@types/three 0.158.3 → 0.159.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- three/README.md +1 -1
- three/examples/jsm/Addons.d.ts +2 -1
- three/examples/jsm/cameras/CinematicCamera.d.ts +1 -1
- three/examples/jsm/helpers/TextureHelper.d.ts +10 -0
- three/examples/jsm/lines/LineMaterial.d.ts +2 -2
- three/examples/jsm/loaders/ColladaLoader.d.ts +1 -3
- three/examples/jsm/loaders/GLTFLoader.d.ts +1 -1
- three/examples/jsm/loaders/SVGLoader.d.ts +1 -5
- three/examples/jsm/math/Octree.d.ts +7 -3
- three/examples/jsm/misc/ProgressiveLightMap.d.ts +1 -1
- three/examples/jsm/nodes/core/constants.d.ts +1 -3
- three/examples/jsm/postprocessing/HBAOPass.d.ts +106 -0
- three/examples/jsm/renderers/common/Info.d.ts +7 -2
- three/examples/jsm/renderers/common/Renderer.d.ts +2 -2
- three/examples/jsm/renderers/webgpu/WebGPURenderer.d.ts +1 -0
- three/examples/jsm/shaders/HBAOShader.d.ts +44 -0
- three/examples/jsm/shaders/PoissonDenoiseShader.d.ts +28 -0
- three/examples/jsm/utils/SortUtils.d.ts +7 -0
- three/package.json +3 -3
- three/src/Three.d.ts +1 -0
- three/src/animation/AnimationClip.d.ts +2 -2
- three/src/animation/AnimationMixer.d.ts +1 -1
- three/src/animation/KeyframeTrack.d.ts +3 -3
- three/src/animation/tracks/BooleanKeyframeTrack.d.ts +1 -1
- three/src/animation/tracks/ColorKeyframeTrack.d.ts +1 -1
- three/src/animation/tracks/NumberKeyframeTrack.d.ts +1 -1
- three/src/animation/tracks/QuaternionKeyframeTrack.d.ts +1 -1
- three/src/animation/tracks/StringKeyframeTrack.d.ts +1 -1
- three/src/animation/tracks/VectorKeyframeTrack.d.ts +1 -1
- three/src/audio/Audio.d.ts +1 -1
- three/src/audio/AudioListener.d.ts +1 -1
- three/src/core/BufferAttribute.d.ts +27 -0
- three/src/core/BufferGeometry.d.ts +1 -1
- three/src/core/InterleavedBuffer.d.ts +27 -0
- three/src/core/InterleavedBufferAttribute.d.ts +2 -2
- three/src/core/Object3D.d.ts +48 -14
- three/src/core/Raycaster.d.ts +1 -0
- three/src/extras/core/Curve.d.ts +2 -2
- three/src/extras/core/Path.d.ts +1 -1
- three/src/extras/core/Shape.d.ts +1 -1
- three/src/extras/core/ShapePath.d.ts +1 -1
- three/src/extras/curves/CatmullRomCurve3.d.ts +2 -2
- three/src/extras/curves/CubicBezierCurve.d.ts +2 -2
- three/src/extras/curves/CubicBezierCurve3.d.ts +2 -2
- three/src/extras/curves/EllipseCurve.d.ts +1 -1
- three/src/extras/curves/LineCurve.d.ts +2 -2
- three/src/extras/curves/LineCurve3.d.ts +2 -2
- three/src/extras/curves/QuadraticBezierCurve.d.ts +2 -2
- three/src/extras/curves/QuadraticBezierCurve3.d.ts +2 -2
- three/src/extras/curves/SplineCurve.d.ts +2 -2
- three/src/geometries/ExtrudeGeometry.d.ts +5 -5
- three/src/geometries/LatheGeometry.d.ts +2 -2
- three/src/geometries/PlaneGeometry.d.ts +1 -1
- three/src/geometries/PolyhedronGeometry.d.ts +1 -1
- three/src/geometries/RingGeometry.d.ts +1 -1
- three/src/geometries/ShapeGeometry.d.ts +2 -2
- three/src/geometries/SphereGeometry.d.ts +1 -1
- three/src/geometries/TorusGeometry.d.ts +1 -1
- three/src/geometries/TorusKnotGeometry.d.ts +1 -1
- three/src/geometries/TubeGeometry.d.ts +3 -3
