@types/serviceworker 0.0.185 → 0.0.186

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -28,4 +28,4 @@ This project does not respect semantic versioning as almost every change could p
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  ## Deploy Metadata
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- You can read what changed in version 0.0.185 at https://github.com/microsoft/TypeScript-DOM-lib-generator/releases/tag/%40types%2Fserviceworker%400.0.185.
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+ You can read what changed in version 0.0.186 at https://github.com/microsoft/TypeScript-DOM-lib-generator/releases/tag/%40types%2Fserviceworker%400.0.186.
package/index.d.ts CHANGED
@@ -275,6 +275,22 @@ interface FontFaceSetLoadEventInit extends EventInit {
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  fontfaces?: FontFace[];
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  }
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+ interface GPUBindGroupDescriptor extends GPUObjectDescriptorBase {
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+ entries: GPUBindGroupEntry[];
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+ layout: GPUBindGroupLayout;
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+ }
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+
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+ interface GPUBindGroupEntry {
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+ binding: GPUIndex32;
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+ resource: GPUBindingResource;
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+ }
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+
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+ interface GPUBufferBinding {
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+ buffer: GPUBuffer;
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+ offset?: GPUSize64;
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+ size?: GPUSize64;
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+ }
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+
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  interface GPUCanvasConfiguration {
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  alphaMode?: GPUCanvasAlphaMode;
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  colorSpace?: PredefinedColorSpace;
@@ -326,6 +342,10 @@ interface GPUExtent3DDict {
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  width: GPUIntegerCoordinate;
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  }
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+ interface GPUExternalTextureDescriptor extends GPUObjectDescriptorBase {
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+ colorSpace?: PredefinedColorSpace;
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+ }
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+
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  interface GPUObjectDescriptorBase {
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  label?: string;
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  }
@@ -4764,6 +4784,36 @@ interface GPUDevice extends EventTarget, GPUObjectBase {
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  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/queue)
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  */
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  readonly queue: GPUQueue;
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+ /**
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+ * The **`createBindGroup()`** method of the GPUDevice interface creates a GPUBindGroup based on a GPUBindGroupLayout that defines a set of resources to be bound together in a group and how those resources are used in shader stages.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createBindGroup)
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+ */
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+ createBindGroup(descriptor: GPUBindGroupDescriptor): GPUBindGroup;
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+ /**
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+ * The **`destroy()`** method of the GPUDevice interface destroys the device, preventing further operations on it.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/destroy)
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+ */
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+ destroy(): void;
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+ /**
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+ * The **`importExternalTexture()`** method of the GPUDevice interface takes an HTMLVideoElement or a VideoFrame object as an input and returns a GPUExternalTexture wrapper object containing a snapshot of the video that can be used as a frame in GPU rendering operations.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/importExternalTexture)
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+ */
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+ importExternalTexture(descriptor: GPUExternalTextureDescriptor): GPUExternalTexture;
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+ /**
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+ * The **`popErrorScope()`** method of the GPUDevice interface pops an existing GPU error scope from the error scope stack (originally pushed using GPUDevice.pushErrorScope()) and returns a Promise that resolves to an object describing the first error captured in the scope, or null if no error occurred.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/popErrorScope)
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+ */
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+ popErrorScope(): Promise<GPUError | null>;
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+ /**
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+ * The **`pushErrorScope()`** method of the GPUDevice interface pushes a new GPU error scope onto the device's error scope stack, allowing you to capture errors of a particular type.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/pushErrorScope)
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+ */
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+ pushErrorScope(filter: GPUErrorFilter): void;
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  addEventListener<K extends keyof GPUDeviceEventMap>(type: K, listener: (this: GPUDevice, ev: GPUDeviceEventMap[K]) => any, options?: boolean | AddEventListenerOptions): void;
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  addEventListener(type: string, listener: EventListenerOrEventListenerObject, options?: boolean | AddEventListenerOptions): void;
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  removeEventListener<K extends keyof GPUDeviceEventMap>(type: K, listener: (this: GPUDevice, ev: GPUDeviceEventMap[K]) => any, options?: boolean | EventListenerOptions): void;
