@types/sharedworker 0.0.103 → 0.0.104
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/index.d.ts +46 -55
- package/iterable.d.ts +28 -28
- package/package.json +1 -1
package/README.md
CHANGED
|
@@ -28,4 +28,4 @@ This project does not respect semantic versioning as almost every change could p
|
|
|
28
28
|
|
|
29
29
|
## Deploy Metadata
|
|
30
30
|
|
|
31
|
-
You can read what changed in version 0.0.
|
|
31
|
+
You can read what changed in version 0.0.104 at https://github.com/microsoft/TypeScript-DOM-lib-generator/releases/tag/%40types%2Fsharedworker%400.0.104.
|
package/index.d.ts
CHANGED
|
@@ -207,7 +207,6 @@ interface FontFaceDescriptors {
|
|
|
207
207
|
stretch?: string;
|
|
208
208
|
style?: string;
|
|
209
209
|
unicodeRange?: string;
|
|
210
|
-
variant?: string;
|
|
211
210
|
weight?: string;
|
|
212
211
|
}
|
|
213
212
|
|
|
@@ -372,27 +371,16 @@ interface NavigationPreloadState {
|
|
|
372
371
|
headerValue?: string;
|
|
373
372
|
}
|
|
374
373
|
|
|
375
|
-
interface NotificationAction {
|
|
376
|
-
action: string;
|
|
377
|
-
icon?: string;
|
|
378
|
-
title: string;
|
|
379
|
-
}
|
|
380
|
-
|
|
381
374
|
interface NotificationOptions {
|
|
382
|
-
actions?: NotificationAction[];
|
|
383
375
|
badge?: string;
|
|
384
376
|
body?: string;
|
|
385
377
|
data?: any;
|
|
386
378
|
dir?: NotificationDirection;
|
|
387
379
|
icon?: string;
|
|
388
|
-
image?: string;
|
|
389
380
|
lang?: string;
|
|
390
|
-
renotify?: boolean;
|
|
391
381
|
requireInteraction?: boolean;
|
|
392
382
|
silent?: boolean | null;
|
|
393
383
|
tag?: string;
|
|
394
|
-
timestamp?: EpochTimeStamp;
|
|
395
|
-
vibrate?: VibratePattern;
|
|
396
384
|
}
|
|
397
385
|
|
|
398
386
|
interface Pbkdf2Params extends Algorithm {
|
|
@@ -1502,6 +1490,10 @@ interface CanvasTextDrawingStyles {
|
|
|
1502
1490
|
font: string;
|
|
1503
1491
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/fontKerning) */
|
|
1504
1492
|
fontKerning: CanvasFontKerning;
|
|
1493
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/fontStretch) */
|
|
1494
|
+
fontStretch: CanvasFontStretch;
|
|
1495
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/fontVariantCaps) */
|
|
1496
|
+
fontVariantCaps: CanvasFontVariantCaps;
|
|
1505
1497
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/letterSpacing) */
|
|
1506
1498
|
letterSpacing: string;
|
|
1507
1499
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/textAlign) */
|
|
@@ -2587,8 +2579,6 @@ interface FontFace {
|
|
|
2587
2579
|
style: string;
|
|
2588
2580
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/FontFace/unicodeRange) */
|
|
2589
2581
|
unicodeRange: string;
|
|
2590
|
-
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/FontFace/variant) */
|
|
2591
|
-
variant: string;
|
|
2592
2582
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/FontFace/weight) */
|
|
2593
2583
|
weight: string;
|
|
2594
2584
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/FontFace/load) */
|
|
@@ -3769,6 +3759,8 @@ interface Notification extends EventTarget {
|
|
|
3769
3759
|
onerror: ((this: Notification, ev: Event) => any) | null;
|
|
3770
3760
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/Notification/show_event) */
|
|
3771
3761
|
onshow: ((this: Notification, ev: Event) => any) | null;
|
|
3762
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/Notification/requireInteraction) */
|
|
3763
|
+
readonly requireInteraction: boolean;
|
|
3772
3764
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/Notification/silent) */
|
|
3773
3765
|
readonly silent: boolean | null;
|
|
3774
3766
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/Notification/tag) */
|
|
@@ -5344,13 +5336,13 @@ interface WEBGL_lose_context {
|
|
|
5344
5336
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw) */
|
|
5345
5337
|
interface WEBGL_multi_draw {
|
|
5346
5338
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL) */
|
|
5347
|
-
multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array | GLint[], firstsOffset:
|
|
5339
|
+
multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array | GLint[], firstsOffset: number, countsList: Int32Array | GLsizei[], countsOffset: number, instanceCountsList: Int32Array | GLsizei[], instanceCountsOffset: number, drawcount: GLsizei): void;
|
|
5348
5340
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawArraysWEBGL) */
|
|
5349
|
-
multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array | GLint[], firstsOffset:
|
|
5341
|
+
multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array | GLint[], firstsOffset: number, countsList: Int32Array | GLsizei[], countsOffset: number, drawcount: GLsizei): void;
|
|
5350
5342
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL) */
|
|
5351
|
-
multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array | GLsizei[], countsOffset:
|
|
5343
|
+
multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array | GLsizei[], countsOffset: number, type: GLenum, offsetsList: Int32Array | GLsizei[], offsetsOffset: number, instanceCountsList: Int32Array | GLsizei[], instanceCountsOffset: number, drawcount: GLsizei): void;
