@types/three 0.136.0 → 0.138.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- three/README.md +1 -1
- three/examples/jsm/{WebGL.d.ts → capabilities/WebGL.d.ts} +3 -1
- three/examples/jsm/controls/OrbitControls.d.ts +4 -1
- three/examples/jsm/curves/CurveExtras.d.ts +52 -54
- three/examples/jsm/exporters/EXRExporter.d.ts +20 -0
- three/examples/jsm/geometries/ConvexGeometry.d.ts +1 -1
- three/examples/jsm/helpers/OctreeHelper.d.ts +14 -0
- three/examples/jsm/interactive/HTMLMesh.d.ts +1 -0
- three/examples/jsm/loaders/GLTFLoader.d.ts +2 -9
- three/examples/jsm/loaders/LDrawLoader.d.ts +6 -0
- three/examples/jsm/loaders/LUT3dlLoader.d.ts +2 -2
- three/examples/jsm/loaders/LUTCubeLoader.d.ts +2 -2
- three/examples/jsm/loaders/VOXLoader.d.ts +2 -2
- three/examples/jsm/math/OBB.d.ts +1 -1
- three/examples/jsm/objects/Reflector.d.ts +1 -0
- three/examples/jsm/objects/Refractor.d.ts +1 -0
- three/examples/jsm/postprocessing/LUTPass.d.ts +3 -3
- three/examples/jsm/utils/LDrawUtils.d.ts +5 -0
- three/examples/jsm/utils/PackedPhongMaterial.d.ts +10 -0
- three/examples/jsm/utils/SceneUtils.d.ts +10 -12
- three/index.d.ts +1 -1
- three/package.json +3 -3
- three/src/Three.d.ts +5 -0
- three/src/constants.d.ts +4 -19
- three/src/core/Raycaster.d.ts +3 -2
- three/src/extras/ImageUtils.d.ts +2 -0
- three/src/extras/PMREMGenerator.d.ts +2 -2
- three/src/materials/Material.d.ts +5 -6
- three/src/math/Box3.d.ts +2 -2
- three/src/math/Color.d.ts +2 -0
- three/src/math/Euler.d.ts +0 -1
- three/src/math/Vector3.d.ts +5 -0
- three/src/renderers/WebGL3DRenderTarget.d.ts +28 -0
- three/src/renderers/WebGLArrayRenderTarget.d.ts +28 -0
- three/src/renderers/WebGLMultipleRenderTargets.d.ts +9 -1
- three/src/renderers/WebGLMultisampleRenderTarget.d.ts +5 -12
- three/src/renderers/WebGLRenderTarget.d.ts +7 -1
- three/src/renderers/WebGLRenderer.d.ts +3 -4
- three/src/renderers/webgl/WebGLUtils.d.ts +3 -1
- three/src/renderers/webxr/WebXRManager.d.ts +1 -1
- three/src/textures/CompressedTexture.d.ts +2 -1
- three/src/textures/CubeTexture.d.ts +1 -1
- three/src/textures/Data3DTexture.d.ts +33 -0
- three/src/textures/DataArrayTexture.d.ts +33 -0
- three/src/textures/DataTexture.d.ts +2 -1
- three/src/textures/DataTexture2DArray.d.ts +5 -32
- three/src/textures/DataTexture3D.d.ts +5 -32
- three/src/textures/DepthTexture.d.ts +2 -1
- three/src/textures/Source.d.ts +39 -0
- three/src/textures/Texture.d.ts +30 -3
- three/src/textures/VideoTexture.d.ts +1 -1
- three/examples/jsm/loaders/VRMLoader.d.ts +0 -19
- three/examples/jsm/nodes/Nodes.d.ts +0 -106
- three/examples/jsm/nodes/accessors/CameraNode.d.ts +0 -29
- three/examples/jsm/nodes/accessors/ColorsNode.d.ts +0 -10
- three/examples/jsm/nodes/accessors/LightNode.d.ts +0 -12
- three/examples/jsm/nodes/accessors/NormalNode.d.ts +0 -13
- three/examples/jsm/nodes/accessors/PositionNode.d.ts +0 -15
- three/examples/jsm/nodes/accessors/ReflectNode.d.ts +0 -12
- three/examples/jsm/nodes/accessors/ResolutionNode.d.ts +0 -14
- three/examples/jsm/nodes/accessors/ScreenUVNode.d.ts +0 -11
- three/examples/jsm/nodes/accessors/UVNode.d.ts +0 -10
- three/examples/jsm/nodes/core/AttributeNode.d.ts +0 -13
- three/examples/jsm/nodes/core/ConstNode.d.ts +0 -22
- three/examples/jsm/nodes/core/ExpressionNode.d.ts +0 -5
- three/examples/jsm/nodes/core/FunctionCallNode.d.ts +0 -17
- three/examples/jsm/nodes/core/FunctionNode.d.ts +0 -28
- three/examples/jsm/nodes/core/InputNode.d.ts +0 -12
- three/examples/jsm/nodes/core/Node.d.ts +0 -34
- three/examples/jsm/nodes/core/NodeBuilder.d.ts +0 -149
- three/examples/jsm/nodes/core/NodeFrame.d.ts +0 -17
- three/examples/jsm/nodes/core/NodeLib.d.ts +0 -22
- three/examples/jsm/nodes/core/NodeUniform.d.ts +0 -17
- three/examples/jsm/nodes/core/NodeUtils.d.ts +0 -7
- three/examples/jsm/nodes/core/StructNode.d.ts +0 -19
- three/examples/jsm/nodes/core/TempNode.d.ts +0 -23
- three/examples/jsm/nodes/core/VarNode.d.ts +0 -12
- three/examples/jsm/nodes/effects/BlurNode.d.ts +0 -31
- three/examples/jsm/nodes/effects/ColorAdjustmentNode.d.ts +0 -27
- three/examples/jsm/nodes/effects/LuminanceNode.d.ts +0 -18