- three/src/geometries/WireframeGeometry.d.ts +1 -1
- three/src/helpers/ArrowHelper.d.ts +4 -4
- three/src/helpers/AxesHelper.d.ts +1 -1
- three/src/helpers/Box3Helper.d.ts +3 -3
- three/src/helpers/CameraHelper.d.ts +2 -2
- three/src/helpers/DirectionalLightHelper.d.ts +6 -4
- three/src/helpers/GridHelper.d.ts +1 -1
- three/src/helpers/HemisphereLightHelper.d.ts +4 -4
- three/src/helpers/PlaneHelper.d.ts +2 -2
- three/src/helpers/PointLightHelper.d.ts +3 -3
- three/src/helpers/SkeletonHelper.d.ts +4 -4
- three/src/helpers/SpotLightHelper.d.ts +3 -3
- three/src/lights/DirectionalLight.d.ts +1 -1
- three/src/lights/DirectionalLightShadow.d.ts +1 -1
- three/src/lights/HemisphereLight.d.ts +1 -1
- three/src/lights/LightProbe.d.ts +1 -1
- three/src/lights/LightShadow.d.ts +5 -5
- three/src/lights/PointLightShadow.d.ts +1 -1
- three/src/lights/SpotLight.d.ts +1 -1
- three/src/lights/SpotLightShadow.d.ts +1 -1
- three/src/materials/Material.d.ts +2 -2
- three/src/materials/MeshBasicMaterial.d.ts +2 -2
- three/src/materials/MeshDepthMaterial.d.ts +1 -1
- three/src/materials/MeshDistanceMaterial.d.ts +2 -2
- three/src/materials/MeshLambertMaterial.d.ts +2 -2
- three/src/materials/MeshMatcapMaterial.d.ts +3 -3
- three/src/materials/MeshNormalMaterial.d.ts +2 -2
- three/src/materials/MeshPhongMaterial.d.ts +3 -3
- three/src/materials/MeshStandardMaterial.d.ts +3 -3
- three/src/materials/MeshToonMaterial.d.ts +3 -3
- three/src/materials/PointsMaterial.d.ts +2 -2
- three/src/materials/ShadowMaterial.d.ts +1 -1
- three/src/materials/SpriteMaterial.d.ts +2 -2
- three/src/math/Box3.d.ts +2 -2
- three/src/math/Frustum.d.ts +2 -2
- three/src/math/Vector2.d.ts +1 -1
- three/src/math/Vector4.d.ts +1 -1
- three/src/objects/BatchedMesh.d.ts +169 -0
- three/src/objects/Bone.d.ts +1 -1
- three/src/objects/LOD.d.ts +2 -4
- three/src/objects/Line.d.ts +2 -4
- three/src/objects/LineLoop.d.ts +1 -1
- three/src/objects/LineSegments.d.ts +1 -1
- three/src/objects/Skeleton.d.ts +2 -8
- three/src/renderers/WebGL3DRenderTarget.d.ts +7 -5
- three/src/renderers/WebGLArrayRenderTarget.d.ts +7 -5
- three/src/renderers/WebGLCubeRenderTarget.d.ts +2 -2
- three/src/renderers/WebGLRenderTarget.d.ts +1 -1
- three/src/renderers/shaders/ShaderChunk.d.ts +1 -0
- three/src/renderers/webgl/WebGLAttributes.d.ts +1 -0
- three/src/renderers/webgl/WebGLBindingStates.d.ts +4 -4
- three/src/renderers/webgl/WebGLBufferRenderer.d.ts +4 -3
- three/src/renderers/webgl/WebGLClipping.d.ts +2 -2
- three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +5 -4
- three/src/renderers/webgl/WebGLPrograms.d.ts +3 -3
- three/src/renderers/webgl/WebGLRenderLists.d.ts +5 -5
- three/src/renderers/webgl/WebGLShadowMap.d.ts +2 -2
- three/src/scenes/Fog.d.ts +1 -1
- three/src/scenes/FogExp2.d.ts +1 -1
- three/src/textures/Texture.d.ts +1 -1
- three/examples/jsm/objects/BatchedMesh.d.ts +0 -57
- three/examples/jsm/renderers/common/Animation.d.ts +0 -16
three/README.md
CHANGED
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@@ -8,7 +8,7 @@ This package contains type definitions for three (https://threejs.org/).
