@types/forge-viewer 7.69.4 → 7.69.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- forge-viewer/LICENSE +0 -0
- forge-viewer/README.md +1 -1
- forge-viewer/index.d.ts +2534 -2049
- forge-viewer/package.json +3 -3
- forge-viewer/three/three.d.ts +252 -92
forge-viewer/three/three.d.ts
CHANGED
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@@ -34,7 +34,7 @@ declare namespace THREE {
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const DoubleSide: Side;
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// shading
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-
enum Shading {
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enum Shading {}
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const FlatShading: Shading;
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const SmoothShading: Shading;
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@@ -81,7 +81,7 @@ declare namespace THREE {
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const SrcAlphaSaturateFactor: BlendingSrcFactor;
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// depth modes
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-
enum DepthModes {
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enum DepthModes {}
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const NeverDepth: DepthModes;
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const AlwaysDepth: DepthModes;
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const LessDepth: DepthModes;
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@@ -99,7 +99,7 @@ declare namespace THREE {
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const AddOperation: Combine;
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// Tone Mapping modes
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-
enum ToneMapping {
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enum ToneMapping {}
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const NoToneMapping: ToneMapping;
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const LinearToneMapping: ToneMapping;
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const ReinhardToneMapping: ToneMapping;
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@@ -130,25 +130,25 @@ declare namespace THREE {
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const LinearMipMapNearestFilter: TextureFilter;
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const LinearMipMapLinearFilter: TextureFilter;
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-
enum InterpolationModes {
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+
enum InterpolationModes {}
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const InterpolateDiscrete: InterpolationModes;
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const InterpolateLinear: InterpolationModes;
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const InterpolateSmooth: InterpolationModes;
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// Interpolant ending modes
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-
enum InterpolationEndingModes {
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enum InterpolationEndingModes {}
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const ZeroCurvatureEnding: InterpolationEndingModes;
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const ZeroSlopeEnding: InterpolationEndingModes;
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const WrapAroundEnding: InterpolationEndingModes;
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// Triangle Draw modes
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-
enum TrianglesDrawModes {
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enum TrianglesDrawModes {}
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const TrianglesDrawModesMode: TrianglesDrawModes;
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const TriangleStripDrawMode: TrianglesDrawModes;
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const TriangleFanDrawMode: TrianglesDrawModes;
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// Texture Encodings
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-
enum TextureEncoding {
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enum TextureEncoding {}
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const LinearEncoding: TextureEncoding;
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const sRGBEncoding: TextureEncoding;
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const GammaEncoding: TextureEncoding;
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@@ -201,7 +201,7 @@ declare namespace THREE {
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class AmbientLight extends Light {
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castShadow: boolean;
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-
constructor(hex?: number|string, intensity?: number);
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constructor(hex?: number | string, intensity?: number);
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clone(recursive?: boolean): AmbientLight;
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copy(source: AmbientLight): AmbientLight;
