@types/three 0.160.0 → 0.161.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- three/README.md +1 -1
- three/examples/jsm/Addons.d.ts +5 -1
- three/examples/jsm/capabilities/WebGPU.d.ts +2 -0
- three/examples/jsm/curves/NURBSUtils.d.ts +136 -10
- three/examples/jsm/curves/NURBSVolume.d.ts +23 -0
- three/examples/jsm/exporters/USDZExporter.d.ts +1 -0
- three/examples/jsm/loaders/GLTFLoader.d.ts +1 -0
- three/examples/jsm/loaders/KTX2Loader.d.ts +44 -4
- three/examples/jsm/loaders/LUT3dlLoader.d.ts +29 -2
- three/examples/jsm/loaders/LUTCubeLoader.d.ts +37 -2
- three/examples/jsm/materials/MeshPostProcessingMaterial.d.ts +13 -0
- three/examples/jsm/nodes/Nodes.d.ts +75 -10
- three/examples/jsm/nodes/accessors/CameraNode.d.ts +17 -6
- three/examples/jsm/nodes/accessors/CubeTextureNode.d.ts +8 -2
- three/examples/jsm/nodes/accessors/MaterialReferenceNode.d.ts +1 -1
- three/examples/jsm/nodes/accessors/ModelNode.d.ts +2 -0
- three/examples/jsm/nodes/accessors/Object3DNode.d.ts +10 -6
- three/examples/jsm/nodes/accessors/TextureBicubicNode.d.ts +18 -0
- three/examples/jsm/nodes/accessors/TextureNode.d.ts +11 -3
- three/examples/jsm/nodes/accessors/VertexColorNode.d.ts +12 -0
- three/examples/jsm/nodes/code/FunctionCallNode.d.ts +6 -0
- three/examples/jsm/nodes/core/AssignNode.d.ts +17 -0
- three/examples/jsm/nodes/core/BypassNode.d.ts +6 -0
- three/examples/jsm/nodes/core/CacheNode.d.ts +8 -0
- three/examples/jsm/nodes/core/ContextNode.d.ts +8 -0
- three/examples/jsm/nodes/core/IndexNode.d.ts +18 -0
- three/examples/jsm/nodes/core/LightingModel.d.ts +36 -0
- three/examples/jsm/nodes/core/Node.d.ts +32 -8
- three/examples/jsm/nodes/core/NodeBuilder.d.ts +22 -21
- three/examples/jsm/nodes/core/NodeFrame.d.ts +18 -6
- three/examples/jsm/nodes/core/PropertyNode.d.ts +19 -2
- three/examples/jsm/nodes/core/VarNode.d.ts +8 -2
- three/examples/jsm/nodes/core/VaryingNode.d.ts +6 -0
- three/examples/jsm/nodes/core/constants.d.ts +23 -24
- three/examples/jsm/nodes/display/AfterImageNode.d.ts +25 -0
- three/examples/jsm/nodes/display/AnamorphicNode.d.ts +32 -0
- three/examples/jsm/nodes/display/BlendModeNode.d.ts +14 -4
- three/examples/jsm/nodes/display/ColorAdjustmentNode.d.ts +11 -0
- three/examples/jsm/nodes/display/ColorSpaceNode.d.ts +15 -2
- three/examples/jsm/nodes/display/GaussianBlurNode.d.ts +28 -0
- three/examples/jsm/nodes/display/NormalMapNode.d.ts +6 -0
- three/examples/jsm/nodes/display/PassNode.d.ts +44 -0
- three/examples/jsm/nodes/display/PosterizeNode.d.ts +6 -0
- three/examples/jsm/nodes/display/ViewportDepthNode.d.ts +32 -0
- three/examples/jsm/nodes/display/ViewportSharedTextureNode.d.ts +18 -0
- three/examples/jsm/nodes/display/ViewportTextureNode.d.ts +33 -0
- three/examples/jsm/nodes/fog/FogExp2Node.d.ts +6 -0
- three/examples/jsm/nodes/fog/FogNode.d.ts +6 -0
- three/examples/jsm/nodes/fog/FogRangeNode.d.ts +6 -0
- three/examples/jsm/nodes/functions/BSDF/BRDF_GGX.d.ts +9 -2
- three/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.d.ts +3 -2
- three/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.d.ts +7 -0
- three/examples/jsm/nodes/functions/BSDF/DFGApprox.d.ts +3 -2
- three/examples/jsm/nodes/functions/BSDF/D_GGX.d.ts +3 -2
- three/examples/jsm/nodes/functions/BSDF/F_Schlick.d.ts +3 -2
- three/examples/jsm/nodes/functions/PhongLightingModel.d.ts +7 -0
- three/examples/jsm/nodes/functions/PhysicalLightingModel.d.ts +17 -8
- three/examples/jsm/nodes/gpgpu/ComputeNode.d.ts +6 -0
- three/examples/jsm/nodes/lighting/LightingContextNode.d.ts +20 -13
- three/examples/jsm/nodes/materials/LineBasicNodeMaterial.d.ts +1 -2
- three/examples/jsm/nodes/materials/Materials.d.ts +9 -17
- three/examples/jsm/nodes/materials/MeshBasicNodeMaterial.d.ts +2 -4
- three/examples/jsm/nodes/materials/MeshPhongNodeMaterial.d.ts +12 -0
- three/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.d.ts +3 -7
- three/examples/jsm/nodes/materials/MeshSSSNodeMaterial.d.ts +17 -0
- three/examples/jsm/nodes/materials/MeshStandardNodeMaterial.d.ts +1 -2
- three/examples/jsm/nodes/materials/NodeMaterial.d.ts +30 -14
- three/examples/jsm/nodes/materials/PointsNodeMaterial.d.ts +2 -8
- three/examples/jsm/nodes/materials/SpriteNodeMaterial.d.ts +0 -10
- three/examples/jsm/nodes/math/CondNode.d.ts +6 -0
- three/examples/jsm/nodes/math/HashNode.d.ts +16 -0
- three/examples/jsm/nodes/math/MathNode.d.ts +15 -9
- three/examples/jsm/nodes/math/MathUtils.d.ts +16 -0
- three/examples/jsm/nodes/math/OperatorNode.d.ts +5 -4
- three/examples/jsm/nodes/math/TriNoise3D.d.ts +12 -0
- three/examples/jsm/nodes/procedural/CheckerNode.d.ts +6 -0
- three/examples/jsm/nodes/shadernode/ShaderNode.d.ts +55 -4