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Files were exported from https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/three.
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### Additional Details
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* Last updated:
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* Last updated: Thu, 30 Nov 2023 20:07:36 GMT
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* Dependencies: [@types/stats.js](https://npmjs.com/package/@types/stats.js), [@types/webxr](https://npmjs.com/package/@types/webxr), [fflate](https://npmjs.com/package/fflate), [meshoptimizer](https://npmjs.com/package/meshoptimizer)
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# Credits
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three/examples/jsm/Addons.d.ts
CHANGED
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@@ -60,6 +60,7 @@ export * from './helpers/LightProbeHelper.js';
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export * from './helpers/OctreeHelper.js';
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export * from './helpers/PositionalAudioHelper.js';
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export * from './helpers/RectAreaLightHelper.js';
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export * from './helpers/TextureHelper.js';
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export * from './helpers/VertexNormalsHelper.js';
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export * from './helpers/VertexTangentsHelper.js';
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export * from './helpers/ViewHelper.js';
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@@ -159,7 +160,6 @@ export * from './modifiers/EdgeSplitModifier.js';
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export * from './modifiers/SimplifyModifier.js';
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export * from './modifiers/TessellateModifier.js';
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export * from './objects/BatchedMesh.js';
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export * from './objects/GroundProjectedSkybox.js';
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export * from './objects/Lensflare.js';
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export * from './objects/MarchingCubes.js';
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@@ -272,6 +272,7 @@ export * from './utils/PackedPhongMaterial.js';
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export * as SceneUtils from './utils/SceneUtils.js';
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export * from './utils/ShadowMapViewer.js';
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export * as SkeletonUtils from './utils/SkeletonUtils.js';
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export * as SortUtils from './utils/SortUtils.js';
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export * from './utils/TextureUtils.js';
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export * from './utils/UVsDebug.js';
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export * from './utils/WorkerPool.js';
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WebGLRenderTarget,
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} from '../../../src/Three.js';
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import { BokehShaderUniforms } from '
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import { BokehShaderUniforms } from '../shaders/BokehShader2.js';
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export class CinematicCamera extends PerspectiveCamera {
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constructor(fov: number, aspect: number, near: number, far: number);
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import { Color, MaterialParameters, ShaderMaterial, Vector2 } from '../../../src/Three.js';
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import { Color, ColorRepresentation, MaterialParameters, ShaderMaterial, Vector2 } from '../../../src/Three.js';
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export interface LineMaterialParameters extends MaterialParameters {
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alphaToCoverage?: boolean | undefined;
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color?:
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color?: ColorRepresentation | undefined;
