@types/three 0.127.1 → 0.128.0

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three/README.md CHANGED
@@ -8,7 +8,7 @@ This package contains type definitions for three (https://threejs.org/).
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  Files were exported from https://github.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/three.
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  ### Additional Details
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- * Last updated: Mon, 12 Apr 2021 14:31:23 GMT
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+ * Last updated: Tue, 11 May 2021 06:31:31 GMT
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  * Dependencies: none
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  * Global values: `THREE`
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@@ -0,0 +1,5 @@
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+ import { Mesh } from 'three';
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+
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+ export class HTMLMesh extends Mesh {
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+ constructor(dom: HTMLElement);
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+ }
@@ -0,0 +1,5 @@
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+ import { WebGLRenderer, Camera, Group } from 'three';
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+
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+ export class InteractiveGroup extends Group {
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+ constructor(renderer: WebGLRenderer, camera: Camera);
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+ }
@@ -101,6 +101,7 @@ export class GLTFParser {
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  getMaterialType: () => typeof MeshStandardMaterial;
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  loadMaterial: (materialIndex: number) => Promise<Material>;
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  createUniqueName: (originalName: string) => string;
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+ createNodeMesh: (nodeIndex: number) => Promise<Group | Mesh | SkinnedMesh>;
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  loadGeometries: (
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  /**
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  * GLTF.Primitive[]
@@ -39,7 +39,7 @@ export class SSRPass extends Pass {
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  opacity: number;
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  output: number;
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  maxDistance: number;
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- surfDist: number;
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+ thickness: number;
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  encoding: TextureEncoding;
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  tempColor: Color;
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@@ -27,8 +27,7 @@ export interface SSRShader {
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  opacity: IUniform<number>;
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  maxDistance: IUniform<number>;
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  cameraRange: IUniform<number>;
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- surfDist: IUniform<number>;
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- thickTolerance: IUniform<number>;
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+ thickness: IUniform<number>;
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  };
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  vertexShader: string;
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  fragmentShader: string;
three/index.d.ts CHANGED
@@ -1,4 +1,4 @@
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- // Type definitions for three 0.127
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+ // Type definitions for three 0.128
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  // Project: https://threejs.org/
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  // Definitions by: Josh Ellis <https://github.com/joshuaellis>
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  // Nathan Bierema <https://github.com/Methuselah96>
three/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@types/three",
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- "version": "0.127.1",
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+ "version": "0.128.0",
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  "description": "TypeScript definitions for three",
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  "license": "MIT",
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  "contributors": [
@@ -24,6 +24,6 @@
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  },
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  "scripts": {},
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  "dependencies": {},
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- "typesPublisherContentHash": "bb34c92d209edfafc73802b03fbd58c7966693268d4087b2760aec7eddd6e22a",
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+ "typesPublisherContentHash": "730247da1f45f4bca17c8a953948598a2b96644d6b25146d2f25f0eaba6dbdba",
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  "typeScriptVersion": "3.6"
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  }
@@ -78,13 +78,23 @@ export interface XRRenderStateInit {
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  baseLayer?: XRWebGLLayer;
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  }
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+ export interface XRGamepad {
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+ readonly id: string;
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+ readonly index: number; // long
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+ readonly connected: boolean;
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+ readonly timestamp: DOMHighResTimeStamp;
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+ readonly mapping: GamepadMappingType;
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+ readonly axes: Float32Array; // FrozenArray<double>;
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+ readonly buttons: GamepadButton[]; // FrozenArray<GamepadButton>;
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+ }
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+
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  export interface XRInputSource {
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  readonly handedness: XRHandedness;
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  readonly targetRayMode: XRTargetRayMode;
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  readonly targetRaySpace: EventTarget;
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  readonly gripSpace?: EventTarget;
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  readonly profiles: string[];
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- readonly gamepad: Gamepad;
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+ readonly gamepad: XRGamepad;
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  readonly hand?: XRHand;
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  }
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@@ -1,19 +0,0 @@
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- import { Mesh, Loader, LoadingManager } from '../../../src/Three';
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-
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- export interface XResult {
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- animations: object[];
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- models: Mesh[];
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- }
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-
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- export class XLoader extends Loader {
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- constructor(manager?: LoadingManager);
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-
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- load(
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- url: string,
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- onLoad: (object: XResult) => void,
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- onProgress?: (event: ProgressEvent) => void,
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- onError?: (event: ErrorEvent) => void,
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- ): void;
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- loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise<XResult>;
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- parse(data: ArrayBuffer | string, onLoad: (object: object) => void): object;
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- }