- three/examples/jsm/nodes/utils/DiscardNode.d.ts +16 -0
- three/examples/jsm/nodes/utils/ReflectorNode.d.ts +30 -0
- three/examples/jsm/nodes/utils/RemapNode.d.ts +23 -4
- three/examples/jsm/nodes/utils/RotateNode.d.ts +21 -0
- three/examples/jsm/nodes/utils/RotateUVNode.d.ts +6 -0
- three/examples/jsm/nodes/utils/TriplanarTexturesNode.d.ts +6 -0
- three/examples/jsm/objects/GroundedSkybox.d.ts +5 -0
- three/examples/jsm/objects/QuadMesh.d.ts +3 -1
- three/examples/jsm/postprocessing/GTAOPass.d.ts +3 -0
- three/examples/jsm/postprocessing/SSAOPass.d.ts +1 -1
- three/examples/jsm/renderers/common/Backend.d.ts +6 -2
- three/examples/jsm/renderers/common/Color4.d.ts +9 -0
- three/examples/jsm/renderers/common/Info.d.ts +7 -1
- three/examples/jsm/renderers/common/PostProcessing.d.ts +11 -0
- three/examples/jsm/renderers/common/Renderer.d.ts +243 -4
- three/examples/jsm/renderers/common/StorageTexture.d.ts +5 -0
- three/examples/jsm/renderers/webgl/WebGLBackend.d.ts +4 -2
- three/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.d.ts +2 -2
- three/examples/jsm/renderers/webgpu/WebGPUBackend.d.ts +15 -6
- three/examples/jsm/renderers/webgpu/WebGPURenderer.d.ts +7 -7
- three/examples/jsm/utils/BufferGeometryUtils.d.ts +0 -10
- three/examples/jsm/webxr/XRControllerModelFactory.d.ts +6 -5
- three/examples/jsm/webxr/XRHandMeshModel.d.ts +10 -2
- three/package.json +2 -2
- three/src/cameras/PerspectiveCamera.d.ts +13 -0
- three/src/constants.d.ts +1 -2
- three/src/core/InterleavedBufferAttribute.d.ts +12 -2
- three/src/core/Object3D.d.ts +13 -13
- three/src/extras/core/Curve.d.ts +9 -9
- three/src/extras/core/CurvePath.d.ts +8 -7
- three/src/geometries/RingGeometry.d.ts +1 -1
- three/src/materials/Material.d.ts +3 -1
- three/src/materials/ShaderMaterial.d.ts +9 -1
- three/src/math/Color.d.ts +1 -1
- three/src/math/Quaternion.d.ts +27 -30
- three/src/math/Triangle.d.ts +0 -17
- three/src/math/Vector2.d.ts +24 -159
- three/src/math/Vector3.d.ts +46 -54
- three/src/math/Vector4.d.ts +25 -20
- three/src/objects/BatchedMesh.d.ts +2 -2
- three/src/objects/Bone.d.ts +2 -2
- three/src/objects/InstancedMesh.d.ts +2 -1
- three/src/objects/LOD.d.ts +2 -2
- three/src/objects/Line.d.ts +3 -2
- three/src/objects/LineLoop.d.ts +3 -1
- three/src/objects/LineSegments.d.ts +3 -1
- three/src/objects/Points.d.ts +3 -2
- three/src/objects/SkinnedMesh.d.ts +3 -6
- three/src/objects/Sprite.d.ts +2 -2
- three/src/renderers/webgl/WebGLProgram.d.ts +0 -1
- three/src/renderers/webgl/WebGLPrograms.d.ts +3 -1
- three/src/renderers/webxr/WebXRDepthSensing.d.ts +27 -0
- three/src/renderers/webxr/WebXRManager.d.ts +2 -1
- three/src/textures/DataArrayTexture.d.ts +1 -1
- three/src/textures/Source.d.ts +11 -1
- three/build/three.d.ts +0 -2
- three/build/three.min.d.ts +0 -2
- three/examples/jsm/objects/GroundProjectedSkybox.d.ts +0 -13
three/src/math/Vector3.d.ts
CHANGED
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import { Euler } from './Euler.js';
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import { Matrix3 } from './Matrix3.js';
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import { Matrix4 } from './Matrix4.js';
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import {
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import { QuaternionLike } from './Quaternion.js';
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import { Camera } from '../cameras/Camera.js';
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import { Spherical } from './Spherical.js';
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import { Cylindrical } from './Cylindrical.js';
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import { BufferAttribute } from '../core/BufferAttribute.js';
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import { InterleavedBufferAttribute } from '../core/InterleavedBufferAttribute.js';
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import {
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import { Color } from './Color.js';
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import { RGB } from './Color.js';
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export type Vector3Tuple = [number, number, number];
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export interface Vector3Like {
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readonly x: number;
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readonly y: number;
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readonly z: number;
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}
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/**
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* 3D vector.
