@types/sharedworker 0.0.209 → 0.0.211

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -28,4 +28,4 @@ This project does not respect semantic versioning as almost every change could p
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  ## Deploy Metadata
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- You can read what changed in version 0.0.209 at https://github.com/microsoft/TypeScript-DOM-lib-generator/releases/tag/%40types%2Fsharedworker%400.0.209.
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+ You can read what changed in version 0.0.211 at https://github.com/microsoft/TypeScript-DOM-lib-generator/releases/tag/%40types%2Fsharedworker%400.0.211.
package/index.d.ts CHANGED
@@ -219,6 +219,13 @@ interface FontFaceSetLoadEventInit extends EventInit {
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  fontfaces?: FontFace[];
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  }
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+ interface GPUColorDict {
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+ a: number;
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+ b: number;
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+ g: number;
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+ r: number;
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+ }
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+
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  interface GPUObjectDescriptorBase {
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  label?: string;
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  }
@@ -227,6 +234,9 @@ interface GPUPipelineErrorInit {
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  reason: GPUPipelineErrorReason;
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  }
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+ interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
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+ }
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+
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  interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
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  arrayLayerCount?: GPUIntegerCoordinate;
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  aspect?: GPUTextureAspect;
@@ -3883,6 +3893,62 @@ declare var FormData: {
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  new(): FormData;
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  };
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+ /**
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+ * The **`GPUAdapterInfo`** interface of the WebGPU API contains identifying information about a GPUAdapter.
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+ * Available only in secure contexts.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo)
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+ */
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+ interface GPUAdapterInfo {
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+ /**
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+ * The **`architecture`** read-only property of the GPUAdapterInfo interface returns the name of the family or class of GPUs the adapter belongs to, or an empty string if it is not available.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/architecture)
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+ */
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+ readonly architecture: string;
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+ /**
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+ * The **`description`** read-only property of the GPUAdapterInfo interface returns a human-readable string describing the adapter, or an empty string if it is not available.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/description)
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+ */
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+ readonly description: string;
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+ /**
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+ * The **`device`** read-only property of the GPUAdapterInfo interface returns a vendor-specific identifier for the adapter, or an empty string if it is not available.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/device)
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+ */
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+ readonly device: string;
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+ /**
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+ * The **`isFallbackAdapter`** read-only property of the GPUAdapterInfo interface returns true if the adapter is a fallback adapter, and false if not.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/isFallbackAdapter)
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+ */
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+ readonly isFallbackAdapter: boolean;
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+ /**
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+ * The **`subgroupMaxSize`** read-only property of the GPUAdapterInfo interface returns the maximum supported subgroup size for the GPUAdapter. This can be used along with the subgroups feature.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/subgroupMaxSize)
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+ */
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+ readonly subgroupMaxSize: number;
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+ /**
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+ * The **`subgroupMinSize`** read-only property of the GPUAdapterInfo interface returns the minimum supported subgroup size for the GPUAdapter. This can be used along with the subgroups feature.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/subgroupMinSize)
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+ */
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+ readonly subgroupMinSize: number;
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+ /**
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+ * The **`vendor`** read-only property of the GPUAdapterInfo interface returns the name of the adapter vendor, or an empty string if it is not available.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/vendor)
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+ */
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+ readonly vendor: string;
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+ }
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+
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+ declare var GPUAdapterInfo: {
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+ prototype: GPUAdapterInfo;
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+ new(): GPUAdapterInfo;
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+ };
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+
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  /**
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  * The **`GPUBindGroup`** interface of the WebGPU API is based on a GPUBindGroupLayout and defines a set of resources to be bound together in a group and how those resources are used in shader stages.
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  * Available only in secure contexts.
@@ -4296,6 +4362,105 @@ declare var GPURenderBundle: {
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  new(): GPURenderBundle;
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  };
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+ /**
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+ * The **`GPURenderBundleEncoder`** interface of the WebGPU API is used to pre-record bundles of commands.
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+ * Available only in secure contexts.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder)
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+ */
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+ interface GPURenderBundleEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
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+ /**
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+ * The **`finish()`** method of the GPURenderBundleEncoder interface completes recording of the current render bundle command sequence, returning a GPURenderBundle object that can be passed into a GPURenderPassEncoder.executeBundles() call to execute those commands in a specific render pass.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/finish)
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+ */
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+ finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
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+ }
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+
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+ declare var GPURenderBundleEncoder: {
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+ prototype: GPURenderBundleEncoder;
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+ new(): GPURenderBundleEncoder;
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+ };
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+
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+ interface GPURenderCommandsMixin {
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/draw) */
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+ draw(vertexCount: GPUSize32, instanceCount?: GPUSize32, firstVertex?: GPUSize32, firstInstance?: GPUSize32): void;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexed) */
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+ drawIndexed(indexCount: GPUSize32, instanceCount?: GPUSize32, firstIndex?: GPUSize32, baseVertex?: GPUSignedOffset32, firstInstance?: GPUSize32): void;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexedIndirect) */
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+ drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndirect) */
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+ drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setIndexBuffer) */
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+ setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setPipeline) */
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+ setPipeline(pipeline: GPURenderPipeline): void;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setVertexBuffer) */
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+ setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer | null, offset?: GPUSize64, size?: GPUSize64): void;
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+ }
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+
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+ /**
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+ * The **`GPURenderPassEncoder`** interface of the WebGPU API encodes commands related to controlling the vertex and fragment shader stages, as issued by a GPURenderPipeline. It forms part of the overall encoding activity of a GPUCommandEncoder.
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+ * Available only in secure contexts.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder)
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+ */
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+ interface GPURenderPassEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
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+ /**
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+ * The **`beginOcclusionQuery()`** method of the GPURenderPassEncoder interface begins an occlusion query at the specified index of the relevant GPUQuerySet (provided as the value of the occlusionQuerySet descriptor property when invoking GPUCommandEncoder.beginRenderPass() to run the render pass).
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/beginOcclusionQuery)
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+ */
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+ beginOcclusionQuery(queryIndex: GPUSize32): void;
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+ /**
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+ * The **`end()`** method of the GPURenderPassEncoder interface completes recording of the current render pass command sequence.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/end)
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+ */
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+ end(): void;
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+ /**
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+ * The **`endOcclusionQuery()`** method of the GPURenderPassEncoder interface ends an active occlusion query previously started with beginOcclusionQuery().
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/endOcclusionQuery)
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+ */
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+ endOcclusionQuery(): void;
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+ /**
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+ * The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
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+ */
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+ executeBundles(bundles: GPURenderBundle[]): void;
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+ /**
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+ * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
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+ */
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+ setBlendConstant(color: GPUColor): void;
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+ /**
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+ * The **`setScissorRect()`** method of the GPURenderPassEncoder interface sets the scissor rectangle used during the rasterization stage. After transformation into viewport coordinates any fragments that fall outside the scissor rectangle will be discarded.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setScissorRect)
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+ */
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+ setScissorRect(x: GPUIntegerCoordinate, y: GPUIntegerCoordinate, width: GPUIntegerCoordinate, height: GPUIntegerCoordinate): void;
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+ /**
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+ * The **`setStencilReference()`** method of the GPURenderPassEncoder interface sets the stencil reference value using during stencil tests with the "replace" stencil operation (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the properties defining the various stencil operations).
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setStencilReference)
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+ */
4450
+ setStencilReference(reference: GPUStencilValue): void;
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+ /**
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+ * The **`setViewport()`** method of the GPURenderPassEncoder interface sets the viewport used during the rasterization stage to linearly map from normalized device coordinates to viewport coordinates.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setViewport)
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+ */
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+ setViewport(x: number, y: number, width: number, height: number, minDepth: number, maxDepth: number): void;
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+ }
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+
4459
+ declare var GPURenderPassEncoder: {
4460
+ prototype: GPURenderPassEncoder;
4461
+ new(): GPURenderPassEncoder;
4462
+ };
4463
+
4299
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  /**
4300
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  * The **`GPURenderPipeline`** interface of the WebGPU API represents a pipeline that controls the vertex and fragment shader stages and can be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
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  * Available only in secure contexts.
@@ -12116,15 +12281,18 @@ type GLsizeiptr = number;
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  type GLuint = number;
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  type GLuint64 = number;
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  type GPUBufferDynamicOffset = number;
12284
+ type GPUColor = number[] | GPUColorDict;
12119
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  type GPUFlagsConstant = number;
12120
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  type GPUIndex32 = number;
12121
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  type GPUIntegerCoordinate = number;
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  type GPUIntegerCoordinateOut = number;
12123
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  type GPUMapModeFlags = number;
12290
+ type GPUSignedOffset32 = number;
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  type GPUSize32 = number;
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  type GPUSize32Out = number;
12126
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  type GPUSize64 = number;
12127
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  type GPUSize64Out = number;
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+ type GPUStencilValue = number;
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  type GPUTextureUsageFlags = number;
12129
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  type HashAlgorithmIdentifier = AlgorithmIdentifier;
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  type HeadersInit = [string, string][] | Record<string, string> | Headers;
@@ -12173,6 +12341,7 @@ type FontFaceSetLoadStatus = "loaded" | "loading";
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  type GPUBufferMapState = "mapped" | "pending" | "unmapped";
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  type GPUCompilationMessageType = "error" | "info" | "warning";
12175
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  type GPUDeviceLostReason = "destroyed" | "unknown";
12344
+ type GPUIndexFormat = "uint16" | "uint32";
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  type GPUPipelineErrorReason = "internal" | "validation";
12177
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  type GPUQueryType = "occlusion" | "timestamp";
12178
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  type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
@@ -12301,6 +12470,21 @@ interface GPUBindingCommandsMixin {
12301
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  setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsets?: GPUBufferDynamicOffset[]): void;
12302
12471
  }
12303
12472
 
