@types/sharedworker 0.0.210 → 0.0.212

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -28,4 +28,4 @@ This project does not respect semantic versioning as almost every change could p
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  ## Deploy Metadata
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- You can read what changed in version 0.0.210 at https://github.com/microsoft/TypeScript-DOM-lib-generator/releases/tag/%40types%2Fsharedworker%400.0.210.
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+ You can read what changed in version 0.0.212 at https://github.com/microsoft/TypeScript-DOM-lib-generator/releases/tag/%40types%2Fsharedworker%400.0.212.
package/index.d.ts CHANGED
@@ -3893,6 +3893,62 @@ declare var FormData: {
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  new(): FormData;
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  };
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+ /**
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+ * The **`GPUAdapterInfo`** interface of the WebGPU API contains identifying information about a GPUAdapter.
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+ * Available only in secure contexts.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo)
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+ */
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+ interface GPUAdapterInfo {
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+ /**
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+ * The **`architecture`** read-only property of the GPUAdapterInfo interface returns the name of the family or class of GPUs the adapter belongs to, or an empty string if it is not available.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/architecture)
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+ */
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+ readonly architecture: string;
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+ /**
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+ * The **`description`** read-only property of the GPUAdapterInfo interface returns a human-readable string describing the adapter, or an empty string if it is not available.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/description)
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+ */
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+ readonly description: string;
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+ /**
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+ * The **`device`** read-only property of the GPUAdapterInfo interface returns a vendor-specific identifier for the adapter, or an empty string if it is not available.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/device)
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+ */
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+ readonly device: string;
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+ /**
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+ * The **`isFallbackAdapter`** read-only property of the GPUAdapterInfo interface returns true if the adapter is a fallback adapter, and false if not.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/isFallbackAdapter)
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+ */
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+ readonly isFallbackAdapter: boolean;
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+ /**
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+ * The **`subgroupMaxSize`** read-only property of the GPUAdapterInfo interface returns the maximum supported subgroup size for the GPUAdapter. This can be used along with the subgroups feature.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/subgroupMaxSize)
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+ */
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+ readonly subgroupMaxSize: number;
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+ /**
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+ * The **`subgroupMinSize`** read-only property of the GPUAdapterInfo interface returns the minimum supported subgroup size for the GPUAdapter. This can be used along with the subgroups feature.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/subgroupMinSize)
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+ */
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+ readonly subgroupMinSize: number;
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+ /**
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+ * The **`vendor`** read-only property of the GPUAdapterInfo interface returns the name of the adapter vendor, or an empty string if it is not available.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/vendor)
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+ */
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+ readonly vendor: string;
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+ }
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+
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+ declare var GPUAdapterInfo: {
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+ prototype: GPUAdapterInfo;
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+ new(): GPUAdapterInfo;
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+ };
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+
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  /**
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  * The **`GPUBindGroup`** interface of the WebGPU API is based on a GPUBindGroupLayout and defines a set of resources to be bound together in a group and how those resources are used in shader stages.
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  * Available only in secure contexts.
@@ -12371,17 +12427,17 @@ interface Cache {
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  *
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  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/Cache/addAll)
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  */
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- addAll(requests: RequestInfo[]): Promise<void>;
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+ addAll(requests: Iterable<RequestInfo>): Promise<void>;
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  }
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12377
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  interface CanvasPath {
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  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/roundRect) */
12379
- roundRect(x: number, y: number, w: number, h: number, radii?: number | DOMPointInit | (number | DOMPointInit)[]): void;
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+ roundRect(x: number, y: number, w: number, h: number, radii?: number | DOMPointInit | Iterable<number | DOMPointInit>): void;
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  }
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12382
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  interface CanvasPathDrawingStyles {
12383
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  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/setLineDash) */
12384
- setLineDash(segments: number[]): void;
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+ setLineDash(segments: Iterable<number>): void;
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  }
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12387
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  interface DOMStringList {
@@ -12411,7 +12467,7 @@ interface FormData {
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12467
 
12412
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  interface GPUBindingCommandsMixin {
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  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUComputePassEncoder/setBindGroup) */
12414
- setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsets?: GPUBufferDynamicOffset[]): void;
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+ setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsets?: Iterable<GPUBufferDynamicOffset>): void;
12415
12471
  }
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12472
 