@@ -12928,6 +12978,7 @@ type GLsizei = number;
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  type GLsizeiptr = number;
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  type GLuint = number;
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  type GLuint64 = number;
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+ type GPUBindingResource = GPUSampler | GPUTexture | GPUTextureView | GPUBuffer | GPUBufferBinding | GPUExternalTexture;
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  type GPUBufferDynamicOffset = number;
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  type GPUColor = number[] | GPUColorDict;
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  type GPUCopyExternalImageSource = ImageBitmap | ImageData | OffscreenCanvas;
@@ -12999,6 +13050,7 @@ type GPUCanvasAlphaMode = "opaque" | "premultiplied";
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  type GPUCanvasToneMappingMode = "extended" | "standard";
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  type GPUCompilationMessageType = "error" | "info" | "warning";
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  type GPUDeviceLostReason = "destroyed" | "unknown";
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+ type GPUErrorFilter = "internal" | "out-of-memory" | "validation";
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  type GPUIndexFormat = "uint16" | "uint32";
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  type GPULoadOp = "clear" | "load";
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  type GPUPipelineErrorReason = "internal" | "validation";
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@types/serviceworker",
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- "version": "0.0.185",
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+ "version": "0.0.186",
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  "description": "Types for the global scope of Service Workers",
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  "license": "Apache-2.0",
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  "contributors": [],
package/ts5.5/index.d.ts CHANGED
@@ -272,6 +272,22 @@ interface FontFaceSetLoadEventInit extends EventInit {
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  fontfaces?: FontFace[];
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  }
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+ interface GPUBindGroupDescriptor extends GPUObjectDescriptorBase {
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+ entries: GPUBindGroupEntry[];
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+ layout: GPUBindGroupLayout;
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+ }
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+
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+ interface GPUBindGroupEntry {
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+ binding: GPUIndex32;
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+ resource: GPUBindingResource;
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+ }
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+
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+ interface GPUBufferBinding {
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+ buffer: GPUBuffer;
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+ offset?: GPUSize64;
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+ size?: GPUSize64;
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+ }
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+
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  interface GPUCanvasConfiguration {
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  alphaMode?: GPUCanvasAlphaMode;
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  colorSpace?: PredefinedColorSpace;
@@ -323,6 +339,10 @@ interface GPUExtent3DDict {
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  width: GPUIntegerCoordinate;
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  }
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+ interface GPUExternalTextureDescriptor extends GPUObjectDescriptorBase {
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+ colorSpace?: PredefinedColorSpace;
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+ }
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+
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  interface GPUObjectDescriptorBase {
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  label?: string;
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  }
@@ -4761,6 +4781,36 @@ interface GPUDevice extends EventTarget, GPUObjectBase {
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  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/queue)
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  */
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  readonly queue: GPUQueue;
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+ /**
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+ * The **`createBindGroup()`** method of the GPUDevice interface creates a GPUBindGroup based on a GPUBindGroupLayout that defines a set of resources to be bound together in a group and how those resources are used in shader stages.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createBindGroup)
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+ */
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+ createBindGroup(descriptor: GPUBindGroupDescriptor): GPUBindGroup;
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+ /**
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+ * The **`destroy()`** method of the GPUDevice interface destroys the device, preventing further operations on it.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/destroy)
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+ */
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+ destroy(): void;
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+ /**
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+ * The **`importExternalTexture()`** method of the GPUDevice interface takes an HTMLVideoElement or a VideoFrame object as an input and returns a GPUExternalTexture wrapper object containing a snapshot of the video that can be used as a frame in GPU rendering operations.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/importExternalTexture)
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+ */
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+ importExternalTexture(descriptor: GPUExternalTextureDescriptor): GPUExternalTexture;
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+ /**