- three/examples/jsm/nodes/inputs/BoolNode.d.ts +0 -19
- three/examples/jsm/nodes/inputs/ColorNode.d.ts +0 -21
- three/examples/jsm/nodes/inputs/CubeTextureNode.d.ts +0 -17
- three/examples/jsm/nodes/inputs/FloatNode.d.ts +0 -19
- three/examples/jsm/nodes/inputs/IntNode.d.ts +0 -19
- three/examples/jsm/nodes/inputs/Matrix3Node.d.ts +0 -22
- three/examples/jsm/nodes/inputs/Matrix4Node.d.ts +0 -22
- three/examples/jsm/nodes/inputs/PropertyNode.d.ts +0 -10
- three/examples/jsm/nodes/inputs/RTTNode.d.ts +0 -27
- three/examples/jsm/nodes/inputs/ReflectorNode.d.ts +0 -21
- three/examples/jsm/nodes/inputs/ScreenNode.d.ts +0 -11
- three/examples/jsm/nodes/inputs/TextureNode.d.ts +0 -20
- three/examples/jsm/nodes/inputs/Vector2Node.d.ts +0 -21
- three/examples/jsm/nodes/inputs/Vector3Node.d.ts +0 -21
- three/examples/jsm/nodes/inputs/Vector4Node.d.ts +0 -21
- three/examples/jsm/nodes/materials/BasicNodeMaterial.d.ts +0 -11
- three/examples/jsm/nodes/materials/MeshStandardNodeMaterial.d.ts +0 -21
- three/examples/jsm/nodes/materials/NodeMaterial.d.ts +0 -28
- three/examples/jsm/nodes/materials/PhongNodeMaterial.d.ts +0 -21
- three/examples/jsm/nodes/materials/SpriteNodeMaterial.d.ts +0 -12
- three/examples/jsm/nodes/materials/StandardNodeMaterial.d.ts +0 -25
- three/examples/jsm/nodes/materials/nodes/BasicNode.d.ts +0 -15
- three/examples/jsm/nodes/materials/nodes/MeshStandardNode.d.ts +0 -25
- three/examples/jsm/nodes/materials/nodes/PhongNode.d.ts +0 -14
- three/examples/jsm/nodes/materials/nodes/RawNode.d.ts +0 -10
- three/examples/jsm/nodes/materials/nodes/SpriteNode.d.ts +0 -13
- three/examples/jsm/nodes/materials/nodes/StandardNode.d.ts +0 -15
- three/examples/jsm/nodes/math/CondNode.d.ts +0 -26
- three/examples/jsm/nodes/math/MathNode.d.ts +0 -57
- three/examples/jsm/nodes/math/OperatorNode.d.ts +0 -17
- three/examples/jsm/nodes/misc/BumpMapNode.d.ts +0 -21
- three/examples/jsm/nodes/misc/NormalMapNode.d.ts +0 -19
- three/examples/jsm/nodes/misc/TextureCubeNode.d.ts +0 -21
- three/examples/jsm/nodes/misc/TextureCubeUVNode.d.ts +0 -18
- three/examples/jsm/nodes/postprocessing/NodePass.d.ts +0 -15
- three/examples/jsm/nodes/postprocessing/NodePostProcessing.d.ts +0 -26
- three/examples/jsm/nodes/procedural/CheckerNode.d.ts +0 -17
- three/examples/jsm/nodes/procedural/NoiseNode.d.ts +0 -17
- three/examples/jsm/nodes/utils/BypassNode.d.ts +0 -11
- three/examples/jsm/nodes/utils/ColorSpaceNode.d.ts +0 -55
- three/examples/jsm/nodes/utils/JoinNode.d.ts +0 -15
- three/examples/jsm/nodes/utils/MaxMIPLevelNode.d.ts +0 -11
- three/examples/jsm/nodes/utils/SpecularMIPLevelNode.d.ts +0 -17
- three/examples/jsm/nodes/utils/SubSlot.d.ts +0 -9
- three/examples/jsm/nodes/utils/SwitchNode.d.ts +0 -11
- three/examples/jsm/nodes/utils/TimerNode.d.ts +0 -19
- three/examples/jsm/nodes/utils/UVTransformNode.d.ts +0 -15
- three/examples/jsm/nodes/utils/VelocityNode.d.ts +0 -28
- three/examples/jsm/objects/ReflectorRTT.d.ts +0 -6
- three/examples/jsm/utils/RoughnessMipmapper.d.ts +0 -7
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import { Matrix3 } from '../../../../src/Three';
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export class Matrix3Node extends InputNode {
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value: Matrix3;
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import { Matrix4 } from '../../../../src/Three';
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value: Matrix4;
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import { Mesh, OrthographicCamera, Scene, WebGLRenderTarget, WebGLRenderTargetOptions } from '../../../../src/Three';
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import { NodeBuilder } from '../core/NodeBuilder';
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import { TextureNode } from './TextureNode';
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export interface RTTNodeOptions extends WebGLRenderTargetOptions {
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input: TextureNode;
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renderTarget: WebGLRenderTarget;
