@types/three 0.166.0 → 0.167.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (309) hide show
  1. three/README.md +1 -1
  2. three/build/three.webgpu.d.ts +1 -0
  3. three/build/three.webgpu.min.d.ts +1 -0
  4. three/examples/jsm/Addons.d.ts +1 -1
  5. three/examples/jsm/animation/MMDPhysics.d.ts +4 -4
  6. three/examples/jsm/csm/CSM.d.ts +3 -4
  7. three/examples/jsm/csm/CSMFrustum.d.ts +1 -1
  8. three/examples/jsm/lights/RectAreaLightTexturesLib.d.ts +7 -0
  9. three/examples/jsm/lights/RectAreaLightUniformsLib.d.ts +4 -2
  10. three/examples/jsm/lines/webgpu/Line2.d.ts +14 -0
  11. three/examples/jsm/lines/webgpu/LineSegments2.d.ts +15 -0
  12. three/examples/jsm/loaders/KTX2Loader.d.ts +1 -2
  13. three/examples/jsm/loaders/LUTImageLoader.d.ts +18 -0
  14. three/examples/jsm/loaders/MaterialXLoader.d.ts +1 -2
  15. three/examples/jsm/loaders/UltraHDRLoader.d.ts +21 -0
  16. three/package.json +4 -3
  17. three/src/Three.WebGPU.d.ts +188 -0
  18. three/src/Three.d.ts +29 -91
  19. three/src/animation/AnimationClip.d.ts +12 -4
  20. three/src/animation/AnimationUtils.d.ts +32 -7
  21. three/src/animation/KeyframeTrack.d.ts +9 -1
  22. three/src/animation/PropertyBinding.d.ts +12 -12
  23. three/src/cameras/OrthographicCamera.d.ts +27 -0
  24. three/src/cameras/PerspectiveCamera.d.ts +31 -0
  25. three/src/constants.d.ts +7 -1
  26. three/src/core/BufferAttribute.d.ts +11 -6
  27. three/src/core/BufferGeometry.d.ts +26 -3
  28. three/src/core/InterleavedBufferAttribute.d.ts +3 -3
  29. three/src/core/Object3D.d.ts +51 -6
  30. three/src/extras/DataUtils.d.ts +9 -2
  31. three/src/extras/ImageUtils.d.ts +6 -7
  32. three/src/extras/core/Curve.d.ts +8 -2
  33. three/src/extras/core/CurvePath.d.ts +9 -1
  34. three/src/extras/core/Path.d.ts +9 -2
  35. three/src/extras/core/Shape.d.ts +9 -1
  36. three/src/lights/Light.d.ts +19 -2
  37. three/src/lights/LightShadow.d.ts +13 -2
  38. three/src/lights/webgpu/IESSpotLight.d.ts +6 -0
  39. three/src/loaders/Cache.d.ts +13 -8
  40. three/src/materials/Material.d.ts +164 -2
  41. three/src/materials/ShaderMaterial.d.ts +49 -2
  42. three/src/math/ColorManagement.d.ts +3 -0
  43. three/src/math/Euler.d.ts +4 -2
  44. three/src/math/Matrix2.d.ts +53 -0
  45. three/src/math/Matrix3.d.ts +70 -113
  46. three/src/math/Matrix4.d.ts +51 -98
  47. three/src/math/Quaternion.d.ts +5 -3
  48. three/src/math/Vector2.d.ts +1 -1
  49. three/{examples/jsm → src}/nodes/Nodes.d.ts +28 -5
  50. three/{examples/jsm → src}/nodes/accessors/BatchNode.d.ts +1 -1
  51. three/{examples/jsm → src}/nodes/accessors/BufferAttributeNode.d.ts +4 -1
  52. three/{examples/jsm → src}/nodes/accessors/CameraNode.d.ts +3 -1
  53. three/{examples/jsm → src}/nodes/accessors/CubeTextureNode.d.ts +11 -3
  54. three/{examples/jsm → src}/nodes/accessors/InstanceNode.d.ts +1 -1
  55. three/{examples/jsm → src}/nodes/accessors/MaterialNode.d.ts +11 -2
  56. three/{examples/jsm → src}/nodes/accessors/MaterialReferenceNode.d.ts +1 -1
  57. three/{examples/jsm → src}/nodes/accessors/ModelNode.d.ts +1 -1
  58. three/{examples/jsm → src}/nodes/accessors/NormalNode.d.ts +3 -3
  59. three/{examples/jsm → src}/nodes/accessors/Object3DNode.d.ts +1 -1
  60. three/{examples/jsm → src}/nodes/accessors/ReflectVectorNode.d.ts +3 -0
  61. three/{examples/jsm → src}/nodes/accessors/SkinningNode.d.ts +1 -1
  62. three/{examples/jsm → src}/nodes/accessors/StorageTextureNode.d.ts +1 -1
  63. three/{examples/jsm → src}/nodes/accessors/Texture3DNode.d.ts +3 -2
  64. three/{examples/jsm → src}/nodes/accessors/TextureNode.d.ts +9 -2
  65. three/{examples/jsm → src}/nodes/core/IndexNode.d.ts +3 -1
  66. three/{examples/jsm → src}/nodes/core/LightingModel.d.ts +1 -3
  67. three/src/nodes/core/MRTNode.d.ts +19 -0
  68. three/{examples/jsm → src}/nodes/core/Node.d.ts +3 -10
  69. three/{examples/jsm → src}/nodes/core/NodeBuilder.d.ts +7 -1
  70. three/{examples/jsm → src}/nodes/core/NodeCache.d.ts +2 -1
  71. three/{examples/jsm → src}/nodes/core/NodeFrame.d.ts +5 -2
  72. three/{examples/jsm → src}/nodes/core/NodeUtils.d.ts +6 -1
  73. three/{examples/jsm → src}/nodes/core/PropertyNode.d.ts +1 -0
  74. three/{examples/jsm → src}/nodes/display/AnamorphicNode.d.ts +1 -1
  75. three/src/nodes/display/BloomNode.d.ts +35 -0
  76. three/{examples/jsm → src}/nodes/display/ColorAdjustmentNode.d.ts +0 -1
  77. three/{examples/jsm → src}/nodes/display/ColorSpaceNode.d.ts +1 -1
  78. three/src/nodes/display/DenoiseNode.d.ts +38 -0
  79. three/{examples/jsm → src}/nodes/display/DepthOfFieldNode.d.ts +4 -4
  80. three/{examples/jsm → src}/nodes/display/DotScreenNode.d.ts +3 -8
  81. three/src/nodes/display/FXAANode.d.ts +19 -0
  82. three/src/nodes/display/FilmNode.d.ts +25 -0
  83. three/src/nodes/display/GTAONode.d.ts +46 -0
  84. three/{examples/jsm → src}/nodes/display/GaussianBlurNode.d.ts +8 -5
  85. three/src/nodes/display/Lut3DNode.d.ts +30 -0
  86. three/{examples/jsm → src}/nodes/display/NormalMapNode.d.ts +1 -2
  87. three/src/nodes/display/PassNode.d.ts +62 -0
  88. three/src/nodes/display/PixelationPassNode.d.ts +67 -0
  89. three/src/nodes/display/RenderOutputNode.d.ts +28 -0
  90. three/{examples/jsm → src}/nodes/display/ToneMappingNode.d.ts +1 -1
  91. three/src/nodes/display/TransitionNode.d.ts +41 -0
  92. three/{examples/jsm → src}/nodes/display/ViewportTextureNode.d.ts +1 -1
  93. three/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.d.ts +1 -1
  94. three/src/nodes/functions/BasicLightingModel.d.ts +7 -0
  95. three/src/nodes/functions/PhongLightingModel.d.ts +7 -0
  96. three/{examples/jsm → src}/nodes/geometry/RangeNode.d.ts +4 -1
  97. three/{examples/jsm → src}/nodes/lighting/AnalyticLightNode.d.ts +1 -1
  98. three/src/nodes/lighting/BasicEnvironmentNode.d.ts +10 -0
  99. three/src/nodes/lighting/BasicLightMapNode.d.ts +8 -0
  100. three/{examples/jsm → src}/nodes/lighting/HemisphereLightNode.d.ts +1 -1
  101. three/{examples/jsm → src}/nodes/lighting/LightingNode.d.ts +2 -0
  102. three/{examples/jsm → src}/nodes/lighting/LightsNode.d.ts +1 -1
  103. three/{examples/jsm → src}/nodes/lighting/PointLightNode.d.ts +1 -1
  104. three/src/nodes/lighting/RectAreaLightNode.d.ts +21 -0
  105. three/{examples/jsm → src}/nodes/lighting/SpotLightNode.d.ts +1 -1
  106. three/{examples/jsm → src}/nodes/loaders/NodeLoader.d.ts +3 -1
  107. three/{examples/jsm → src}/nodes/loaders/NodeMaterialLoader.d.ts +1 -1
  108. three/{examples/jsm → src}/nodes/loaders/NodeObjectLoader.d.ts +3 -1
  109. three/src/nodes/materials/Line2NodeMaterial.d.ts +53 -0
  110. three/{examples/jsm → src}/nodes/materials/LineBasicNodeMaterial.d.ts +3 -1
  111. three/{examples/jsm → src}/nodes/materials/Materials.d.ts +2 -1
  112. three/{examples/jsm → src}/nodes/materials/MeshBasicNodeMaterial.d.ts +5 -1
  113. three/{examples/jsm → src}/nodes/materials/MeshMatcapNodeMaterial.d.ts +5 -1
  114. three/{examples/jsm → src}/nodes/materials/MeshNormalNodeMaterial.d.ts +4 -1
  115. three/{examples/jsm → src}/nodes/materials/MeshPhongNodeMaterial.d.ts +6 -1
  116. three/{examples/jsm → src}/nodes/materials/MeshPhysicalNodeMaterial.d.ts +4 -2
  117. three/{examples/jsm → src}/nodes/materials/MeshStandardNodeMaterial.d.ts +6 -1
  118. three/{examples/jsm → src}/nodes/materials/MeshToonNodeMaterial.d.ts +5 -1
  119. three/{examples/jsm → src}/nodes/materials/NodeMaterial.d.ts +22 -16
  120. three/{examples/jsm → src}/nodes/materials/PointsNodeMaterial.d.ts +3 -1
  121. three/{examples/jsm → src}/nodes/materials/ShadowNodeMaterial.d.ts +2 -1
  122. three/{examples/jsm → src}/nodes/materials/SpriteNodeMaterial.d.ts +3 -1
  123. three/{examples/jsm → src}/nodes/math/MathNode.d.ts +4 -0
  124. three/{examples/jsm → src}/nodes/pmrem/PMREMNode.d.ts +1 -1
  125. three/{examples/jsm → src}/nodes/utils/MaxMipLevelNode.d.ts +3 -3
  126. three/src/nodes/utils/PackingNode.d.ts +24 -0
  127. three/src/nodes/utils/RTTNode.d.ts +45 -0
  128. three/{examples/jsm → src}/nodes/utils/ReflectorNode.d.ts +3 -1
  129. three/src/objects/InstancedMesh.d.ts +15 -2
  130. three/src/objects/LOD.d.ts +17 -1
  131. three/src/objects/Mesh.d.ts +11 -1
  132. three/src/objects/Points.d.ts +0 -3
  133. three/src/objects/Skeleton.d.ts +10 -3
  134. three/src/objects/SkinnedMesh.d.ts +15 -3
  135. three/{examples/jsm → src}/renderers/common/Animation.d.ts +0 -1
  136. three/{examples/jsm → src}/renderers/common/Attributes.d.ts +4 -2
  137. three/{examples/jsm → src}/renderers/common/Backend.d.ts +1 -1
  138. three/{examples/jsm → src}/renderers/common/Background.d.ts +2 -1
  139. three/{examples/jsm → src}/renderers/common/ClippingContext.d.ts +6 -1
  140. three/{examples/jsm → src}/renderers/common/Color4.d.ts +1 -1
  141. three/{examples/jsm → src}/renderers/common/CubeRenderTarget.d.ts +4 -1
  142. three/{examples/jsm → src}/renderers/common/Geometries.d.ts +4 -1
  143. three/{examples/jsm → src}/renderers/common/Info.d.ts +1 -1
  144. three/{examples/jsm → src}/renderers/common/PostProcessing.d.ts +9 -3
  145. three/{examples/jsm/objects → src/renderers/common}/QuadMesh.d.ts +4 -2
  146. three/{examples/jsm → src}/renderers/common/RenderBundle.d.ts +2 -1
  147. three/{examples/jsm → src}/renderers/common/RenderBundles.d.ts +2 -1
  148. three/{examples/jsm → src}/renderers/common/RenderContext.d.ts +4 -1
  149. three/{examples/jsm → src}/renderers/common/RenderContexts.d.ts +3 -1
  150. three/{examples/jsm → src}/renderers/common/RenderList.d.ts +5 -1
  151. three/{examples/jsm → src}/renderers/common/RenderLists.d.ts +2 -1
  152. three/{examples/jsm → src}/renderers/common/RenderObject.d.ts +16 -13
  153. three/{examples/jsm → src}/renderers/common/RenderObjects.d.ts +5 -2
  154. three/{examples/jsm → src}/renderers/common/Renderer.d.ts +30 -29
  155. three/{examples/jsm → src}/renderers/common/SampledTexture.d.ts +1 -1
  156. three/{examples/jsm → src}/renderers/common/StorageBufferAttribute.d.ts +1 -1
  157. three/{examples/jsm → src}/renderers/common/StorageInstancedBufferAttribute.d.ts +2 -1
  158. three/{examples/jsm → src}/renderers/common/StorageTexture.d.ts +1 -1
  159. three/{examples/jsm → src}/renderers/common/Textures.d.ts +4 -1
  160. three/{examples/jsm → src}/renderers/common/Uniform.d.ts +6 -1
  161. three/{examples/jsm → src}/renderers/common/extras/PMREMGenerator.d.ts +2 -1
  162. three/{examples/jsm → src}/renderers/common/nodes/NodeUniform.d.ts +6 -1
  163. three/{examples/jsm → src}/renderers/common/nodes/NodeUniformsGroup.d.ts +1 -2
  164. three/{examples/jsm → src}/renderers/common/nodes/Nodes.d.ts +21 -8
  165. three/src/renderers/shaders/ShaderLib.d.ts +3 -1
  166. three/src/renderers/shaders/UniformsUtils.d.ts +6 -3
  167. three/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBackend.d.ts +1 -1
  168. three/{examples/jsm → src}/renderers/webgpu/WebGPUBackend.d.ts +1 -1
  169. three/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +6 -4
  170. three/src/scenes/Fog.d.ts +7 -24
  171. three/src/scenes/FogExp2.d.ts +9 -3
  172. three/src/scenes/Scene.d.ts +21 -5
  173. three/src/textures/Source.d.ts +15 -1
  174. three/src/textures/Texture.d.ts +37 -1
  175. three/examples/jsm/deprecated/Geometry.d.ts +0 -341
  176. three/examples/jsm/lights/IESSpotLight.d.ts +0 -5
  177. three/examples/jsm/nodes/display/PassNode.d.ts +0 -46
  178. three/examples/jsm/nodes/functions/PhongLightingModel.d.ts +0 -7
  179. three/examples/jsm/nodes/lighting/RectAreaLightNode.d.ts +0 -10
