@types/three 0.161.0 → 0.161.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (648) hide show
  1. three/README.md +1 -1
  2. three/build/three.d.cts +1 -1
  3. three/build/three.module.d.ts +1 -1
  4. three/build/three.module.min.d.ts +1 -1
  5. three/examples/jsm/Addons.d.ts +269 -269
  6. three/examples/jsm/animation/AnimationClipCreator.d.ts +1 -1
  7. three/examples/jsm/animation/CCDIKSolver.d.ts +1 -1
  8. three/examples/jsm/animation/MMDAnimationHelper.d.ts +5 -5
  9. three/examples/jsm/animation/MMDPhysics.d.ts +1 -1
  10. three/examples/jsm/cameras/CinematicCamera.d.ts +4 -4
  11. three/examples/jsm/controls/ArcballControls.d.ts +8 -8
  12. three/examples/jsm/controls/DragControls.d.ts +1 -1
  13. three/examples/jsm/controls/FirstPersonControls.d.ts +1 -1
  14. three/examples/jsm/controls/FlyControls.d.ts +1 -1
  15. three/examples/jsm/controls/MapControls.d.ts +2 -2
  16. three/examples/jsm/controls/OrbitControls.d.ts +1 -1
  17. three/examples/jsm/controls/PointerLockControls.d.ts +1 -1
  18. three/examples/jsm/controls/TrackballControls.d.ts +1 -1
  19. three/examples/jsm/controls/TransformControls.d.ts +37 -37
  20. three/examples/jsm/csm/CSM.d.ts +3 -3
  21. three/examples/jsm/csm/CSMFrustum.d.ts +1 -1
  22. three/examples/jsm/csm/CSMHelper.d.ts +2 -2
  23. three/examples/jsm/curves/CurveExtras.d.ts +1 -1
  24. three/examples/jsm/curves/NURBSCurve.d.ts +1 -1
  25. three/examples/jsm/curves/NURBSSurface.d.ts +1 -1
  26. three/examples/jsm/curves/NURBSUtils.d.ts +1 -1
  27. three/examples/jsm/curves/NURBSVolume.d.ts +1 -1
  28. three/examples/jsm/deprecated/Geometry.d.ts +10 -11
  29. three/examples/jsm/effects/AnaglyphEffect.d.ts +1 -1
  30. three/examples/jsm/effects/AsciiEffect.d.ts +1 -1
  31. three/examples/jsm/effects/OutlineEffect.d.ts +1 -1
  32. three/examples/jsm/effects/ParallaxBarrierEffect.d.ts +1 -1
  33. three/examples/jsm/effects/PeppersGhostEffect.d.ts +1 -1
  34. three/examples/jsm/effects/StereoEffect.d.ts +1 -1
  35. three/examples/jsm/environments/DebugEnvironment.d.ts +1 -1
  36. three/examples/jsm/environments/RoomEnvironment.d.ts +1 -1
  37. three/examples/jsm/exporters/DRACOExporter.d.ts +1 -1
  38. three/examples/jsm/exporters/EXRExporter.d.ts +1 -1
  39. three/examples/jsm/exporters/GLTFExporter.d.ts +1 -1
  40. three/examples/jsm/exporters/KTX2Exporter.d.ts +1 -1
  41. three/examples/jsm/exporters/MMDExporter.d.ts +1 -1
  42. three/examples/jsm/exporters/OBJExporter.d.ts +1 -1
  43. three/examples/jsm/exporters/PLYExporter.d.ts +1 -1
  44. three/examples/jsm/exporters/STLExporter.d.ts +1 -1
  45. three/examples/jsm/exporters/USDZExporter.d.ts +1 -1
  46. three/examples/jsm/geometries/BoxLineGeometry.d.ts +1 -1
  47. three/examples/jsm/geometries/ConvexGeometry.d.ts +1 -1
  48. three/examples/jsm/geometries/DecalGeometry.d.ts +1 -1
  49. three/examples/jsm/geometries/ParametricGeometries.d.ts +2 -2
  50. three/examples/jsm/geometries/ParametricGeometry.d.ts +1 -1
  51. three/examples/jsm/geometries/RoundedBoxGeometry.d.ts +1 -1
  52. three/examples/jsm/geometries/SDFGeometryGenerator.d.ts +1 -1
  53. three/examples/jsm/geometries/TeapotGeometry.d.ts +1 -1
  54. three/examples/jsm/geometries/TextGeometry.d.ts +3 -3
  55. three/examples/jsm/helpers/LightProbeHelper.d.ts +1 -1
  56. three/examples/jsm/helpers/OctreeHelper.d.ts +3 -3
  57. three/examples/jsm/helpers/PositionalAudioHelper.d.ts +1 -1
  58. three/examples/jsm/helpers/RectAreaLightHelper.d.ts +1 -1
  59. three/examples/jsm/helpers/TextureHelper.d.ts +2 -2
  60. three/examples/jsm/helpers/VertexNormalsHelper.d.ts +1 -1
  61. three/examples/jsm/helpers/VertexTangentsHelper.d.ts +1 -1
  62. three/examples/jsm/helpers/ViewHelper.d.ts +1 -1
  63. three/examples/jsm/interactive/HTMLMesh.d.ts +1 -1
  64. three/examples/jsm/interactive/InteractiveGroup.d.ts +1 -1
  65. three/examples/jsm/interactive/SelectionBox.d.ts +1 -1
  66. three/examples/jsm/interactive/SelectionHelper.d.ts +1 -1
  67. three/examples/jsm/libs/fflate.module.d.ts +1 -1
  68. three/examples/jsm/libs/lil-gui.module.min.d.ts +26 -27
  69. three/examples/jsm/libs/meshopt_decoder.module.d.ts +1 -1
  70. three/examples/jsm/libs/stats.module.d.ts +1 -1
  71. three/examples/jsm/libs/tween.module.d.ts +7 -7
  72. three/examples/jsm/lights/IESSpotLight.d.ts +1 -1
  73. three/examples/jsm/lights/LightProbeGenerator.d.ts +1 -1
  74. three/examples/jsm/lines/Line2.d.ts +3 -3
  75. three/examples/jsm/lines/LineGeometry.d.ts +2 -2
  76. three/examples/jsm/lines/LineMaterial.d.ts +1 -1
  77. three/examples/jsm/lines/LineSegments2.d.ts +3 -3
  78. three/examples/jsm/lines/LineSegmentsGeometry.d.ts +1 -1
  79. three/examples/jsm/lines/Wireframe.d.ts +3 -3
  80. three/examples/jsm/lines/WireframeGeometry2.d.ts +2 -2
  81. three/examples/jsm/loaders/3DMLoader.d.ts +1 -1
  82. three/examples/jsm/loaders/3MFLoader.d.ts +1 -1
  83. three/examples/jsm/loaders/AMFLoader.d.ts +1 -1
  84. three/examples/jsm/loaders/BVHLoader.d.ts +1 -1
  85. three/examples/jsm/loaders/ColladaLoader.d.ts +1 -1
  86. three/examples/jsm/loaders/DDSLoader.d.ts +1 -1
  87. three/examples/jsm/loaders/DRACOLoader.d.ts +1 -1
  88. three/examples/jsm/loaders/EXRLoader.d.ts +1 -1
  89. three/examples/jsm/loaders/FBXLoader.d.ts +1 -1
  90. three/examples/jsm/loaders/FontLoader.d.ts +1 -1
  91. three/examples/jsm/loaders/GCodeLoader.d.ts +1 -1
  92. three/examples/jsm/loaders/GLTFLoader.d.ts +8 -8
  93. three/examples/jsm/loaders/HDRCubeTextureLoader.d.ts +2 -2
  94. three/examples/jsm/loaders/IESLoader.d.ts +1 -1
  95. three/examples/jsm/loaders/KMZLoader.d.ts +2 -2
  96. three/examples/jsm/loaders/KTX2Loader.d.ts +4 -4
  97. three/examples/jsm/loaders/KTXLoader.d.ts +1 -1
  98. three/examples/jsm/loaders/LDrawLoader.d.ts +1 -1
  99. three/examples/jsm/loaders/LUT3dlLoader.d.ts +1 -1
  100. three/examples/jsm/loaders/LUTCubeLoader.d.ts +5 -5
  101. three/examples/jsm/loaders/LWOLoader.d.ts +1 -1
  102. three/examples/jsm/loaders/LogLuvLoader.d.ts +1 -1
  103. three/examples/jsm/loaders/LottieLoader.d.ts +1 -1
  104. three/examples/jsm/loaders/MD2Loader.d.ts +1 -1
  105. three/examples/jsm/loaders/MDDLoader.d.ts +1 -1
  106. three/examples/jsm/loaders/MMDLoader.d.ts +1 -1
  107. three/examples/jsm/loaders/MTLLoader.d.ts +4 -4
  108. three/examples/jsm/loaders/MaterialXLoader.d.ts +2 -2
  109. three/examples/jsm/loaders/NRRDLoader.d.ts +2 -2
  110. three/examples/jsm/loaders/OBJLoader.d.ts +2 -2
  111. three/examples/jsm/loaders/PCDLoader.d.ts +1 -1
  112. three/examples/jsm/loaders/PDBLoader.d.ts +1 -1
  113. three/examples/jsm/loaders/PLYLoader.d.ts +1 -1
  114. three/examples/jsm/loaders/PVRLoader.d.ts +1 -1
  115. three/examples/jsm/loaders/RGBELoader.d.ts +1 -1
  116. three/examples/jsm/loaders/RGBMLoader.d.ts +1 -1
  117. three/examples/jsm/loaders/STLLoader.d.ts +1 -1
  118. three/examples/jsm/loaders/SVGLoader.d.ts +1 -1
  119. three/examples/jsm/loaders/TDSLoader.d.ts +1 -1
  120. three/examples/jsm/loaders/TGALoader.d.ts +1 -1
  121. three/examples/jsm/loaders/TIFFLoader.d.ts +1 -1
  122. three/examples/jsm/loaders/TTFLoader.d.ts +1 -1
  123. three/examples/jsm/loaders/TiltLoader.d.ts +1 -1
  124. three/examples/jsm/loaders/USDZLoader.d.ts +1 -1
  125. three/examples/jsm/loaders/VOXLoader.d.ts +1 -1
  126. three/examples/jsm/loaders/VRMLLoader.d.ts +1 -1
  127. three/examples/jsm/loaders/VTKLoader.d.ts +1 -1
  128. three/examples/jsm/loaders/XYZLoader.d.ts +1 -1
  129. three/examples/jsm/materials/MeshGouraudMaterial.d.ts +2 -3
  130. three/examples/jsm/materials/MeshPostProcessingMaterial.d.ts +1 -1
  131. three/examples/jsm/math/Capsule.d.ts +1 -1
  132. three/examples/jsm/math/ColorConverter.d.ts +1 -1
  133. three/examples/jsm/math/ConvexHull.d.ts +1 -1
  134. three/examples/jsm/math/Lut.d.ts +1 -1
  135. three/examples/jsm/math/MeshSurfaceSampler.d.ts +1 -1
  136. three/examples/jsm/math/OBB.d.ts +1 -1
  137. three/examples/jsm/math/Octree.d.ts +2 -2
  138. three/examples/jsm/misc/ConvexObjectBreaker.d.ts +1 -1
  139. three/examples/jsm/misc/GPUComputationRenderer.d.ts +9 -9
  140. three/examples/jsm/misc/Gyroscope.d.ts +1 -1
  141. three/examples/jsm/misc/MD2Character.d.ts +1 -1
  142. three/examples/jsm/misc/MD2CharacterComplex.d.ts +1 -1
  143. three/examples/jsm/misc/MorphAnimMesh.d.ts +1 -1
  144. three/examples/jsm/misc/MorphBlendMesh.d.ts +1 -1
  145. three/examples/jsm/misc/ProgressiveLightMap.d.ts +2 -2
  146. three/examples/jsm/misc/RollerCoaster.d.ts +1 -1
  147. three/examples/jsm/misc/TubePainter.d.ts +1 -1
  148. three/examples/jsm/misc/Volume.d.ts +3 -3
  149. three/examples/jsm/misc/VolumeSlice.d.ts +2 -2
