@types/serviceworker 0.0.73 → 0.0.75
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/index.d.ts +78 -55
- package/iterable.d.ts +28 -28
- package/package.json +1 -1
package/README.md
CHANGED
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@@ -28,4 +28,4 @@ This project does not respect semantic versioning as almost every change could p
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## Deploy Metadata
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You can read what changed in version 0.0.
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You can read what changed in version 0.0.75 at https://github.com/microsoft/TypeScript-DOM-lib-generator/releases/tag/%40types%2Fserviceworker%400.0.75.
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package/index.d.ts
CHANGED
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@@ -232,7 +232,6 @@ interface FontFaceDescriptors {
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stretch?: string;
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style?: string;
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unicodeRange?: string;
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variant?: string;
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weight?: string;
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}
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@@ -397,32 +396,21 @@ interface NavigationPreloadState {
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headerValue?: string;
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}
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interface NotificationAction {
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action: string;
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icon?: string;
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title: string;
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}
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-
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interface NotificationEventInit extends ExtendableEventInit {
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action?: string;
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notification: Notification;
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}
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interface NotificationOptions {
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actions?: NotificationAction[];
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badge?: string;
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body?: string;
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data?: any;
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dir?: NotificationDirection;
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icon?: string;
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image?: string;
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lang?: string;
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renotify?: boolean;
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requireInteraction?: boolean;
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silent?: boolean | null;
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tag?: string;
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timestamp?: EpochTimeStamp;
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vibrate?: VibratePattern;
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}
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interface Pbkdf2Params extends Algorithm {
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@@ -1530,12 +1518,18 @@ interface CanvasTextDrawingStyles {
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font: string;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/fontKerning) */
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fontKerning: CanvasFontKerning;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/fontStretch) */
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fontStretch: CanvasFontStretch;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/fontVariantCaps) */
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fontVariantCaps: CanvasFontVariantCaps;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/letterSpacing) */
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letterSpacing: string;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/textAlign) */
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textAlign: CanvasTextAlign;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/textBaseline) */
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textBaseline: CanvasTextBaseline;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/textRendering) */
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textRendering: CanvasTextRendering;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/wordSpacing) */
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wordSpacing: string;
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}
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@@ -2696,8 +2690,6 @@ interface FontFace {
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style: string;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/FontFace/unicodeRange) */
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unicodeRange: string;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/FontFace/variant) */
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variant: string;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/FontFace/weight) */
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weight: string;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/FontFace/load) */
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@@ -3878,6 +3870,8 @@ interface Notification extends EventTarget {
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onerror: ((this: Notification, ev: Event) => any) | null;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/Notification/show_event) */
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onshow: ((this: Notification, ev: Event) => any) | null;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/Notification/requireInteraction) */
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readonly requireInteraction: boolean;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/Notification/silent) */
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readonly silent: boolean | null;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/Notification/tag) */
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@@ -5184,6 +5178,24 @@ interface TextMetrics {
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/TextMetrics/actualBoundingBoxRight)
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*/
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readonly actualBoundingBoxRight: number;
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/**
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* Returns the measurement described below.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/TextMetrics/alphabeticBaseline)
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*/
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readonly alphabeticBaseline: number;
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/**
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* Returns the measurement described below.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/TextMetrics/emHeightAscent)
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*/
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readonly emHeightAscent: number;
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/**
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* Returns the measurement described below.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/TextMetrics/emHeightDescent)
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*/
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readonly emHeightDescent: number;
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/**
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* Returns the measurement described below.
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*
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@@ -5196,6 +5208,18 @@ interface TextMetrics {
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/TextMetrics/fontBoundingBoxDescent)
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*/
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readonly fontBoundingBoxDescent: number;
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/**
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* Returns the measurement described below.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/TextMetrics/hangingBaseline)
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*/
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readonly hangingBaseline: number;
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/**
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* Returns the measurement described below.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/TextMetrics/ideographicBaseline)
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*/
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readonly ideographicBaseline: number;
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/**
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* Returns the measurement described below.
