@types/sharedworker 0.0.217 → 0.0.219

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -28,4 +28,4 @@ This project does not respect semantic versioning as almost every change could p
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  ## Deploy Metadata
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- You can read what changed in version 0.0.217 at https://github.com/microsoft/TypeScript-DOM-lib-generator/releases/tag/%40types%2Fsharedworker%400.0.217.
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+ You can read what changed in version 0.0.219 at https://github.com/microsoft/TypeScript-DOM-lib-generator/releases/tag/%40types%2Fsharedworker%400.0.219.
package/index.d.ts CHANGED
@@ -229,6 +229,17 @@ interface GPUBindGroupEntry {
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  resource: GPUBindingResource;
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  }
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+ interface GPUBlendComponent {
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+ dstFactor?: GPUBlendFactor;
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+ operation?: GPUBlendOperation;
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+ srcFactor?: GPUBlendFactor;
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+ }
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+
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+ interface GPUBlendState {
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+ alpha: GPUBlendComponent;
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+ color: GPUBlendComponent;
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+ }
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+
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  interface GPUBufferBinding {
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  buffer: GPUBuffer;
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  offset?: GPUSize64;
@@ -262,6 +273,12 @@ interface GPUColorDict {
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  r: number;
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  }
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+ interface GPUColorTargetState {
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+ blend?: GPUBlendState;
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+ format: GPUTextureFormat;
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+ writeMask?: GPUColorWriteFlags;
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+ }
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+
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  interface GPUCommandBufferDescriptor extends GPUObjectDescriptorBase {
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  }
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@@ -293,6 +310,19 @@ interface GPUCopyExternalImageSourceInfo {
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  source: GPUCopyExternalImageSource;
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  }
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+ interface GPUDepthStencilState {
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+ depthBias?: GPUDepthBias;
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+ depthBiasClamp?: number;
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+ depthBiasSlopeScale?: number;
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+ depthCompare?: GPUCompareFunction;
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+ depthWriteEnabled?: boolean;
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+ format: GPUTextureFormat;
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+ stencilBack?: GPUStencilFaceState;
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+ stencilFront?: GPUStencilFaceState;
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+ stencilReadMask?: GPUStencilValue;
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+ stencilWriteMask?: GPUStencilValue;
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+ }
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+
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  interface GPUExtent3DDict {
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  depthOrArrayLayers?: GPUIntegerCoordinate;
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  height?: GPUIntegerCoordinate;
@@ -303,6 +333,16 @@ interface GPUExternalTextureDescriptor extends GPUObjectDescriptorBase {
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  colorSpace?: PredefinedColorSpace;
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  }
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+ interface GPUFragmentState extends GPUProgrammableStage {
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+ targets: (GPUColorTargetState | null)[];
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+ }
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+
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+ interface GPUMultisampleState {
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+ alphaToCoverageEnabled?: boolean;
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+ count?: GPUSize32;
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+ mask?: GPUSampleMask;
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+ }
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+
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  interface GPUObjectDescriptorBase {
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  label?: string;
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  }
@@ -330,6 +370,14 @@ interface GPUPipelineLayoutDescriptor extends GPUObjectDescriptorBase {
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  bindGroupLayouts: (GPUBindGroupLayout | null)[];
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  }
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+ interface GPUPrimitiveState {
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+ cullMode?: GPUCullMode;
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+ frontFace?: GPUFrontFace;
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+ stripIndexFormat?: GPUIndexFormat;
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+ topology?: GPUPrimitiveTopology;
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+ unclippedDepth?: boolean;
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+ }
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+
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  interface GPUProgrammableStage {
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  constants?: Record<string, GPUPipelineConstantValue>;
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  entryPoint?: string;
@@ -390,6 +438,14 @@ interface GPURenderPassTimestampWrites {
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  querySet: GPUQuerySet;
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  }
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+ interface GPURenderPipelineDescriptor extends GPUPipelineDescriptorBase {
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+ depthStencil?: GPUDepthStencilState;
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+ fragment?: GPUFragmentState;
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+ multisample?: GPUMultisampleState;
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+ primitive?: GPUPrimitiveState;
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+ vertex: GPUVertexState;
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+ }
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+
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  interface GPUSamplerDescriptor extends GPUObjectDescriptorBase {
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  addressModeU?: GPUAddressMode;
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  addressModeV?: GPUAddressMode;
@@ -403,6 +459,17 @@ interface GPUSamplerDescriptor extends GPUObjectDescriptorBase {
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  mipmapFilter?: GPUMipmapFilterMode;
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  }
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+ interface GPUShaderModuleDescriptor extends GPUObjectDescriptorBase {
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+ code: string;
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+ }
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+
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+ interface GPUStencilFaceState {
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+ compare?: GPUCompareFunction;
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+ depthFailOp?: GPUStencilOperation;
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+ failOp?: GPUStencilOperation;
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+ passOp?: GPUStencilOperation;
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+ }
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+
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  interface GPUTexelCopyBufferInfo extends GPUTexelCopyBufferLayout {
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  buffer: GPUBuffer;
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  }
@@ -420,6 +487,16 @@ interface GPUTexelCopyTextureInfo {
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  texture: GPUTexture;
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  }
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+ interface GPUTextureDescriptor extends GPUObjectDescriptorBase {
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+ dimension?: GPUTextureDimension;
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+ format: GPUTextureFormat;
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+ mipLevelCount?: GPUIntegerCoordinate;
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+ sampleCount?: GPUSize32;
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+ size: GPUExtent3D;
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+ usage: GPUTextureUsageFlags;
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+ viewFormats?: GPUTextureFormat[];
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+ }
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+
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  interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
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  arrayLayerCount?: GPUIntegerCoordinate;
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  aspect?: GPUTextureAspect;
@@ -435,6 +512,22 @@ interface GPUUncapturedErrorEventInit extends EventInit {
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  error: GPUError;
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  }
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+ interface GPUVertexAttribute {
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+ format: GPUVertexFormat;
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+ offset: GPUSize64;
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+ shaderLocation: GPUIndex32;
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+ }
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+
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+ interface GPUVertexBufferLayout {
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+ arrayStride: GPUSize64;
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+ attributes: GPUVertexAttribute[];
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+ stepMode?: GPUVertexStepMode;
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+ }
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+
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+ interface GPUVertexState extends GPUProgrammableStage {
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+ buffers?: (GPUVertexBufferLayout | null)[];
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+ }
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+
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  interface GetNotificationOptions {
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  tag?: string;
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  }
@@ -4571,12 +4664,36 @@ interface GPUDevice extends EventTarget, GPUObjectBase {
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  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderBundleEncoder)
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  */
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  createRenderBundleEncoder(descriptor: GPURenderBundleEncoderDescriptor): GPURenderBundleEncoder;
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+ /**
