@types/three 0.138.0 → 0.141.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- three/README.md +2 -2
- three/examples/jsm/controls/OrbitControls.d.ts +1 -1
- three/examples/jsm/controls/TransformControls.d.ts +41 -1
- three/examples/jsm/exporters/EXRExporter.d.ts +2 -1
- three/examples/jsm/exporters/GLTFExporter.d.ts +102 -5
- three/examples/jsm/exporters/KTX2Exporter.d.ts +5 -0
- three/examples/jsm/geometries/LightningStrike.d.ts +3 -3
- three/examples/jsm/loaders/GLTFLoader.d.ts +6 -1
- three/examples/jsm/loaders/NRRDLoader.d.ts +2 -2
- three/examples/jsm/misc/MorphAnimMesh.d.ts +1 -1
- three/examples/jsm/objects/LightningStorm.d.ts +3 -3
- three/examples/jsm/objects/Reflector.d.ts +11 -1
- three/examples/jsm/objects/Refractor.d.ts +11 -1
- three/examples/jsm/postprocessing/SSAARenderPass.d.ts +1 -1
- three/examples/jsm/postprocessing/SavePass.d.ts +1 -1
- three/examples/jsm/utils/BufferGeometryUtils.d.ts +8 -0
- three/examples/jsm/utils/SceneUtils.d.ts +3 -1
- three/examples/jsm/utils/SkeletonUtils.d.ts +15 -11
- three/examples/jsm/webxr/ARButton.d.ts +5 -1
- three/examples/jsm/webxr/OculusHandModel.d.ts +3 -2
- three/examples/jsm/webxr/OculusHandPointerModel.d.ts +6 -2
- three/examples/jsm/webxr/XRControllerModelFactory.d.ts +2 -0
- three/examples/jsm/webxr/XREstimatedLight.d.ts +5 -5
- three/examples/jsm/webxr/XRHandModelFactory.d.ts +1 -1
- three/index.d.ts +6 -5
- three/package.json +5 -3
- three/src/Three.d.ts +2 -1
- three/src/animation/AnimationUtils.d.ts +1 -1
- three/src/constants.d.ts +6 -2
- three/src/core/BufferGeometry.d.ts +0 -2
- three/src/core/InstancedBufferGeometry.d.ts +0 -4
- three/src/core/Uniform.d.ts +0 -1
- three/src/extras/DataUtils.d.ts +1 -0
- three/src/extras/Earcut.d.ts +4 -0
- three/src/geometries/CapsuleGeometry.d.ts +27 -0
- three/src/geometries/Geometries.d.ts +1 -0
- three/src/materials/Material.d.ts +0 -15
- three/src/materials/MeshBasicMaterial.d.ts +7 -0
- three/src/materials/MeshLambertMaterial.d.ts +7 -0
- three/src/materials/MeshMatcapMaterial.d.ts +7 -1
- three/src/materials/MeshPhongMaterial.d.ts +7 -1
- three/src/materials/MeshPhysicalMaterial.d.ts +20 -0
- three/src/materials/MeshStandardMaterial.d.ts +7 -7
- three/src/materials/MeshToonMaterial.d.ts +7 -0
- three/src/materials/PointsMaterial.d.ts +7 -0
- three/src/materials/ShadowMaterial.d.ts +7 -0
- three/src/materials/SpriteMaterial.d.ts +7 -0
- three/src/math/Color.d.ts +22 -10
- three/src/math/ColorManagement.d.ts +18 -0
- three/src/math/Euler.d.ts +2 -0
- three/src/math/Plane.d.ts +0 -1
- three/src/math/Quaternion.d.ts +2 -0
- three/src/renderers/WebGLRenderTarget.d.ts +6 -1
- three/src/renderers/WebGLRenderer.d.ts +2 -3
- three/src/renderers/webgl/WebGLUtils.d.ts +2 -2
- three/src/renderers/webxr/WebXRController.d.ts +31 -5
- three/src/renderers/webxr/WebXRManager.d.ts +23 -7
- three/src/scenes/Scene.d.ts +0 -15
- three/examples/jsm/postprocessing/SSRrPass.d.ts +0 -121
- three/src/renderers/webxr/WebXR.d.ts +0 -328
three/README.md
CHANGED
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@@ -8,8 +8,8 @@ This package contains type definitions for three (https://threejs.org/).