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@@ -219,8 +219,17 @@ declare namespace THREE {
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resetDuration(): void;
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trim(): AnimationClip;
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-
static CreateClipsFromMorphTargetSequences(
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-
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static CreateClipsFromMorphTargetSequences(
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morphTargets: MorphTarget[],
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fps: number,
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noLoop: boolean,
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): AnimationClip[];
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static CreateFromMorphTargetSequence(
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name: string,
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morphTargetSequence: MorphTarget[],
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fps: number,
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noLoop: boolean,
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): AnimationClip;
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static findByName(clipArray: AnimationClip, name: string): AnimationClip;
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static parse(json: any): AnimationClip;
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static parseAnimation(animation: any, bones: Bone[], nodeName: string): AnimationClip;
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@@ -316,7 +325,14 @@ declare namespace THREE {
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depthSegments: number;
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};
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-
constructor(
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constructor(
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width: number,
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height: number,
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depth: number,
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widthSegments?: number,
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heightSegments?: number,
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depthSegments?: number,
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);
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clone(): BoxGeometry;
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}
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@@ -341,11 +357,11 @@ declare namespace THREE {
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}
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class BufferGeometry {
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-
attributes: BufferAttribute|InterleavedBufferAttribute[];
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attributes: BufferAttribute | InterleavedBufferAttribute[];
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boundingBox: Box3;
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boundingSphere: Sphere;
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-
drawRange: { start: number
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groups: Array<{start: number
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drawRange: { start: number; count: number };
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groups: Array<{ start: number; count: number; materialIndex?: number | undefined }>;
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id: number;
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index: BufferAttribute;
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morphAttributes: any;
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@@ -361,7 +377,7 @@ declare namespace THREE {
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constructor();
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addAttribute(name: string, attribute: BufferAttribute): any;
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-
addAttribute(name: string, attribute: BufferAttribute|InterleavedBufferAttribute): BufferGeometry;
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addAttribute(name: string, attribute: BufferAttribute | InterleavedBufferAttribute): BufferGeometry;
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addAttribute(name: any, array: any, itemSize: any): any;
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addDrawCall(start: any, count: any, indexOffset?: any): void;
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addGroup(start: number, count: number, materialIndex?: number): void;
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@@ -378,7 +394,7 @@ declare namespace THREE {
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dispose(): void;
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fromDirectGeometry(geometry: DirectGeometry): BufferGeometry;
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fromGeometry(geometry: Geometry, settings?: any): BufferGeometry;
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-