  180. /three/{examples/jsm → src}/nodes/accessors/AccessorsUtils.d.ts +0 -0
  181. /three/{examples/jsm → src}/nodes/accessors/BitangentNode.d.ts +0 -0
  182. /three/{examples/jsm → src}/nodes/accessors/BufferNode.d.ts +0 -0
  183. /three/{examples/jsm → src}/nodes/accessors/ClippingNode.d.ts +0 -0
  184. /three/{examples/jsm → src}/nodes/accessors/ModelViewProjectionNode.d.ts +0 -0
  185. /three/{examples/jsm → src}/nodes/accessors/PointUVNode.d.ts +0 -0
  186. /three/{examples/jsm → src}/nodes/accessors/PositionNode.d.ts +0 -0
  187. /three/{examples/jsm → src}/nodes/accessors/ReferenceNode.d.ts +0 -0
  188. /three/{examples/jsm → src}/nodes/accessors/RendererReferenceNode.d.ts +0 -0
  189. /three/{examples/jsm → src}/nodes/accessors/StorageBufferNode.d.ts +0 -0
  190. /three/{examples/jsm → src}/nodes/accessors/TangentNode.d.ts +0 -0
  191. /three/{examples/jsm → src}/nodes/accessors/TextureBicubicNode.d.ts +0 -0
  192. /three/{examples/jsm → src}/nodes/accessors/UVNode.d.ts +0 -0
  193. /three/{examples/jsm → src}/nodes/accessors/UniformsNode.d.ts +0 -0
  194. /three/{examples/jsm → src}/nodes/accessors/UserDataNode.d.ts +0 -0
  195. /three/{examples/jsm → src}/nodes/accessors/VertexColorNode.d.ts +0 -0
  196. /three/{examples/jsm → src}/nodes/code/CodeNode.d.ts +0 -0
  197. /three/{examples/jsm → src}/nodes/code/ExpressionNode.d.ts +0 -0
  198. /three/{examples/jsm → src}/nodes/code/FunctionCallNode.d.ts +0 -0
  199. /three/{examples/jsm → src}/nodes/code/FunctionNode.d.ts +0 -0
  200. /three/{examples/jsm → src}/nodes/core/AssignNode.d.ts +0 -0
  201. /three/{examples/jsm → src}/nodes/core/AttributeNode.d.ts +0 -0
  202. /three/{examples/jsm → src}/nodes/core/BypassNode.d.ts +0 -0
  203. /three/{examples/jsm → src}/nodes/core/CacheNode.d.ts +0 -0
  204. /three/{examples/jsm → src}/nodes/core/ConstNode.d.ts +0 -0
  205. /three/{examples/jsm → src}/nodes/core/ContextNode.d.ts +0 -0
  206. /three/{examples/jsm → src}/nodes/core/InputNode.d.ts +0 -0
  207. /three/{examples/jsm → src}/nodes/core/NodeAttribute.d.ts +0 -0
  208. /three/{examples/jsm → src}/nodes/core/NodeCode.d.ts +0 -0
  209. /three/{examples/jsm → src}/nodes/core/NodeFunction.d.ts +0 -0
  210. /three/{examples/jsm → src}/nodes/core/NodeFunctionInput.d.ts +0 -0
  211. /three/{examples/jsm → src}/nodes/core/NodeKeywords.d.ts +0 -0
  212. /three/{examples/jsm → src}/nodes/core/NodeParser.d.ts +0 -0
  213. /three/{examples/jsm → src}/nodes/core/NodeUniform.d.ts +0 -0
  214. /three/{examples/jsm → src}/nodes/core/NodeVar.d.ts +0 -0
  215. /three/{examples/jsm → src}/nodes/core/NodeVarying.d.ts +0 -0
  216. /three/{examples/jsm → src}/nodes/core/OutputStructNode.d.ts +0 -0
  217. /three/{examples/jsm → src}/nodes/core/StackNode.d.ts +0 -0
  218. /three/{examples/jsm → src}/nodes/core/StructTypeNode.d.ts +0 -0
  219. /three/{examples/jsm → src}/nodes/core/TempNode.d.ts +0 -0
  220. /three/{examples/jsm → src}/nodes/core/UniformGroup.d.ts +0 -0
  221. /three/{examples/jsm → src}/nodes/core/UniformGroupNode.d.ts +0 -0
  222. /three/{examples/jsm → src}/nodes/core/UniformNode.d.ts +0 -0
  223. /three/{examples/jsm → src}/nodes/core/VarNode.d.ts +0 -0
  224. /three/{examples/jsm → src}/nodes/core/VaryingNode.d.ts +0 -0
  225. /three/{examples/jsm → src}/nodes/core/constants.d.ts +0 -0
  226. /three/{examples/jsm → src}/nodes/display/AfterImageNode.d.ts +0 -0
  227. /three/{examples/jsm → src}/nodes/display/BlendModeNode.d.ts +0 -0
  228. /three/{examples/jsm → src}/nodes/display/FrontFacingNode.d.ts +0 -0
  229. /three/{examples/jsm → src}/nodes/display/PosterizeNode.d.ts +0 -0
  230. /three/{examples/jsm → src}/nodes/display/RGBShiftNode.d.ts +0 -0
  231. /three/{examples/jsm → src}/nodes/display/SobelOperatorNode.d.ts +0 -0
  232. /three/{examples/jsm → src}/nodes/display/ViewportDepthNode.d.ts +0 -0
  233. /three/{examples/jsm → src}/nodes/display/ViewportDepthTextureNode.d.ts +0 -0
  234. /three/{examples/jsm → src}/nodes/display/ViewportNode.d.ts +0 -0
  235. /three/{examples/jsm → src}/nodes/display/ViewportSharedTextureNode.d.ts +0 -0
  236. /three/{examples/jsm → src}/nodes/fog/FogExp2Node.d.ts +0 -0
  237. /three/{examples/jsm → src}/nodes/fog/FogNode.d.ts +0 -0
  238. /three/{examples/jsm → src}/nodes/fog/FogRangeNode.d.ts +0 -0
  239. /three/{examples/jsm → src}/nodes/functions/BSDF/BRDF_GGX.d.ts +0 -0
  240. /three/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Lambert.d.ts +0 -0
  241. /three/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Sheen.d.ts +0 -0
  242. /three/{examples/jsm → src}/nodes/functions/BSDF/DFGApprox.d.ts +0 -0
  243. /three/{examples/jsm → src}/nodes/functions/BSDF/D_GGX.d.ts +0 -0
  244. /three/{examples/jsm → src}/nodes/functions/BSDF/D_GGX_Anisotropic.d.ts +0 -0
  245. /three/{examples/jsm → src}/nodes/functions/BSDF/F_Schlick.d.ts +0 -0
  246. /three/{examples/jsm → src}/nodes/functions/BSDF/LTC.d.ts +0 -0
  247. /three/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +0 -0
  248. /three/{examples/jsm → src}/nodes/functions/PhysicalLightingModel.d.ts +0 -0
  249. /three/{examples/jsm → src}/nodes/functions/ShadowMaskModel.d.ts +0 -0
  250. /three/{examples/jsm → src}/nodes/functions/ToonLightingModel.d.ts +0 -0
  251. /three/{examples/jsm → src}/nodes/functions/material/getGeometryRoughness.d.ts +0 -0
  252. /three/{examples/jsm → src}/nodes/functions/material/getRoughness.d.ts +0 -0
  253. /three/{examples/jsm → src}/nodes/gpgpu/ComputeNode.d.ts +0 -0
  254. /three/{examples/jsm → src}/nodes/lighting/AONode.d.ts +0 -0
  255. /three/{examples/jsm → src}/nodes/lighting/EnvironmentNode.d.ts +0 -0
  256. /three/{examples/jsm → src}/nodes/lighting/IrradianceNode.d.ts +0 -0
  257. /three/{examples/jsm → src}/nodes/lighting/LightUtils.d.ts +0 -0
  258. /three/{examples/jsm → src}/nodes/lighting/LightingContextNode.d.ts +0 -0
  259. /three/{examples/jsm → src}/nodes/materials/MeshSSSNodeMaterial.d.ts +0 -0
  260. /three/{examples/jsm → src}/nodes/materials/VolumeNodeMaterial.d.ts +0 -0
  261. /three/{examples/jsm → src}/nodes/materialx/MaterialXNodes.d.ts +0 -0
  262. /three/{examples/jsm → src}/nodes/materialx/lib/mx_hsv.d.ts +0 -0
  263. /three/{examples/jsm → src}/nodes/materialx/lib/mx_noise.d.ts +0 -0
  264. /three/{examples/jsm → src}/nodes/materialx/lib/mx_transform_color.d.ts +0 -0
  265. /three/{examples/jsm → src}/nodes/math/CondNode.d.ts +0 -0
  266. /three/{examples/jsm → src}/nodes/math/HashNode.d.ts +0 -0
  267. /three/{examples/jsm → src}/nodes/math/MathUtils.d.ts +0 -0
  268. /three/{examples/jsm → src}/nodes/math/OperatorNode.d.ts +0 -0
  269. /three/{examples/jsm → src}/nodes/math/TriNoise3D.d.ts +0 -0
  270. /three/{examples/jsm → src}/nodes/procedural/CheckerNode.d.ts +0 -0
  271. /three/{examples/jsm → src}/nodes/shadernode/ShaderNode.d.ts +0 -0
  272. /three/{examples/jsm → src}/nodes/utils/ArrayElementNode.d.ts +0 -0
  273. /three/{examples/jsm → src}/nodes/utils/ConvertNode.d.ts +0 -0
  274. /three/{examples/jsm → src}/nodes/utils/DiscardNode.d.ts +0 -0
  275. /three/{examples/jsm → src}/nodes/utils/EquirectUVNode.d.ts +0 -0
  276. /three/{examples/jsm → src}/nodes/utils/JoinNode.d.ts +0 -0
  277. /three/{examples/jsm → src}/nodes/utils/MatcapUVNode.d.ts +0 -0
  278. /three/{examples/jsm → src}/nodes/utils/OscNode.d.ts +0 -0
  279. /three/{examples/jsm → src}/nodes/utils/RemapNode.d.ts +0 -0
  280. /three/{examples/jsm → src}/nodes/utils/RotateNode.d.ts +0 -0
  281. /three/{examples/jsm → src}/nodes/utils/RotateUVNode.d.ts +0 -0
  282. /three/{examples/jsm → src}/nodes/utils/SplitNode.d.ts +0 -0
  283. /three/{examples/jsm → src}/nodes/utils/SpriteSheetUVNode.d.ts +0 -0
  284. /three/{examples/jsm → src}/nodes/utils/StoargeArrayElementNode.d.ts +0 -0
  285. /three/{examples/jsm → src}/nodes/utils/TimerNode.d.ts +0 -0
  286. /three/{examples/jsm → src}/nodes/utils/TriplanarTexturesNode.d.ts +0 -0
  287. /three/{examples/jsm → src}/renderers/common/BindGroup.d.ts +0 -0
  288. /three/{examples/jsm → src}/renderers/common/Binding.d.ts +0 -0
  289. /three/{examples/jsm → src}/renderers/common/Bindings.d.ts +0 -0
  290. /three/{examples/jsm → src}/renderers/common/Buffer.d.ts +0 -0
  291. /three/{examples/jsm → src}/renderers/common/BufferUtils.d.ts +0 -0
  292. /three/{examples/jsm → src}/renderers/common/ChainMap.d.ts +0 -0
  293. /three/{examples/jsm → src}/renderers/common/ComputePipeline.d.ts +0 -0
  294. /three/{examples/jsm → src}/renderers/common/Constants.d.ts +0 -0
  295. /three/{examples/jsm → src}/renderers/common/DataMap.d.ts +0 -0
  296. /three/{examples/jsm → src}/renderers/common/Pipeline.d.ts +0 -0
  297. /three/{examples/jsm → src}/renderers/common/Pipelines.d.ts +0 -0
  298. /three/{examples/jsm → src}/renderers/common/ProgrammableStage.d.ts +0 -0
  299. /three/{examples/jsm → src}/renderers/common/RenderPipeline.d.ts +0 -0
  300. /three/{examples/jsm → src}/renderers/common/Sampler.d.ts +0 -0
  301. /three/{examples/jsm → src}/renderers/common/UniformBuffer.d.ts +0 -0
  302. /three/{examples/jsm → src}/renderers/common/UniformsGroup.d.ts +0 -0
  303. /three/{examples/jsm → src}/renderers/common/nodes/NodeBuilderState.d.ts +0 -0
  304. /three/{examples/jsm → src}/renderers/common/nodes/NodeSampledTexture.d.ts +0 -0
  305. /three/{examples/jsm → src}/renderers/common/nodes/NodeSampler.d.ts +0 -0
  306. /three/{examples/jsm → src}/renderers/webgpu/WebGPURenderer.d.ts +0 -0
  307. /three/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeFunction.d.ts +0 -0
  308. /three/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeParser.d.ts +0 -0
  309. /three/{examples/jsm → src}/renderers/webgpu/utils/WebGPUConstants.d.ts +0 -0
@@ -0,0 +1,41 @@
1
+ import TextureNode from "../accessors/TextureNode.js";
2
+ import Node from "../core/Node.js";
3
+ import TempNode from "../core/TempNode.js";
4
+ import UniformNode from "../core/UniformNode.js";
5
+ import { NodeRepresentation, ShaderNodeObject } from "../shadernode/ShaderNode.js";
6
+
7
+ declare class TransitionNode extends TempNode {
8
+ textureNodeA: TextureNode;
9
+ textureNodeB: TextureNode;
10
+ mixTextureNode: TextureNode;
11
+
12
+ mixRatioNode: Node;
13
+ thresholdNode: Node;
14
+ useTextureNode: Node;
15
+
16
+ constructor(
17
+ textureNodeA: TextureNode,
18
+ textureNodeB: TextureNode,
19
+ mixTextureNode: TextureNode,
20
+ mixRatioNode: Node,
21
+ thresholdNode: Node,
22
+ useTextureNode: Node,
23
+ );
24
+ }
25
+
26
+ export const transition: (
27
+ node: NodeRepresentation,
28
+ nodeB: NodeRepresentation,
29
+ mixTexture: NodeRepresentation,
30
+ mixRatio: UniformNode<number>,
31
+ threshold: UniformNode<number>,
32
+ useTexture: UniformNode<number>,
33
+ ) => ShaderNodeObject<TransitionNode>;
34
+
35
+ declare module "../shadernode/ShaderNode.js" {
36
+ interface NodeElements {
37
+ transition: typeof transition;
38
+ }
39
+ }
40
+
41
+ export default TransitionNode;
@@ -1,4 +1,4 @@
1
- import { FramebufferTexture } from "three";
1
+ import { FramebufferTexture } from "../../textures/FramebufferTexture.js";
2
2
  import TextureNode from "../accessors/TextureNode.js";
3
3
  import { NodeUpdateType } from "../core/constants.js";
4
4
  import Node from "../core/Node.js";
@@ -1,5 +1,5 @@
1
1
  import Node from "../../core/Node.js";
2
- import MathNode from "../../math/MathNode";
2
+ import MathNode from "../../math/MathNode.js";
3
3
  import { ShaderNodeObject } from "../../shadernode/ShaderNode.js";
4
4
 