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+ * The **`createRenderPipeline()`** method of the GPUDevice interface creates a GPURenderPipeline that can control the vertex and fragment shader stages and be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderPipeline)
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+ */
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+ createRenderPipeline(descriptor: GPURenderPipelineDescriptor): GPURenderPipeline;
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+ /**
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+ * The **`createRenderPipelineAsync()`** method of the GPUDevice interface returns a Promise that fulfills with a GPURenderPipeline, which can control the vertex and fragment shader stages and be used in a GPURenderPassEncoder or GPURenderBundleEncoder, once the pipeline can be used without any stalling.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderPipelineAsync)
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+ */
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+ createRenderPipelineAsync(descriptor: GPURenderPipelineDescriptor): Promise<GPURenderPipeline>;
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  /**
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  * The **`createSampler()`** method of the GPUDevice interface creates a GPUSampler, which controls how shaders transform and filter texture resource data.
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  *
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  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createSampler)
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  */
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  createSampler(descriptor?: GPUSamplerDescriptor): GPUSampler;
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+ /**
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+ * The **`createShaderModule()`** method of the GPUDevice interface creates a GPUShaderModule from a string of WGSL source code.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createShaderModule)
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+ */
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+ createShaderModule(descriptor: GPUShaderModuleDescriptor): GPUShaderModule;
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+ /**
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+ * The **`createTexture()`** method of the GPUDevice interface creates a GPUTexture in which to store 1D, 2D, or 3D arrays of data, such as images, to use in GPU rendering operations.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createTexture)
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+ */
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+ createTexture(descriptor: GPUTextureDescriptor): GPUTexture;
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  /**
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  * The **`destroy()`** method of the GPUDevice interface destroys the device, preventing further operations on it.
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  *
@@ -12762,7 +12879,9 @@ type GPUBindingResource = GPUSampler | GPUTexture | GPUTextureView | GPUBuffer |
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  type GPUBufferDynamicOffset = number;
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  type GPUBufferUsageFlags = number;
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  type GPUColor = number[] | GPUColorDict;
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+ type GPUColorWriteFlags = number;
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  type GPUCopyExternalImageSource = ImageBitmap | ImageData | OffscreenCanvas;
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+ type GPUDepthBias = number;
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  type GPUExtent3D = GPUIntegerCoordinate[] | GPUExtent3DDict;
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  type GPUFlagsConstant = number;
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  type GPUIndex32 = number;
@@ -12772,6 +12891,7 @@ type GPUMapModeFlags = number;
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  type GPUOrigin2D = GPUIntegerCoordinate[] | GPUOrigin2DDict;
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  type GPUOrigin3D = GPUIntegerCoordinate[] | GPUOrigin3DDict;
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  type GPUPipelineConstantValue = number;
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+ type GPUSampleMask = number;
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  type GPUSignedOffset32 = number;
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  type GPUSize32 = number;
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  type GPUSize32Out = number;
@@ -12825,24 +12945,32 @@ type FontFaceLoadStatus = "error" | "loaded" | "loading" | "unloaded";
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  type FontFaceSetLoadStatus = "loaded" | "loading";
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  type GPUAddressMode = "clamp-to-edge" | "mirror-repeat" | "repeat";
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  type GPUAutoLayoutMode = "auto";
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+ type GPUBlendFactor = "constant" | "dst" | "dst-alpha" | "one" | "one-minus-constant" | "one-minus-dst" | "one-minus-dst-alpha" | "one-minus-src" | "one-minus-src-alpha" | "src" | "src-alpha" | "src-alpha-saturated" | "zero";
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+ type GPUBlendOperation = "add" | "max" | "min" | "reverse-subtract" | "subtract";
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  type GPUBufferMapState = "mapped" | "pending" | "unmapped";
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  type GPUCanvasAlphaMode = "opaque" | "premultiplied";
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  type GPUCanvasToneMappingMode = "extended" | "standard";
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  type GPUCompareFunction = "always" | "equal" | "greater" | "greater-equal" | "less" | "less-equal" | "never" | "not-equal";
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  type GPUCompilationMessageType = "error" | "info" | "warning";
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+ type GPUCullMode = "back" | "front" | "none";
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  type GPUDeviceLostReason = "destroyed" | "unknown";
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  type GPUErrorFilter = "internal" | "out-of-memory" | "validation";
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  type GPUFilterMode = "linear" | "nearest";
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+ type GPUFrontFace = "ccw" | "cw";
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  type GPUIndexFormat = "uint16" | "uint32";
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  type GPULoadOp = "clear" | "load";
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  type GPUMipmapFilterMode = "linear" | "nearest";
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  type GPUPipelineErrorReason = "internal" | "validation";
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+ type GPUPrimitiveTopology = "line-list" | "line-strip" | "point-list" | "triangle-list" | "triangle-strip";
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  type GPUQueryType = "occlusion" | "timestamp";
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+ type GPUStencilOperation = "decrement-clamp" | "decrement-wrap" | "increment-clamp" | "increment-wrap" | "invert" | "keep" | "replace" | "zero";
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  type GPUStoreOp = "discard" | "store";
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  type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
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  type GPUTextureDimension = "1d" | "2d" | "3d";
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  type GPUTextureFormat = "astc-10x10-unorm" | "astc-10x10-unorm-srgb" | "astc-10x5-unorm" | "astc-10x5-unorm-srgb" | "astc-10x6-unorm" | "astc-10x6-unorm-srgb" | "astc-10x8-unorm" | "astc-10x8-unorm-srgb" | "astc-12x10-unorm" | "astc-12x10-unorm-srgb" | "astc-12x12-unorm" | "astc-12x12-unorm-srgb" | "astc-4x4-unorm" | "astc-4x4-unorm-srgb" | "astc-5x4-unorm" | "astc-5x4-unorm-srgb" | "astc-5x5-unorm" | "astc-5x5-unorm-srgb" | "astc-6x5-unorm" | "astc-6x5-unorm-srgb" | "astc-6x6-unorm" | "astc-6x6-unorm-srgb" | "astc-8x5-unorm" | "astc-8x5-unorm-srgb" | "astc-8x6-unorm" | "astc-8x6-unorm-srgb" | "astc-8x8-unorm" | "astc-8x8-unorm-srgb" | "bc1-rgba-unorm" | "bc1-rgba-unorm-srgb" | "bc2-rgba-unorm" | "bc2-rgba-unorm-srgb" | "bc3-rgba-unorm" | "bc3-rgba-unorm-srgb" | "bc4-r-snorm" | "bc4-r-unorm" | "bc5-rg-snorm" | "bc5-rg-unorm" | "bc6h-rgb-float" | "bc6h-rgb-ufloat" | "bc7-rgba-unorm" | "bc7-rgba-unorm-srgb" | "bgra8unorm" | "bgra8unorm-srgb" | "depth16unorm" | "depth24plus" | "depth24plus-stencil8" | "depth32float" | "depth32float-stencil8" | "eac-r11snorm" | "eac-r11unorm" | "eac-rg11snorm" | "eac-rg11unorm" | "etc2-rgb8a1unorm" | "etc2-rgb8a1unorm-srgb" | "etc2-rgb8unorm" | "etc2-rgb8unorm-srgb" | "etc2-rgba8unorm" | "etc2-rgba8unorm-srgb" | "r16float" | "r16sint" | "r16snorm" | "r16uint" | "r16unorm" | "r32float" | "r32sint" | "r32uint" | "r8sint" | "r8snorm" | "r8uint" | "r8unorm" | "rg11b10ufloat" | "rg16float" | "rg16sint" | "rg16snorm" | "rg16uint" | "rg16unorm" | "rg32float" | "rg32sint" | "rg32uint" | "rg8sint" | "rg8snorm" | "rg8uint" | "rg8unorm" | "rgb10a2uint" | "rgb10a2unorm" | "rgb9e5ufloat" | "rgba16float" | "rgba16sint" | "rgba16snorm" | "rgba16uint" | "rgba16unorm" | "rgba32float" | "rgba32sint" | "rgba32uint" | "rgba8sint" | "rgba8snorm" | "rgba8uint" | "rgba8unorm" | "rgba8unorm-srgb" | "stencil8";
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  type GPUTextureViewDimension = "1d" | "2d" | "2d-array" | "3d" | "cube" | "cube-array";
12972
+ type GPUVertexFormat = "float16" | "float16x2" | "float16x4" | "float32" | "float32x2" | "float32x3" | "float32x4" | "sint16" | "sint16x2" | "sint16x4" | "sint32" | "sint32x2" | "sint32x3" | "sint32x4" | "sint8" | "sint8x2" | "sint8x4" | "snorm16" | "snorm16x2" | "snorm16x4" | "snorm8" | "snorm8x2" | "snorm8x4" | "uint16" | "uint16x2" | "uint16x4" | "uint32" | "uint32x2" | "uint32x3" | "uint32x4" | "uint8" | "uint8x2" | "uint8x4" | "unorm10-10-10-2" | "unorm16" | "unorm16x2" | "unorm16x4" | "unorm8" | "unorm8x2" | "unorm8x4" | "unorm8x4-bgra";
12973
+ type GPUVertexStepMode = "instance" | "vertex";
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  type GlobalCompositeOperation = "color" | "color-burn" | "color-dodge" | "copy" | "darken" | "destination-atop" | "destination-in" | "destination-out" | "destination-over" | "difference" | "exclusion" | "hard-light" | "hue" | "lighten" | "lighter" | "luminosity" | "multiply" | "overlay" | "saturation" | "screen" | "soft-light" | "source-atop" | "source-in" | "source-out" | "source-over" | "xor";
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  type HdrMetadataType = "smpteSt2086" | "smpteSt2094-10" | "smpteSt2094-40";
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  type IDBCursorDirection = "next" | "nextunique" | "prev" | "prevunique";
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
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  {
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  "name": "@types/sharedworker",
3
- "version": "0.0.217",
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+ "version": "0.0.219",
4
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  "description": "Types for the global scope of Shared Workers",
5
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  "license": "Apache-2.0",
6
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  "contributors": [],
package/ts5.5/index.d.ts CHANGED
@@ -226,6 +226,17 @@ interface GPUBindGroupEntry {
226
226
  resource: GPUBindingResource;
227
227
  }
228
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229
+ interface GPUBlendComponent {
230
+ dstFactor?: GPUBlendFactor;
231
+ operation?: GPUBlendOperation;
232
+ srcFactor?: GPUBlendFactor;
233
+ }
234
+
235
+ interface GPUBlendState {
236
+ alpha: GPUBlendComponent;
237
+ color: GPUBlendComponent;
238
+ }
239
+
229
240
  interface GPUBufferBinding {
230
241
  buffer: GPUBuffer;
231
242
  offset?: GPUSize64;
@@ -259,6 +270,12 @@ interface GPUColorDict {
259
270
  r: number;
260
271
  }
261
272
 