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Files were exported from https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/three.
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### Additional Details
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* Last updated:
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* Dependencies:
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* Last updated: Tue, 31 May 2022 18:31:37 GMT
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* Dependencies: [@types/webxr](https://npmjs.com/package/@types/webxr)
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* Global values: `THREE`
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# Credits
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import { Object3D, Camera, MOUSE, Raycaster } from '../../../src/Three';
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import { Object3D, Camera, MOUSE, Raycaster, Mesh, Vector3, Quaternion } from '../../../src/Three';
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export class TransformControls extends Object3D {
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constructor(object: Camera, domElement?: HTMLElement);
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@@ -40,3 +40,43 @@ export class TransformControls extends Object3D {
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reset(): void;
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dispose(): void;
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}
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export class TransformControlsGizmo extends Object3D {
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type: 'TransformControlsGizmo';
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isTransformControlsGizmo: true;
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gizmo: {
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translate: Object3D;
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rotate: Object3D;
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scale: Object3D;
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};
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helper: {
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translate: Object3D;
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rotate: Object3D;
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scale: Object3D;
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};
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picker: {
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translate: Object3D;
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rotate: Object3D;
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scale: Object3D;
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};
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constructor();
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}
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export class TransformControlsPlane extends Mesh {
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type: 'TransformControlsPlane';
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isTransformControlsPlane: true;
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constructor();
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mode: 'translate' | 'scale' | 'rotate';
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axis: 'X' | 'Y' | 'Z' | 'XY' | 'YZ' | 'XZ' | 'XYZ' | 'E';
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space: 'local' | 'world';
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eye: Vector3;
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worldPosition: Vector3;
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worldQuaternion: Quaternion;
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}
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/**
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* @author sciecode / https://github.com/sciecode
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*
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* EXR format references:
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* EXR format references:
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* https://www.openexr.com/documentation/openexrfilelayout.pdf
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*/
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import { WebGLRenderer, WebGLRenderTarget, TextureDataType } from '../../../src/Three';
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import { Object3D, AnimationClip } from '../../../src/Three';
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import { Object3D, AnimationClip, Texture, Material, Mesh } from '../../../src/Three';
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export interface GLTFExporterOptions {
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/**
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* Export position, rotation and scale instead of matrix per node. Default is false
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*/
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trs?: boolean;
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/**
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* Export only visible objects. Default is true.
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*/
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onlyVisible?: boolean;
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/**
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* Export just the attributes within the drawRange, if defined, instead of exporting the whole array. Default is true.
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*/
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truncateDrawRange?: boolean;
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/**
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* Export in binary (.glb) format, returning an ArrayBuffer. Default is false.
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*/
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binary?: boolean;
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/**
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* Export with images embedded into the glTF asset. Default is true.
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*/
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embedImages?: boolean;
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/**
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* Restricts the image maximum size (both width and height) to the given value. This option works only if embedImages is true. Default is Infinity.
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*/
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maxTextureSize?: number;
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/**
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* List of animations to be included in the export.
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*/
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animations?: AnimationClip[];
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/**
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* Generate indices for non-index geometry and export with them. Default is false.
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*/
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forceIndices?: boolean;
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/**
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* Export custom glTF extensions defined on an object's userData.gltfExtensions property. Default is false.
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*/
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includeCustomExtensions?: boolean;
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}
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export class GLTFExporter {
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constructor();
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register(callback: (writer: GLTFWriter) => GLTFExporterPlugin): this;
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unregister(callback: (writer: GLTFWriter) => GLTFExporterPlugin): this;
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/**
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* Generates a .gltf (JSON) or .glb (binary) output from the input (Scenes or Objects)
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*
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* @param input Scenes or objects to export. Valid options:
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* - Export scenes
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* ```js
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* exporter.parse( scene1, ... )
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* exporter.parse( [ scene1, scene2 ], ... )
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* ```
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* - Export objects (It will create a new Scene to hold all the objects)
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* ```js
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* exporter.parse( object1, ... )
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* exporter.parse( [ object1, object2 ], ... )
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* ```
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* - Mix scenes and objects (It will export the scenes as usual but it will create a new scene to hold all the single objects).