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material: object; // NodeMaterial
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camera: OrthographicCamera;
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import { ShaderMaterial, WebGLRenderer } from '../../../../src/Three';
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import { Node } from '../core/Node.js';
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import { RawNode } from './nodes/RawNode';
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export interface NodeMaterialBuildParams {
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builder?: NodeBuilder;
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renderer?: WebGLRenderer;
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}
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export class NodeMaterial extends ShaderMaterial {
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constructor(vertex: Node, fragment: Node);
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vertex: Node | RawNode;
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fragment: Node | RawNode;
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updaters: object[];
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readonly isNodeMaterial: true;
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properties: object;
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updateFrame(frame: NodeFrame): void;
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build(params?: NodeMaterialBuildParams): this;
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getHash(): string;
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copy(source: NodeMaterial): this;
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}
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@@ -1,21 +0,0 @@
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import { Node } from '../core/Node';
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import { NodeMaterial } from './NodeMaterial';
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export class PhongNodeMaterial extends NodeMaterial {
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constructor();
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color: Node;
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alpha: Node;
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specular: Node;
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shininess: Node;
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normal: Node;
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emissive: Node;
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ambient: Node;
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light: Node;
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shadow: Node;
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ao: Node;
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environment: Node;
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environmentAlpha: Node;
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mask: Node;
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position: Node;
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}
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@@ -1,25 +0,0 @@
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import { Node } from '../core/Node';
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import { NodeMaterial } from './NodeMaterial';
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export class StandardNodeMaterial extends NodeMaterial {
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constructor();
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color: Node;
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alpha: Node;
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roughness: Node;
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metalness: Node;
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reflectivity: Node;
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clearcoat: Node;
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clearcoatRoughness: Node;