5
5
  declare const V_GGX_SmithCorrelated: (inputs: {
@@ -0,0 +1,7 @@
1
+ import LightingModel from "../core/LightingModel.js";
2
+
3
+ declare class BasicLightingModel extends LightingModel {
4
+ constructor();
5
+ }
6
+
7
+ export default BasicLightingModel;
@@ -0,0 +1,7 @@
1
+ import BasicLightingModel from "./BasicLightingModel.js";
2
+
3
+ export default class PhongLightingModel extends BasicLightingModel {
4
+ specular: boolean;
5
+
6
+ constructor(specular?: boolean);
7
+ }
@@ -1,4 +1,7 @@
1
- import { Color, Vector2, Vector3, Vector4 } from "three";
1
+ import { Color } from "../../math/Color.js";
2
+ import { Vector2 } from "../../math/Vector2.js";
3
+ import { Vector3 } from "../../math/Vector3.js";
4
+ import { Vector4 } from "../../math/Vector4.js";
2
5
  import Node from "../core/Node.js";
3
6
  import NodeBuilder from "../core/NodeBuilder.js";
4
7
  import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
@@ -1,4 +1,4 @@
1
- import { Light } from "three";
1
+ import { Light } from "../../lights/Light.js";
2
2
  import LightingNode from "./LightingNode.js";
3
3
 
