@types/sharedworker 0.0.102 → 0.0.104

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -28,4 +28,4 @@ This project does not respect semantic versioning as almost every change could p
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  ## Deploy Metadata
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- You can read what changed in version 0.0.102 at https://github.com/microsoft/TypeScript-DOM-lib-generator/releases/tag/%40types%2Fsharedworker%400.0.102.
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+ You can read what changed in version 0.0.104 at https://github.com/microsoft/TypeScript-DOM-lib-generator/releases/tag/%40types%2Fsharedworker%400.0.104.
package/index.d.ts CHANGED
@@ -207,7 +207,6 @@ interface FontFaceDescriptors {
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  stretch?: string;
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  style?: string;
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  unicodeRange?: string;
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- variant?: string;
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  weight?: string;
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  }
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@@ -372,27 +371,16 @@ interface NavigationPreloadState {
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  headerValue?: string;
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  }
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- interface NotificationAction {
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- action: string;
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- icon?: string;
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- title: string;
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- }
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-
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  interface NotificationOptions {
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- actions?: NotificationAction[];
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  badge?: string;
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  body?: string;
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  data?: any;
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  dir?: NotificationDirection;
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  icon?: string;
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- image?: string;
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  lang?: string;
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- renotify?: boolean;
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  requireInteraction?: boolean;
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  silent?: boolean | null;
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  tag?: string;
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- timestamp?: EpochTimeStamp;
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- vibrate?: VibratePattern;
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  }
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  interface Pbkdf2Params extends Algorithm {
@@ -1502,12 +1490,18 @@ interface CanvasTextDrawingStyles {
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  font: string;
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  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/fontKerning) */
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  fontKerning: CanvasFontKerning;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/fontStretch) */
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+ fontStretch: CanvasFontStretch;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/fontVariantCaps) */
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+ fontVariantCaps: CanvasFontVariantCaps;
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  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/letterSpacing) */
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  letterSpacing: string;
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  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/textAlign) */
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  textAlign: CanvasTextAlign;
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  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/textBaseline) */
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  textBaseline: CanvasTextBaseline;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/textRendering) */
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+ textRendering: CanvasTextRendering;
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  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/wordSpacing) */
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  wordSpacing: string;
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  }
@@ -2585,8 +2579,6 @@ interface FontFace {
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  style: string;
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  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/FontFace/unicodeRange) */
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  unicodeRange: string;
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- /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/FontFace/variant) */
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- variant: string;
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  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/FontFace/weight) */
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  weight: string;
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  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/FontFace/load) */
@@ -3767,6 +3759,8 @@ interface Notification extends EventTarget {
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  onerror: ((this: Notification, ev: Event) => any) | null;
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  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/Notification/show_event) */
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  onshow: ((this: Notification, ev: Event) => any) | null;
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+ /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/Notification/requireInteraction) */
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+ readonly requireInteraction: boolean;
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  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/Notification/silent) */
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  readonly silent: boolean | null;
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  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/Notification/tag) */
@@ -4995,6 +4989,24 @@ interface TextMetrics {
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  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/TextMetrics/actualBoundingBoxRight)
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  */
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  readonly actualBoundingBoxRight: number;
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+ /**
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+ * Returns the measurement described below.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/TextMetrics/alphabeticBaseline)
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+ */
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+ readonly alphabeticBaseline: number;
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+ /**
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+ * Returns the measurement described below.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/TextMetrics/emHeightAscent)
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+ */
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+ readonly emHeightAscent: number;
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+ /**
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+ * Returns the measurement described below.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/TextMetrics/emHeightDescent)
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+ */
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+ readonly emHeightDescent: number;
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  /**
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  * Returns the measurement described below.
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  *
@@ -5007,6 +5019,18 @@ interface TextMetrics {
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  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/TextMetrics/fontBoundingBoxDescent)
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  */
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  readonly fontBoundingBoxDescent: number;
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+ /**
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+ * Returns the measurement described below.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/TextMetrics/hangingBaseline)
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+ */
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+ readonly hangingBaseline: number;
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+ /**
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+ * Returns the measurement described below.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/TextMetrics/ideographicBaseline)
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+ */
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+ readonly ideographicBaseline: number;
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  /**
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  * Returns the measurement described below.