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dashed?: boolean | undefined;
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dashScale?: number | undefined;
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dashSize?: number | undefined;
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import { Loader,
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import { Loader, Scene } from '../../../src/Three.js';
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export interface Collada {
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kinematics: object;
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}
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export class ColladaLoader extends Loader<Collada> {
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parse(text: string, path: string): Collada;
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}
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export interface SVGResultPaths extends ShapePath {
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export interface SVGResult {
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subTrees: Octree[];
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triangles: Triangle[];
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constructor(box?: Box3 | null);
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/** generic key value type,curretly used by nodes */
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export interface AnyObject {
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} from '../../../src/Three.js';
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import { FullScreenQuad, Pass } from './Pass.js';
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export class HBAOPass extends Pass {
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width: number;
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height: number;
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clear: boolean;
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camera: Camera;
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scene: Scene;
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output: number;
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rings: number;
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noiseTexture: DataTexture;
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hbaoRenderTarget: WebGLRenderTarget;
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pdRenderTarget: WebGLRenderTarget;
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hbaoMaterial: ShaderMaterial;
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normalMaterial: MeshNormalMaterial;
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pdMaterial: ShaderMaterial;
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depthRenderMaterial: ShaderMaterial;
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copyMaterial: ShaderMaterial;
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fsQuad: FullScreenQuad;
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originalClearColor: Color;
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depthTexture: DepthTexture;
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normalTexture: Texture;
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constructor(
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camera: Camera,
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height?: number | undefined,
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parameters?: { depthTexture?: DepthTexture | undefined; normalTexture?: Texture | undefined } | undefined,
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);
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setTextures(depthTexture?: DepthTexture | undefined, normalTexture?: Texture | undefined): void;
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updateHbaoMaterial(parameters: {
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}): void;
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updatePdMaterial(parameters: {
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lumaPhi?: number | undefined;
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depthPhi?: number | undefined;
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normalPhi?: number | undefined;
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}): void;
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renderPass(