12473
+ interface GPURenderPassEncoder {
12474
+ /**
12475
+ * The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
12476
+ *
12477
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
12478
+ */
12479
+ executeBundles(bundles: GPURenderBundle[]): void;
12480
+ /**
12481
+ * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
12482
+ *
12483
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
12484
+ */
12485
+ setBlendConstant(color: number[]): void;
12486
+ }
12487
+
12304
12488
  interface GPUSupportedFeatures extends ReadonlySet<string> {
12305
12489
  }
12306
12490
 
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@types/sharedworker",
3
- "version": "0.0.209",
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+ "version": "0.0.211",
4
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  "description": "Types for the global scope of Shared Workers",
5
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  "license": "Apache-2.0",
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  "contributors": [],
package/ts5.5/index.d.ts CHANGED
@@ -216,6 +216,13 @@ interface FontFaceSetLoadEventInit extends EventInit {
216
216
  fontfaces?: FontFace[];
217
217
  }
218
218
 
219
+ interface GPUColorDict {
220
+ a: number;
221
+ b: number;
222
+ g: number;
223
+ r: number;
224
+ }
225
+
219
226
  interface GPUObjectDescriptorBase {
220
227
  label?: string;
221
228
  }
@@ -224,6 +231,9 @@ interface GPUPipelineErrorInit {
224
231
  reason: GPUPipelineErrorReason;
225
232
  }
226
233
 