12417
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  interface GPURenderPassEncoder {
@@ -12420,13 +12476,13 @@ interface GPURenderPassEncoder {
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  *
12421
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  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
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12478
  */
12423
- executeBundles(bundles: GPURenderBundle[]): void;
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+ executeBundles(bundles: Iterable<GPURenderBundle>): void;
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  /**
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  * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
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  *
12427
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  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
12428
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  */
12429
- setBlendConstant(color: number[]): void;
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+ setBlendConstant(color: Iterable<number>): void;
12430
12486
  }
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12487
 
12432
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  interface GPUSupportedFeatures extends ReadonlySet<string> {
@@ -12452,7 +12508,7 @@ interface IDBDatabase {
12452
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  *
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  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/IDBDatabase/transaction)
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  */
12455
- transaction(storeNames: string | string[], mode?: IDBTransactionMode, options?: IDBTransactionOptions): IDBTransaction;
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+ transaction(storeNames: string | Iterable<string>, mode?: IDBTransactionMode, options?: IDBTransactionOptions): IDBTransaction;
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12512
  }
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12458
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  interface IDBObjectStore {
@@ -12461,12 +12517,12 @@ interface IDBObjectStore {
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  *
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  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/IDBObjectStore/createIndex)
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  */
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- createIndex(name: string, keyPath: string | string[], options?: IDBIndexParameters): IDBIndex;
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+ createIndex(name: string, keyPath: string | Iterable<string>, options?: IDBIndexParameters): IDBIndex;
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  }
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12522
 
12467
12523
  interface MessageEvent<T = any> {
12468
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  /** @deprecated */
12469
- initMessageEvent(type: string, bubbles?: boolean, cancelable?: boolean, data?: any, origin?: string, lastEventId?: string, source?: MessageEventSource | null, ports?: MessagePort[]): void;
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+ initMessageEvent(type: string, bubbles?: boolean, cancelable?: boolean, data?: any, origin?: string, lastEventId?: string, source?: MessageEventSource | null, ports?: Iterable<MessagePort>): void;
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  }
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12472
12528
  interface StylePropertyMapReadOnlyIterator<T> extends IteratorObject<T, BuiltinIteratorReturn, unknown> {
@@ -12474,10 +12530,10 @@ interface StylePropertyMapReadOnlyIterator<T> extends IteratorObject<T, BuiltinI
12474
12530
  }
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12531
 
