@types/sharedworker 0.0.218 → 0.0.220
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/index.d.ts +248 -1
- package/package.json +1 -1
- package/ts5.5/index.d.ts +248 -1
- package/ts5.6/index.d.ts +248 -1
- package/ts5.9/index.d.ts +248 -1
package/README.md
CHANGED
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@@ -28,4 +28,4 @@ This project does not respect semantic versioning as almost every change could p
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## Deploy Metadata
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-
You can read what changed in version 0.0.
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+
You can read what changed in version 0.0.220 at https://github.com/microsoft/TypeScript-DOM-lib-generator/releases/tag/%40types%2Fsharedworker%400.0.220.
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package/index.d.ts
CHANGED
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@@ -229,12 +229,43 @@ interface GPUBindGroupEntry {
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resource: GPUBindingResource;
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}
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interface GPUBindGroupLayoutDescriptor extends GPUObjectDescriptorBase {
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entries: GPUBindGroupLayoutEntry[];
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}
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interface GPUBindGroupLayoutEntry {
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binding: GPUIndex32;
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buffer?: GPUBufferBindingLayout;
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externalTexture?: GPUExternalTextureBindingLayout;
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sampler?: GPUSamplerBindingLayout;
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storageTexture?: GPUStorageTextureBindingLayout;
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texture?: GPUTextureBindingLayout;
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visibility: GPUShaderStageFlags;
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}
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interface GPUBlendComponent {
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dstFactor?: GPUBlendFactor;
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operation?: GPUBlendOperation;
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srcFactor?: GPUBlendFactor;
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}
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interface GPUBlendState {
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alpha: GPUBlendComponent;
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color: GPUBlendComponent;
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}
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interface GPUBufferBinding {
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buffer: GPUBuffer;
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offset?: GPUSize64;
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size?: GPUSize64;
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}
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interface GPUBufferBindingLayout {
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hasDynamicOffset?: boolean;
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minBindingSize?: GPUSize64;
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type?: GPUBufferBindingType;
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}
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interface GPUBufferDescriptor extends GPUObjectDescriptorBase {
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mappedAtCreation?: boolean;
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size: GPUSize64;
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@@ -262,6 +293,12 @@ interface GPUColorDict {
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r: number;
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}
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interface GPUColorTargetState {
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blend?: GPUBlendState;
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format: GPUTextureFormat;
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writeMask?: GPUColorWriteFlags;
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}
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interface GPUCommandBufferDescriptor extends GPUObjectDescriptorBase {
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}
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@@ -293,16 +330,48 @@ interface GPUCopyExternalImageSourceInfo {
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source: GPUCopyExternalImageSource;
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}
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interface GPUDepthStencilState {
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depthBias?: GPUDepthBias;
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depthBiasClamp?: number;
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depthBiasSlopeScale?: number;
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depthCompare?: GPUCompareFunction;
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depthWriteEnabled?: boolean;
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format: GPUTextureFormat;
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stencilBack?: GPUStencilFaceState;
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stencilFront?: GPUStencilFaceState;
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stencilReadMask?: GPUStencilValue;
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stencilWriteMask?: GPUStencilValue;
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}
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interface GPUDeviceDescriptor extends GPUObjectDescriptorBase {
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defaultQueue?: GPUQueueDescriptor;
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requiredFeatures?: GPUFeatureName[];
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requiredLimits?: Record<string, GPUSize64 | undefined>;
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}
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interface GPUExtent3DDict {
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depthOrArrayLayers?: GPUIntegerCoordinate;
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height?: GPUIntegerCoordinate;
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width: GPUIntegerCoordinate;
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}
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interface GPUExternalTextureBindingLayout {
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}
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interface GPUExternalTextureDescriptor extends GPUObjectDescriptorBase {
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colorSpace?: PredefinedColorSpace;
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}
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interface GPUFragmentState extends GPUProgrammableStage {
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targets: (GPUColorTargetState | null)[];
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}
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interface GPUMultisampleState {
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alphaToCoverageEnabled?: boolean;
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count?: GPUSize32;
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mask?: GPUSampleMask;
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}