4
4
  export default class AnalyticLightNode<T extends Light> extends LightingNode {
@@ -0,0 +1,10 @@
1
+ import Node from "../core/Node.js";
2
+ import LightingNode from "./LightingNode.js";
3
+
4
+ declare class BasicEnvironmentNode extends LightingNode {
5
+ envNode: Node | null;
6
+
7
+ constructor(envNode?: Node | null);
8
+ }
9
+
10
+ export default BasicEnvironmentNode;
@@ -0,0 +1,8 @@
1
+ import Node from "../core/Node.js";
2
+ import LightingNode from "./LightingNode.js";
3
+
4
+ declare class BasicLightMapNode extends LightingNode {
5
+ constructor(lightMapNode?: Node | null);
6
+ }
7
+
8
+ export default BasicLightMapNode;
@@ -1,4 +1,4 @@
1
- import { HemisphereLight } from "three";
1
+ import { HemisphereLight } from "../../lights/HemisphereLight.js";
2
2
  import Object3DNode from "../accessors/Object3DNode.js";
3
3
  import Node from "../core/Node.js";
4
4
  import AnalyticLightNode from "./AnalyticLightNode.js";
@@ -1,5 +1,7 @@
1
1
  import Node from "../core/Node.js";
2
2
 
3
3
  export default abstract class LightingNode extends Node {
4
+ readonly isLightingNode: true;
5
+
4
6
  constructor();
5
7
  }
@@ -1,4 +1,4 @@
1
- import { Light } from "three";
1
+ import { Light } from "../../lights/Light.js";
2
2
  import Node from "../core/Node.js";
3
3
  import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
4
4
  import LightingNode from "./LightingNode.js";
@@ -1,4 +1,4 @@
1
- import { PointLight } from "three";
1
+ import { PointLight } from "../../lights/PointLight.js";
2
2
  import Node from "../core/Node.js";
3
3
  import AnalyticLightNode from "./AnalyticLightNode.js";
4
4
 