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passMaterial: ShaderMaterial,
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renderTarget: WebGLRenderTarget | null,
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renderOverride(
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): void;
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static OUTPUT: {
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Depth: 2;
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calls: number;
|
|
8
|
+
|
|
9
|
+
render: { calls: number; drawCalls: number; triangles: number; points: number; lines: number };
|
|
10
|
+
|
|
11
|
+
compute: { calls: number };
|
|
7
12
|
|
|
8
13
|
memory: { geometries: number; textures: number };
|
|
9
14
|
|
|
@@ -26,7 +26,7 @@ export default class Renderer {
|
|
|
26
26
|
|
|
27
27
|
info: Info;
|
|
28
28
|
|
|
29
|
-
constructor(backend: Backend);
|
|
29
|
+
constructor(backend: Backend, parameters?: { logarithmicDepthBuffer?: boolean | undefined });
|
|
30
30
|
|
|
31
31
|
init(): Promise<void>;
|
|
32
32
|
|
|
@@ -34,7 +34,7 @@ export default class Renderer {
|
|
|
34
34
|
|
|
35
35
|
render(scene: Scene, camera: Camera): Promise<void>;
|
|
36
36
|
|
|
37
|
-
setAnimationLoop(callback: ((time: DOMHighResTimeStamp) => void) | null): void
|
|
37
|
+
setAnimationLoop(callback: ((time: DOMHighResTimeStamp) => void) | null): Promise<void>;
|
|
38
38
|
|
|
39
39
|
setPixelRatio(value?: number): void;
|
|
40
40
|
|
|
@@ -0,0 +1,44 @@
|
|
|
1
|
+
import { IUniform, Matrix4, Vector2 } from '../../../src/Three.js';
|
|
2
|
+
|
|
3
|
+
export const HBAOShader: {
|
|
4
|
+
name: string;
|
|
5
|
+
defines: {
|
|
6
|
+
PERSPECTIVE_CAMERA: number;
|
|
7
|
+
SAMPLES: number;
|
|
8
|
+
SAMPLE_VECTORS: string;
|
|
9
|
+
NORMAL_VECTOR_TYPE: number;
|
|
10
|
+
DEPTH_VALUE_SOURCE: number;
|
|
11
|
+
SAMPLING_FROM_NOISE: number;
|
|
12
|
+
};
|
|
13
|
+
uniforms: {
|
|
14
|
+
tNormal: IUniform;
|
|
15
|
+
tDepth: IUniform;
|
|
16
|
+
tNoise: IUniform;
|
|
17
|
+
resolution: IUniform<Vector2>;
|
|
18
|
+
cameraNear: IUniform;
|
|
19
|
+
cameraFar: IUniform;
|
|
20
|
+
cameraProjectionMatrix: IUniform<Matrix4>;
|
|
21
|
+
cameraProjectionMatrixInverse: IUniform<Matrix4>;
|
|
22
|
+
radius: IUniform<number>;
|
|
23
|
+
distanceExponent: IUniform<number>;
|
|
24
|
+
bias: IUniform<number>;
|
|
25
|
+
};
|
|
26
|
+
vertexShader: string;
|
|
27
|
+
fragmentShader: string;
|
|
28
|
+
};
|
|
29
|
+
|
|
30
|
+
export const HBAODepthShader: {
|
|
31
|
+
name: string;
|
|
32
|
+
defines: {
|
|
33
|
+
PERSPECTIVE_CAMERA: number;
|
|
34
|
+
};
|
|
35
|
+
uniforms: {
|
|
36
|
+
tDepth: IUniform;
|
|
37
|
+
cameraNear: IUniform;
|
|
38
|
+
cameraFar: IUniform;
|
|
39
|
+
};
|
|
40
|
+
vertexShader: string;
|
|
41
|
+
fragmentShader: string;
|
|
42
|
+
};
|
|
43
|
+
|
|
44
|
+
export function generateHaboSampleKernelInitializer(samples: number): string;
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
import { IUniform, Matrix4, Vector2 } from '../../../src/Three.js';
|
|
2
|
+
|
|
3
|
+
export const PoissonDenoiseShader: {
|
|
4
|
+
name: string;
|
|
5
|
+
defines: {
|
|
6
|
+
SAMPLES: number;
|
|
7
|
+
SAMPLE_VECTORS: string;
|
|
8
|
+
NORMAL_VECTOR_TYPE: number;
|
|
9
|
+
DEPTH_VALUE_SOURCE: number;
|
|
10
|
+
};
|
|
11
|
+
uniforms: {
|
|
12
|
+
tDiffuse: IUniform;
|
|
13
|
+
tNormal: IUniform;
|
|
14
|
+
tDepth: IUniform;
|
|
15
|
+
tNoise: IUniform;
|
|
16
|
+
resolution: IUniform<Vector2>;
|
|
17
|
+
cameraProjectionMatrixInverse: IUniform<Matrix4>;
|
|
18
|
+
lumaPhi: IUniform<number>;
|
|
19
|
+
depthPhi: IUniform<number>;
|
|
20
|
+
normalPhi: IUniform<number>;
|
|
21
|
+
radius: IUniform<number>;
|
|
22
|
+
index: IUniform<number>;
|
|
23
|
+
};
|
|
24
|
+
vertexShader: string;
|
|
25
|
+
fragmentShader: string;
|
|
26
|
+
};
|
|
27
|
+
|
|
28
|
+
export function generatePdSamplePointInitializer(samples: number, rings: number): string;
|
three/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@types/three",
|
|
3
|
-
"version": "0.
|
|
3
|
+
"version": "0.159.0",
|
|
4
4
|
"description": "TypeScript definitions for three",
|
|
5
5
|
"homepage": "https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/three",
|
|
6
6
|
"license": "MIT",
|
|
@@ -44,6 +44,6 @@
|
|
|
44
44
|
"fflate": "~0.6.10",
|
|
45
45
|
"meshoptimizer": "~0.18.1"
|
|
46
46
|
},
|
|
47
|
-
"typesPublisherContentHash": "
|
|
48
|
-
"typeScriptVersion": "4.