273
+ interface GPUColorTargetState {
274
+ blend?: GPUBlendState;
275
+ format: GPUTextureFormat;
276
+ writeMask?: GPUColorWriteFlags;
277
+ }
278
+
262
279
  interface GPUCommandBufferDescriptor extends GPUObjectDescriptorBase {
263
280
  }
264
281
 
@@ -290,6 +307,19 @@ interface GPUCopyExternalImageSourceInfo {
290
307
  source: GPUCopyExternalImageSource;
291
308
  }
292
309
 
310
+ interface GPUDepthStencilState {
311
+ depthBias?: GPUDepthBias;
312
+ depthBiasClamp?: number;
313
+ depthBiasSlopeScale?: number;
314
+ depthCompare?: GPUCompareFunction;
315
+ depthWriteEnabled?: boolean;
316
+ format: GPUTextureFormat;
317
+ stencilBack?: GPUStencilFaceState;
318
+ stencilFront?: GPUStencilFaceState;
319
+ stencilReadMask?: GPUStencilValue;
320
+ stencilWriteMask?: GPUStencilValue;
321
+ }
322
+
293
323
  interface GPUExtent3DDict {
294
324
  depthOrArrayLayers?: GPUIntegerCoordinate;
295
325
  height?: GPUIntegerCoordinate;
@@ -300,6 +330,16 @@ interface GPUExternalTextureDescriptor extends GPUObjectDescriptorBase {
300
330
  colorSpace?: PredefinedColorSpace;
301
331
  }
302
332
 
333
+ interface GPUFragmentState extends GPUProgrammableStage {
334
+ targets: (GPUColorTargetState | null)[];
335
+ }
336
+
337
+ interface GPUMultisampleState {
338
+ alphaToCoverageEnabled?: boolean;
339
+ count?: GPUSize32;
340
+ mask?: GPUSampleMask;
341
+ }
342
+
303
343
  interface GPUObjectDescriptorBase {
304
344
  label?: string;
305
345
  }
@@ -327,6 +367,14 @@ interface GPUPipelineLayoutDescriptor extends GPUObjectDescriptorBase {
327
367
  bindGroupLayouts: (GPUBindGroupLayout | null)[];
328
368
  }
329
369
 
370
+ interface GPUPrimitiveState {
371
+ cullMode?: GPUCullMode;
372
+ frontFace?: GPUFrontFace;
373
+ stripIndexFormat?: GPUIndexFormat;
374
+ topology?: GPUPrimitiveTopology;
375
+ unclippedDepth?: boolean;
376
+ }
377
+
330
378
  interface GPUProgrammableStage {
331
379
  constants?: Record<string, GPUPipelineConstantValue>;
332
380
  entryPoint?: string;
@@ -387,6 +435,14 @@ interface GPURenderPassTimestampWrites {
387
435
  querySet: GPUQuerySet;
388
436
  }
389
437
 
438
+ interface GPURenderPipelineDescriptor extends GPUPipelineDescriptorBase {
439
+ depthStencil?: GPUDepthStencilState;
440
+ fragment?: GPUFragmentState;
441
+ multisample?: GPUMultisampleState;
442
+ primitive?: GPUPrimitiveState;
443
+ vertex: GPUVertexState;
444
+ }
445
+
390
446
  interface GPUSamplerDescriptor extends GPUObjectDescriptorBase {
391
447
  addressModeU?: GPUAddressMode;
392
448
  addressModeV?: GPUAddressMode;
@@ -400,6 +456,17 @@ interface GPUSamplerDescriptor extends GPUObjectDescriptorBase {
400
456
  mipmapFilter?: GPUMipmapFilterMode;
401
457
  }
402
458
 
459
+ interface GPUShaderModuleDescriptor extends GPUObjectDescriptorBase {
460
+ code: string;
461
+ }
462
+
463
+ interface GPUStencilFaceState {
464
+ compare?: GPUCompareFunction;
465
+ depthFailOp?: GPUStencilOperation;
466
+ failOp?: GPUStencilOperation;
467
+ passOp?: GPUStencilOperation;
468
+ }
469
+
403
470
  interface GPUTexelCopyBufferInfo extends GPUTexelCopyBufferLayout {
404
471
  buffer: GPUBuffer;
405
472
  }
@@ -417,6 +484,16 @@ interface GPUTexelCopyTextureInfo {
417
484
  texture: GPUTexture;
418
485
  }
419
486
 
487
+ interface GPUTextureDescriptor extends GPUObjectDescriptorBase {
488
+ dimension?: GPUTextureDimension;
489
+ format: GPUTextureFormat;
490
+ mipLevelCount?: GPUIntegerCoordinate;
491
+ sampleCount?: GPUSize32;
492
+ size: GPUExtent3D;
493
+ usage: GPUTextureUsageFlags;
494
+ viewFormats?: GPUTextureFormat[];
495
+ }
496
+
420
497
  interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
421
498
  arrayLayerCount?: GPUIntegerCoordinate;
422
499
  aspect?: GPUTextureAspect;
@@ -432,6 +509,22 @@ interface GPUUncapturedErrorEventInit extends EventInit {
432
509
  error: GPUError;
433
510
  }
434
511
 