getAttribute(name: string): BufferAttribute|InterleavedBufferAttribute;
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+
getAttribute(name: string): BufferAttribute | InterleavedBufferAttribute;
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getIndex(): BufferAttribute;
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lookAt(v: Vector3): void;
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merge(geometry: BufferGeometry, offset: number): BufferGeometry;
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@@ -454,7 +470,16 @@ declare namespace THREE {
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thetaStart: number;
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};
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-
constructor(
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constructor(
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radiusTop?: number,
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radiusBottom?: number,
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height?: number,
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radialSegments?: number,
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heightSegments?: number,
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openEnded?: boolean,
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thetaStart?: number,
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thetaLength?: number,
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+
);
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}
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class CylinderGeometry extends Geometry {
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@@ -469,7 +494,16 @@ declare namespace THREE {
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thetaStart: number;
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};
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-
constructor(
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constructor(
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radiusTop?: number,
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radiusBottom?: number,
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height?: number,
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radiusSegments?: number,
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heightSegments?: number,
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openEnded?: boolean,
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thetaStart?: number,
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thetaLength?: number,
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+
);
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}
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class CubicInterpolant extends Interpolant {
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@@ -494,10 +528,20 @@ declare namespace THREE {
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}
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class DataTexture extends Texture {
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-
image: { data: ImageData; width: number; height: number
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image: { data: ImageData; width: number; height: number };
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constructor(
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-
data:
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data:
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| ArrayBuffer
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| Int8Array
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| Uint8Array
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| Uint8ClampedArray
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| Int16Array
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| Uint16Array
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| Int32Array
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| Uint32Array
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| Float32Array
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| Float64Array,
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width: number,
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height: number,
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format: PixelFormat,
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@@ -508,7 +552,7 @@ declare namespace THREE {
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magFilter?: TextureFilter,
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minFilter?: TextureFilter,
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anisotropy?: number,
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-
encoding?: TextureEncoding
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encoding?: TextureEncoding,
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);
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clone(): DataTexture;
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@@ -520,7 +564,7 @@ declare namespace THREE {
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boundingSphere: Sphere;
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colors: Color[];