234
+ interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
235
+ }
236
+
227
237
  interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
228
238
  arrayLayerCount?: GPUIntegerCoordinate;
229
239
  aspect?: GPUTextureAspect;
@@ -3880,6 +3890,62 @@ declare var FormData: {
3880
3890
  new(): FormData;
3881
3891
  };
3882
3892
 
3893
+ /**
3894
+ * The **`GPUAdapterInfo`** interface of the WebGPU API contains identifying information about a GPUAdapter.
3895
+ * Available only in secure contexts.
3896
+ *
3897
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo)
3898
+ */
3899
+ interface GPUAdapterInfo {
3900
+ /**
3901
+ * The **`architecture`** read-only property of the GPUAdapterInfo interface returns the name of the family or class of GPUs the adapter belongs to, or an empty string if it is not available.
3902
+ *
3903
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/architecture)
3904
+ */
3905
+ readonly architecture: string;
3906
+ /**
3907
+ * The **`description`** read-only property of the GPUAdapterInfo interface returns a human-readable string describing the adapter, or an empty string if it is not available.
3908
+ *
3909
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/description)
3910
+ */
3911
+ readonly description: string;
3912
+ /**
3913
+ * The **`device`** read-only property of the GPUAdapterInfo interface returns a vendor-specific identifier for the adapter, or an empty string if it is not available.
3914
+ *
3915
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/device)
3916
+ */
3917
+ readonly device: string;
3918
+ /**
3919
+ * The **`isFallbackAdapter`** read-only property of the GPUAdapterInfo interface returns true if the adapter is a fallback adapter, and false if not.
3920
+ *
3921
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/isFallbackAdapter)
3922
+ */
3923
+ readonly isFallbackAdapter: boolean;
3924
+ /**
3925
+ * The **`subgroupMaxSize`** read-only property of the GPUAdapterInfo interface returns the maximum supported subgroup size for the GPUAdapter. This can be used along with the subgroups feature.
3926
+ *
3927
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/subgroupMaxSize)
3928
+ */
3929
+ readonly subgroupMaxSize: number;
3930
+ /**
3931
+ * The **`subgroupMinSize`** read-only property of the GPUAdapterInfo interface returns the minimum supported subgroup size for the GPUAdapter. This can be used along with the subgroups feature.
3932
+ *
3933
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/subgroupMinSize)
3934
+ */
3935
+ readonly subgroupMinSize: number;
3936
+ /**
3937
+ * The **`vendor`** read-only property of the GPUAdapterInfo interface returns the name of the adapter vendor, or an empty string if it is not available.
3938
+ *
3939
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/vendor)
3940
+ */
3941
+ readonly vendor: string;
3942
+ }
3943
+
3944
+ declare var GPUAdapterInfo: {
3945
+ prototype: GPUAdapterInfo;
3946
+ new(): GPUAdapterInfo;
3947
+ };
3948
+
3883
3949
  /**
3884
3950
  * The **`GPUBindGroup`** interface of the WebGPU API is based on a GPUBindGroupLayout and defines a set of resources to be bound together in a group and how those resources are used in shader stages.
3885
3951
  * Available only in secure contexts.
@@ -4293,6 +4359,105 @@ declare var GPURenderBundle: {
4293
4359
  new(): GPURenderBundle;
4294
4360
  };
4295
4361
 