512
+ interface GPUVertexAttribute {
513
+ format: GPUVertexFormat;
514
+ offset: GPUSize64;
515
+ shaderLocation: GPUIndex32;
516
+ }
517
+
518
+ interface GPUVertexBufferLayout {
519
+ arrayStride: GPUSize64;
520
+ attributes: GPUVertexAttribute[];
521
+ stepMode?: GPUVertexStepMode;
522
+ }
523
+
524
+ interface GPUVertexState extends GPUProgrammableStage {
525
+ buffers?: (GPUVertexBufferLayout | null)[];
526
+ }
527
+
435
528
  interface GetNotificationOptions {
436
529
  tag?: string;
437
530
  }
@@ -4568,12 +4661,36 @@ interface GPUDevice extends EventTarget, GPUObjectBase {
4568
4661
  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderBundleEncoder)
4569
4662
  */
4570
4663
  createRenderBundleEncoder(descriptor: GPURenderBundleEncoderDescriptor): GPURenderBundleEncoder;
4664
+ /**
4665
+ * The **`createRenderPipeline()`** method of the GPUDevice interface creates a GPURenderPipeline that can control the vertex and fragment shader stages and be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
4666
+ *
4667
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderPipeline)
4668
+ */
4669
+ createRenderPipeline(descriptor: GPURenderPipelineDescriptor): GPURenderPipeline;
4670
+ /**
4671
+ * The **`createRenderPipelineAsync()`** method of the GPUDevice interface returns a Promise that fulfills with a GPURenderPipeline, which can control the vertex and fragment shader stages and be used in a GPURenderPassEncoder or GPURenderBundleEncoder, once the pipeline can be used without any stalling.
4672
+ *
4673
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderPipelineAsync)
4674
+ */
4675
+ createRenderPipelineAsync(descriptor: GPURenderPipelineDescriptor): Promise<GPURenderPipeline>;
4571
4676
  /**
4572
4677
  * The **`createSampler()`** method of the GPUDevice interface creates a GPUSampler, which controls how shaders transform and filter texture resource data.
4573
4678
  *
4574
4679
  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createSampler)
4575
4680
  */
4576
4681
  createSampler(descriptor?: GPUSamplerDescriptor): GPUSampler;
4682
+ /**
4683
+ * The **`createShaderModule()`** method of the GPUDevice interface creates a GPUShaderModule from a string of WGSL source code.
4684
+ *
4685
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createShaderModule)
4686
+ */
4687
+ createShaderModule(descriptor: GPUShaderModuleDescriptor): GPUShaderModule;
4688
+ /**
4689
+ * The **`createTexture()`** method of the GPUDevice interface creates a GPUTexture in which to store 1D, 2D, or 3D arrays of data, such as images, to use in GPU rendering operations.
4690
+ *
4691
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createTexture)
4692
+ */
4693
+ createTexture(descriptor: GPUTextureDescriptor): GPUTexture;
4577
4694
  /**
4578
4695
  * The **`destroy()`** method of the GPUDevice interface destroys the device, preventing further operations on it.
4579
4696
  *
@@ -12759,7 +12876,9 @@ type GPUBindingResource = GPUSampler | GPUTexture | GPUTextureView | GPUBuffer |
12759
12876
  type GPUBufferDynamicOffset = number;
12760
12877
  type GPUBufferUsageFlags = number;
12761
12878
  type GPUColor = number[] | GPUColorDict;
12879
+ type GPUColorWriteFlags = number;
12762
12880
  type GPUCopyExternalImageSource = ImageBitmap | ImageData | OffscreenCanvas;
12881
+ type GPUDepthBias = number;
12763
12882
  type GPUExtent3D = GPUIntegerCoordinate[] | GPUExtent3DDict;
12764
12883
  type GPUFlagsConstant = number;
12765
12884
  type GPUIndex32 = number;
@@ -12769,6 +12888,7 @@ type GPUMapModeFlags = number;
12769
12888
  type GPUOrigin2D = GPUIntegerCoordinate[] | GPUOrigin2DDict;
12770
12889
  type GPUOrigin3D = GPUIntegerCoordinate[] | GPUOrigin3DDict;
12771
12890
  type GPUPipelineConstantValue = number;
12891
+ type GPUSampleMask = number;
12772
12892
  type GPUSignedOffset32 = number;
12773
12893
  type GPUSize32 = number;
12774
12894
  type GPUSize32Out = number;
@@ -12822,24 +12942,32 @@ type FontFaceLoadStatus = "error" | "loaded" | "loading" | "unloaded";
12822
12942
  type FontFaceSetLoadStatus = "loaded" | "loading";
12823
12943
  type GPUAddressMode = "clamp-to-edge" | "mirror-repeat" | "repeat";
12824
12944
  type GPUAutoLayoutMode = "auto";
12945
+ type GPUBlendFactor = "constant" | "dst" | "dst-alpha" | "one" | "one-minus-constant" | "one-minus-dst" | "one-minus-dst-alpha" | "one-minus-src" | "one-minus-src-alpha" | "src" | "src-alpha" | "src-alpha-saturated" | "zero";
12946
+ type GPUBlendOperation = "add" | "max" | "min" | "reverse-subtract" | "subtract";
12825
12947
  type GPUBufferMapState = "mapped" | "pending" | "unmapped";
12826
12948
  type GPUCanvasAlphaMode = "opaque" | "premultiplied";
12827
12949
  type GPUCanvasToneMappingMode = "extended" | "standard";
12828
12950
  type GPUCompareFunction = "always" | "equal" | "greater" | "greater-equal" | "less" | "less-equal" | "never" | "not-equal";
12829
12951
  type GPUCompilationMessageType = "error" | "info" | "warning";
12952
+ type GPUCullMode = "back" | "front" | "none";
12830
12953
  type GPUDeviceLostReason = "destroyed" | "unknown";
12831
12954
  type GPUErrorFilter = "internal" | "out-of-memory" | "validation";
12832
12955
  type GPUFilterMode = "linear" | "nearest";
12956
+ type GPUFrontFace = "ccw" | "cw";
12833
12957
  type GPUIndexFormat = "uint16" | "uint32";
12834
12958
  type GPULoadOp = "clear" | "load";
12835
12959
  type GPUMipmapFilterMode = "linear" | "nearest";
12836
12960
  type GPUPipelineErrorReason = "internal" | "validation";
12961
+ type GPUPrimitiveTopology = "line-list" | "line-strip" | "point-list" | "triangle-list" | "triangle-strip";
12837
12962
  type GPUQueryType = "occlusion" | "timestamp";
12963
+ type GPUStencilOperation = "decrement-clamp" | "decrement-wrap" | "increment-clamp" | "increment-wrap" | "invert" | "keep" | "replace" | "zero";
12838
12964
  type GPUStoreOp = "discard" | "store";
12839
12965
  type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
12840
12966
  type GPUTextureDimension = "1d" | "2d" | "3d";
12841
12967
  type GPUTextureFormat = "astc-10x10-unorm" | "astc-10x10-unorm-srgb" | "astc-10x5-unorm" | "astc-10x5-unorm-srgb" | "astc-10x6-unorm" | "astc-10x6-unorm-srgb" | "astc-10x8-unorm" | "astc-10x8-unorm-srgb" | "astc-12x10-unorm" | "astc-12x10-unorm-srgb" | "astc-12x12-unorm" | "astc-12x12-unorm-srgb" | "astc-4x4-unorm" | "astc-4x4-unorm-srgb" | "astc-5x4-unorm" | "astc-5x4-unorm-srgb" | "astc-5x5-unorm" | "astc-5x5-unorm-srgb" | "astc-6x5-unorm" | "astc-6x5-unorm-srgb" | "astc-6x6-unorm" | "astc-6x6-unorm-srgb" | "astc-8x5-unorm" | "astc-8x5-unorm-srgb" | "astc-8x6-unorm" | "astc-8x6-unorm-srgb" | "astc-8x8-unorm" | "astc-8x8-unorm-srgb" | "bc1-rgba-unorm" | "bc1-rgba-unorm-srgb" | "bc2-rgba-unorm" | "bc2-rgba-unorm-srgb" | "bc3-rgba-unorm" | "bc3-rgba-unorm-srgb" | "bc4-r-snorm" | "bc4-r-unorm" | "bc5-rg-snorm" | "bc5-rg-unorm" | "bc6h-rgb-float" | "bc6h-rgb-ufloat" | "bc7-rgba-unorm" | "bc7-rgba-unorm-srgb" | "bgra8unorm" | "bgra8unorm-srgb" | "depth16unorm" | "depth24plus" | "depth24plus-stencil8" | "depth32float" | "depth32float-stencil8" | "eac-r11snorm" | "eac-r11unorm" | "eac-rg11snorm" | "eac-rg11unorm" | "etc2-rgb8a1unorm" | "etc2-rgb8a1unorm-srgb" | "etc2-rgb8unorm" | "etc2-rgb8unorm-srgb" | "etc2-rgba8unorm" | "etc2-rgba8unorm-srgb" | "r16float" | "r16sint" | "r16snorm" | "r16uint" | "r16unorm" | "r32float" | "r32sint" | "r32uint" | "r8sint" | "r8snorm" | "r8uint" | "r8unorm" | "rg11b10ufloat" | "rg16float" | "rg16sint" | "rg16snorm" | "rg16uint" | "rg16unorm" | "rg32float" | "rg32sint" | "rg32uint" | "rg8sint" | "rg8snorm" | "rg8uint" | "rg8unorm" | "rgb10a2uint" | "rgb10a2unorm" | "rgb9e5ufloat" | "rgba16float" | "rgba16sint" | "rgba16snorm" | "rgba16uint" | "rgba16unorm" | "rgba32float" | "rgba32sint" | "rgba32uint" | "rgba8sint" | "rgba8snorm" | "rgba8uint" | "rgba8unorm" | "rgba8unorm-srgb" | "stencil8";
12842
12968
  type GPUTextureViewDimension = "1d" | "2d" | "2d-array" | "3d" | "cube" | "cube-array";
12969
+ type GPUVertexFormat = "float16" | "float16x2" | "float16x4" | "float32" | "float32x2" | "float32x3" | "float32x4" | "sint16" | "sint16x2" | "sint16x4" | "sint32" | "sint32x2" | "sint32x3" | "sint32x4" | "sint8" | "sint8x2" | "sint8x4" | "snorm16" | "snorm16x2" | "snorm16x4" | "snorm8" | "snorm8x2" | "snorm8x4" | "uint16" | "uint16x2" | "uint16x4" | "uint32" | "uint32x2" | "uint32x3" | "uint32x4" | "uint8" | "uint8x2" | "uint8x4" | "unorm10-10-10-2" | "unorm16" | "unorm16x2" | "unorm16x4" | "unorm8" | "unorm8x2" | "unorm8x4" | "unorm8x4-bgra";
12970
+ type GPUVertexStepMode = "instance" | "vertex";
12843
12971
  type GlobalCompositeOperation = "color" | "color-burn" | "color-dodge" | "copy" | "darken" | "destination-atop" | "destination-in" | "destination-out" | "destination-over" | "difference" | "exclusion" | "hard-light" | "hue" | "lighten" | "lighter" | "luminosity" | "multiply" | "overlay" | "saturation" | "screen" | "soft-light" | "source-atop" | "source-in" | "source-out" | "source-over" | "xor";
12844
12972
  type HdrMetadataType = "smpteSt2086" | "smpteSt2094-10" | "smpteSt2094-40";
12845
12973
  type IDBCursorDirection = "next" | "nextunique" | "prev" | "prevunique";
package/ts5.6/index.d.ts CHANGED
@@ -226,6 +226,17 @@ interface GPUBindGroupEntry {
226
226
  resource: GPUBindingResource;
227
227
  }
228
228
 