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* 3D vector.
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*
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* see {@link https://github.com/mrdoob/three.js/blob/master/src/math/Vector3.js}
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*
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* const c = new THREE.Vector3();
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* c.crossVectors( a, b );
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*/
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export class Vector3
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export class Vector3 {
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constructor(x?: number, y?: number, z?: number);
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/**
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/**
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* Sets x value of this vector.
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setX(x: number):
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setX(x: number): this;
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/**
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* Sets y value of this vector.
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setY(y: number):
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setY(y: number): this;
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/**
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* Sets z value of this vector.
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setZ(z: number):
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setZ(z: number): this;
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setComponent(index: number, value: number): this;
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* Sets this vector's {@link x}, {@link y} and {@link z} components from the r, g, and b components of the specified
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* {@link Color | color}.
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*/
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setFromColor(color: Color): this;
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getComponent(index: number): number;
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* Copies value of v to this vector.
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copy(v:
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copy(v: Vector3Like): this;
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* Adds v to this vector.
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add(v: Vector3Like): this;
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addScalar(s: number): this;
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addScaledVector(v: Vector3, s: number): this;
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addVectors(a:
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addVectors(a: Vector3Like, b: Vector3Like): this;
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addScaledVector(v: Vector3, s: number): this;
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subScalar(s: number): this;
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subVectors(a: Vector3Like, b: Vector3Like): this;
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multiply(v: Vector3Like): this;
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multiplyScalar(s: number): this;
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multiplyVectors(a:
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multiplyVectors(a: Vector3Like, b: Vector3Like): this;
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applyEuler(euler: Euler): this;
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applyMatrix4(m: Matrix4): this;
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applyQuaternion(q: QuaternionLike): this;
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project(camera: Camera): this;
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divide(v: Vector3Like): this;
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divideScalar(s: number): this;
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length(): number;
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* see {@link http://en.wikipedia.org/wiki/Taxicab_geometry|Wikipedia: Taxicab Geometry}
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lerpVectors(v1: Vector3Like, v2: Vector3Like, alpha: number): this;
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cross(a:
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crossVectors(a:
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projectOnVector(v: Vector3): this;
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234
218
|
projectOnPlane(planeNormal: Vector3): this;
|
|
235
|
-
reflect(vector:
|
|
219
|
+
reflect(vector: Vector3Like): this;
|
|
236
220
|
angleTo(v: Vector3): number;
|
|
237
221
|
|
|
238
222
|
/**
|
|
239
223
|
* Computes distance of this vector to v.
|
|
240
224
|
*/
|
|
241
|
-
distanceTo(v:
|
|
225
|
+
distanceTo(v: Vector3Like): number;
|
|
242
226
|
|
|
243
227
|
/**
|
|
244
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|
* Computes squared distance of this vector to v.
|
|
245
229
|
*/
|
|
246
|
-
distanceToSquared(v:
|
|
230
|
+
distanceToSquared(v: Vector3Like): number;
|
|
247
231
|
|
|
248
232
|
/**
|
|
249
|
-
*
|
|
233
|
+
* Computes the Manhattan length (distance) from this vector to the given vector v
|
|
234
|
+
*
|
|
235
|
+
* see {@link http://en.wikipedia.org/wiki/Taxicab_geometry|Wikipedia: Taxicab Geometry}
|
|
250
236
|
*/
|
|
251
|
-
|
|
237
|
+
manhattanDistanceTo(v: Vector3Like): number;
|
|
252
238
|
|
|
253
239
|
setFromSpherical(s: Spherical): this;
|
|
254
240
|
setFromSphericalCoords(r: number, phi: number, theta: number): this;
|
|
@@ -264,10 +250,16 @@ export class Vector3 implements Vector {
|
|
|
264
250
|
*/
|
|
265
251
|
setFromEuler(e: Euler): this;
|
|
266
252
|
|
|
253
|
+
/**
|
|
254
|
+
* Sets this vector's {@link x}, {@link y} and {@link z} components from the r, g, and b components of the specified
|
|
255
|
+
* {@link Color | color}.