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  *
@@ -5312,13 +5336,13 @@ interface WEBGL_lose_context {
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  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw) */
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  interface WEBGL_multi_draw {
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  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL) */
5315
- multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array | GLint[], firstsOffset: GLuint, countsList: Int32Array | GLsizei[], countsOffset: GLuint, instanceCountsList: Int32Array | GLsizei[], instanceCountsOffset: GLuint, drawcount: GLsizei): void;
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+ multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array | GLint[], firstsOffset: number, countsList: Int32Array | GLsizei[], countsOffset: number, instanceCountsList: Int32Array | GLsizei[], instanceCountsOffset: number, drawcount: GLsizei): void;
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  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawArraysWEBGL) */
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- multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array | GLint[], firstsOffset: GLuint, countsList: Int32Array | GLsizei[], countsOffset: GLuint, drawcount: GLsizei): void;
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+ multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array | GLint[], firstsOffset: number, countsList: Int32Array | GLsizei[], countsOffset: number, drawcount: GLsizei): void;
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  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL) */
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- multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array | GLsizei[], countsOffset: GLuint, type: GLenum, offsetsList: Int32Array | GLsizei[], offsetsOffset: GLuint, instanceCountsList: Int32Array | GLsizei[], instanceCountsOffset: GLuint, drawcount: GLsizei): void;
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+ multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array | GLsizei[], countsOffset: number, type: GLenum, offsetsList: Int32Array | GLsizei[], offsetsOffset: number, instanceCountsList: Int32Array | GLsizei[], instanceCountsOffset: number, drawcount: GLsizei): void;
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  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsWEBGL) */
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- multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array | GLsizei[], countsOffset: GLuint, type: GLenum, offsetsList: Int32Array | GLsizei[], offsetsOffset: GLuint, drawcount: GLsizei): void;
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+ multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array | GLsizei[], countsOffset: number, type: GLenum, offsetsList: Int32Array | GLsizei[], offsetsOffset: number, drawcount: GLsizei): void;
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  }
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5347
 
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  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext) */
@@ -5909,19 +5933,19 @@ interface WebGL2RenderingContextBase {
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  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
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  clearBufferfi(buffer: GLenum, drawbuffer: GLint, depth: GLfloat, stencil: GLint): void;
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  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
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- clearBufferfv(buffer: GLenum, drawbuffer: GLint, values: Float32List, srcOffset?: GLuint): void;
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+ clearBufferfv(buffer: GLenum, drawbuffer: GLint, values: Float32List, srcOffset?: number): void;
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  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
5914
- clearBufferiv(buffer: GLenum, drawbuffer: GLint, values: Int32List, srcOffset?: GLuint): void;
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+ clearBufferiv(buffer: GLenum, drawbuffer: GLint, values: Int32List, srcOffset?: number): void;
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  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
5916
- clearBufferuiv(buffer: GLenum, drawbuffer: GLint, values: Uint32List, srcOffset?: GLuint): void;
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+ clearBufferuiv(buffer: GLenum, drawbuffer: GLint, values: Uint32List, srcOffset?: number): void;
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5941
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clientWaitSync) */
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  clientWaitSync(sync: WebGLSync, flags: GLbitfield, timeout: GLuint64): GLenum;
5919
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  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/compressedTexImage3D) */
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  compressedTexImage3D(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, imageSize: GLsizei, offset: GLintptr): void;
5921
- compressedTexImage3D(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, srcData: ArrayBufferView, srcOffset?: GLuint, srcLengthOverride?: GLuint): void;
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+ compressedTexImage3D(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, srcData: ArrayBufferView, srcOffset?: number, srcLengthOverride?: GLuint): void;
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  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/compressedTexSubImage3D) */
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  compressedTexSubImage3D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, imageSize: GLsizei, offset: GLintptr): void;
5924
- compressedTexSubImage3D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, srcData: ArrayBufferView, srcOffset?: GLuint, srcLengthOverride?: GLuint): void;