229
+ interface GPUBlendComponent {
230
+ dstFactor?: GPUBlendFactor;
231
+ operation?: GPUBlendOperation;
232
+ srcFactor?: GPUBlendFactor;
233
+ }
234
+
235
+ interface GPUBlendState {
236
+ alpha: GPUBlendComponent;
237
+ color: GPUBlendComponent;
238
+ }
239
+
229
240
  interface GPUBufferBinding {
230
241
  buffer: GPUBuffer;
231
242
  offset?: GPUSize64;
@@ -259,6 +270,12 @@ interface GPUColorDict {
259
270
  r: number;
260
271
  }
261
272
 
273
+ interface GPUColorTargetState {
274
+ blend?: GPUBlendState;
275
+ format: GPUTextureFormat;
276
+ writeMask?: GPUColorWriteFlags;
277
+ }
278
+
262
279
  interface GPUCommandBufferDescriptor extends GPUObjectDescriptorBase {
263
280
  }
264
281
 
@@ -290,6 +307,19 @@ interface GPUCopyExternalImageSourceInfo {
290
307
  source: GPUCopyExternalImageSource;
291
308
  }
292
309
 
310
+ interface GPUDepthStencilState {
311
+ depthBias?: GPUDepthBias;
312
+ depthBiasClamp?: number;
313
+ depthBiasSlopeScale?: number;
314
+ depthCompare?: GPUCompareFunction;
315
+ depthWriteEnabled?: boolean;
316
+ format: GPUTextureFormat;
317
+ stencilBack?: GPUStencilFaceState;
318
+ stencilFront?: GPUStencilFaceState;
319
+ stencilReadMask?: GPUStencilValue;
320
+ stencilWriteMask?: GPUStencilValue;
321
+ }
322
+
293
323
  interface GPUExtent3DDict {
294
324
  depthOrArrayLayers?: GPUIntegerCoordinate;
295
325
  height?: GPUIntegerCoordinate;
@@ -300,6 +330,16 @@ interface GPUExternalTextureDescriptor extends GPUObjectDescriptorBase {
300
330
  colorSpace?: PredefinedColorSpace;
301
331
  }
302
332
 
333
+ interface GPUFragmentState extends GPUProgrammableStage {
334
+ targets: (GPUColorTargetState | null)[];
335
+ }
336
+
337
+ interface GPUMultisampleState {
338
+ alphaToCoverageEnabled?: boolean;
339
+ count?: GPUSize32;
340
+ mask?: GPUSampleMask;
341
+ }
342
+
303
343
  interface GPUObjectDescriptorBase {
304
344
  label?: string;
305
345
  }
@@ -327,6 +367,14 @@ interface GPUPipelineLayoutDescriptor extends GPUObjectDescriptorBase {
327
367
  bindGroupLayouts: (GPUBindGroupLayout | null)[];
328
368
  }
329
369
 
370
+ interface GPUPrimitiveState {
371
+ cullMode?: GPUCullMode;
372
+ frontFace?: GPUFrontFace;
373
+ stripIndexFormat?: GPUIndexFormat;
374
+ topology?: GPUPrimitiveTopology;
375
+ unclippedDepth?: boolean;
376
+ }
377
+
330
378
  interface GPUProgrammableStage {
331
379
  constants?: Record<string, GPUPipelineConstantValue>;
332
380
  entryPoint?: string;
@@ -387,6 +435,14 @@ interface GPURenderPassTimestampWrites {
387
435
  querySet: GPUQuerySet;
388
436
  }
389
437
 
438
+ interface GPURenderPipelineDescriptor extends GPUPipelineDescriptorBase {
439
+ depthStencil?: GPUDepthStencilState;
440
+ fragment?: GPUFragmentState;
441
+ multisample?: GPUMultisampleState;
442
+ primitive?: GPUPrimitiveState;
443
+ vertex: GPUVertexState;
444
+ }
445
+
390
446
  interface GPUSamplerDescriptor extends GPUObjectDescriptorBase {
391
447
  addressModeU?: GPUAddressMode;
392
448
  addressModeV?: GPUAddressMode;
@@ -400,6 +456,17 @@ interface GPUSamplerDescriptor extends GPUObjectDescriptorBase {
400
456
  mipmapFilter?: GPUMipmapFilterMode;
401
457
  }
402
458
 
459
+ interface GPUShaderModuleDescriptor extends GPUObjectDescriptorBase {
460
+ code: string;
461
+ }
462
+
463
+ interface GPUStencilFaceState {
464
+ compare?: GPUCompareFunction;
465
+ depthFailOp?: GPUStencilOperation;
466
+ failOp?: GPUStencilOperation;
467
+ passOp?: GPUStencilOperation;
468
+ }
469
+
403
470
  interface GPUTexelCopyBufferInfo extends GPUTexelCopyBufferLayout {
404
471
  buffer: GPUBuffer;
405
472
  }
@@ -417,6 +484,16 @@ interface GPUTexelCopyTextureInfo {
417
484
  texture: GPUTexture;
418
485
  }
419
486
 
487
+ interface GPUTextureDescriptor extends GPUObjectDescriptorBase {
488
+ dimension?: GPUTextureDimension;
489
+ format: GPUTextureFormat;
490
+ mipLevelCount?: GPUIntegerCoordinate;
491
+ sampleCount?: GPUSize32;
492
+ size: GPUExtent3D;
493
+ usage: GPUTextureUsageFlags;
494
+ viewFormats?: GPUTextureFormat[];
495
+ }
496
+
420
497
  interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
421
498
  arrayLayerCount?: GPUIntegerCoordinate;
422
499
  aspect?: GPUTextureAspect;
@@ -432,6 +509,22 @@ interface GPUUncapturedErrorEventInit extends EventInit {
432
509
  error: GPUError;
433
510
  }
434
511
 