  150. three/examples/jsm/modifiers/CurveModifier.d.ts +4 -4
  151. three/examples/jsm/modifiers/EdgeSplitModifier.d.ts +1 -1
  152. three/examples/jsm/modifiers/SimplifyModifier.d.ts +1 -1
  153. three/examples/jsm/modifiers/TessellateModifier.d.ts +1 -1
  154. three/examples/jsm/nodes/Nodes.d.ts +242 -242
  155. three/examples/jsm/nodes/accessors/BitangentNode.d.ts +7 -7
  156. three/examples/jsm/nodes/accessors/BufferNode.d.ts +3 -3
  157. three/examples/jsm/nodes/accessors/CameraNode.d.ts +7 -7
  158. three/examples/jsm/nodes/accessors/CubeTextureNode.d.ts +5 -5
  159. three/examples/jsm/nodes/accessors/InstanceNode.d.ts +3 -3
  160. three/examples/jsm/nodes/accessors/MaterialNode.d.ts +9 -9
  161. three/examples/jsm/nodes/accessors/MaterialReferenceNode.d.ts +3 -3
  162. three/examples/jsm/nodes/accessors/ModelNode.d.ts +2 -2
  163. three/examples/jsm/nodes/accessors/ModelViewProjectionNode.d.ts +3 -3
  164. three/examples/jsm/nodes/accessors/NormalNode.d.ts +6 -6
  165. three/examples/jsm/nodes/accessors/Object3DNode.d.ts +9 -9
  166. three/examples/jsm/nodes/accessors/PointUVNode.d.ts +2 -2
  167. three/examples/jsm/nodes/accessors/PositionNode.d.ts +8 -8
  168. three/examples/jsm/nodes/accessors/ReferenceNode.d.ts +3 -3
  169. three/examples/jsm/nodes/accessors/ReflectVectorNode.d.ts +3 -3
  170. three/examples/jsm/nodes/accessors/SkinningNode.d.ts +3 -3
  171. three/examples/jsm/nodes/accessors/StorageBufferNode.d.ts +3 -3
  172. three/examples/jsm/nodes/accessors/TangentNode.d.ts +7 -7
  173. three/examples/jsm/nodes/accessors/TextureBicubicNode.d.ts +4 -4
  174. three/examples/jsm/nodes/accessors/TextureNode.d.ts +5 -5
  175. three/examples/jsm/nodes/accessors/UVNode.d.ts +2 -2
  176. three/examples/jsm/nodes/accessors/UserDataNode.d.ts +3 -3
  177. three/examples/jsm/nodes/accessors/VertexColorNode.d.ts +2 -2
  178. three/examples/jsm/nodes/code/CodeNode.d.ts +4 -4
  179. three/examples/jsm/nodes/code/ExpressionNode.d.ts +3 -3
  180. three/examples/jsm/nodes/code/FunctionCallNode.d.ts +5 -5
  181. three/examples/jsm/nodes/code/FunctionNode.d.ts +8 -9
  182. three/examples/jsm/nodes/core/ArrayUniformNode.d.ts +2 -2
  183. three/examples/jsm/nodes/core/AssignNode.d.ts +4 -4
  184. three/examples/jsm/nodes/core/AttributeNode.d.ts +4 -4
  185. three/examples/jsm/nodes/core/BypassNode.d.ts +3 -3
  186. three/examples/jsm/nodes/core/CacheNode.d.ts +4 -4
  187. three/examples/jsm/nodes/core/ConstNode.d.ts +3 -3
  188. three/examples/jsm/nodes/core/ContextNode.d.ts +4 -4
  189. three/examples/jsm/nodes/core/IndexNode.d.ts +4 -4
  190. three/examples/jsm/nodes/core/InputNode.d.ts +4 -4
  191. three/examples/jsm/nodes/core/LightingModel.d.ts +3 -3
  192. three/examples/jsm/nodes/core/Node.d.ts +3 -3
  193. three/examples/jsm/nodes/core/NodeBuilder.d.ts +14 -14
  194. three/examples/jsm/nodes/core/NodeCache.d.ts +2 -2
  195. three/examples/jsm/nodes/core/NodeFrame.d.ts +2 -2
  196. three/examples/jsm/nodes/core/NodeFunction.d.ts +1 -1
  197. three/examples/jsm/nodes/core/NodeKeywords.d.ts +2 -2
  198. three/examples/jsm/nodes/core/NodeParser.d.ts +1 -1
  199. three/examples/jsm/nodes/core/NodeUniform.d.ts +1 -1
  200. three/examples/jsm/nodes/core/NodeUtils.d.ts +2 -2
  201. three/examples/jsm/nodes/core/NodeVarying.d.ts +1 -1
  202. three/examples/jsm/nodes/core/PropertyNode.d.ts +3 -3
  203. three/examples/jsm/nodes/core/StackNode.d.ts +1 -1
  204. three/examples/jsm/nodes/core/TempNode.d.ts +3 -3
  205. three/examples/jsm/nodes/core/UniformNode.d.ts +5 -5
  206. three/examples/jsm/nodes/core/VarNode.d.ts +4 -4
  207. three/examples/jsm/nodes/core/VaryingNode.d.ts +3 -3
  208. three/examples/jsm/nodes/core/constants.d.ts +50 -50
  209. three/examples/jsm/nodes/display/AfterImageNode.d.ts +6 -6
  210. three/examples/jsm/nodes/display/AnamorphicNode.d.ts +6 -6
  211. three/examples/jsm/nodes/display/BlendModeNode.d.ts +9 -9
  212. three/examples/jsm/nodes/display/ColorAdjustmentNode.d.ts +7 -7
  213. three/examples/jsm/nodes/display/ColorSpaceNode.d.ts +8 -8
  214. three/examples/jsm/nodes/display/FrontFacingNode.d.ts +2 -2
  215. three/examples/jsm/nodes/display/GaussianBlurNode.d.ts +6 -6
  216. three/examples/jsm/nodes/display/NormalMapNode.d.ts +6 -6
  217. three/examples/jsm/nodes/display/PassNode.d.ts +7 -7
  218. three/examples/jsm/nodes/display/PosterizeNode.d.ts +3 -3
  219. three/examples/jsm/nodes/display/ToneMappingNode.d.ts +4 -4
  220. three/examples/jsm/nodes/display/ViewportDepthNode.d.ts +5 -5
  221. three/examples/jsm/nodes/display/ViewportNode.d.ts +8 -8
  222. three/examples/jsm/nodes/display/ViewportSharedTextureNode.d.ts +4 -4
  223. three/examples/jsm/nodes/display/ViewportTextureNode.d.ts +6 -6
  224. three/examples/jsm/nodes/fog/FogExp2Node.d.ts +4 -4
  225. three/examples/jsm/nodes/fog/FogNode.d.ts +3 -3
  226. three/examples/jsm/nodes/fog/FogRangeNode.d.ts +4 -4
  227. three/examples/jsm/nodes/functions/BSDF/BRDF_GGX.d.ts +3 -3
  228. three/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.d.ts +3 -3
  229. three/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.d.ts +3 -3
  230. three/examples/jsm/nodes/functions/BSDF/DFGApprox.d.ts +3 -3
  231. three/examples/jsm/nodes/functions/BSDF/D_GGX.d.ts +3 -3
  232. three/examples/jsm/nodes/functions/BSDF/F_Schlick.d.ts +3 -3
  233. three/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +2 -2
  234. three/examples/jsm/nodes/functions/PhongLightingModel.d.ts +1 -1
  235. three/examples/jsm/nodes/functions/PhysicalLightingModel.d.ts +2 -2
  236. three/examples/jsm/nodes/functions/material/getGeometryRoughness.d.ts +1 -1
  237. three/examples/jsm/nodes/functions/material/getRoughness.d.ts +2 -2
  238. three/examples/jsm/nodes/geometry/RangeNode.d.ts +4 -4
  239. three/examples/jsm/nodes/gpgpu/ComputeNode.d.ts +3 -3
  240. three/examples/jsm/nodes/lighting/AONode.d.ts +2 -2
  241. three/examples/jsm/nodes/lighting/AnalyticLightNode.d.ts +3 -3
  242. three/examples/jsm/nodes/lighting/EnvironmentNode.d.ts +2 -2
  243. three/examples/jsm/nodes/lighting/HemisphereLightNode.d.ts +4 -4
  244. three/examples/jsm/nodes/lighting/LightUtils.d.ts +2 -2
  245. three/examples/jsm/nodes/lighting/LightingContextNode.d.ts +5 -5
  246. three/examples/jsm/nodes/lighting/LightingNode.d.ts +1 -1
  247. three/examples/jsm/nodes/lighting/LightsNode.d.ts +6 -6
  248. three/examples/jsm/nodes/lighting/PointLightNode.d.ts +3 -3
  249. three/examples/jsm/nodes/lighting/SpotLightNode.d.ts +3 -3
  250. three/examples/jsm/nodes/loaders/NodeLoader.d.ts +2 -2
  251. three/examples/jsm/nodes/loaders/NodeMaterialLoader.d.ts +2 -2
  252. three/examples/jsm/nodes/loaders/NodeObjectLoader.d.ts +3 -3
  253. three/examples/jsm/nodes/materials/LineBasicNodeMaterial.d.ts +2 -2
  254. three/examples/jsm/nodes/materials/Materials.d.ts +9 -9
  255. three/examples/jsm/nodes/materials/MeshBasicNodeMaterial.d.ts +2 -2
  256. three/examples/jsm/nodes/materials/MeshPhongNodeMaterial.d.ts +3 -3
  257. three/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.d.ts +3 -3
  258. three/examples/jsm/nodes/materials/MeshSSSNodeMaterial.d.ts +4 -4
  259. three/examples/jsm/nodes/materials/MeshStandardNodeMaterial.d.ts +3 -3
  260. three/examples/jsm/nodes/materials/NodeMaterial.d.ts +12 -12
  261. three/examples/jsm/nodes/materials/PointsNodeMaterial.d.ts +3 -3
  262. three/examples/jsm/nodes/materials/SpriteNodeMaterial.d.ts +4 -4
  263. three/examples/jsm/nodes/materialx/MaterialXNodes.d.ts +4 -4
  264. three/examples/jsm/nodes/materialx/lib/mx_hsv.d.ts +3 -3
  265. three/examples/jsm/nodes/materialx/lib/mx_noise.d.ts +3 -3
  266. three/examples/jsm/nodes/math/CondNode.d.ts +3 -3
  267. three/examples/jsm/nodes/math/HashNode.d.ts +3 -3
  268. three/examples/jsm/nodes/math/MathNode.d.ts +50 -50
  269. three/examples/jsm/nodes/math/MathUtils.d.ts +2 -2
  270. three/examples/jsm/nodes/math/OperatorNode.d.ts +22 -22
  271. three/examples/jsm/nodes/math/TriNoise3D.d.ts +2 -2
  272. three/examples/jsm/nodes/procedural/CheckerNode.d.ts +3 -3
  273. three/examples/jsm/nodes/shadernode/ShaderNode.d.ts +46 -47
  274. three/examples/jsm/nodes/utils/ArrayElementNode.d.ts +2 -2
  275. three/examples/jsm/nodes/utils/ConvertNode.d.ts +2 -2
  276. three/examples/jsm/nodes/utils/DiscardNode.d.ts +4 -4
  277. three/examples/jsm/nodes/utils/EquirectUVNode.d.ts +2 -2
  278. three/examples/jsm/nodes/utils/JoinNode.d.ts +2 -2
  279. three/examples/jsm/nodes/utils/MatcapUVNode.d.ts +2 -2
  280. three/examples/jsm/nodes/utils/MaxMipLevelNode.d.ts +4 -4
  281. three/examples/jsm/nodes/utils/OscNode.d.ts +6 -6
  282. three/examples/jsm/nodes/utils/ReflectorNode.d.ts +3 -3