4362
+ /**
4363
+ * The **`GPURenderBundleEncoder`** interface of the WebGPU API is used to pre-record bundles of commands.
4364
+ * Available only in secure contexts.
4365
+ *
4366
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder)
4367
+ */
4368
+ interface GPURenderBundleEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
4369
+ /**
4370
+ * The **`finish()`** method of the GPURenderBundleEncoder interface completes recording of the current render bundle command sequence, returning a GPURenderBundle object that can be passed into a GPURenderPassEncoder.executeBundles() call to execute those commands in a specific render pass.
4371
+ *
4372
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/finish)
4373
+ */
4374
+ finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
4375
+ }
4376
+
4377
+ declare var GPURenderBundleEncoder: {
4378
+ prototype: GPURenderBundleEncoder;
4379
+ new(): GPURenderBundleEncoder;
4380
+ };
4381
+
4382
+ interface GPURenderCommandsMixin {
4383
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/draw) */
4384
+ draw(vertexCount: GPUSize32, instanceCount?: GPUSize32, firstVertex?: GPUSize32, firstInstance?: GPUSize32): void;
4385
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexed) */
4386
+ drawIndexed(indexCount: GPUSize32, instanceCount?: GPUSize32, firstIndex?: GPUSize32, baseVertex?: GPUSignedOffset32, firstInstance?: GPUSize32): void;
4387
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexedIndirect) */
4388
+ drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
4389
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndirect) */
4390
+ drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
4391
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setIndexBuffer) */
4392
+ setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
4393
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setPipeline) */
4394
+ setPipeline(pipeline: GPURenderPipeline): void;
4395
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setVertexBuffer) */
4396
+ setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer | null, offset?: GPUSize64, size?: GPUSize64): void;
4397
+ }
4398
+
4399
+ /**
4400
+ * The **`GPURenderPassEncoder`** interface of the WebGPU API encodes commands related to controlling the vertex and fragment shader stages, as issued by a GPURenderPipeline. It forms part of the overall encoding activity of a GPUCommandEncoder.
4401
+ * Available only in secure contexts.
4402
+ *
4403
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder)
4404
+ */
4405
+ interface GPURenderPassEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
4406
+ /**
4407
+ * The **`beginOcclusionQuery()`** method of the GPURenderPassEncoder interface begins an occlusion query at the specified index of the relevant GPUQuerySet (provided as the value of the occlusionQuerySet descriptor property when invoking GPUCommandEncoder.beginRenderPass() to run the render pass).
4408
+ *
4409
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/beginOcclusionQuery)
4410
+ */
4411
+ beginOcclusionQuery(queryIndex: GPUSize32): void;
4412
+ /**
4413
+ * The **`end()`** method of the GPURenderPassEncoder interface completes recording of the current render pass command sequence.
4414
+ *
4415
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/end)
4416
+ */
4417
+ end(): void;
4418
+ /**
4419
+ * The **`endOcclusionQuery()`** method of the GPURenderPassEncoder interface ends an active occlusion query previously started with beginOcclusionQuery().
4420
+ *
4421
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/endOcclusionQuery)
4422
+ */
4423
+ endOcclusionQuery(): void;
4424
+ /**
4425
+ * The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
4426
+ *
4427
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
4428
+ */
4429
+ executeBundles(bundles: GPURenderBundle[]): void;
4430
+ /**
4431
+ * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
4432
+ *
4433
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
4434
+ */
4435
+ setBlendConstant(color: GPUColor): void;
4436
+ /**
4437
+ * The **`setScissorRect()`** method of the GPURenderPassEncoder interface sets the scissor rectangle used during the rasterization stage. After transformation into viewport coordinates any fragments that fall outside the scissor rectangle will be discarded.
4438
+ *
4439
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setScissorRect)
4440
+ */
4441
+ setScissorRect(x: GPUIntegerCoordinate, y: GPUIntegerCoordinate, width: GPUIntegerCoordinate, height: GPUIntegerCoordinate): void;
4442
+ /**
4443
+ * The **`setStencilReference()`** method of the GPURenderPassEncoder interface sets the stencil reference value using during stencil tests with the "replace" stencil operation (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the properties defining the various stencil operations).
4444
+ *
4445
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setStencilReference)
4446
+ */
4447
+ setStencilReference(reference: GPUStencilValue): void;
4448
+ /**
4449
+ * The **`setViewport()`** method of the GPURenderPassEncoder interface sets the viewport used during the rasterization stage to linearly map from normalized device coordinates to viewport coordinates.
4450
+ *
4451
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setViewport)
4452
+ */
4453
+ setViewport(x: number, y: number, width: number, height: number, minDepth: number, maxDepth: number): void;
4454
+ }
4455
+
4456
+ declare var GPURenderPassEncoder: {
4457
+ prototype: GPURenderPassEncoder;
4458
+ new(): GPURenderPassEncoder;
4459
+ };
4460
+
4296
4461
  /**
4297
4462
  * The **`GPURenderPipeline`** interface of the WebGPU API represents a pipeline that controls the vertex and fragment shader stages and can be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
4298
4463
  * Available only in secure contexts.
@@ -12113,15 +12278,18 @@ type GLsizeiptr = number;
12113
12278
  type GLuint = number;
12114
12279
  type GLuint64 = number;
12115
12280
  type GPUBufferDynamicOffset = number;
12281
+ type GPUColor = number[] | GPUColorDict;
12116
12282
  type GPUFlagsConstant = number;
12117
12283
  type GPUIndex32 = number;
12118
12284
  type GPUIntegerCoordinate = number;
12119
12285
  type GPUIntegerCoordinateOut = number;
12120
12286
  type GPUMapModeFlags = number;
12287
+ type GPUSignedOffset32 = number;
12121
12288
  type GPUSize32 = number;
12122
12289
  type GPUSize32Out = number;
12123
12290
  type GPUSize64 = number;
12124
12291
  type GPUSize64Out = number;
12292
+ type GPUStencilValue = number;
12125
12293
  type GPUTextureUsageFlags = number;
12126
12294
  type HashAlgorithmIdentifier = AlgorithmIdentifier;
12127
12295
  type HeadersInit = [string, string][] | Record<string, string> | Headers;
@@ -12170,6 +12338,7 @@ type FontFaceSetLoadStatus = "loaded" | "loading";
12170
12338
  type GPUBufferMapState = "mapped" | "pending" | "unmapped";
12171
12339
  type GPUCompilationMessageType = "error" | "info" | "warning";
12172
12340
  type GPUDeviceLostReason = "destroyed" | "unknown";
12341
+ type GPUIndexFormat = "uint16" | "uint32";
12173
12342
  type GPUPipelineErrorReason = "internal" | "validation";
12174
12343
  type GPUQueryType = "occlusion" | "timestamp";
12175
12344
  type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
@@ -68,6 +68,21 @@ interface GPUBindingCommandsMixin {
68
68
  setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsets?: Iterable<GPUBufferDynamicOffset>): void;
69
69
  }
70
70
 
71
+ interface GPURenderPassEncoder {
72
+ /**
73
+ * The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
74
+ *
75
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
76
+ */
77
+ executeBundles(bundles: Iterable<GPURenderBundle>): void;
78
+ /**
79
+ * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
80
+ *
81
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
82
+ */
83
+ setBlendConstant(color: Iterable<number>): void;
84
+ }
85
+
71
86
  interface GPUSupportedFeatures extends ReadonlySet<string> {
72
87
  }
73
88
 
package/ts5.6/index.d.ts CHANGED
@@ -216,6 +216,13 @@ interface FontFaceSetLoadEventInit extends EventInit {
216
216
  fontfaces?: FontFace[];
217
217
  }
218
218
 
