
|
4
|
+
circleCenter: NodeRepresentation,
|
|
5
|
+
radius: NodeRepresentation,
|
|
6
|
+
minBounds: NodeRepresentation,
|
|
7
|
+
maxBounds: NodeRepresentation,
|
|
8
|
+
) => ShaderNodeObject<Node>;
|
|
9
|
+
|
|
10
|
+
declare class TiledLightsNode extends LightsNode {
|
|
11
|
+
constructor(maxLights?: number, tileSize?: number);
|
|
12
|
+
|
|
13
|
+
updateLightsTexture(): void;
|
|
14
|
+
|
|
15
|
+
getBlock(block?: number): ShaderNodeObject<Node>;
|
|
16
|
+
|
|
17
|
+
setSize(width: number, height: number): this;
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
export default TiledLightsNode;
|
|
21
|
+
|
|
22
|
+
export const tiledLights: (maxLights?: number, tileSize?: number) => ShaderNodeObject<TiledLightsNode>;
|
three/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@types/three",
|
|
3
|
-
"version": "0.
|
|
3
|
+
"version": "0.170.0",
|
|
4
4
|
"description": "TypeScript definitions for three",
|
|
5
5
|
"homepage": "https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/three",
|
|
6
6
|
"license": "MIT",
|
|
@@ -47,6 +47,7 @@
|
|
|
47
47
|
"fflate": "~0.8.2",
|
|
48
48
|
"meshoptimizer": "~0.18.1"
|
|
49
49
|
},
|
|
50
|
-
"
|
|
51
|
-
"
|
|
50
|
+
"peerDependencies": {},
|
|
51
|
+
"typesPublisherContentHash": "943f8157acfa9033e8e899a7ffe93172eb51ec72456ae0060fc93bd214da1770",
|
|
52
|
+
"typeScriptVersion": "4.9"
|
|
52
53
|
}
|
|
@@ -99,7 +99,7 @@ export * from "./materials/nodes/NodeMaterials.js";
|
|
|
99
99
|
export * from "./math/Box2.js";
|
|
100
100
|
export * from "./math/Box3.js";
|
|
101
101
|
export * from "./math/Color.js";
|
|
102
|
-
export { ColorManagement,
|
|
102
|
+
export { ColorManagement, ColorSpaceDefinition } from "./math/ColorManagement.js";
|
|
103
103
|
export * from "./math/Cylindrical.js";
|
|
104
104
|
export * from "./math/Euler.js";
|
|
105
105
|
export * from "./math/Frustum.js";
|
|
@@ -193,6 +193,10 @@ export * from "./nodes/Nodes.js";
|
|
|
193
193
|
export * from "./nodes/TSL.js";
|
|
194
194
|
export { default as PMREMGenerator } from "./renderers/common/extras/PMREMGenerator.js";
|
|
195
195
|
export { default as PostProcessing } from "./renderers/common/PostProcessing.js";
|
|
196
|
+
import * as PostProcessingUtils from "./renderers/common/PostProcessingUtils.js";
|
|
197
|
+
export { PostProcessingUtils };
|
|
198
|
+
export { default as IndirectStorageBufferAttribute } from "./renderers/common/IndirectStorageBufferAttribute.js";
|
|
199
|
+
export { default as Lighting } from "./renderers/common/Lighting.js";
|
|
196
200
|
export { default as QuadMesh } from "./renderers/common/QuadMesh.js";
|
|
197
201
|
export type { default as Renderer } from "./renderers/common/Renderer.js";
|
|
198
202
|
export { default as StorageBufferAttribute } from "./renderers/common/StorageBufferAttribute.js";
|
three/src/Three.WebGPU.d.ts
CHANGED
|
@@ -98,7 +98,7 @@ export * from "./materials/Materials.js";
|
|
|
98
98
|
export * from "./math/Box2.js";
|
|
99
99
|
export * from "./math/Box3.js";
|
|
100
100
|
export * from "./math/Color.js";
|
|
101
|
-
export { ColorManagement,
|
|
101
|
+
export { ColorManagement, ColorSpaceDefinition } from "./math/ColorManagement.js";
|
|
102
102
|
export * from "./math/Cylindrical.js";
|
|
103
103
|
export * from "./math/Euler.js";
|
|
104
104
|
export * from "./math/Frustum.js";
|
|
@@ -194,6 +194,10 @@ export * from "./nodes/TSL.js";
|
|
|
194
194
|
export { default as BundleGroup } from "./renderers/common/BundleGroup.js";
|
|
195
195
|
export { default as PMREMGenerator } from "./renderers/common/extras/PMREMGenerator.js";
|
|
196
196
|
export { default as PostProcessing } from "./renderers/common/PostProcessing.js";
|
|
197
|
+
import * as PostProcessingUtils from "./renderers/common/PostProcessingUtils.js";
|
|
198
|
+
export { PostProcessingUtils };
|
|
199
|
+
export { default as IndirectStorageBufferAttribute } from "./renderers/common/IndirectStorageBufferAttribute.js";
|
|
200
|
+
export { default as Lighting } from "./renderers/common/Lighting.js";
|
|
197
201
|
export { default as QuadMesh } from "./renderers/common/QuadMesh.js";
|
|
198
202
|
export type { default as Renderer } from "./renderers/common/Renderer.js";
|
|
199
203
|
export { default as StorageBufferAttribute } from "./renderers/common/StorageBufferAttribute.js";
|
three/src/Three.d.ts
CHANGED
|
@@ -98,7 +98,7 @@ export * from "./materials/Materials.js";
|
|
|
98
98
|
export * from "./math/Box2.js";
|
|
99
99
|
export * from "./math/Box3.js";
|
|
100
100
|
export * from "./math/Color.js";
|
|
101
|
-
export { ColorManagement,
|
|
101
|
+
export { ColorManagement, ColorSpaceDefinition } from "./math/ColorManagement.js";
|
|
102
102
|
export * from "./math/Cylindrical.js";
|
|
103
103
|
export * from "./math/Euler.js";
|
|
104
104
|
export * from "./math/Frustum.js";
|
|
@@ -162,12 +162,7 @@ export type { WebGLProperties } from "./renderers/webgl/WebGLProperties.js";
|
|
|
162
162
|
export type { RenderItem, WebGLRenderList, WebGLRenderLists } from "./renderers/webgl/WebGLRenderLists.js";
|
|
163
163
|
export type { WebGLShader } from "./renderers/webgl/WebGLShader.js";
|
|
164
164
|
export type { WebGLShadowMap } from "./renderers/webgl/WebGLShadowMap.js";
|
|
165
|
-
export type {
|
|
166
|
-
WebGLColorBuffer,
|
|
167
|
-
WebGLDepthBuffer,
|
|
168
|
-
WebGLState,
|
|
169
|
-
WebGLStencilBuffer,
|
|
170
|
-
