@types/serviceworker 0.0.180 → 0.0.181
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/index.d.ts +128 -0
- package/package.json +1 -1
- package/ts5.5/index.d.ts +113 -0
- package/ts5.5/iterable.d.ts +15 -0
- package/ts5.6/index.d.ts +113 -0
- package/ts5.6/iterable.d.ts +15 -0
- package/ts5.9/index.d.ts +113 -0
- package/ts5.9/iterable.d.ts +15 -0
package/README.md
CHANGED
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@@ -28,4 +28,4 @@ This project does not respect semantic versioning as almost every change could p
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## Deploy Metadata
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-
You can read what changed in version 0.0.
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+
You can read what changed in version 0.0.181 at https://github.com/microsoft/TypeScript-DOM-lib-generator/releases/tag/%40types%2Fserviceworker%400.0.181.
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package/index.d.ts
CHANGED
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@@ -275,6 +275,13 @@ interface FontFaceSetLoadEventInit extends EventInit {
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fontfaces?: FontFace[];
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}
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interface GPUColorDict {
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a: number;
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b: number;
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g: number;
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r: number;
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}
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interface GPUObjectDescriptorBase {
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label?: string;
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}
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@@ -283,6 +290,9 @@ interface GPUPipelineErrorInit {
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reason: GPUPipelineErrorReason;
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}
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interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
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}
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interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
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arrayLayerCount?: GPUIntegerCoordinate;
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aspect?: GPUTextureAspect;
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@@ -4613,6 +4623,105 @@ declare var GPURenderBundle: {
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new(): GPURenderBundle;
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};
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/**
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* The **`GPURenderBundleEncoder`** interface of the WebGPU API is used to pre-record bundles of commands.
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* Available only in secure contexts.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder)
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*/
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interface GPURenderBundleEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
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/**
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* The **`finish()`** method of the GPURenderBundleEncoder interface completes recording of the current render bundle command sequence, returning a GPURenderBundle object that can be passed into a GPURenderPassEncoder.executeBundles() call to execute those commands in a specific render pass.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/finish)
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*/
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finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
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}
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declare var GPURenderBundleEncoder: {
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prototype: GPURenderBundleEncoder;
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new(): GPURenderBundleEncoder;
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};
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interface GPURenderCommandsMixin {
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/draw) */
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draw(vertexCount: GPUSize32, instanceCount?: GPUSize32, firstVertex?: GPUSize32, firstInstance?: GPUSize32): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexed) */
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drawIndexed(indexCount: GPUSize32, instanceCount?: GPUSize32, firstIndex?: GPUSize32, baseVertex?: GPUSignedOffset32, firstInstance?: GPUSize32): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexedIndirect) */
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drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndirect) */
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drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setIndexBuffer) */
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setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setPipeline) */
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setPipeline(pipeline: GPURenderPipeline): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setVertexBuffer) */
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setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer | null, offset?: GPUSize64, size?: GPUSize64): void;
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}
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/**
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* The **`GPURenderPassEncoder`** interface of the WebGPU API encodes commands related to controlling the vertex and fragment shader stages, as issued by a GPURenderPipeline. It forms part of the overall encoding activity of a GPUCommandEncoder.
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* Available only in secure contexts.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder)
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*/
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interface GPURenderPassEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
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/**
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* The **`beginOcclusionQuery()`** method of the GPURenderPassEncoder interface begins an occlusion query at the specified index of the relevant GPUQuerySet (provided as the value of the occlusionQuerySet descriptor property when invoking GPUCommandEncoder.beginRenderPass() to run the render pass).
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/beginOcclusionQuery)
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*/
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beginOcclusionQuery(queryIndex: GPUSize32): void;
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/**
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* The **`end()`** method of the GPURenderPassEncoder interface completes recording of the current render pass command sequence.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/end)
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*/
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end(): void;
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/**
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* The **`endOcclusionQuery()`** method of the GPURenderPassEncoder interface ends an active occlusion query previously started with beginOcclusionQuery().
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/endOcclusionQuery)
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*/
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endOcclusionQuery(): void;
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/**
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* The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
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*/
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executeBundles(bundles: GPURenderBundle[]): void;
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/**
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* The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
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*/
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setBlendConstant(color: GPUColor): void;
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/**
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* The **`setScissorRect()`** method of the GPURenderPassEncoder interface sets the scissor rectangle used during the rasterization stage. After transformation into viewport coordinates any fragments that fall outside the scissor rectangle will be discarded.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setScissorRect)
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*/
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setScissorRect(x: GPUIntegerCoordinate, y: GPUIntegerCoordinate, width: GPUIntegerCoordinate, height: GPUIntegerCoordinate): void;
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/**
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* The **`setStencilReference()`** method of the GPURenderPassEncoder interface sets the stencil reference value using during stencil tests with the "replace" stencil operation (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the properties defining the various stencil operations).