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colorsNeedUpdate: boolean;
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-
groups: Array<{start: number
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groups: Array<{ start: number; materialIndex: number }>;
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groupsNeedUpdate: boolean;
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id: number;
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indices: number[];
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@@ -548,7 +592,7 @@ declare namespace THREE {
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// EventDispatcher mixins
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addEventListener(type: string, listener: (event: Event) => void): void;
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551
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-
dispatchEvent(event: { type: string; [attachment: string]: any
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595
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+
dispatchEvent(event: { type: string; [attachment: string]: any }): void;
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hasEventListener(type: string, listener: (event: Event) => void): void;
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removeEventListener(type: string, listener: (event: Event) => void): void;
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}
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@@ -558,7 +602,7 @@ declare namespace THREE {
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shadow: LightShadow;
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target: Object3D;
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-
constructor(hex?: number|string, intensity?: number);
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605
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+
constructor(hex?: number | string, intensity?: number);
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clone(recursive?: boolean): HemisphereLight;
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copy(source: DirectionalLight): DirectionalLight;
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@@ -588,7 +632,13 @@ declare namespace THREE {
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constructor(shapes?: Shape | Shape[], options?: any);
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WorldUVGenerator: {
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591
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-
generateSideWallUV(
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635
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+
generateSideWallUV(
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+
geometry: Geometry,
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+
indexA: number,
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+
indexB: number,
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+
indexC: number,
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+
indexD: number,
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+
): Vector2[];
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generateTopUV(geometry: Geometry, indexA: number, indexB: number, indexC: number): Vector2[];
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};
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@@ -607,7 +657,14 @@ declare namespace THREE {
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vertexNormals: Vector3[];
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vertexTangents: number[];
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-
constructor(
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+
constructor(
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+
a: number,
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662
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+
b: number,
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663
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+
c: number,
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+
normal?: Vector3 | Vector3[],
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+
color?: Color | Color[],
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+
materialIndex?: number,
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+
);
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clone(): Face3;
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}
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@@ -687,7 +744,7 @@ declare namespace THREE {
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// EventDispatcher mixins
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addEventListener(type: string, listener: (event: Event) => void): void;
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690
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-
dispatchEvent(event: { type: string; [attachment: string]: any
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747
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+
dispatchEvent(event: { type: string; [attachment: string]: any }): void;