|
|
47
|
+
"typesPublisherContentHash": "00146f19c0acfa1923520aa89574fd3c011b0b97251b16d57b2bc5999534c2c9",
|
|
48
|
+
"typeScriptVersion": "4.6"
|
|
49
49
|
}
|
three/src/Three.d.ts
CHANGED
|
@@ -165,6 +165,7 @@ export { MathUtils };
|
|
|
165
165
|
export * from './objects/Sprite.js';
|
|
166
166
|
export * from './objects/LOD.js';
|
|
167
167
|
export * from './objects/InstancedMesh.js';
|
|
168
|
+
export * from './objects/BatchedMesh.js';
|
|
168
169
|
export * from './objects/SkinnedMesh.js';
|
|
169
170
|
export * from './objects/Skeleton.js';
|
|
170
171
|
export * from './objects/Bone.js';
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { KeyframeTrack } from './KeyframeTrack.js';
|
|
2
|
-
import { Vector3 } from '
|
|
3
|
-
import { Bone } from '
|
|
2
|
+
import { Vector3 } from '../math/Vector3.js';
|
|
3
|
+
import { Bone } from '../objects/Bone.js';
|
|
4
4
|
import { AnimationBlendMode } from '../constants.js';
|
|
5
5
|
|
|
6
6
|
export interface MorphTarget {
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import { AnimationClip } from './AnimationClip.js';
|
|
2
2
|
import { AnimationAction } from './AnimationAction.js';
|
|
3
3
|
import { AnimationBlendMode } from '../constants.js';
|
|
4
|
-
import { EventDispatcher } from '
|
|
4
|
+
import { EventDispatcher } from '../core/EventDispatcher.js';
|
|
5
5
|
import { Object3D } from '../core/Object3D.js';
|
|
6
6
|
import { AnimationObjectGroup } from './AnimationObjectGroup.js';
|
|
7
7
|
|
|
@@ -1,6 +1,6 @@
|
|
|
1
|
-
import { DiscreteInterpolant } from '
|
|
2
|
-
import { LinearInterpolant } from '
|
|
3
|
-
import { CubicInterpolant } from '
|
|
1
|
+
import { DiscreteInterpolant } from '../math/interpolants/DiscreteInterpolant.js';
|
|
2
|
+
import { LinearInterpolant } from '../math/interpolants/LinearInterpolant.js';
|
|
3
|
+
import { CubicInterpolant } from '../math/interpolants/CubicInterpolant.js';
|
|
4
4
|
import { Interpolant } from '../math/Interpolant.js';
|
|
5
5
|
import { InterpolationModes } from '../constants.js';
|
|
6
6
|
|
three/src/audio/Audio.d.ts
CHANGED
|
@@ -88,6 +88,7 @@ export class BufferAttribute {
|
|
|
88
88
|
/**
|
|
89
89
|
* This can be used to only update some components of stored vectors (for example, just the component related to color).
|
|
90
90
|
* @defaultValue `{ offset: number = 0; count: number = -1 }`
|
|
91
|
+
* @deprecated Will be removed in r169. Use "addUpdateRange()" instead.
|
|
91
92
|
*/
|
|
92
93
|
updateRange: {
|
|
93
94
|
/**
|
|
@@ -99,6 +100,21 @@ export class BufferAttribute {
|
|
|
99
100
|
count: number;
|
|
100
101
|
};
|
|
101
102
|
|
|
103
|
+
/**
|
|
104
|
+
* This can be used to only update some components of stored vectors (for example, just the component related to
|
|
105
|
+
* color). Use the {@link .addUpdateRange} function to add ranges to this array.
|
|
106
|
+
*/
|
|
107
|
+
updateRanges: Array<{
|
|
108
|
+
/**
|
|
109
|
+
* Position at which to start update.
|
|
110
|
+
*/
|
|
111
|
+
start: number;
|
|
112
|
+
/**
|
|
113
|
+
* The number of components to update.
|
|
114
|
+
*/
|
|
115
|
+
count: number;
|
|
116
|
+
}>;
|
|
117
|
+
|
|
102
118
|
/**
|
|
103
119
|
* A version number, incremented every time the {@link BufferAttribute.needsUpdate | needsUpdate} property is set to true.
|
|
104
120
|
* @remarks Expects a `Integer`
|
|
@@ -159,6 +175,17 @@ export class BufferAttribute {
|
|
|
159
175
|
*/
|
|
160
176
|
setUsage(usage: Usage): this;
|
|
161
177
|
|
|
178
|
+
/**
|
|
179
|
+
* Adds a range of data in the data array to be updated on the GPU. Adds an object describing the range to the
|
|
180
|
+
* {@link .updateRanges} array.
|
|
181
|
+
*/
|
|
182
|
+
addUpdateRange(start: number, count: number): void;
|
|
183
|
+
|
|
184
|
+
/**
|
|
185
|
+
* Clears the {@link .updateRanges} array.