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*
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@@ -5497,13 +5521,13 @@ interface WEBGL_lose_context {
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw) */
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interface WEBGL_multi_draw {
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL) */
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multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array | GLint[], firstsOffset:
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multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array | GLint[], firstsOffset: number, countsList: Int32Array | GLsizei[], countsOffset: number, instanceCountsList: Int32Array | GLsizei[], instanceCountsOffset: number, drawcount: GLsizei): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawArraysWEBGL) */
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multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array | GLint[], firstsOffset:
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multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array | GLint[], firstsOffset: number, countsList: Int32Array | GLsizei[], countsOffset: number, drawcount: GLsizei): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL) */
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multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array | GLsizei[], countsOffset:
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multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array | GLsizei[], countsOffset: number, type: GLenum, offsetsList: Int32Array | GLsizei[], offsetsOffset: number, instanceCountsList: Int32Array | GLsizei[], instanceCountsOffset: number, drawcount: GLsizei): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsWEBGL) */
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multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array | GLsizei[], countsOffset:
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multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array | GLsizei[], countsOffset: number, type: GLenum, offsetsList: Int32Array | GLsizei[], offsetsOffset: number, drawcount: GLsizei): void;
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}
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext) */
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
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clearBufferfi(buffer: GLenum, drawbuffer: GLint, depth: GLfloat, stencil: GLint): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
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clearBufferfv(buffer: GLenum, drawbuffer: GLint, values: Float32List, srcOffset?:
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clearBufferfv(buffer: GLenum, drawbuffer: GLint, values: Float32List, srcOffset?: number): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
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clearBufferiv(buffer: GLenum, drawbuffer: GLint, values: Int32List, srcOffset?:
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clearBufferiv(buffer: GLenum, drawbuffer: GLint, values: Int32List, srcOffset?: number): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
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clearBufferuiv(buffer: GLenum, drawbuffer: GLint, values: Uint32List, srcOffset?:
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clearBufferuiv(buffer: GLenum, drawbuffer: GLint, values: Uint32List, srcOffset?: number): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clientWaitSync) */
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clientWaitSync(sync: WebGLSync, flags: GLbitfield, timeout: GLuint64): GLenum;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/compressedTexImage3D) */
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compressedTexImage3D(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, imageSize: GLsizei, offset: GLintptr): void;
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compressedTexImage3D(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, srcData: ArrayBufferView, srcOffset?:
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compressedTexImage3D(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, srcData: ArrayBufferView, srcOffset?: number, srcLengthOverride?: GLuint): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/compressedTexSubImage3D) */
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compressedTexSubImage3D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, imageSize: GLsizei, offset: GLintptr): void;
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compressedTexSubImage3D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, srcData: ArrayBufferView, srcOffset?:
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compressedTexSubImage3D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, srcData: ArrayBufferView, srcOffset?: number, srcLengthOverride?: GLuint): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/copyBufferSubData) */
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copyBufferSubData(readTarget: GLenum, writeTarget: GLenum, readOffset: GLintptr, writeOffset: GLintptr, size: GLsizeiptr): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/copyTexSubImage3D) */
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/getActiveUniforms) */
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getActiveUniforms(program: WebGLProgram, uniformIndices: GLuint[], pname: GLenum): any;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/getBufferSubData) */
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getBufferSubData(target: GLenum, srcByteOffset: GLintptr, dstBuffer: ArrayBufferView, dstOffset?:
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getBufferSubData(target: GLenum, srcByteOffset: GLintptr, dstBuffer: ArrayBufferView, dstOffset?: number, length?: GLuint): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/getFragDataLocation) */
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getFragDataLocation(program: WebGLProgram, name: string): GLint;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/getIndexedParameter) */
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texImage3D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, format: GLenum, type: GLenum, pboOffset: GLintptr): void;
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texImage3D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, format: GLenum, type: GLenum, source: TexImageSource): void;
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texImage3D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, format: GLenum, type: GLenum, srcData: ArrayBufferView | null): void;
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texImage3D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, format: GLenum, type: GLenum, srcData: ArrayBufferView, srcOffset:
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texImage3D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, border: GLint, format: GLenum, type: GLenum, srcData: ArrayBufferView, srcOffset: number): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/texStorage2D) */
