@types/three 0.158.3 → 0.160.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- three/README.md +1 -1
- three/examples/jsm/Addons.d.ts +2 -1
- three/examples/jsm/cameras/CinematicCamera.d.ts +1 -1
- three/examples/jsm/helpers/TextureHelper.d.ts +10 -0
- three/examples/jsm/lines/LineMaterial.d.ts +2 -2
- three/examples/jsm/loaders/ColladaLoader.d.ts +1 -3
- three/examples/jsm/loaders/GLTFLoader.d.ts +1 -1
- three/examples/jsm/loaders/KTX2Loader.d.ts +2 -8
- three/examples/jsm/loaders/MaterialXLoader.d.ts +6 -0
- three/examples/jsm/loaders/SVGLoader.d.ts +1 -5
- three/examples/jsm/math/Octree.d.ts +7 -3
- three/examples/jsm/misc/ProgressiveLightMap.d.ts +1 -1
- three/examples/jsm/misc/Timer.d.ts +80 -0
- three/examples/jsm/nodes/Nodes.d.ts +238 -60
- three/examples/jsm/nodes/accessors/BitangentNode.d.ts +9 -0
- three/examples/jsm/nodes/accessors/BufferNode.d.ts +4 -1
- three/examples/jsm/nodes/accessors/CameraNode.d.ts +7 -0
- three/examples/jsm/nodes/accessors/CubeTextureNode.d.ts +9 -2
- three/examples/jsm/nodes/accessors/InstanceNode.d.ts +3 -0
- three/examples/jsm/nodes/accessors/MaterialNode.d.ts +12 -0
- three/examples/jsm/nodes/accessors/MaterialReferenceNode.d.ts +7 -0
- three/examples/jsm/nodes/accessors/ModelNode.d.ts +7 -1
- three/examples/jsm/nodes/accessors/ModelViewProjectionNode.d.ts +3 -0
- three/examples/jsm/nodes/accessors/NormalNode.d.ts +8 -0
- three/examples/jsm/nodes/accessors/PointUVNode.d.ts +3 -0
- three/examples/jsm/nodes/accessors/PositionNode.d.ts +8 -0
- three/examples/jsm/nodes/accessors/ReferenceNode.d.ts +4 -1
- three/examples/jsm/nodes/accessors/ReflectVectorNode.d.ts +3 -0
- three/examples/jsm/nodes/accessors/SkinningNode.d.ts +3 -0
- three/examples/jsm/nodes/accessors/StorageBufferNode.d.ts +8 -1
- three/examples/jsm/nodes/accessors/TangentNode.d.ts +9 -0
- three/examples/jsm/nodes/accessors/TextureNode.d.ts +10 -2
- three/examples/jsm/nodes/accessors/UVNode.d.ts +3 -0
- three/examples/jsm/nodes/accessors/UserDataNode.d.ts +7 -0
- three/examples/jsm/nodes/code/CodeNode.d.ts +4 -0
- three/examples/jsm/nodes/code/ExpressionNode.d.ts +3 -0
- three/examples/jsm/nodes/code/FunctionCallNode.d.ts +7 -1
- three/examples/jsm/nodes/code/FunctionNode.d.ts +17 -0
- three/examples/jsm/nodes/core/ArrayUniformNode.d.ts +1 -1
- three/examples/jsm/nodes/core/AttributeNode.d.ts +3 -0
- three/examples/jsm/nodes/core/BypassNode.d.ts +3 -0
- three/examples/jsm/nodes/core/CacheNode.d.ts +3 -0
- three/examples/jsm/nodes/core/ConstNode.d.ts +3 -3
- three/examples/jsm/nodes/core/ContextNode.d.ts +3 -0
- three/examples/jsm/nodes/core/InputNode.d.ts +4 -4
- three/examples/jsm/nodes/core/NodeBuilder.d.ts +6 -3
- three/examples/jsm/nodes/core/NodeUniform.d.ts +12 -8
- three/examples/jsm/nodes/core/NodeUtils.d.ts +6 -3
- three/examples/jsm/nodes/core/PropertyNode.d.ts +9 -0
- three/examples/jsm/nodes/core/UniformNode.d.ts +12 -4
- three/examples/jsm/nodes/core/VarNode.d.ts +4 -0
- three/examples/jsm/nodes/core/VaryingNode.d.ts +3 -0
- three/examples/jsm/nodes/core/constants.d.ts +10 -8
- three/examples/jsm/nodes/display/BlendModeNode.d.ts +7 -2
- three/examples/jsm/nodes/display/ColorAdjustmentNode.d.ts +18 -1
- three/examples/jsm/nodes/display/ColorSpaceNode.d.ts +4 -0
- three/examples/jsm/nodes/display/FrontFacingNode.d.ts +4 -0
- three/examples/jsm/nodes/display/NormalMapNode.d.ts +7 -1
- three/examples/jsm/nodes/display/PosterizeNode.d.ts +6 -0
- three/examples/jsm/nodes/display/ToneMappingNode.d.ts +8 -1
- three/examples/jsm/nodes/display/ViewportNode.d.ts +8 -0
- three/examples/jsm/nodes/fog/FogExp2Node.d.ts +3 -0
- three/examples/jsm/nodes/fog/FogNode.d.ts +3 -0
- three/examples/jsm/nodes/fog/FogRangeNode.d.ts +3 -0
- three/examples/jsm/nodes/functions/BSDF/BRDF_GGX.d.ts +1 -1
- three/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.d.ts +1 -1
- three/examples/jsm/nodes/functions/BSDF/DFGApprox.d.ts +1 -1
- three/examples/jsm/nodes/functions/BSDF/D_GGX.d.ts +1 -1
- three/examples/jsm/nodes/functions/BSDF/F_Schlick.d.ts +1 -1
- three/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.d.ts +1 -1
- three/examples/jsm/nodes/functions/PhysicalLightingModel.d.ts +1 -1
- three/examples/jsm/nodes/functions/material/getGeometryRoughness.d.ts +1 -1
- three/examples/jsm/nodes/functions/material/getRoughness.d.ts +1 -1
- three/examples/jsm/nodes/geometry/RangeNode.d.ts +3 -0
- three/examples/jsm/nodes/gpgpu/ComputeNode.d.ts +7 -0
- three/examples/jsm/nodes/lighting/LightingContextNode.d.ts +6 -1
- three/examples/jsm/nodes/lighting/LightsNode.d.ts +3 -0
- three/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.d.ts +18 -5
- three/examples/jsm/nodes/materials/MeshStandardNodeMaterial.d.ts +0 -3
- three/examples/jsm/nodes/materials/NodeMaterial.d.ts +25 -2
- three/examples/jsm/nodes/materialx/MaterialXNodes.d.ts +43 -34
- three/examples/jsm/nodes/materialx/lib/mx_hsv.d.ts +5 -3
- three/examples/jsm/nodes/materialx/lib/mx_noise.d.ts +7 -5
- three/examples/jsm/nodes/math/CondNode.d.ts +7 -0
- three/examples/jsm/nodes/math/MathNode.d.ts +134 -1