219
+ interface GPUColorDict {
220
+ a: number;
221
+ b: number;
222
+ g: number;
223
+ r: number;
224
+ }
225
+
219
226
  interface GPUObjectDescriptorBase {
220
227
  label?: string;
221
228
  }
@@ -224,6 +231,9 @@ interface GPUPipelineErrorInit {
224
231
  reason: GPUPipelineErrorReason;
225
232
  }
226
233
 
234
+ interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
235
+ }
236
+
227
237
  interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
228
238
  arrayLayerCount?: GPUIntegerCoordinate;
229
239
  aspect?: GPUTextureAspect;
@@ -3880,6 +3890,62 @@ declare var FormData: {
3880
3890
  new(): FormData;
3881
3891
  };
3882
3892
 
3893
+ /**
3894
+ * The **`GPUAdapterInfo`** interface of the WebGPU API contains identifying information about a GPUAdapter.
3895
+ * Available only in secure contexts.
3896
+ *
3897
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo)
3898
+ */
3899
+ interface GPUAdapterInfo {
3900
+ /**
3901
+ * The **`architecture`** read-only property of the GPUAdapterInfo interface returns the name of the family or class of GPUs the adapter belongs to, or an empty string if it is not available.
3902
+ *
3903
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/architecture)
3904
+ */
3905
+ readonly architecture: string;
3906
+ /**
3907
+ * The **`description`** read-only property of the GPUAdapterInfo interface returns a human-readable string describing the adapter, or an empty string if it is not available.
3908
+ *
3909
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/description)
3910
+ */
3911
+ readonly description: string;
3912
+ /**
3913
+ * The **`device`** read-only property of the GPUAdapterInfo interface returns a vendor-specific identifier for the adapter, or an empty string if it is not available.
3914
+ *
3915
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/device)
3916
+ */
3917
+ readonly device: string;
3918
+ /**
3919
+ * The **`isFallbackAdapter`** read-only property of the GPUAdapterInfo interface returns true if the adapter is a fallback adapter, and false if not.
3920
+ *
3921
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/isFallbackAdapter)
3922
+ */
3923
+ readonly isFallbackAdapter: boolean;
3924
+ /**
3925
+ * The **`subgroupMaxSize`** read-only property of the GPUAdapterInfo interface returns the maximum supported subgroup size for the GPUAdapter. This can be used along with the subgroups feature.
3926
+ *
3927
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/subgroupMaxSize)
3928
+ */
3929
+ readonly subgroupMaxSize: number;
3930
+ /**
3931
+ * The **`subgroupMinSize`** read-only property of the GPUAdapterInfo interface returns the minimum supported subgroup size for the GPUAdapter. This can be used along with the subgroups feature.
3932
+ *
3933
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/subgroupMinSize)
3934
+ */
3935
+ readonly subgroupMinSize: number;
3936
+ /**
3937
+ * The **`vendor`** read-only property of the GPUAdapterInfo interface returns the name of the adapter vendor, or an empty string if it is not available.
3938
+ *
3939
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/vendor)
3940
+ */
3941
+ readonly vendor: string;
3942
+ }
3943
+
3944
+ declare var GPUAdapterInfo: {
3945
+ prototype: GPUAdapterInfo;
3946
+ new(): GPUAdapterInfo;
3947
+ };
3948
+
3883
3949
  /**
3884
3950
  * The **`GPUBindGroup`** interface of the WebGPU API is based on a GPUBindGroupLayout and defines a set of resources to be bound together in a group and how those resources are used in shader stages.
3885
3951
  * Available only in secure contexts.
@@ -4293,6 +4359,105 @@ declare var GPURenderBundle: {
4293
4359
  new(): GPURenderBundle;
4294
4360
  };
4295
4361
 