512
+ interface GPUVertexAttribute {
513
+ format: GPUVertexFormat;
514
+ offset: GPUSize64;
515
+ shaderLocation: GPUIndex32;
516
+ }
517
+
518
+ interface GPUVertexBufferLayout {
519
+ arrayStride: GPUSize64;
520
+ attributes: GPUVertexAttribute[];
521
+ stepMode?: GPUVertexStepMode;
522
+ }
523
+
524
+ interface GPUVertexState extends GPUProgrammableStage {
525
+ buffers?: (GPUVertexBufferLayout | null)[];
526
+ }
527
+
435
528
  interface GetNotificationOptions {
436
529
  tag?: string;
437
530
  }
@@ -4568,12 +4661,36 @@ interface GPUDevice extends EventTarget, GPUObjectBase {
4568
4661
  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderBundleEncoder)
4569
4662
  */
4570
4663
  createRenderBundleEncoder(descriptor: GPURenderBundleEncoderDescriptor): GPURenderBundleEncoder;
4664
+ /**
4665
+ * The **`createRenderPipeline()`** method of the GPUDevice interface creates a GPURenderPipeline that can control the vertex and fragment shader stages and be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
4666
+ *
4667
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderPipeline)
4668
+ */
4669
+ createRenderPipeline(descriptor: GPURenderPipelineDescriptor): GPURenderPipeline;
4670
+ /**
4671
+ * The **`createRenderPipelineAsync()`** method of the GPUDevice interface returns a Promise that fulfills with a GPURenderPipeline, which can control the vertex and fragment shader stages and be used in a GPURenderPassEncoder or GPURenderBundleEncoder, once the pipeline can be used without any stalling.
4672
+ *
4673
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderPipelineAsync)
4674
+ */
4675
+ createRenderPipelineAsync(descriptor: GPURenderPipelineDescriptor): Promise<GPURenderPipeline>;
4571
4676
  /**
4572
4677
  * The **`createSampler()`** method of the GPUDevice interface creates a GPUSampler, which controls how shaders transform and filter texture resource data.
4573
4678
  *
4574
4679
  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createSampler)
4575
4680
  */
4576
4681
  createSampler(descriptor?: GPUSamplerDescriptor): GPUSampler;
4682
+ /**
4683
+ * The **`createShaderModule()`** method of the GPUDevice interface creates a GPUShaderModule from a string of WGSL source code.
4684
+ *
4685
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createShaderModule)
4686
+ */
4687
+ createShaderModule(descriptor: GPUShaderModuleDescriptor): GPUShaderModule;
4688
+ /**
4689
+ * The **`createTexture()`** method of the GPUDevice interface creates a GPUTexture in which to store 1D, 2D, or 3D arrays of data, such as images, to use in GPU rendering operations.
4690
+ *
4691
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createTexture)
4692
+ */
4693
+ createTexture(descriptor: GPUTextureDescriptor): GPUTexture;
4577
4694
  /**
4578
4695
  * The **`destroy()`** method of the GPUDevice interface destroys the device, preventing further operations on it.
4579
4696
  *
@@ -12759,7 +12876,9 @@ type GPUBindingResource = GPUSampler | GPUTexture | GPUTextureView | GPUBuffer |
12759
12876
  type GPUBufferDynamicOffset = number;
12760
12877
  type GPUBufferUsageFlags = number;
12761
12878
  type GPUColor = number[] | GPUColorDict;
12879
+ type GPUColorWriteFlags = number;
12762
12880
  type GPUCopyExternalImageSource = ImageBitmap | ImageData | OffscreenCanvas;
12881
+ type GPUDepthBias = number;
12763
12882
  type GPUExtent3D = GPUIntegerCoordinate[] | GPUExtent3DDict;
12764
12883
  type GPUFlagsConstant = number;
12765
12884
  type GPUIndex32 = number;
@@ -12769,6 +12888,7 @@ type GPUMapModeFlags = number;
12769
12888
  type GPUOrigin2D = GPUIntegerCoordinate[] | GPUOrigin2DDict;
12770
12889
  type GPUOrigin3D = GPUIntegerCoordinate[] | GPUOrigin3DDict;
12771
12890
  type GPUPipelineConstantValue = number;
12891
+ type GPUSampleMask = number;
12772
12892
  type GPUSignedOffset32 = number;
12773
12893
  type GPUSize32 = number;
12774
12894
  type GPUSize32Out = number;
@@ -12822,24 +12942,32 @@ type FontFaceLoadStatus = "error" | "loaded" | "loading" | "unloaded";
12822
12942
  type FontFaceSetLoadStatus = "loaded" | "loading";
12823
12943
  type GPUAddressMode = "clamp-to-edge" | "mirror-repeat" | "repeat";
12824
12944
  type GPUAutoLayoutMode = "auto";
12945
+ type GPUBlendFactor = "constant" | "dst" | "dst-alpha" | "one" | "one-minus-constant" | "one-minus-dst" | "one-minus-dst-alpha" | "one-minus-src" | "one-minus-src-alpha" | "src" | "src-alpha" | "src-alpha-saturated" | "zero";
12946
+ type GPUBlendOperation = "add" | "max" | "min" | "reverse-subtract" | "subtract";
12825
12947
  type GPUBufferMapState = "mapped" | "pending" | "unmapped";
12826
12948
  type GPUCanvasAlphaMode = "opaque" | "premultiplied";
12827
12949
  type GPUCanvasToneMappingMode = "extended" | "standard";
12828
12950
  type GPUCompareFunction = "always" | "equal" | "greater" | "greater-equal" | "less" | "less-equal" | "never" | "not-equal";
12829
12951
  type GPUCompilationMessageType = "error" | "info" | "warning";
12952
+ type GPUCullMode = "back" | "front" | "none";
12830
12953
  type GPUDeviceLostReason = "destroyed" | "unknown";
12831
12954
  type GPUErrorFilter = "internal" | "out-of-memory" | "validation";
12832
12955
  type GPUFilterMode = "linear" | "nearest";
12956
+ type GPUFrontFace = "ccw" | "cw";
12833
12957
  type GPUIndexFormat = "uint16" | "uint32";
12834
12958
  type GPULoadOp = "clear" | "load";
12835
12959
  type GPUMipmapFilterMode = "linear" | "nearest";
12836
12960
  type GPUPipelineErrorReason = "internal" | "validation";
12961
+ type GPUPrimitiveTopology = "line-list" | "line-strip" | "point-list" | "triangle-list" | "triangle-strip";
12837
12962
  type GPUQueryType = "occlusion" | "timestamp";
12963
+ type GPUStencilOperation = "decrement-clamp" | "decrement-wrap" | "increment-clamp" | "increment-wrap" | "invert" | "keep" | "replace" | "zero";
12838
12964
  type GPUStoreOp = "discard" | "store";
12839
12965
  type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
12840
12966
  type GPUTextureDimension = "1d" | "2d" | "3d";
12841
12967
  type GPUTextureFormat = "astc-10x10-unorm" | "astc-10x10-unorm-srgb" | "astc-10x5-unorm" | "astc-10x5-unorm-srgb" | "astc-10x6-unorm" | "astc-10x6-unorm-srgb" | "astc-10x8-unorm" | "astc-10x8-unorm-srgb" | "astc-12x10-unorm" | "astc-12x10-unorm-srgb" | "astc-12x12-unorm" | "astc-12x12-unorm-srgb" | "astc-4x4-unorm" | "astc-4x4-unorm-srgb" | "astc-5x4-unorm" | "astc-5x4-unorm-srgb" | "astc-5x5-unorm" | "astc-5x5-unorm-srgb" | "astc-6x5-unorm" | "astc-6x5-unorm-srgb" | "astc-6x6-unorm" | "astc-6x6-unorm-srgb" | "astc-8x5-unorm" | "astc-8x5-unorm-srgb" | "astc-8x6-unorm" | "astc-8x6-unorm-srgb" | "astc-8x8-unorm" | "astc-8x8-unorm-srgb" | "bc1-rgba-unorm" | "bc1-rgba-unorm-srgb" | "bc2-rgba-unorm" | "bc2-rgba-unorm-srgb" | "bc3-rgba-unorm" | "bc3-rgba-unorm-srgb" | "bc4-r-snorm" | "bc4-r-unorm" | "bc5-rg-snorm" | "bc5-rg-unorm" | "bc6h-rgb-float" | "bc6h-rgb-ufloat" | "bc7-rgba-unorm" | "bc7-rgba-unorm-srgb" | "bgra8unorm" | "bgra8unorm-srgb" | "depth16unorm" | "depth24plus" | "depth24plus-stencil8" | "depth32float" | "depth32float-stencil8" | "eac-r11snorm" | "eac-r11unorm" | "eac-rg11snorm" | "eac-rg11unorm" | "etc2-rgb8a1unorm" | "etc2-rgb8a1unorm-srgb" | "etc2-rgb8unorm" | "etc2-rgb8unorm-srgb" | "etc2-rgba8unorm" | "etc2-rgba8unorm-srgb" | "r16float" | "r16sint" | "r16snorm" | "r16uint" | "r16unorm" | "r32float" | "r32sint" | "r32uint" | "r8sint" | "r8snorm" | "r8uint" | "r8unorm" | "rg11b10ufloat" | "rg16float" | "rg16sint" | "rg16snorm" | "rg16uint" | "rg16unorm" | "rg32float" | "rg32sint" | "rg32uint" | "rg8sint" | "rg8snorm" | "rg8uint" | "rg8unorm" | "rgb10a2uint" | "rgb10a2unorm" | "rgb9e5ufloat" | "rgba16float" | "rgba16sint" | "rgba16snorm" | "rgba16uint" | "rgba16unorm" | "rgba32float" | "rgba32sint" | "rgba32uint" | "rgba8sint" | "rgba8snorm" | "rgba8uint" | "rgba8unorm" | "rgba8unorm-srgb" | "stencil8";
12842
12968
  type GPUTextureViewDimension = "1d" | "2d" | "2d-array" | "3d" | "cube" | "cube-array";
12969
+ type GPUVertexFormat = "float16" | "float16x2" | "float16x4" | "float32" | "float32x2" | "float32x3" | "float32x4" | "sint16" | "sint16x2" | "sint16x4" | "sint32" | "sint32x2" | "sint32x3" | "sint32x4" | "sint8" | "sint8x2" | "sint8x4" | "snorm16" | "snorm16x2" | "snorm16x4" | "snorm8" | "snorm8x2" | "snorm8x4" | "uint16" | "uint16x2" | "uint16x4" | "uint32" | "uint32x2" | "uint32x3" | "uint32x4" | "uint8" | "uint8x2" | "uint8x4" | "unorm10-10-10-2" | "unorm16" | "unorm16x2" | "unorm16x4" | "unorm8" | "unorm8x2" | "unorm8x4" | "unorm8x4-bgra";
12970
+ type GPUVertexStepMode = "instance" | "vertex";
12843
12971
  type GlobalCompositeOperation = "color" | "color-burn" | "color-dodge" | "copy" | "darken" | "destination-atop" | "destination-in" | "destination-out" | "destination-over" | "difference" | "exclusion" | "hard-light" | "hue" | "lighten" | "lighter" | "luminosity" | "multiply" | "overlay" | "saturation" | "screen" | "soft-light" | "source-atop" | "source-in" | "source-out" | "source-over" | "xor";
12844
12972
  type HdrMetadataType = "smpteSt2086" | "smpteSt2094-10" | "smpteSt2094-40";
12845
12973
  type IDBCursorDirection = "next" | "nextunique" | "prev" | "prevunique";
package/ts5.9/index.d.ts CHANGED
@@ -226,6 +226,17 @@ interface GPUBindGroupEntry {
226
226
  resource: GPUBindingResource;
227
227
  }
228
228
 