- three/examples/jsm/nodes/math/OperatorNode.d.ts +51 -0
- three/examples/jsm/nodes/procedural/CheckerNode.d.ts +3 -0
- three/examples/jsm/nodes/shadernode/ShaderNode.d.ts +75 -33
- three/examples/jsm/nodes/utils/EquirectUVNode.d.ts +4 -2
- three/examples/jsm/nodes/utils/MatcapUVNode.d.ts +3 -0
- three/examples/jsm/nodes/utils/MaxMipLevelNode.d.ts +6 -3
- three/examples/jsm/nodes/utils/OscNode.d.ts +6 -0
- three/examples/jsm/nodes/utils/RemapNode.d.ts +4 -0
- three/examples/jsm/nodes/utils/RotateUVNode.d.ts +3 -0
- three/examples/jsm/nodes/utils/SpecularMIPLevelNode.d.ts +5 -1
- three/examples/jsm/nodes/utils/SpriteSheetUVNode.d.ts +7 -0
- three/examples/jsm/nodes/utils/TimerNode.d.ts +7 -1
- three/examples/jsm/nodes/utils/TriplanarTexturesNode.d.ts +22 -7
- three/examples/jsm/objects/QuadMesh.d.ts +13 -0
- three/examples/jsm/postprocessing/GTAOPass.d.ts +118 -0
- three/examples/jsm/renderers/common/Info.d.ts +7 -2
- three/examples/jsm/renderers/common/Renderer.d.ts +2 -2
- three/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodes.d.ts +3 -0
- three/examples/jsm/renderers/webgpu/WebGPURenderer.d.ts +1 -0
- three/examples/jsm/shaders/GTAOShader.d.ts +59 -0
- three/examples/jsm/shaders/PoissonDenoiseShader.d.ts +28 -0
- three/examples/jsm/utils/SortUtils.d.ts +7 -0
- three/package.json +3 -3
- three/src/Three.d.ts +2 -0
- three/src/animation/AnimationClip.d.ts +2 -2
- three/src/animation/AnimationMixer.d.ts +1 -1
- three/src/animation/KeyframeTrack.d.ts +3 -3
- three/src/animation/tracks/BooleanKeyframeTrack.d.ts +1 -1
- three/src/animation/tracks/ColorKeyframeTrack.d.ts +1 -1
- three/src/animation/tracks/NumberKeyframeTrack.d.ts +1 -1
- three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +1 -1
- three/src/animation/tracks/StringKeyframeTrack.d.ts +1 -1
- three/src/animation/tracks/VectorKeyframeTrack.d.ts +1 -1
- three/src/audio/Audio.d.ts +1 -1
- three/src/audio/AudioListener.d.ts +1 -1
- three/src/constants.d.ts +3 -1
- three/src/core/BufferAttribute.d.ts +27 -0
- three/src/core/BufferGeometry.d.ts +1 -1
- three/src/core/InterleavedBuffer.d.ts +27 -0
- three/src/core/InterleavedBufferAttribute.d.ts +2 -2
- three/src/core/Object3D.d.ts +48 -14
- three/src/core/Raycaster.d.ts +1 -0
- three/src/core/UniformsGroup.d.ts +3 -3
- three/src/extras/core/Curve.d.ts +2 -2
- three/src/extras/core/Path.d.ts +1 -1
- three/src/extras/core/Shape.d.ts +1 -1
- three/src/extras/core/ShapePath.d.ts +1 -1
- three/src/extras/curves/CatmullRomCurve3.d.ts +2 -2
- three/src/extras/curves/CubicBezierCurve.d.ts +2 -2
- three/src/extras/curves/CubicBezierCurve3.d.ts +2 -2
- three/src/extras/curves/EllipseCurve.d.ts +1 -1
- three/src/extras/curves/LineCurve.d.ts +2 -2
- three/src/extras/curves/LineCurve3.d.ts +2 -2
- three/src/extras/curves/QuadraticBezierCurve.d.ts +2 -2
- three/src/extras/curves/QuadraticBezierCurve3.d.ts +2 -2
- three/src/extras/curves/SplineCurve.d.ts +2 -2
- three/src/geometries/ExtrudeGeometry.d.ts +5 -5
- three/src/geometries/LatheGeometry.d.ts +2 -2
- three/src/geometries/PlaneGeometry.d.ts +1 -1
- three/src/geometries/PolyhedronGeometry.d.ts +1 -1
- three/src/geometries/RingGeometry.d.ts +1 -1
- three/src/geometries/ShapeGeometry.d.ts +2 -2
- three/src/geometries/SphereGeometry.d.ts +1 -1
- three/src/geometries/TorusGeometry.d.ts +1 -1
- three/src/geometries/TorusKnotGeometry.d.ts +1 -1
- three/src/geometries/TubeGeometry.d.ts +3 -3
- three/src/geometries/WireframeGeometry.d.ts +1 -1
- three/src/helpers/ArrowHelper.d.ts +4 -4
- three/src/helpers/AxesHelper.d.ts +1 -1
- three/src/helpers/Box3Helper.d.ts +3 -3
- three/src/helpers/CameraHelper.d.ts +2 -2
- three/src/helpers/DirectionalLightHelper.d.ts +6 -4
- three/src/helpers/GridHelper.d.ts +1 -1
- three/src/helpers/HemisphereLightHelper.d.ts +4 -4
- three/src/helpers/PlaneHelper.d.ts +2 -2
- three/src/helpers/PointLightHelper.d.ts +3 -3
- three/src/helpers/SkeletonHelper.d.ts +4 -4
- three/src/helpers/SpotLightHelper.d.ts +3 -3
- three/src/lights/DirectionalLight.d.ts +1 -1
- three/src/lights/DirectionalLightShadow.d.ts +1 -1
- three/src/lights/HemisphereLight.d.ts +1 -1
- three/src/lights/LightProbe.d.ts +1 -1
- three/src/lights/LightShadow.d.ts +5 -5
- three/src/lights/PointLight.d.ts +7 -0
- three/src/lights/PointLightShadow.d.ts +1 -1
- three/src/lights/SpotLight.d.ts +1 -1
- three/src/lights/SpotLightShadow.d.ts +1 -1
- three/src/loaders/MaterialLoader.d.ts +6 -3
- three/src/materials/LineBasicMaterial.d.ts +7 -0
- three/src/materials/LineDashedMaterial.d.ts +7 -1
- three/src/materials/Material.d.ts +16 -16
- three/src/materials/MeshBasicMaterial.d.ts +9 -2
- three/src/materials/MeshDepthMaterial.d.ts +7 -1
- three/src/materials/MeshDistanceMaterial.d.ts +9 -2
- three/src/materials/MeshLambertMaterial.d.ts +9 -2
- three/src/materials/MeshMatcapMaterial.d.ts +10 -3
- three/src/materials/MeshNormalMaterial.d.ts +9 -2
- three/src/materials/MeshPhongMaterial.d.ts +10 -3
- three/src/materials/MeshPhysicalMaterial.d.ts +6 -1
- three/src/materials/MeshStandardMaterial.d.ts +10 -5
- three/src/materials/MeshToonMaterial.d.ts +10 -3