|
|
256
|
+
*/
|
|
257
|
+
setFromColor(color: RGB): this;
|
|
258
|
+
|
|
267
259
|
/**
|
|
268
260
|
* Checks for strict equality of this vector and v.
|
|
269
261
|
*/
|
|
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|
-
equals(v:
|
|
262
|
+
equals(v: Vector3Like): boolean;
|
|
271
263
|
|
|
272
264
|
/**
|
|
273
265
|
* Sets this vector's x, y and z value from the provided array or array-like.
|
three/src/math/Vector4.d.ts
CHANGED
|
@@ -1,16 +1,20 @@
|
|
|
1
1
|
import { Matrix4 } from './Matrix4.js';
|
|
2
|
-
import {
|
|
2
|
+
import { QuaternionLike } from './Quaternion.js';
|
|
3
3
|
import { BufferAttribute } from '../core/BufferAttribute.js';
|
|
4
|
-
import { Vector } from './Vector2.js';
|
|
5
4
|
|
|
6
5
|
export type Vector4Tuple = [number, number, number, number];
|
|
7
6
|
|
|
7
|
+
export interface Vector4Like {
|
|
8
|
+
readonly x: number;
|
|
9
|
+
readonly y: number;
|
|
10
|
+
readonly z: number;
|
|
11
|
+
readonly w: number;
|
|
12
|
+
}
|
|
13
|
+
|
|
8
14
|
/**
|
|
9
15
|
* 4D vector.
|
|
10
|
-
*
|
|
11
|
-
* ( class Vector4 implements Vector<Vector4> )
|
|
12
16
|
*/
|
|
13
|
-
export class Vector4
|
|
17
|
+
export class Vector4 {
|
|
14
18
|
constructor(x?: number, y?: number, z?: number, w?: number);
|
|
15
19
|
|
|
16
20
|
/**
|
|
@@ -79,34 +83,34 @@ export class Vector4 implements Vector {
|
|
|
79
83
|
/**
|
|
80
84
|
* Copies value of v to this vector.
|
|
81
85
|
*/
|
|
82
|
-
copy(v:
|
|
86
|
+
copy(v: Vector4Like): this;
|
|
83
87
|
|
|
84
88
|
/**
|
|
85
89
|
* Adds v to this vector.
|
|
86
90
|
*/
|
|
87
|
-
add(v:
|
|
91
|
+
add(v: Vector4Like): this;
|
|
88
92
|
|
|
89
93
|
addScalar(scalar: number): this;
|
|
90
94
|
|
|
91
95
|
/**
|
|
92
96
|
* Sets this vector to a + b.
|
|
93
97
|
*/
|
|
94
|
-
addVectors(a:
|
|
98
|
+
addVectors(a: Vector4Like, b: Vector4Like): this;
|
|
95
99
|
|
|
96
|
-
addScaledVector(v:
|
|
100
|
+
addScaledVector(v: Vector4Like, s: number): this;
|
|
97
101
|
/**
|
|
98
102
|
* Subtracts v from this vector.
|
|
99
103
|
*/
|
|
100
|
-
sub(v:
|
|
104
|
+
sub(v: Vector4Like): this;
|
|
101
105
|
|
|
102
106
|
subScalar(s: number): this;
|
|
103
107
|
|
|
104
108
|
/**
|
|
105
109
|
* Sets this vector to a - b.
|
|
106
110
|
*/
|
|
107
|
-
subVectors(a:
|
|
111
|
+
subVectors(a: Vector4Like, b: Vector4Like): this;
|
|
108
112
|
|
|
109
|
-
multiply(v:
|
|
113
|
+
multiply(v: Vector4Like): this;
|
|
110
114
|
|
|
111
115
|
/**
|
|
112
116
|
* Multiplies this vector by scalar s.
|
|
@@ -125,7 +129,7 @@ export class Vector4 implements Vector {
|
|
|
125
129
|
* http://www.euclideanspace.com/maths/geometry/rotations/conversions/quaternionToAngle/index.htm
|
|
126
130
|
* @param q is assumed to be normalized
|
|
127
131
|
*/
|
|
128
|
-
setAxisAngleFromQuaternion(q:
|
|
132
|
+
setAxisAngleFromQuaternion(q: QuaternionLike): this;
|
|
129
133
|
|
|
130
134
|
/**
|
|
131
135
|
* http://www.euclideanspace.com/maths/geometry/rotations/conversions/matrixToAngle/index.htm
|
|
@@ -133,9 +137,9 @@ export class Vector4 implements Vector {
|
|
|
133
137
|
*/
|
|
134
138
|
setAxisAngleFromRotationMatrix(m: Matrix4): this;
|
|
135
139
|
|
|
136
|
-
min(v:
|
|
137
|
-
max(v:
|
|
138
|
-
clamp(min:
|
|
140
|
+
min(v: Vector4Like): this;
|
|
141
|
+
max(v: Vector4Like): this;
|
|
142
|
+
clamp(min: Vector4Like, max: Vector4Like): this;
|
|
139
143
|
clampScalar(min: number, max: number): this;
|
|
140
144
|
floor(): this;
|
|
141
145
|
ceil(): this;
|
|
@@ -150,7 +154,7 @@ export class Vector4 implements Vector {
|
|
|
150
154
|
/**
|
|
151
155
|
* Computes dot product of this vector and v.