229
+ interface GPUBlendComponent {
230
+ dstFactor?: GPUBlendFactor;
231
+ operation?: GPUBlendOperation;
232
+ srcFactor?: GPUBlendFactor;
233
+ }
234
+
235
+ interface GPUBlendState {
236
+ alpha: GPUBlendComponent;
237
+ color: GPUBlendComponent;
238
+ }
239
+
229
240
  interface GPUBufferBinding {
230
241
  buffer: GPUBuffer;
231
242
  offset?: GPUSize64;
@@ -259,6 +270,12 @@ interface GPUColorDict {
259
270
  r: number;
260
271
  }
261
272
 
273
+ interface GPUColorTargetState {
274
+ blend?: GPUBlendState;
275
+ format: GPUTextureFormat;
276
+ writeMask?: GPUColorWriteFlags;
277
+ }
278
+
262
279
  interface GPUCommandBufferDescriptor extends GPUObjectDescriptorBase {
263
280
  }
264
281
 
@@ -290,6 +307,19 @@ interface GPUCopyExternalImageSourceInfo {
290
307
  source: GPUCopyExternalImageSource;
291
308
  }
292
309
 
310
+ interface GPUDepthStencilState {
311
+ depthBias?: GPUDepthBias;
312
+ depthBiasClamp?: number;
313
+ depthBiasSlopeScale?: number;
314
+ depthCompare?: GPUCompareFunction;
315
+ depthWriteEnabled?: boolean;
316
+ format: GPUTextureFormat;
317
+ stencilBack?: GPUStencilFaceState;
318
+ stencilFront?: GPUStencilFaceState;
319
+ stencilReadMask?: GPUStencilValue;
320
+ stencilWriteMask?: GPUStencilValue;
321
+ }
322
+
293
323
  interface GPUExtent3DDict {
294
324
  depthOrArrayLayers?: GPUIntegerCoordinate;
295
325
  height?: GPUIntegerCoordinate;
@@ -300,6 +330,16 @@ interface GPUExternalTextureDescriptor extends GPUObjectDescriptorBase {
300
330
  colorSpace?: PredefinedColorSpace;
301
331
  }
302
332
 
333
+ interface GPUFragmentState extends GPUProgrammableStage {
334
+ targets: (GPUColorTargetState | null)[];
335
+ }
336
+
337
+ interface GPUMultisampleState {
338
+ alphaToCoverageEnabled?: boolean;
339
+ count?: GPUSize32;
340
+ mask?: GPUSampleMask;
341
+ }
342
+
303
343
  interface GPUObjectDescriptorBase {
304
344
  label?: string;
305
345
  }
@@ -327,6 +367,14 @@ interface GPUPipelineLayoutDescriptor extends GPUObjectDescriptorBase {
327
367
  bindGroupLayouts: (GPUBindGroupLayout | null)[];
328
368
  }
329
369
 
370
+ interface GPUPrimitiveState {
371
+ cullMode?: GPUCullMode;
372
+ frontFace?: GPUFrontFace;
373
+ stripIndexFormat?: GPUIndexFormat;
374
+ topology?: GPUPrimitiveTopology;
375
+ unclippedDepth?: boolean;
376
+ }
377
+
330
378
  interface GPUProgrammableStage {
331
379
  constants?: Record<string, GPUPipelineConstantValue>;
332
380
  entryPoint?: string;
@@ -387,6 +435,14 @@ interface GPURenderPassTimestampWrites {
387
435
  querySet: GPUQuerySet;
388
436
  }
389
437
 
438
+ interface GPURenderPipelineDescriptor extends GPUPipelineDescriptorBase {
439
+ depthStencil?: GPUDepthStencilState;
440
+ fragment?: GPUFragmentState;
441
+ multisample?: GPUMultisampleState;
442
+ primitive?: GPUPrimitiveState;
443
+ vertex: GPUVertexState;
444
+ }
445
+
390
446
  interface GPUSamplerDescriptor extends GPUObjectDescriptorBase {
391
447
  addressModeU?: GPUAddressMode;
392
448
  addressModeV?: GPUAddressMode;
@@ -400,6 +456,17 @@ interface GPUSamplerDescriptor extends GPUObjectDescriptorBase {
400
456
  mipmapFilter?: GPUMipmapFilterMode;
401
457
  }
402
458
 
459
+ interface GPUShaderModuleDescriptor extends GPUObjectDescriptorBase {
460
+ code: string;
461
+ }
462
+
463
+ interface GPUStencilFaceState {
464
+ compare?: GPUCompareFunction;
465
+ depthFailOp?: GPUStencilOperation;
466
+ failOp?: GPUStencilOperation;
467
+ passOp?: GPUStencilOperation;
468
+ }
469
+
403
470
  interface GPUTexelCopyBufferInfo extends GPUTexelCopyBufferLayout {
404
471
  buffer: GPUBuffer;
405
472
  }
@@ -417,6 +484,16 @@ interface GPUTexelCopyTextureInfo {
417
484
  texture: GPUTexture;
418
485
  }
419
486
 
487
+ interface GPUTextureDescriptor extends GPUObjectDescriptorBase {
488
+ dimension?: GPUTextureDimension;
489
+ format: GPUTextureFormat;
490
+ mipLevelCount?: GPUIntegerCoordinate;
491
+ sampleCount?: GPUSize32;
492
+ size: GPUExtent3D;
493
+ usage: GPUTextureUsageFlags;
494
+ viewFormats?: GPUTextureFormat[];
495
+ }
496
+
420
497
  interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
421
498
  arrayLayerCount?: GPUIntegerCoordinate;
422
499
  aspect?: GPUTextureAspect;
@@ -432,6 +509,22 @@ interface GPUUncapturedErrorEventInit extends EventInit {
432
509
  error: GPUError;
433
510
  }
434
511
 