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interface GPUObjectDescriptorBase {
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label?: string;
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}
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@@ -330,6 +399,14 @@ interface GPUPipelineLayoutDescriptor extends GPUObjectDescriptorBase {
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bindGroupLayouts: (GPUBindGroupLayout | null)[];
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}
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interface GPUPrimitiveState {
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cullMode?: GPUCullMode;
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frontFace?: GPUFrontFace;
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stripIndexFormat?: GPUIndexFormat;
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topology?: GPUPrimitiveTopology;
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unclippedDepth?: boolean;
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}
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interface GPUProgrammableStage {
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constants?: Record<string, GPUPipelineConstantValue>;
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entryPoint?: string;
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@@ -341,6 +418,9 @@ interface GPUQuerySetDescriptor extends GPUObjectDescriptorBase {
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type: GPUQueryType;
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}
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interface GPUQueueDescriptor extends GPUObjectDescriptorBase {
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}
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interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
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}
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@@ -390,6 +470,23 @@ interface GPURenderPassTimestampWrites {
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querySet: GPUQuerySet;
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}
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interface GPURenderPipelineDescriptor extends GPUPipelineDescriptorBase {
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depthStencil?: GPUDepthStencilState;
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fragment?: GPUFragmentState;
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multisample?: GPUMultisampleState;
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primitive?: GPUPrimitiveState;
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vertex: GPUVertexState;
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}
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interface GPURequestAdapterOptions {
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forceFallbackAdapter?: boolean;
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powerPreference?: GPUPowerPreference;
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}
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interface GPUSamplerBindingLayout {
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type?: GPUSamplerBindingType;
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}
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interface GPUSamplerDescriptor extends GPUObjectDescriptorBase {
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addressModeU?: GPUAddressMode;
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addressModeV?: GPUAddressMode;
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@@ -407,6 +504,19 @@ interface GPUShaderModuleDescriptor extends GPUObjectDescriptorBase {
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code: string;
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}
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interface GPUStencilFaceState {
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compare?: GPUCompareFunction;
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depthFailOp?: GPUStencilOperation;
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failOp?: GPUStencilOperation;
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passOp?: GPUStencilOperation;
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}
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interface GPUStorageTextureBindingLayout {
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access?: GPUStorageTextureAccess;
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format: GPUTextureFormat;
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viewDimension?: GPUTextureViewDimension;
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}
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interface GPUTexelCopyBufferInfo extends GPUTexelCopyBufferLayout {
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buffer: GPUBuffer;
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}
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@@ -424,6 +534,12 @@ interface GPUTexelCopyTextureInfo {
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texture: GPUTexture;
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}
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interface GPUTextureBindingLayout {
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multisampled?: boolean;
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sampleType?: GPUTextureSampleType;
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viewDimension?: GPUTextureViewDimension;
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}
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interface GPUTextureDescriptor extends GPUObjectDescriptorBase {
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dimension?: GPUTextureDimension;
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format: GPUTextureFormat;
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@@ -449,6 +565,22 @@ interface GPUUncapturedErrorEventInit extends EventInit {
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error: GPUError;
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}
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interface GPUVertexAttribute {
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format: GPUVertexFormat;
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offset: GPUSize64;
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shaderLocation: GPUIndex32;
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}
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interface GPUVertexBufferLayout {
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arrayStride: GPUSize64;
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attributes: GPUVertexAttribute[];
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stepMode?: GPUVertexStepMode;
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}
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interface GPUVertexState extends GPUProgrammableStage {
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buffers?: (GPUVertexBufferLayout | null)[];
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}
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interface GetNotificationOptions {
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tag?: string;
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}
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new(): FormData;
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};
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/**
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* The **`GPU`** interface of the WebGPU API is the starting point for using WebGPU. It can be used to return a GPUAdapter from which you can request devices, configure features and limits, and more.