|
|
5352
5344
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsWEBGL) */
|
|
5353
|
-
multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array | GLsizei[], countsOffset:
|
|
5345
|
+
multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array | GLsizei[], countsOffset: number, type: GLenum, offsetsList: Int32Array | GLsizei[], offsetsOffset: number, drawcount: GLsizei): void;
|
|
5354
5346
|
}
|
|
5355
5347
|
|
|
5356
5348
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext) */
|
|
@@ -5941,19 +5933,19 @@ interface WebGL2RenderingContextBase {
|
|
|
5941
5933
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
|
|
5942
5934
|
clearBufferfi(buffer: GLenum, drawbuffer: GLint, depth: GLfloat, stencil: GLint): void;
|
|
5943
5935
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
|
|
5944
|
-
clearBufferfv(buffer: GLenum, drawbuffer: GLint, values: Float32List, srcOffset?:
|
|
5936
|
+
clearBufferfv(buffer: GLenum, drawbuffer: GLint, values: Float32List, srcOffset?: number): void;
|
|
5945
5937
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
|
|
5946
|
-
clearBufferiv(buffer: GLenum, drawbuffer: GLint, values: Int32List, srcOffset?:
|
|
5938
|
+
clearBufferiv(buffer: GLenum, drawbuffer: GLint, values: Int32List, srcOffset?: number): void;
|
|
5947
5939
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
|
|
5948
|
-
clearBufferuiv(buffer: GLenum, drawbuffer: GLint, values: Uint32List, srcOffset?:
|
|
5940
|
+
clearBufferuiv(buffer: GLenum, drawbuffer: GLint, values: Uint32List, srcOffset?: number): void;
|
|
5949
5941
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clientWaitSync) */
|
|
5950
5942
|
clientWaitSync(sync: WebGLSync, flags: GLbitfield, timeout: GLuint64): GLenum;
|
|
5951
5943
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/compressedTexImage3D) */
|
|
5952
5944
|
compressedTexImage3D(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, imageSize: GLsizei, offset: GLintptr): void;
|
|
5953
|
-
compressedTexImage3D(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, srcData: ArrayBufferView, srcOffset?:
|
|
5945
|
+
compressedTexImage3D(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, srcData: ArrayBufferView, srcOffset?: number, srcLengthOverride?: GLuint): void;
|
|
5954
5946
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/compressedTexSubImage3D) */
|
|
5955
5947
|
compressedTexSubImage3D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, imageSize: GLsizei, offset: GLintptr): void;
|
|
5956
|
-
compressedTexSubImage3D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, srcData: ArrayBufferView, srcOffset?:
|
|
5948
|
+
compressedTexSubImage3D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, srcData: ArrayBufferView, srcOffset?: number, srcLengthOverride?: GLuint): void;
|
|
5957
5949
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/copyBufferSubData) */
|
|
5958
5950
|
copyBufferSubData(readTarget: GLenum, writeTarget: GLenum, readOffset: GLintptr, writeOffset: GLintptr, size: GLsizeiptr): void;
|
|
5959
5951
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/copyTexSubImage3D) */
|
|
@@ -5999,7 +5991,7 @@ interface WebGL2RenderingContextBase {
|
|
|
5999
5991
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/getActiveUniforms) */
|
|
6000
5992
|
getActiveUniforms(program: WebGLProgram, uniformIndices: GLuint[], pname: GLenum): any;
|
|
6001
5993
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/getBufferSubData) */
|
|
6002
|
-
getBufferSubData(target: GLenum, srcByteOffset: GLintptr, dstBuffer: ArrayBufferView, dstOffset?:
|
|
5994
|
+
getBufferSubData(target: GLenum, srcByteOffset: GLintptr, dstBuffer: ArrayBufferView, dstOffset?: number, length?: GLuint): void;
|
|
6003
5995
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/getFragDataLocation) */
|
|
6004
5996
|
getFragDataLocation(program: WebGLProgram, name: string): GLint;
|
|
6005
5997
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/getIndexedParameter) */
|
|
@@ -6050,7 +6042,7 @@ interface WebGL2RenderingContextBase {
|
|
|
6050
6042
|
texImage3D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, format: GLenum, type: GLenum, pboOffset: GLintptr): void;
|
|
6051
6043
|
texImage3D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, format: GLenum, type: GLenum, source: TexImageSource): void;
|
|
6052
6044
|
texImage3D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, format: GLenum, type: GLenum, srcData: ArrayBufferView | null): void;
|
|
6053
|
-
texImage3D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, format: GLenum, type: GLenum, srcData: ArrayBufferView, srcOffset:
|
|
6045
|
+
texImage3D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, format: GLenum, type: GLenum, srcData: ArrayBufferView, srcOffset: number): void;
|
|
6054
6046
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/texStorage2D) */
|
|
6055
6047
|
texStorage2D(target: GLenum, levels: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei): void;