512
+ interface GPUVertexAttribute {
513
+ format: GPUVertexFormat;
514
+ offset: GPUSize64;
515
+ shaderLocation: GPUIndex32;
516
+ }
517
+
518
+ interface GPUVertexBufferLayout {
519
+ arrayStride: GPUSize64;
520
+ attributes: GPUVertexAttribute[];
521
+ stepMode?: GPUVertexStepMode;
522
+ }
523
+
524
+ interface GPUVertexState extends GPUProgrammableStage {
525
+ buffers?: (GPUVertexBufferLayout | null)[];
526
+ }
527
+
435
528
  interface GetNotificationOptions {
436
529
  tag?: string;
437
530
  }
@@ -4568,12 +4661,36 @@ interface GPUDevice extends EventTarget, GPUObjectBase {
4568
4661
  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderBundleEncoder)
4569
4662
  */
4570
4663
  createRenderBundleEncoder(descriptor: GPURenderBundleEncoderDescriptor): GPURenderBundleEncoder;
4664
+ /**
4665
+ * The **`createRenderPipeline()`** method of the GPUDevice interface creates a GPURenderPipeline that can control the vertex and fragment shader stages and be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
4666
+ *
4667
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderPipeline)
4668
+ */
4669
+ createRenderPipeline(descriptor: GPURenderPipelineDescriptor): GPURenderPipeline;
4670
+ /**
4671
+ * The **`createRenderPipelineAsync()`** method of the GPUDevice interface returns a Promise that fulfills with a GPURenderPipeline, which can control the vertex and fragment shader stages and be used in a GPURenderPassEncoder or GPURenderBundleEncoder, once the pipeline can be used without any stalling.
4672
+ *
4673
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createRenderPipelineAsync)
4674
+ */
4675
+ createRenderPipelineAsync(descriptor: GPURenderPipelineDescriptor): Promise<GPURenderPipeline>;
4571
4676
  /**
4572
4677
  * The **`createSampler()`** method of the GPUDevice interface creates a GPUSampler, which controls how shaders transform and filter texture resource data.
4573
4678
  *
4574
4679
  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createSampler)
4575
4680
  */
4576
4681
  createSampler(descriptor?: GPUSamplerDescriptor): GPUSampler;
4682
+ /**
4683
+ * The **`createShaderModule()`** method of the GPUDevice interface creates a GPUShaderModule from a string of WGSL source code.
4684
+ *
4685
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createShaderModule)
4686
+ */
4687
+ createShaderModule(descriptor: GPUShaderModuleDescriptor): GPUShaderModule;
4688
+ /**
4689
+ * The **`createTexture()`** method of the GPUDevice interface creates a GPUTexture in which to store 1D, 2D, or 3D arrays of data, such as images, to use in GPU rendering operations.
4690
+ *
4691
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createTexture)
4692
+ */
4693
+ createTexture(descriptor: GPUTextureDescriptor): GPUTexture;
4577
4694
  /**
4578
4695
  * The **`destroy()`** method of the GPUDevice interface destroys the device, preventing further operations on it.
4579
4696
  *
@@ -12759,7 +12876,9 @@ type GPUBindingResource = GPUSampler | GPUTexture | GPUTextureView | GPUBuffer |
12759
12876
  type GPUBufferDynamicOffset = number;
12760
12877
  type GPUBufferUsageFlags = number;
12761
12878
  type GPUColor = number[] | GPUColorDict;
12879
+ type GPUColorWriteFlags = number;
12762
12880
  type GPUCopyExternalImageSource = ImageBitmap | ImageData | OffscreenCanvas;
12881
+ type GPUDepthBias = number;
12763
12882
  type GPUExtent3D = GPUIntegerCoordinate[] | GPUExtent3DDict;
12764
12883
  type GPUFlagsConstant = number;
12765
12884
  type GPUIndex32 = number;
@@ -12769,6 +12888,7 @@ type GPUMapModeFlags = number;
12769
12888
  type GPUOrigin2D = GPUIntegerCoordinate[] | GPUOrigin2DDict;
12770
12889
  type GPUOrigin3D = GPUIntegerCoordinate[] | GPUOrigin3DDict;
12771
12890
  type GPUPipelineConstantValue = number;
12891
+ type GPUSampleMask = number;
12772
12892
  type GPUSignedOffset32 = number;
12773
12893
  type GPUSize32 = number;
12774
12894
  type GPUSize32Out = number;
@@ -12822,24 +12942,32 @@ type FontFaceLoadStatus = "error" | "loaded" | "loading" | "unloaded";
12822
12942
  type FontFaceSetLoadStatus = "loaded" | "loading";
12823
12943
  type GPUAddressMode = "clamp-to-edge" | "mirror-repeat" | "repeat";
12824
12944
  type GPUAutoLayoutMode = "auto";
12945
+ type GPUBlendFactor = "constant" | "dst" | "dst-alpha" | "one" | "one-minus-constant" | "one-minus-dst" | "one-minus-dst-alpha" | "one-minus-src" | "one-minus-src-alpha" | "src" | "src-alpha" | "src-alpha-saturated" | "zero";
12946
+ type GPUBlendOperation = "add" | "max" | "min" | "reverse-subtract" | "subtract";
12825
12947
  type GPUBufferMapState = "mapped" | "pending" | "unmapped";
12826
12948
  type GPUCanvasAlphaMode = "opaque" | "premultiplied";
12827
12949
  type GPUCanvasToneMappingMode = "extended" | "standard";
12828
12950
  type GPUCompareFunction = "always" | "equal" | "greater" | "greater-equal" | "less" | "less-equal" | "never" | "not-equal";
12829
12951
  type GPUCompilationMessageType = "error" | "info" | "warning";
12952
+ type GPUCullMode = "back" | "front" | "none";
12830
12953
  type GPUDeviceLostReason = "destroyed" | "unknown";
12831
12954
  type GPUErrorFilter = "internal" | "out-of-memory" | "validation";
12832
12955
  type GPUFilterMode = "linear" | "nearest";
12956
+ type GPUFrontFace = "ccw" | "cw";
12833
12957
  type GPUIndexFormat = "uint16" | "uint32";
12834
12958
  type GPULoadOp = "clear" | "load";
12835
12959
  type GPUMipmapFilterMode = "linear" | "nearest";
12836
12960
  type GPUPipelineErrorReason = "internal" | "validation";
12961
+ type GPUPrimitiveTopology = "line-list" | "line-strip" | "point-list" | "triangle-list" | "triangle-strip";
12837
12962
  type GPUQueryType = "occlusion" | "timestamp";
12963
+ type GPUStencilOperation = "decrement-clamp" | "decrement-wrap" | "increment-clamp" | "increment-wrap" | "invert" | "keep" | "replace" | "zero";
12838
12964
  type GPUStoreOp = "discard" | "store";
12839
12965
  type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
12840
12966
  type GPUTextureDimension = "1d" | "2d" | "3d";
12841
12967
  type GPUTextureFormat = "astc-10x10-unorm" | "astc-10x10-unorm-srgb" | "astc-10x5-unorm" | "astc-10x5-unorm-srgb" | "astc-10x6-unorm" | "astc-10x6-unorm-srgb" | "astc-10x8-unorm" | "astc-10x8-unorm-srgb" | "astc-12x10-unorm" | "astc-12x10-unorm-srgb" | "astc-12x12-unorm" | "astc-12x12-unorm-srgb" | "astc-4x4-unorm" | "astc-4x4-unorm-srgb" | "astc-5x4-unorm" | "astc-5x4-unorm-srgb" | "astc-5x5-unorm" | "astc-5x5-unorm-srgb" | "astc-6x5-unorm" | "astc-6x5-unorm-srgb" | "astc-6x6-unorm" | "astc-6x6-unorm-srgb" | "astc-8x5-unorm" | "astc-8x5-unorm-srgb" | "astc-8x6-unorm" | "astc-8x6-unorm-srgb" | "astc-8x8-unorm" | "astc-8x8-unorm-srgb" | "bc1-rgba-unorm" | "bc1-rgba-unorm-srgb" | "bc2-rgba-unorm" | "bc2-rgba-unorm-srgb" | "bc3-rgba-unorm" | "bc3-rgba-unorm-srgb" | "bc4-r-snorm" | "bc4-r-unorm" | "bc5-rg-snorm" | "bc5-rg-unorm" | "bc6h-rgb-float" | "bc6h-rgb-ufloat" | "bc7-rgba-unorm" | "bc7-rgba-unorm-srgb" | "bgra8unorm" | "bgra8unorm-srgb" | "depth16unorm" | "depth24plus" | "depth24plus-stencil8" | "depth32float" | "depth32float-stencil8" | "eac-r11snorm" | "eac-r11unorm" | "eac-rg11snorm" | "eac-rg11unorm" | "etc2-rgb8a1unorm" | "etc2-rgb8a1unorm-srgb" | "etc2-rgb8unorm" | "etc2-rgb8unorm-srgb" | "etc2-rgba8unorm" | "etc2-rgba8unorm-srgb" | "r16float" | "r16sint" | "r16snorm" | "r16uint" | "r16unorm" | "r32float" | "r32sint" | "r32uint" | "r8sint" | "r8snorm" | "r8uint" | "r8unorm" | "rg11b10ufloat" | "rg16float" | "rg16sint" | "rg16snorm" | "rg16uint" | "rg16unorm" | "rg32float" | "rg32sint" | "rg32uint" | "rg8sint" | "rg8snorm" | "rg8uint" | "rg8unorm" | "rgb10a2uint" | "rgb10a2unorm" | "rgb9e5ufloat" | "rgba16float" | "rgba16sint" | "rgba16snorm" | "rgba16uint" | "rgba16unorm" | "rgba32float" | "rgba32sint" | "rgba32uint" | "rgba8sint" | "rgba8snorm" | "rgba8uint" | "rgba8unorm" | "rgba8unorm-srgb" | "stencil8";
12842
12968
  type GPUTextureViewDimension = "1d" | "2d" | "2d-array" | "3d" | "cube" | "cube-array";
12969
+ type GPUVertexFormat = "float16" | "float16x2" | "float16x4" | "float32" | "float32x2" | "float32x3" | "float32x4" | "sint16" | "sint16x2" | "sint16x4" | "sint32" | "sint32x2" | "sint32x3" | "sint32x4" | "sint8" | "sint8x2" | "sint8x4" | "snorm16" | "snorm16x2" | "snorm16x4" | "snorm8" | "snorm8x2" | "snorm8x4" | "uint16" | "uint16x2" | "uint16x4" | "uint32" | "uint32x2" | "uint32x3" | "uint32x4" | "uint8" | "uint8x2" | "uint8x4" | "unorm10-10-10-2" | "unorm16" | "unorm16x2" | "unorm16x4" | "unorm8" | "unorm8x2" | "unorm8x4" | "unorm8x4-bgra";
12970
+ type GPUVertexStepMode = "instance" | "vertex";
12843
12971
  type GlobalCompositeOperation = "color" | "color-burn" | "color-dodge" | "copy" | "darken" | "destination-atop" | "destination-in" | "destination-out" | "destination-over" | "difference" | "exclusion" | "hard-light" | "hue" | "lighten" | "lighter" | "luminosity" | "multiply" | "overlay" | "saturation" | "screen" | "soft-light" | "source-atop" | "source-in" | "source-out" | "source-over" | "xor";
12844
12972
  type HdrMetadataType = "smpteSt2086" | "smpteSt2094-10" | "smpteSt2094-40";
12845
12973
  type IDBCursorDirection = "next" | "nextunique" | "prev" | "prevunique";