@types/sharedworker 0.0.58 → 0.0.59
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/index.d.ts +11 -0
- package/iterable.d.ts +7 -0
- package/package.json +1 -1
package/README.md
CHANGED
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@@ -28,4 +28,4 @@ This project does not respect semantic versioning as almost every change could p
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## Deploy Metadata
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-
You can read what changed in version 0.0.
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31
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You can read what changed in version 0.0.59 at https://github.com/microsoft/TypeScript-DOM-lib-generator/releases/tag/%40types%2Fsharedworker%400.0.59.
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package/index.d.ts
CHANGED
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@@ -820,6 +820,8 @@ interface Crypto {
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/** Available only in secure contexts. */
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readonly subtle: SubtleCrypto;
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getRandomValues<T extends ArrayBufferView | null>(array: T): T;
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/** Available only in secure contexts. */
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randomUUID(): string;
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}
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declare var Crypto: {
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@@ -1833,6 +1835,7 @@ interface IDBTransactionEventMap {
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interface IDBTransaction extends EventTarget {
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/** Returns the transaction's connection. */
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readonly db: IDBDatabase;
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readonly durability: IDBTransactionDurability;
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/** If the transaction was aborted, returns the error (a DOMException) providing the reason. */
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readonly error: DOMException | null;
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/** Returns the mode the transaction was created with ("readonly" or "readwrite"), or "versionchange" for an upgrade transaction. */
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@@ -2911,6 +2914,13 @@ interface WEBGL_lose_context {
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restoreContext(): void;
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}
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interface WEBGL_multi_draw {
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multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array | GLint[], firstsOffset: GLuint, countsList: Int32Array | GLsizei[], countsOffset: GLuint, instanceCountsList: Int32Array | GLsizei[], instanceCountsOffset: GLuint, drawcount: GLsizei): void;
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multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array | GLint[], firstsOffset: GLuint, countsList: Int32Array | GLsizei[], countsOffset: GLuint, drawcount: GLsizei): void;
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multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array | GLint[], countsOffset: GLuint, type: GLenum, offsetsList: Int32Array | GLsizei[], offsetsOffset: GLuint, instanceCountsList: Int32Array | GLsizei[], instanceCountsOffset: GLuint, drawcount: GLsizei): void;
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multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array | GLint[], countsOffset: GLuint, type: GLenum, offsetsList: Int32Array | GLsizei[], offsetsOffset: GLuint, drawcount: GLsizei): void;
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}
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interface WebGL2RenderingContext extends WebGL2RenderingContextBase, WebGL2RenderingContextOverloads, WebGLRenderingContextBase {
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}
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@@ -5454,6 +5464,7 @@ type FontFaceSetLoadStatus = "loaded" | "loading";
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type HdrMetadataType = "smpteSt2086" | "smpteSt2094-10" | "smpteSt2094-40";
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type IDBCursorDirection = "next" | "nextunique" | "prev" | "prevunique";
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type IDBRequestReadyState = "done" | "pending";
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type IDBTransactionDurability = "default" | "relaxed" | "strict";
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type IDBTransactionMode = "readonly" | "readwrite" | "versionchange";
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type ImageOrientation = "flipY" | "none";
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type KeyFormat = "jwk" | "pkcs8" | "raw" | "spki";
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package/iterable.d.ts
CHANGED
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@@ -80,6 +80,13 @@ interface WEBGL_draw_buffers {
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drawBuffersWEBGL(buffers: Iterable<GLenum>): void;
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}
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interface WEBGL_multi_draw {
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multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array | Iterable<GLint>, firstsOffset: GLuint, countsList: Int32Array | Iterable<GLsizei>, countsOffset: GLuint, instanceCountsList: Int32Array | Iterable<GLsizei>, instanceCountsOffset: GLuint, drawcount: GLsizei): void;
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multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array | Iterable<GLint>, firstsOffset: GLuint, countsList: Int32Array | Iterable<GLsizei>, countsOffset: GLuint, drawcount: GLsizei): void;
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multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLint>, countsOffset: GLuint, type: GLenum, offsetsList: Int32Array | Iterable<GLsizei>, offsetsOffset: GLuint, instanceCountsList: Int32Array | Iterable<GLsizei>, instanceCountsOffset: GLuint, drawcount: GLsizei): void;
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multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLint>, countsOffset: GLuint, type: GLenum, offsetsList: Int32Array | Iterable<GLsizei>, offsetsOffset: GLuint, drawcount: GLsizei): void;
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}
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interface WebGL2RenderingContextBase {
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clearBufferfv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLfloat>, srcOffset?: GLuint): void;
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clearBufferiv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLint>, srcOffset?: GLuint): void;
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