- three/src/materials/PointsMaterial.d.ts +9 -2
- three/src/materials/RawShaderMaterial.d.ts +9 -0
- three/src/materials/ShaderMaterial.d.ts +9 -3
- three/src/materials/ShadowMaterial.d.ts +8 -1
- three/src/materials/SpriteMaterial.d.ts +9 -4
- three/src/math/Box3.d.ts +2 -2
- three/src/math/Frustum.d.ts +2 -2
- three/src/math/Matrix4.d.ts +30 -30
- three/src/math/Sphere.d.ts +5 -0
- three/src/math/Triangle.d.ts +8 -8
- three/src/math/Vector2.d.ts +1 -1
- three/src/math/Vector4.d.ts +1 -1
- three/src/objects/BatchedMesh.d.ts +169 -0
- three/src/objects/Bone.d.ts +1 -1
- three/src/objects/LOD.d.ts +2 -4
- three/src/objects/Line.d.ts +2 -4
- three/src/objects/LineLoop.d.ts +1 -1
- three/src/objects/LineSegments.d.ts +1 -1
- three/src/objects/Skeleton.d.ts +2 -8
- three/src/objects/SkinnedMesh.d.ts +1 -2
- three/src/renderers/WebGL3DRenderTarget.d.ts +7 -5
- three/src/renderers/WebGLArrayRenderTarget.d.ts +7 -5
- three/src/renderers/WebGLCubeRenderTarget.d.ts +2 -2
- three/src/renderers/WebGLRenderTarget.d.ts +1 -1
- three/src/renderers/shaders/ShaderChunk.d.ts +1 -0
- three/src/renderers/shaders/ShaderLib.d.ts +18 -18
- three/src/renderers/shaders/UniformsUtils.d.ts +3 -2
- three/src/renderers/webgl/WebGLAttributes.d.ts +1 -0
- three/src/renderers/webgl/WebGLBindingStates.d.ts +4 -4
- three/src/renderers/webgl/WebGLBufferRenderer.d.ts +4 -3
- three/src/renderers/webgl/WebGLClipping.d.ts +2 -2
- three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +5 -4
- three/src/renderers/webgl/WebGLLights.d.ts +39 -37
- three/src/renderers/webgl/WebGLPrograms.d.ts +225 -10
- three/src/renderers/webgl/WebGLRenderLists.d.ts +5 -5
- three/src/renderers/webgl/WebGLShadowMap.d.ts +2 -2
- three/src/scenes/Fog.d.ts +1 -1
- three/src/scenes/FogExp2.d.ts +1 -1
- three/src/textures/CompressedCubeTexture.d.ts +13 -0
- three/src/textures/Texture.d.ts +1 -1
- three/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.d.ts +0 -310
- three/examples/jsm/nodes/shadernode/ShaderNodeElements.d.ts +0 -166
- three/examples/jsm/objects/BatchedMesh.d.ts +0 -57
- three/examples/jsm/renderers/common/Animation.d.ts +0 -16
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import Node from '../core/Node.js';
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import TempNode from '../core/TempNode.js';
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import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
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export type MathNodeMethod1 =
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| typeof MathNode.DFDX
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| typeof MathNode.DFDY
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| typeof MathNode.ROUND
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| typeof MathNode.BITCAST;
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export type MathNodeMethod2 =
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static DFDY: 'dFdy';
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static ROUND: 'round';
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static RECIPROCAL: 'reciprocal';
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static TRUNC: 'trunc';
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static BITCAST: 'bitcast';
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constructor(method: MathNodeMethod2, aNode: Node, bNode: Node);
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}
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export const EPSILON: ShaderNodeObject<Node>;
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export const INFINITY: ShaderNodeObject<Node>;
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export type Unary = (a: NodeRepresentation) => ShaderNodeObject<MathNode>;
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export const radians: Unary;
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export const degrees: Unary;
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export const exp: Unary;
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export const exp2: Unary;
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export const log: Unary;
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export const log2: Unary;
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export const sqrt: Unary;
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export const inverseSqrt: Unary;
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export const floor: Unary;
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export const ceil: Unary;
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export const normalize: Unary;
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export const fract: Unary;
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export const sin: Unary;
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export const tan: Unary;
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export const acos: Unary;
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export const atan: Unary;