5948
+ compressedTexSubImage3D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, srcData: ArrayBufferView, srcOffset?: number, srcLengthOverride?: GLuint): void;
5925
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  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/copyBufferSubData) */
5926
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  copyBufferSubData(readTarget: GLenum, writeTarget: GLenum, readOffset: GLintptr, writeOffset: GLintptr, size: GLsizeiptr): void;
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5951
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/copyTexSubImage3D) */
@@ -5967,7 +5991,7 @@ interface WebGL2RenderingContextBase {
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5991
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/getActiveUniforms) */
5968
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  getActiveUniforms(program: WebGLProgram, uniformIndices: GLuint[], pname: GLenum): any;
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5993
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/getBufferSubData) */
5970
- getBufferSubData(target: GLenum, srcByteOffset: GLintptr, dstBuffer: ArrayBufferView, dstOffset?: GLuint, length?: GLuint): void;
5994
+ getBufferSubData(target: GLenum, srcByteOffset: GLintptr, dstBuffer: ArrayBufferView, dstOffset?: number, length?: GLuint): void;
5971
5995
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/getFragDataLocation) */
5972
5996
  getFragDataLocation(program: WebGLProgram, name: string): GLint;
5973
5997
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/getIndexedParameter) */
@@ -6018,7 +6042,7 @@ interface WebGL2RenderingContextBase {
6018
6042
  texImage3D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, format: GLenum, type: GLenum, pboOffset: GLintptr): void;
6019
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  texImage3D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, format: GLenum, type: GLenum, source: TexImageSource): void;
6020
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  texImage3D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, format: GLenum, type: GLenum, srcData: ArrayBufferView | null): void;
6021
- texImage3D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, format: GLenum, type: GLenum, srcData: ArrayBufferView, srcOffset: GLuint): void;
6045
+ texImage3D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, format: GLenum, type: GLenum, srcData: ArrayBufferView, srcOffset: number): void;
6022
6046
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/texStorage2D) */
6023
6047
  texStorage2D(target: GLenum, levels: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei): void;
6024
6048
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/texStorage3D) */
@@ -6026,39 +6050,39 @@ interface WebGL2RenderingContextBase {
6026
6050
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/texSubImage3D) */
6027
6051
  texSubImage3D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, type: GLenum, pboOffset: GLintptr): void;
6028
6052
  texSubImage3D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, type: GLenum, source: TexImageSource): void;
6029
- texSubImage3D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, type: GLenum, srcData: ArrayBufferView | null, srcOffset?: GLuint): void;
6053
+ texSubImage3D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, type: GLenum, srcData: ArrayBufferView | null, srcOffset?: number): void;
6030
6054
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/transformFeedbackVaryings) */
6031
6055
  transformFeedbackVaryings(program: WebGLProgram, varyings: string[], bufferMode: GLenum): void;
6032
6056
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
6033
6057
  uniform1ui(location: WebGLUniformLocation | null, v0: GLuint): void;
6034
6058
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
6035
- uniform1uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?: GLuint, srcLength?: GLuint): void;
6059
+ uniform1uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?: number, srcLength?: GLuint): void;
6036
6060
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
6037
6061
  uniform2ui(location: WebGLUniformLocation | null, v0: GLuint, v1: GLuint): void;
6038
6062
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
6039
- uniform2uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?: GLuint, srcLength?: GLuint): void;
6063
+ uniform2uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?: number, srcLength?: GLuint): void;
6040
6064
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
6041
6065
  uniform3ui(location: WebGLUniformLocation | null, v0: GLuint, v1: GLuint, v2: GLuint): void;
6042
6066
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
6043
- uniform3uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?: GLuint, srcLength?: GLuint): void;
6067
+ uniform3uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?: number, srcLength?: GLuint): void;
6044
6068
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
6045
6069
  uniform4ui(location: WebGLUniformLocation | null, v0: GLuint, v1: GLuint, v2: GLuint, v3: GLuint): void;
6046
6070
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
6047
- uniform4uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?: GLuint, srcLength?: GLuint): void;
6071
+ uniform4uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?: number, srcLength?: GLuint): void;
6048
6072
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformBlockBinding) */
6049
6073
  uniformBlockBinding(program: WebGLProgram, uniformBlockIndex: GLuint, uniformBlockBinding: GLuint): void;
6050
6074
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
6051
- uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: GLuint, srcLength?: GLuint): void;
6075
+ uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
6052
6076
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
6053
- uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: GLuint, srcLength?: GLuint): void;