4362
+ /**
4363
+ * The **`GPURenderBundleEncoder`** interface of the WebGPU API is used to pre-record bundles of commands.
4364
+ * Available only in secure contexts.
4365
+ *
4366
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder)
4367
+ */
4368
+ interface GPURenderBundleEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
4369
+ /**
4370
+ * The **`finish()`** method of the GPURenderBundleEncoder interface completes recording of the current render bundle command sequence, returning a GPURenderBundle object that can be passed into a GPURenderPassEncoder.executeBundles() call to execute those commands in a specific render pass.
4371
+ *
4372
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/finish)
4373
+ */
4374
+ finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
4375
+ }
4376
+
4377
+ declare var GPURenderBundleEncoder: {
4378
+ prototype: GPURenderBundleEncoder;
4379
+ new(): GPURenderBundleEncoder;
4380
+ };
4381
+
4382
+ interface GPURenderCommandsMixin {
4383
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/draw) */
4384
+ draw(vertexCount: GPUSize32, instanceCount?: GPUSize32, firstVertex?: GPUSize32, firstInstance?: GPUSize32): void;
4385
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexed) */
4386
+ drawIndexed(indexCount: GPUSize32, instanceCount?: GPUSize32, firstIndex?: GPUSize32, baseVertex?: GPUSignedOffset32, firstInstance?: GPUSize32): void;
4387
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexedIndirect) */
4388
+ drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
4389
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndirect) */
4390
+ drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
4391
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setIndexBuffer) */
4392
+ setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
4393
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setPipeline) */
4394
+ setPipeline(pipeline: GPURenderPipeline): void;
4395
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setVertexBuffer) */
4396
+ setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer | null, offset?: GPUSize64, size?: GPUSize64): void;
4397
+ }
4398
+
4399
+ /**
4400
+ * The **`GPURenderPassEncoder`** interface of the WebGPU API encodes commands related to controlling the vertex and fragment shader stages, as issued by a GPURenderPipeline. It forms part of the overall encoding activity of a GPUCommandEncoder.
4401
+ * Available only in secure contexts.
4402
+ *
4403
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder)
4404
+ */
4405
+ interface GPURenderPassEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
4406
+ /**
4407
+ * The **`beginOcclusionQuery()`** method of the GPURenderPassEncoder interface begins an occlusion query at the specified index of the relevant GPUQuerySet (provided as the value of the occlusionQuerySet descriptor property when invoking GPUCommandEncoder.beginRenderPass() to run the render pass).
4408
+ *
4409
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/beginOcclusionQuery)
4410
+ */
4411
+ beginOcclusionQuery(queryIndex: GPUSize32): void;
4412
+ /**
4413
+ * The **`end()`** method of the GPURenderPassEncoder interface completes recording of the current render pass command sequence.
4414
+ *
4415
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/end)
4416
+ */
4417
+ end(): void;
4418
+ /**
4419
+ * The **`endOcclusionQuery()`** method of the GPURenderPassEncoder interface ends an active occlusion query previously started with beginOcclusionQuery().
4420
+ *
4421
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/endOcclusionQuery)
4422
+ */
4423
+ endOcclusionQuery(): void;
4424
+ /**
4425
+ * The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
4426
+ *
4427
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
4428
+ */
4429
+ executeBundles(bundles: GPURenderBundle[]): void;
4430
+ /**
4431
+ * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
4432
+ *
4433
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
4434
+ */
4435
+ setBlendConstant(color: GPUColor): void;
4436
+ /**
4437
+ * The **`setScissorRect()`** method of the GPURenderPassEncoder interface sets the scissor rectangle used during the rasterization stage. After transformation into viewport coordinates any fragments that fall outside the scissor rectangle will be discarded.
4438
+ *
4439
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setScissorRect)
4440
+ */
4441
+ setScissorRect(x: GPUIntegerCoordinate, y: GPUIntegerCoordinate, width: GPUIntegerCoordinate, height: GPUIntegerCoordinate): void;
4442
+ /**
4443
+ * The **`setStencilReference()`** method of the GPURenderPassEncoder interface sets the stencil reference value using during stencil tests with the "replace" stencil operation (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the properties defining the various stencil operations).
4444
+ *
4445
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setStencilReference)
4446
+ */
4447
+ setStencilReference(reference: GPUStencilValue): void;
4448
+ /**
4449
+ * The **`setViewport()`** method of the GPURenderPassEncoder interface sets the viewport used during the rasterization stage to linearly map from normalized device coordinates to viewport coordinates.
4450
+ *
4451
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setViewport)
4452
+ */
4453
+ setViewport(x: number, y: number, width: number, height: number, minDepth: number, maxDepth: number): void;
4454
+ }
4455
+
4456
+ declare var GPURenderPassEncoder: {
4457
+ prototype: GPURenderPassEncoder;
4458
+ new(): GPURenderPassEncoder;
4459
+ };
4460
+
4296
4461
  /**
4297
4462
  * The **`GPURenderPipeline`** interface of the WebGPU API represents a pipeline that controls the vertex and fragment shader stages and can be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
4298
4463
  * Available only in secure contexts.
@@ -12113,15 +12278,18 @@ type GLsizeiptr = number;
12113
12278
  type GLuint = number;
12114
12279
  type GLuint64 = number;
12115
12280
  type GPUBufferDynamicOffset = number;
12281
+ type GPUColor = number[] | GPUColorDict;
12116
12282
  type GPUFlagsConstant = number;
12117
12283
  type GPUIndex32 = number;
12118
12284
  type GPUIntegerCoordinate = number;
12119
12285
  type GPUIntegerCoordinateOut = number;
12120
12286
  type GPUMapModeFlags = number;
12287
+ type GPUSignedOffset32 = number;
12121
12288
  type GPUSize32 = number;
12122
12289
  type GPUSize32Out = number;
12123
12290
  type GPUSize64 = number;
12124
12291
  type GPUSize64Out = number;
12292
+ type GPUStencilValue = number;
12125
12293
  type GPUTextureUsageFlags = number;
12126
12294
  type HashAlgorithmIdentifier = AlgorithmIdentifier;
12127
12295
  type HeadersInit = [string, string][] | Record<string, string> | Headers;
@@ -12170,6 +12338,7 @@ type FontFaceSetLoadStatus = "loaded" | "loading";
12170
12338
  type GPUBufferMapState = "mapped" | "pending" | "unmapped";
12171
12339
  type GPUCompilationMessageType = "error" | "info" | "warning";
12172
12340
  type GPUDeviceLostReason = "destroyed" | "unknown";
12341
+ type GPUIndexFormat = "uint16" | "uint32";
12173
12342
  type GPUPipelineErrorReason = "internal" | "validation";
12174
12343
  type GPUQueryType = "occlusion" | "timestamp";
12175
12344
  type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
@@ -72,6 +72,21 @@ interface GPUBindingCommandsMixin {
72
72
  setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsets?: Iterable<GPUBufferDynamicOffset>): void;
73
73
  }
74
74
 
75
+ interface GPURenderPassEncoder {
76
+ /**
77
+ * The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
78
+ *
79
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
80
+ */
81
+ executeBundles(bundles: Iterable<GPURenderBundle>): void;
82
+ /**
83
+ * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
84
+ *
85
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
86
+ */
87
+ setBlendConstant(color: Iterable<number>): void;
88
+ }
89
+
75
90
  interface GPUSupportedFeatures extends ReadonlySet<string> {
76
91
  }
77
92
 
package/ts5.9/index.d.ts CHANGED
@@ -216,6 +216,13 @@ interface FontFaceSetLoadEventInit extends EventInit {
216
216
  fontfaces?: FontFace[];
217
217
  }
218
218
 