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hasEventListener(type: string, listener: (event: Event) => void): void;
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removeEventListener(type: string, listener: (event: Event) => void): void;
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}
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@@ -700,7 +757,7 @@ declare namespace THREE {
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groundColor: Color;
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intensity: number;
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703
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-
constructor(skyColorHex?: number|string, groundColorHex?: number|string, intensity?: number);
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+
constructor(skyColorHex?: number | string, groundColorHex?: number | string, intensity?: number);
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clone(recursive?: boolean): HemisphereLight;
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copy(source: HemisphereLight): HemisphereLight;
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@@ -713,7 +770,12 @@ declare namespace THREE {
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constructor(manager?: LoadingManager);
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716
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-
load(
|
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773
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+
load(
|
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774
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+
url: string,
|
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775
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+
onLoad?: (image: HTMLImageElement) => void,
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776
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+
onProgress?: (event: any) => void,
|
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+
onError?: (event: any) => void,
|
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+
): HTMLImageElement;
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setCrossOrigin(crossOrigin: string): ImageLoader;
|
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718
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setPath(value: any): ImageLoader;
|
|
719
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}
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@@ -838,7 +900,7 @@ declare namespace THREE {
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838
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shadowMapWidth: any; // deprecated, use shadow.mapSize.width
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|
839
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shadowMapHeight: any; // deprecated, use shadow.mapSize.height
|
|
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|
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841
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-
constructor(hex?: number|string, intensity?: number);
|
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903
|
+
constructor(hex?: number | string, intensity?: number);
|
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842
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843
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clone(recursive?: boolean): Light;
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copy(source: Light): Light;
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@@ -859,13 +921,13 @@ declare namespace THREE {
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859
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}
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860
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861
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class Line extends Object3D {
|
|
862
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-
geometry: Geometry|BufferGeometry;
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924
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+
geometry: Geometry | BufferGeometry;
|
|
863
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|
material: Material; // LineDashedMaterial or LineBasicMaterial or ShaderMaterial
|
|
864
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865
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constructor(
|
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866
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geometry?: Geometry | BufferGeometry,
|
|
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material?: LineDashedMaterial | LineBasicMaterial | ShaderMaterial,
|
|
868
|
-
mode?: number
|
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930
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+
mode?: number,
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869
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);
|
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870
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871
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clone(): Line;
|
|
@@ -922,7 +984,7 @@ declare namespace THREE {