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texStorage2D(target: GLenum, levels: GLsizei, internalformat: GLenum, width: GLsizei, height: GLsizei): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/texStorage3D) */
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/texSubImage3D) */
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texSubImage3D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, type: GLenum, pboOffset: GLintptr): void;
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texSubImage3D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, type: GLenum, source: TexImageSource): void;
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texSubImage3D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, type: GLenum, srcData: ArrayBufferView | null, srcOffset?:
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texSubImage3D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, zoffset: GLint, width: GLsizei, height: GLsizei, depth: GLsizei, format: GLenum, type: GLenum, srcData: ArrayBufferView | null, srcOffset?: number): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/transformFeedbackVaryings) */
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transformFeedbackVaryings(program: WebGLProgram, varyings: string[], bufferMode: GLenum): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
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uniform1ui(location: WebGLUniformLocation | null, v0: GLuint): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
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uniform1uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?:
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uniform1uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?: number, srcLength?: GLuint): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
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uniform2ui(location: WebGLUniformLocation | null, v0: GLuint, v1: GLuint): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
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uniform2uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?:
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uniform2uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?: number, srcLength?: GLuint): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
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6250
|
uniform3ui(location: WebGLUniformLocation | null, v0: GLuint, v1: GLuint, v2: GLuint): void;
|
|
6227
6251
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
|
|
6228
|
-
uniform3uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?:
|
|
6252
|
+
uniform3uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6229
6253
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
|
|
6230
6254
|
uniform4ui(location: WebGLUniformLocation | null, v0: GLuint, v1: GLuint, v2: GLuint, v3: GLuint): void;
|
|
6231
6255
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
|
|
6232
|
-
uniform4uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?:
|
|
6256
|
+
uniform4uiv(location: WebGLUniformLocation | null, data: Uint32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6233
6257
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformBlockBinding) */
|
|
6234
6258
|
uniformBlockBinding(program: WebGLProgram, uniformBlockIndex: GLuint, uniformBlockBinding: GLuint): void;
|
|
6235
6259
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
|
|
6236
|
-
uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?:
|
|
6260
|
+
uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6237
6261
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
|
|
6238
|
-
uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?:
|
|
6262
|
+
uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6239
6263
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
|
|
6240
|
-
uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?:
|
|
6264
|
+
uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6241
6265
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
|
|
6242
|
-
uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?:
|
|
6266
|
+
uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6243
6267
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
|
|
6244
|
-
uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?:
|
|
6268
|
+
uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6245
6269
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
|
|
6246
|
-
uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?:
|
|
6270
|
+
uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6247
6271
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/vertexAttribDivisor) */
|
|
6248
6272
|
vertexAttribDivisor(index: GLuint, divisor: GLuint): void;
|
|
6249
6273
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/vertexAttribI) */
|
|
@@ -6527,54 +6551,54 @@ interface WebGL2RenderingContextOverloads {
|
|
|
6527
6551
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/bufferData) */
|
|
6528
6552
|
bufferData(target: GLenum, size: GLsizeiptr, usage: GLenum): void;
|
|
6529
6553
|
bufferData(target: GLenum, srcData: AllowSharedBufferSource | null, usage: GLenum): void;
|
|
6530
|
-
bufferData(target: GLenum, srcData: ArrayBufferView, usage: GLenum, srcOffset:
|
|
6554
|
+
bufferData(target: GLenum, srcData: ArrayBufferView, usage: GLenum, srcOffset: number, length?: GLuint): void;
|
|
6531
6555
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/bufferSubData) */
|
|
6532
6556
|
bufferSubData(target: GLenum, dstByteOffset: GLintptr, srcData: AllowSharedBufferSource): void;
|
|
6533
|
-
bufferSubData(target: GLenum, dstByteOffset: GLintptr, srcData: ArrayBufferView, srcOffset:
|
|
6557
|
+
bufferSubData(target: GLenum, dstByteOffset: GLintptr, srcData: ArrayBufferView, srcOffset: number, length?: GLuint): void;
|
|
6534
6558
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/compressedTexImage2D) */
|
|
6535
6559
|
compressedTexImage2D(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, border: GLint, imageSize: GLsizei, offset: GLintptr): void;
|
|
6536
|
-
compressedTexImage2D(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, border: GLint, srcData: ArrayBufferView, srcOffset?:
|
|
6560
|
+
compressedTexImage2D(target: GLenum, level: GLint, internalformat: GLenum, width: GLsizei, height: GLsizei, border: GLint, srcData: ArrayBufferView, srcOffset?: number, srcLengthOverride?: GLuint): void;
|
|
6537
6561
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/compressedTexSubImage2D) */
|
|
6538
6562
|
compressedTexSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, imageSize: GLsizei, offset: GLintptr): void;
|
|
6539
|
-
compressedTexSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, srcData: ArrayBufferView, srcOffset?:
|
|
6563
|
+
compressedTexSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, srcData: ArrayBufferView, srcOffset?: number, srcLengthOverride?: GLuint): void;
|
|
6540
6564
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/readPixels) */
|
|
6541
6565
|
readPixels(x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, dstData: ArrayBufferView | null): void;
|
|
6542
6566
|
readPixels(x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, offset: GLintptr): void;
|
|
6543
|
-