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clearcoatNormal: Node;
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normal: Node;
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emissive: Node;
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ambient: Node;
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light: Node;
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shadow: Node;
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ao: Node;
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environment: Node;
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mask: Node;
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position: Node;
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sheenColor: Node;
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}
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@@ -1,15 +0,0 @@
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import { NodeBuilder } from '../../core/NodeBuilder';
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import { Node } from '../../core/Node';
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|
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export class BasicNode extends Node {
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constructor();
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position: Node;
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color: Node;
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alpha: Node;
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mask: Node;
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nodeType: string;
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|
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build(builder: NodeBuilder): string;
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copy(source: BasicNode): this;
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}
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@@ -1,25 +0,0 @@
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1
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import { Color, Vector2 } from '../../../../../src/Three';
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2
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|
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import { NodeBuilder } from '../../core/NodeBuilder';
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|
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import { StandardNode } from './StandardNode';
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|
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import { PropertyNode } from '../../inputs/PropertyNode';
|
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|
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|
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7
|
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export class MeshStandardNode extends StandardNode {
|
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|
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constructor();
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|
-
|
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properties: {
|
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|
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color: Color;
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|
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roughness: number;
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|
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metalness: number;
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|
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normalScale: Vector2;
|
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|
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};
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|
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|
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inputs: {
|
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color: PropertyNode;
|