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setStencilReference)
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*/
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setStencilReference(reference: GPUStencilValue): void;
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/**
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* The **`setViewport()`** method of the GPURenderPassEncoder interface sets the viewport used during the rasterization stage to linearly map from normalized device coordinates to viewport coordinates.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setViewport)
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*/
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setViewport(x: number, y: number, width: number, height: number, minDepth: number, maxDepth: number): void;
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}
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declare var GPURenderPassEncoder: {
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prototype: GPURenderPassEncoder;
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new(): GPURenderPassEncoder;
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};
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/**
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* The **`GPURenderPipeline`** interface of the WebGPU API represents a pipeline that controls the vertex and fragment shader stages and can be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
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type GLuint = number;
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type GLuint64 = number;
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type GPUBufferDynamicOffset = number;
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type GPUColor = number[] | GPUColorDict;
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type GPUFlagsConstant = number;
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type GPUIndex32 = number;
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type GPUIntegerCoordinate = number;
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type GPUIntegerCoordinateOut = number;
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type GPUMapModeFlags = number;
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type GPUSignedOffset32 = number;
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type GPUSize32 = number;
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type GPUSize32Out = number;
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type GPUSize64 = number;
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type GPUSize64Out = number;
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type GPUStencilValue = number;
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type GPUTextureUsageFlags = number;
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type HeadersInit = [string, string][] | Record<string, string> | Headers;
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type GPUCompilationMessageType = "error" | "info" | "warning";
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type GPUDeviceLostReason = "destroyed" | "unknown";
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type GPUIndexFormat = "uint16" | "uint32";
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type GPUPipelineErrorReason = "internal" | "validation";
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type GPUQueryType = "occlusion" | "timestamp";
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type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
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setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsets?: GPUBufferDynamicOffset[]): void;
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}
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interface GPURenderPassEncoder {
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/**
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
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*/
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executeBundles(bundles: GPURenderBundle[]): void;
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/**
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* The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
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*/
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setBlendConstant(color: number[]): void;
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}
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interface GPUSupportedFeatures extends ReadonlySet<string> {
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}
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package/package.json
CHANGED
package/ts5.5/index.d.ts
CHANGED
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@@ -272,6 +272,13 @@ interface FontFaceSetLoadEventInit extends EventInit {
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fontfaces?: FontFace[];
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}
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interface GPUColorDict {
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a: number;
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b: number;
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g: number;
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r: number;
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}
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interface GPUObjectDescriptorBase {
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label?: string;
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}
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reason: GPUPipelineErrorReason;
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}
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interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
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}
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interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
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arrayLayerCount?: GPUIntegerCoordinate;
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aspect?: GPUTextureAspect;
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new(): GPURenderBundle;
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};
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/**
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* The **`GPURenderBundleEncoder`** interface of the WebGPU API is used to pre-record bundles of commands.
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* Available only in secure contexts.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder)
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*/
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interface GPURenderBundleEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
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/**
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* The **`finish()`** method of the GPURenderBundleEncoder interface completes recording of the current render bundle command sequence, returning a GPURenderBundle object that can be passed into a GPURenderPassEncoder.executeBundles() call to execute those commands in a specific render pass.
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*
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* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/finish)
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*/
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finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
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}
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declare var GPURenderBundleEncoder: {
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prototype: GPURenderBundleEncoder;
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new(): GPURenderBundleEncoder;
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};
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interface GPURenderCommandsMixin {
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/draw) */
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draw(vertexCount: GPUSize32, instanceCount?: GPUSize32, firstVertex?: GPUSize32, firstInstance?: GPUSize32): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexed) */
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drawIndexed(indexCount: GPUSize32, instanceCount?: GPUSize32, firstIndex?: GPUSize32, baseVertex?: GPUSignedOffset32, firstInstance?: GPUSize32): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexedIndirect) */
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drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndirect) */
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drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setIndexBuffer) */
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setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
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4654
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/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setPipeline) */
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setPipeline(pipeline: GPURenderPipeline): void;
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4656
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+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setVertexBuffer) */
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setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer | null, offset?: GPUSize64, size?: GPUSize64): void;
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4658
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}
|
|
4659
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+
|
|
4660
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+
/**
|
|
4661
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+
* The **`GPURenderPassEncoder`** interface of the WebGPU API encodes commands related to controlling the vertex and fragment shader stages, as issued by a GPURenderPipeline. It forms part of the overall encoding activity of a GPUCommandEncoder.
|
|
4662
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+
* Available only in secure contexts.
|
|
4663
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+
*
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4664
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+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder)
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4665
|
+
*/
|
|
4666
|
+
interface GPURenderPassEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
|
|
4667
|
+
/**
|
|
4668
|
+
* The **`beginOcclusionQuery()`** method of the GPURenderPassEncoder interface begins an occlusion query at the specified index of the relevant GPUQuerySet (provided as the value of the occlusionQuerySet descriptor property when invoking GPUCommandEncoder.beginRenderPass() to run the render pass).