  283. three/examples/jsm/nodes/utils/RemapNode.d.ts +3 -3
  284. three/examples/jsm/nodes/utils/RotateNode.d.ts +4 -4
  285. three/examples/jsm/nodes/utils/RotateUVNode.d.ts +4 -4
  286. three/examples/jsm/nodes/utils/SpecularMIPLevelNode.d.ts +3 -3
  287. three/examples/jsm/nodes/utils/SplitNode.d.ts +2 -3
  288. three/examples/jsm/nodes/utils/SpriteSheetUVNode.d.ts +2 -2
  289. three/examples/jsm/nodes/utils/TimerNode.d.ts +6 -6
  290. three/examples/jsm/nodes/utils/TriplanarTexturesNode.d.ts +5 -5
  291. three/examples/jsm/objects/GroundedSkybox.d.ts +1 -1
  292. three/examples/jsm/objects/Lensflare.d.ts +1 -1
  293. three/examples/jsm/objects/MarchingCubes.d.ts +1 -1
  294. three/examples/jsm/objects/QuadMesh.d.ts +2 -2
  295. three/examples/jsm/objects/Reflector.d.ts +4 -4
  296. three/examples/jsm/objects/ReflectorForSSRPass.d.ts +8 -8
  297. three/examples/jsm/objects/Refractor.d.ts +5 -5
  298. three/examples/jsm/objects/ShadowMesh.d.ts +1 -1
  299. three/examples/jsm/objects/Sky.d.ts +1 -1
  300. three/examples/jsm/objects/Water.d.ts +1 -1
  301. three/examples/jsm/objects/Water2.d.ts +1 -1
  302. three/examples/jsm/physics/AmmoPhysics.d.ts +1 -1
  303. three/examples/jsm/physics/RapierPhysics.d.ts +1 -1
  304. three/examples/jsm/postprocessing/AfterimagePass.d.ts +2 -2
  305. three/examples/jsm/postprocessing/BloomPass.d.ts +2 -2
  306. three/examples/jsm/postprocessing/BokehPass.d.ts +2 -2
  307. three/examples/jsm/postprocessing/ClearPass.d.ts +2 -2
  308. three/examples/jsm/postprocessing/CubeTexturePass.d.ts +2 -2
  309. three/examples/jsm/postprocessing/DotScreenPass.d.ts +2 -2
  310. three/examples/jsm/postprocessing/EffectComposer.d.ts +4 -4
  311. three/examples/jsm/postprocessing/FilmPass.d.ts +2 -2
  312. three/examples/jsm/postprocessing/GTAOPass.d.ts +2 -2
  313. three/examples/jsm/postprocessing/GlitchPass.d.ts +2 -2
  314. three/examples/jsm/postprocessing/HalftonePass.d.ts +2 -2
  315. three/examples/jsm/postprocessing/LUTPass.d.ts +2 -2
  316. three/examples/jsm/postprocessing/MaskPass.d.ts +2 -2
  317. three/examples/jsm/postprocessing/OutlinePass.d.ts +6 -6
  318. three/examples/jsm/postprocessing/OutputPass.d.ts +2 -2
  319. three/examples/jsm/postprocessing/Pass.d.ts +1 -1
  320. three/examples/jsm/postprocessing/RenderPass.d.ts +2 -2
  321. three/examples/jsm/postprocessing/RenderPixelatedPass.d.ts +4 -4
  322. three/examples/jsm/postprocessing/SAOPass.d.ts +5 -5
  323. three/examples/jsm/postprocessing/SMAAPass.d.ts +2 -2
  324. three/examples/jsm/postprocessing/SSAARenderPass.d.ts +2 -2
  325. three/examples/jsm/postprocessing/SSAOPass.d.ts +3 -3
  326. three/examples/jsm/postprocessing/SSRPass.d.ts +10 -10
  327. three/examples/jsm/postprocessing/SavePass.d.ts +2 -2
  328. three/examples/jsm/postprocessing/ShaderPass.d.ts +2 -2
  329. three/examples/jsm/postprocessing/TAARenderPass.d.ts +2 -2
  330. three/examples/jsm/postprocessing/TexturePass.d.ts +2 -2
  331. three/examples/jsm/postprocessing/UnrealBloomPass.d.ts +2 -2
  332. three/examples/jsm/renderers/CSS2DRenderer.d.ts +1 -1
  333. three/examples/jsm/renderers/CSS3DRenderer.d.ts +1 -1
  334. three/examples/jsm/renderers/Projector.d.ts +1 -1
  335. three/examples/jsm/renderers/SVGRenderer.d.ts +1 -1
  336. three/examples/jsm/renderers/common/Backend.d.ts +2 -2
  337. three/examples/jsm/renderers/common/Color4.d.ts +1 -1
  338. three/examples/jsm/renderers/common/Info.d.ts +1 -1
  339. three/examples/jsm/renderers/common/PostProcessing.d.ts +2 -2
  340. three/examples/jsm/renderers/common/Renderer.d.ts +13 -13
  341. three/examples/jsm/renderers/common/StorageTexture.d.ts +1 -1
  342. three/examples/jsm/renderers/webgl/WebGLBackend.d.ts +2 -2
  343. three/examples/jsm/renderers/webgl/nodes/SlotNode.d.ts +2 -2
  344. three/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.d.ts +6 -6
  345. three/examples/jsm/renderers/webgl/nodes/WebGLNodes.d.ts +1 -1
  346. three/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodes.d.ts +1 -1
  347. three/examples/jsm/renderers/webgpu/WebGPUBackend.d.ts +2 -2
  348. three/examples/jsm/renderers/webgpu/WebGPURenderer.d.ts +2 -2
  349. three/examples/jsm/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
  350. three/examples/jsm/shaders/AfterimageShader.d.ts +1 -1
  351. three/examples/jsm/shaders/BleachBypassShader.d.ts +1 -1
  352. three/examples/jsm/shaders/BlendShader.d.ts +1 -1
  353. three/examples/jsm/shaders/BokehShader.d.ts +1 -1
  354. three/examples/jsm/shaders/BokehShader2.d.ts +1 -1
  355. three/examples/jsm/shaders/BrightnessContrastShader.d.ts +1 -1
  356. three/examples/jsm/shaders/ColorCorrectionShader.d.ts +1 -1
  357. three/examples/jsm/shaders/ColorifyShader.d.ts +1 -1
  358. three/examples/jsm/shaders/ConvolutionShader.d.ts +1 -1
  359. three/examples/jsm/shaders/CopyShader.d.ts +1 -1
  360. three/examples/jsm/shaders/DOFMipMapShader.d.ts +1 -1
  361. three/examples/jsm/shaders/DepthLimitedBlurShader.d.ts +1 -1
  362. three/examples/jsm/shaders/DigitalGlitch.d.ts +1 -1
  363. three/examples/jsm/shaders/DotScreenShader.d.ts +1 -1
  364. three/examples/jsm/shaders/ExposureShader.d.ts +2 -2
  365. three/examples/jsm/shaders/FXAAShader.d.ts +1 -1
  366. three/examples/jsm/shaders/FilmShader.d.ts +1 -1
  367. three/examples/jsm/shaders/FocusShader.d.ts +1 -1
  368. three/examples/jsm/shaders/FreiChenShader.d.ts +1 -1
  369. three/examples/jsm/shaders/GTAOShader.d.ts +1 -1
  370. three/examples/jsm/shaders/GammaCorrectionShader.d.ts +1 -1
  371. three/examples/jsm/shaders/GodRaysShader.d.ts +1 -1
  372. three/examples/jsm/shaders/HalftoneShader.d.ts +1 -1
  373. three/examples/jsm/shaders/HorizontalBlurShader.d.ts +1 -1
  374. three/examples/jsm/shaders/HorizontalTiltShiftShader.d.ts +1 -1
  375. three/examples/jsm/shaders/HueSaturationShader.d.ts +1 -1
  376. three/examples/jsm/shaders/KaleidoShader.d.ts +1 -1
  377. three/examples/jsm/shaders/LuminosityHighPassShader.d.ts +1 -1
  378. three/examples/jsm/shaders/LuminosityShader.d.ts +1 -1
  379. three/examples/jsm/shaders/MMDToonShader.d.ts +1 -1
  380. three/examples/jsm/shaders/MirrorShader.d.ts +1 -1
  381. three/examples/jsm/shaders/NormalMapShader.d.ts +1 -1
  382. three/examples/jsm/shaders/OutputShader.d.ts +1 -1
  383. three/examples/jsm/shaders/PoissonDenoiseShader.d.ts +1 -1
  384. three/examples/jsm/shaders/RGBShiftShader.d.ts +1 -1
  385. three/examples/jsm/shaders/SAOShader.d.ts +1 -1
  386. three/examples/jsm/shaders/SMAAShader.d.ts +1 -1
  387. three/examples/jsm/shaders/SSAOShader.d.ts +1 -1
  388. three/examples/jsm/shaders/SSRShader.d.ts +1 -1
  389. three/examples/jsm/shaders/SepiaShader.d.ts +1 -1
  390. three/examples/jsm/shaders/SobelOperatorShader.d.ts +1 -1
  391. three/examples/jsm/shaders/SubsurfaceScatteringShader.d.ts +1 -1
  392. three/examples/jsm/shaders/TechnicolorShader.d.ts +1 -1
  393. three/examples/jsm/shaders/ToonShader.d.ts +1 -1
  394. three/examples/jsm/shaders/TriangleBlurShader.d.ts +1 -1
  395. three/examples/jsm/shaders/UnpackDepthRGBAShader.d.ts +1 -1
  396. three/examples/jsm/shaders/VelocityShader.d.ts +5 -3
  397. three/examples/jsm/shaders/VerticalBlurShader.d.ts +1 -1
  398. three/examples/jsm/shaders/VerticalTiltShiftShader.d.ts +1 -1
  399. three/examples/jsm/shaders/VignetteShader.d.ts +1 -1
  400. three/examples/jsm/shaders/VolumeShader.d.ts +1 -1
  401. three/examples/jsm/shaders/WaterRefractionShader.d.ts +1 -1
  402. three/examples/jsm/transpiler/GLSLDecoder.d.ts +1 -1
  403. three/examples/jsm/transpiler/ShaderToyDecoder.d.ts +1 -1
  404. three/examples/jsm/transpiler/TSLEncoder.d.ts +1 -1
  405. three/examples/jsm/utils/BufferGeometryUtils.d.ts +3 -3
  406. three/examples/jsm/utils/CameraUtils.d.ts +1 -1
  407. three/examples/jsm/utils/GPUStatsPanel.d.ts +1 -1
  408. three/examples/jsm/utils/GeometryCompressionUtils.d.ts +1 -1
  409. three/examples/jsm/utils/GeometryUtils.d.ts +1 -1
  410. three/examples/jsm/utils/LDrawUtils.d.ts +1 -1
  411. three/examples/jsm/utils/PackedPhongMaterial.d.ts +1 -1
  412. three/examples/jsm/utils/SceneUtils.d.ts +1 -1
  413. three/examples/jsm/utils/ShadowMapViewer.d.ts +1 -1
  414. three/examples/jsm/utils/SkeletonUtils.d.ts +1 -1
  415. three/examples/jsm/utils/TextureUtils.d.ts +1 -1
  416. three/examples/jsm/utils/UVsDebug.d.ts +1 -1
  417. three/examples/jsm/webxr/ARButton.d.ts +1 -1
  418. three/examples/jsm/webxr/OculusHandModel.d.ts +2 -2
  419. three/examples/jsm/webxr/OculusHandPointerModel.d.ts +3 -3
  420. three/examples/jsm/webxr/Text2D.d.ts +1 -1
  421. three/examples/jsm/webxr/VRButton.d.ts +1 -1
  422. three/examples/jsm/webxr/XRButton.d.ts +1 -1
  423. three/examples/jsm/webxr/XRControllerModelFactory.d.ts +2 -2