|
|
6056
6048
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/texStorage3D) */
|
|
@@ -6058,39 +6050,39 @@ interface WebGL2RenderingContextBase {
|
|
|
6058
6050
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/texSubImage3D) */
|
|
6059
6051
|
texSubImage3D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, type: GLenum, pboOffset: GLintptr): void;
|
|
6060
6052
|
texSubImage3D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, type: GLenum, source: TexImageSource): void;
|
|
6061
|
-
texSubImage3D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, type: GLenum, srcData: ArrayBufferView | null, srcOffset?:
|
|
6053
|
+
texSubImage3D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, type: GLenum, srcData: ArrayBufferView | null, srcOffset?: number): void;
|
|
6062
6054
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/transformFeedbackVaryings) */
|
|
6063
6055
|
transformFeedbackVaryings(program: WebGLProgram, varyings: string[], bufferMode: GLenum): void;
|
|
6064
6056
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
|
|
6065
6057
|
uniform1ui(location: WebGLUniformLocation | null, v0: GLuint): void;
|
|
6066
6058
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
|
|
6067
|
-
uniform1uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?:
|
|
6059
|
+
uniform1uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6068
6060
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
|
|
6069
6061
|
uniform2ui(location: WebGLUniformLocation | null, v0: GLuint, v1: GLuint): void;
|
|
6070
6062
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
|
|
6071
|
-
uniform2uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?:
|
|
6063
|
+
uniform2uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6072
6064
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
|
|
6073
6065
|
uniform3ui(location: WebGLUniformLocation | null, v0: GLuint, v1: GLuint, v2: GLuint): void;
|
|
6074
6066
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
|
|
6075
|
-
uniform3uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?:
|
|
6067
|
+
uniform3uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6076
6068
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
|
|
6077
6069
|
uniform4ui(location: WebGLUniformLocation | null, v0: GLuint, v1: GLuint, v2: GLuint, v3: GLuint): void;
|
|
6078
6070
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
|
|
6079
|
-
uniform4uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?:
|
|
6071
|
+
uniform4uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6080
6072
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformBlockBinding) */
|
|
6081
6073
|
uniformBlockBinding(program: WebGLProgram, uniformBlockIndex: GLuint, uniformBlockBinding: GLuint): void;
|
|
6082
6074
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
|
|
6083
|
-
uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?:
|
|
6075
|
+
uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6084
6076
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
|
|
6085
|
-
uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?:
|
|
6077
|
+
uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6086
6078
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
|
|
6087
|
-
uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?:
|
|
6079
|
+
uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6088
6080
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
|
|
6089
|
-
uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?:
|
|
6081
|
+
uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6090
6082
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
|
|
6091
|
-
uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?:
|
|
6083
|
+
uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6092
6084
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
|
|
6093
|
-
uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?:
|
|
6085
|
+
uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6094
6086
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/vertexAttribDivisor) */
|
|
6095
6087
|
vertexAttribDivisor(index: GLuint, divisor: GLuint): void;
|
|
6096
6088
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/vertexAttribI) */
|
|
@@ -6374,54 +6366,54 @@ interface WebGL2RenderingContextOverloads {
|
|
|
6374
6366
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/bufferData) */
|
|
6375
6367
|
bufferData(target: GLenum, size: GLsizeiptr, usage: GLenum): void;
|
|
6376
6368
|
bufferData(target: GLenum, srcData: AllowSharedBufferSource | null, usage: GLenum): void;
|
|
6377
|
-
bufferData(target: GLenum, srcData: ArrayBufferView, usage: GLenum, srcOffset:
|
|
6369
|
+
bufferData(target: GLenum, srcData: ArrayBufferView, usage: GLenum, srcOffset: number, length?: GLuint): void;
|
|
6378
6370
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/bufferSubData) */
|
|
6379
6371
|
bufferSubData(target: GLenum, dstByteOffset: GLintptr, srcData: AllowSharedBufferSource): void;
|
|
6380
|
-
bufferSubData(target: GLenum, dstByteOffset: GLintptr, srcData: ArrayBufferView, srcOffset:
|
|
6372
|
+
bufferSubData(target: GLenum, dstByteOffset: GLintptr, srcData: ArrayBufferView, srcOffset: number, length?: GLuint): void;
|
|
6381
6373
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/compressedTexImage2D) */
|
|
6382
6374
|
compressedTexImage2D(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, border: GLint, imageSize: GLsizei, offset: GLintptr): void;
|
|
6383
|
-
compressedTexImage2D(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, border: GLint, srcData: ArrayBufferView, srcOffset?:
|
|
6375
|
+
compressedTexImage2D(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, border: GLint, srcData: ArrayBufferView, srcOffset?: number, srcLengthOverride?: GLuint): void;
|
|
6384
6376
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/compressedTexSubImage2D) */
|
|
6385
6377
|
compressedTexSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, imageSize: GLsizei, offset: GLintptr): void;
|
|
6386
|
-
compressedTexSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, srcData: ArrayBufferView, srcOffset?:
|
|
6378
|
+
compressedTexSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, srcData: ArrayBufferView, srcOffset?: number, srcLengthOverride?: GLuint): void;
|
|
6387
6379
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/readPixels) */
|
|
6388
6380
|
readPixels(x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, dstData: ArrayBufferView | null): void;
|
|
6389
6381
|
readPixels(x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, offset: GLintptr): void;
|
|
6390
|
-
readPixels(x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, dstData: ArrayBufferView, dstOffset:
|
|
6382
|
+
readPixels(x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, dstData: ArrayBufferView, dstOffset: number): void;
|
|
6391
6383
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/texImage2D) */
|
|
6392
6384
|
texImage2D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, border: GLint, format: GLenum, type: GLenum, pixels: ArrayBufferView | null): void;
|
|
6393
6385
|
texImage2D(target: GLenum, level: GLint, internalformat: GLint, format: GLenum, type: GLenum, source: TexImageSource): void;
|
|
6394
6386
|
texImage2D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, border: GLint, format: GLenum, type: GLenum, pboOffset: GLintptr): void;
|
|
6395
6387
|
texImage2D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, border: GLint, format: GLenum, type: GLenum, source: TexImageSource): void;
|
|
6396
|
-
texImage2D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, border: GLint, format: GLenum, type: GLenum, srcData: ArrayBufferView, srcOffset:
|
|
6388
|
+
texImage2D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, border: GLint, format: GLenum, type: GLenum, srcData: ArrayBufferView, srcOffset: number): void;
|
|
6397
6389
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/texSubImage2D) */
|
|
6398
6390
|
texSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, pixels: ArrayBufferView | null): void;
|
|
6399
6391
|
texSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, format: GLenum, type: GLenum, source: TexImageSource): void;
|
|
6400
6392
|
texSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, pboOffset: GLintptr): void;
|
|
6401
6393
|
texSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, source: TexImageSource): void;
|
|
6402
|
-
texSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, srcData: ArrayBufferView, srcOffset:
|
|
6394
|
+
texSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, srcData: ArrayBufferView, srcOffset: number): void;
|
|
6403
6395
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
|
|
6404
|
-
uniform1fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?:
|
|
6396
|
+
uniform1fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6405
6397
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
|
|
6406
|
-
uniform1iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?:
|
|
6398
|
+
uniform1iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6407
6399
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
|
|
6408
|
-
uniform2fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?:
|
|
6400
|
+
uniform2fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6409
6401
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
|
|
6410
|
-
uniform2iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?:
|
|
6402
|
+
uniform2iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6411
6403
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
|
|
6412
|
-
uniform3fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?:
|
|
6404
|
+
uniform3fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6413
6405
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
|
|
6414
|
-
uniform3iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?:
|
|
6406
|
+
uniform3iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6415
6407
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
|
|
6416
|
-
uniform4fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?:
|
|
6408
|
+
uniform4fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6417
6409
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
|
|
6418
|
-
uniform4iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?:
|
|
6410
|
+
uniform4iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6419
6411
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
|
|
6420
|
-
uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?:
|
|
6412
|
+
uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6421
6413
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
|
|
6422
|
-
uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?:
|
|
6414
|
+
uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6423
6415
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
|
|
6424
|
-
uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?:
|
|
6416
|
+
uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6425
6417
|
}
|
|
6426
6418
|
|
|
6427
6419
|
/**
|
|
@@ -8593,7 +8585,6 @@ type TexImageSource = ImageBitmap | ImageData | OffscreenCanvas;
|
|
|
8593
8585
|
type TimerHandler = string | Function;
|
|
8594
8586
|
type Transferable = OffscreenCanvas | ImageBitmap | MessagePort | ReadableStream | WritableStream | TransformStream | ArrayBuffer;
|
|
8595
8587
|
type Uint32List = Uint32Array | GLuint[];
|
|
8596
|
-
type VibratePattern = number | number[];
|
|
8597
8588
|
type XMLHttpRequestBodyInit = Blob | BufferSource | FormData | URLSearchParams | string;
|
|
8598
8589
|
type BinaryType = "arraybuffer" | "blob";
|
|
8599
8590
|
type CSSMathOperator = "clamp" | "invert" | "max" | "min" | "negate" | "product" | "sum";
|
package/iterable.d.ts
CHANGED
|
@@ -137,22 +137,22 @@ interface WEBGL_draw_buffers {
|
|
|
137
137
|
|
|
138
138
|
interface WEBGL_multi_draw {
|
|
139
139
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL) */
|
|
140
|
-
multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array | Iterable<GLint>, firstsOffset:
|
|
140
|
+
multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array | Iterable<GLint>, firstsOffset: number, countsList: Int32Array | Iterable<GLsizei>, countsOffset: number, instanceCountsList: Int32Array | Iterable<GLsizei>, instanceCountsOffset: number, drawcount: GLsizei): void;
|
|
141
141
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawArraysWEBGL) */
|
|
142
|
-
multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array | Iterable<GLint>, firstsOffset:
|
|
142
|
+
multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array | Iterable<GLint>, firstsOffset: number, countsList: Int32Array | Iterable<GLsizei>, countsOffset: number, drawcount: GLsizei): void;
|
|
143
143
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL) */
|
|
144
|
-
multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLsizei>, countsOffset:
|
|
144
|
+
multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLsizei>, countsOffset: number, type: GLenum, offsetsList: Int32Array | Iterable<GLsizei>, offsetsOffset: number, instanceCountsList: Int32Array | Iterable<GLsizei>, instanceCountsOffset: number, drawcount: GLsizei): void;
|
|
145
145
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsWEBGL) */
|
|
146
|
-
multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLsizei>, countsOffset:
|
|
146
|
+
multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLsizei>, countsOffset: number, type: GLenum, offsetsList: Int32Array | Iterable<GLsizei>, offsetsOffset: number, drawcount: GLsizei): void;
|
|
147
147
|
}
|
|
148
148
|
|
|
149
149
|
interface WebGL2RenderingContextBase {
|
|
150
150
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
|
|
151
|
-
clearBufferfv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLfloat>, srcOffset?:
|
|
151
|
+
clearBufferfv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLfloat>, srcOffset?: number): void;
|
|
152
152
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
|
|
153
|
-
clearBufferiv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLint>, srcOffset?:
|
|
153
|
+
clearBufferiv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLint>, srcOffset?: number): void;
|
|
154
154
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
|
|
155
|
-
clearBufferuiv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLuint>, srcOffset?:
|
|
155
|
+
clearBufferuiv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLuint>, srcOffset?: number): void;
|
|
156
156
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/drawBuffers) */
|
|
157
157
|
drawBuffers(buffers: Iterable<GLenum>): void;
|
|
158
158
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/getActiveUniforms) */
|
|
@@ -166,25 +166,25 @@ interface WebGL2RenderingContextBase {
|
|
|
166
166
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/transformFeedbackVaryings) */
|
|
167
167
|
transformFeedbackVaryings(program: WebGLProgram, varyings: Iterable<string>, bufferMode: GLenum): void;
|
|
168
168
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
|
|
169
|
-
uniform1uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?:
|
|
169
|
+
uniform1uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: number, srcLength?: GLuint): void;
|
|
170
170
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
|
|
171
|
-
uniform2uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?:
|
|
171
|
+
uniform2uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: number, srcLength?: GLuint): void;
|
|
172
172
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
|
|
173
|
-
uniform3uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?:
|
|
173
|
+
uniform3uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: number, srcLength?: GLuint): void;
|
|
174
174
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
|
|
175
|
-
uniform4uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?:
|
|
175
|
+
uniform4uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: number, srcLength?: GLuint): void;
|
|
176
176
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
|
|
177
|
-
uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?:
|
|
177
|
+
uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
|
|
178
178
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
|
|
179
|
-
uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?:
|
|
179
|
+
uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
|
|
180
180
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
|
|
181
|
-
uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?:
|
|
181
|
+
uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
|
|
182
182
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
|
|
183
|
-
uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?:
|
|
183
|
+
uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
|
|
184
184
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
|
|
185
|
-
uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?:
|
|
185
|
+
uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
|
|
186
186
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
|
|
187
|
-
uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?:
|
|
187
|
+
uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
|
|
188
188
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/vertexAttribI) */
|
|
189
189
|
vertexAttribI4iv(index: GLuint, values: Iterable<GLint>): void;
|
|
190
190
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/vertexAttribI) */
|
|
@@ -193,27 +193,27 @@ interface WebGL2RenderingContextBase {
|
|
|
193
193
|
|
|
194
194
|
interface WebGL2RenderingContextOverloads {
|
|
195
195
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
|
|
196
|
-
uniform1fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?:
|
|
196
|
+
uniform1fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
|
|
197
197
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
|
|
198
|
-
uniform1iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?:
|
|
198
|
+
uniform1iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: number, srcLength?: GLuint): void;
|
|
199
199
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
|
|
200
|
-
uniform2fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?:
|
|
200
|
+
uniform2fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
|
|
201
201
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
|
|
202
|
-
uniform2iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?:
|
|
202
|
+
uniform2iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: number, srcLength?: GLuint): void;
|
|
203
203
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
|
|
204
|
-
uniform3fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?:
|
|
204
|
+
uniform3fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
|
|
205
205
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
|
|
206
|
-
uniform3iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?:
|
|
206
|
+
uniform3iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: number, srcLength?: GLuint): void;
|
|
207
207
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
|
|
208
|
-
uniform4fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?:
|
|
208
|
+
uniform4fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
|
|
209
209
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
|
|
210
|
-
uniform4iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?:
|
|
210
|
+
uniform4iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: number, srcLength?: GLuint): void;
|
|
211
211
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
|
|
212
|
-
uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?:
|
|
212
|
+
uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
|
|
213
213
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
|
|
214
|
-
uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?:
|
|
214
|
+
uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
|
|
215
215
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
|
|
216
|
-
uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?:
|
|
216
|
+
uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
|
|
217
217
|
}
|
|
218
218
|
|
|
219
219
|
interface WebGLRenderingContextBase {
|