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* ```js
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* exporter.parse( [ scene1, object1, object2, scene2 ], ... )
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* ```
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* @param onDone Will be called when the export completes. The argument will be the generated glTF JSON or binary ArrayBuffer.
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* @param onError Will be called if there are any errors during the gltf generation.
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* @param options Export options
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*/
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parse(
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input: Object3D | Object3D[],
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onDone: (gltf: ArrayBuffer | { [key: string]: any }) => void,
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onError: (error: ErrorEvent) => void,
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options?: GLTFExporterOptions,
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): void;
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parseAsync(
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input: Object3D | Object3D[],
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options?: GLTFExporterOptions,
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): Promise<ArrayBuffer | { [key: string]: any }>;
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}
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export class GLTFWriter {
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constructor();
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setPlugins(plugins: GLTFExporterPlugin[]): void;
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/**
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* Parse scenes and generate GLTF output
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*
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* @param input Scene or Array of THREE.Scenes
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* @param onDone Callback on completed
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* @param options options
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*/
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write(
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options?: GLTFExporterOptions,
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): Promise<void>;
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}
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export interface GLTFExporterPlugin {
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writeTexture?: (map: Texture, textureDef: { [key: string]: any }) => void;
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writeMaterial?: (material: Material, materialDef: { [key: string]: any }) => void;
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writeMesh?: (mesh: Mesh, meshDef: { [key: string]: any }) => void;
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writeNode?: (object: Object3D, nodeDef: { [key: string]: any }) => void;
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beforeParse?: (input: Object3D | Object3D[]) => void;
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afterParse?: (input: Object3D | Object3D[]) => void;
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}
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import { Vector3 } from '../../../src/Three';
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import { BufferGeometry, Vector3 } from '../../../src/Three';
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export interface RandomGenerator {