@@ -0,0 +1,21 @@
1
+ import { RectAreaLight } from "../../lights/RectAreaLight.js";
2
+ import { DataTexture } from "../../textures/DataTexture.js";
3
+ import Node from "../core/Node.js";
4
+ import AnalyticLightNode from "./AnalyticLightNode.js";
5
+
6
+ export interface RectAreaLightTexturesLib {
7
+ LTC_HALF_1: DataTexture;
8
+ LTC_HALF_2: DataTexture;
9
+
10
+ LTC_FLOAT_1: DataTexture;
11
+ LTC_FLOAT_2: DataTexture;
12
+ }
13
+
14
+ export default class RectAreaLightNode extends AnalyticLightNode<RectAreaLight> {
15
+ halfHeight: Node;
16
+ halfWidth: Node;
17
+
18
+ constructor(light?: RectAreaLight | null);
19
+
20
+ static setLTC(ltc: RectAreaLightTexturesLib): void;
21
+ }
@@ -1,4 +1,4 @@
1
- import { SpotLight } from "three";
1
+ import { SpotLight } from "../../lights/SpotLight.js";
2
2
  import Node from "../core/Node.js";
3
3
  import AnalyticLightNode from "./AnalyticLightNode.js";
4
4
 
@@ -1,4 +1,6 @@
1
- import { Loader, LoadingManager, Texture } from "three";
1
+ import { Loader } from "../../loaders/Loader.js";
2
+ import { LoadingManager } from "../../loaders/LoadingManager.js";
3
+ import { Texture } from "../../textures/Texture.js";
2
4
  import { Node } from "../Nodes.js";
3
5
 