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roughness: PropertyNode;
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|
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metalness: PropertyNode;
|
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|
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normalScale: PropertyNode;
|
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22
|
-
};
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|
-
|
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24
|
-
build(builder: NodeBuilder): string;
|
|
25
|
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}
|
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@@ -1,14 +0,0 @@
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1
|
-
import { NodeBuilder } from '../../core/NodeBuilder';
|
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2
|
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import { Node } from '../../core/Node';
|
|
3
|
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|
|
4
|
-
export class PhongNode extends Node {
|
|
5
|
-
constructor();
|
|
6
|
-
|
|
7
|
-
color: Node;
|
|
8
|
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specular: Node;
|
|
9
|
-
shininess: Node;
|
|
10
|
-
nodeType: string;
|
|
11
|
-
|
|
12
|
-
build(builder: NodeBuilder): string;
|
|
13
|
-
copy(source: PhongNode): this;
|
|
14
|
-
}
|
|
@@ -1,13 +0,0 @@
|
|
|
1
|
-
import { NodeBuilder } from '../../core/NodeBuilder';
|
|
2
|
-
import { Node } from '../../core/Node';
|
|
3
|
-
|
|
4
|
-
export class SpriteNode extends Node {
|
|
5
|
-
constructor();
|
|
6
|
-
|
|
7
|
-
color: Node;
|
|
8
|
-
spherical: true;
|
|
9
|
-
nodeType: string;
|
|
10
|
-
|
|
11
|
-
build(builder: NodeBuilder): string;
|
|
12
|
-
copy(source: SpriteNode): this;
|
|
13
|
-
}
|
|
@@ -1,15 +0,0 @@
|
|
|
1
|
-
import { NodeBuilder } from '../../core/NodeBuilder';
|
|
2
|
-
import { Node } from '../../core/Node';
|
|
3
|
-
|
|
4
|
-
export class StandardNode extends Node {
|
|
5
|
-
constructor();
|
|
6
|
-
|
|
7
|
-
color: Node;
|
|
8
|
-
roughness: Node;
|
|
9
|
-
metalness: Node;
|
|
10
|
-
nodeType: string;
|
|
11
|
-
sheenColor: Node;
|
|
12
|
-
|
|
13
|
-
build(builder: NodeBuilder): string;
|
|
14
|
-
copy(source: StandardNode): this;
|
|
15
|
-
}
|
|
@@ -1,26 +0,0 @@
|
|
|
1
|
-
import { TempNode } from '../core/TempNode';
|
|
2
|
-
import { NodeBuilder } from '../core/NodeBuilder';
|
|
3
|
-
import { Node } from '../core/Node';
|
|
4
|
-
|
|
5
|
-
export class CondNode extends TempNode {
|
|
6
|
-
constructor(a: Node, b: Node, op: string, ifNode?: Node, elseNode?: Node);
|
|
7
|
-
|
|
8
|
-
a: Node;
|
|
9
|
-
b: Node;
|
|
10
|
-
op: string;
|
|
11
|
-
ifNode: Node | undefined;
|
|
12
|
-
elseNode: Node | undefined;
|
|
13
|
-
nodeType: string;
|
|
14
|
-
|
|
15
|
-
getCondType(builder: NodeBuilder): string;
|
|
16
|
-
copy(source: CondNode): this;
|
|
17
|
-
|
|
18
|
-
static EQUAL: string;
|
|
19
|
-
static NOT_EQUAL: string;
|
|
20
|
-
static GREATER: string;
|
|
21
|
-
static GREATER_EQUAL: string;
|
|
22
|
-
static LESS: string;
|
|
23
|
-
static LESS_EQUAL: string;
|
|
24
|
-
static AND: string;
|
|
25
|
-
static OR: string;
|
|
26
|
-
}
|
|
@@ -1,57 +0,0 @@
|
|
|
1
|
-
import { TempNode } from '../core/TempNode';
|
|
2
|
-
import { NodeBuilder } from '../core/NodeBuilder';
|
|
3
|
-
import { Node } from '../core/Node';
|
|
4
|
-
|
|
5
|
-
export class MathNode extends TempNode {
|
|
6
|
-
constructor(a: Node, bOrMethod: Node | string, cOrMethod?: Node | string, method?: string);
|
|
7
|
-
|
|
8
|
-
a: Node;
|
|
9
|
-
b: Node | string | undefined;
|
|
10
|
-
c: Node | string | undefined;
|
|
11
|
-
method: string;
|
|
12
|
-
nodeType: string;
|
|
13
|
-
|
|
14
|
-
getNumInputs(builder: NodeBuilder): number;
|
|
15
|
-
getInputType(builder: NodeBuilder): string;
|
|
16
|
-
copy(source: MathNode): this;
|
|
17
|
-
|
|
18
|
-
static RAD: string;
|
|
19
|
-
static DEG: string;
|
|
20
|
-
static EXP: string;
|
|
21
|
-
static EXP2: string;
|
|
22
|
-
static LOG: string;
|
|
23
|
-
static LOG2: string;
|
|
24
|
-
static SQRT: string;
|
|
25
|
-
static INV_SQRT: string;