} from "./renderers/webgl/WebGLState.js";
|
|
165
|
+
export type { WebGLState } from "./renderers/webgl/WebGLState.js";
|
|
171
166
|
export type { WebGLTextures } from "./renderers/webgl/WebGLTextures.js";
|
|
172
167
|
export type { WebGLUniforms } from "./renderers/webgl/WebGLUniforms.js";
|
|
173
168
|
export * from "./renderers/webgl/WebGLUtils.js";
|
three/src/constants.d.ts
CHANGED
|
@@ -697,23 +697,15 @@ export type NormalMapTypes = typeof TangentSpaceNormalMap | typeof ObjectSpaceNo
|
|
|
697
697
|
export const NoColorSpace: "";
|
|
698
698
|
export const SRGBColorSpace: "srgb";
|
|
699
699
|
export const LinearSRGBColorSpace: "srgb-linear";
|
|
700
|
-
export const DisplayP3ColorSpace: "display-p3";
|
|
701
|
-
export const LinearDisplayP3ColorSpace = "display-p3-linear";
|
|
702
700
|
export type ColorSpace =
|
|
703
701
|
| typeof NoColorSpace
|
|
704
702
|
| typeof SRGBColorSpace
|
|
705
|
-
| typeof LinearSRGBColorSpace
|
|
706
|
-
| typeof DisplayP3ColorSpace
|
|
707
|
-
| typeof LinearDisplayP3ColorSpace;
|
|
703
|
+
| typeof LinearSRGBColorSpace;
|
|
708
704
|
|
|
709
705
|
export const LinearTransfer: "linear";
|
|
710
706
|
export const SRGBTransfer: "srgb";
|
|
711
707
|
export type ColorSpaceTransfer = typeof LinearTransfer | typeof SRGBTransfer;
|
|
712
708
|
|
|
713
|
-
export const Rec709Primaries: "rec709";
|
|
714
|
-
export const P3Primaries: "p3";
|
|
715
|
-
export type ColorSpacePrimaries = typeof Rec709Primaries | typeof P3Primaries;
|
|
716
|
-
|
|
717
709
|
// Stencil Op types
|
|
718
710
|
export const ZeroStencilOp: 0;
|
|
719
711
|
export const KeepStencilOp: 7680;
|
|
@@ -4,6 +4,7 @@ import { Quaternion } from "../math/Quaternion.js";
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4
4
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import { Sphere } from "../math/Sphere.js";
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5
5
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import { Vector2 } from "../math/Vector2.js";
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6
6
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import { Vector3, Vector3Tuple } from "../math/Vector3.js";
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7
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+
import IndirectStorageBufferAttribute from "../renderers/common/IndirectStorageBufferAttribute.js";
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7
8
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import { BufferAttribute, BufferAttributeJSON } from "./BufferAttribute.js";
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8
9
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import { EventDispatcher } from "./EventDispatcher.js";
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10
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import { GLBufferAttribute } from "./GLBufferAttribute.js";
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@@ -155,6 +156,8 @@ export class BufferGeometry<
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155
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*/
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156
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index: BufferAttribute | null;
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159
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+
indirect: IndirectStorageBufferAttribute | null;
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160
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+
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/**
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* This hashmap has as id the name of the attribute to be set and as value the {@link THREE.BufferAttribute | buffer} to set it to. Rather than accessing this property directly,
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160
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* use {@link setAttribute | .setAttribute} and {@link getAttribute | .getAttribute} to access attributes of this geometry.
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@@ -233,6 +236,10 @@ export class BufferGeometry<
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*/
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setIndex(index: BufferAttribute | number[] | null): this;
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239
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+
setIndirect(indirect: IndirectStorageBufferAttribute | null): this;
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+
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+
getIndirect(): IndirectStorageBufferAttribute | null;
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+
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236
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/**
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* Sets an {@link attributes | attribute} to this geometry with the specified name.
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* @remarks
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@@ -352,8 +359,12 @@ export class BufferGeometry<
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352
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center(): this;
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353
360
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354
361