12476
12532
  interface StylePropertyMapReadOnly {
12477
- [Symbol.iterator](): StylePropertyMapReadOnlyIterator<[string, CSSStyleValue[]]>;
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- entries(): StylePropertyMapReadOnlyIterator<[string, CSSStyleValue[]]>;
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+ [Symbol.iterator](): StylePropertyMapReadOnlyIterator<[string, Iterable<CSSStyleValue>]>;
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+ entries(): StylePropertyMapReadOnlyIterator<[string, Iterable<CSSStyleValue>]>;
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  keys(): StylePropertyMapReadOnlyIterator<string>;
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- values(): StylePropertyMapReadOnlyIterator<CSSStyleValue[]>;
12536
+ values(): StylePropertyMapReadOnlyIterator<Iterable<CSSStyleValue>>;
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12537
  }
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12483
12539
  interface SubtleCrypto {
@@ -12486,7 +12542,7 @@ interface SubtleCrypto {
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  *
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  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/SubtleCrypto/deriveKey)
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  */
12489
- deriveKey(algorithm: AlgorithmIdentifier | EcdhKeyDeriveParams | HkdfParams | Pbkdf2Params, baseKey: CryptoKey, derivedKeyType: AlgorithmIdentifier | AesDerivedKeyParams | HmacImportParams | HkdfParams | Pbkdf2Params, extractable: boolean, keyUsages: KeyUsage[]): Promise<CryptoKey>;
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+ deriveKey(algorithm: AlgorithmIdentifier | EcdhKeyDeriveParams | HkdfParams | Pbkdf2Params, baseKey: CryptoKey, derivedKeyType: AlgorithmIdentifier | AesDerivedKeyParams | HmacImportParams | HkdfParams | Pbkdf2Params, extractable: boolean, keyUsages: Iterable<KeyUsage>): Promise<CryptoKey>;
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  /**
12491
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  * The **`generateKey()`** method of the SubtleCrypto interface is used to generate a new key (for symmetric algorithms) or key pair (for public-key algorithms).
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  *
@@ -12496,20 +12552,20 @@ interface SubtleCrypto {
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12552
  generateKey(algorithm: "X25519" | { name: "X25519" }, extractable: boolean, keyUsages: ReadonlyArray<"deriveBits" | "deriveKey">): Promise<CryptoKeyPair>;
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12553
  generateKey(algorithm: RsaHashedKeyGenParams | EcKeyGenParams, extractable: boolean, keyUsages: ReadonlyArray<KeyUsage>): Promise<CryptoKeyPair>;
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12554
  generateKey(algorithm: AesKeyGenParams | HmacKeyGenParams | Pbkdf2Params, extractable: boolean, keyUsages: ReadonlyArray<KeyUsage>): Promise<CryptoKey>;
12499
- generateKey(algorithm: AlgorithmIdentifier, extractable: boolean, keyUsages: KeyUsage[]): Promise<CryptoKeyPair | CryptoKey>;
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+ generateKey(algorithm: AlgorithmIdentifier, extractable: boolean, keyUsages: Iterable<KeyUsage>): Promise<CryptoKeyPair | CryptoKey>;
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  /**
12501
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  * The **`importKey()`** method of the SubtleCrypto interface imports a key: that is, it takes as input a key in an external, portable format and gives you a CryptoKey object that you can use in the Web Crypto API.
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  *
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  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/SubtleCrypto/importKey)
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  */
12505
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  importKey(format: "jwk", keyData: JsonWebKey, algorithm: AlgorithmIdentifier | RsaHashedImportParams | EcKeyImportParams | HmacImportParams | AesKeyAlgorithm, extractable: boolean, keyUsages: ReadonlyArray<KeyUsage>): Promise<CryptoKey>;
12506
- importKey(format: Exclude<KeyFormat, "jwk">, keyData: BufferSource, algorithm: AlgorithmIdentifier | RsaHashedImportParams | EcKeyImportParams | HmacImportParams | AesKeyAlgorithm, extractable: boolean, keyUsages: KeyUsage[]): Promise<CryptoKey>;
12562
+ importKey(format: Exclude<KeyFormat, "jwk">, keyData: BufferSource, algorithm: AlgorithmIdentifier | RsaHashedImportParams | EcKeyImportParams | HmacImportParams | AesKeyAlgorithm, extractable: boolean, keyUsages: Iterable<KeyUsage>): Promise<CryptoKey>;
12507
12563
  /**
12508
12564
  * The **`unwrapKey()`** method of the SubtleCrypto interface "unwraps" a key. This means that it takes as its input a key that has been exported and then encrypted (also called "wrapped"). It decrypts the key and then imports it, returning a CryptoKey object that can be used in the Web Crypto API.
12509
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  *
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  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/SubtleCrypto/unwrapKey)
12511
12567
  */
12512
- unwrapKey(format: KeyFormat, wrappedKey: BufferSource, unwrappingKey: CryptoKey, unwrapAlgorithm: AlgorithmIdentifier | RsaOaepParams | AesCtrParams | AesCbcParams | AesGcmParams, unwrappedKeyAlgorithm: AlgorithmIdentifier | RsaHashedImportParams | EcKeyImportParams | HmacImportParams | AesKeyAlgorithm, extractable: boolean, keyUsages: KeyUsage[]): Promise<CryptoKey>;
12568
+ unwrapKey(format: KeyFormat, wrappedKey: BufferSource, unwrappingKey: CryptoKey, unwrapAlgorithm: AlgorithmIdentifier | RsaOaepParams | AesCtrParams | AesCbcParams | AesGcmParams, unwrappedKeyAlgorithm: AlgorithmIdentifier | RsaHashedImportParams | EcKeyImportParams | HmacImportParams | AesKeyAlgorithm, extractable: boolean, keyUsages: Iterable<KeyUsage>): Promise<CryptoKey>;
12513
12569
  }
12514
12570
 
12515
12571
  interface URLSearchParamsIterator<T> extends IteratorObject<T, BuiltinIteratorReturn, unknown> {
@@ -12532,7 +12588,7 @@ interface WEBGL_draw_buffers {
12532
12588
  *
12533
12589
  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_draw_buffers/drawBuffersWEBGL)
12534
12590
  */
12535
- drawBuffersWEBGL(buffers: GLenum[]): void;
12591
+ drawBuffersWEBGL(buffers: Iterable<GLenum>): void;
12536
12592
  }
12537
12593
 