4
6
  export interface NodeLoaderResult {
@@ -1,4 +1,4 @@
1
- import { MaterialLoader } from "three";
1
+ import { MaterialLoader } from "../../loaders/MaterialLoader.js";
2
2
  import { NodeLoaderResult } from "./NodeLoader.js";
3
3
 
4
4
  export default class NodeMaterialLoader extends MaterialLoader {
@@ -1,4 +1,6 @@
1
- import { Material, ObjectLoader, Texture } from "three";
1
+ import { ObjectLoader } from "../../loaders/ObjectLoader.js";
2
+ import { Material } from "../../materials/Material.js";
3
+ import { Texture } from "../../textures/Texture.js";
2
4
  import { NodeLoaderResult } from "./NodeLoader.js";
3
5
 
4
6
  export default class NodeObjectLoader extends ObjectLoader {
@@ -0,0 +1,53 @@
1
+ import { LineDashedMaterialParameters } from "../../materials/LineDashedMaterial.js";
2
+ import { Color } from "../../math/Color.js";
3
+ import { Texture } from "../../textures/Texture.js";
4
+ import Node from "../core/Node.js";
5
+ import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
6
+
7
+ export interface Line2NodeMaterialParameters extends NodeMaterialParameters, LineDashedMaterialParameters {
8
+ dashed?: boolean | undefined;
9
+ }
10
+
11
+ export default class Line2NodeMaterial extends NodeMaterial {
12
+ lights: boolean;
13
+
14
+ // Properties from LineDashedMaterial
15
+ readonly isLineDashedMaterial: true;
16
+ scale: number;
17
+ dashSize: number;
18
+ gapSize: number;
19
+
20
+ // Properties from LineBasicMaterial
21
+ readonly isLineBasicMaterial: true;
22
+ color: Color;
23
+ fog: boolean;
24
+ linewidth: number;
25
+ linecap: string;
26
+ linejoin: string;
27
+ map: Texture | null;
28
+
29
+ useAlphaToCoverage: boolean;
30
+ useColor: boolean;
31
+ useDash: boolean;
32
+ useWorldUnits: boolean;
33
+
34
+ dashOffset: number;
35
+ lineWidth: number;
36
+
37
+ lineColorNode: Node | null;
38
+
39
+ offsetNode: Node | null;
40
+ dashScaleNode: Node | null;
41
+ dashSizeNode: Node | null;
42
+ gapSizeNode: Node | null;
43
+
44
+ constructor(parameters?: Line2NodeMaterialParameters);
45
+
46
+ setupShaders(): void;
47
+
48
+ get worldUnits(): boolean;
49
+ set worldUnits(value: boolean);
50
+
51
+ get dashed(): boolean;
52
+ set dashed(value: boolean);
53
+ }
@@ -1,4 +1,6 @@
1
- import { Color, LineBasicMaterialParameters, Texture } from "three";
1
+ import { LineBasicMaterialParameters } from "../../materials/LineBasicMaterial.js";
2
+ import { Color } from "../../math/Color.js";
3
+ import { Texture } from "../../textures/Texture.js";
2
4
  import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
3
5
 
4
6
  export interface LineBasicNodeMaterialParameters extends NodeMaterialParameters, LineBasicMaterialParameters {
@@ -1,3 +1,4 @@
1
+ export { default as Line2NodeMaterial } from "./Line2NodeMaterial.js";
1
2
  export { default as LineBasicNodeMaterial } from "./LineBasicNodeMaterial.js";
2
3
  export { default as MeshBasicNodeMaterial } from "./MeshBasicNodeMaterial.js";
3
4
  export { default as MeshMatcapNodeMaterial } from "./MeshMatcapNodeMaterial.js";
@@ -7,7 +8,7 @@ export { default as MeshPhysicalNodeMaterial } from "./MeshPhysicalNodeMaterial.
7
8
  export { default as MeshSSSPhysicalNodeMaterial } from "./MeshSSSNodeMaterial.js";
8
9
  export { default as MeshStandardNodeMaterial } from "./MeshStandardNodeMaterial.js";
9
10
  export { default as MeshToonNodeMaterial } from "./MeshToonNodeMaterial.js";
10
- export { default as NodeMaterial } from "./NodeMaterial.js";
11
+ export { addNodeMaterial, createNodeMaterialFromType, default as NodeMaterial } from "./NodeMaterial.js";
11
12
  export { default as PointsNodeMaterial } from "./PointsNodeMaterial.js";
12
13
  export { default as ShadowNodeMaterial } from "./ShadowNodeMaterial.js";
13
14
  export { default as SpriteNodeMaterial } from "./SpriteNodeMaterial.js";
@@ -1,4 +1,8 @@
1
- import { Color, Combine, Euler, MeshBasicMaterialParameters, Texture } from "three";
1
+ import { Combine } from "../../constants.js";
2
+ import { MeshBasicMaterialParameters } from "../../materials/MeshBasicMaterial.js";
3
+ import { Color } from "../../math/Color.js";
4
+ import { Euler } from "../../math/Euler.js";
5
+ import { Texture } from "../../textures/Texture.js";
2
6
  import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
3
7
 
4
8
  export interface MeshBasicNodeMaterialParameters extends NodeMaterialParameters, MeshBasicMaterialParameters {
@@ -1,4 +1,8 @@
1
- import { Color, MeshMatcapMaterialParameters, NormalMapTypes, Texture, Vector2 } from "three";
1
+ import { NormalMapTypes } from "../../constants.js";
2
+ import { MeshMatcapMaterialParameters } from "../../materials/MeshMatcapMaterial.js";
3
+ import { Color } from "../../math/Color.js";
4
+ import { Vector2 } from "../../math/Vector2.js";
5
+ import { Texture } from "../../textures/Texture.js";
2
6
  import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
3
7
 
4
8
  export interface MeshMatcapNodeMaterialParameters extends NodeMaterialParameters, MeshMatcapMaterialParameters {
@@ -1,4 +1,7 @@
1
- import { MeshNormalMaterialParameters, NormalMapTypes, Texture, Vector2 } from "three";
1
+ import { NormalMapTypes } from "../../constants.js";
2
+ import { MeshNormalMaterialParameters } from "../../materials/MeshNormalMaterial.js";
3
+ import { Vector2 } from "../../math/Vector2.js";
4
+ import { Texture } from "../../textures/Texture.js";
2
5
  import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
3
6
 
4
7
  export interface MeshBasicNodeMaterialParameters extends NodeMaterialParameters, MeshNormalMaterialParameters {
@@ -1,4 +1,9 @@
1
- import { Color, Combine, Euler, MeshPhongMaterialParameters, NormalMapTypes, Texture, Vector2 } from "three";
1
+ import { Combine, NormalMapTypes } from "../../constants.js";
2
+ import { MeshPhongMaterialParameters } from "../../materials/MeshPhongMaterial.js";
3
+ import { Color } from "../../math/Color.js";
4
+ import { Euler } from "../../math/Euler.js";
5
+ import { Vector2 } from "../../math/Vector2.js";
6
+ import { Texture } from "../../textures/Texture.js";
2
7
  import Node from "../core/Node.js";
3
8
  import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
4
9
 