|
|
4669
|
+
*
|
|
4670
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/beginOcclusionQuery)
|
|
4671
|
+
*/
|
|
4672
|
+
beginOcclusionQuery(queryIndex: GPUSize32): void;
|
|
4673
|
+
/**
|
|
4674
|
+
* The **`end()`** method of the GPURenderPassEncoder interface completes recording of the current render pass command sequence.
|
|
4675
|
+
*
|
|
4676
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/end)
|
|
4677
|
+
*/
|
|
4678
|
+
end(): void;
|
|
4679
|
+
/**
|
|
4680
|
+
* The **`endOcclusionQuery()`** method of the GPURenderPassEncoder interface ends an active occlusion query previously started with beginOcclusionQuery().
|
|
4681
|
+
*
|
|
4682
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/endOcclusionQuery)
|
|
4683
|
+
*/
|
|
4684
|
+
endOcclusionQuery(): void;
|
|
4685
|
+
/**
|
|
4686
|
+
* The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
|
|
4687
|
+
*
|
|
4688
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
|
|
4689
|
+
*/
|
|
4690
|
+
executeBundles(bundles: GPURenderBundle[]): void;
|
|
4691
|
+
/**
|
|
4692
|
+
* The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
|
|
4693
|
+
*
|
|
4694
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
|
|
4695
|
+
*/
|
|
4696
|
+
setBlendConstant(color: GPUColor): void;
|
|
4697
|
+
/**
|
|
4698
|
+
* The **`setScissorRect()`** method of the GPURenderPassEncoder interface sets the scissor rectangle used during the rasterization stage. After transformation into viewport coordinates any fragments that fall outside the scissor rectangle will be discarded.
|
|
4699
|
+
*
|
|
4700
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setScissorRect)
|
|
4701
|
+
*/
|
|
4702
|
+
setScissorRect(x: GPUIntegerCoordinate, y: GPUIntegerCoordinate, width: GPUIntegerCoordinate, height: GPUIntegerCoordinate): void;
|
|
4703
|
+
/**
|
|
4704
|
+
* The **`setStencilReference()`** method of the GPURenderPassEncoder interface sets the stencil reference value using during stencil tests with the "replace" stencil operation (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the properties defining the various stencil operations).
|
|
4705
|
+
*
|
|
4706
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setStencilReference)
|
|
4707
|
+
*/
|
|
4708
|
+
setStencilReference(reference: GPUStencilValue): void;
|
|
4709
|
+
/**
|
|
4710
|
+
* The **`setViewport()`** method of the GPURenderPassEncoder interface sets the viewport used during the rasterization stage to linearly map from normalized device coordinates to viewport coordinates.
|
|
4711
|
+
*
|
|
4712
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setViewport)
|
|
4713
|
+
*/
|
|
4714
|
+
setViewport(x: number, y: number, width: number, height: number, minDepth: number, maxDepth: number): void;
|
|
4715
|
+
}
|
|
4716
|
+
|
|
4717
|
+
declare var GPURenderPassEncoder: {
|
|
4718
|
+
prototype: GPURenderPassEncoder;
|
|
4719
|
+
new(): GPURenderPassEncoder;
|
|
4720
|
+
};
|
|
4721
|
+
|
|
4613
4722
|
/**
|
|
4614
4723
|
* The **`GPURenderPipeline`** interface of the WebGPU API represents a pipeline that controls the vertex and fragment shader stages and can be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
|
|
4615
4724
|
* Available only in secure contexts.
|
|
@@ -12443,15 +12552,18 @@ type GLsizeiptr = number;
|
|
|
12443
12552
|
type GLuint = number;
|
|
12444
12553
|
type GLuint64 = number;
|
|
12445
12554
|
type GPUBufferDynamicOffset = number;
|
|
12555
|
+
type GPUColor = number[] | GPUColorDict;
|
|
12446
12556
|
type GPUFlagsConstant = number;
|
|
12447
12557
|
type GPUIndex32 = number;
|
|
12448
12558
|
type GPUIntegerCoordinate = number;
|
|
12449
12559
|
type GPUIntegerCoordinateOut = number;
|
|
12450
12560
|
type GPUMapModeFlags = number;
|
|
12561
|
+
type GPUSignedOffset32 = number;
|
|
12451
12562
|
type GPUSize32 = number;
|
|
12452
12563
|
type GPUSize32Out = number;
|
|
12453
12564
|
type GPUSize64 = number;
|
|
12454
12565
|
type GPUSize64Out = number;
|
|
12566
|
+
type GPUStencilValue = number;
|
|
12455
12567
|
type GPUTextureUsageFlags = number;
|
|
12456
12568
|
type HashAlgorithmIdentifier = AlgorithmIdentifier;
|
|
12457
12569
|
type HeadersInit = [string, string][] | Record<string, string> | Headers;
|
|
@@ -12504,6 +12616,7 @@ type FrameType = "auxiliary" | "nested" | "none" | "top-level";
|
|
|
12504
12616
|
type GPUBufferMapState = "mapped" | "pending" | "unmapped";
|
|
12505
12617
|
type GPUCompilationMessageType = "error" | "info" | "warning";
|
|
12506
12618
|
type GPUDeviceLostReason = "destroyed" | "unknown";
|
|
12619
|
+
type GPUIndexFormat = "uint16" | "uint32";
|
|
12507
12620
|