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export const sign: Unary;
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export type Ternary = (
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export const mix: Ternary;
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export const clamp: Ternary;
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export const saturate: Ternary;
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export const refract: Ternary;
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export const smoothstep: Ternary;
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export const faceForward: Ternary;
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export const mixElement: Ternary;
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declare module '../shadernode/ShaderNode.js' {
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interface NodeElements {
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radians: typeof radians;
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degrees: typeof degrees;
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exp: typeof exp;
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difference: typeof difference;
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@@ -1,5 +1,6 @@
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import TempNode from '../core/TempNode.js';
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import Node from '../core/Node.js';
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import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
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export type OperatorNodeOp =
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| '='
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@@ -29,3 +30,53 @@ export default class OperatorNode extends TempNode {
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constructor(op: OperatorNodeOp, ...params: [Node, Node, ...Node[]]);
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|
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a: NodeRepresentation,
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b: NodeRepresentation,
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...others: NodeRepresentation[]
|
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) => ShaderNodeObject<OperatorNode>;
|
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export const add: Operator;
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export const sub: Operator;
|
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|
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export const mul: Operator;
|
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export const div: Operator;
|
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export const remainder: Operator;
|
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|
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export const equal: Operator;
|
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|
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export const assign: Operator;
|
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|
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export const lessThan: Operator;
|
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|
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export const greaterThan: Operator;
|
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|
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|
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|
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|
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|
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export const and: Operator;
|
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|
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export const or: Operator;
|
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|
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|
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|
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export const bitAnd: Operator;
|
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|
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export const bitOr: Operator;
|
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|
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export const bitXor: Operator;
|
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|
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|
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|
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|
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|
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declare module '../shadernode/ShaderNode.js' {
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interface NodeElements {
|
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add: typeof add;
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sub: typeof sub;
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mul: typeof mul;
