@types/three 0.159.0 → 0.160.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- three/README.md +1 -1
- three/examples/jsm/loaders/KTX2Loader.d.ts +2 -8
- three/examples/jsm/loaders/MaterialXLoader.d.ts +6 -0
- three/examples/jsm/misc/Timer.d.ts +80 -0
- three/examples/jsm/nodes/Nodes.d.ts +238 -60
- three/examples/jsm/nodes/accessors/BitangentNode.d.ts +9 -0
- three/examples/jsm/nodes/accessors/BufferNode.d.ts +4 -1
- three/examples/jsm/nodes/accessors/CameraNode.d.ts +7 -0
- three/examples/jsm/nodes/accessors/CubeTextureNode.d.ts +9 -2
- three/examples/jsm/nodes/accessors/InstanceNode.d.ts +3 -0
- three/examples/jsm/nodes/accessors/MaterialNode.d.ts +12 -0
- three/examples/jsm/nodes/accessors/MaterialReferenceNode.d.ts +7 -0
- three/examples/jsm/nodes/accessors/ModelNode.d.ts +7 -1
- three/examples/jsm/nodes/accessors/ModelViewProjectionNode.d.ts +3 -0
- three/examples/jsm/nodes/accessors/NormalNode.d.ts +8 -0
- three/examples/jsm/nodes/accessors/PointUVNode.d.ts +3 -0
- three/examples/jsm/nodes/accessors/PositionNode.d.ts +8 -0
- three/examples/jsm/nodes/accessors/ReferenceNode.d.ts +4 -1
- three/examples/jsm/nodes/accessors/ReflectVectorNode.d.ts +3 -0
- three/examples/jsm/nodes/accessors/SkinningNode.d.ts +3 -0
- three/examples/jsm/nodes/accessors/StorageBufferNode.d.ts +8 -1
- three/examples/jsm/nodes/accessors/TangentNode.d.ts +9 -0
- three/examples/jsm/nodes/accessors/TextureNode.d.ts +10 -2
- three/examples/jsm/nodes/accessors/UVNode.d.ts +3 -0
- three/examples/jsm/nodes/accessors/UserDataNode.d.ts +7 -0
- three/examples/jsm/nodes/code/CodeNode.d.ts +4 -0
- three/examples/jsm/nodes/code/ExpressionNode.d.ts +3 -0
- three/examples/jsm/nodes/code/FunctionCallNode.d.ts +7 -1
- three/examples/jsm/nodes/code/FunctionNode.d.ts +17 -0
- three/examples/jsm/nodes/core/ArrayUniformNode.d.ts +1 -1
- three/examples/jsm/nodes/core/AttributeNode.d.ts +3 -0
- three/examples/jsm/nodes/core/BypassNode.d.ts +3 -0
- three/examples/jsm/nodes/core/CacheNode.d.ts +3 -0
- three/examples/jsm/nodes/core/ConstNode.d.ts +3 -3
- three/examples/jsm/nodes/core/ContextNode.d.ts +3 -0
- three/examples/jsm/nodes/core/InputNode.d.ts +4 -4
- three/examples/jsm/nodes/core/NodeBuilder.d.ts +6 -3
- three/examples/jsm/nodes/core/NodeUniform.d.ts +12 -8
- three/examples/jsm/nodes/core/NodeUtils.d.ts +6 -3
- three/examples/jsm/nodes/core/PropertyNode.d.ts +9 -0
- three/examples/jsm/nodes/core/UniformNode.d.ts +12 -4
- three/examples/jsm/nodes/core/VarNode.d.ts +4 -0
- three/examples/jsm/nodes/core/VaryingNode.d.ts +3 -0
- three/examples/jsm/nodes/core/constants.d.ts +9 -5
- three/examples/jsm/nodes/display/BlendModeNode.d.ts +7 -2
- three/examples/jsm/nodes/display/ColorAdjustmentNode.d.ts +18 -1
- three/examples/jsm/nodes/display/ColorSpaceNode.d.ts +4 -0
- three/examples/jsm/nodes/display/FrontFacingNode.d.ts +4 -0
- three/examples/jsm/nodes/display/NormalMapNode.d.ts +7 -1
- three/examples/jsm/nodes/display/PosterizeNode.d.ts +6 -0
- three/examples/jsm/nodes/display/ToneMappingNode.d.ts +8 -1
- three/examples/jsm/nodes/display/ViewportNode.d.ts +8 -0
- three/examples/jsm/nodes/fog/FogExp2Node.d.ts +3 -0
- three/examples/jsm/nodes/fog/FogNode.d.ts +3 -0
- three/examples/jsm/nodes/fog/FogRangeNode.d.ts +3 -0
- three/examples/jsm/nodes/functions/BSDF/BRDF_GGX.d.ts +1 -1
- three/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.d.ts +1 -1
- three/examples/jsm/nodes/functions/BSDF/DFGApprox.d.ts +1 -1
- three/examples/jsm/nodes/functions/BSDF/D_GGX.d.ts +1 -1
- three/examples/jsm/nodes/functions/BSDF/F_Schlick.d.ts +1 -1
- three/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +1 -1
- three/examples/jsm/nodes/functions/PhysicalLightingModel.d.ts +1 -1
- three/examples/jsm/nodes/functions/material/getGeometryRoughness.d.ts +1 -1
- three/examples/jsm/nodes/functions/material/getRoughness.d.ts +1 -1
- three/examples/jsm/nodes/geometry/RangeNode.d.ts +3 -0
- three/examples/jsm/nodes/gpgpu/ComputeNode.d.ts +7 -0
- three/examples/jsm/nodes/lighting/LightingContextNode.d.ts +6 -1
- three/examples/jsm/nodes/lighting/LightsNode.d.ts +3 -0
- three/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.d.ts +18 -5
- three/examples/jsm/nodes/materials/MeshStandardNodeMaterial.d.ts +0 -3
- three/examples/jsm/nodes/materials/NodeMaterial.d.ts +25 -2
- three/examples/jsm/nodes/materialx/MaterialXNodes.d.ts +43 -34
- three/examples/jsm/nodes/materialx/lib/mx_hsv.d.ts +5 -3
- three/examples/jsm/nodes/materialx/lib/mx_noise.d.ts +7 -5
- three/examples/jsm/nodes/math/CondNode.d.ts +7 -0
- three/examples/jsm/nodes/math/MathNode.d.ts +134 -1
- three/examples/jsm/nodes/math/OperatorNode.d.ts +51 -0
- three/examples/jsm/nodes/procedural/CheckerNode.d.ts +3 -0
- three/examples/jsm/nodes/shadernode/ShaderNode.d.ts +75 -33
- three/examples/jsm/nodes/utils/EquirectUVNode.d.ts +4 -2
- three/examples/jsm/nodes/utils/MatcapUVNode.d.ts +3 -0
- three/examples/jsm/nodes/utils/MaxMipLevelNode.d.ts +6 -3