@@ -1,5 +1,7 @@
1
- import { Color, MeshPhysicalMaterialParameters, Texture, Vector2 } from "three";
2
-
1
+ import { MeshPhysicalMaterialParameters } from "../../materials/MeshPhysicalMaterial.js";
2
+ import { Color } from "../../math/Color.js";
3
+ import { Vector2 } from "../../math/Vector2.js";
4
+ import { Texture } from "../../textures/Texture.js";
3
5
  import Node from "../core/Node.js";
4
6
  import MeshStandardNodeMaterial, { MeshStandardNodeMaterialParameters } from "./MeshStandardNodeMaterial.js";
5
7
 
@@ -1,4 +1,9 @@
1
- import { Color, Euler, MeshStandardMaterialParameters, NormalMapTypes, Texture, Vector2 } from "three";
1
+ import { NormalMapTypes } from "../../constants.js";
2
+ import { MeshStandardMaterialParameters } from "../../materials/MeshStandardMaterial.js";
3
+ import { Color } from "../../math/Color.js";
4
+ import { Euler } from "../../math/Euler.js";
5
+ import { Vector2 } from "../../math/Vector2.js";
6
+ import { Texture } from "../../textures/Texture.js";
2
7
  import Node from "../core/Node.js";
3
8
  import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
4
9
 
@@ -1,4 +1,8 @@
1
- import { Color, MeshToonMaterialParameters, NormalMapTypes, Texture, Vector2 } from "three";
1
+ import { NormalMapTypes } from "../../constants.js";
2
+ import { MeshToonMaterialParameters } from "../../materials/MeshToonMaterial.js";
3
+ import { Color } from "../../math/Color.js";
4
+ import { Vector2 } from "../../math/Vector2.js";
5
+ import { Texture } from "../../textures/Texture.js";
2
6
  import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
3
7
 
4
8
  export interface MeshToonNodeMaterialParameters extends NodeMaterialParameters, MeshToonMaterialParameters {
@@ -1,20 +1,18 @@
1
- import {
2
- LineBasicMaterial,
3
- Material,
4
- MaterialParameters,
5
- MeshBasicMaterial,
6
- MeshMatcapMaterial,
7
- MeshNormalMaterial,
8
- MeshPhongMaterial,
9
- MeshPhysicalMaterial,
10
- MeshStandardMaterial,
11
- MeshToonMaterial,
12
- PointsMaterial,
13
- ShadowMaterial,
14
- SpriteMaterial,
15
- } from "three";
1
+ import { LineBasicMaterial } from "../../materials/LineBasicMaterial.js";
2
+ import { Material, MaterialParameters } from "../../materials/Material.js";
3
+ import { MeshBasicMaterial } from "../../materials/MeshBasicMaterial.js";
4
+ import { MeshMatcapMaterial } from "../../materials/MeshMatcapMaterial.js";
5
+ import { MeshNormalMaterial } from "../../materials/MeshNormalMaterial.js";
6
+ import { MeshPhongMaterial } from "../../materials/MeshPhongMaterial.js";
7
+ import { MeshPhysicalMaterial } from "../../materials/MeshPhysicalMaterial.js";
8
+ import { MeshStandardMaterial } from "../../materials/MeshStandardMaterial.js";
9
+ import { MeshToonMaterial } from "../../materials/MeshToonMaterial.js";
10
+ import { PointsMaterial } from "../../materials/PointsMaterial.js";
11
+ import { ShadowMaterial } from "../../materials/ShadowMaterial.js";
12
+ import { SpriteMaterial } from "../../materials/SpriteMaterial.js";
16
13
  import ClippingNode from "../accessors/ClippingNode.js";
17
14
  import LightingModel from "../core/LightingModel.js";
15
+ import MRTNode from "../core/MRTNode.js";
18
16
  import Node from "../core/Node.js";
19
17
  import NodeBuilder from "../core/NodeBuilder.js";
20
18
  import LightsNode from "../lighting/LightsNode.js";
@@ -60,6 +58,8 @@ export interface NodeMaterialParameters extends MaterialParameters {
60
58
  export default class NodeMaterial extends Material {
61
59
  readonly isNodeMaterial: true;
62
60
 
61
+ fog: boolean;
62
+ lights: boolean;
63
63
  normals: boolean;
64
64
 
65
65
  lightsNode: LightsNode | null;
@@ -80,6 +80,7 @@ export default class NodeMaterial extends Material {
80
80
  shadowPositionNode: Node | null;
81
81
 
82
82
  outputNode: Node | null;
83
+ mrtNode: MRTNode | null;
83
84
 
84
85
  fragmentNode: Node | null;
85
86
  vertexNode: Node | null;
@@ -94,8 +95,10 @@ export default class NodeMaterial extends Material {
94
95
  setupDiffuseColor(builder: NodeBuilder): void;
95
96
  setupVariants(builder: NodeBuilder): void;
96
97
  setupNormal(builder: NodeBuilder): void;
97
- getEnvNode(builder: NodeBuilder): Node | null;
98
+ setupEnvironment(builder: NodeBuilder): Node | null;
99
+ setupLightMap(builder: NodeBuilder): Node | null;
98
100
  setupLights(builder: NodeBuilder): LightsNode;
101
+ setupOutgoingLight(): Node;
99
102
  setupLightingModel(builder: NodeBuilder): LightingModel;
100
103
  setupLighting(builder: NodeBuilder): Node;
101
104
  setupOutput(builder: NodeBuilder, outputNode: Node): Node;
@@ -116,3 +119,6 @@ export default class NodeMaterial extends Material {
116
119
  static fromMaterial(material: NodeMaterial): NodeMaterial;
117
120
  static fromMaterial(material: Material): NodeMaterial;
118
121
  }
122
+
123
+ export function addNodeMaterial(type: string, nodeMaterial: typeof NodeMaterial): void;
124
+ export function createNodeMaterialFromType(type: string): NodeMaterial;
@@ -1,4 +1,6 @@
1
- import { Color, PointsMaterialParameters, Texture } from "three";
1
+ import { PointsMaterialParameters } from "../../materials/PointsMaterial.js";
2
+ import { Color } from "../../math/Color.js";
3
+ import { Texture } from "../../textures/Texture.js";
2
4
  import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
3
5
 
4
6
  export interface PointsNodeMaterialParameters extends NodeMaterialParameters, PointsMaterialParameters {
@@ -1,4 +1,5 @@
1
- import { Color, ShadowMaterialParameters } from "three";
1
+ import { ShadowMaterialParameters } from "../../materials/ShadowMaterial.js";
2
+ import { Color } from "../../math/Color.js";
2
3
  import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
3
4
 
4
5
  export interface ShadowNodeMaterialParameters extends NodeMaterialParameters, ShadowMaterialParameters {
@@ -1,4 +1,6 @@
1
- import { Color, SpriteMaterialParameters, Texture } from "three";
1
+ import { SpriteMaterialParameters } from "../../materials/SpriteMaterial.js";
2
+ import { Color } from "../../math/Color.js";
3
+ import { Texture } from "../../textures/Texture.js";
2
4
  import Node from "../core/Node.js";
3
5
  import NodeMaterial, { NodeMaterialParameters } from "./NodeMaterial.js";
4
6
 