|
|
26
|
-
static FLOOR: string;
|
|
27
|
-
static CEIL: string;
|
|
28
|
-
static NORMALIZE: string;
|
|
29
|
-
static SATURATE: string;
|
|
30
|
-
static SIN: string;
|
|
31
|
-
static COS: string;
|
|
32
|
-
static TAN: string;
|
|
33
|
-
static ASIN: string;
|
|
34
|
-
static ACOS: string;
|
|
35
|
-
static ARCTAN: string;
|
|
36
|
-
static ABS: string;
|
|
37
|
-
static SIGN: string;
|
|
38
|
-
static LENGTH: string;
|
|
39
|
-
static NEGATE: string;
|
|
40
|
-
static INVERT: string;
|
|
41
|
-
|
|
42
|
-
static MIN: string;
|
|
43
|
-
static MAX: string;
|
|
44
|
-
static MOD: string;
|
|
45
|
-
static STEP: string;
|
|
46
|
-
static REFLECT: string;
|
|
47
|
-
static DISTANCE: string;
|
|
48
|
-
static DOT: string;
|
|
49
|
-
static CROSS: string;
|
|
50
|
-
static POW: string;
|
|
51
|
-
|
|
52
|
-
static MIX: string;
|
|
53
|
-
static CLAMP: string;
|
|
54
|
-
static REFRACT: string;
|
|
55
|
-
static SMOOTHSTEP: string;
|
|
56
|
-
static FACEFORWARD: string;
|
|
57
|
-
}
|
|
@@ -1,17 +0,0 @@
|
|
|
1
|
-
import { TempNode } from '../core/TempNode';
|
|
2
|
-
import { Node } from '../core/Node';
|
|
3
|
-
|
|
4
|
-
export class OperatorNode extends TempNode {
|
|
5
|
-
constructor(a: Node, b: Node, op: string);
|
|
6
|
-
|
|
7
|
-
a: Node;
|
|
8
|
-
b: Node;
|
|
9
|
-
op: string;
|
|
10
|
-
|
|
11
|
-
copy(source: OperatorNode): this;
|
|
12
|
-
|
|
13
|
-
static ADD: string;
|
|
14
|
-
static SUB: string;
|
|
15
|
-
static MUL: string;
|
|
16
|
-
static DIV: string;
|
|
17
|
-
}
|
|
@@ -1,21 +0,0 @@
|
|
|
1
|
-
import { TempNode } from '../core/TempNode';
|
|
2
|
-
import { FloatNode } from '../inputs/FloatNode';
|
|
3
|
-
import { FunctionNode } from '../core/FunctionNode';
|
|
4
|
-
import { TextureNode } from '../inputs/TextureNode';
|
|
5
|
-
|
|
6
|
-
export class BumpMapNode extends TempNode {
|
|
7
|
-
constructor(value: TextureNode, scale?: FloatNode);
|
|
8
|
-
|
|
9
|
-
value: TextureNode;
|
|
10
|
-
scale: FloatNode;
|
|
11
|
-
toNormalMap: boolean;
|
|
12
|
-
nodeType: string;
|
|
13
|
-
|
|
14
|
-
copy(source: BumpMapNode): this;
|
|
15
|
-
|
|
16
|
-
static Nodes: {
|
|
17
|
-
dHdxy_fwd: FunctionNode;
|
|
18
|
-
perturbNormalArb: FunctionNode;
|
|
19
|
-
bumpToNormal: FunctionNode;
|
|
20
|
-
};
|
|
21
|
-
}
|
|
@@ -1,19 +0,0 @@
|
|
|
1
|
-
import { TempNode } from '../core/TempNode';
|
|
2
|
-
import { FunctionNode } from '../core/FunctionNode';
|
|
3
|
-
import { TextureNode } from '../inputs/TextureNode';
|
|
4
|
-
import { Vector2Node } from '../inputs/Vector2Node';
|
|
5
|
-
|
|
6
|
-
export class NormalMapNode extends TempNode {
|
|
7
|
-
constructor(value: TextureNode, scale?: Vector2Node);
|
|
8
|
-
|
|
9
|
-
value: TextureNode;
|
|
10
|
-
scale: Vector2Node;
|
|
11
|
-
toNormalMap: boolean;
|
|
12
|
-
nodeType: string;
|
|
13
|
-
|
|
14
|
-
copy(source: NormalMapNode): this;
|
|
15
|
-
|
|
16
|
-
static Nodes: {
|
|
17
|
-
perturbNormal2Arb: FunctionNode;
|
|
18
|
-
};
|
|
19
|
-
}
|
|
@@ -1,21 +0,0 @@
|
|
|
1
|
-
import { TempNode } from '../core/TempNode';
|
|
2
|
-
import { NodeBuilder } from '../core/NodeBuilder';
|
|
3
|
-
import { TextureNode } from '../inputs/TextureNode';
|
|
4
|
-
import { FloatNode } from '../inputs/FloatNode';
|
|
5
|
-
import { TextureCubeUVNode } from './TextureCubeUVNode';
|
|
6
|
-
|
|
7
|
-
export class TextureCubeNode extends TempNode {
|
|
8
|
-
constructor(value: TextureNode, textureSize?: FloatNode);
|
|
9
|
-
|
|
10
|
-
value: TextureNode;
|
|
11
|
-
textureSize: FloatNode;
|
|
12
|
-
radianceCache: {
|
|
13
|
-
uv: TextureCubeUVNode;
|
|
14
|
-
};
|
|
15
|
-
irradianceCache: {
|
|
16
|
-
uv: TextureCubeUVNode;
|
|
17
|
-
};
|
|
18
|
-
nodeType: string;
|
|
19
|
-
|
|
20
|
-
generateTextureCubeUV(builder: NodeBuilder, output: string): string;
|
|
21
|
-
}
|
|
@@ -1,18 +0,0 @@
|
|
|
1
|
-
import { TempNode } from '../core/TempNode';
|
|
2
|
-
import { FloatNode } from '../inputs/FloatNode';
|
|
3
|
-
import { StructNode } from '../core/StructNode';
|
|
4
|
-
import { FunctionNode } from '../core/FunctionNode';
|
|
5
|
-
import { Node } from '../core/Node';
|
|
6
|
-
|
|
7
|
-