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div: typeof div;
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remainder: typeof remainder;
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equal: typeof equal;
|
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assign: typeof assign;
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lessThan: typeof lessThan;
|
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greaterThan: typeof greaterThan;
|
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|
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lessThanEqual: typeof lessThanEqual;
|
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|
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greaterThanEqual: typeof greaterThanEqual;
|
|
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|
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and: typeof and;
|
|
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|
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or: typeof or;
|
|
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|
+
xor: typeof xor;
|
|
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|
+
bitAnd: typeof bitAnd;
|
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|
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bitOr: typeof bitOr;
|
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|
+
bitXor: typeof bitXor;
|
|
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|
+
shiftLeft: typeof shiftLeft;
|
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|
+
shiftRight: typeof shiftRight;
|
|
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|
+
}
|
|
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|
+
}
|
|
@@ -1,6 +1,9 @@
|
|
|
1
1
|
import TempNode from '../core/TempNode.js';
|
|
2
|
+
import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
|
|
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3
|
|
|
3
4
|
export default class CheckerNode extends TempNode {
|
|
4
5
|
uvNode: Node;
|
|
5
6
|
constructor(uvNode?: Node);
|
|
6
7
|
}
|
|
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|
+
|
|
9
|
+
export const checker: (uvNode?: NodeRepresentation) => ShaderNodeObject<CheckerNode>;
|
|
@@ -1,20 +1,37 @@
|
|
|
1
|
-
import
|
|
2
|
-
|
|
3
|
-
|
|
1
|
+
import Node from '../core/Node.js';
|
|
2
|
+
import { NodeTypeOption, SwizzleOption } from '../core/constants.js';
|
|
3
|
+
import ConstNode from '../core/ConstNode.js';
|
|
4
|
+
import NodeBuilder from '../core/NodeBuilder.js';
|
|
5
|
+
import SplitNode from '../utils/SplitNode.js';
|
|
6
|
+
|
|
7
|
+
export interface NodeElements {}
|
|
8
|
+
|
|
9
|
+
export function addNodeElement(name: string, nodeElement: unknown): void;
|
|
10
|
+
|
|
4
11
|
export type Swizzable<T extends Node = Node> = T & {
|
|
5
|
-
[key in SwizzleOption | number]:
|
|
12
|
+
[key in SwizzleOption | number]: ShaderNodeObject<SplitNode>;
|
|
6
13
|
};
|
|
7
14
|
|
|
15
|
+
export type ShaderNodeObject<T extends Node> = T & {
|
|
16
|
+
[Key in keyof NodeElements]: NodeElements[Key] extends (node: T, ...args: infer Args) => infer R
|
|
17
|
+
? (...args: Args) => R
|
|
18
|
+
: never;
|
|
19
|
+
} & Swizzable<T>;
|
|
20
|
+
|
|
8
21
|
/** anything that can be passed to {@link nodeObject} and returns a proxy */
|
|
9
|
-
export type NodeRepresentation<T extends Node = Node> = number | boolean | Node |
|
|
22
|
+
export type NodeRepresentation<T extends Node = Node> = number | boolean | Node | ShaderNodeObject<T>;
|
|
10
23
|
|
|
11
24
|
/** anything that can be passed to {@link nodeObject} */
|
|
12
25
|
export type NodeObjectOption = NodeRepresentation | string;
|
|
13
26
|
|
|
14
|
-
// same logic as in ShaderNodeObject: number,boolean,node->
|
|
15
|
-
export type NodeObject<T> = T extends Node
|
|
27
|
+
// same logic as in ShaderNodeObject: number,boolean,node->ShaderNodeObject, otherwise do nothing
|
|
28
|
+
export type NodeObject<T> = T extends Node
|
|
29
|
+
? ShaderNodeObject<T>
|
|
30
|
+
: T extends number | boolean
|
|
31
|
+
? ShaderNodeObject<ConstNode<number | boolean>>
|
|
32
|
+
: T;
|
|
16
33
|
|
|
17
|
-
// opposite of NodeObject: node -> node|
|
|
34
|
+
// opposite of NodeObject: node -> node|ShaderNodeObject|boolean|number, otherwise do nothing
|
|
18
35
|
type Proxied<T> = T extends Node ? NodeRepresentation<T> : T;
|
|
19
36
|
// https://github.com/microsoft/TypeScript/issues/42435#issuecomment-765557874
|
|
20
37
|
export type ProxiedTuple<T extends readonly [...unknown[]]> = [...{ [index in keyof T]: Proxied<T[index]> }];
|
|
@@ -102,11 +119,7 @@ type GetConstructorsByScope<T, S> = ConstructorUnion<FilterConstructorsByScope<O
|
|
|
102
119
|
type GetConstructors<T> = ConstructorUnion<OverloadedConstructorsOf<T>>;
|
|
103
120
|
type GetPossibleScopes<T> = ExtractScopes<OverloadedConstructorsOf<T>>;
|
|
104
121
|
|
|
105
|
-
export type ConvertType = (...params: unknown[]) =>
|
|
106
|
-
|
|
107
|
-
export const ConvertType: {
|
|
108
|
-
new (type: NodeTypeOption, cacheMap?: Map<unknown, ConstNode>): ConvertType;
|
|
109
|
-
};