- three/examples/jsm/nodes/utils/OscNode.d.ts +6 -0
- three/examples/jsm/nodes/utils/RemapNode.d.ts +4 -0
- three/examples/jsm/nodes/utils/RotateUVNode.d.ts +3 -0
- three/examples/jsm/nodes/utils/SpecularMIPLevelNode.d.ts +5 -1
- three/examples/jsm/nodes/utils/SpriteSheetUVNode.d.ts +7 -0
- three/examples/jsm/nodes/utils/TimerNode.d.ts +7 -1
- three/examples/jsm/nodes/utils/TriplanarTexturesNode.d.ts +22 -7
- three/examples/jsm/objects/QuadMesh.d.ts +13 -0
- three/examples/jsm/postprocessing/{HBAOPass.d.ts → GTAOPass.d.ts} +22 -10
- three/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodes.d.ts +3 -0
- three/examples/jsm/shaders/{HBAOShader.d.ts → GTAOShader.d.ts} +23 -8
- three/examples/jsm/shaders/PoissonDenoiseShader.d.ts +1 -1
- three/package.json +2 -2
- three/src/Three.d.ts +1 -0
- three/src/constants.d.ts +3 -1
- three/src/core/UniformsGroup.d.ts +3 -3
- three/src/lights/PointLight.d.ts +7 -0
- three/src/loaders/MaterialLoader.d.ts +6 -3
- three/src/materials/LineBasicMaterial.d.ts +7 -0
- three/src/materials/LineDashedMaterial.d.ts +7 -1
- three/src/materials/Material.d.ts +14 -14
- three/src/materials/MeshBasicMaterial.d.ts +7 -0
- three/src/materials/MeshDepthMaterial.d.ts +6 -0
- three/src/materials/MeshDistanceMaterial.d.ts +7 -0
- three/src/materials/MeshLambertMaterial.d.ts +7 -0
- three/src/materials/MeshMatcapMaterial.d.ts +7 -0
- three/src/materials/MeshNormalMaterial.d.ts +7 -0
- three/src/materials/MeshPhongMaterial.d.ts +7 -0
- three/src/materials/MeshPhysicalMaterial.d.ts +6 -1
- three/src/materials/MeshStandardMaterial.d.ts +7 -2
- three/src/materials/MeshToonMaterial.d.ts +7 -0
- three/src/materials/PointsMaterial.d.ts +7 -0
- three/src/materials/RawShaderMaterial.d.ts +9 -0
- three/src/materials/ShaderMaterial.d.ts +9 -3
- three/src/materials/ShadowMaterial.d.ts +7 -0
- three/src/materials/SpriteMaterial.d.ts +7 -2
- three/src/math/Matrix4.d.ts +30 -30
- three/src/math/Sphere.d.ts +5 -0
- three/src/math/Triangle.d.ts +8 -8
- three/src/objects/SkinnedMesh.d.ts +1 -2
- three/src/renderers/shaders/ShaderLib.d.ts +18 -18
- three/src/renderers/shaders/UniformsUtils.d.ts +3 -2
- three/src/renderers/webgl/WebGLLights.d.ts +39 -37
- three/src/renderers/webgl/WebGLPrograms.d.ts +224 -9
- three/src/textures/CompressedCubeTexture.d.ts +13 -0
- three/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.d.ts +0 -310
- three/examples/jsm/nodes/shadernode/ShaderNodeElements.d.ts +0 -166
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import Node from '../core/Node.js';
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import RangeNode, { RangeModeBound } from '../geometry/RangeNode.js';
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import { NodeRepresentation, Swizzable } from './ShaderNode.js';
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import {
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CubeTexture,
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InstancedMesh,
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Light,
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SkinnedMesh,
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Texture,
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TextureEncoding,
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ToneMapping,
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} from '../../../../src/Three.js';
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import LightingContextNode, { LightingModelNode } from '../lighting/LightingContextNode.js';
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import {
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BlendModeNode,
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CheckerNode,
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ColorAdjustmentNode,
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ColorSpaceNode,
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CubeTextureNode,
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EquirectUVNode,
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FogNode,
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FogRangeNode,
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FogExp2Node,
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InstanceNode,
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LightsNode,
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MatcapUVNode,
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NormalMapNode,
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OscNode,
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PosterizeNode,
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RemapNode,
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ReflectVectorNode,
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RotateUVNode,
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SkinningNode,
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SpriteSheetUVNode,
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TimerNode,