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+ * The **`popErrorScope()`** method of the GPUDevice interface pops an existing GPU error scope from the error scope stack (originally pushed using GPUDevice.pushErrorScope()) and returns a Promise that resolves to an object describing the first error captured in the scope, or null if no error occurred.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/popErrorScope)
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+ */
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+ popErrorScope(): Promise<GPUError | null>;
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+ /**
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+ * The **`pushErrorScope()`** method of the GPUDevice interface pushes a new GPU error scope onto the device's error scope stack, allowing you to capture errors of a particular type.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/pushErrorScope)
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+ */
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+ pushErrorScope(filter: GPUErrorFilter): void;
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  addEventListener<K extends keyof GPUDeviceEventMap>(type: K, listener: (this: GPUDevice, ev: GPUDeviceEventMap[K]) => any, options?: boolean | AddEventListenerOptions): void;
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  addEventListener(type: string, listener: EventListenerOrEventListenerObject, options?: boolean | AddEventListenerOptions): void;
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  removeEventListener<K extends keyof GPUDeviceEventMap>(type: K, listener: (this: GPUDevice, ev: GPUDeviceEventMap[K]) => any, options?: boolean | EventListenerOptions): void;
@@ -12925,6 +12975,7 @@ type GLsizei = number;
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  type GLsizeiptr = number;
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  type GLuint = number;
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  type GLuint64 = number;
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+ type GPUBindingResource = GPUSampler | GPUTexture | GPUTextureView | GPUBuffer | GPUBufferBinding | GPUExternalTexture;
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  type GPUBufferDynamicOffset = number;
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  type GPUColor = number[] | GPUColorDict;
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  type GPUCopyExternalImageSource = ImageBitmap | ImageData | OffscreenCanvas;
@@ -12996,6 +13047,7 @@ type GPUCanvasAlphaMode = "opaque" | "premultiplied";
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  type GPUCanvasToneMappingMode = "extended" | "standard";
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  type GPUCompilationMessageType = "error" | "info" | "warning";
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  type GPUDeviceLostReason = "destroyed" | "unknown";
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+ type GPUErrorFilter = "internal" | "out-of-memory" | "validation";
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  type GPUIndexFormat = "uint16" | "uint32";
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  type GPULoadOp = "clear" | "load";
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  type GPUPipelineErrorReason = "internal" | "validation";
package/ts5.6/index.d.ts CHANGED
@@ -272,6 +272,22 @@ interface FontFaceSetLoadEventInit extends EventInit {
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  fontfaces?: FontFace[];
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  }
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+ interface GPUBindGroupDescriptor extends GPUObjectDescriptorBase {
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+ entries: GPUBindGroupEntry[];
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+ layout: GPUBindGroupLayout;
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+ }
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+
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+ interface GPUBindGroupEntry {
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+ binding: GPUIndex32;
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+ resource: GPUBindingResource;
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+ }
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+
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+ interface GPUBufferBinding {
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+ buffer: GPUBuffer;
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+ offset?: GPUSize64;
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+ size?: GPUSize64;
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+ }
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+
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  interface GPUCanvasConfiguration {
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  alphaMode?: GPUCanvasAlphaMode;
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  colorSpace?: PredefinedColorSpace;
@@ -323,6 +339,10 @@ interface GPUExtent3DDict {
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  width: GPUIntegerCoordinate;
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  }
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+ interface GPUExternalTextureDescriptor extends GPUObjectDescriptorBase {
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+ colorSpace?: PredefinedColorSpace;
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+ }
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+
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  interface GPUObjectDescriptorBase {
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  label?: string;
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  }
@@ -4761,6 +4781,36 @@ interface GPUDevice extends EventTarget, GPUObjectBase {
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  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/queue)
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  */
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  readonly queue: GPUQueue;
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+ /**
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+ * The **`createBindGroup()`** method of the GPUDevice interface creates a GPUBindGroup based on a GPUBindGroupLayout that defines a set of resources to be bound together in a group and how those resources are used in shader stages.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createBindGroup)
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+ */
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+ createBindGroup(descriptor: GPUBindGroupDescriptor): GPUBindGroup;
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+ /**
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+ * The **`destroy()`** method of the GPUDevice interface destroys the device, preventing further operations on it.