|
|
152
156
|
*/
|
|
153
|
-
dot(v:
|
|
157
|
+
dot(v: Vector4Like): number;
|
|
154
158
|
|
|
155
159
|
/**
|
|
156
160
|
* Computes squared length of this vector.
|
|
@@ -173,6 +177,7 @@ export class Vector4 implements Vector {
|
|
|
173
177
|
* Normalizes this vector.
|
|
174
178
|
*/
|
|
175
179
|
normalize(): this;
|
|
180
|
+
|
|
176
181
|
/**
|
|
177
182
|
* Normalizes this vector and multiplies it by l.
|
|
178
183
|
*/
|
|
@@ -181,14 +186,14 @@ export class Vector4 implements Vector {
|
|
|
181
186
|
/**
|
|
182
187
|
* Linearly interpolate between this vector and v with alpha factor.
|
|
183
188
|
*/
|
|
184
|
-
lerp(v:
|
|
189
|
+
lerp(v: Vector4Like, alpha: number): this;
|
|
185
190
|
|
|
186
|
-
lerpVectors(v1:
|
|
191
|
+
lerpVectors(v1: Vector4Like, v2: Vector4Like, alpha: number): this;
|
|
187
192
|
|
|
188
193
|
/**
|
|
189
194
|
* Checks for strict equality of this vector and v.
|
|
190
195
|
*/
|
|
191
|
-
equals(v:
|
|
196
|
+
equals(v: Vector4Like): boolean;
|
|
192
197
|
|
|
193
198
|
/**
|
|
194
199
|
* Sets this vector's x, y, z and w value from the provided array or array-like.
|
|
@@ -162,8 +162,8 @@ declare class BatchedMesh extends Mesh<BufferGeometry, Material> {
|
|
|
162
162
|
*/
|
|
163
163
|
deleteGeometry(index: number): this;
|
|
164
164
|
|
|
165
|
-
getBoundingBoxAt(index: number, target: Box3): Box3;
|
|
166
|
-
getBoundingSphereAt(index: number, target: Sphere): Sphere;
|
|
165
|
+
getBoundingBoxAt(index: number, target: Box3): Box3 | null;
|
|
166
|
+
getBoundingSphereAt(index: number, target: Sphere): Sphere | null;
|
|
167
167
|
}
|
|
168
168
|
|
|
169
169
|
export { BatchedMesh };
|
three/src/objects/Bone.d.ts
CHANGED
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { Object3D } from '../core/Object3D.js';
|
|
1
|
+
import { Object3D, Object3DEventMap } from '../core/Object3D.js';
|
|
2
2
|
|
|
3
3
|
/**
|
|
4
4
|
* A {@link Bone} which is part of a {@link THREE.Skeleton | Skeleton}
|
|
@@ -15,7 +15,7 @@ import { Object3D } from '../core/Object3D.js';
|
|
|
15
15
|
* @see {@link https://threejs.org/docs/index.html#api/en/objects/Bone | Official Documentation}
|
|
16
16
|
* @see {@link https://github.com/mrdoob/three.js/blob/master/src/objects/Bone.js | Source}
|
|
17
17
|
*/
|
|
18
|
-
export class Bone extends Object3D {
|
|
18
|
+
export class Bone<TEventMap extends Object3DEventMap = Object3DEventMap> extends Object3D<TEventMap> {
|
|
19
19
|
/**
|
|
20
20
|
* Creates a new {@link Bone}.
|
|
21
21
|
*/
|
|
@@ -28,7 +28,8 @@ export interface InstancedMeshEventMap extends Object3DEventMap {
|
|
|
28
28
|
export class InstancedMesh<
|
|
29
29
|
TGeometry extends BufferGeometry = BufferGeometry,
|
|
30
30
|
TMaterial extends Material | Material[] = Material | Material[],
|
|
31
|
-
|
|
31
|
+
TEventMap extends InstancedMeshEventMap = InstancedMeshEventMap,
|
|
32
|
+
> extends Mesh<TGeometry, TMaterial, TEventMap> {
|
|
32
33
|
/**
|
|
33
34
|
* Create a new instance of {@link InstancedMesh}
|
|
34
35
|
* @param geometry An instance of {@link THREE.BufferGeometry | BufferGeometry}.