|
|
186
|
+
*/
|
|
187
|
+
clearUpdateRanges(): void;
|
|
188
|
+
|
|
162
189
|
/**
|
|
163
190
|
* @returns a copy of this {@link BufferAttribute}.
|
|
164
191
|
*/
|
|
@@ -188,7 +188,7 @@ export class BufferGeometry<
|
|
|
188
188
|
* An object that can be used to store custom data about the BufferGeometry. It should not hold references to functions as these will not be cloned.
|
|
189
189
|
* @defaultValue `{}`
|
|
190
190
|
*/
|
|
191
|
-
userData:
|
|
191
|
+
userData: Record<string, any>;
|
|
192
192
|
|
|
193
193
|
/**
|
|
194
194
|
* Read-only flag to check if a given object is of type {@link BufferGeometry}.
|
|
@@ -43,6 +43,7 @@ export class InterleavedBuffer {
|
|
|
43
43
|
/**
|
|
44
44
|
* Object containing offset and count.
|
|
45
45
|
* @defaultValue `{ offset: number = 0; count: number = -1 }`
|
|
46
|
+
* @deprecated Will be removed in r169. Use "addUpdateRange()" instead.
|
|
46
47
|
*/
|
|
47
48
|
updateRange: {
|
|
48
49
|
/** @defaultValue `0` */
|
|
@@ -51,6 +52,21 @@ export class InterleavedBuffer {
|
|
|
51
52
|
count: number;
|
|
52
53
|
};
|
|
53
54
|
|
|
55
|
+
/**
|
|
56
|
+
* This can be used to only update some components of stored data. Use the {@link .addUpdateRange} function to add
|
|
57
|
+
* ranges to this array.
|
|
58
|
+
*/
|
|
59
|
+
updateRanges: Array<{
|
|
60
|
+
/**
|
|
61
|
+
* Position at which to start update.
|
|
62
|
+
*/
|
|
63
|
+
start: number;
|
|
64
|
+
/**
|
|
65
|
+
* The number of components to update.
|
|
66
|
+
*/
|
|
67
|
+
count: number;
|
|
68
|
+
}>;
|
|
69
|
+
|
|
54
70
|
/**
|
|
55
71
|
* A version number, incremented every time the {@link BufferAttribute.needsUpdate | needsUpdate} property is set to true.
|
|
56
72
|
* @remarks Expects a `Integer`
|
|
@@ -99,6 +115,17 @@ export class InterleavedBuffer {
|
|
|
99
115
|
*/
|
|
100
116
|
setUsage(value: Usage): this;
|
|
101
117
|
|
|
118
|
+
/**
|
|
119
|
+
* Adds a range of data in the data array to be updated on the GPU. Adds an object describing the range to the
|
|
120
|
+
* {@link .updateRanges} array.
|
|
121
|
+
*/
|
|
122
|
+
addUpdateRange(start: number, count: number): void;
|
|
123
|
+
|
|
124
|
+
/**
|
|
125
|
+
* Clears the {@link .updateRanges} array.
|
|
126
|
+
*/
|
|
127
|
+
clearUpdateRanges(): void;
|
|
128
|
+
|
|
102
129
|
/**
|
|
103
130
|
* Copies another {@link InterleavedBuffer} to this {@link InterleavedBuffer} instance.
|
|
104
131
|
* @param source
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import { BufferAttribute, TypedArray } from './BufferAttribute.js';
|
|
2
2
|
import { InterleavedBuffer } from './InterleavedBuffer.js';
|
|
3
|
-
import { Matrix4 } from '
|
|
4
|
-
import { Matrix } from '
|
|
3
|
+
import { Matrix4 } from '../math/Matrix4.js';
|
|
4
|
+
import { Matrix } from '../math/Matrix3.js';
|
|
5
5
|
|
|
6
6
|
/**
|
|
7
7
|
* @see {@link https://threejs.org/docs/index.html#api/en/core/InterleavedBufferAttribute | Official Documentation}
|