219
+ interface GPUColorDict {
220
+ a: number;
221
+ b: number;
222
+ g: number;
223
+ r: number;
224
+ }
225
+
219
226
  interface GPUObjectDescriptorBase {
220
227
  label?: string;
221
228
  }
@@ -224,6 +231,9 @@ interface GPUPipelineErrorInit {
224
231
  reason: GPUPipelineErrorReason;
225
232
  }
226
233
 
234
+ interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
235
+ }
236
+
227
237
  interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
228
238
  arrayLayerCount?: GPUIntegerCoordinate;
229
239
  aspect?: GPUTextureAspect;
@@ -3880,6 +3890,62 @@ declare var FormData: {
3880
3890
  new(): FormData;
3881
3891
  };
3882
3892
 
3893
+ /**
3894
+ * The **`GPUAdapterInfo`** interface of the WebGPU API contains identifying information about a GPUAdapter.
3895
+ * Available only in secure contexts.
3896
+ *
3897
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo)
3898
+ */
3899
+ interface GPUAdapterInfo {
3900
+ /**
3901
+ * The **`architecture`** read-only property of the GPUAdapterInfo interface returns the name of the family or class of GPUs the adapter belongs to, or an empty string if it is not available.
3902
+ *
3903
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/architecture)
3904
+ */
3905
+ readonly architecture: string;
3906
+ /**
3907
+ * The **`description`** read-only property of the GPUAdapterInfo interface returns a human-readable string describing the adapter, or an empty string if it is not available.
3908
+ *
3909
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/description)
3910
+ */
3911
+ readonly description: string;
3912
+ /**
3913
+ * The **`device`** read-only property of the GPUAdapterInfo interface returns a vendor-specific identifier for the adapter, or an empty string if it is not available.
3914
+ *
3915
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/device)
3916
+ */
3917
+ readonly device: string;
3918
+ /**
3919
+ * The **`isFallbackAdapter`** read-only property of the GPUAdapterInfo interface returns true if the adapter is a fallback adapter, and false if not.
3920
+ *
3921
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/isFallbackAdapter)
3922
+ */
3923
+ readonly isFallbackAdapter: boolean;
3924
+ /**
3925
+ * The **`subgroupMaxSize`** read-only property of the GPUAdapterInfo interface returns the maximum supported subgroup size for the GPUAdapter. This can be used along with the subgroups feature.
3926
+ *
3927
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/subgroupMaxSize)
3928
+ */
3929
+ readonly subgroupMaxSize: number;
3930
+ /**
3931
+ * The **`subgroupMinSize`** read-only property of the GPUAdapterInfo interface returns the minimum supported subgroup size for the GPUAdapter. This can be used along with the subgroups feature.
3932
+ *
3933
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/subgroupMinSize)
3934
+ */
3935
+ readonly subgroupMinSize: number;
3936
+ /**
3937
+ * The **`vendor`** read-only property of the GPUAdapterInfo interface returns the name of the adapter vendor, or an empty string if it is not available.
3938
+ *
3939
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUAdapterInfo/vendor)
3940
+ */
3941
+ readonly vendor: string;
3942
+ }
3943
+
3944
+ declare var GPUAdapterInfo: {
3945
+ prototype: GPUAdapterInfo;
3946
+ new(): GPUAdapterInfo;
3947
+ };
3948
+
3883
3949
  /**
3884
3950
  * The **`GPUBindGroup`** interface of the WebGPU API is based on a GPUBindGroupLayout and defines a set of resources to be bound together in a group and how those resources are used in shader stages.
3885
3951
  * Available only in secure contexts.
@@ -4293,6 +4359,105 @@ declare var GPURenderBundle: {
4293
4359
  new(): GPURenderBundle;
4294
4360
  };
4295
4361
 