type GPUPipelineErrorReason = "internal" | "validation";
|
|
12508
12621
|
type GPUQueryType = "occlusion" | "timestamp";
|
|
12509
12622
|
type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
|
package/ts5.5/iterable.d.ts
CHANGED
|
@@ -83,6 +83,21 @@ interface GPUBindingCommandsMixin {
|
|
|
83
83
|
setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsets?: Iterable<GPUBufferDynamicOffset>): void;
|
|
84
84
|
}
|
|
85
85
|
|
|
86
|
+
interface GPURenderPassEncoder {
|
|
87
|
+
/**
|
|
88
|
+
* The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
|
|
89
|
+
*
|
|
90
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
|
|
91
|
+
*/
|
|
92
|
+
executeBundles(bundles: Iterable<GPURenderBundle>): void;
|
|
93
|
+
/**
|
|
94
|
+
* The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
|
|
95
|
+
*
|
|
96
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
|
|
97
|
+
*/
|
|
98
|
+
setBlendConstant(color: Iterable<number>): void;
|
|
99
|
+
}
|
|
100
|
+
|
|
86
101
|
interface GPUSupportedFeatures extends ReadonlySet<string> {
|
|
87
102
|
}
|
|
88
103
|
|
package/ts5.6/index.d.ts
CHANGED
|
@@ -272,6 +272,13 @@ interface FontFaceSetLoadEventInit extends EventInit {
|
|
|
272
272
|
fontfaces?: FontFace[];
|
|
273
273
|
}
|
|
274
274
|
|
|
275
|
+
interface GPUColorDict {
|
|
276
|
+
a: number;
|
|
277
|
+
b: number;
|
|
278
|
+
g: number;
|
|
279
|
+
r: number;
|
|
280
|
+
}
|
|
281
|
+
|
|
275
282
|
interface GPUObjectDescriptorBase {
|
|
276
283
|
label?: string;
|
|
277
284
|
}
|
|
@@ -280,6 +287,9 @@ interface GPUPipelineErrorInit {
|
|
|
280
287
|
reason: GPUPipelineErrorReason;
|
|
281
288
|
}
|
|
282
289
|
|
|
290
|
+
interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
|
|
291
|
+
}
|
|
292
|
+
|
|
283
293
|
interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
|
|
284
294
|
arrayLayerCount?: GPUIntegerCoordinate;
|
|
285
295
|
aspect?: GPUTextureAspect;
|
|
@@ -4610,6 +4620,105 @@ declare var GPURenderBundle: {
|
|
|
4610
4620
|
new(): GPURenderBundle;
|
|
4611
4621
|
};
|
|
4612
4622
|
|
|
4623
|
+
/**
|
|
4624
|
+
* The **`GPURenderBundleEncoder`** interface of the WebGPU API is used to pre-record bundles of commands.
|
|
4625
|
+
* Available only in secure contexts.
|
|
4626
|
+
*
|
|
4627
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder)
|
|
4628
|
+
*/
|
|
4629
|
+
interface GPURenderBundleEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
|
|
4630
|
+
/**
|
|
4631
|
+
* The **`finish()`** method of the GPURenderBundleEncoder interface completes recording of the current render bundle command sequence, returning a GPURenderBundle object that can be passed into a GPURenderPassEncoder.executeBundles() call to execute those commands in a specific render pass.
|
|
4632
|
+
*
|
|
4633
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/finish)
|
|
4634
|
+
*/
|
|
4635
|
+
finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
|
|
4636
|
+
}
|
|
4637
|
+
|
|
4638
|
+
declare var GPURenderBundleEncoder: {
|
|
4639
|
+
prototype: GPURenderBundleEncoder;
|
|
4640
|
+
new(): GPURenderBundleEncoder;
|
|
4641
|
+
};
|
|
4642
|
+
|
|
4643
|
+
interface GPURenderCommandsMixin {
|
|
4644
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/draw) */
|
|
4645
|
+
draw(vertexCount: GPUSize32, instanceCount?: GPUSize32, firstVertex?: GPUSize32, firstInstance?: GPUSize32): void;
|
|
4646
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexed) */
|
|
4647
|
+
drawIndexed(indexCount: GPUSize32, instanceCount?: GPUSize32, firstIndex?: GPUSize32, baseVertex?: GPUSignedOffset32, firstInstance?: GPUSize32): void;
|
|
4648
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexedIndirect) */
|
|
4649
|
+
drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
|
|
4650
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndirect) */
|
|
4651
|
+
drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
|
|
4652
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setIndexBuffer) */
|
|
4653
|
+
setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
|
|
4654
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setPipeline) */
|
|
4655
|
+
setPipeline(pipeline: GPURenderPipeline): void;
|
|
4656
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setVertexBuffer) */
|
|
4657
|
+
setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer | null, offset?: GPUSize64, size?: GPUSize64): void;
|
|
4658
|
+
}
|
|
4659
|
+
|
|
4660
|
+
/**
|
|
4661
|
+
* The **`GPURenderPassEncoder`** interface of the WebGPU API encodes commands related to controlling the vertex and fragment shader stages, as issued by a GPURenderPipeline. It forms part of the overall encoding activity of a GPUCommandEncoder.