12538
12594
  interface WEBGL_multi_draw {
@@ -12541,25 +12597,25 @@ interface WEBGL_multi_draw {
12541
12597
  *
12542
12598
  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)
12543
12599
  */
12544
- multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array<ArrayBufferLike> | GLint[], firstsOffset: number, countsList: Int32Array<ArrayBufferLike> | GLsizei[], countsOffset: number, instanceCountsList: Int32Array<ArrayBufferLike> | GLsizei[], instanceCountsOffset: number, drawcount: GLsizei): void;
12600
+ multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array<ArrayBufferLike> | Iterable<GLint>, firstsOffset: number, countsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, countsOffset: number, instanceCountsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, instanceCountsOffset: number, drawcount: GLsizei): void;
12545
12601
  /**
12546
12602
  * The **`WEBGL_multi_draw.multiDrawArraysWEBGL()`** method of the WebGL API renders multiple primitives from array data. It is identical to multiple calls to the gl.drawArrays() method.
12547
12603
  *
12548
12604
  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawArraysWEBGL)
12549
12605
  */
12550
- multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array<ArrayBufferLike> | GLint[], firstsOffset: number, countsList: Int32Array<ArrayBufferLike> | GLsizei[], countsOffset: number, drawcount: GLsizei): void;
12606
+ multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array<ArrayBufferLike> | Iterable<GLint>, firstsOffset: number, countsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, countsOffset: number, drawcount: GLsizei): void;
12551
12607
  /**
12552
12608
  * The **`WEBGL_multi_draw.multiDrawElementsInstancedWEBGL()`** method of the WebGL API renders multiple primitives from array data. It is identical to multiple calls to the gl.drawElementsInstanced() method.
12553
12609
  *
12554
12610
  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)
12555
12611
  */
12556
- multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array<ArrayBufferLike> | GLsizei[], countsOffset: number, type: GLenum, offsetsList: Int32Array<ArrayBufferLike> | GLsizei[], offsetsOffset: number, instanceCountsList: Int32Array<ArrayBufferLike> | GLsizei[], instanceCountsOffset: number, drawcount: GLsizei): void;
12612
+ multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, countsOffset: number, type: GLenum, offsetsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, offsetsOffset: number, instanceCountsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, instanceCountsOffset: number, drawcount: GLsizei): void;
12557
12613
  /**
12558
12614
  * The **`WEBGL_multi_draw.multiDrawElementsWEBGL()`** method of the WebGL API renders multiple primitives from array data. It is identical to multiple calls to the gl.drawElements() method.
12559
12615
  *
12560
12616
  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsWEBGL)
12561
12617
  */
12562
- multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array<ArrayBufferLike> | GLsizei[], countsOffset: number, type: GLenum, offsetsList: Int32Array<ArrayBufferLike> | GLsizei[], offsetsOffset: number, drawcount: GLsizei): void;
12618
+ multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, countsOffset: number, type: GLenum, offsetsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, offsetsOffset: number, drawcount: GLsizei): void;
12563
12619
  }
12564
12620
 
12565
12621
  interface WGSLLanguageFeatures extends ReadonlySet<string> {
@@ -12567,108 +12623,108 @@ interface WGSLLanguageFeatures extends ReadonlySet<string> {
12567
12623
 