readPixels(x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, dstData: ArrayBufferView, dstOffset:
|
|
6567
|
+
readPixels(x: GLint, y: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, dstData: ArrayBufferView, dstOffset: number): void;
|
|
6544
6568
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/texImage2D) */
|
|
6545
6569
|
texImage2D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, border: GLint, format: GLenum, type: GLenum, pixels: ArrayBufferView | null): void;
|
|
6546
6570
|
texImage2D(target: GLenum, level: GLint, internalformat: GLint, format: GLenum, type: GLenum, source: TexImageSource): void;
|
|
6547
6571
|
texImage2D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, border: GLint, format: GLenum, type: GLenum, pboOffset: GLintptr): void;
|
|
6548
6572
|
texImage2D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, border: GLint, format: GLenum, type: GLenum, source: TexImageSource): void;
|
|
6549
|
-
texImage2D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, border: GLint, format: GLenum, type: GLenum, srcData: ArrayBufferView, srcOffset:
|
|
6573
|
+
texImage2D(target: GLenum, level: GLint, internalformat: GLint, width: GLsizei, height: GLsizei, border: GLint, format: GLenum, type: GLenum, srcData: ArrayBufferView, srcOffset: number): void;
|
|
6550
6574
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/texSubImage2D) */
|
|
6551
6575
|
texSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, pixels: ArrayBufferView | null): void;
|
|
6552
6576
|
texSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, format: GLenum, type: GLenum, source: TexImageSource): void;
|
|
6553
6577
|
texSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, pboOffset: GLintptr): void;
|
|
6554
6578
|
texSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, source: TexImageSource): void;
|
|
6555
|
-
texSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, srcData: ArrayBufferView, srcOffset:
|
|
6579
|
+
texSubImage2D(target: GLenum, level: GLint, xoffset: GLint, yoffset: GLint, width: GLsizei, height: GLsizei, format: GLenum, type: GLenum, srcData: ArrayBufferView, srcOffset: number): void;
|
|
6556
6580
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
|
|
6557
|
-
uniform1fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?:
|
|
6581
|
+
uniform1fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6558
6582
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
|
|
6559
|
-
uniform1iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?:
|
|
6583
|
+
uniform1iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6560
6584
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
|
|
6561
|
-
uniform2fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?:
|
|
6585
|
+
uniform2fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6562
6586
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
|
|
6563
|
-
uniform2iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?:
|
|
6587
|
+
uniform2iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6564
6588
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
|
|
6565
|
-
uniform3fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?:
|
|
6589
|
+
uniform3fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6566
6590
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
|
|
6567
|
-
uniform3iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?:
|
|
6591
|
+
uniform3iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6568
6592
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
|
|
6569
|
-
uniform4fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?:
|
|
6593
|
+
uniform4fv(location: WebGLUniformLocation | null, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6570
6594
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
|
|
6571
|
-
uniform4iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?:
|
|
6595
|
+
uniform4iv(location: WebGLUniformLocation | null, data: Int32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6572
6596
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
|
|
6573
|
-
uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?:
|
|
6597
|
+
uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6574
6598
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
|
|
6575
|
-
uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?:
|
|
6599
|
+
uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6576
6600
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
|
|
6577
|
-
uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?:
|
|
6601
|
+
uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Float32List, srcOffset?: number, srcLength?: GLuint): void;
|
|
6578
6602
|
}
|
|
6579
6603
|
|
|
6580
6604
|
/**
|
|
@@ -8553,7 +8577,6 @@ type TexImageSource = ImageBitmap | ImageData | OffscreenCanvas;
|
|
|
8553
8577
|
type TimerHandler = string | Function;
|
|
8554
8578
|
type Transferable = OffscreenCanvas | ImageBitmap | MessagePort | ReadableStream | WritableStream | TransformStream | ArrayBuffer;
|
|
8555
8579
|
type Uint32List = Uint32Array | GLuint[];
|
|
8556
|
-
type VibratePattern = number | number[];
|
|
8557
8580
|
type XMLHttpRequestBodyInit = Blob | BufferSource | FormData | URLSearchParams | string;
|
|
8558
8581
|
type BinaryType = "arraybuffer" | "blob";
|
|
8559
8582
|
type CSSMathOperator = "clamp" | "invert" | "max" | "min" | "negate" | "product" | "sum";
|
package/iterable.d.ts
CHANGED
|
@@ -137,22 +137,22 @@ interface WEBGL_draw_buffers {
|
|
|
137
137
|
|
|
138
138
|
interface WEBGL_multi_draw {
|
|
139
139
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL) */
|
|
140
|
-
multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array | Iterable<GLint>, firstsOffset:
|
|
140
|
+
multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array | Iterable<GLint>, firstsOffset: number, countsList: Int32Array | Iterable<GLsizei>, countsOffset: number, instanceCountsList: Int32Array | Iterable<GLsizei>, instanceCountsOffset: number, drawcount: GLsizei): void;
|
|
141
141
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawArraysWEBGL) */
|
|
142
|
-
multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array | Iterable<GLint>, firstsOffset:
|
|
142
|
+
multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array | Iterable<GLint>, firstsOffset: number, countsList: Int32Array | Iterable<GLsizei>, countsOffset: number, drawcount: GLsizei): void;
|
|
143
143
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL) */
|
|
144
|
-
multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLsizei>, countsOffset:
|
|
144
|
+
multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLsizei>, countsOffset: number, type: GLenum, offsetsList: Int32Array | Iterable<GLsizei>, offsetsOffset: number, instanceCountsList: Int32Array | Iterable<GLsizei>, instanceCountsOffset: number, drawcount: GLsizei): void;
|
|
145
145
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsWEBGL) */
|
|
146
|
-
multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLsizei>, countsOffset:
|
|
146
|
+
multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array | Iterable<GLsizei>, countsOffset: number, type: GLenum, offsetsList: Int32Array | Iterable<GLsizei>, offsetsOffset: number, drawcount: GLsizei): void;
|
|
147