|
|
4662
|
+
* Available only in secure contexts.
|
|
4663
|
+
*
|
|
4664
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder)
|
|
4665
|
+
*/
|
|
4666
|
+
interface GPURenderPassEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
|
|
4667
|
+
/**
|
|
4668
|
+
* The **`beginOcclusionQuery()`** method of the GPURenderPassEncoder interface begins an occlusion query at the specified index of the relevant GPUQuerySet (provided as the value of the occlusionQuerySet descriptor property when invoking GPUCommandEncoder.beginRenderPass() to run the render pass).
|
|
4669
|
+
*
|
|
4670
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/beginOcclusionQuery)
|
|
4671
|
+
*/
|
|
4672
|
+
beginOcclusionQuery(queryIndex: GPUSize32): void;
|
|
4673
|
+
/**
|
|
4674
|
+
* The **`end()`** method of the GPURenderPassEncoder interface completes recording of the current render pass command sequence.
|
|
4675
|
+
*
|
|
4676
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/end)
|
|
4677
|
+
*/
|
|
4678
|
+
end(): void;
|
|
4679
|
+
/**
|
|
4680
|
+
* The **`endOcclusionQuery()`** method of the GPURenderPassEncoder interface ends an active occlusion query previously started with beginOcclusionQuery().
|
|
4681
|
+
*
|
|
4682
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/endOcclusionQuery)
|
|
4683
|
+
*/
|
|
4684
|
+
endOcclusionQuery(): void;
|
|
4685
|
+
/**
|
|
4686
|
+
* The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
|
|
4687
|
+
*
|
|
4688
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
|
|
4689
|
+
*/
|
|
4690
|
+
executeBundles(bundles: GPURenderBundle[]): void;
|
|
4691
|
+
/**
|
|
4692
|
+
* The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
|
|
4693
|
+
*
|
|
4694
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
|
|
4695
|
+
*/
|
|
4696
|
+
setBlendConstant(color: GPUColor): void;
|
|
4697
|
+
/**
|
|
4698
|
+
* The **`setScissorRect()`** method of the GPURenderPassEncoder interface sets the scissor rectangle used during the rasterization stage. After transformation into viewport coordinates any fragments that fall outside the scissor rectangle will be discarded.
|
|
4699
|
+
*
|
|
4700
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setScissorRect)
|
|
4701
|
+
*/
|
|
4702
|
+
setScissorRect(x: GPUIntegerCoordinate, y: GPUIntegerCoordinate, width: GPUIntegerCoordinate, height: GPUIntegerCoordinate): void;
|
|
4703
|
+
/**
|
|
4704
|
+
* The **`setStencilReference()`** method of the GPURenderPassEncoder interface sets the stencil reference value using during stencil tests with the "replace" stencil operation (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the properties defining the various stencil operations).
|
|
4705
|
+
*
|
|
4706
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setStencilReference)
|
|
4707
|
+
*/
|
|
4708
|
+
setStencilReference(reference: GPUStencilValue): void;
|
|
4709
|
+
/**
|
|
4710
|
+
* The **`setViewport()`** method of the GPURenderPassEncoder interface sets the viewport used during the rasterization stage to linearly map from normalized device coordinates to viewport coordinates.
|
|
4711
|
+
*
|
|
4712
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setViewport)
|
|
4713
|
+
*/
|
|
4714
|
+
setViewport(x: number, y: number, width: number, height: number, minDepth: number, maxDepth: number): void;
|
|
4715
|
+
}
|
|
4716
|
+
|
|
4717
|
+
declare var GPURenderPassEncoder: {
|
|
4718
|
+
prototype: GPURenderPassEncoder;
|
|
4719
|
+
new(): GPURenderPassEncoder;
|
|
4720
|
+
};
|
|
4721
|
+
|
|
4613
4722
|
/**
|
|
4614
4723
|
* The **`GPURenderPipeline`** interface of the WebGPU API represents a pipeline that controls the vertex and fragment shader stages and can be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
|
|
4615
4724
|
* Available only in secure contexts.
