@typeonce/ritmo 0.6.0 → 0.8.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -0
- package/dist/Brand.d.ts +9 -4
- package/dist/Brand.d.ts.map +1 -1
- package/dist/Brand.js +9 -4
- package/dist/Brand.js.map +1 -1
- package/dist/Clock.d.ts +186 -0
- package/dist/Clock.d.ts.map +1 -0
- package/dist/Clock.js +111 -0
- package/dist/Clock.js.map +1 -0
- package/dist/Command.d.ts +250 -41
- package/dist/Command.d.ts.map +1 -1
- package/dist/Command.js +59 -23
- package/dist/Command.js.map +1 -1
- package/dist/Condition.d.ts +12 -1
- package/dist/Condition.d.ts.map +1 -1
- package/dist/Condition.js.map +1 -1
- package/dist/Debug.d.ts +163 -15
- package/dist/Debug.d.ts.map +1 -1
- package/dist/Debug.js.map +1 -1
- package/dist/Decode.d.ts +1 -1
- package/dist/Decode.js +1 -1
- package/dist/Descriptor.d.ts +67 -24
- package/dist/Descriptor.d.ts.map +1 -1
- package/dist/Descriptor.js +32 -15
- package/dist/Descriptor.js.map +1 -1
- package/dist/Entity.d.ts +22 -5
- package/dist/Entity.d.ts.map +1 -1
- package/dist/Entity.js +2 -2
- package/dist/Entity.js.map +1 -1
- package/dist/EntityScope.d.ts +26 -1
- package/dist/EntityScope.d.ts.map +1 -1
- package/dist/EntityScope.js +14 -2
- package/dist/EntityScope.js.map +1 -1
- package/dist/HostClock.d.ts +49 -0
- package/dist/HostClock.d.ts.map +1 -0
- package/dist/HostClock.js +46 -0
- package/dist/HostClock.js.map +1 -0
- package/dist/Inspector.d.ts +7 -1
- package/dist/Inspector.d.ts.map +1 -1
- package/dist/Inspector.js.map +1 -1
- package/dist/Machine.d.ts +67 -36
- package/dist/Machine.d.ts.map +1 -1
- package/dist/Machine.js +10 -3
- package/dist/Machine.js.map +1 -1
- package/dist/Query.d.ts +74 -26
- package/dist/Query.d.ts.map +1 -1
- package/dist/Query.js +32 -28
- package/dist/Query.js.map +1 -1
- package/dist/Runtime.d.ts +39 -16
- package/dist/Runtime.d.ts.map +1 -1
- package/dist/Runtime.js +556 -87
- package/dist/Runtime.js.map +1 -1
- package/dist/Schedule.d.ts +217 -10
- package/dist/Schedule.d.ts.map +1 -1
- package/dist/Schedule.js +5 -0
- package/dist/Schedule.js.map +1 -1
- package/dist/Schema.d.ts +196 -44
- package/dist/Schema.d.ts.map +1 -1
- package/dist/Schema.js +29 -11
- package/dist/Schema.js.map +1 -1
- package/dist/Snapshot.d.ts +14 -0
- package/dist/Snapshot.d.ts.map +1 -1
- package/dist/Snapshot.js.map +1 -1
- package/dist/System.d.ts +212 -58
- package/dist/System.d.ts.map +1 -1
- package/dist/System.js +84 -6
- package/dist/System.js.map +1 -1
- package/dist/index.d.ts +8 -7
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +8 -7
- package/dist/index.js.map +1 -1
- package/dist/internal/cells.d.ts +3 -3
- package/dist/internal/cells.d.ts.map +1 -1
- package/dist/internal/cells.js +9 -11
- package/dist/internal/cells.js.map +1 -1
- package/dist/internal/debug.d.ts +13 -0
- package/dist/internal/debug.d.ts.map +1 -1
- package/dist/internal/debug.js +192 -7
- package/dist/internal/debug.js.map +1 -1
- package/dist/internal/equal.d.ts +8 -0
- package/dist/internal/equal.d.ts.map +1 -0
- package/dist/internal/equal.js +38 -0
- package/dist/internal/equal.js.map +1 -0
- package/dist/internal/fragments.d.ts.map +1 -1
- package/dist/internal/fragments.js +11 -1
- package/dist/internal/fragments.js.map +1 -1
- package/dist/internal/game.d.ts.map +1 -1
- package/dist/internal/game.js +41 -6
- package/dist/internal/game.js.map +1 -1
- package/dist/internal/order.d.ts +10 -0
- package/dist/internal/order.d.ts.map +1 -0
- package/dist/internal/order.js +122 -0
- package/dist/internal/order.js.map +1 -0
- package/dist/internal/queries.d.ts.map +1 -1
- package/dist/internal/queries.js +32 -10
- package/dist/internal/queries.js.map +1 -1
- package/dist/internal/requirements.d.ts +26 -0
- package/dist/internal/requirements.d.ts.map +1 -0
- package/dist/internal/requirements.js +46 -0
- package/dist/internal/requirements.js.map +1 -0
- package/package.json +1 -1
- package/src/Brand.ts +9 -4