12568
12624
  interface WebGL2RenderingContextBase {
12569
12625
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
12570
- clearBufferfv(buffer: GLenum, drawbuffer: GLint, values: GLfloat[], srcOffset?: number): void;
12626
+ clearBufferfv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLfloat>, srcOffset?: number): void;
12571
12627
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
12572
- clearBufferiv(buffer: GLenum, drawbuffer: GLint, values: GLint[], srcOffset?: number): void;
12628
+ clearBufferiv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLint>, srcOffset?: number): void;
12573
12629
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
12574
- clearBufferuiv(buffer: GLenum, drawbuffer: GLint, values: GLuint[], srcOffset?: number): void;
12630
+ clearBufferuiv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLuint>, srcOffset?: number): void;
12575
12631
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/drawBuffers) */
12576
- drawBuffers(buffers: GLenum[]): void;
12632
+ drawBuffers(buffers: Iterable<GLenum>): void;
12577
12633
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/getActiveUniforms) */
12578
- getActiveUniforms(program: WebGLProgram, uniformIndices: GLuint[], pname: GLenum): any;
12634
+ getActiveUniforms(program: WebGLProgram, uniformIndices: Iterable<GLuint>, pname: GLenum): any;
12579
12635
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/getUniformIndices) */
12580
- getUniformIndices(program: WebGLProgram, uniformNames: string[]): GLuint[] | null;
12636
+ getUniformIndices(program: WebGLProgram, uniformNames: Iterable<string>): GLuint[] | null;
12581
12637
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/invalidateFramebuffer) */
12582
- invalidateFramebuffer(target: GLenum, attachments: GLenum[]): void;
12638
+ invalidateFramebuffer(target: GLenum, attachments: Iterable<GLenum>): void;
12583
12639
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/invalidateSubFramebuffer) */
12584
- invalidateSubFramebuffer(target: GLenum, attachments: GLenum[], x: GLint, y: GLint, width: GLsizei, height: GLsizei): void;
12640
+ invalidateSubFramebuffer(target: GLenum, attachments: Iterable<GLenum>, x: GLint, y: GLint, width: GLsizei, height: GLsizei): void;
12585
12641
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/transformFeedbackVaryings) */
12586
- transformFeedbackVaryings(program: WebGLProgram, varyings: string[], bufferMode: GLenum): void;
12642
+ transformFeedbackVaryings(program: WebGLProgram, varyings: Iterable<string>, bufferMode: GLenum): void;
12587
12643
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
12588
- uniform1uiv(location: WebGLUniformLocation | null, data: GLuint[], srcOffset?: number, srcLength?: GLuint): void;
12644
+ uniform1uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: number, srcLength?: GLuint): void;
12589
12645
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
12590
- uniform2uiv(location: WebGLUniformLocation | null, data: GLuint[], srcOffset?: number, srcLength?: GLuint): void;
12646
+ uniform2uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: number, srcLength?: GLuint): void;
12591
12647
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
12592
- uniform3uiv(location: WebGLUniformLocation | null, data: GLuint[], srcOffset?: number, srcLength?: GLuint): void;
12648
+ uniform3uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: number, srcLength?: GLuint): void;
12593
12649
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
12594
- uniform4uiv(location: WebGLUniformLocation | null, data: GLuint[], srcOffset?: number, srcLength?: GLuint): void;
12650
+ uniform4uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: number, srcLength?: GLuint): void;
12595
12651
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
12596
- uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: GLfloat[], srcOffset?: number, srcLength?: GLuint): void;
12652
+ uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
12597
12653
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
12598
- uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: GLfloat[], srcOffset?: number, srcLength?: GLuint): void;
12654
+ uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
12599
12655
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
12600
- uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: GLfloat[], srcOffset?: number, srcLength?: GLuint): void;
12656
+ uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
12601
12657
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
12602
- uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: GLfloat[], srcOffset?: number, srcLength?: GLuint): void;
12658
+ uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
12603
12659
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
12604
- uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: GLfloat[], srcOffset?: number, srcLength?: GLuint): void;
12660
+ uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
12605
12661
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
12606
- uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: GLfloat[], srcOffset?: number, srcLength?: GLuint): void;
12662
+ uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
12607
12663
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/vertexAttribI) */
12608
- vertexAttribI4iv(index: GLuint, values: GLint[]): void;
12664
+ vertexAttribI4iv(index: GLuint, values: Iterable<GLint>): void;
12609
12665
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/vertexAttribI) */
12610
- vertexAttribI4uiv(index: GLuint, values: GLuint[]): void;
12666
+ vertexAttribI4uiv(index: GLuint, values: Iterable<GLuint>): void;
12611
12667
  }
12612
12668
 