6077
+ uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
6054
6078
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
6055
- uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: GLuint, srcLength?: GLuint): void;
6079
+ uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
6056
6080
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
6057
- uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: GLuint, srcLength?: GLuint): void;
6081
+ uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
6058
6082
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
6059
- uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: GLuint, srcLength?: GLuint): void;
6083
+ uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
6060
6084
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
6061
- uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: GLuint, srcLength?: GLuint): void;
6085
+ uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
6062
6086
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/vertexAttribDivisor) */
6063
6087
  vertexAttribDivisor(index: GLuint, divisor: GLuint): void;
6064
6088
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/vertexAttribI) */
@@ -6342,54 +6366,54 @@ interface WebGL2RenderingContextOverloads {
6342
6366
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/bufferData) */
6343
6367
  bufferData(target: GLenum, size: GLsizeiptr, usage: GLenum): void;
6344
6368
  bufferData(target: GLenum, srcData: AllowSharedBufferSource | null, usage: GLenum): void;
6345
- bufferData(target: GLenum, srcData: ArrayBufferView, usage: GLenum, srcOffset: GLuint, length?: GLuint): void;
6369
+ bufferData(target: GLenum, srcData: ArrayBufferView, usage: GLenum, srcOffset: number, length?: GLuint): void;
6346
6370
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/bufferSubData) */
6347
6371
  bufferSubData(target: GLenum, dstByteOffset: GLintptr, srcData: AllowSharedBufferSource): void;
6348
- bufferSubData(target: GLenum, dstByteOffset: GLintptr, srcData: ArrayBufferView, srcOffset: GLuint, length?: GLuint): void;
6372
+ bufferSubData(target: GLenum, dstByteOffset: GLintptr, srcData: ArrayBufferView, srcOffset: number, length?: GLuint): void;
6349
6373
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/compressedTexImage2D) */
6350
6374
  compressedTexImage2D(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, border: GLint, imageSize: GLsizei, offset: GLintptr): void;
6351
- compressedTexImage2D(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, border: GLint, srcData: ArrayBufferView, srcOffset?: GLuint, srcLengthOverride?: GLuint): void;
6375
+ compressedTexImage2D(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, border: GLint, srcData: ArrayBufferView, srcOffset?: number, srcLengthOverride?: GLuint): void;
6352
6376
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/compressedTexSubImage2D) */
6353
6377
  compressedTexSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, imageSize: GLsizei, offset: GLintptr): void;
6354
- compressedTexSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, srcData: ArrayBufferView, srcOffset?: GLuint, srcLengthOverride?: GLuint): void;
6378
+ compressedTexSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, srcData: ArrayBufferView, srcOffset?: number, srcLengthOverride?: GLuint): void;
6355
6379
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/readPixels) */
6356
6380
  readPixels(x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, dstData: ArrayBufferView | null): void;
6357
6381
  readPixels(x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, offset: GLintptr): void;
6358
- readPixels(x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, dstData: ArrayBufferView, dstOffset: GLuint): void;
6382
+ readPixels(x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, dstData: ArrayBufferView, dstOffset: number): void;
6359
6383
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/texImage2D) */
6360
6384
  texImage2D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, border: GLint, format: GLenum, type: GLenum, pixels: ArrayBufferView | null): void;
6361
6385
  texImage2D(target: GLenum, level: GLint, internalformat: GLint, format: GLenum, type: GLenum, source: TexImageSource): void;
6362
6386
  texImage2D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, border: GLint, format: GLenum, type: GLenum, pboOffset: GLintptr): void;
6363
6387
  texImage2D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, border: GLint, format: GLenum, type: GLenum, source: TexImageSource): void;
6364
- texImage2D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, border: GLint, format: GLenum, type: GLenum, srcData: ArrayBufferView, srcOffset: GLuint): void;
6388
+ texImage2D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, border: GLint, format: GLenum, type: GLenum, srcData: ArrayBufferView, srcOffset: number): void;
6365
6389
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/texSubImage2D) */
6366
6390
  texSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, pixels: ArrayBufferView | null): void;
6367
6391
  texSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, format: GLenum, type: GLenum, source: TexImageSource): void;
6368
6392
  texSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, pboOffset: GLintptr): void;
6369
6393
  texSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, source: TexImageSource): void;
6370
- texSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, srcData: ArrayBufferView, srcOffset: GLuint): void;
6394
+ texSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, srcData: ArrayBufferView, srcOffset: number): void;
6371
6395
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
6372
- uniform1fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?: GLuint, srcLength?: GLuint): void;
6396
+ uniform1fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
6373
6397
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
6374