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* Available only in secure contexts.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPU)
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*/
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interface GPU {
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/**
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* The **`wgslLanguageFeatures`** read-only property of the GPU interface returns a WGSLLanguageFeatures object that reports the WGSL language extensions supported by the WebGPU implementation.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPU/wgslLanguageFeatures)
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*/
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readonly wgslLanguageFeatures: WGSLLanguageFeatures;
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/**
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* The **`getPreferredCanvasFormat()`** method of the GPU interface returns the optimal canvas texture format for displaying 8-bit depth, standard dynamic range content on the current system.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPU/getPreferredCanvasFormat)
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*/
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getPreferredCanvasFormat(): GPUTextureFormat;
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/**
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* The **`requestAdapter()`** method of the GPU interface returns a Promise that fulfills with a GPUAdapter object instance. From this you can request a GPUDevice, adapter info, features, and limits.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPU/requestAdapter)
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*/
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requestAdapter(options?: GPURequestAdapterOptions): Promise<GPUAdapter | null>;
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}
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declare var GPU: {
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prototype: GPU;
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new(): GPU;
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};
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/**
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* The **`GPUAdapter`** interface of the WebGPU API represents a GPU adapter. From this you can request a GPUDevice, adapter info, features, and limits.
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* Available only in secure contexts.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapter)
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*/
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interface GPUAdapter {
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/**
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* The **`features`** read-only property of the GPUAdapter interface returns a GPUSupportedFeatures object that describes additional functionality supported by the adapter.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapter/features)
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*/
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readonly features: GPUSupportedFeatures;
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/**
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* The **`info`** read-only property of the GPUAdapter interface returns a GPUAdapterInfo object containing identifying information about the adapter.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapter/info)
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*/
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readonly info: GPUAdapterInfo;
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/**
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* The **`limits`** read-only property of the GPUAdapter interface returns a GPUSupportedLimits object that describes the limits supported by the adapter.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapter/limits)
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*/
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readonly limits: GPUSupportedLimits;
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/**
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* The **`requestDevice()`** method of the GPUAdapter interface returns a Promise that fulfills with a GPUDevice object, which is the primary interface for communicating with the GPU.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapter/requestDevice)
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*/
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requestDevice(descriptor?: GPUDeviceDescriptor): Promise<GPUDevice>;
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}
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declare var GPUAdapter: {
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prototype: GPUAdapter;
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new(): GPUAdapter;
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};
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/**
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* The **`GPUAdapterInfo`** interface of the WebGPU API contains identifying information about a GPUAdapter.
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* Available only in secure contexts.
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@@ -4543,6 +4745,12 @@ interface GPUDevice extends EventTarget, GPUObjectBase {
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createBindGroup)
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*/
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createBindGroup(descriptor: GPUBindGroupDescriptor): GPUBindGroup;
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/**
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* The **`createBindGroupLayout()`** method of the GPUDevice interface creates a GPUBindGroupLayout that defines the structure and purpose of related GPU resources such as buffers that will be used in a pipeline, and is used as a template when creating GPUBindGroups.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createBindGroupLayout)
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*/
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createBindGroupLayout(descriptor: GPUBindGroupLayoutDescriptor): GPUBindGroupLayout;
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/**
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* The **`createBuffer()`** method of the GPUDevice interface creates a GPUBuffer in which to store raw data to use in GPU operations.
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*
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@@ -4585,6 +4793,18 @@ interface GPUDevice extends EventTarget, GPUObjectBase {
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderBundleEncoder)
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*/
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createRenderBundleEncoder(descriptor: GPURenderBundleEncoderDescriptor): GPURenderBundleEncoder;
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/**
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* The **`createRenderPipeline()`** method of the GPUDevice interface creates a GPURenderPipeline that can control the vertex and fragment shader stages and be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderPipeline)
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*/
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createRenderPipeline(descriptor: GPURenderPipelineDescriptor): GPURenderPipeline;
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/**
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* The **`createRenderPipelineAsync()`** method of the GPUDevice interface returns a Promise that fulfills with a GPURenderPipeline, which can control the vertex and fragment shader stages and be used in a GPURenderPassEncoder or GPURenderBundleEncoder, once the pipeline can be used without any stalling.