  424. three/examples/jsm/webxr/XREstimatedLight.d.ts +1 -1
  425. three/examples/jsm/webxr/XRHandMeshModel.d.ts +2 -2
  426. three/examples/jsm/webxr/XRHandModelFactory.d.ts +5 -5
  427. three/examples/jsm/webxr/XRHandPrimitiveModel.d.ts +3 -3
  428. three/examples/jsm/webxr/XRPlanes.d.ts +1 -1
  429. three/index.d.ts +1 -1
  430. three/package.json +2 -2
  431. three/src/Three.d.ts +187 -187
  432. three/src/animation/AnimationAction.d.ts +4 -4
  433. three/src/animation/AnimationClip.d.ts +4 -4
  434. three/src/animation/AnimationMixer.d.ts +6 -6
  435. three/src/animation/AnimationUtils.d.ts +1 -1
  436. three/src/animation/KeyframeTrack.d.ts +5 -5
  437. three/src/animation/tracks/BooleanKeyframeTrack.d.ts +1 -1
  438. three/src/animation/tracks/ColorKeyframeTrack.d.ts +2 -2
  439. three/src/animation/tracks/NumberKeyframeTrack.d.ts +2 -2
  440. three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +2 -2
  441. three/src/animation/tracks/StringKeyframeTrack.d.ts +2 -2
  442. three/src/animation/tracks/VectorKeyframeTrack.d.ts +2 -2
  443. three/src/audio/Audio.d.ts +4 -4
  444. three/src/audio/AudioAnalyser.d.ts +1 -1
  445. three/src/audio/AudioListener.d.ts +3 -3
  446. three/src/audio/PositionalAudio.d.ts +2 -2
  447. three/src/cameras/ArrayCamera.d.ts +1 -1
  448. three/src/cameras/Camera.d.ts +6 -6
  449. three/src/cameras/CubeCamera.d.ts +5 -5
  450. three/src/cameras/OrthographicCamera.d.ts +2 -2
  451. three/src/cameras/PerspectiveCamera.d.ts +3 -3
  452. three/src/cameras/StereoCamera.d.ts +3 -3
  453. three/src/constants.d.ts +74 -74
  454. three/src/core/BufferAttribute.d.ts +3 -3
  455. three/src/core/BufferGeometry.d.ts +11 -11
  456. three/src/core/InstancedBufferAttribute.d.ts +1 -1
  457. three/src/core/InstancedBufferGeometry.d.ts +1 -2
  458. three/src/core/InstancedInterleavedBuffer.d.ts +2 -2
  459. three/src/core/InterleavedBuffer.d.ts +3 -3
  460. three/src/core/InterleavedBufferAttribute.d.ts +4 -4
  461. three/src/core/Object3D.d.ts +16 -16
  462. three/src/core/Raycaster.d.ts +6 -6
  463. three/src/core/RenderTarget.d.ts +10 -10
  464. three/src/core/UniformsGroup.d.ts +3 -3
  465. three/src/extras/ImageUtils.d.ts +5 -5
  466. three/src/extras/PMREMGenerator.d.ts +5 -5
  467. three/src/extras/core/Curve.d.ts +3 -3
  468. three/src/extras/core/CurvePath.d.ts +4 -4
  469. three/src/extras/core/Interpolations.d.ts +1 -1
  470. three/src/extras/core/Path.d.ts +3 -3
  471. three/src/extras/core/Shape.d.ts +3 -3
  472. three/src/extras/core/ShapePath.d.ts +5 -5
  473. three/src/extras/curves/ArcCurve.d.ts +2 -2
  474. three/src/extras/curves/CatmullRomCurve3.d.ts +4 -4
  475. three/src/extras/curves/CubicBezierCurve.d.ts +3 -3
  476. three/src/extras/curves/CubicBezierCurve3.d.ts +3 -3
  477. three/src/extras/curves/Curves.d.ts +10 -10
  478. three/src/extras/curves/EllipseCurve.d.ts +3 -3
  479. three/src/extras/curves/LineCurve.d.ts +3 -3
  480. three/src/extras/curves/LineCurve3.d.ts +3 -3
  481. three/src/extras/curves/QuadraticBezierCurve.d.ts +3 -3
  482. three/src/extras/curves/QuadraticBezierCurve3.d.ts +3 -3
  483. three/src/extras/curves/SplineCurve.d.ts +3 -3
  484. three/src/geometries/BoxGeometry.d.ts +2 -2
  485. three/src/geometries/CapsuleGeometry.d.ts +2 -2
  486. three/src/geometries/CircleGeometry.d.ts +2 -2
  487. three/src/geometries/ConeGeometry.d.ts +2 -2
  488. three/src/geometries/CylinderGeometry.d.ts +2 -2
  489. three/src/geometries/DodecahedronGeometry.d.ts +2 -2
  490. three/src/geometries/EdgesGeometry.d.ts +2 -2
  491. three/src/geometries/ExtrudeGeometry.d.ts +6 -6
  492. three/src/geometries/Geometries.d.ts +21 -21
  493. three/src/geometries/IcosahedronGeometry.d.ts +2 -2
  494. three/src/geometries/LatheGeometry.d.ts +3 -3
  495. three/src/geometries/OctahedronGeometry.d.ts +2 -2
  496. three/src/geometries/PlaneGeometry.d.ts +2 -2
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  498. three/src/geometries/RingGeometry.d.ts +2 -2
  499. three/src/geometries/ShapeGeometry.d.ts +3 -3
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  501. three/src/geometries/TetrahedronGeometry.d.ts +2 -2
  502. three/src/geometries/TorusGeometry.d.ts +2 -2
  503. three/src/geometries/TorusKnotGeometry.d.ts +2 -2
  504. three/src/geometries/TubeGeometry.d.ts +4 -4
  505. three/src/geometries/WireframeGeometry.d.ts +2 -2
  506. three/src/helpers/ArrowHelper.d.ts +6 -6
  507. three/src/helpers/AxesHelper.d.ts +3 -3
  508. three/src/helpers/Box3Helper.d.ts +4 -4
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  511. three/src/helpers/DirectionalLightHelper.d.ts +6 -6
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  513. three/src/helpers/HemisphereLightHelper.d.ts +6 -6
  514. three/src/helpers/PlaneHelper.d.ts +3 -3
  515. three/src/helpers/PointLightHelper.d.ts +5 -5
  516. three/src/helpers/PolarGridHelper.d.ts +3 -3
  517. three/src/helpers/SkeletonHelper.d.ts +6 -6
  518. three/src/helpers/SpotLightHelper.d.ts +6 -6
  519. three/src/lights/AmbientLight.d.ts +3 -3
  520. three/src/lights/DirectionalLight.d.ts +6 -6
  521. three/src/lights/DirectionalLightShadow.d.ts +2 -2
  522. three/src/lights/HemisphereLight.d.ts +4 -4
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  525. three/src/lights/LightShadow.d.ts +7 -7
  526. three/src/lights/PointLight.d.ts +3 -3
  527. three/src/lights/PointLightShadow.d.ts +3 -3
  528. three/src/lights/RectAreaLight.d.ts +3 -3
  529. three/src/lights/SpotLight.d.ts +7 -7
  530. three/src/lights/SpotLightShadow.d.ts +2 -2
  531. three/src/loaders/AnimationLoader.d.ts +3 -3
  532. three/src/loaders/AudioLoader.d.ts +2 -2
  533. three/src/loaders/BufferGeometryLoader.d.ts +4 -4
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  541. three/src/loaders/LoadingManager.d.ts +1 -1
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  543. three/src/loaders/ObjectLoader.d.ts +9 -9
  544. three/src/loaders/TextureLoader.d.ts +3 -3
  545. three/src/materials/LineBasicMaterial.d.ts +3 -3
  546. three/src/materials/LineDashedMaterial.d.ts +1 -1
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  551. three/src/materials/MeshDistanceMaterial.d.ts +3 -3
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  553. three/src/materials/MeshMatcapMaterial.d.ts +5 -5
  554. three/src/materials/MeshNormalMaterial.d.ts +4 -4
  555. three/src/materials/MeshPhongMaterial.d.ts +5 -5
  556. three/src/materials/MeshPhysicalMaterial.d.ts +4 -4
  557. three/src/materials/MeshStandardMaterial.d.ts +5 -5
  558. three/src/materials/MeshToonMaterial.d.ts +5 -5
  559. three/src/materials/PointsMaterial.d.ts +3 -3
  560. three/src/materials/RawShaderMaterial.d.ts +2 -2
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  569. three/src/math/Euler.d.ts +5 -5
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  579. three/src/math/Spherical.d.ts +1 -1
  580. three/src/math/SphericalHarmonics3.d.ts +1 -1
  581. three/src/math/Triangle.d.ts +7 -7
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  611. three/src/renderers/shaders/UniformsUtils.d.ts +3 -3
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  629. three/src/renderers/webgl/WebGLUniformsGroups.d.ts +5 -5
  630. three/src/renderers/webgl/WebGLUtils.d.ts +1 -1
  631. three/src/renderers/webxr/WebXRController.d.ts +4 -4
  632. three/src/renderers/webxr/WebXRDepthSensing.d.ts +4 -4
  633. three/src/renderers/webxr/WebXRManager.d.ts +7 -7
  634. three/src/scenes/Fog.d.ts +1 -1
  635. three/src/scenes/FogExp2.d.ts +2 -2
  636. three/src/scenes/Scene.d.ts +7 -7
  637. three/src/textures/CanvasTexture.d.ts +5 -5
  638. three/src/textures/CompressedArrayTexture.d.ts +2 -2
  639. three/src/textures/CompressedCubeTexture.d.ts +2 -2
  640. three/src/textures/CompressedTexture.d.ts +6 -6
  641. three/src/textures/CubeTexture.d.ts +7 -7
  642. three/src/textures/Data3DTexture.d.ts +3 -3
  643. three/src/textures/DataArrayTexture.d.ts +3 -3
  644. three/src/textures/DataTexture.d.ts +7 -7
  645. three/src/textures/DepthTexture.d.ts +5 -5
  646. three/src/textures/FramebufferTexture.d.ts +2 -2
  647. three/src/textures/Texture.d.ts +11 -11
  648. three/src/textures/VideoTexture.d.ts +5 -5
@@ -1,11 +1,11 @@
1
- import { Vector2 } from './Vector2.js';
2
- import { Vector3 } from './Vector3.js';
3
- import { Vector4 } from './Vector4.js';
4
- import { Plane } from './Plane.js';
5
- import { Box3 } from './Box3.js';
1
+ import { Box3 } from "./Box3.js";
2
+ import { Plane } from "./Plane.js";
3
+ import { Vector2 } from "./Vector2.js";
4
+ import { Vector3 } from "./Vector3.js";
5
+ import { Vector4 } from "./Vector4.js";
6
6
 