- uniform1iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?: GLuint, srcLength?: GLuint): void;
6398
+ uniform1iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?: number, srcLength?: GLuint): void;
6375
6399
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
6376
- uniform2fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?: GLuint, srcLength?: GLuint): void;
6400
+ uniform2fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
6377
6401
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
6378
- uniform2iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?: GLuint, srcLength?: GLuint): void;
6402
+ uniform2iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?: number, srcLength?: GLuint): void;
6379
6403
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
6380
- uniform3fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?: GLuint, srcLength?: GLuint): void;
6404
+ uniform3fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
6381
6405
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
6382
- uniform3iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?: GLuint, srcLength?: GLuint): void;
6406
+ uniform3iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?: number, srcLength?: GLuint): void;
6383
6407
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
6384
- uniform4fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?: GLuint, srcLength?: GLuint): void;
6408
+ uniform4fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
6385
6409
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
6386
- uniform4iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?: GLuint, srcLength?: GLuint): void;
6410
+ uniform4iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?: number, srcLength?: GLuint): void;
6387
6411
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
6388
- uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: GLuint, srcLength?: GLuint): void;
6412
+ uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
6389
6413
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
6390
- uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: GLuint, srcLength?: GLuint): void;
6414
+ uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
6391
6415
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
6392
- uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: GLuint, srcLength?: GLuint): void;
6416
+ uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
6393
6417
  }
6394
6418
 
6395
6419
  /**
@@ -8561,7 +8585,6 @@ type TexImageSource = ImageBitmap | ImageData | OffscreenCanvas;
8561
8585
  type TimerHandler = string | Function;
8562
8586
  type Transferable = OffscreenCanvas | ImageBitmap | MessagePort | ReadableStream | WritableStream | TransformStream | ArrayBuffer;
8563
8587
  type Uint32List = Uint32Array | GLuint[];
8564
- type VibratePattern = number | number[];
8565
8588
  type XMLHttpRequestBodyInit = Blob | BufferSource | FormData | URLSearchParams | string;
8566
8589
  type BinaryType = "arraybuffer" | "blob";
8567
8590
  type CSSMathOperator = "clamp" | "invert" | "max" | "min" | "negate" | "product" | "sum";
package/iterable.d.ts CHANGED
@@ -137,22 +137,22 @@ interface WEBGL_draw_buffers {
137
137
 
138
138
  interface WEBGL_multi_draw {
139
139
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL) */
140
- multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array | Iterable<GLint>, firstsOffset: GLuint, countsList: Int32Array | Iterable<GLsizei>, countsOffset: GLuint, instanceCountsList: Int32Array | Iterable<GLsizei>, instanceCountsOffset: GLuint, drawcount: GLsizei): void;
140
+ multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array | Iterable<GLint>, firstsOffset: number, countsList: Int32Array | Iterable<GLsizei>, countsOffset: number, instanceCountsList: Int32Array | Iterable<GLsizei>, instanceCountsOffset: number, drawcount: GLsizei): void;
141
141
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawArraysWEBGL) */
142
- multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array | Iterable<GLint>, firstsOffset: GLuint, countsList: Int32Array | Iterable<GLsizei>, countsOffset: GLuint, drawcount: GLsizei): void;
142
+ multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array | Iterable<GLint>, firstsOffset: number, countsList: Int32Array | Iterable<GLsizei>, countsOffset: number, drawcount: GLsizei): void;
143
143
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL) */
144
- multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLsizei>, countsOffset: GLuint, type: GLenum, offsetsList: Int32Array | Iterable<GLsizei>, offsetsOffset: GLuint, instanceCountsList: Int32Array | Iterable<GLsizei>, instanceCountsOffset: GLuint, drawcount: GLsizei): void;
144
+ multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLsizei>, countsOffset: number, type: GLenum, offsetsList: Int32Array | Iterable<GLsizei>, offsetsOffset: number, instanceCountsList: Int32Array | Iterable<GLsizei>, instanceCountsOffset: number, drawcount: GLsizei): void;
145
145
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsWEBGL) */
146
- multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLsizei>, countsOffset: GLuint, type: GLenum, offsetsList: Int32Array | Iterable<GLsizei>, offsetsOffset: GLuint, drawcount: GLsizei): void;
146
+ multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLsizei>, countsOffset: number, type: GLenum, offsetsList: Int32Array | Iterable<GLsizei>, offsetsOffset: number, drawcount: GLsizei): void;
147
147
  }
148
148
 
149
149
  interface WebGL2RenderingContextBase {
150
150
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
151
- clearBufferfv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLfloat>, srcOffset?: GLuint): void;
151
+ clearBufferfv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLfloat>, srcOffset?: number): void;
152
152
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
153
- clearBufferiv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLint>, srcOffset?: GLuint): void;
153
+ clearBufferiv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLint>, srcOffset?: number): void;