|
three/src/objects/LOD.d.ts
CHANGED
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { Object3D } from '../core/Object3D.js';
|
|
1
|
+
import { Object3D, Object3DEventMap } from '../core/Object3D.js';
|
|
2
2
|
import { Camera } from '../cameras/Camera.js';
|
|
3
3
|
|
|
4
4
|
/**
|
|
@@ -20,7 +20,7 @@ import { Camera } from '../cameras/Camera.js';
|
|
|
20
20
|
* @see {@link https://threejs.org/docs/index.html#api/en/objects/LOD | Official Documentation}
|
|
21
21
|
* @see {@link https://github.com/mrdoob/three.js/blob/master/src/objects/LOD.js | Source}
|
|
22
22
|
*/
|
|
23
|
-
export class LOD extends Object3D {
|
|
23
|
+
export class LOD<TEventMap extends Object3DEventMap = Object3DEventMap> extends Object3D<TEventMap> {
|
|
24
24
|
/**
|
|
25
25
|
* Creates a new {@link LOD}.
|
|
26
26
|
*/
|
three/src/objects/Line.d.ts
CHANGED
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { Material } from '../materials/Material.js';
|
|
2
|
-
import { Object3D } from '../core/Object3D.js';
|
|
2
|
+
import { Object3D, Object3DEventMap } from '../core/Object3D.js';
|
|
3
3
|
import { BufferGeometry } from '../core/BufferGeometry.js';
|
|
4
4
|
|
|
5
5
|
/**
|
|
@@ -27,7 +27,8 @@ import { BufferGeometry } from '../core/BufferGeometry.js';
|
|
|
27
27
|
export class Line<
|
|
28
28
|
TGeometry extends BufferGeometry = BufferGeometry,
|
|
29
29
|
TMaterial extends Material | Material[] = Material | Material[],
|
|
30
|
-
|
|
30
|
+
TEventMap extends Object3DEventMap = Object3DEventMap,
|
|
31
|
+
> extends Object3D<TEventMap> {
|
|
31
32
|
/**
|
|
32
33
|
* Create a new instance of {@link Line}
|
|
33
34
|
* @param geometry Vertices representing the {@link Line} segment(s). Default {@link THREE.BufferGeometry | `new THREE.BufferGeometry()`}.
|
three/src/objects/LineLoop.d.ts
CHANGED
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
import { Line } from './Line.js';
|
|
2
2
|
import { Material } from '../materials/Material.js';
|
|
3
3
|
import { BufferGeometry } from '../core/BufferGeometry.js';
|
|
4
|
+
import { Object3DEventMap } from '../core/Object3D.js';
|
|
4
5
|
|
|
5
6
|
/**
|
|
6
7
|
* A continuous line that connects back to the start.
|
|
@@ -15,7 +16,8 @@ import { BufferGeometry } from '../core/BufferGeometry.js';
|
|
|
15
16
|
export class LineLoop<
|
|
16
17
|
TGeometry extends BufferGeometry = BufferGeometry,
|
|
17
18
|
TMaterial extends Material | Material[] = Material | Material[],
|
|
18
|
-
|
|
19
|
+
TEventMap extends Object3DEventMap = Object3DEventMap,
|
|
20
|
+
> extends Line<TGeometry, TMaterial, TEventMap> {
|
|
19
21
|
/**
|
|
20
22
|
* Create a new instance of {@link LineLoop}
|
|
21
23
|
* @param geometry List of vertices representing points on the line loop. Default {@link THREE.BufferGeometry | `new THREE.BufferGeometry()`}.
|
|
@@ -1,6 +1,7 @@
|
|
|
1
1
|
import { Material } from '../materials/Material.js';
|
|
2
2
|
import { Line } from './Line.js';
|
|
3
3
|
import { BufferGeometry } from '../core/BufferGeometry.js';
|
|
4
|
+
import { Object3DEventMap } from '../core/Object3D.js';
|
|
4
5
|
|
|
5
6
|
/**
|
|
6
7
|
* A series of lines drawn between pairs of vertices.
|
|
@@ -14,7 +15,8 @@ import { BufferGeometry } from '../core/BufferGeometry.js';
|
|
|
14
15
|
export class LineSegments<
|
|
15
16
|
TGeometry extends BufferGeometry = BufferGeometry,
|
|
16
17
|
TMaterial extends Material | Material[] = Material | Material[],
|
|
17
|
-
|
|
18
|
+
TEventMap extends Object3DEventMap = Object3DEventMap,
|
|
19
|
+
> extends Line<TGeometry, TMaterial, TEventMap> {
|
|
18
20
|
/**
|
|
19
21
|
* Create a new instance of {@link LineSegments}
|
|
20
22
|
* @param geometry Pair(s) of vertices representing each line segment(s). Default {@link THREE.BufferGeometry | `new THREE.BufferGeometry()`}.
|
three/src/objects/Points.d.ts
CHANGED
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { Material } from '../materials/Material.js';
|
|
2
|
-
import { Object3D } from '../core/Object3D.js';
|
|
2
|
+
import { Object3D, Object3DEventMap } from '../core/Object3D.js';
|
|
3
3
|
import { BufferGeometry, NormalOrGLBufferAttributes } from '../core/BufferGeometry.js';
|
|
4
4
|
import { BufferAttribute } from '../core/BufferAttribute.js';
|
|
5
5
|
import { InterleavedBufferAttribute } from '../core/InterleavedBufferAttribute.js';
|
|
@@ -15,7 +15,8 @@ import { GLBufferAttribute } from '../core/GLBufferAttribute.js';
|
|
|
15
15
|
export class Points<
|
|
16
16
|
TGeometry extends BufferGeometry<NormalOrGLBufferAttributes> = BufferGeometry,
|
|
17
17
|
TMaterial extends Material | Material[] = Material | Material[],
|
|
18
|
-
|
|
18
|
+
TEventMap extends Object3DEventMap = Object3DEventMap,
|
|
19
|
+
> extends Object3D<TEventMap> {
|
|
19
20
|
/**
|
|
20
21
|
* Create a new instance of {@link Points}
|
|
21
22
|
* @param geometry An instance of {@link THREE.BufferGeometry | BufferGeometry}. Default {@link THREE.BufferGeometry | `new THREE.BufferGeometry()`}.