4792
+ *
4793
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/destroy)
4794
+ */
4795
+ destroy(): void;
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+ /**
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+ * The **`importExternalTexture()`** method of the GPUDevice interface takes an HTMLVideoElement or a VideoFrame object as an input and returns a GPUExternalTexture wrapper object containing a snapshot of the video that can be used as a frame in GPU rendering operations.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/importExternalTexture)
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+ */
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+ importExternalTexture(descriptor: GPUExternalTextureDescriptor): GPUExternalTexture;
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+ /**
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+ * The **`popErrorScope()`** method of the GPUDevice interface pops an existing GPU error scope from the error scope stack (originally pushed using GPUDevice.pushErrorScope()) and returns a Promise that resolves to an object describing the first error captured in the scope, or null if no error occurred.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/popErrorScope)
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+ */
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+ popErrorScope(): Promise<GPUError | null>;
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+ /**
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+ * The **`pushErrorScope()`** method of the GPUDevice interface pushes a new GPU error scope onto the device's error scope stack, allowing you to capture errors of a particular type.
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+ *
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+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/pushErrorScope)
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+ */
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+ pushErrorScope(filter: GPUErrorFilter): void;
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  addEventListener<K extends keyof GPUDeviceEventMap>(type: K, listener: (this: GPUDevice, ev: GPUDeviceEventMap[K]) => any, options?: boolean | AddEventListenerOptions): void;
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  addEventListener(type: string, listener: EventListenerOrEventListenerObject, options?: boolean | AddEventListenerOptions): void;
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  removeEventListener<K extends keyof GPUDeviceEventMap>(type: K, listener: (this: GPUDevice, ev: GPUDeviceEventMap[K]) => any, options?: boolean | EventListenerOptions): void;
@@ -12925,6 +12975,7 @@ type GLsizei = number;
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  type GLsizeiptr = number;
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  type GLuint = number;
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  type GLuint64 = number;
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+ type GPUBindingResource = GPUSampler | GPUTexture | GPUTextureView | GPUBuffer | GPUBufferBinding | GPUExternalTexture;
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  type GPUBufferDynamicOffset = number;
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  type GPUColor = number[] | GPUColorDict;
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  type GPUCopyExternalImageSource = ImageBitmap | ImageData | OffscreenCanvas;
@@ -12996,6 +13047,7 @@ type GPUCanvasAlphaMode = "opaque" | "premultiplied";
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  type GPUCanvasToneMappingMode = "extended" | "standard";
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  type GPUCompilationMessageType = "error" | "info" | "warning";
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  type GPUDeviceLostReason = "destroyed" | "unknown";
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+ type GPUErrorFilter = "internal" | "out-of-memory" | "validation";
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  type GPUIndexFormat = "uint16" | "uint32";
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  type GPULoadOp = "clear" | "load";
13001
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  type GPUPipelineErrorReason = "internal" | "validation";
package/ts5.9/index.d.ts CHANGED
@@ -272,6 +272,22 @@ interface FontFaceSetLoadEventInit extends EventInit {
272
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  fontfaces?: FontFace[];
273
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  }
274
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275
+ interface GPUBindGroupDescriptor extends GPUObjectDescriptorBase {
276
+ entries: GPUBindGroupEntry[];
277
+ layout: GPUBindGroupLayout;
278
+ }
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+
280
+ interface GPUBindGroupEntry {
281
+ binding: GPUIndex32;
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+ resource: GPUBindingResource;
283
+ }
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+
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+ interface GPUBufferBinding {
286
+ buffer: GPUBuffer;
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+ offset?: GPUSize64;
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+ size?: GPUSize64;
289
+ }
290
+
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  interface GPUCanvasConfiguration {
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  alphaMode?: GPUCanvasAlphaMode;
277
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  colorSpace?: PredefinedColorSpace;
@@ -323,6 +339,10 @@ interface GPUExtent3DDict {
323
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  width: GPUIntegerCoordinate;
324
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  }
325
341
 
342
+ interface GPUExternalTextureDescriptor extends GPUObjectDescriptorBase {
343
+ colorSpace?: PredefinedColorSpace;
344
+ }
345
+
326
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  interface GPUObjectDescriptorBase {
327
347
  label?: string;
328
348
  }
@@ -4761,6 +4781,36 @@ interface GPUDevice extends EventTarget, GPUObjectBase {
4761
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  * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/queue)
4762
4782
  */
4763
4783
  readonly queue: GPUQueue;
4784
+ /**
4785
+ * The **`createBindGroup()`** method of the GPUDevice interface creates a GPUBindGroup based on a GPUBindGroupLayout that defines a set of resources to be bound together in a group and how those resources are used in shader stages.