154
154
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
155
- clearBufferuiv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLuint>, srcOffset?: GLuint): void;
155
+ clearBufferuiv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLuint>, srcOffset?: number): void;
156
156
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/drawBuffers) */
157
157
  drawBuffers(buffers: Iterable<GLenum>): void;
158
158
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/getActiveUniforms) */
@@ -166,25 +166,25 @@ interface WebGL2RenderingContextBase {
166
166
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/transformFeedbackVaryings) */
167
167
  transformFeedbackVaryings(program: WebGLProgram, varyings: Iterable<string>, bufferMode: GLenum): void;
168
168
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
169
- uniform1uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, srcLength?: GLuint): void;
169
+ uniform1uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: number, srcLength?: GLuint): void;
170
170
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
171
- uniform2uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, srcLength?: GLuint): void;
171
+ uniform2uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: number, srcLength?: GLuint): void;
172
172
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
173
- uniform3uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, srcLength?: GLuint): void;
173
+ uniform3uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: number, srcLength?: GLuint): void;
174
174
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
175
- uniform4uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: GLuint, srcLength?: GLuint): void;
175
+ uniform4uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: number, srcLength?: GLuint): void;
176
176
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
177
- uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
177
+ uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
178
178
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
179
- uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
179
+ uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
180
180
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
181
- uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
181
+ uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
182
182
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
183
- uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
183
+ uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
184
184
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
185
- uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
185
+ uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
186
186
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
187
- uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
187
+ uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
188
188
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/vertexAttribI) */
189
189
  vertexAttribI4iv(index: GLuint, values: Iterable<GLint>): void;
190
190
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/vertexAttribI) */
@@ -193,27 +193,27 @@ interface WebGL2RenderingContextBase {
193
193
 
194
194
  interface WebGL2RenderingContextOverloads {
195
195
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
196
- uniform1fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
196
+ uniform1fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
197
197
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
198
- uniform1iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLength?: GLuint): void;
198
+ uniform1iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: number, srcLength?: GLuint): void;
199
199
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
200
- uniform2fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
200
+ uniform2fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
201
201
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
202
- uniform2iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLength?: GLuint): void;
202
+ uniform2iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: number, srcLength?: GLuint): void;
203
203
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
204
- uniform3fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
204
+ uniform3fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
205
205
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
206
- uniform3iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLength?: GLuint): void;
206
+ uniform3iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: number, srcLength?: GLuint): void;
207
207
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
208
- uniform4fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
208
+ uniform4fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
209
209
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
210
- uniform4iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: GLuint, srcLength?: GLuint): void;
210
+ uniform4iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: number, srcLength?: GLuint): void;
211
211
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
212
- uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
212
+ uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
213
213
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
214
- uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
214
+ uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
215
215
  /** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
216
- uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: GLuint, srcLength?: GLuint): void;
216
+ uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
217
217
  }
218
218
 
219
219
  interface WebGLRenderingContextBase {
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@types/sharedworker",
3
- "version": "0.0.102",
3
+ "version": "0.0.104",
4
4
  "description": "Types for the global scope of Shared Workers",
5
5
  "license": "Apache-2.0",
6
6
  "contributors": [],