147
|
}
|
|
148
148
|
|
|
149
149
|
interface WebGL2RenderingContextBase {
|
|
150
150
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
|
|
151
|
-
clearBufferfv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLfloat>, srcOffset?:
|
|
151
|
+
clearBufferfv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLfloat>, srcOffset?: number): void;
|
|
152
152
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
|
|
153
|
-
clearBufferiv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLint>, srcOffset?:
|
|
153
|
+
clearBufferiv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLint>, srcOffset?: number): void;
|
|
154
154
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
|
|
155
|
-
clearBufferuiv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLuint>, srcOffset?:
|
|
155
|
+
clearBufferuiv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLuint>, srcOffset?: number): void;
|
|
156
156
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/drawBuffers) */
|
|
157
157
|
drawBuffers(buffers: Iterable<GLenum>): void;
|
|
158
158
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/getActiveUniforms) */
|
|
@@ -166,25 +166,25 @@ interface WebGL2RenderingContextBase {
|
|
|
166
166
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/transformFeedbackVaryings) */
|
|
167
167
|
transformFeedbackVaryings(program: WebGLProgram, varyings: Iterable<string>, bufferMode: GLenum): void;
|
|
168
168
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
|
|
169
|
-
uniform1uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?:
|
|
169
|
+
uniform1uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: number, srcLength?: GLuint): void;
|
|
170
170
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
|
|
171
|
-
uniform2uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?:
|
|
171
|
+
uniform2uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: number, srcLength?: GLuint): void;
|
|
172
172
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
|
|
173
|
-
uniform3uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?:
|
|
173
|
+
uniform3uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: number, srcLength?: GLuint): void;
|
|
174
174
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
|
|
175
|
-
uniform4uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?:
|
|
175
|
+
uniform4uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: number, srcLength?: GLuint): void;
|
|
176
176
|
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
|
|
177
|
-
uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?:
|
|
177
|
+
uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
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uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?:
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uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
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uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?:
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uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
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uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?:
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uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
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uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?:
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uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
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uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?:
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uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/vertexAttribI) */
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vertexAttribI4iv(index: GLuint, values: Iterable<GLint>): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/vertexAttribI) */
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@@ -193,27 +193,27 @@ interface WebGL2RenderingContextBase {
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interface WebGL2RenderingContextOverloads {
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
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uniform1fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?:
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uniform1fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
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uniform1iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?:
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uniform1iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: number, srcLength?: GLuint): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
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uniform2fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?:
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uniform2fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
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uniform2iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?:
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uniform2iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: number, srcLength?: GLuint): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
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uniform3fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?:
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uniform3fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
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uniform3iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?:
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uniform3iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: number, srcLength?: GLuint): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
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uniform4fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?:
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uniform4fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
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uniform4iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?:
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uniform4iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: number, srcLength?: GLuint): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
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uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?:
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uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
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uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?:
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uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
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uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?:
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uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
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}
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interface WebGLRenderingContextBase {
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