12613
12669
  interface WebGL2RenderingContextOverloads {
12614
12670
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
12615
- uniform1fv(location: WebGLUniformLocation | null, data: GLfloat[], srcOffset?: number, srcLength?: GLuint): void;
12671
+ uniform1fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
12616
12672
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
12617
- uniform1iv(location: WebGLUniformLocation | null, data: GLint[], srcOffset?: number, srcLength?: GLuint): void;
12673
+ uniform1iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: number, srcLength?: GLuint): void;
12618
12674
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
12619
- uniform2fv(location: WebGLUniformLocation | null, data: GLfloat[], srcOffset?: number, srcLength?: GLuint): void;
12675
+ uniform2fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
12620
12676
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
12621
- uniform2iv(location: WebGLUniformLocation | null, data: GLint[], srcOffset?: number, srcLength?: GLuint): void;
12677
+ uniform2iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: number, srcLength?: GLuint): void;
12622
12678
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
12623
- uniform3fv(location: WebGLUniformLocation | null, data: GLfloat[], srcOffset?: number, srcLength?: GLuint): void;
12679
+ uniform3fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
12624
12680
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
12625
- uniform3iv(location: WebGLUniformLocation | null, data: GLint[], srcOffset?: number, srcLength?: GLuint): void;
12681
+ uniform3iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: number, srcLength?: GLuint): void;
12626
12682
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
12627
- uniform4fv(location: WebGLUniformLocation | null, data: GLfloat[], srcOffset?: number, srcLength?: GLuint): void;
12683
+ uniform4fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
12628
12684
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
12629
- uniform4iv(location: WebGLUniformLocation | null, data: GLint[], srcOffset?: number, srcLength?: GLuint): void;
12685
+ uniform4iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: number, srcLength?: GLuint): void;
12630
12686
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
12631
- uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: GLfloat[], srcOffset?: number, srcLength?: GLuint): void;
12687
+ uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
12632
12688
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
12633
- uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: GLfloat[], srcOffset?: number, srcLength?: GLuint): void;
12689
+ uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
12634
12690
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
12635
- uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: GLfloat[], srcOffset?: number, srcLength?: GLuint): void;
12691
+ uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
12636
12692
  }
12637
12693
 
12638
12694
  interface WebGLRenderingContextBase {
12639
12695
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/vertexAttrib) */
12640
- vertexAttrib1fv(index: GLuint, values: GLfloat[]): void;
12696
+ vertexAttrib1fv(index: GLuint, values: Iterable<GLfloat>): void;
12641
12697
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/vertexAttrib) */
12642
- vertexAttrib2fv(index: GLuint, values: GLfloat[]): void;
12698
+ vertexAttrib2fv(index: GLuint, values: Iterable<GLfloat>): void;
12643
12699
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/vertexAttrib) */
12644
- vertexAttrib3fv(index: GLuint, values: GLfloat[]): void;
12700
+ vertexAttrib3fv(index: GLuint, values: Iterable<GLfloat>): void;
12645
12701
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/vertexAttrib) */
12646
- vertexAttrib4fv(index: GLuint, values: GLfloat[]): void;
12702
+ vertexAttrib4fv(index: GLuint, values: Iterable<GLfloat>): void;
12647
12703
  }
12648
12704
 
12649
12705
  interface WebGLRenderingContextOverloads {
12650
12706
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
12651
- uniform1fv(location: WebGLUniformLocation | null, v: GLfloat[]): void;
12707
+ uniform1fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;
12652
12708
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
12653
- uniform1iv(location: WebGLUniformLocation | null, v: GLint[]): void;
12709
+ uniform1iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
12654
12710
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
12655
- uniform2fv(location: WebGLUniformLocation | null, v: GLfloat[]): void;
12711
+ uniform2fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;
12656
12712
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
12657
- uniform2iv(location: WebGLUniformLocation | null, v: GLint[]): void;
12713
+ uniform2iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
12658
12714
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
12659
- uniform3fv(location: WebGLUniformLocation | null, v: GLfloat[]): void;
12715
+ uniform3fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;
12660
12716
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
12661
- uniform3iv(location: WebGLUniformLocation | null, v: GLint[]): void;
12717
+ uniform3iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
12662
12718
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
12663
- uniform4fv(location: WebGLUniformLocation | null, v: GLfloat[]): void;
12719
+ uniform4fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;
12664
12720
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
12665
- uniform4iv(location: WebGLUniformLocation | null, v: GLint[]): void;
12721
+ uniform4iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
12666
12722
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
12667
- uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: GLfloat[]): void;
12723
+ uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable<GLfloat>): void;
12668
12724
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
12669
- uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: GLfloat[]): void;
12725
+ uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable<GLfloat>): void;
12670
12726
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
12671
- uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: GLfloat[]): void;
12727
+ uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable<GLfloat>): void;
12672
12728
  }
12673
12729
 
12674
12730
 
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@types/sharedworker",
3
- "version": "0.0.210",
3
+ "version": "0.0.212",
4
4
  "description": "Types for the global scope of Shared Workers",
5
5
  "license": "Apache-2.0",
6
6
  "contributors": [],
package/ts5.5/index.d.ts CHANGED
@@ -3890,6 +3890,62 @@ declare var FormData: {
3890
3890
  new(): FormData;
3891
3891
  };
3892
3892
 