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random(): number;
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}
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export class LightningStrike {
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export class LightningStrike extends BufferGeometry {
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constructor(rayParameters?: RayParameters);
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copyParameters(dest?: RayParameters, source?: RayParameters): RayParameters;
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}
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fileLoader: FileLoader;
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associations: Map<Object3D | Material | Texture, GLTFReference>;
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export class NRRDLoader {
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export class LightningStorm extends Object3D {
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TextureEncoding,
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WebGLRenderTarget,
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PerspectiveCamera,
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} from '../../../src/Three';
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export interface ReflectorOptions {
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export class Reflector extends Mesh {
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type: 'Reflector';
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camera: PerspectiveCamera;
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constructor(geometry?: BufferGeometry, options?: ReflectorOptions);
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25
|
|
|
16
26
|
getRenderTarget(): WebGLRenderTarget;
|
|
@@ -1,4 +1,11 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import {
|
|
2
|
+
Mesh,
|
|
3
|
+
BufferGeometry,
|
|
4
|
+
ColorRepresentation,
|
|
5
|
+
TextureEncoding,
|
|
6
|
+
WebGLRenderTarget,
|
|
7
|
+
PerspectiveCamera,
|
|
8
|
+
} from '../../../src/Three';
|
|
2
9
|
|
|
3
10
|
export interface RefractorOptions {
|
|
4
11
|
color?: ColorRepresentation;
|
|
@@ -11,6 +18,9 @@ export interface RefractorOptions {
|
|
|
11
18
|
}
|
|
12
19
|
|
|
13
20
|
export class Refractor extends Mesh {
|
|
21
|
+
type: 'Refractor';
|
|
22
|
+
camera: PerspectiveCamera;
|
|
23
|
+
|
|
14
24
|
constructor(geometry?: BufferGeometry, options?: RefractorOptions);
|
|
15
25
|
|
|
16
26
|
getRenderTarget(): WebGLRenderTarget;
|
|
@@ -3,7 +3,7 @@ import { Scene, Camera, ColorRepresentation, ShaderMaterial, WebGLRenderTarget }
|
|
|
3
3
|
import { Pass } from './Pass';
|
|
4
4
|
|
|
5
5
|
export class SSAARenderPass extends Pass {
|
|
6
|
-
constructor(scene: Scene, camera: Camera, clearColor
|
|
6
|
+
constructor(scene: Scene, camera: Camera, clearColor?: ColorRepresentation, clearAlpha?: number);
|
|
7
7
|
scene: Scene;
|
|
8
8
|
camera: Camera;
|
|
9
9
|
sampleLevel: number;
|
|
@@ -3,7 +3,7 @@ import { ShaderMaterial, WebGLRenderTarget } from '../../../src/Three';
|
|
|
3
3
|
import { Pass } from './Pass';
|
|
4
4
|
|
|
5
5
|
export class SavePass extends Pass {
|
|
6
|
-
constructor(renderTarget
|
|
6
|
+
constructor(renderTarget?: WebGLRenderTarget);
|
|
7
7
|
textureID: string;
|
|
8
8
|
renderTarget: WebGLRenderTarget;
|
|
9
9
|
uniforms: object;
|
|
@@ -15,3 +15,11 @@ export function estimateBytesUsed(geometry: BufferGeometry): number;
|
|
|
15
15
|
export function mergeVertices(geometry: BufferGeometry, tolerance?: number): BufferGeometry;
|
|
16
16
|
export function toTrianglesDrawMode(geometry: BufferGeometry, drawMode: TrianglesDrawModes): BufferGeometry;
|
|
17
17
|