|
|
@@ -12443,15 +12552,18 @@ type GLsizeiptr = number;
|
|
|
12443
12552
|
type GLuint = number;
|
|
12444
12553
|
type GLuint64 = number;
|
|
12445
12554
|
type GPUBufferDynamicOffset = number;
|
|
12555
|
+
type GPUColor = number[] | GPUColorDict;
|
|
12446
12556
|
type GPUFlagsConstant = number;
|
|
12447
12557
|
type GPUIndex32 = number;
|
|
12448
12558
|
type GPUIntegerCoordinate = number;
|
|
12449
12559
|
type GPUIntegerCoordinateOut = number;
|
|
12450
12560
|
type GPUMapModeFlags = number;
|
|
12561
|
+
type GPUSignedOffset32 = number;
|
|
12451
12562
|
type GPUSize32 = number;
|
|
12452
12563
|
type GPUSize32Out = number;
|
|
12453
12564
|
type GPUSize64 = number;
|
|
12454
12565
|
type GPUSize64Out = number;
|
|
12566
|
+
type GPUStencilValue = number;
|
|
12455
12567
|
type GPUTextureUsageFlags = number;
|
|
12456
12568
|
type HashAlgorithmIdentifier = AlgorithmIdentifier;
|
|
12457
12569
|
type HeadersInit = [string, string][] | Record<string, string> | Headers;
|
|
@@ -12504,6 +12616,7 @@ type FrameType = "auxiliary" | "nested" | "none" | "top-level";
|
|
|
12504
12616
|
type GPUBufferMapState = "mapped" | "pending" | "unmapped";
|
|
12505
12617
|
type GPUCompilationMessageType = "error" | "info" | "warning";
|
|
12506
12618
|
type GPUDeviceLostReason = "destroyed" | "unknown";
|
|
12619
|
+
type GPUIndexFormat = "uint16" | "uint32";
|
|
12507
12620
|
type GPUPipelineErrorReason = "internal" | "validation";
|
|
12508
12621
|
type GPUQueryType = "occlusion" | "timestamp";
|
|
12509
12622
|
type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
|
package/ts5.6/iterable.d.ts
CHANGED
|
@@ -87,6 +87,21 @@ interface GPUBindingCommandsMixin {
|
|
|
87
87
|
setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsets?: Iterable<GPUBufferDynamicOffset>): void;
|
|
88
88
|
}
|
|
89
89
|
|
|
90
|
+
interface GPURenderPassEncoder {
|
|
91
|
+
/**
|
|
92
|
+
* The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
|
|
93
|
+
*
|
|
94
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
|
|
95
|
+
*/
|
|
96
|
+
executeBundles(bundles: Iterable<GPURenderBundle>): void;
|
|
97
|
+
/**
|
|
98
|
+
* The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
|
|
99
|
+
*
|
|
100
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
|
|
101
|
+
*/
|
|
102
|
+
setBlendConstant(color: Iterable<number>): void;
|
|
103
|
+
}
|
|
104
|
+
|
|
90
105
|
interface GPUSupportedFeatures extends ReadonlySet<string> {
|
|
91
106
|
}
|
|
92
107
|
|
package/ts5.9/index.d.ts
CHANGED
|
@@ -272,6 +272,13 @@ interface FontFaceSetLoadEventInit extends EventInit {
|
|
|
272
272
|
fontfaces?: FontFace[];
|
|
273
273
|
}
|
|
274
274
|
|
|
275
|
+
interface GPUColorDict {
|
|
276
|
+
a: number;
|
|
277
|
+
b: number;
|
|
278
|
+
g: number;
|
|
279
|
+
r: number;
|
|
280
|
+
}
|
|
281
|
+
|
|
275
282
|
interface GPUObjectDescriptorBase {
|
|
276
283
|
label?: string;
|
|
277
284
|
}
|
|
@@ -280,6 +287,9 @@ interface GPUPipelineErrorInit {
|
|
|
280
287
|
reason: GPUPipelineErrorReason;
|
|
281
288
|
}
|
|
282
289
|
|
|
290
|
+
interface GPURenderBundleDescriptor extends GPUObjectDescriptorBase {
|
|
291
|
+
}
|
|
292
|
+
|
|
283
293
|
interface GPUTextureViewDescriptor extends GPUObjectDescriptorBase {
|
|
284
294
|
arrayLayerCount?: GPUIntegerCoordinate;
|
|
285
295
|
aspect?: GPUTextureAspect;
|
|
@@ -4610,6 +4620,105 @@ declare var GPURenderBundle: {
|
|
|
4610
4620
|
new(): GPURenderBundle;
|
|
4611
4621
|
};
|
|
4612
4622
|
|
|
4623
|
+
/**
|
|
4624
|
+
* The **`GPURenderBundleEncoder`** interface of the WebGPU API is used to pre-record bundles of commands.
|
|
4625
|
+
* Available only in secure contexts.
|
|
4626
|
+
*
|
|
4627
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder)
|
|
4628
|
+
*/
|
|
4629
|
+
interface GPURenderBundleEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
|
|
4630
|
+
/**
|
|
4631
|
+
* The **`finish()`** method of the GPURenderBundleEncoder interface completes recording of the current render bundle command sequence, returning a GPURenderBundle object that can be passed into a GPURenderPassEncoder.executeBundles() call to execute those commands in a specific render pass.