|
|
122
|
+
export type ConvertType = (...params: unknown[]) => ShaderNodeObject<Node>;
|
|
110
123
|
|
|
111
124
|
type NodeArray<T extends NodeObjectOption[]> = { [index in keyof T]: NodeObject<T[index]> };
|
|
112
125
|
type NodeObjects<T> = { [key in keyof T]: T[key] extends NodeObjectOption ? NodeObject<T[key]> : T[key] };
|
|
@@ -114,7 +127,16 @@ type ConstructedNode<T> = T extends new (...args: any[]) => infer R ? (R extends
|
|
|
114
127
|
|
|
115
128
|
export type NodeOrType = Node | NodeTypeOption;
|
|
116
129
|
|
|
117
|
-
export
|
|
130
|
+
export const getConstNodeType: (value: NodeOrType) => NodeTypeOption | null;
|
|
131
|
+
|
|
132
|
+
export class ShaderNode<T = {}, R extends Node = Node> {
|
|
133
|
+
constructor(jsFunc: (inputs: NodeObjects<T>, builder: NodeBuilder) => NodeRepresentation);
|
|
134
|
+
call: (
|
|
135
|
+
inputs: { [key in keyof T]: T[key] extends NodeRepresentation ? ShaderNodeObject<Node> | Node : T[key] },
|
|
136
|
+
builder?: NodeBuilder,
|
|
137
|
+
) => ShaderNodeObject<R>;
|
|
138
|
+
}
|
|
139
|
+
|
|
118
140
|
export function nodeObject<T extends NodeObjectOption>(obj: T): NodeObject<T>;
|
|
119
141
|
export function nodeObjects<T>(obj: T): NodeObjects<T>;
|
|
120
142
|
|
|
@@ -122,35 +144,55 @@ export function nodeArray<T extends NodeObjectOption[]>(obj: readonly [...T]): N
|
|
|
122
144
|
|
|
123
145
|
export function nodeProxy<T>(
|
|
124
146
|
nodeClass: T,
|
|
125
|
-
): (...params: ProxiedTuple<GetConstructors<T>>) =>
|
|
147
|
+
): (...params: ProxiedTuple<GetConstructors<T>>) => ShaderNodeObject<ConstructedNode<T>>;
|
|
126
148
|
|
|
127
149
|
export function nodeProxy<T, S extends GetPossibleScopes<T>>(
|
|
128
150
|
nodeClass: T,
|
|
129
151
|
scope: S,
|
|
130
|
-
): (...params: ProxiedTuple<RemoveTail<GetConstructorsByScope<T, S>>>) =>
|
|
152
|
+
): (...params: ProxiedTuple<RemoveTail<GetConstructorsByScope<T, S>>>) => ShaderNodeObject<ConstructedNode<T>>;
|
|
131
153
|
|
|
132
154
|
export function nodeProxy<T, S extends GetPossibleScopes<T>>(
|
|
133
155
|
nodeClass: T,
|
|
134
156
|
scope: S,
|
|
135
157
|
factor: NodeObjectOption,
|
|
136
|
-
): (...params: ProxiedTuple<RemoveHeadAndTail<GetConstructorsByScope<T, S>>>) =>
|
|
158
|
+
): (...params: ProxiedTuple<RemoveHeadAndTail<GetConstructorsByScope<T, S>>>) => ShaderNodeObject<ConstructedNode<T>>;
|
|
137
159
|
|
|
138
160
|
export function nodeImmutable<T>(
|
|
139
161
|
nodeClass: T,
|
|
140
162
|
...params: ProxiedTuple<GetConstructors<T>>
|
|
141
|
-
):
|
|
142
|
-
|
|
143
|
-
export
|
|
144
|
-
|
|
145
|
-
|
|
146
|
-
|
|
147
|
-
|
|
148
|
-
|
|
149
|
-
|
|
150
|
-
|
|
151
|
-
export const
|
|
152
|
-
|
|
153
|
-
|
|
154
|
-
|
|
155
|
-
|
|
156
|
-
|
|
163
|
+
): ShaderNodeObject<ConstructedNode<T>>;
|
|
164
|
+
|
|
165
|
+
export const color: ConvertType;
|
|
166
|
+
|
|
167
|
+
export const float: ConvertType;
|
|
168
|
+
export const int: ConvertType;
|
|
169
|
+
export const uint: ConvertType;
|
|
170
|
+
export const bool: ConvertType;
|
|
171
|
+
|
|
172
|
+
export const vec2: ConvertType;
|
|
173
|
+
export const ivec2: ConvertType;
|
|
174
|
+
export const uvec2: ConvertType;
|
|
175
|
+
export const bvec2: ConvertType;
|
|
176
|
+
|
|
177
|
+
export const vec3: ConvertType;
|
|
178
|
+
export const ivec3: ConvertType;
|
|
179
|
+
export const uvec3: ConvertType;
|
|
180
|
+
export const bvec3: ConvertType;
|
|
181
|
+
|
|
182
|
+
export const vec4: ConvertType;
|
|
183
|
+
export const ivec4: ConvertType;
|
|
184
|
+
export const uvec4: ConvertType;
|
|
185
|
+
export const bvec4: ConvertType;
|
|
186
|
+
|
|
187
|
+
export const mat3: ConvertType;
|
|
188
|
+
export const imat3: ConvertType;
|
|
189
|
+
export const umat3: ConvertType;
|
|
190
|
+
export const bmat3: ConvertType;
|
|
191
|
+
|
|
192
|
+
export const mat4: ConvertType;
|
|
193
|
+
export const imat4: ConvertType;
|
|
194
|
+
export const umat4: ConvertType;
|
|
195
|
+
export const bmat4: ConvertType;
|
|
196
|
+
|
|
197
|
+
export const element: (node: NodeRepresentation, indexNode: NodeRepresentation) => ShaderNodeObject<Node>;
|
|
198
|
+
export const convert: (node: NodeRepresentation, types: NodeTypeOption) => ShaderNodeObject<Node>;
|
|
@@ -1,6 +1,8 @@
|
|
|
1
1
|
import { PositionNode, TempNode } from '../Nodes.js';
|
|
2
|
-
import {
|
|
2
|
+
import { ShaderNodeObject } from '../shadernode/ShaderNode.js';
|
|
3
3
|
|
|
4
4
|
export default class EquirectUVNode extends TempNode {
|
|
5
|
-
constructor(dirNode?:
|
|
5
|
+
constructor(dirNode?: ShaderNodeObject<PositionNode>);
|
|
6
6
|
}
|
|
7
|
+
|
|
8
|
+
export const equirectUV: ShaderNodeObject<EquirectUVNode>;
|
|
@@ -1,11 +1,14 @@
|
|
|
1
|
-
import UniformNode from '../core/UniformNode.js';
|
|
2
1
|
import { Texture } from '../../../../src/Three.js';
|
|
3
|
-
import
|
|
2
|
+
import UniformNode from '../core/UniformNode.js';
|
|
3
|
+
import TextureNode from '../accessors/TextureNode.js';
|
|
4
|
+
import { ShaderNodeObject } from '../shadernode/ShaderNode.js';
|
|
4
5
|
|
|
5
|
-
export default class MaxMipLevelNode extends UniformNode {