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/**
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355
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-
*
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356
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-
* @
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362
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+
* Defines a geometry by creating a `position` attribute based on the given array of points. The array can hold
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363
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+
* instances of {@link Vector2} or {@link Vector3}. When using two-dimensional data, the `z` coordinate for all
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364
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+
* vertices is set to `0`.
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365
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+
*
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366
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+
* If the method is used with an existing `position` attribute, the vertex data are overwritten with the data from
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367
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+
* the array. The length of the array must match the vertex count.
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357
368
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*/
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358
369
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setFromPoints(points: Vector3[] | Vector2[]): this;
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359
370
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three/src/core/RenderTarget.d.ts
CHANGED
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@@ -1,5 +1,4 @@
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1
1
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import {
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2
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-
ColorSpace,
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3
2
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MagnificationTextureFilter,
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4
3
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MinificationTextureFilter,
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5
4
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PixelFormatGPU,
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@@ -20,7 +19,7 @@ export interface RenderTargetOptions {
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20
19
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format?: number | undefined; // RGBAFormat
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21
20
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type?: TextureDataType | undefined; // UnsignedByteType
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22
21
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anisotropy?: number | undefined; // 1
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23
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-
colorSpace?:
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22
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+
colorSpace?: string | undefined;
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24
23
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internalFormat?: PixelFormatGPU | null | undefined; // null
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25
24
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depthBuffer?: boolean | undefined; // true
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26
25
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stencilBuffer?: boolean | undefined; // false
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@@ -11,9 +11,9 @@ export class FileLoader extends Loader<string | ArrayBuffer> {
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11
11
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onError?: (err: unknown) => void,
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12
12
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): void;
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13
13
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|
|
14
|
-
mimeType:
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|
15
|
-
responseType:
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14
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+
mimeType: string | undefined;
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15
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+
responseType: string | undefined;
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16
16
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17
|
-
setMimeType(mimeType:
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17
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+
setMimeType(mimeType: string): FileLoader;
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18
18
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setResponseType(responseType: string): FileLoader;
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|
19
19
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}
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