|
|
|
922
984
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constructor(
|
|
923
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geometry?: Geometry | BufferGeometry,
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|
924
986
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material?: LineDashedMaterial | LineBasicMaterial | ShaderMaterial,
|
|
925
|
-
mode?: number
|
|
987
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+
mode?: number,
|
|
926
988
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);
|
|
927
989
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|
928
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clone(): LineSegments;
|
|
@@ -958,7 +1020,11 @@ declare namespace THREE {
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|
|
958
1020
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}
|
|
959
1021
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|
|
960
1022
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class LoadingManager {
|
|
961
|
-
constructor(
|
|
1023
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+
constructor(
|
|
1024
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+
onLoad?: () => void,
|
|
1025
|
+
onProgress?: (url: string, loaded: number, total: number) => void,
|
|
1026
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+
onError?: () => void,
|
|
1027
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+
);
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962
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963
1029
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itemEnd(url: string): void;
|
|
964
1030
|
itemError(url: string): void;
|
|
@@ -1010,7 +1076,7 @@ declare namespace THREE {
|
|
|
1010
1076
|
update(): void;
|
|
1011
1077
|
// EventDispatcher mixins
|
|
1012
1078
|
addEventListener(type: string, listener: (event: any) => void): void;
|
|
1013
|
-
dispatchEvent(event: { type: string; target: any
|
|
1079
|
+
dispatchEvent(event: { type: string; target: any }): void;
|
|
1014
1080
|
hasEventListener(type: string, listener: (event: any) => void): void;
|
|
1015
1081
|
removeEventListener(type: string, listener: (event: any) => void): void;
|
|
1016
1082
|
}
|
|
@@ -1060,9 +1126,17 @@ declare namespace THREE {
|
|
|
1060
1126
|
class Matrix3 implements Matrix {
|
|
1061
1127
|
elements: Float32Array;
|
|
1062
1128
|
|
|
1063
|
-
constructor(
|
|
1064
|
-
|
|
1065
|
-
|
|
1129
|
+
constructor(
|
|
1130
|
+
n11?: number,
|
|
1131
|
+
n12?: number,
|
|
1132
|
+
n13?: number,
|
|
1133
|
+
n21?: number,
|
|
1134
|
+
n22?: number,
|
|
1135
|
+
n23?: number,
|
|
1136
|
+
n31?: number,
|
|
1137
|
+
n32?: number,
|
|
1138
|
+
n33?: number,
|
|
1139
|
+
);
|
|
1066
1140
|
|
|
1067
1141
|
applyToVector3Array(array: number[], offset?: number, length?: number): number[];
|
|
1068
1142
|
clone(): Matrix3;
|
|
@@ -1074,9 +1148,17 @@ declare namespace THREE {
|
|
|
1074
1148
|
getNormalMatrix(m: Matrix4): Matrix3;
|
|
1075
1149
|
identity(): Matrix3;
|
|
1076
1150
|
multiplyScalar(s: number): Matrix3;
|
|
1077
|
-
set(
|
|
1078
|
-
|
|
1079
|
-
|
|
1151
|
+
set(
|
|
1152
|
+
n11: number,
|
|
1153
|
+
n12: number,
|
|
1154
|
+
n13: number,
|
|
1155
|
+
n21: number,
|
|
1156
|
+
n22: number,
|
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1157
|
+
n23: number,
|
|
1158
|
+
n31: number,
|
|
1159
|
+
n32: number,
|
|
1160
|
+
n33: number,
|
|
1161
|
+
): Matrix3;
|
|
1080
1162
|
toArray(): number[];
|
|
1081
1163
|
transpose(): Matrix3;
|
|
1082
1164
|
transposeIntoArray(r: number[]): number[];
|
|
@@ -1085,10 +1167,24 @@ declare namespace THREE {
|
|
|
1085
1167
|
class Matrix4 {
|
|
1086
1168
|
elements: Float32Array;
|
|
1087
1169
|
|
|
1088
|
-
constructor(
|
|
1089
|
-
|
|
1090
|
-
|
|
1091
|
-
|
|
1170
|
+
constructor(
|
|
1171
|
+
n11?: number,
|
|
1172
|
+
n12?: number,
|
|
1173
|
+
n13?: number,
|
|
1174
|
+
n14?: number,
|
|
1175
|
+
n21?: number,
|
|
1176
|
+
n22?: number,
|
|
1177
|
+
n23?: number,
|
|
1178
|
+
n24?: number,
|
|
1179
|
+
n31?: number,
|
|
1180
|
+
n32?: number,
|
|
1181
|
+
n33?: number,
|
|
1182
|
+
n34?: number,
|
|
1183
|
+
n41?: number,
|
|
1184
|
+
n42?: number,
|
|
1185
|
+
n43?: number,
|
|
1186
|
+
n44?: number,
|
|
1187
|
+
);
|
|
1092
1188
|
|
|
1093
1189
|
applyToVector3Array(array: number[], offset?: number, length?: number): number[];
|
|
1094
1190
|
clone(): Matrix4;
|
|
@@ -1119,10 +1215,24 @@ declare namespace THREE {
|
|
|
1119
1215
|
multiplyScalar(s: number): Matrix4;
|
|
1120
1216
|
multiplyToArray(a: Matrix4, b: Matrix4, r: number[]): Matrix4;
|
|
1121
1217
|
scale(v: Vector3): Matrix4;
|
|
1122
|
-
set(
|
|
1123
|
-
|
|
1124
|
-
|
|
1125
|
-
|
|
1218
|
+
set(
|
|
1219
|
+
n11: number,
|
|
1220
|
+
n12: number,
|
|
1221
|
+
n13: number,
|
|
1222
|
+
n14: number,
|
|
1223
|
+
n21: number,
|
|
1224
|
+
n22: number,
|
|
1225
|
+
n23: number,
|
|
1226
|
+
n24: number,
|
|
1227
|
+
n31: number,
|
|
1228
|
+
n32: number,
|
|
1229
|
+
n33: number,
|
|
1230
|
+
n34: number,
|
|
1231
|
+
n41: number,
|
|
1232
|
+
n42: number,
|
|
1233
|
+
n43: number,
|
|
1234
|
+
n44: number,
|
|
1235
|
+
): Matrix4;
|
|
1126
1236
|
setPosition(v: Vector3): Matrix4;
|
|
1127
1237