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*
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+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderPipelineAsync)
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*/
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createRenderPipelineAsync(descriptor: GPURenderPipelineDescriptor): Promise<GPURenderPipeline>;
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/**
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* The **`createSampler()`** method of the GPUDevice interface creates a GPUSampler, which controls how shaders transform and filter texture resource data.
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*
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@@ -6300,6 +6520,15 @@ interface NavigatorConcurrentHardware {
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readonly hardwareConcurrency: number;
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}
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+
interface NavigatorGPU {
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+
/**
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+
* Available only in secure contexts.
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+
*
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|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/Navigator/gpu)
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|
+
*/
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+
readonly gpu: GPU;
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+
}
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+
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interface NavigatorID {
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/Navigator/appCodeName) */
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readonly appCodeName: string;
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@@ -11832,7 +12061,7 @@ declare var WorkerLocation: {
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/WorkerNavigator)
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*/
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|
-
interface WorkerNavigator extends NavigatorBadge, NavigatorConcurrentHardware, NavigatorID, NavigatorLanguage, NavigatorLocks, NavigatorOnLine, NavigatorStorage {
|
|
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|
+
interface WorkerNavigator extends NavigatorBadge, NavigatorConcurrentHardware, NavigatorGPU, NavigatorID, NavigatorLanguage, NavigatorLocks, NavigatorOnLine, NavigatorStorage {
|
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|
/**
|
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|
* The read-only **`mediaCapabilities`** property of the WorkerNavigator interface references a MediaCapabilities object that can expose information about the decoding and encoding capabilities for a given format and output capabilities (as defined by the Media Capabilities API).
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*
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@@ -12788,7 +13017,9 @@ type GPUBindingResource = GPUSampler | GPUTexture | GPUTextureView | GPUBuffer |
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type GPUBufferDynamicOffset = number;
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type GPUBufferUsageFlags = number;
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type GPUColor = number[] | GPUColorDict;
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|
+
type GPUColorWriteFlags = number;
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type GPUCopyExternalImageSource = ImageBitmap | ImageData | OffscreenCanvas;
|
|
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|
+
type GPUDepthBias = number;
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type GPUExtent3D = GPUIntegerCoordinate[] | GPUExtent3DDict;