|
|
@@ -5,6 +5,7 @@ import { Vector3 } from '../math/Vector3.js';
|
|
|
5
5
|
import { Skeleton } from './Skeleton.js';
|
|
6
6
|
import { Mesh } from './Mesh.js';
|
|
7
7
|
import { BufferGeometry } from '../core/BufferGeometry.js';
|
|
8
|
+
import { Object3DEventMap } from '../core/Object3D.js';
|
|
8
9
|
import { Sphere } from '../math/Sphere.js';
|
|
9
10
|
import { BindMode } from '../constants.js';
|
|
10
11
|
|
|
@@ -50,7 +51,8 @@ import { BindMode } from '../constants.js';
|
|
|
50
51
|
export class SkinnedMesh<
|
|
51
52
|
TGeometry extends BufferGeometry = BufferGeometry,
|
|
52
53
|
TMaterial extends Material | Material[] = Material | Material[],
|
|
53
|
-
|
|
54
|
+
TEventMap extends Object3DEventMap = Object3DEventMap,
|
|
55
|
+
> extends Mesh<TGeometry, TMaterial, TEventMap> {
|
|
54
56
|
/**
|
|
55
57
|
* Create a new instance of {@link SkinnedMesh}
|
|
56
58
|
* @param geometry An instance of {@link THREE.BufferGeometry | BufferGeometry}. Default {@link THREE.BufferGeometry | `new THREE.BufferGeometry()`}.
|
|
@@ -148,9 +150,4 @@ export class SkinnedMesh<
|
|
|
148
150
|
* @param vector
|
|
149
151
|
*/
|
|
150
152
|
applyBoneTransform(index: number, vector: Vector3): Vector3;
|
|
151
|
-
|
|
152
|
-
/**
|
|
153
|
-
* @deprecated {@link THREE.SkinnedMesh}: {@link boneTransform | .boneTransform()} was renamed to {@link applyBoneTransform | .applyBoneTransform()} in **r151**.
|
|
154
|
-
*/
|
|
155
|
-
boneTransform(index: number, target: Vector3): Vector3;
|
|
156
153
|
}
|
three/src/objects/Sprite.d.ts
CHANGED
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { Vector2 } from '../math/Vector2.js';
|
|
2
|
-
import { Object3D } from '../core/Object3D.js';
|
|
2
|
+
import { Object3D, Object3DEventMap } from '../core/Object3D.js';
|
|
3
3
|
import { SpriteMaterial } from '../materials/Materials.js';
|
|
4
4
|
import { BufferGeometry } from '../core/BufferGeometry.js';
|
|
5
5
|
|
|
@@ -18,7 +18,7 @@ import { BufferGeometry } from '../core/BufferGeometry.js';
|
|
|
18
18
|
* @see {@link https://threejs.org/docs/index.html#api/en/objects/Sprite | Official Documentation}
|
|
19
19
|
* @see {@link https://github.com/mrdoob/three.js/blob/master/src/objects/Sprite.js | Source}
|
|
20
20
|
*/
|
|
21
|
-
export class Sprite extends Object3D {
|
|
21
|
+
export class Sprite<TEventMap extends Object3DEventMap = Object3DEventMap> extends Object3D<TEventMap> {
|
|
22
22
|
/**
|
|
23
23
|
* Creates a new Sprite.
|
|
24
24
|
* @param material An instance of {@link THREE.SpriteMaterial | SpriteMaterial}. Default {@link THREE.SpriteMaterial | `new SpriteMaterial()`}, _with white color_.