- package/src/Clock.ts +311 -0
- package/src/Command.ts +407 -89
- package/src/Condition.ts +17 -1
- package/src/Debug.ts +172 -14
- package/src/Decode.ts +1 -1
- package/src/Descriptor.ts +92 -37
- package/src/Entity.ts +24 -5
- package/src/EntityScope.ts +27 -2
- package/src/HostClock.ts +64 -0
- package/src/Inspector.ts +7 -2
- package/src/Machine.ts +81 -37
- package/src/Query.ts +110 -38
- package/src/Runtime.ts +607 -111
- package/src/Schedule.ts +380 -13
- package/src/Schema.ts +249 -63
- package/src/Snapshot.ts +4 -0
- package/src/System.ts +248 -93
- package/src/index.ts +8 -7
- package/src/internal/cells.ts +10 -12
- package/src/internal/debug.ts +208 -12
- package/src/internal/equal.ts +31 -0
- package/src/internal/fragments.ts +12 -2
- package/src/internal/game.ts +61 -7
- package/src/internal/order.ts +144 -0
- package/src/internal/queries.ts +37 -13
- package/src/internal/requirements.ts +71 -0
- package/dist/Definition.d.ts +0 -99
- package/dist/Definition.d.ts.map +0 -1
- package/dist/Definition.js +0 -68
- package/dist/Definition.js.map +0 -1
- package/dist/Feature.d.ts +0 -106
- package/dist/Feature.d.ts.map +0 -1
- package/dist/Feature.js +0 -87
- package/dist/Feature.js.map +0 -1
- package/dist/Fx.d.ts +0 -128
- package/dist/Fx.d.ts.map +0 -1
- package/dist/Fx.js +0 -112
- package/dist/Fx.js.map +0 -1
- package/dist/internal/definition.d.ts +0 -17
- package/dist/internal/definition.d.ts.map +0 -1
- package/dist/internal/definition.js +0 -25
- package/dist/internal/definition.js.map +0 -1
- package/src/Definition.ts +0 -106
- package/src/Feature.ts +0 -241
- package/src/Fx.ts +0 -176
- package/src/internal/definition.ts +0 -56
package/src/Command.ts
CHANGED
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@@ -65,7 +65,7 @@ import * as Entity from "./Entity.ts"
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import type * as EntityScope from "./EntityScope.ts"
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import type * as Relation from "./Relation.ts"
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import * as Result from "./Result.ts"
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import type { Schema } from "./Schema.ts"
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import type { RequirementPair, Schema } from "./Schema.ts"
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/**
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* Type-level helpers for staged entity construction.
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@@ -125,7 +125,7 @@ export type SchemaEntry<S extends Schema.Any> = EntryOf<SchemaComponentDescripto
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/**
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* One entry accepted by `spawn(...)` and `insert(...)`: a plain descriptor/value
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* pair, or a `Result` of one (from `entryRaw(...)`
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* pair, or a `Result` of one (from `entryRaw(...)`).
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*/
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export type SpawnEntry<S extends Schema.Any> = SchemaEntry<S> | Result.Result<SchemaEntry<S>, any>
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@@ -142,12 +142,21 @@ type EntryValue<T> =
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export type FoldEntries<
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Entries extends ReadonlyArray<SpawnEntry<any>>,
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P extends Entity.ComponentProof = {}
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> =
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> = number extends Entries["length"]
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// A widened array (a spread of entries built at runtime): each entry may or may not be there.