|
transpose(): Matrix4;
|
|
1128
1238
|
}
|
|
@@ -1209,7 +1319,7 @@ declare namespace THREE {
|
|
|
1209
1319
|
|
|
1210
1320
|
class MeshLambertMaterial extends Material {
|
|
1211
1321
|
color: Color;
|
|
1212
|
-
emissive: number|string;
|
|
1322
|
+
emissive: number | string;
|
|
1213
1323
|
emissiveIntensity: number;
|
|
1214
1324
|
emissiveMap: Texture;
|
|
1215
1325
|
map: Texture;
|
|
@@ -1240,7 +1350,7 @@ declare namespace THREE {
|
|
|
1240
1350
|
|
|
1241
1351
|
interface MeshLambertMaterialParameters extends MaterialParameters {
|
|
1242
1352
|
color?: number | string | Color | undefined;
|
|
1243
|
-
emissive?: number|string | undefined;
|
|
1353
|
+
emissive?: number | string | undefined;
|
|
1244
1354
|
emissiveIntensity?: number | undefined;
|
|
1245
1355
|
emissiveMap?: Texture | undefined;
|
|
1246
1356
|
map?: Texture | undefined;
|
|
@@ -1540,7 +1650,7 @@ declare namespace THREE {
|
|
|
1540
1650
|
traverseAncestors(callback: (object: Object3D) => any): void;
|
|
1541
1651
|
updateMatrix(): void;
|
|
1542
1652
|
updateMatrixWorld(force: boolean): void;
|
|
1543
|
-
toJSON(meta?: { geometries: any
|
|
1653
|
+
toJSON(meta?: { geometries: any; materials: any; textures: any; images: any }): any;
|
|
1544
1654
|
clone(recursive?: boolean): Object3D;
|
|
1545
1655
|
copy(source: Object3D, recursive?: boolean): Object3D;
|
|
1546
1656
|
getChildByName(name: string): Object3D;
|
|
@@ -1555,12 +1665,12 @@ declare namespace THREE {
|
|
|
1555
1665
|
right: number;
|
|
1556
1666
|
top: number;
|
|
1557
1667
|
view: {
|
|
1558
|
-
fullWidth: number
|
|
1559
|
-
fullHeight: number
|
|
1560
|
-
offsetX: number
|
|
1561
|
-
offsetY: number
|
|
1562
|
-
width: number
|
|
1563
|
-
height: number
|
|
1668
|
+
fullWidth: number;
|
|
1669
|
+
fullHeight: number;
|
|
1670
|
+
offsetX: number;
|
|
1671
|
+
offsetY: number;
|
|
1672
|
+
width: number;
|
|
1673
|
+
height: number;
|
|
1564
1674
|
};
|
|
1565
1675
|
zoom: number;
|
|
1566
1676
|
|
|
@@ -1569,7 +1679,14 @@ declare namespace THREE {
|
|
|
1569
1679
|
clearViewOffset(): void;
|
|
1570
1680
|
clone(): OrthographicCamera;
|
|
1571
1681
|
copy(source: OrthographicCamera): OrthographicCamera;
|
|
1572
|
-
setViewOffset(
|
|
1682
|
+
setViewOffset(
|
|
1683
|
+
fullWidth: number,
|
|
1684
|
+
fullHeight: number,
|
|
1685
|
+
offsetX: number,
|
|
1686
|
+
offsetY: number,
|
|
1687
|
+
width: number,
|
|
1688
|
+
height: number,
|
|
1689
|
+
): void;
|
|
1573
1690
|
toJSON(meta?: any): any;
|
|
1574
1691
|
updateProjectionMatrix(): void;
|
|
1575
1692
|
}
|
|
@@ -1588,12 +1705,12 @@ declare namespace THREE {
|
|
|
1588
1705
|
fov: number;
|
|
1589
1706
|
near: number;
|
|
1590
1707
|
view: {
|
|
1591
|
-
fullHeight: number
|
|
1592
|
-
fullWidth: number
|
|
1593
|
-
height: number
|
|
1594
|
-
offsetX: number
|
|
1595
|
-
offsetY: number
|
|
1596
|
-
width: number
|
|
1708
|
+
fullHeight: number;
|
|
1709
|
+
fullWidth: number;
|
|
1710
|
+
height: number;
|
|
1711
|
+
offsetX: number;
|
|
1712
|
+
offsetY: number;
|
|
1713
|
+
width: number;
|
|
1597
1714
|
};
|
|
1598
1715
|
zoom: number;
|
|
1599
1716
|
|
|
@@ -1680,7 +1797,7 @@ declare namespace THREE {
|
|
|
1680
1797
|
power: number;
|
|
1681
1798
|
shadow: LightShadow;
|
|
1682
1799
|
|
|
1683
|
-
constructor(hex?: number|string, intensity?: number, distance?: number, decay?: number);
|
|
1800
|
+
constructor(hex?: number | string, intensity?: number, distance?: number, decay?: number);
|
|
1684
1801
|
|
|
1685
1802
|
clone(recursive?: boolean): PointLight;
|
|
1686
1803
|
copy(source: PointLight): PointLight;
|
|
@@ -1744,7 +1861,7 @@ declare namespace THREE {
|
|
|
1744
1861
|
v0: Vector3,
|
|
1745
1862
|
v1: Vector3,
|
|
1746
1863
|
optionalPointOnRay?: Vector3,
|
|
1747
|
-
optionalPointOnSegment?: Vector3
|
|
1864
|
+
optionalPointOnSegment?: Vector3,
|
|
1748
1865
|
): number;
|
|
1749
1866
|
distanceToPlane(plane: Plane): number;
|
|
1750
1867
|
distanceToPoint(point: Vector3): number;
|
|
@@ -1759,7 +1876,7 @@ declare namespace THREE {
|
|
|
1759
1876
|
b: Vector3,
|
|
1760
1877
|
c: Vector3,
|
|
1761
1878
|
backfaceCulling: boolean,
|
|
1762
|
-
optionalTarget?: Vector3
|
|
1879
|
+
optionalTarget?: Vector3,
|
|
1763
1880
|
): Vector3;
|
|
1764
1881
|
isIntersectionBox(box: Box3): boolean;
|
|
1765
1882
|
recast(t: number): Ray;
|
|
@@ -1778,7 +1895,7 @@ declare namespace THREE {
|
|
|
1778
1895
|
origin?: Vector3,
|
|
1779
1896
|
direction?: Vector3,
|
|
1780
1897
|
near?: number,
|
|
1781
|
-
far?: number
|
|
1898
|
+
far?: number,
|
|
1782
1899
|
);
|
|
1783
1900
|
|
|
1784
1901
|
intersectObject(object: Object3D, recursive?: boolean): Intersection[];
|
|
@@ -1885,15 +2002,18 @@ declare namespace THREE {
|
|
|
1885
2002
|
bindMatrixInverse: Matrix4;
|
|
1886
2003
|
skeleton: Skeleton;
|
|
1887
2004
|
|
|
1888
|
-
constructor(
|
|
1889
|
-
|
|
1890
|
-
|
|
1891
|
-
|
|
1892
|
-
|
|
1893
|
-
|
|
1894
|
-
|
|
1895
|
-
|
|
1896
|
-
|
|
2005
|
+
constructor(
|
|
2006
|
+
geometry?: Geometry | BufferGeometry,
|
|
2007
|
+
material?:
|
|
2008
|
+
| MeshBasicMaterial
|
|
2009
|
+
| MeshDepthMaterial
|
|
2010
|
+
| MultiMaterial
|
|
2011
|
+
| MeshLambertMaterial
|
|
2012
|
+
| MeshNormalMaterial
|
|