7
- import { InterleavedBufferAttribute } from '../core/InterleavedBufferAttribute.js';
8
- import { BufferAttribute } from '../core/BufferAttribute.js';
7
+ import { BufferAttribute } from "../core/BufferAttribute.js";
8
+ import { InterleavedBufferAttribute } from "../core/InterleavedBufferAttribute.js";
9
9
 
10
10
  export class Triangle {
11
11
  constructor(a?: Vector3, b?: Vector3, c?: Vector3);
@@ -1,5 +1,5 @@
1
- import { Matrix3 } from './Matrix3.js';
2
- import { BufferAttribute } from '../core/BufferAttribute.js';
1
+ import { BufferAttribute } from "../core/BufferAttribute.js";
2
+ import { Matrix3 } from "./Matrix3.js";
3
3
 
4
4
  export type Vector2Tuple = [number, number];
5
5
 
@@ -1,13 +1,13 @@
1
- import { Euler } from './Euler.js';
2
- import { Matrix3 } from './Matrix3.js';
3
- import { Matrix4 } from './Matrix4.js';
4
- import { QuaternionLike } from './Quaternion.js';
5
- import { Camera } from '../cameras/Camera.js';
6
- import { Spherical } from './Spherical.js';
7
- import { Cylindrical } from './Cylindrical.js';
8
- import { BufferAttribute } from '../core/BufferAttribute.js';
9
- import { InterleavedBufferAttribute } from '../core/InterleavedBufferAttribute.js';
10
- import { RGB } from './Color.js';
1
+ import { Camera } from "../cameras/Camera.js";
2
+ import { BufferAttribute } from "../core/BufferAttribute.js";
3
+ import { InterleavedBufferAttribute } from "../core/InterleavedBufferAttribute.js";
4
+ import { RGB } from "./Color.js";
5
+ import { Cylindrical } from "./Cylindrical.js";
6
+ import { Euler } from "./Euler.js";
7
+ import { Matrix3 } from "./Matrix3.js";
8
+ import { Matrix4 } from "./Matrix4.js";
9
+ import { QuaternionLike } from "./Quaternion.js";
10
+ import { Spherical } from "./Spherical.js";
11
11
 