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? P & MaybeEntries<EntryValue<Entries[number]>>
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: Entries extends readonly [
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infer Head extends SpawnEntry<any>,
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...infer Tail extends Array<SpawnEntry<any>>
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]
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? FoldEntries<Tail, Draft.InsertEntry<P, EntryValue<Head>>>
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: P
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/** The proof of entries that may each be present: every component they can hold, optional. */
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type MaybeEntries<Entry> = {
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readonly [E in Entry as E extends readonly [infer D extends Descriptor<"component", string, any>, unknown] ? Descriptor.Name<D> : never]?:
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E extends readonly [infer D extends Descriptor<"component", string, any>, unknown] ? Descriptor.Value<D> : never
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}
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/**
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* Per-entry failures, aligned with the entries: `null` for entries that
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@@ -197,9 +206,10 @@ export type DeferredCommand<S extends Schema.Any> = {
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export interface InternalWorld<S extends Schema.Any> {
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/**
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* Creates the entity for an id reserved by `commands.spawn(...)` with its
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* staged components.
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* staged components. Returns `false`, creating nothing, when the
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* components break a `Schema.requires` requirement.
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*/
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readonly spawnEntity: (id: Entity.EntityId<S, any>, components: ReadonlyArray<Entity.StagedComponent>) =>
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readonly spawnEntity: (id: Entity.EntityId<S, any>, components: ReadonlyArray<Entity.StagedComponent>) => boolean
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/**
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* Removes an entity and its outgoing and incoming relations.
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*/
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@@ -216,13 +226,15 @@ export interface InternalWorld<S extends Schema.Any> {
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*/
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readonly destroyEntityScope: (scope: EntityScope.EntityScope.Any) => void
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/**
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* Removes
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* Removes components from a live entity, all or none: nothing is removed
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* when that would leave a component without one it requires.
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*/
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readonly
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readonly removeComponents: (id: Entity.EntityId<S, any>, descriptors: ReadonlyArray<Descriptor<"component", string, any>>) => void
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/**
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* Inserts or replaces
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* Inserts or replaces components on a live entity, all or none: nothing is
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* written when an inserted component would miss one it requires.
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*/
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readonly
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readonly insertComponents: (id: Entity.EntityId<S, any>, entries: ReadonlyArray<Entity.StagedComponent>) => void
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/**
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* Attempts to attach one relation edge between two live entities.
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*/
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@@ -262,20 +274,15 @@ export const entry = <D extends Descriptor<"component", string, any>>(
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): Entry<D> => [descriptor, value]
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/**
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*
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*
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: Result.failure(result.error)
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/**
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* Validates raw input through a constructed descriptor and returns an entry
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* result.
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* Validates raw input through a constructed descriptor's own validator and
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* returns an entry result for `spawn(...)` / `insert(...)`.
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*
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* This is the one way to put unvalidated data on an entity: the descriptor
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* owns its validator (`Descriptor.ConstructedComponent(...)`, built with
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* `Decode` or `Descriptor.fromStandardSchema`). Values that are already
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* valid use a plain `[Descriptor, value]` entry instead. To validate authored
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* constants once at module load, call the constructor (`Vector2.result(...)`)
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* and keep the carried value.
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*
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* @example
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* ```ts
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@@ -290,15 +297,22 @@ export const entryResult = <D extends Descriptor<"component", string, any>, Erro
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export const entryRaw = <D extends DescriptorModule.ConstructedDescriptor<"component", string, any, any, any>>(
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descriptor: D,
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raw: Descriptor.Raw<D>
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): Result.Result<Entry<D>, Descriptor.ConstructionError<D>> =>
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): Result.Result<Entry<D>, Descriptor.ConstructionError<D>> => {
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const validated = DescriptorModule.constructorOf(descriptor).result(raw) as Result.Result<Descriptor.Value<D>, Descriptor.ConstructionError<D>>
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return validated.ok
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? Result.success([descriptor, validated.value] as Entry<D>)
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: Result.failure(validated.error)
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}
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/**
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* Adds entries to a draft. Plain entries return the
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* a `Result`, the draft is returned as a `Result`
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* entry's failure (or `null`).
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* Adds entries to a draft, a value not yet spawned. Plain entries return the
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* new draft; if any entry is a `Result`, the draft is returned as a `Result`
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* whose error lists every entry's failure (or `null`).
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*
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* Use this while building what a spawn will hold. Use `commands.insert` to
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* add or replace components on an entity that already exists.