|
|
4632
|
+
*
|
|
4633
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/finish)
|
|
4634
|
+
*/
|
|
4635
|
+
finish(descriptor?: GPURenderBundleDescriptor): GPURenderBundle;
|
|
4636
|
+
}
|
|
4637
|
+
|
|
4638
|
+
declare var GPURenderBundleEncoder: {
|
|
4639
|
+
prototype: GPURenderBundleEncoder;
|
|
4640
|
+
new(): GPURenderBundleEncoder;
|
|
4641
|
+
};
|
|
4642
|
+
|
|
4643
|
+
interface GPURenderCommandsMixin {
|
|
4644
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/draw) */
|
|
4645
|
+
draw(vertexCount: GPUSize32, instanceCount?: GPUSize32, firstVertex?: GPUSize32, firstInstance?: GPUSize32): void;
|
|
4646
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexed) */
|
|
4647
|
+
drawIndexed(indexCount: GPUSize32, instanceCount?: GPUSize32, firstIndex?: GPUSize32, baseVertex?: GPUSignedOffset32, firstInstance?: GPUSize32): void;
|
|
4648
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndexedIndirect) */
|
|
4649
|
+
drawIndexedIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
|
|
4650
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/drawIndirect) */
|
|
4651
|
+
drawIndirect(indirectBuffer: GPUBuffer, indirectOffset: GPUSize64): void;
|
|
4652
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setIndexBuffer) */
|
|
4653
|
+
setIndexBuffer(buffer: GPUBuffer, indexFormat: GPUIndexFormat, offset?: GPUSize64, size?: GPUSize64): void;
|
|
4654
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setPipeline) */
|
|
4655
|
+
setPipeline(pipeline: GPURenderPipeline): void;
|
|
4656
|
+
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderBundleEncoder/setVertexBuffer) */
|
|
4657
|
+
setVertexBuffer(slot: GPUIndex32, buffer: GPUBuffer | null, offset?: GPUSize64, size?: GPUSize64): void;
|
|
4658
|
+
}
|
|
4659
|
+
|
|
4660
|
+
/**
|
|
4661
|
+
* The **`GPURenderPassEncoder`** interface of the WebGPU API encodes commands related to controlling the vertex and fragment shader stages, as issued by a GPURenderPipeline. It forms part of the overall encoding activity of a GPUCommandEncoder.
|
|
4662
|
+
* Available only in secure contexts.
|
|
4663
|
+
*
|
|
4664
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder)
|
|
4665
|
+
*/
|
|
4666
|
+
interface GPURenderPassEncoder extends GPUBindingCommandsMixin, GPUDebugCommandsMixin, GPUObjectBase, GPURenderCommandsMixin {
|
|
4667
|
+
/**
|
|
4668
|
+
* The **`beginOcclusionQuery()`** method of the GPURenderPassEncoder interface begins an occlusion query at the specified index of the relevant GPUQuerySet (provided as the value of the occlusionQuerySet descriptor property when invoking GPUCommandEncoder.beginRenderPass() to run the render pass).
|
|
4669
|
+
*
|
|
4670
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/beginOcclusionQuery)
|
|
4671
|
+
*/
|
|
4672
|
+
beginOcclusionQuery(queryIndex: GPUSize32): void;
|
|
4673
|
+
/**
|
|
4674
|
+
* The **`end()`** method of the GPURenderPassEncoder interface completes recording of the current render pass command sequence.
|
|
4675
|
+
*
|
|
4676
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/end)
|
|
4677
|
+
*/
|
|
4678
|
+
end(): void;
|
|
4679
|
+
/**
|
|
4680
|
+
* The **`endOcclusionQuery()`** method of the GPURenderPassEncoder interface ends an active occlusion query previously started with beginOcclusionQuery().
|
|
4681
|
+
*
|
|
4682
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/endOcclusionQuery)
|
|
4683
|
+
*/
|
|
4684
|
+
endOcclusionQuery(): void;
|
|
4685
|
+
/**
|
|
4686
|
+
* The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
|
|
4687
|
+
*
|
|
4688
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
|
|
4689
|
+
*/
|
|
4690
|
+
executeBundles(bundles: GPURenderBundle[]): void;
|
|
4691
|
+
/**
|
|
4692
|
+
* The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
|
|
4693
|
+
*
|
|
4694
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
|
|
4695
|
+
*/
|
|
4696
|
+
setBlendConstant(color: GPUColor): void;
|
|
4697
|
+
/**
|
|
4698
|
+
* The **`setScissorRect()`** method of the GPURenderPassEncoder interface sets the scissor rectangle used during the rasterization stage. After transformation into viewport coordinates any fragments that fall outside the scissor rectangle will be discarded.
|
|
4699
|
+
*
|
|
4700
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setScissorRect)
|
|
4701
|
+
*/
|
|
4702
|
+
setScissorRect(x: GPUIntegerCoordinate, y: GPUIntegerCoordinate, width: GPUIntegerCoordinate, height: GPUIntegerCoordinate): void;
|
|
4703
|
+
/**
|
|
4704
|
+
* The **`setStencilReference()`** method of the GPURenderPassEncoder interface sets the stencil reference value using during stencil tests with the "replace" stencil operation (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the properties defining the various stencil operations).