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|
type GPUFlagsConstant = number;
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|
type GPUIndex32 = number;
|
|
@@ -12798,6 +13029,8 @@ type GPUMapModeFlags = number;
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|
type GPUOrigin2D = GPUIntegerCoordinate[] | GPUOrigin2DDict;
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|
type GPUOrigin3D = GPUIntegerCoordinate[] | GPUOrigin3DDict;
|
|
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13031
|
type GPUPipelineConstantValue = number;
|
|
13032
|
+
type GPUSampleMask = number;
|
|
13033
|
+
type GPUShaderStageFlags = number;
|
|
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|
type GPUSignedOffset32 = number;
|
|
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13035
|
type GPUSize32 = number;
|
|
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|
type GPUSize32Out = number;
|
|
@@ -12851,24 +13084,38 @@ type FontFaceLoadStatus = "error" | "loaded" | "loading" | "unloaded";
|
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12851
13084
|
type FontFaceSetLoadStatus = "loaded" | "loading";
|
|
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13085
|
type GPUAddressMode = "clamp-to-edge" | "mirror-repeat" | "repeat";
|
|
12853
13086
|
type GPUAutoLayoutMode = "auto";
|
|
13087
|
+
type GPUBlendFactor = "constant" | "dst" | "dst-alpha" | "one" | "one-minus-constant" | "one-minus-dst" | "one-minus-dst-alpha" | "one-minus-src" | "one-minus-src-alpha" | "src" | "src-alpha" | "src-alpha-saturated" | "zero";
|
|
13088
|
+
type GPUBlendOperation = "add" | "max" | "min" | "reverse-subtract" | "subtract";
|
|
13089
|
+
type GPUBufferBindingType = "read-only-storage" | "storage" | "uniform";
|
|
12854
13090
|
type GPUBufferMapState = "mapped" | "pending" | "unmapped";
|
|
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13091
|
type GPUCanvasAlphaMode = "opaque" | "premultiplied";
|
|
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13092
|
type GPUCanvasToneMappingMode = "extended" | "standard";
|
|
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13093
|
type GPUCompareFunction = "always" | "equal" | "greater" | "greater-equal" | "less" | "less-equal" | "never" | "not-equal";
|
|
12858
13094
|
type GPUCompilationMessageType = "error" | "info" | "warning";
|
|
13095
|
+
type GPUCullMode = "back" | "front" | "none";
|
|
12859
13096
|
type GPUDeviceLostReason = "destroyed" | "unknown";
|
|
12860
13097
|
type GPUErrorFilter = "internal" | "out-of-memory" | "validation";
|
|
13098
|
+
type GPUFeatureName = "bgra8unorm-storage" | "clip-distances" | "core-features-and-limits" | "depth-clip-control" | "depth32float-stencil8" | "dual-source-blending" | "float32-blendable" | "float32-filterable" | "indirect-first-instance" | "primitive-index" | "rg11b10ufloat-renderable" | "shader-f16" | "subgroups" | "texture-compression-astc" | "texture-compression-astc-sliced-3d" | "texture-compression-bc" | "texture-compression-bc-sliced-3d" | "texture-compression-etc2" | "texture-formats-tier1" | "timestamp-query";
|
|
12861
13099
|
type GPUFilterMode = "linear" | "nearest";
|
|
13100
|
+
type GPUFrontFace = "ccw" | "cw";
|
|
12862
13101
|
type GPUIndexFormat = "uint16" | "uint32";
|
|
12863
13102
|
type GPULoadOp = "clear" | "load";
|
|
12864
13103
|
type GPUMipmapFilterMode = "linear" | "nearest";
|
|
12865
13104
|
type GPUPipelineErrorReason = "internal" | "validation";
|
|
13105
|
+
type GPUPowerPreference = "high-performance" | "low-power";
|
|
13106
|
+
type GPUPrimitiveTopology = "line-list" | "line-strip" | "point-list" | "triangle-list" | "triangle-strip";
|
|
12866
13107
|
type GPUQueryType = "occlusion" | "timestamp";
|
|
13108
|
+