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ToneMappingNode,
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TriplanarTexturesNode,
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SpecularMIPLevelNode,
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ViewportNode,
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} from '../Nodes.js';
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//
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// Node Material Shader Syntax
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//
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// shader node base
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export * from './ShaderNodeBaseElements.js';
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// functions
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export { default as BRDF_GGX } from '../functions/BSDF/BRDF_GGX.js'; // see https://github.com/tc39/proposal-export-default-from
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export { default as BRDF_Lambert } from '../functions/BSDF/BRDF_Lambert.js';
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export { default as D_GGX } from '../functions/BSDF/D_GGX.js';
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export { default as DFGApprox } from '../functions/BSDF/DFGApprox.js';
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export { default as F_Schlick } from '../functions/BSDF/F_Schlick.js';
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export { default as V_GGX_SmithCorrelated } from '../functions/BSDF/V_GGX_SmithCorrelated.js';
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export { default as getGeometryRoughness } from '../functions/material/getGeometryRoughness.js';
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export { default as getRoughness } from '../functions/material/getRoughness.js';
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export { default as PhysicalLightingModel } from '../functions/PhysicalLightingModel.js';
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// accessors
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export function cubeTexture(
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value: CubeTexture,
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uvNode?: NodeRepresentation,
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levelNode?: NodeRepresentation,
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): Swizzable<CubeTextureNode>;
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export function instance(instanceMesh: InstancedMesh): Swizzable<InstanceNode>;
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export const reflectVector: Swizzable<ReflectVectorNode>;
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export function skinning(skinnedMesh: SkinnedMesh): Swizzable<SkinningNode>;
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// display
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export function burn(baseNode: NodeRepresentation, blendNode?: NodeRepresentation): Swizzable<BlendModeNode>;
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export function dodge(baseNode: NodeRepresentation, blendNode?: NodeRepresentation): Swizzable<BlendModeNode>;
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export function overlay(baseNode: NodeRepresentation, blendNode?: NodeRepresentation): Swizzable<BlendModeNode>;
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export function screen(baseNode: NodeRepresentation, blendNode?: NodeRepresentation): Swizzable<BlendModeNode>;
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export function saturation(
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colorNode: NodeRepresentation,
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adjustmentNode?: NodeRepresentation,
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): Swizzable<ColorAdjustmentNode>;
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export function vibrance(
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adjustmentNode?: NodeRepresentation,
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): Swizzable<ColorAdjustmentNode>;
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export function hue(colorNode: NodeRepresentation, adjustmentNode?: NodeRepresentation): Swizzable<ColorAdjustmentNode>;
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export function colorSpace(node: NodeRepresentation, encoding: TextureEncoding): Swizzable<ColorSpaceNode>;
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export function normalMap(node: Node, scaleNode?: Node): Swizzable<NormalMapNode>;
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export function toneMapping(
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exposure: NodeRepresentation,
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color: NodeRepresentation,