|
|
4705
|
+
*
|
|
4706
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setStencilReference)
|
|
4707
|
+
*/
|
|
4708
|
+
setStencilReference(reference: GPUStencilValue): void;
|
|
4709
|
+
/**
|
|
4710
|
+
* The **`setViewport()`** method of the GPURenderPassEncoder interface sets the viewport used during the rasterization stage to linearly map from normalized device coordinates to viewport coordinates.
|
|
4711
|
+
*
|
|
4712
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setViewport)
|
|
4713
|
+
*/
|
|
4714
|
+
setViewport(x: number, y: number, width: number, height: number, minDepth: number, maxDepth: number): void;
|
|
4715
|
+
}
|
|
4716
|
+
|
|
4717
|
+
declare var GPURenderPassEncoder: {
|
|
4718
|
+
prototype: GPURenderPassEncoder;
|
|
4719
|
+
new(): GPURenderPassEncoder;
|
|
4720
|
+
};
|
|
4721
|
+
|
|
4613
4722
|
/**
|
|
4614
4723
|
* The **`GPURenderPipeline`** interface of the WebGPU API represents a pipeline that controls the vertex and fragment shader stages and can be used in a GPURenderPassEncoder or GPURenderBundleEncoder.
|
|
4615
4724
|
* Available only in secure contexts.
|
|
@@ -12443,15 +12552,18 @@ type GLsizeiptr = number;
|
|
|
12443
12552
|
type GLuint = number;
|
|
12444
12553
|
type GLuint64 = number;
|
|
12445
12554
|
type GPUBufferDynamicOffset = number;
|
|
12555
|
+
type GPUColor = number[] | GPUColorDict;
|
|
12446
12556
|
type GPUFlagsConstant = number;
|
|
12447
12557
|
type GPUIndex32 = number;
|
|
12448
12558
|
type GPUIntegerCoordinate = number;
|
|
12449
12559
|
type GPUIntegerCoordinateOut = number;
|
|
12450
12560
|
type GPUMapModeFlags = number;
|
|
12561
|
+
type GPUSignedOffset32 = number;
|
|
12451
12562
|
type GPUSize32 = number;
|
|
12452
12563
|
type GPUSize32Out = number;
|
|
12453
12564
|
type GPUSize64 = number;
|
|
12454
12565
|
type GPUSize64Out = number;
|
|
12566
|
+
type GPUStencilValue = number;
|
|
12455
12567
|
type GPUTextureUsageFlags = number;
|
|
12456
12568
|
type HashAlgorithmIdentifier = AlgorithmIdentifier;
|
|
12457
12569
|
type HeadersInit = [string, string][] | Record<string, string> | Headers;
|
|
@@ -12504,6 +12616,7 @@ type FrameType = "auxiliary" | "nested" | "none" | "top-level";
|
|
|
12504
12616
|
type GPUBufferMapState = "mapped" | "pending" | "unmapped";
|
|
12505
12617
|
type GPUCompilationMessageType = "error" | "info" | "warning";
|
|
12506
12618
|
type GPUDeviceLostReason = "destroyed" | "unknown";
|
|
12619
|
+
type GPUIndexFormat = "uint16" | "uint32";
|
|
12507
12620
|
type GPUPipelineErrorReason = "internal" | "validation";
|
|
12508
12621
|
type GPUQueryType = "occlusion" | "timestamp";
|
|
12509
12622
|
type GPUTextureAspect = "all" | "depth-only" | "stencil-only";
|
package/ts5.9/iterable.d.ts
CHANGED
|
@@ -87,6 +87,21 @@ interface GPUBindingCommandsMixin {
|
|
|
87
87
|
setBindGroup(index: GPUIndex32, bindGroup: GPUBindGroup | null, dynamicOffsets?: Iterable<GPUBufferDynamicOffset>): void;
|
|
88
88
|
}
|
|
89
89
|
|
|
90
|
+
interface GPURenderPassEncoder {
|
|
91
|
+
/**
|
|
92
|
+
* The **`executeBundles()`** method of the GPURenderPassEncoder interface executes commands previously recorded into the referenced GPURenderBundles, as part of this render pass.
|
|
93
|
+
*
|
|
94
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/executeBundles)
|
|
95
|
+
*/
|
|
96
|
+
executeBundles(bundles: Iterable<GPURenderBundle>): void;
|
|
97
|
+
/**
|
|
98
|
+
* The **`setBlendConstant()`** method of the GPURenderPassEncoder interface sets the constant blend color and alpha values used with "constant" and "one-minus-constant" blend factors (as set in the descriptor of the GPUDevice.createRenderPipeline() method, in the blend property).
|
|
99
|
+
*
|
|
100
|
+
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/GPURenderPassEncoder/setBlendConstant)
|
|
101
|
+
*/
|
|
102
|
+
setBlendConstant(color: Iterable<number>): void;
|
|
103
|
+
}
|
|
104
|
+
|
|
90
105
|
interface GPUSupportedFeatures extends ReadonlySet<string> {
|
|
91
106
|
}
|
|
92
107
|
|