4362
+ /**
4363
+ * The **`GPURenderBundleEncoder`** interface of the WebGPU API is used to pre-record bundles of commands.
4364
+ * Available only in secure contexts.
4365
+ *
4366
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder)
4367
+ */
4368
+ interface GPURenderBundleEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
4369
+ /**
4370
+ * The **`finish()`** method of the GPURenderBundleEncoder interface completes recording of the current render bundle command sequence, returning a GPURenderBundle object that can be passed into a GPURenderPassEncoder.executeBundles() call to execute those commands in a specific render pass.
4371
+ *
4372
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/finish)
4373
+ */
4374
+ finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
4375
+ }
4376
+
4377
+ declare var GPURenderBundleEncoder: {
4378
+ prototype: GPURenderBundleEncoder;
4379
+ new(): GPURenderBundleEncoder;
4380
+ };
4381
+
4382
+ interface GPURenderCommandsMixin {
4383
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/draw) */
4384
+ draw(vertexCount: GPUSize32, instanceCount?: GPUSize32, firstVertex?: GPUSize32, firstInstance?: GPUSize32): void;
4385
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexed) */
4386
+ drawIndexed(indexCount: GPUSize32, instanceCount?: GPUSize32, firstIndex?: GPUSize32, baseVertex?: GPUSignedOffset32, firstInstance?: GPUSize32): void;
4387
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexedIndirect) */
4388
+ drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
4389
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndirect) */
4390
+ drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
4391
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setIndexBuffer) */
4392
+ setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
4393
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setPipeline) */
4394
+ setPipeline(pipeline: GPURenderPipeline): void;
4395
+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setVertexBuffer) */
4396
+ setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer | null, offset?: GPUSize64, size?: GPUSize64): void;
4397
+ }
4398
+
4399
+ /**
4400
+ * The **`GPURenderPassEncoder`** interface of the WebGPU API encodes commands related to controlling the vertex and fragment shader stages, as issued by a GPURenderPipeline. It forms part of the overall encoding activity of a GPUCommandEncoder.
4401
+ * Available only in secure contexts.
4402
+ *
4403
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder)
4404
+ */
4405
+ interface GPURenderPassEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
4406
+ /**
4407
+ * The **`beginOcclusionQuery()`** method of the GPURenderPassEncoder interface begins an occlusion query at the specified index of the relevant GPUQuerySet (provided as the value of the occlusionQuerySet descriptor property when invoking GPUCommandEncoder.beginRenderPass() to run the render pass).
4408
+ *
4409
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/beginOcclusionQuery)
4410
+ */
4411
+ beginOcclusionQuery(queryIndex: GPUSize32): void;
4412
+ /**
4413
+ * The **`end()`** method of the GPURenderPassEncoder interface completes recording of the current render pass command sequence.
4414
+ *
4415
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/end)
4416
+ */
4417
+ end(): void;
4418
+ /**
4419
+ * The **`endOcclusionQuery()`** method of the GPURenderPassEncoder interface ends an active occlusion query previously started with beginOcclusionQuery().
4420
+ *
4421
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/endOcclusionQuery)
4422
+ */
4423
+ endOcclusionQuery(): void;
4424
+ /**
4425
+ * The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
4426
+ *
4427
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
4428
+ */
4429
+ executeBundles(bundles: GPURenderBundle[]): void;
4430
+ /**
4431
+ * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
4432
+ *
4433
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
4434
+ */
4435
+ setBlendConstant(color: GPUColor): void;
4436
+ /**
4437
+ * The **`setScissorRect()`** method of the GPURenderPassEncoder interface sets the scissor rectangle used during the rasterization stage. After transformation into viewport coordinates any fragments that fall outside the scissor rectangle will be discarded.
4438
+ *
4439
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setScissorRect)
4440
+ */
4441
+ setScissorRect(x: GPUIntegerCoordinate, y: GPUIntegerCoordinate, width: GPUIntegerCoordinate, height: GPUIntegerCoordinate): void;
4442
+ /**
4443
+ * The **`setStencilReference()`** method of the GPURenderPassEncoder interface sets the stencil reference value using during stencil tests with the "replace" stencil operation (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the properties defining the various stencil operations).
4444
+ *
4445
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setStencilReference)
4446
+ */
4447
+ setStencilReference(reference: GPUStencilValue): void;
4448
+ /**
4449
+ * The **`setViewport()`** method of the GPURenderPassEncoder interface sets the viewport used during the rasterization stage to linearly map from normalized device coordinates to viewport coordinates.
4450
+ *
4451
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setViewport)
4452
+ */
4453
+ setViewport(x: number, y: number, width: number, height: number, minDepth: number, maxDepth: number): void;
4454
+ }
4455
+
4456
+ declare var GPURenderPassEncoder: {
4457
+ prototype: GPURenderPassEncoder;
4458
+ new(): GPURenderPassEncoder;
4459
+ };
4460
+
4296
4461
  /**
4297
4462
  * The **`GPURenderPipeline`** interface of the WebGPU API represents a pipeline that controls the vertex and fragment shader stages and can be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
4298
4463
  * Available only in secure contexts.
@@ -12113,15 +12278,18 @@ type GLsizeiptr = number;
12113
12278
  type GLuint = number;
12114
12279
  type GLuint64 = number;
12115
12280
  type GPUBufferDynamicOffset = number;
12281
+ type GPUColor = number[] | GPUColorDict;
12116
12282
  type GPUFlagsConstant = number;
12117
12283
  type GPUIndex32 = number;
12118
12284
  type GPUIntegerCoordinate = number;
12119
12285
  type GPUIntegerCoordinateOut = number;
12120
12286
  type GPUMapModeFlags = number;
12287
+ type GPUSignedOffset32 = number;
12121
12288
  type GPUSize32 = number;
12122
12289
  type GPUSize32Out = number;
12123
12290
  type GPUSize64 = number;
12124
12291
  type GPUSize64Out = number;
12292
+ type GPUStencilValue = number;
12125
12293
  type GPUTextureUsageFlags = number;
12126
12294
  type HashAlgorithmIdentifier = AlgorithmIdentifier;
12127
12295
  type HeadersInit = [string, string][] | Record<string, string> | Headers;
@@ -12170,6 +12338,7 @@ type FontFaceSetLoadStatus = "loaded" | "loading";
12170
12338
  type GPUBufferMapState = "mapped" | "pending" | "unmapped";
12171
12339
  type GPUCompilationMessageType = "error" | "info" | "warning";
12172
12340
  type GPUDeviceLostReason = "destroyed" | "unknown";
12341
+ type GPUIndexFormat = "uint16" | "uint32";
12173
12342
  type GPUPipelineErrorReason = "internal" | "validation";
12174
12343
  type GPUQueryType = "occlusion" | "timestamp";
12175
12344
  type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
@@ -72,6 +72,21 @@ interface GPUBindingCommandsMixin {
72
72
  setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsets?: Iterable<GPUBufferDynamicOffset>): void;
73
73
  }
74
74
 
75
+ interface GPURenderPassEncoder {
76
+ /**
77
+ * The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
78
+ *
79
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
80
+ */
81
+ executeBundles(bundles: Iterable<GPURenderBundle>): void;
82
+ /**
83
+ * The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
84
+ *
85
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
86
+ */
87
+ setBlendConstant(color: Iterable<number>): void;
88
+ }
89
+
75
90
  interface GPUSupportedFeatures extends ReadonlySet<string> {
76
91
  }
77
92