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): Swizzable<ToneMappingNode>;
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export function posterize(sourceNode: NodeRepresentation, stepsNode: NodeRepresentation): Swizzable<PosterizeNode>;
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export const viewportCoordinate: Swizzable<ViewportNode>;
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export const viewportResolution: Swizzable<ViewportNode>;
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export const viewportTopLeft: Swizzable<ViewportNode>;
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export const viewportBottomLeft: Swizzable<ViewportNode>;
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export const viewportTopRight: Swizzable<ViewportNode>;
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export const viewportBottomRight: Swizzable<ViewportNode>;
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// lighting
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export function lights(lights: Light[]): Swizzable<LightsNode>;
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export function lightingContext(node: Node, lightingModelNode?: LightingModelNode): Swizzable<LightingContextNode>;
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// utils
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export const matcapUV: Swizzable<MatcapUVNode>;
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export const equirectUV: Swizzable<EquirectUVNode>;
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export function specularMIPLevel(): Swizzable<SpecularMIPLevelNode>;
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export function oscSine(timeNode?: NodeRepresentation): Swizzable<OscNode>;
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export function oscSquare(timeNode?: NodeRepresentation): Swizzable<OscNode>;
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export function oscTriangle(timeNode?: NodeRepresentation): Swizzable<OscNode>;
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export function oscSawtooth(timeNode?: NodeRepresentation): Swizzable<OscNode>;
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export function remap(node: Node, inLowNode: Node): Swizzable<RemapNode>;
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export function remapClamp(node: Node, inLowNode: Node): Swizzable<RemapNode>;
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export function rotateUV(uvNode: Node, rotationNode: Node, centerNode?: Node): Swizzable<RotateUVNode>;
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export function spritesheetUV(
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frameNode?: NodeRepresentation,
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): Swizzable<SpriteSheetUVNode>;
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export function timerLocal(timeScale: number, value?: number): Swizzable<TimerNode>;
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export function timerGlobal(timeScale: number, value?: number): Swizzable<TimerNode>;
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export function timerDelta(timeScale: number, value?: number): Swizzable<TimerNode>;
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export const frameId: Swizzable<TimerNode>;
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export function triplanarTextures(
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textureYNode?: NodeRepresentation,
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textureZNode?: NodeRepresentation,
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scaleNode?: NodeRepresentation,
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positionNode?: NodeRepresentation,
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normalNode?: NodeRepresentation,
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export function triplanarTexture(
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...params: NodeRepresentation[]
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// geometry
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export function range(min: RangeModeBound, max: RangeModeBound): Swizzable<RangeNode>;
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export function checker(uvNode?: NodeRepresentation): Swizzable<CheckerNode>;
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// fog
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export function fog(colorNode: NodeRepresentation, factorNode: NodeRepresentation): Swizzable<FogNode>;
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export function rangeFog(colorNode: Node, nearNode: Node, farNode: Node): Swizzable<FogRangeNode>;
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export function exp2Fog(colorNode: Node, densityNode: Node): Swizzable<FogExp2Node>;
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