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*/
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export const
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export const extend = <
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S extends Schema.Any,
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P extends Entity.ComponentProof,
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Root,
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@@ -399,78 +413,384 @@ export const relate = <
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}
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])
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/** One permission of `Game.System.commands(...)`: a kind of command, and what it may touch. */
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export interface Permission<out Kind extends PermissionKind, out Value> {
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readonly permission: Kind
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readonly values: ReadonlyArray<Value>
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}
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export type PermissionKind = "spawns" | "inserts" | "removes" | "despawns" | "despawnsScope" | "relates"
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type ComponentDescriptor = Descriptor<"component", string, any>
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/**
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* Allows `spawn` / `spawnIn` of drafts whose components are all among `components`.
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* Use it for entities the system creates; use `extend` on a draft to build one.
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*/
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export const spawns = <const Components extends ReadonlyArray<ComponentDescriptor>>(...components: Components): Permission<"spawns", Components[number]> =>
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({ permission: "spawns", values: components })
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/**
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* Allows `insert(entity, [X, value])` with `X` among `components`: add or
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* replace at the next `applyDeferred()`. To change a value now, on an entity
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* you matched, write through a query (`Game.Query.write`) instead.
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*/
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export const inserts = <const Components extends ReadonlyArray<ComponentDescriptor>>(...components: Components): Permission<"inserts", Components[number]> =>
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({ permission: "inserts", values: components })
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/** Allows `remove(entity, X)` with `X` among `components`. */
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export const removes = <const Components extends ReadonlyArray<ComponentDescriptor>>(...components: Components): Permission<"removes", Components[number]> =>
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({ permission: "removes", values: components })
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/**
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* Allows `despawn(entity)` where `entity` comes from a query match proving one
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* of `components` (`match.entity`), never a raw id: the system can only
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* despawn what it has proven is, for example, an `Enemy`.
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*/
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export const despawns = <const Components extends ReadonlyArray<ComponentDescriptor>>(...components: Components): Permission<"despawns", Components[number]> =>
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({ permission: "despawns", values: components })
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/** Allows `despawnScope(scope)` for this scope. */
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export const despawnsScope = <const Scope extends EntityScope.EntityScope.Any>(scope: Scope): Permission<"despawnsScope", Scope> =>
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({ permission: "despawnsScope", values: [scope] })
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/** Allows `relate`, `unrelate`, and `reorderChildren` for these relations. */
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export const relates = <const Relations extends ReadonlyArray<Relation.Relation.Any>>(...relations: Relations): Permission<"relates", Relations[number]> =>
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({ permission: "relates", values: relations })
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type PermissionValue<Permissions, Kind extends PermissionKind> =
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Permissions extends Permission<Kind, infer Value> ? Value : never
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/**
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* The commands a system may queue, declared in its spec as
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* `commands: Game.System.commands(...)`. Without it, the system has no
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* `commands`.
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*/
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export interface CommandAccess<
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out Spawns = never,
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out Inserts = never,