|
|
6
|
+
export default class MaxMipLevelNode extends UniformNode<0> {
|
|
6
7
|
textureNode: TextureNode;
|
|
7
8
|
|
|
8
9
|
constructor(textureNode: TextureNode);
|
|
9
10
|
|
|
10
11
|
get texture(): Texture;
|
|
11
12
|
}
|
|
13
|
+
|
|
14
|
+
export const maxMipLevel: (texture: Texture) => ShaderNodeObject<MaxMipLevelNode>;
|
|
@@ -1,4 +1,5 @@
|
|
|
1
1
|
import Node from '../core/Node.js';
|
|
2
|
+
import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
|
|
2
3
|
|
|
3
4
|
export type OscNodeMethod =
|
|
4
5
|
| typeof OscNode.SINE
|
|
@@ -17,3 +18,8 @@ export default class OscNode extends Node {
|
|
|
17
18
|
|
|
18
19
|
constructor(method: OscNodeMethod, timeNode?: Node);
|
|
19
20
|
}
|
|
21
|
+
|
|
22
|
+
export const oscSine: (timeNode?: NodeRepresentation) => ShaderNodeObject<OscNode>;
|
|
23
|
+
export const oscSquare: (timeNode?: NodeRepresentation) => ShaderNodeObject<OscNode>;
|
|
24
|
+
export const oscTriangle: (timeNode?: NodeRepresentation) => ShaderNodeObject<OscNode>;
|
|
25
|
+
export const oscSawtooth: (timeNode?: NodeRepresentation) => ShaderNodeObject<OscNode>;
|
|
@@ -1,4 +1,5 @@
|
|
|
1
1
|
import Node from '../core/Node.js';
|
|
2
|
+
import { ShaderNodeObject } from '../shadernode/ShaderNode.js';
|
|
2
3
|
|
|
3
4
|
export default class RemapNode extends Node {
|
|
4
5
|
node: Node;
|
|
@@ -11,3 +12,6 @@ export default class RemapNode extends Node {
|
|
|
11
12
|
|
|
12
13
|
constructor(node: Node, inLowNode: Node, inHighNode: Node, outLowNode: Node, outHighNode: Node);
|
|
13
14
|
}
|
|
15
|
+
|
|
16
|
+
export const remap: (node: Node, inLowNode: Node) => ShaderNodeObject<RemapNode>;
|
|
17
|
+
export const remapClamp: (node: Node, inLowNode: Node) => ShaderNodeObject<RemapNode>;
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@@ -1,5 +1,6 @@
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1
1
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import TempNode from '../core/TempNode.js';
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2
2
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import Node from '../core/Node.js';
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3
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+
import { ShaderNodeObject } from '../shadernode/ShaderNode.js';
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export default class RotateUVNode extends TempNode {
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uvNode: Node;
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@@ -8,3 +9,5 @@ export default class RotateUVNode extends TempNode {
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constructor(uvNode: Node, rotationNode: Node, centerNode?: Node);
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}
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+
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+
export const rotateUV: (uvNode: Node, rotationNode: Node, centerNode?: Node) => ShaderNodeObject<RotateUVNode>;
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@@ -1,4 +1,6 @@
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1
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-
import
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1
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+
import Node from '../core/Node.js';
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2
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+
import TextureNode from '../accessors/TextureNode.js';
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3
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+
import { ShaderNodeObject } from '../shadernode/ShaderNode.js';
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2
4
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3
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export default class SpecularMIPLevelNode extends Node {
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textureNode: TextureNode;
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@@ -6,3 +8,5 @@ export default class SpecularMIPLevelNode extends Node {
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8
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constructor(textureNode: TextureNode, roughnessNode?: Node | null);
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}
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+
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+
export const specularMIPLevel: () => ShaderNodeObject<SpecularMIPLevelNode>;
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@@ -1,4 +1,5 @@
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1
1
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import Node from '../core/Node.js';
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2
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+
import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
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2
3
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3
4
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export default class SpriteSheetUVNode extends Node {