12
12
  export type Vector3Tuple = [number, number, number];
13
13
 
@@ -1,6 +1,6 @@
1
- import { Matrix4 } from './Matrix4.js';
2
- import { QuaternionLike } from './Quaternion.js';
3
- import { BufferAttribute } from '../core/BufferAttribute.js';
1
+ import { BufferAttribute } from "../core/BufferAttribute.js";
2
+ import { Matrix4 } from "./Matrix4.js";
3
+ import { QuaternionLike } from "./Quaternion.js";
4
4
 
5
5
  export type Vector4Tuple = [number, number, number, number];
6
6
 
@@ -1,4 +1,4 @@
1
- import { Interpolant } from '../Interpolant.js';
1
+ import { Interpolant } from "../Interpolant.js";
2
2
 
3
3
  export class CubicInterpolant extends Interpolant {
4
4
  constructor(parameterPositions: any, samplesValues: any, sampleSize: number, resultBuffer?: any);
@@ -1,4 +1,4 @@
1
- import { Interpolant } from '../Interpolant.js';
1
+ import { Interpolant } from "../Interpolant.js";
2
2
 
3
3
  export class DiscreteInterpolant extends Interpolant {
4
4
  constructor(parameterPositions: any, samplesValues: any, sampleSize: number, resultBuffer?: any);
@@ -1,4 +1,4 @@
1
- import { Interpolant } from '../Interpolant.js';
1
+ import { Interpolant } from "../Interpolant.js";
2
2
 
3
3
  export class LinearInterpolant extends Interpolant {
4
4
  constructor(parameterPositions: any, samplesValues: any, sampleSize: number, resultBuffer?: any);
@@ -1,4 +1,4 @@
1
- import { Interpolant } from '../Interpolant.js';
1
+ import { Interpolant } from "../Interpolant.js";
2
2
 
3
3
  export class QuaternionLinearInterpolant extends Interpolant {
4
4
  constructor(parameterPositions: any, samplesValues: any, sampleSize: number, resultBuffer?: any);
@@ -1,10 +1,10 @@
1
- import { Mesh } from './Mesh.js';
2
- import { BufferGeometry } from '../core/BufferGeometry.js';
3
- import { Material } from '../materials/Material.js';
4
- import { Box3 } from '../math/Box3.js';
5
- import { Sphere } from '../math/Sphere.js';
6
- import { Matrix4 } from '../math/Matrix4.js';
7
- import { Camera } from '../cameras/Camera.js';
1
+ import { Camera } from "../cameras/Camera.js";
2
+ import { BufferGeometry } from "../core/BufferGeometry.js";
3
+ import { Material } from "../materials/Material.js";
4
+ import { Box3 } from "../math/Box3.js";
5
+ import { Matrix4 } from "../math/Matrix4.js";
6
+ import { Sphere } from "../math/Sphere.js";
7
+ import { Mesh } from "./Mesh.js";
8
8
 
9
9
  /**
10
10
  * A special version of {@link Mesh} with multi draw batch rendering support. Use {@link BatchedMesh} if you have to
@@ -75,7 +75,6 @@ declare class BatchedMesh extends Mesh<BufferGeometry, Material> {
75
75
  isBatchedMesh: true;
76
76
 
77
77
  /**
78
- *
79
78
  * @param maxGeometryCount the max number of individual geometries planned to be added.
80
79
  * @param maxVertexCount the max number of vertices to be used by all geometries.
81
80
  * @param maxIndexCount the max number of indices to be used by all geometries.
@@ -1,4 +1,4 @@
1
- import { Object3D, Object3DEventMap } from '../core/Object3D.js';
1
+ import { Object3D, Object3DEventMap } from "../core/Object3D.js";
2
2
 
3
3
  /**
4
4
  * A {@link Bone} which is part of a {@link THREE.Skeleton | Skeleton}
@@ -32,5 +32,5 @@ export class Bone<TEventMap extends Object3DEventMap = Object3DEventMap> extends
32
32
  * @override
33
33
  * @defaultValue `Bone`
34
34
  */
35
- override readonly type: string | 'Bone';
35
+ override readonly type: string | "Bone";
36
36
  }
@@ -1,4 +1,4 @@
1
- import { Object3D, Object3DEventMap } from '../core/Object3D.js';
1
+ import { Object3D, Object3DEventMap } from "../core/Object3D.js";
2
2
 
3
3
  /**
4
4
  * Its purpose is to make working with groups of objects syntactically clearer.
@@ -39,5 +39,5 @@ export class Group<TEventMap extends Object3DEventMap = Object3DEventMap> extend
39
39
  * @override
40
40
  * @defaultValue `Group`
41
41
  */
42
- override readonly type: string | 'Group';
42
+ override readonly type: string | "Group";
43
43
  }
@@ -1,12 +1,12 @@
1
- import { BufferGeometry } from '../core/BufferGeometry.js';
2
- import { Material } from '../materials/Material.js';
3
- import { InstancedBufferAttribute } from '../core/InstancedBufferAttribute.js';
4
- import { Mesh } from './Mesh.js';
5
- import { Matrix4 } from '../math/Matrix4.js';
6
- import { Color } from '../math/Color.js';
7
- import { Object3DEventMap } from '../core/Object3D.js';
8
- import { Box3 } from '../math/Box3.js';
9
- import { Sphere } from '../math/Sphere.js';
1
+ import { BufferGeometry } from "../core/BufferGeometry.js";
2
+ import { InstancedBufferAttribute } from "../core/InstancedBufferAttribute.js";
3
+ import { Object3DEventMap } from "../core/Object3D.js";
4
+ import { Material } from "../materials/Material.js";
5
+ import { Box3 } from "../math/Box3.js";
6
+ import { Color } from "../math/Color.js";
7
+ import { Matrix4 } from "../math/Matrix4.js";
8
+ import { Sphere } from "../math/Sphere.js";
9
+ import { Mesh } from "./Mesh.js";
10
10
 
11
11
  export interface InstancedMeshEventMap extends Object3DEventMap {
12
12
  dispose: {};
@@ -1,5 +1,5 @@
1
- import { Object3D, Object3DEventMap } from '../core/Object3D.js';
2
- import { Camera } from '../cameras/Camera.js';
1
+ import { Camera } from "../cameras/Camera.js";
2
+ import { Object3D, Object3DEventMap } from "../core/Object3D.js";
3
3
 
4
4
  /**
5
5
  * Every level is associated with an object, and rendering can be switched between them at the distances specified
@@ -37,7 +37,7 @@ export class LOD<TEventMap extends Object3DEventMap = Object3DEventMap> extends
37
37
  * @override
38
38
  * @defaultValue `LOD`
39
39
  */
40
- override readonly type: string | 'LOD';
40
+ override readonly type: string | "LOD";
41
41
 
42
42
  /**
43
43
  * An array of level objects
@@ -1,6 +1,6 @@
1
- import { Material } from '../materials/Material.js';
2
- import { Object3D, Object3DEventMap } from '../core/Object3D.js';
3
- import { BufferGeometry } from '../core/BufferGeometry.js';
1
+ import { BufferGeometry } from "../core/BufferGeometry.js";
2
+ import { Object3D, Object3DEventMap } from "../core/Object3D.js";
3
+ import { Material } from "../materials/Material.js";
4
4
 
5
5
  /**
6
6
  * A continuous line.
@@ -47,7 +47,7 @@ export class Line<
47
47
  * @override
48
48
  * @defaultValue `Line`
49
49
  */
50
- override readonly type: string | 'Line';
50
+ override readonly type: string | "Line";
51
51
 
52
52
  /**
53
53
  * Vertices representing the {@link Line} segment(s).
@@ -1,7 +1,7 @@
1
- import { Line } from './Line.js';
2
- import { Material } from '../materials/Material.js';
3
- import { BufferGeometry } from '../core/BufferGeometry.js';
4
- import { Object3DEventMap } from '../core/Object3D.js';
1
+ import { BufferGeometry } from "../core/BufferGeometry.js";
2
+ import { Object3DEventMap } from "../core/Object3D.js";
3
+ import { Material } from "../materials/Material.js";
4
+ import { Line } from "./Line.js";
5
5
 
6
6
  /**
7
7
  * A continuous line that connects back to the start.
@@ -36,5 +36,5 @@ export class LineLoop<
36
36
  * @override
37
37
  * @defaultValue `LineLoop`
38
38
  */
39
- override readonly type: string | 'LineLoop';
39
+ override readonly type: string | "LineLoop";
40
40
  }
@@ -1,7 +1,7 @@
1
- import { Material } from '../materials/Material.js';
2
- import { Line } from './Line.js';
3
- import { BufferGeometry } from '../core/BufferGeometry.js';
4
- import { Object3DEventMap } from '../core/Object3D.js';
1
+ import { BufferGeometry } from "../core/BufferGeometry.js";
2
+ import { Object3DEventMap } from "../core/Object3D.js";
3
+ import { Material } from "../materials/Material.js";
4
+ import { Line } from "./Line.js";
5
5
 