4786
+ *
4787
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/createBindGroup)
4788
+ */
4789
+ createBindGroup(descriptor: GPUBindGroupDescriptor): GPUBindGroup;
4790
+ /**
4791
+ * The **`destroy()`** method of the GPUDevice interface destroys the device, preventing further operations on it.
4792
+ *
4793
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/destroy)
4794
+ */
4795
+ destroy(): void;
4796
+ /**
4797
+ * The **`importExternalTexture()`** method of the GPUDevice interface takes an HTMLVideoElement or a VideoFrame object as an input and returns a GPUExternalTexture wrapper object containing a snapshot of the video that can be used as a frame in GPU rendering operations.
4798
+ *
4799
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/importExternalTexture)
4800
+ */
4801
+ importExternalTexture(descriptor: GPUExternalTextureDescriptor): GPUExternalTexture;
4802
+ /**
4803
+ * The **`popErrorScope()`** method of the GPUDevice interface pops an existing GPU error scope from the error scope stack (originally pushed using GPUDevice.pushErrorScope()) and returns a Promise that resolves to an object describing the first error captured in the scope, or null if no error occurred.
4804
+ *
4805
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/popErrorScope)
4806
+ */
4807
+ popErrorScope(): Promise<GPUError | null>;
4808
+ /**
4809
+ * The **`pushErrorScope()`** method of the GPUDevice interface pushes a new GPU error scope onto the device's error scope stack, allowing you to capture errors of a particular type.
4810
+ *
4811
+ * [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPUDevice/pushErrorScope)
4812
+ */
4813
+ pushErrorScope(filter: GPUErrorFilter): void;
4764
4814
  addEventListener<K extends keyof GPUDeviceEventMap>(type: K, listener: (this: GPUDevice, ev: GPUDeviceEventMap[K]) => any, options?: boolean | AddEventListenerOptions): void;
4765
4815
  addEventListener(type: string, listener: EventListenerOrEventListenerObject, options?: boolean | AddEventListenerOptions): void;
4766
4816
  removeEventListener<K extends keyof GPUDeviceEventMap>(type: K, listener: (this: GPUDevice, ev: GPUDeviceEventMap[K]) => any, options?: boolean | EventListenerOptions): void;
@@ -12925,6 +12975,7 @@ type GLsizei = number;
12925
12975
  type GLsizeiptr = number;
12926
12976
  type GLuint = number;
12927
12977
  type GLuint64 = number;
12978
+ type GPUBindingResource = GPUSampler | GPUTexture | GPUTextureView | GPUBuffer | GPUBufferBinding | GPUExternalTexture;
12928
12979
  type GPUBufferDynamicOffset = number;
12929
12980
  type GPUColor = number[] | GPUColorDict;
12930
12981
  type GPUCopyExternalImageSource = ImageBitmap | ImageData | OffscreenCanvas;
@@ -12996,6 +13047,7 @@ type GPUCanvasAlphaMode = "opaque" | "premultiplied";
12996
13047
  type GPUCanvasToneMappingMode = "extended" | "standard";
12997
13048
  type GPUCompilationMessageType = "error" | "info" | "warning";
12998
13049
  type GPUDeviceLostReason = "destroyed" | "unknown";
13050
+ type GPUErrorFilter = "internal" | "out-of-memory" | "validation";
12999
13051
  type GPUIndexFormat = "uint16" | "uint32";
13000
13052
  type GPULoadOp = "clear" | "load";
13001
13053
  type GPUPipelineErrorReason = "internal" | "validation";