type GPUSamplerBindingType = "comparison" | "filtering" | "non-filtering";
|
|
13109
|
+
type GPUStencilOperation = "decrement-clamp" | "decrement-wrap" | "increment-clamp" | "increment-wrap" | "invert" | "keep" | "replace" | "zero";
|
|
13110
|
+
type GPUStorageTextureAccess = "read-only" | "read-write" | "write-only";
|
|
12867
13111
|
type GPUStoreOp = "discard" | "store";
|
|
12868
13112
|
type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
|
|
12869
13113
|
type GPUTextureDimension = "1d" | "2d" | "3d";
|
|
12870
13114
|
type GPUTextureFormat = "astc-10x10-unorm" | "astc-10x10-unorm-srgb" | "astc-10x5-unorm" | "astc-10x5-unorm-srgb" | "astc-10x6-unorm" | "astc-10x6-unorm-srgb" | "astc-10x8-unorm" | "astc-10x8-unorm-srgb" | "astc-12x10-unorm" | "astc-12x10-unorm-srgb" | "astc-12x12-unorm" | "astc-12x12-unorm-srgb" | "astc-4x4-unorm" | "astc-4x4-unorm-srgb" | "astc-5x4-unorm" | "astc-5x4-unorm-srgb" | "astc-5x5-unorm" | "astc-5x5-unorm-srgb" | "astc-6x5-unorm" | "astc-6x5-unorm-srgb" | "astc-6x6-unorm" | "astc-6x6-unorm-srgb" | "astc-8x5-unorm" | "astc-8x5-unorm-srgb" | "astc-8x6-unorm" | "astc-8x6-unorm-srgb" | "astc-8x8-unorm" | "astc-8x8-unorm-srgb" | "bc1-rgba-unorm" | "bc1-rgba-unorm-srgb" | "bc2-rgba-unorm" | "bc2-rgba-unorm-srgb" | "bc3-rgba-unorm" | "bc3-rgba-unorm-srgb" | "bc4-r-snorm" | "bc4-r-unorm" | "bc5-rg-snorm" | "bc5-rg-unorm" | "bc6h-rgb-float" | "bc6h-rgb-ufloat" | "bc7-rgba-unorm" | "bc7-rgba-unorm-srgb" | "bgra8unorm" | "bgra8unorm-srgb" | "depth16unorm" | "depth24plus" | "depth24plus-stencil8" | "depth32float" | "depth32float-stencil8" | "eac-r11snorm" | "eac-r11unorm" | "eac-rg11snorm" | "eac-rg11unorm" | "etc2-rgb8a1unorm" | "etc2-rgb8a1unorm-srgb" | "etc2-rgb8unorm" | "etc2-rgb8unorm-srgb" | "etc2-rgba8unorm" | "etc2-rgba8unorm-srgb" | "r16float" | "r16sint" | "r16snorm" | "r16uint" | "r16unorm" | "r32float" | "r32sint" | "r32uint" | "r8sint" | "r8snorm" | "r8uint" | "r8unorm" | "rg11b10ufloat" | "rg16float" | "rg16sint" | "rg16snorm" | "rg16uint" | "rg16unorm" | "rg32float" | "rg32sint" | "rg32uint" | "rg8sint" | "rg8snorm" | "rg8uint" | "rg8unorm" | "rgb10a2uint" | "rgb10a2unorm" | "rgb9e5ufloat" | "rgba16float" | "rgba16sint" | "rgba16snorm" | "rgba16uint" | "rgba16unorm" | "rgba32float" | "rgba32sint" | "rgba32uint" | "rgba8sint" | "rgba8snorm" | "rgba8uint" | "rgba8unorm" | "rgba8unorm-srgb" | "stencil8";
|
|
13115
|
+
type GPUTextureSampleType = "depth" | "float" | "sint" | "uint" | "unfilterable-float";
|
|
12871
13116
|
type GPUTextureViewDimension = "1d" | "2d" | "2d-array" | "3d" | "cube" | "cube-array";
|
|
13117
|
+
type GPUVertexFormat = "float16" | "float16x2" | "float16x4" | "float32" | "float32x2" | "float32x3" | "float32x4" | "sint16" | "sint16x2" | "sint16x4" | "sint32" | "sint32x2" | "sint32x3" | "sint32x4" | "sint8" | "sint8x2" | "sint8x4" | "snorm16" | "snorm16x2" | "snorm16x4" | "snorm8" | "snorm8x2" | "snorm8x4" | "uint16" | "uint16x2" | "uint16x4" | "uint32" | "uint32x2" | "uint32x3" | "uint32x4" | "uint8" | "uint8x2" | "uint8x4" | "unorm10-10-10-2" | "unorm16" | "unorm16x2" | "unorm16x4" | "unorm8" | "unorm8x2" | "unorm8x4" | "unorm8x4-bgra";
|
|
13118
|
+
type GPUVertexStepMode = "instance" | "vertex";
|
|
12872
13119
|
type GlobalCompositeOperation = "color" | "color-burn" | "color-dodge" | "copy" | "darken" | "destination-atop" | "destination-in" | "destination-out" | "destination-over" | "difference" | "exclusion" | "hard-light" | "hue" | "lighten" | "lighter" | "luminosity" | "multiply" | "overlay" | "saturation" | "screen" | "soft-light" | "source-atop" | "source-in" | "source-out" | "source-over" | "xor";
|
|
12873
13120
|
type HdrMetadataType = "smpteSt2086" | "smpteSt2094-10" | "smpteSt2094-40";
|
|
12874
13121
|
type IDBCursorDirection = "next" | "nextunique" | "prev" | "prevunique";
|