2013
|
+
| MeshPhongMaterial
|
|
2014
|
+
| ShaderMaterial,
|
|
2015
|
+
useVertexTexture?: boolean,
|
|
2016
|
+
);
|
|
1897
2017
|
|
|
1898
2018
|
bind(skeleton: Skeleton, bindMatrix?: Matrix4): void;
|
|
1899
2019
|
clone(): SkinnedMesh;
|
|
@@ -1934,9 +2054,9 @@ declare namespace THREE {
|
|
|
1934
2054
|
translate(offset: Vector3): Sphere;
|
|
1935
2055
|
}
|
|
1936
2056
|
|
|
1937
|
-
|
|
1938
|
-
|
|
1939
|
-
|
|
2057
|
+
/**
|
|
2058
|
+
* A class for generating sphere geometries
|
|
2059
|
+
*/
|
|
1940
2060
|
class SphereGeometry extends Geometry {
|
|
1941
2061
|
/**
|
|
1942
2062
|
* The geometry is created by sweeping and calculating vertexes around the Y axis (horizontal sweep) and the Z axis (vertical sweep). Thus, incomplete spheres
|
|
@@ -1951,7 +2071,15 @@ declare namespace THREE {
|
|
|
1951
2071
|
* @param thetaStart — specify vertical starting angle. Default is 0.
|
|
1952
2072
|
* @param thetaLength — specify vertical sweep angle size. Default is Math.PI.
|
|
1953
2073
|
*/
|
|
1954
|
-
constructor(
|
|
2074
|
+
constructor(
|
|
2075
|
+
radius: number,
|
|
2076
|
+
widthSegments?: number,
|
|
2077
|
+
heightSegments?: number,
|
|
2078
|
+
phiStart?: number,
|
|
2079
|
+
phiLength?: number,
|
|
2080
|
+
thetaStart?: number,
|
|
2081
|
+
thetaLength?: number,
|
|
2082
|
+
);
|
|
1955
2083
|
|
|
1956
2084
|
parameters: {
|
|
1957
2085
|
radius: number;
|
|
@@ -1981,7 +2109,14 @@ declare namespace THREE {
|
|
|
1981
2109
|
shadow: SpotLightShadow;
|
|
1982
2110
|
target: Object3D;
|
|
1983
2111
|
|
|
1984
|
-
constructor(
|
|
2112
|
+
constructor(
|
|
2113
|
+
hex?: number | string,
|
|
2114
|
+
intensity?: number,
|
|
2115
|
+
distance?: number,
|
|
2116
|
+
angle?: number,
|
|
2117
|
+
exponent?: number,
|
|
2118
|
+
decay?: number,
|
|
2119
|
+
);
|
|
1985
2120
|
|
|
1986
2121
|
clone(recursive?: boolean): SpotLight;
|
|
1987
2122
|
copy(source: PointLight): SpotLight;
|
|
@@ -2028,7 +2163,7 @@ declare namespace THREE {
|
|
|
2028
2163
|
minFilter?: TextureFilter,
|
|
2029
2164
|
format?: PixelFormat,
|
|
2030
2165
|
type?: TextureDataType,
|
|
2031
|
-
anisotropy?: number
|
|
2166
|
+
anisotropy?: number,
|
|
2032
2167
|
);
|
|
2033
2168
|
|
|
2034
2169
|
clone(): Texture;
|
|
@@ -2412,7 +2547,7 @@ declare namespace THREE {
|
|
|
2412
2547
|
getPrecision(): string;
|
|
2413
2548
|
getPixelRatio(): number;
|
|
2414
2549
|
setPixelRatio(value: number): void;
|
|
2415
|
-
getSize(): { width: number; height: number
|
|
2550
|
+
getSize(): { width: number; height: number };
|
|
2416
2551
|
setSize(width: number, height: number, updateStyle?: boolean): void;
|
|
2417
2552
|
setViewport(x?: number, y?: number, width?: number, height?: number): void;
|
|
2418
2553
|
setScissor(x: number, y: number, width: number, height: number): void;
|
|
@@ -2437,7 +2572,14 @@ declare namespace THREE {
|
|
|
2437
2572
|
setTextureCube(texture: Texture, slot: number): void;
|
|
2438
2573
|
getCurrentRenderTarget(): any;
|
|
2439
2574
|
setRenderTarget(renderTarget: any): void;
|
|
2440
|
-
readRenderTargetPixels(
|
|
2575
|
+
readRenderTargetPixels(
|
|
2576
|
+
renderTarget: any,
|
|
2577
|
+
x: number,
|
|
2578
|
+
y: number,
|
|
2579
|
+
width: number,
|
|
2580
|
+
height: number,
|
|
2581
|
+
buffer: any,
|
|
2582
|
+
): void;
|
|
2441
2583
|
|
|
2442
2584
|
// deprecated
|
|
2443
2585
|
gammaFactor: number;
|
|
@@ -2489,9 +2631,9 @@ declare namespace THREE {
|
|
|
2489
2631
|
|
|
2490
2632
|
class WebGLState {
|
|
2491
2633
|
buffers: {
|
|
2492
|
-
color: WebGLColorBuffer
|
|
2493
|
-
depth: WebGLDepthBuffer
|
|
2494
|
-
stencil: WebGLStencilBuffer
|
|
2634
|
+
color: WebGLColorBuffer;
|
|
2635
|
+
depth: WebGLDepthBuffer;
|
|
2636
|
+
stencil: WebGLStencilBuffer;
|
|
2495
2637
|
};
|
|
2496
2638
|
|
|
2497
2639
|
constructor(gl: any, extensions: any, paramThreeToGL: any);
|
|
@@ -2504,7 +2646,15 @@ declare namespace THREE {
|
|
|
2504
2646
|
enable(id: string): void;
|
|
2505
2647
|
disable(id: string): void;
|
|
2506
2648
|
getCompressedTextureFormats(): any[];
|
|
2507
|
-
setBlending(
|
|
2649
|
+
setBlending(
|
|
2650
|
+
blending: number,
|
|
2651
|
+
blendEquation: number,
|
|
2652
|
+
blendSrc: number,
|
|
2653
|
+
blendDst: number,
|
|
2654
|
+
blendEquationAlpha: number,
|
|
2655
|
+
blendSrcAlpha: number,
|
|
2656
|
+
blendDstAlpha: number,
|
|
2657
|
+
): void;
|
|
2508
2658
|
setColorWrite(colorWrite: number): void;
|
|
2509
2659
|
setDepthTest(depthTest: number): void;
|
|
2510
2660
|
setDepthWrite(depthWrite: number): void;
|
|
@@ -2549,7 +2699,17 @@ declare namespace THREE {
|
|
|
2549
2699
|
namespace ImageUtils {
|
|
2550
2700
|
let crossOrigin: string;
|
|
2551
2701
|
|
|
2552
|
-
function loadTexture(
|
|
2553
|
-
|
|
2702
|
+
function loadTexture(
|
|
2703
|
+
url: string,
|
|
2704
|
+
mapping?: Mapping,
|
|
2705
|
+
onLoad?: (texture: Texture) => void,
|
|
2706
|
+
onError?: (message: string) => void,
|
|
2707
|
+
): Texture;
|
|
2708
|
+
function loadTextureCube(
|
|
2709
|
+
array: string[],
|
|
2710
|
+
mapping?: Mapping,
|
|
2711
|
+
onLoad?: (texture: Texture) => void,
|
|
2712
|
+
onError?: (message: string) => void,
|
|
2713
|
+
): Texture;
|
|
2554
2714
|
}
|
|
2555
2715
|
}
|