export function computeMorphedAttributes(object: Mesh | Line | Points): object;
|
|
18
|
+
export function computeMikkTSpaceTangents(
|
|
19
|
+
geometry: BufferGeometry,
|
|
20
|
+
MikkTSpace: unknown,
|
|
21
|
+
negateSign?: boolean,
|
|
22
|
+
): BufferGeometry;
|
|
23
|
+
export function mergeGroups(geometry: BufferGeometry): BufferGeometry;
|
|
24
|
+
export function deinterleaveAttribute(geometry: BufferGeometry): void;
|
|
25
|
+
export function deinterleaveGeometry(geometry: BufferGeometry): void;
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { BufferGeometry, Group, InstancedMesh, Material, Object3D, Scene } from '../../../src/Three';
|
|
1
|
+
import { BufferGeometry, Group, InstancedMesh, Material, Object3D, Scene, Mesh } from '../../../src/Three';
|
|
2
2
|
|
|
3
3
|
export function createMeshesFromInstancedMesh(instancedMesh: InstancedMesh): Group;
|
|
4
4
|
export function createMultiMaterialObject(geometry: BufferGeometry, materials: Material[]): Group;
|
|
@@ -10,3 +10,5 @@ export function detach(child: Object3D, parent: Object3D, scene: Scene): void;
|
|
|
10
10
|
* @deprecated Use parent.attach( child ) instead.
|
|
11
11
|
*/
|
|
12
12
|
export function attach(child: Object3D, scene: Scene, parent: Object3D): void;
|
|
13
|
+
|
|
14
|
+
export function createMeshesFromMultiMaterialMesh(mesh: Mesh): Group;
|
|
@@ -1,30 +1,34 @@
|
|
|
1
1
|
import { AnimationClip, Bone, Matrix4, Object3D, Skeleton, SkeletonHelper } from '../../../src/Three';
|
|
2
2
|
|
|
3
3
|
export namespace SkeletonUtils {
|
|
4
|
-
function retarget(target: Object3D | Skeleton, source: Object3D | Skeleton, options: {}): void;
|
|
4
|
+
export function retarget(target: Object3D | Skeleton, source: Object3D | Skeleton, options: {}): void;
|
|
5
5
|
|
|
6
|
-
function retargetClip(
|
|
6
|
+
export function retargetClip(
|
|
7
7
|
target: Skeleton | Object3D,
|
|
8
8
|
source: Skeleton | Object3D,
|
|
9
9
|
clip: AnimationClip,
|
|
10
10
|
options: {},
|
|
11
11
|
): AnimationClip;
|
|
12
12
|
|
|
13
|
-
function getHelperFromSkeleton(skeleton: Skeleton): SkeletonHelper;
|
|
13
|
+
export function getHelperFromSkeleton(skeleton: Skeleton): SkeletonHelper;
|
|
14
14
|
|
|
15
|
-
function getSkeletonOffsets(
|
|
15
|
+
export function getSkeletonOffsets(
|
|
16
|
+
target: Object3D | Skeleton,
|
|
17
|
+
source: Object3D | Skeleton,
|
|
18
|
+
options: {},
|
|
19
|
+
): Matrix4[];
|
|
16
20
|
|
|
17
|
-
function renameBones(skeleton: Skeleton, names: {}): any;
|
|
21
|
+
export function renameBones(skeleton: Skeleton, names: {}): any;
|
|
18
22
|
|
|
19
|
-
function getBones(skeleton: Skeleton | Bone[]): Bone[];
|
|
23
|
+
export function getBones(skeleton: Skeleton | Bone[]): Bone[];
|
|
20
24
|
|
|
21
|
-
function getBoneByName(name: string, skeleton: Skeleton): Bone;
|
|
25
|
+
export function getBoneByName(name: string, skeleton: Skeleton): Bone;
|
|
22
26
|
|
|
23
|
-
function getNearestBone(bone: Bone, names: {}): Bone;
|
|
27
|
+
export function getNearestBone(bone: Bone, names: {}): Bone;
|
|
24
28
|
|
|
25
|
-
function findBoneTrackData(name: string, tracks: any[]): {};
|
|
29
|
+
export function findBoneTrackData(name: string, tracks: any[]): {};
|
|
26
30
|
|
|
27
|
-
function getEqualsBonesNames(skeleton: Skeleton, targetSkeleton: Skeleton): string[];
|
|
31
|
+
export function getEqualsBonesNames(skeleton: Skeleton, targetSkeleton: Skeleton): string[];
|
|
28
32
|
|
|
29
|
-
function clone(source: Object3D): Object3D;
|
|
33
|
+
export function clone(source: Object3D): Object3D;
|
|
30
34
|
}
|
|
@@ -1,5 +1,9 @@
|
|
|
1
1
|
import { WebGLRenderer } from '../../../src/Three';
|
|
2
2
|
|
|
3
|
+
export interface ARButtonSessionInit extends XRSessionInit {
|
|
4
|
+
domOverlay: { root: HTMLElement };
|
|
5
|
+
}
|
|
6
|
+
|
|
3
7
|