export class TextureCubeUVNode extends TempNode {
|
|
8
|
-
constructor(uv: Node, textureSize: FloatNode);
|
|
9
|
-
|
|
10
|
-
uv: Node;
|
|
11
|
-
textureSize: FloatNode;
|
|
12
|
-
nodeType: string;
|
|
13
|
-
|
|
14
|
-
static Nodes: {
|
|
15
|
-
TextureCubeUVData: StructNode;
|
|
16
|
-
textureCubeUV: FunctionNode;
|
|
17
|
-
};
|
|
18
|
-
}
|
|
@@ -1,15 +0,0 @@
|
|
|
1
|
-
import { ShaderPass } from '../../postprocessing/ShaderPass';
|
|
2
|
-
import { ScreenNode } from '../inputs/ScreenNode';
|
|
3
|
-
|
|
4
|
-
export class NodePass extends ShaderPass {
|
|
5
|
-
constructor();
|
|
6
|
-
|
|
7
|
-
name: string;
|
|
8
|
-
uuid: string;
|
|
9
|
-
userData: object;
|
|
10
|
-
input: ScreenNode;
|
|
11
|
-
needsUpdate: boolean;
|
|
12
|
-
|
|
13
|
-
copy(source: NodePass): this;
|
|
14
|
-
toJSON(meta?: object | string): object;
|
|
15
|
-
}
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@@ -1,26 +0,0 @@
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1
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import { Camera, Mesh, OrthographicCamera, Scene, WebGLRenderer, WebGLRenderTarget } from '../../../../src/Three';
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2
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3
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import { ScreenNode } from '../inputs/ScreenNode';
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4
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import { NodeMaterial } from '../materials/NodeMaterial';
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5
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import { NodeFrame } from '../core/NodeFrame';
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6
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7
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export class NodePostProcessing {
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8
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constructor(renderer: WebGLRenderer, renderTarget?: WebGLRenderTarget);
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9
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10
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renderer: WebGLRenderer;
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11
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renderTarget: WebGLRenderTarget;
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12
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13
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output: ScreenNode;
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14
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material: NodeMaterial;
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15
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16
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camera: OrthographicCamera;
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scene: Scene;
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18
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19
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quad: Mesh;
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20
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needsUpdate: boolean;
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21
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22
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render(scene: Scene, camera: Camera, frame: NodeFrame): void;
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23
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setSize(width: number, height: number): void;
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24
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copy(source: NodePostProcessing): this;
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25
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toJSON(meta?: object | string): object;
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26
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}
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