|
|
@@ -46,6 +46,7 @@ export interface WebGLProgramParameters {
|
|
|
46
46
|
|
|
47
47
|
supportsVertexTextures: boolean;
|
|
48
48
|
outputColorSpace: ColorSpace;
|
|
49
|
+
alphaToCoverage: boolean;
|
|
49
50
|
|
|
50
51
|
map: boolean;
|
|
51
52
|
matcap: boolean;
|
|
@@ -146,7 +147,7 @@ export interface WebGLProgramParameters {
|
|
|
146
147
|
|
|
147
148
|
fog: boolean;
|
|
148
149
|
useFog: boolean;
|
|
149
|
-
fogExp2: boolean
|
|
150
|
+
fogExp2: boolean;
|
|
150
151
|
|
|
151
152
|
flatShading: boolean;
|
|
152
153
|
|
|
@@ -203,6 +204,7 @@ export interface WebGLProgramParameters {
|
|
|
203
204
|
extensionDrawBuffers: boolean;
|
|
204
205
|
extensionShaderTextureLOD: boolean;
|
|
205
206
|
extensionClipCullDistance: boolean;
|
|
207
|
+
extensionMultiDraw: boolean;
|
|
206
208
|
|
|
207
209
|
rendererExtensionFragDepth: boolean;
|
|
208
210
|
rendererExtensionDrawBuffers: boolean;
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
import { Texture } from '../../textures/Texture.js';
|
|
2
|
+
import { Mesh } from '../../objects/Mesh.js';
|
|
3
|
+
import { WebGLRenderer } from '../WebGLRenderer.js';
|
|
4
|
+
import { WebXRArrayCamera } from './WebXRManager.js';
|
|
5
|
+
|
|
6
|
+
// FIXME Replace by XRWebGLDepthInformation when typed in @types/webxr
|
|
7
|
+
interface XRWebGLDepthInformation {
|
|
8
|
+
readonly texture: WebGLTexture;
|
|
9
|
+
readonly depthNear: number;
|
|
10
|
+
readonly depthFar: number;
|
|
11
|
+
}
|
|
12
|
+
|
|
13
|
+
export class WebXRDepthSensing {
|
|
14
|
+
texture: Texture | null;
|
|
15
|
+
mesh: Mesh | null;
|
|
16
|
+
|
|
17
|
+
depthNear: number;
|
|
18
|
+
depthFar: number;
|
|
19
|
+
|
|
20
|
+
constructor();
|
|
21
|
+
|
|
22
|
+
init(renderer: WebGLRenderer, depthData: XRWebGLDepthInformation, renderState: XRRenderState): void;
|
|
23
|
+
|
|
24
|
+
render(renderer: WebGLRenderer, cameraXR: WebXRArrayCamera): void;
|
|
25
|
+
|
|
26
|
+
reset(): void;
|
|
27
|
+
}
|
|
@@ -7,6 +7,7 @@ import { ArrayCamera } from '../../cameras/ArrayCamera.js';
|
|
|
7
7
|
import { PerspectiveCamera } from '../../cameras/PerspectiveCamera.js';
|
|
8
8
|
import { EventDispatcher } from '../../core/EventDispatcher.js';
|
|
9
9
|
import { XRTargetRaySpace, XRGripSpace, XRHandSpace } from './WebXRController.js';
|
|
10
|
+
import { WebGLRenderer } from '../WebGLRenderer.js';
|
|
10
11
|
|
|
11
12
|
export type WebXRCamera = PerspectiveCamera & { viewport: Vector4 };
|
|
12
13
|
export type WebXRArrayCamera = Omit<ArrayCamera, 'cameras'> & { cameras: [WebXRCamera, WebXRCamera] };
|
|
@@ -21,7 +22,7 @@ export interface WebXRManagerEventMap {
|
|
|
21
22
|
}
|
|
22
23
|
|
|
23
24
|
export class WebXRManager extends EventDispatcher<WebXRManagerEventMap> {
|
|
24
|
-
constructor(renderer:
|
|
25
|
+
constructor(renderer: WebGLRenderer, gl: WebGLRenderingContext);
|
|
25
26
|
|
|
26
27
|
/**
|
|
27
28
|
* @default false
|
|
@@ -53,7 +53,7 @@ export class DataArrayTexture extends Texture {
|
|
|
53
53
|
* @param height Height of the texture. Default `1`.
|
|
54
54
|
* @param depth Depth of the texture. Default `1`.
|
|
55
55
|
*/
|
|
56
|
-
constructor(data?: BufferSource, width?: number, height?: number, depth?: number);
|
|
56
|
+
constructor(data?: BufferSource | null, width?: number, height?: number, depth?: number);
|
|
57
57
|
|
|
58
58
|
/**
|
|
59
59
|
* Read-only flag to check if a given object is of type {@link DataArrayTexture}.
|
three/src/textures/Source.d.ts
CHANGED
|
@@ -26,7 +26,17 @@ export class Source {
|
|
|
26
26
|
data: any;
|
|
27
27
|
|
|
28
28
|
/**
|
|
29
|
-
*
|
|
29
|
+
* This property is only relevant when {@link .needsUpdate} is set to `true` and provides more control on how
|
|
30
|
+
* texture data should be processed.
|
|
31
|
+
* When `dataReady` is set to `false`, the engine performs the memory allocation (if necessary) but does not
|
|
32
|
+
* transfer the data into the GPU memory.
|
|
33
|
+
* @default true
|
|
34
|
+
*/
|
|
35
|
+
dataReady: boolean;
|
|
36
|
+
|
|
37
|
+
/**
|
|
38
|
+
* When the property is set to `true`, the engine allocates the memory for the texture (if necessary) and triggers
|
|
39
|
+
* the actual texture upload to the GPU next time the source is used.
|
|
30
40
|
*/
|
|
31
41
|
set needsUpdate(value: boolean);
|
|
32
42
|
|
three/build/three.d.ts
DELETED
three/build/three.min.d.ts
DELETED