export namespace ARButton {
|
|
4
|
-
function createButton(renderer: WebGLRenderer, sessionInit?:
|
|
8
|
+
function createButton(renderer: WebGLRenderer, sessionInit?: Partial<ARButtonSessionInit>): HTMLElement;
|
|
5
9
|
}
|
|
@@ -1,8 +1,9 @@
|
|
|
1
|
-
import {
|
|
1
|
+
import { Mesh, Object3D, Texture, Vector3 } from '../../../src/Three';
|
|
2
|
+
import { XRHandMeshModel } from './XRHandMeshModel';
|
|
2
3
|
|
|
3
4
|
export class OculusHandModel extends Object3D {
|
|
4
5
|
controller: Object3D;
|
|
5
|
-
motionController:
|
|
6
|
+
motionController: XRHandMeshModel | null;
|
|
6
7
|
envMap: Texture | null;
|
|
7
8
|
|
|
8
9
|
mesh: Mesh | null;
|
|
@@ -1,3 +1,5 @@
|
|
|
1
|
+
import 'webxr';
|
|
2
|
+
|
|
1
3
|
import {
|
|
2
4
|
BufferGeometry,
|
|
3
5
|
Intersection,
|
|
@@ -10,10 +12,12 @@ import {
|
|
|
10
12
|
Vector3,
|
|
11
13
|
} from '../../../src/Three';
|
|
12
14
|
|
|
15
|
+
import { XRHandMeshModel } from './XRHandMeshModel';
|
|
16
|
+
|
|
13
17
|
export class OculusHandPointerModel extends Object3D {
|
|
14
18
|
hand: Object3D;
|
|
15
19
|
controller: Object3D;
|
|
16
|
-
motionController:
|
|
20
|
+
motionController: XRHandMeshModel | null;
|
|
17
21
|
|
|
18
22
|
envMap: Texture | null;
|
|
19
23
|
|
|
@@ -31,7 +35,7 @@ export class OculusHandPointerModel extends Object3D {
|
|
|
31
35
|
raycaster: Raycaster;
|
|
32
36
|
|
|
33
37
|
visible: boolean;
|
|
34
|
-
xrInputSource:
|
|
38
|
+
xrInputSource: XRInputSource;
|
|
35
39
|
|
|
36
40
|
constructor(hand: Object3D, controller: Object3D);
|
|
37
41
|
|
|
@@ -1,24 +1,24 @@
|
|
|
1
|
-
import { DirectionalLight, Group, LightProbe,
|
|
1
|
+
import { DirectionalLight, Group, LightProbe, Texture, WebGLRenderer } from '../../../src/Three';
|
|
2
2
|
|
|
3
3
|
export class SessionLightProbe {
|
|
4
4
|
xrLight: XREstimatedLight;
|
|
5
5
|
renderer: WebGLRenderer;
|
|
6
|
-
lightProbe:
|
|
7
|
-
xrWebGLBinding:
|
|
6
|
+
lightProbe: LightProbe;
|
|
7
|
+
xrWebGLBinding: XRWebGLBinding | null;
|
|
8
8
|
estimationStartCallback: () => void;
|
|
9
9
|
frameCallback: (this: SessionLightProbe, time: number, xrFrame: XRFrame) => void;
|
|
10
10
|
|
|
11
11
|
constructor(
|
|
12
12
|
xrLight: XREstimatedLight,
|
|
13
13
|
renderer: WebGLRenderer,
|
|
14
|
-
lightProbe:
|
|
14
|
+
lightProbe: LightProbe,
|
|
15
15
|
environmentEstimation: boolean,
|
|
16
16
|
estimationStartCallback: () => void,
|
|
17
17
|
);
|
|
18
18
|
|
|
19
19
|
updateReflection: () => void;
|
|
20
20
|
|
|
21
|
-
onXRFrame:
|
|
21
|
+
onXRFrame: XRFrameRequestCallback;
|
|
22
22
|
|
|
23
23
|
dispose: () => void;
|
|
24
24
|
}
|
three/index.d.ts
CHANGED
|
@@ -1,14 +1,15 @@
|
|
|
1
|
-
// Type definitions for three 0.
|
|
1
|
+
// Type definitions for three 0.141
|
|
2
2
|
// Project: https://threejs.org/
|
|
3
3
|
// Definitions by: Josh Ellis <https://github.com/joshuaellis>
|
|
4
4
|
// Nathan Bierema <https://github.com/Methuselah96>
|
|
5
5
|
// Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped
|
|
6
6
|
// Minimum TypeScript Version: 3.6
|
|
7
7
|
|
|
8
|
+
// To update three.js type definition, please make changes to the repository at:
|
|
9
|
+
// https://github.com/three-types/three-ts-types.
|
|
10
|
+
// Periodically, the updates from the repository are pushed to DefinitelyTyped
|
|
11
|
+
// and released in the @types/three npm package.
|
|
12
|
+
|
|
8
13
|
export * from './src/Three';
|
|
9
14
|
|
|
10
|
-
/*~ If this module is a UMD module that exposes a global variable 'myLib' when
|
|
11
|
-
*~ loaded outside a module loader environment, declare that global here.
|
|
12
|
-
*~ Otherwise, delete this declaration.
|
|
13
|
-
*/
|
|
14
15
|
export as namespace THREE;
|
three/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@types/three",
|
|
3
|
-
"version": "0.