6
6
  /**
7
7
  * A series of lines drawn between pairs of vertices.
@@ -37,5 +37,5 @@ export class LineSegments<
37
37
  * @override
38
38
  * @defaultValue `LineSegments`
39
39
  */
40
- override readonly type: string | 'LineSegments';
40
+ override readonly type: string | "LineSegments";
41
41
  }
@@ -1,7 +1,7 @@
1
- import { Material } from '../materials/Material.js';
2
- import { Object3D, Object3DEventMap } from '../core/Object3D.js';
3
- import { BufferGeometry } from '../core/BufferGeometry.js';
4
- import { Vector3 } from '../math/Vector3.js';
1
+ import { BufferGeometry } from "../core/BufferGeometry.js";
2
+ import { Object3D, Object3DEventMap } from "../core/Object3D.js";
3
+ import { Material } from "../materials/Material.js";
4
+ import { Vector3 } from "../math/Vector3.js";
5
5
 
6
6
  /**
7
7
  * Class representing triangular {@link https://en.wikipedia.org/wiki/Polygon_mesh | polygon mesh} based objects.
@@ -42,7 +42,7 @@ export class Mesh<
42
42
  * @override
43
43
  * @defaultValue `Mesh`
44
44
  */
45
- override readonly type: string | 'Mesh';
45
+ override readonly type: string | "Mesh";
46
46
 
47
47
  /**
48
48
  * An instance of {@link THREE.BufferGeometry | BufferGeometry} (or derived classes), defining the object's structure.
@@ -65,7 +65,6 @@ export class Mesh<
65
65
  /**
66
66
  * A dictionary of morphTargets based on the `morphTarget.name` property.
67
67
  * @defaultValue `undefined`, _but rebuilt by {@link updateMorphTargets | .updateMorphTargets()}._
68
- *
69
68
  */
70
69
  morphTargetDictionary?: { [key: string]: number } | undefined;
71
70
 
@@ -1,9 +1,9 @@
1
- import { Material } from '../materials/Material.js';
2
- import { Object3D, Object3DEventMap } from '../core/Object3D.js';
3
- import { BufferGeometry, NormalOrGLBufferAttributes } from '../core/BufferGeometry.js';
4
- import { BufferAttribute } from '../core/BufferAttribute.js';
5
- import { InterleavedBufferAttribute } from '../core/InterleavedBufferAttribute.js';
6
- import { GLBufferAttribute } from '../core/GLBufferAttribute.js';
1
+ import { BufferAttribute } from "../core/BufferAttribute.js";
2
+ import { BufferGeometry, NormalOrGLBufferAttributes } from "../core/BufferGeometry.js";
3
+ import { GLBufferAttribute } from "../core/GLBufferAttribute.js";
4
+ import { InterleavedBufferAttribute } from "../core/InterleavedBufferAttribute.js";
5
+ import { Object3D, Object3DEventMap } from "../core/Object3D.js";
6
+ import { Material } from "../materials/Material.js";
7
7
 
8
8
  /**
9
9
  * A class for displaying {@link Points}
@@ -35,7 +35,7 @@ export class Points<
35
35
  * @override
36
36
  * @defaultValue `Points`
37
37
  */
38
- override readonly type: string | 'Points';
38
+ override readonly type: string | "Points";
39
39
 
40
40
  /**
41
41
  * An array of weights typically from `0-1` that specify how much of the morph is applied.
@@ -46,7 +46,6 @@ export class Points<
46
46
  /**
47
47
  * A dictionary of morphTargets based on the `morphTarget.name` property.
48
48
  * @defaultValue `undefined`, _but rebuilt by {@link updateMorphTargets | .updateMorphTargets()}._
49
- *
50
49
  */
51
50
  morphTargetDictionary?: { [key: string]: number } | undefined;
52
51
 
@@ -1,6 +1,6 @@
1
- import { Bone } from './Bone.js';
2
- import { Matrix4 } from '../math/Matrix4.js';
3
- import { DataTexture } from '../textures/DataTexture.js';
1
+ import { Matrix4 } from "../math/Matrix4.js";
2
+ import { DataTexture } from "../textures/DataTexture.js";
3
+ import { Bone } from "./Bone.js";
4
4
 
5
5
  /**
6
6
  * Use an array of {@link Bone | bones} to create a {@link Skeleton} that can be used by a {@link THREE.SkinnedMesh | SkinnedMesh}.
@@ -1,13 +1,13 @@
1
- import { Material } from '../materials/Material.js';
2
- import { Box3 } from '../math/Box3.js';
3
- import { Matrix4 } from '../math/Matrix4.js';
4
- import { Vector3 } from '../math/Vector3.js';
5
- import { Skeleton } from './Skeleton.js';
6
- import { Mesh } from './Mesh.js';
7
- import { BufferGeometry } from '../core/BufferGeometry.js';
8
- import { Object3DEventMap } from '../core/Object3D.js';
9
- import { Sphere } from '../math/Sphere.js';
10
- import { BindMode } from '../constants.js';
1
+ import { BindMode } from "../constants.js";
2
+ import { BufferGeometry } from "../core/BufferGeometry.js";
3
+ import { Object3DEventMap } from "../core/Object3D.js";
4
+ import { Material } from "../materials/Material.js";
5
+ import { Box3 } from "../math/Box3.js";
6
+ import { Matrix4 } from "../math/Matrix4.js";
7
+ import { Sphere } from "../math/Sphere.js";
8
+ import { Vector3 } from "../math/Vector3.js";
9
+ import { Mesh } from "./Mesh.js";
10
+ import { Skeleton } from "./Skeleton.js";
11
11
 
12
12
  /**
13
13
  * A mesh that has a {@link THREE.Skeleton | Skeleton} with {@link Bone | bones} that can then be used to animate the vertices of the geometry.
@@ -71,7 +71,7 @@ export class SkinnedMesh<
71
71
  * @override
72
72
  * @defaultValue `SkinnedMesh`
73
73
  */
74
- override readonly type: string | 'SkinnedMesh';
74
+ override readonly type: string | "SkinnedMesh";
75
75
 
76
76
  /**
77
77
  * Either {@link AttachedBindMode} or {@link DetachedBindMode}. {@link AttachedBindMode} means the skinned mesh
@@ -1,7 +1,7 @@
1
- import { Vector2 } from '../math/Vector2.js';
2
- import { Object3D, Object3DEventMap } from '../core/Object3D.js';
3
- import { SpriteMaterial } from '../materials/Materials.js';
4
- import { BufferGeometry } from '../core/BufferGeometry.js';
1
+ import { BufferGeometry } from "../core/BufferGeometry.js";
2
+ import { Object3D, Object3DEventMap } from "../core/Object3D.js";
3
+ import { SpriteMaterial } from "../materials/Materials.js";
4
+ import { Vector2 } from "../math/Vector2.js";
5
5
 
6
6
  /**
7
7
  * A {@link Sprite} is a plane that always faces towards the camera, generally with a partially transparent texture applied.
@@ -36,7 +36,7 @@ export class Sprite<TEventMap extends Object3DEventMap = Object3DEventMap> exten
36
36
  * @override
37
37
  * @defaultValue `Sprite`
38
38
  */
39
- override readonly type: string | 'Sprite';
39
+ override readonly type: string | "Sprite";
40
40
 
41
41
  /**
42
42
  * Whether the object gets rendered into shadow map.
@@ -1,4 +1,4 @@
1
- import { WebGLRenderer, WebGLRendererParameters } from './WebGLRenderer.js';
1
+ import { WebGLRenderer, WebGLRendererParameters } from "./WebGLRenderer.js";
2
2
 
3
3
  export class WebGL1Renderer extends WebGLRenderer {
4
4
  constructor(parameters?: WebGLRendererParameters);
@@ -1,5 +1,5 @@
1
- import { Data3DTexture } from '../textures/Data3DTexture.js';
2
- import { WebGLRenderTarget, WebGLRenderTargetOptions } from './WebGLRenderTarget.js';
1
+ import { Data3DTexture } from "../textures/Data3DTexture.js";
2
+ import { WebGLRenderTarget, WebGLRenderTargetOptions } from "./WebGLRenderTarget.js";
3
3
 
4
4
  /**
5
5
  * Represents a three-dimensional render target.
@@ -1,5 +1,5 @@
1
- import { DataArrayTexture } from '../textures/DataArrayTexture.js';
2
- import { WebGLRenderTarget, WebGLRenderTargetOptions } from './WebGLRenderTarget.js';
1
+ import { DataArrayTexture } from "../textures/DataArrayTexture.js";
2
+ import { WebGLRenderTarget, WebGLRenderTargetOptions } from "./WebGLRenderTarget.js";
3
3
 
4
4
  /**
5
5
  * This type of render target represents an array of textures.
@@ -1,7 +1,7 @@
1
- import { WebGLRenderTargetOptions, WebGLRenderTarget } from './WebGLRenderTarget.js';
2
- import { WebGLRenderer } from './WebGLRenderer.js';
3
- import { Texture } from '../textures/Texture.js';
4
- import { CubeTexture } from '../textures/CubeTexture.js';
1
+ import { CubeTexture } from "../textures/CubeTexture.js";
2
+ import { Texture } from "../textures/Texture.js";
3
+ import { WebGLRenderer } from "./WebGLRenderer.js";
4
+ import { WebGLRenderTarget, WebGLRenderTargetOptions } from "./WebGLRenderTarget.js";
5
5
 
6
6
  export class WebGLCubeRenderTarget extends WebGLRenderTarget {
7
7
  constructor(size?: number, options?: WebGLRenderTargetOptions);
@@ -1,5 +1,5 @@
1
- import { Texture } from '../textures/Texture.js';
2
- import { WebGLRenderTarget, WebGLRenderTargetOptions } from './WebGLRenderTarget.js';
1
+ import { Texture } from "../textures/Texture.js";
2
+ import { WebGLRenderTarget, WebGLRenderTargetOptions } from "./WebGLRenderTarget.js";
3
3
 