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countNode: Node;
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@@ -7,3 +8,9 @@ export default class SpriteSheetUVNode extends Node {
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7
8
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8
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constructor(countNode: Node, uvNode?: Node, frameNode?: Node);
|
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}
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11
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+
|
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12
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+
export const spritesheetUV: (
|
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13
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+
countNode: NodeRepresentation,
|
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14
|
+
uvNode?: NodeRepresentation,
|
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15
|
+
frameNode?: NodeRepresentation,
|
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16
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+
) => ShaderNodeObject<SpriteSheetUVNode>;
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@@ -1,4 +1,5 @@
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1
1
|
import UniformNode from '../core/UniformNode.js';
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2
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+
import { ShaderNodeObject } from '../shadernode/ShaderNode.js';
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2
3
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|
|
3
4
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export type TimerNodeScope =
|
|
4
5
|
| typeof TimerNode.LOCAL
|
|
@@ -6,7 +7,7 @@ export type TimerNodeScope =
|
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|
6
7
|
| typeof TimerNode.DELTA
|
|
7
8
|
| typeof TimerNode.FRAME;
|
|
8
9
|
|
|
9
|
-
export default class TimerNode extends UniformNode {
|
|
10
|
+
export default class TimerNode extends UniformNode<number> {
|
|
10
11
|
static LOCAL: 'local';
|
|
11
12
|
static GLOBAL: 'global';
|
|
12
13
|
static DELTA: 'delta';
|
|
@@ -17,3 +18,8 @@ export default class TimerNode extends UniformNode {
|
|
|
17
18
|
|
|
18
19
|
constructor(scope?: TimerNodeScope, scale?: number, value?: number);
|
|
19
20
|
}
|
|
21
|
+
|
|
22
|
+
export const timerLocal: (timeScale?: number, value?: number) => ShaderNodeObject<TimerNode>;
|
|
23
|
+
export const timerGlobal: (timeScale?: number, value?: number) => ShaderNodeObject<TimerNode>;
|
|
24
|
+
export const timerDelta: (timeScale?: number, value?: number) => ShaderNodeObject<TimerNode>;
|
|
25
|
+
export const frameId: ShaderNodeObject<TimerNode>;
|
|
@@ -1,22 +1,37 @@
|
|
|
1
1
|
import Node from '../core/Node.js';
|
|
2
|
-
import
|
|
2
|
+
import PositionNode from '../accessors/PositionNode.js';
|
|
3
|
+
import TextureNode from '../accessors/TextureNode.js';
|
|
4
|
+
import { NodeRepresentation, ShaderNodeObject } from '../shadernode/ShaderNode.js';
|
|
3
5
|
|
|
4
6
|
export default class TriplanarTexturesNode extends Node {
|
|
5
7
|
textureXNode: TextureNode;
|
|
6
8
|
textureYNode: TextureNode | null;
|
|
7
9
|
textureZNode: TextureNode | null;
|
|
8
10
|
|
|
9
|
-
scaleNode:
|
|
11
|
+
scaleNode: ShaderNodeObject<Node>;
|
|
10
12
|
|
|
11
|
-
positionNode:
|
|
12
|
-
normalNode:
|
|
13
|
+
positionNode: ShaderNodeObject<PositionNode>;
|
|
14
|
+
normalNode: ShaderNodeObject<PositionNode>;
|
|
13
15
|
|
|
14
16
|
constructor(
|
|
15
17
|
textureXNode: Node,
|
|
16
18
|
textureYNode?: TextureNode | null,
|
|
17
19
|
textureZNode?: TextureNode | null,
|
|
18
|
-
scaleNode?:
|
|
19
|
-
positionNode?:
|
|
20
|
-
normalNode?:
|
|
20
|
+
scaleNode?: ShaderNodeObject<Node>,
|
|
21
|
+
positionNode?: ShaderNodeObject<PositionNode>,
|
|
22
|
+
normalNode?: ShaderNodeObject<PositionNode>,
|
|
21
23
|
);
|
|
22
24
|
}
|
|
25
|
+
|
|
26
|
+
export const triplanarTextures: (
|
|
27
|
+
textureXNode: NodeRepresentation,
|
|
28
|
+
textureYNode?: NodeRepresentation,
|
|
29
|
+
textureZNode?: NodeRepresentation,
|
|
30
|
+
scaleNode?: NodeRepresentation,
|
|
31
|
+
positionNode?: NodeRepresentation,
|
|
32
|
+
normalNode?: NodeRepresentation,
|
|
33
|
+
) => ShaderNodeObject<TriplanarTexturesNode>;
|
|
34
|
+
export const triplanarTexture: (
|
|
35
|
+
texture: NodeRepresentation,
|
|
36
|
+
...params: NodeRepresentation[]
|
|
37
|
+
) => ShaderNodeObject<TriplanarTexturesNode>;
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import { Material } from '../../../src/Three.js';
|
|
2
|
+
import Renderer from '../renderers/common/Renderer.js';
|
|
3
|
+
|
|
4
|
+
export default class QuadMesh {
|
|
5
|
+
constructor(material?: Material | null);
|
|
6
|
+
|
|
7
|
+
dispose(): void;
|
|
8
|
+
|
|
9
|
+
render(renderer: Renderer): void;
|
|
10
|
+
|
|
11
|
+
get material(): Material;
|
|
12
|
+
set material(value: Material);
|
|
13
|
+
}
|