3893
+ /**
3894
+ * The **`GPUAdapterInfo`** interface of the WebGPU API contains identifying information about a GPUAdapter.
3895
+ * Available only in secure contexts.
3896
+ *
3897
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo)
3898
+ */
3899
+ interface GPUAdapterInfo {
3900
+ /**
3901
+ * The **`architecture`** read-only property of the GPUAdapterInfo interface returns the name of the family or class of GPUs the adapter belongs to, or an empty string if it is not available.
3902
+ *
3903
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/architecture)
3904
+ */
3905
+ readonly architecture: string;
3906
+ /**
3907
+ * The **`description`** read-only property of the GPUAdapterInfo interface returns a human-readable string describing the adapter, or an empty string if it is not available.
3908
+ *
3909
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/description)
3910
+ */
3911
+ readonly description: string;
3912
+ /**
3913
+ * The **`device`** read-only property of the GPUAdapterInfo interface returns a vendor-specific identifier for the adapter, or an empty string if it is not available.
3914
+ *
3915
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/device)
3916
+ */
3917
+ readonly device: string;
3918
+ /**
3919
+ * The **`isFallbackAdapter`** read-only property of the GPUAdapterInfo interface returns true if the adapter is a fallback adapter, and false if not.
3920
+ *
3921
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/isFallbackAdapter)
3922
+ */
3923
+ readonly isFallbackAdapter: boolean;
3924
+ /**
3925
+ * The **`subgroupMaxSize`** read-only property of the GPUAdapterInfo interface returns the maximum supported subgroup size for the GPUAdapter. This can be used along with the subgroups feature.
3926
+ *
3927
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/subgroupMaxSize)
3928
+ */
3929
+ readonly subgroupMaxSize: number;
3930
+ /**
3931
+ * The **`subgroupMinSize`** read-only property of the GPUAdapterInfo interface returns the minimum supported subgroup size for the GPUAdapter. This can be used along with the subgroups feature.
3932
+ *
3933
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/subgroupMinSize)
3934
+ */
3935
+ readonly subgroupMinSize: number;
3936
+ /**
3937
+ * The **`vendor`** read-only property of the GPUAdapterInfo interface returns the name of the adapter vendor, or an empty string if it is not available.
3938
+ *
3939
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/vendor)
3940
+ */
3941
+ readonly vendor: string;
3942
+ }
3943
+
3944
+ declare var GPUAdapterInfo: {
3945
+ prototype: GPUAdapterInfo;
3946
+ new(): GPUAdapterInfo;
3947
+ };
3948
+
3893
3949
  /**
3894
3950
  * The **`GPUBindGroup`** interface of the WebGPU API is based on a GPUBindGroupLayout and defines a set of resources to be bound together in a group and how those resources are used in shader stages.
3895
3951
  * Available only in secure contexts.
package/ts5.6/index.d.ts CHANGED
@@ -3890,6 +3890,62 @@ declare var FormData: {
3890
3890
  new(): FormData;
3891
3891
  };
3892
3892
 