4
4
  export class WebGLMultipleRenderTargets extends WebGLRenderTarget<Texture[]> {
5
5
  /**
@@ -1,5 +1,5 @@
1
- import { Texture } from '../textures/Texture.js';
2
- import { RenderTarget, RenderTargetOptions } from '../core/RenderTarget.js';
1
+ import { RenderTarget, RenderTargetOptions } from "../core/RenderTarget.js";
2
+ import { Texture } from "../textures/Texture.js";
3
3
 
4
4
  // eslint-disable-next-line @typescript-eslint/no-empty-interface
5
5
  export interface WebGLRenderTargetOptions extends RenderTargetOptions {}
@@ -1,36 +1,36 @@
1
- import { Scene } from '../scenes/Scene.js';
2
- import { Camera } from '../cameras/Camera.js';
3
- import { WebGLExtensions } from './webgl/WebGLExtensions.js';
4
- import { WebGLInfo } from './webgl/WebGLInfo.js';
5
- import { WebGLShadowMap } from './webgl/WebGLShadowMap.js';
6
- import { WebGLCapabilities } from './webgl/WebGLCapabilities.js';
7
- import { WebGLProperties } from './webgl/WebGLProperties.js';
8
- import { WebGLRenderLists } from './webgl/WebGLRenderLists.js';
9
- import { WebGLState } from './webgl/WebGLState.js';
10
- import { Vector2 } from '../math/Vector2.js';
11
- import { Vector4 } from '../math/Vector4.js';
12
- import { Color, ColorRepresentation } from '../math/Color.js';
13
- import { WebGLRenderTarget } from './WebGLRenderTarget.js';
14
- import { WebGLMultipleRenderTargets } from './WebGLMultipleRenderTargets.js';
15
- import { Object3D } from '../core/Object3D.js';
16
- import { Material } from '../materials/Material.js';
1
+ import { Camera } from "../cameras/Camera.js";
17
2
  import {
18
- ToneMapping,
19
- ShadowMapType,
3
+ ColorSpace,
20
4
  CullFace,
5
+ ShadowMapType,
21
6
  TextureEncoding,
22
- ColorSpace,
7
+ ToneMapping,
23
8
  WebGLCoordinateSystem,
24
- } from '../constants.js';
25
- import { WebXRManager } from './webxr/WebXRManager.js';
26
- import { BufferGeometry } from '../core/BufferGeometry.js';
27
- import { OffscreenCanvas, Texture } from '../textures/Texture.js';
28
- import { Data3DTexture } from '../textures/Data3DTexture.js';
29
- import { Vector3 } from '../math/Vector3.js';
30
- import { Box3 } from '../math/Box3.js';
31
- import { DataArrayTexture } from '../textures/DataArrayTexture.js';
32
- import { WebGLProgram } from './webgl/WebGLProgram.js';
33
- import { Plane } from '../math/Plane.js';
9
+ } from "../constants.js";
10
+ import { BufferGeometry } from "../core/BufferGeometry.js";
11
+ import { Object3D } from "../core/Object3D.js";
12
+ import { Material } from "../materials/Material.js";
13
+ import { Box3 } from "../math/Box3.js";
14
+ import { Color, ColorRepresentation } from "../math/Color.js";
15
+ import { Plane } from "../math/Plane.js";
16
+ import { Vector2 } from "../math/Vector2.js";
17
+ import { Vector3 } from "../math/Vector3.js";
18
+ import { Vector4 } from "../math/Vector4.js";
19
+ import { Scene } from "../scenes/Scene.js";
20
+ import { Data3DTexture } from "../textures/Data3DTexture.js";
21
+ import { DataArrayTexture } from "../textures/DataArrayTexture.js";
22
+ import { OffscreenCanvas, Texture } from "../textures/Texture.js";
23
+ import { WebGLCapabilities } from "./webgl/WebGLCapabilities.js";
24
+ import { WebGLExtensions } from "./webgl/WebGLExtensions.js";
25
+ import { WebGLInfo } from "./webgl/WebGLInfo.js";
26
+ import { WebGLProgram } from "./webgl/WebGLProgram.js";
27
+ import { WebGLProperties } from "./webgl/WebGLProperties.js";
28
+ import { WebGLRenderLists } from "./webgl/WebGLRenderLists.js";
29
+ import { WebGLShadowMap } from "./webgl/WebGLShadowMap.js";
30
+ import { WebGLState } from "./webgl/WebGLState.js";
31
+ import { WebGLMultipleRenderTargets } from "./WebGLMultipleRenderTargets.js";
32
+ import { WebGLRenderTarget } from "./WebGLRenderTarget.js";
33
+ import { WebXRManager } from "./webxr/WebXRManager.js";
34
34
 
35
35
  export interface Renderer {
36
36
  domElement: HTMLCanvasElement;
@@ -117,11 +117,11 @@ export interface WebGLDebug {
117
117
  */
118
118
  onShaderError:
119
119
  | ((
120
- gl: WebGLRenderingContext,
121
- program: WebGLProgram,
122
- glVertexShader: WebGLShader,
123
- glFragmentShader: WebGLShader,
124
- ) => void)
120
+ gl: WebGLRenderingContext,
121
+ program: WebGLProgram,
122
+ glVertexShader: WebGLShader,
123
+ glFragmentShader: WebGLShader,
124
+ ) => void)
125
125
  | null;
126
126
  }
127
127
 
@@ -1,4 +1,4 @@
1
- import { IUniform } from './UniformsLib.js';
1
+ import { IUniform } from "./UniformsLib.js";
2
2
 
3
3
  export interface ShaderLibShader {
4
4
  uniforms: { [uniform: string]: IUniform };
@@ -1,6 +1,6 @@
1
- import { Color } from '../../math/Color.js';
2
- import { Vector2 } from '../../math/Vector2.js';
3
- import { Matrix3 } from '../../math/Matrix3.js';
1
+ import { Color } from "../../math/Color.js";
2
+ import { Matrix3 } from "../../math/Matrix3.js";
3
+ import { Vector2 } from "../../math/Vector2.js";
4
4
 
5
5
  // eslint-disable-next-line @typescript-eslint/naming-convention
6
6
  export interface IUniform<TValue = any> {
@@ -1,5 +1,5 @@
1
- import { UniformsGroup } from '../../core/UniformsGroup.js';
2
- import { IUniform } from './UniformsLib.js';
1
+ import { UniformsGroup } from "../../core/UniformsGroup.js";
2
+ import { IUniform } from "./UniformsLib.js";
3
3
 
4
4
  export function cloneUniforms<T extends { [uniform: string]: IUniform }>(uniformsSrc: T): T;
5
5
  export function mergeUniforms(uniforms: Array<{ [uniform: string]: IUniform }>): { [uniform: string]: IUniform };
@@ -7,5 +7,5 @@ export function mergeUniforms(uniforms: Array<{ [uniform: string]: IUniform }>):
7
7
  export function cloneUniformsGroups(src: UniformsGroup[]): UniformsGroup[];
8
8
 
9
9
  export namespace UniformsUtils {
10
- export { mergeUniforms as merge, cloneUniforms as clone };
10
+ export { cloneUniforms as clone, mergeUniforms as merge };
11
11
  }
@@ -1,19 +1,19 @@
1
- import { WebGLCapabilities } from './WebGLCapabilities.js';
2
- import { BufferAttribute } from '../../core/BufferAttribute.js';
3
- import { InterleavedBufferAttribute } from '../../core/InterleavedBufferAttribute.js';
4
- import { GLBufferAttribute } from '../../core/GLBufferAttribute.js';
1
+ import { BufferAttribute } from "../../core/BufferAttribute.js";
2
+ import { GLBufferAttribute } from "../../core/GLBufferAttribute.js";
3
+ import { InterleavedBufferAttribute } from "../../core/InterleavedBufferAttribute.js";
4
+ import { WebGLCapabilities } from "./WebGLCapabilities.js";
5
5
 
6
6
  export class WebGLAttributes {
7
7
  constructor(gl: WebGLRenderingContext | WebGL2RenderingContext, capabilities: WebGLCapabilities);
8
8
 
9
9
  get(attribute: BufferAttribute | InterleavedBufferAttribute | GLBufferAttribute):
10
10
  | {
11
- buffer: WebGLBuffer;
12
- type: number;
13
- bytesPerElement: number;
14
- version: number;
15
- size: number;
16
- }
11
+ buffer: WebGLBuffer;
12
+ type: number;
13
+ bytesPerElement: number;
14
+ version: number;
15
+ size: number;
16
+ }
17
17
  | undefined;
18
18
 
19
19
  remove(attribute: BufferAttribute | InterleavedBufferAttribute | GLBufferAttribute): void;
@@ -1,11 +1,11 @@
1
- import { WebGLExtensions } from './WebGLExtensions.js';
2
- import { WebGLAttributes } from './WebGLAttributes.js';
3
- import { WebGLProgram } from './WebGLProgram.js';
4
- import { WebGLCapabilities } from './WebGLCapabilities.js';
5
- import { Object3D } from '../../core/Object3D.js';
6
- import { BufferGeometry } from '../../core/BufferGeometry.js';
7
- import { BufferAttribute } from '../../core/BufferAttribute.js';
8
- import { Material } from '../../materials/Material.js';
1
+ import { BufferAttribute } from "../../core/BufferAttribute.js";
2
+ import { BufferGeometry } from "../../core/BufferGeometry.js";
3
+ import { Object3D } from "../../core/Object3D.js";
4
+ import { Material } from "../../materials/Material.js";
5
+ import { WebGLAttributes } from "./WebGLAttributes.js";
6
+ import { WebGLCapabilities } from "./WebGLCapabilities.js";
7
+ import { WebGLExtensions } from "./WebGLExtensions.js";
8
+ import { WebGLProgram } from "./WebGLProgram.js";
9
9
 
10
10
  export class WebGLBindingStates {
11
11
  constructor(