|
|
3
|
+
"version": "0.141.0",
|
|
4
4
|
"description": "TypeScript definitions for three",
|
|
5
5
|
"homepage": "https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/three",
|
|
6
6
|
"license": "MIT",
|
|
@@ -24,7 +24,9 @@
|
|
|
24
24
|
"directory": "types/three"
|
|
25
25
|
},
|
|
26
26
|
"scripts": {},
|
|
27
|
-
"dependencies": {
|
|
28
|
-
|
|
27
|
+
"dependencies": {
|
|
28
|
+
"@types/webxr": "*"
|
|
29
|
+
},
|
|
30
|
+
"typesPublisherContentHash": "f2cb59cf51914baac1f0032481e5702cdf38ace7e83148c7e0faefc44ed80745",
|
|
29
31
|
"typeScriptVersion": "3.9"
|
|
30
32
|
}
|
three/src/Three.d.ts
CHANGED
|
@@ -65,6 +65,7 @@ export * from './extras/core/ShapePath';
|
|
|
65
65
|
export * from './extras/core/CurvePath';
|
|
66
66
|
export * from './extras/core/Curve';
|
|
67
67
|
export * from './extras/DataUtils';
|
|
68
|
+
export * from './extras/Earcut';
|
|
68
69
|
export * from './extras/ImageUtils';
|
|
69
70
|
export * from './extras/ShapeUtils';
|
|
70
71
|
export * from './extras/PMREMGenerator';
|
|
@@ -206,9 +207,9 @@ export * from './renderers/webgl/WebGLShadowMap';
|
|
|
206
207
|
export * from './renderers/webgl/WebGLState';
|
|
207
208
|
export * from './renderers/webgl/WebGLTextures';
|
|
208
209
|
export * from './renderers/webgl/WebGLUniforms';
|
|
209
|
-
export * from './renderers/webxr/WebXR';
|
|
210
210
|
export * from './renderers/webxr/WebXRController';
|
|
211
211
|
export * from './renderers/webxr/WebXRManager';
|
|
212
|
+
export { WebGLUtils } from './renderers/webgl/WebGLUtils.js';
|
|
212
213
|
/**
|
|
213
214
|
* Scenes
|
|
214
215
|
*/
|
|
@@ -4,7 +4,7 @@ export namespace AnimationUtils {
|
|
|
4
4
|
function arraySlice(array: any, from: number, to: number): any;
|
|
5
5
|
function convertArray(array: any, type: any, forceClone: boolean): any;
|
|
6
6
|
function isTypedArray(object: any): boolean;
|
|
7
|
-
function
|
|
7
|
+
function getKeyframeOrder(times: number[]): number[];
|
|
8
8
|
function sortedArray(values: any[], stride: number, order: number[]): any[];
|
|
9
9
|
function flattenJSON(jsonKeys: string[], times: any[], values: any[], valuePropertyName: string): void;
|
|
10
10
|
|
three/src/constants.d.ts
CHANGED
|
@@ -115,7 +115,6 @@ export const CubeRefractionMapping: Mapping;
|
|
|
115
115
|
export const EquirectangularReflectionMapping: Mapping;
|
|
116
116
|
export const EquirectangularRefractionMapping: Mapping;
|
|
117
117
|
export const CubeUVReflectionMapping: Mapping;
|
|
118
|
-
export const CubeUVRefractionMapping: Mapping;
|
|
119
118
|
|
|
120
119
|
// Wrapping modes
|
|
121
120
|
export enum Wrapping {}
|
|
@@ -153,6 +152,7 @@ export const UnsignedInt248Type: TextureDataType;
|
|
|
153
152
|
// Pixel formats
|
|
154
153
|
export enum PixelFormat {}
|
|
155
154
|
export const AlphaFormat: PixelFormat;
|
|
155
|
+
export const RGBFormat: PixelFormat;
|
|
156
156
|
export const RGBAFormat: PixelFormat;
|
|
157
157
|
export const LuminanceFormat: PixelFormat;
|
|
158
158
|
export const LuminanceAlphaFormat: PixelFormat;
|
|
@@ -301,7 +301,6 @@ export const TriangleFanDrawMode: TrianglesDrawModes;
|
|
|
301
301
|
export enum TextureEncoding {}
|
|
302
302
|
export const LinearEncoding: TextureEncoding;
|
|
303
303
|
export const sRGBEncoding: TextureEncoding;
|
|
304
|
-
export const LogLuvEncoding: TextureEncoding;
|
|
305
304
|
|
|
306
305
|
// Depth packing strategies
|
|
307
306
|
export enum DepthPackingStrategies {}
|
|
@@ -313,6 +312,11 @@ export enum NormalMapTypes {}
|
|
|
313
312
|
export const TangentSpaceNormalMap: NormalMapTypes;
|
|
314
313
|
export const ObjectSpaceNormalMap: NormalMapTypes;
|
|
315
314
|
|
|
315
|
+
export type ColorSpace = NoColorSpace | SRGBColorSpace | LinearSRGBColorSpace;
|
|
316
|
+
export type NoColorSpace = '';
|
|
317
|
+
export type SRGBColorSpace = 'srgb';
|
|
318
|
+
export type LinearSRGBColorSpace = 'srgb-linear';
|
|
319
|
+
|
|
316
320
|
// Stencil Op types
|
|
317
321
|
export enum StencilOp {}
|
|
318
322
|
export const ZeroStencilOp: StencilOp;
|