3893
+ /**
3894
+ * The **`GPUAdapterInfo`** interface of the WebGPU API contains identifying information about a GPUAdapter.
3895
+ * Available only in secure contexts.
3896
+ *
3897
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo)
3898
+ */
3899
+ interface GPUAdapterInfo {
3900
+ /**
3901
+ * The **`architecture`** read-only property of the GPUAdapterInfo interface returns the name of the family or class of GPUs the adapter belongs to, or an empty string if it is not available.
3902
+ *
3903
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/architecture)
3904
+ */
3905
+ readonly architecture: string;
3906
+ /**
3907
+ * The **`description`** read-only property of the GPUAdapterInfo interface returns a human-readable string describing the adapter, or an empty string if it is not available.
3908
+ *
3909
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/description)
3910
+ */
3911
+ readonly description: string;
3912
+ /**
3913
+ * The **`device`** read-only property of the GPUAdapterInfo interface returns a vendor-specific identifier for the adapter, or an empty string if it is not available.
3914
+ *
3915
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/device)
3916
+ */
3917
+ readonly device: string;
3918
+ /**
3919
+ * The **`isFallbackAdapter`** read-only property of the GPUAdapterInfo interface returns true if the adapter is a fallback adapter, and false if not.
3920
+ *
3921
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/isFallbackAdapter)
3922
+ */
3923
+ readonly isFallbackAdapter: boolean;
3924
+ /**
3925
+ * The **`subgroupMaxSize`** read-only property of the GPUAdapterInfo interface returns the maximum supported subgroup size for the GPUAdapter. This can be used along with the subgroups feature.
3926
+ *
3927
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/subgroupMaxSize)
3928
+ */
3929
+ readonly subgroupMaxSize: number;
3930
+ /**
3931
+ * The **`subgroupMinSize`** read-only property of the GPUAdapterInfo interface returns the minimum supported subgroup size for the GPUAdapter. This can be used along with the subgroups feature.
3932
+ *
3933
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/subgroupMinSize)
3934
+ */
3935
+ readonly subgroupMinSize: number;
3936
+ /**
3937
+ * The **`vendor`** read-only property of the GPUAdapterInfo interface returns the name of the adapter vendor, or an empty string if it is not available.
3938
+ *
3939
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/vendor)
3940
+ */
3941
+ readonly vendor: string;
3942
+ }
3943
+
3944
+ declare var GPUAdapterInfo: {
3945
+ prototype: GPUAdapterInfo;
3946
+ new(): GPUAdapterInfo;
3947
+ };
3948
+
3893
3949
  /**
3894
3950
  * The **`GPUBindGroup`** interface of the WebGPU API is based on a GPUBindGroupLayout and defines a set of resources to be bound together in a group and how those resources are used in shader stages.
3895
3951
  * Available only in secure contexts.
package/ts5.9/index.d.ts CHANGED
@@ -3890,6 +3890,62 @@ declare var FormData: {
3890
3890
  new(): FormData;
3891
3891
  };
3892
3892
 
3893
+ /**
3894
+ * The **`GPUAdapterInfo`** interface of the WebGPU API contains identifying information about a GPUAdapter.
3895
+ * Available only in secure contexts.
3896
+ *
3897
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo)
3898
+ */
3899
+ interface GPUAdapterInfo {
3900
+ /**
3901
+ * The **`architecture`** read-only property of the GPUAdapterInfo interface returns the name of the family or class of GPUs the adapter belongs to, or an empty string if it is not available.
3902
+ *
3903
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/architecture)
3904
+ */
3905
+ readonly architecture: string;
3906
+ /**
3907
+ * The **`description`** read-only property of the GPUAdapterInfo interface returns a human-readable string describing the adapter, or an empty string if it is not available.
3908
+ *
3909
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/description)
3910
+ */
3911
+ readonly description: string;
3912
+ /**
3913
+ * The **`device`** read-only property of the GPUAdapterInfo interface returns a vendor-specific identifier for the adapter, or an empty string if it is not available.
3914
+ *
3915
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/device)
3916
+ */
3917
+ readonly device: string;
3918
+ /**
3919
+ * The **`isFallbackAdapter`** read-only property of the GPUAdapterInfo interface returns true if the adapter is a fallback adapter, and false if not.
3920
+ *
3921
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/isFallbackAdapter)
3922
+ */
3923
+ readonly isFallbackAdapter: boolean;
3924
+ /**
3925
+ * The **`subgroupMaxSize`** read-only property of the GPUAdapterInfo interface returns the maximum supported subgroup size for the GPUAdapter. This can be used along with the subgroups feature.
3926
+ *
3927
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/subgroupMaxSize)
3928
+ */
3929
+ readonly subgroupMaxSize: number;
3930
+ /**
3931
+ * The **`subgroupMinSize`** read-only property of the GPUAdapterInfo interface returns the minimum supported subgroup size for the GPUAdapter. This can be used along with the subgroups feature.
3932
+ *
3933
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/subgroupMinSize)
3934
+ */
3935
+ readonly subgroupMinSize: number;
3936
+ /**
3937
+ * The **`vendor`** read-only property of the GPUAdapterInfo interface returns the name of the adapter vendor, or an empty string if it is not available.
3938
+ *
3939
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/vendor)
3940
+ */
3941
+ readonly vendor: string;
3942
+ }
3943
+
3944
+ declare var GPUAdapterInfo: {
3945
+ prototype: GPUAdapterInfo;
3946
+ new(): GPUAdapterInfo;
3947
+ };
3948
+
3893
3949
  /**
3894
3950
  * The **`GPUBindGroup`** interface of the WebGPU API is based on a GPUBindGroupLayout and defines a set of resources to be bound together in a group and how those resources are used in shader stages.
3895
3951
  * Available only in secure contexts.