@@ -1,6 +1,7 @@
1
1
  import Node from "../core/Node.js";
2
2
  import TempNode from "../core/TempNode.js";
3
3
  import { NodeRepresentation, ShaderNodeObject } from "../shadernode/ShaderNode.js";
4
+ import OperatorNode from "./OperatorNode.js";
4
5
 
5
6
  export type MathNodeMethod1 =
6
7
  | typeof MathNode.RADIANS
@@ -204,6 +205,8 @@ export const refract: Ternary;
204
205
  export const smoothstep: Ternary;
205
206
  export const faceForward: Ternary;
206
207
 
208
+ export const rand: (uv: NodeRepresentation) => ShaderNodeObject<OperatorNode>;
209
+
207
210
  export const mixElement: Ternary;
208
211
  export const smoothstepElement: Ternary;
209
212
 
@@ -265,5 +268,6 @@ declare module "../shadernode/ShaderNode.js" {
265
268
  saturate: typeof saturate;
266
269
  cbrt: typeof cbrt;
267
270
  transpose: typeof transpose;
271
+ rand: typeof rand;
268
272
  }
269
273
  }
@@ -1,4 +1,4 @@
1
- import { Texture } from "three";
1
+ import { Texture } from "../../textures/Texture.js";
2
2
  import Node from "../core/Node.js";
3
3
  import TempNode from "../core/TempNode.js";
4
4
  import { NodeRepresentation, ShaderNodeObject } from "../shadernode/ShaderNode.js";
@@ -1,13 +1,13 @@
1
- import { Texture } from "three";
1
+ import { Texture } from "../../textures/Texture.js";
2
2
  import TextureNode from "../accessors/TextureNode.js";
3
3
  import UniformNode from "../core/UniformNode.js";
4
4
  import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
5
5
 
6
6
  export default class MaxMipLevelNode extends UniformNode<0> {
7
- textureNode: TextureNode;
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-
9
7
  constructor(textureNode: TextureNode);
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8
 
9
+ get textureNode(): TextureNode;
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+
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  get texture(): Texture;
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12
  }
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13
 
@@ -0,0 +1,24 @@
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+ import Node from "../core/Node.js";
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+ import TempNode from "../core/TempNode.js";
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+ import { NodeRepresentation, ShaderNodeObject } from "../shadernode/ShaderNode.js";
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+
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+ export type PackingNodeScope = typeof PackingNode.DIRECTION_TO_COLOR | typeof PackingNode.COLOR_TO_DIRECTION;
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+
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+ declare class PackingNode extends TempNode {
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+ constructor(scope: PackingNodeScope, node: Node);
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+
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+ static DIRECTION_TO_COLOR: "directionToColor";
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+ static COLOR_TO_DIRECTION: "colorToDirection";
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+ }
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+
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+ export default PackingNode;
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+
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+ export const directionToColor: (node: NodeRepresentation) => ShaderNodeObject<PackingNode>;
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+ export const colorToDirection: (node: NodeRepresentation) => ShaderNodeObject<PackingNode>;
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+
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+ declare module "../shadernode/ShaderNode.js" {
20
+ interface NodeElements {
21
+ directionToColor: typeof directionToColor;
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+ colorToDirection: typeof colorToDirection;
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+ }
24
+ }
@@ -0,0 +1,45 @@
1
+ import { TextureDataType } from "../../constants.js";
2
+ import { RenderTarget } from "../../core/RenderTarget.js";
3
+ import TextureNode from "../accessors/TextureNode.js";
4
+ import Node from "../core/Node.js";
5
+ import { NodeRepresentation, ShaderNodeObject } from "../shadernode/ShaderNode.js";
6
+
7
+ export interface RTTNodeOptions {
8
+ type: TextureDataType;
9
+ }
10
+
11
+ declare class RTTNode extends TextureNode {
12
+ node: Node;
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+ width: number | null;
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+ height: number | null;
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+
16
+ renderTarget: RenderTarget | null;
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+
18
+ textureNeedsUpdate: boolean;
19
+ autoUpdate: boolean;
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+
21
+ pixelRatio?: number;
22
+
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+ constructor(node: Node, width?: number | null, height?: number | null, options?: RTTNodeOptions);
24
+
25
+ get autoSize(): boolean;
26
+
27
+ setSize(width: number | null, height: number | null): void;
28
+
29
+ setPixelRatio(pixelRatio: number): void;
30
+ }
31
+
32
+ export default RTTNode;
33
+
34
+ export const rtt: (
35
+ node: NodeRepresentation,
36
+ width?: number | null,
37
+ height?: number | null,
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+ options?: RTTNodeOptions,
39
+ ) => ShaderNodeObject<RTTNode>;
40
+
41
+ declare module "../shadernode/ShaderNode.js" {
42
+ interface NodeElements {
43
+ toTexture: typeof rtt;
44
+ }
45
+ }
@@ -1,4 +1,6 @@
1
- import { Camera, Object3D, RenderTarget } from "three";
1
+ import { Camera } from "../../cameras/Camera.js";
2
+ import { Object3D } from "../../core/Object3D.js";
3
+ import { RenderTarget } from "../../core/RenderTarget.js";
2
4
  import TextureNode from "../accessors/TextureNode.js";
3
5
  import { ShaderNodeObject } from "../shadernode/ShaderNode.js";
4
6
 
@@ -1,13 +1,24 @@
1
+ import { BufferAttributeJSON } from "./../core/BufferAttribute.js";
1
2
  import { BufferGeometry } from "../core/BufferGeometry.js";
2
3
  import { InstancedBufferAttribute } from "../core/InstancedBufferAttribute.js";
3
- import { Object3DEventMap } from "../core/Object3D.js";
4
+ import { JSONMeta, Object3DEventMap } from "../core/Object3D.js";
4
5
  import { Material } from "../materials/Material.js";
5
6
  import { Box3 } from "../math/Box3.js";
6
7
  import { Color } from "../math/Color.js";
7
8
  import { Matrix4 } from "../math/Matrix4.js";
8
9
  import { Sphere } from "../math/Sphere.js";
9
10
  import { DataTexture } from "../textures/DataTexture.js";
10
- import { Mesh } from "./Mesh.js";
11
+ import { Mesh, MeshJSONObject } from "./Mesh.js";
12
+
13
+ export interface InstancedMeshJSONObject extends MeshJSONObject {
14
+ count: number;
15
+ instanceMatrix: BufferAttributeJSON;
16
+ instanceColor?: BufferAttributeJSON;
17
+ }
18
+
19
+ export interface InstancedMeshJSON extends MeshJSONObject {
20
+ object: InstancedMeshJSONObject;
21
+ }
11
22
 
12
23
  export interface InstancedMeshEventMap extends Object3DEventMap {
13
24
  dispose: {};
@@ -163,4 +174,6 @@ export class InstancedMesh<
163
174
  * Call this method whenever this instance is no longer used in your app.
164
175
  */
165
176
  dispose(): this;
177
+
178
+ toJSON(meta?: JSONMeta): InstancedMeshJSON;
166
179
  }