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out Removes = never,
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out Despawns = never,
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out Scopes = never,
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out Relates = never
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> {
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readonly kind: "commands"
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readonly permissions: ReadonlyArray<Permission<PermissionKind, unknown>>
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readonly __permissions?: (_: never) => readonly [Spawns, Inserts, Removes, Despawns, Scopes, Relates]
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}
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export namespace CommandAccess {
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export type Any = CommandAccess<any, any, any, any, any, any>
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}
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|
+
/** Declares the commands a system may queue; see the permission builders. */
|
|
487
|
+
export const commands = <const Permissions extends ReadonlyArray<Permission<PermissionKind, unknown>>>(
|
|
488
|
+
...permissions: Permissions
|
|
489
|
+
): CommandAccess<
|
|
490
|
+
PermissionValue<Permissions[number], "spawns">,
|
|
491
|
+
PermissionValue<Permissions[number], "inserts">,
|
|
492
|
+
PermissionValue<Permissions[number], "removes">,
|
|
493
|
+
PermissionValue<Permissions[number], "despawns">,
|
|
494
|
+
PermissionValue<Permissions[number], "despawnsScope">,
|
|
495
|
+
PermissionValue<Permissions[number], "relates">
|
|
496
|
+
> => ({ kind: "commands", permissions })
|
|
497
|
+
|
|
498
|
+
/** The `commands` of a system that declares none. */
|
|
499
|
+
export type NotDeclared =
|
|
500
|
+
"commands are not declared for this system: add commands: Game.System.commands(...) to its spec, with the permissions it needs (spawns, inserts, removes, despawns, despawnsScope, relates)"
|
|
501
|
+
|
|
502
|
+
/** A method whose permission is not declared: any call fails with an argument error naming the fix. */
|
|
503
|
+
type MethodNotDeclared<Method extends string, Builder extends string> =
|
|
504
|
+
(...fix: ReadonlyArray<`${Method} is not declared in this system's commands: add Game.System.${Builder}(...) to Game.System.commands(...)`>) => never
|
|
505
|
+
|
|
506
|
+
type Fix<Message extends string> = { readonly __fixCommands__: Message }
|
|
507
|
+
|
|
508
|
+
type Names<D> = D extends { readonly name: infer Name extends string } ? Name : never
|
|
509
|
+
|
|
510
|
+
/** Every key of every member of a union of proofs (a draft with a conditional entry is a union). */
|
|
511
|
+
type AllKeys<P> = P extends unknown ? keyof P & string : never
|
|
512
|
+
|
|
513
|
+
type DraftAllowed<P, Spawns> =
|
|
514
|
+
[Exclude<AllKeys<P>, Names<Spawns>>] extends [never]
|
|
515
|
+
? unknown
|
|
516
|
+
: Fix<`${Exclude<AllKeys<P>, Names<Spawns>>} is not declared in this system's commands: add it to Game.System.spawns(...)`>
|
|
517
|
+
|
|
518
|
+
type EntriesAllowed<Entries extends ReadonlyArray<readonly [ComponentDescriptor, unknown]>, Inserts> =
|
|
519
|
+
[Exclude<Entries[number][0], Inserts>] extends [never]
|
|
520
|
+
? unknown
|
|
521
|
+
: Fix<`${Names<Exclude<Entries[number][0], Inserts>>} is not declared in this system's commands: add it to Game.System.inserts(...)`>
|
|
522
|
+
|
|
523
|
+
type RemoveAllowed<D, Removes> =
|
|
524
|
+
[D] extends [Removes] ? unknown : Fix<`${Names<D>} is not declared in this system's commands: add it to Game.System.removes(...)`>
|
|
525
|
+
|
|
526
|
+
type DespawnAllowed<E, Despawns> =
|
|
527
|
+
E extends { readonly kind: "EntityRef" | "EntityMut"; readonly __proves?: (_: never) => infer Proves }
|
|
528
|
+
? [Extract<Proves, Despawns>] extends [never]
|
|
529
|
+
? Fix<`despawn needs an entity from a query proving ${Names<Despawns>} (declared in despawns)`>
|
|
530
|
+
: unknown
|
|
531
|
+
: E extends { readonly [spawnedTypeId]: (_: never) => infer Spawned }
|
|
532
|
+
? [Extract<Spawned, Names<Despawns>>] extends [never]
|
|
533
|
+
? Fix<`despawn needs an entity spawned with ${Names<Despawns>} (declared in despawns)`>
|
|
534
|
+
: unknown
|
|
535
|
+
: Fix<`despawn needs an entity from a query proving ${Names<Despawns>} (declared in despawns), not a raw id: pass match.entity`>
|
|
536
|
+
|
|
537
|
+
declare const spawnedTypeId: unique symbol
|
|
538
|
+
|
|
539
|
+
/**
|
|
540
|
+
* The id `spawn` / `spawnIn` return: an `EntityId` that also records the
|
|
541
|
+
* components its draft holds in every case, so the system that queued it can
|
|
542
|
+
* `despawn` it before the next `applyDeferred()` (no query can match it yet).
|
|
543
|
+
* Stored as a plain `EntityId`, it is a raw id again.
|
|
544
|
+
*/
|
|
545
|
+
export type SpawnedId<S extends Schema.Any, Root, Components extends string> =
|
|
546
|
+
Entity.EntityId<S, Root> & { readonly [spawnedTypeId]: (_: never) => Components }
|
|
547
|
+
|
|
548
|
+
/** The requirements (`[requirer, required]`) of the components in `Held` that `Held` lacks. */
|
|
549
|
+
type MissingPairs<S extends Schema.Any, Held extends string> =
|
|
550
|
+
Extract<Schema.Requires<S>, readonly [Held, string]> extends infer Pair
|
|
551
|
+
? Pair extends readonly [string, infer To extends string]
|
|
552
|
+
? To extends Held ? never : Pair
|
|
553
|
+
: never
|
|
554
|
+
: never
|
|
555
|
+
|
|
556
|
+
/** One message per missing requirement: `"Player requires Velocity"`. */
|
|
557
|
+
type MissingMessages<Pairs> = Pairs extends readonly [infer From extends string, infer To extends string] ? `${From} requires ${To}` : never
|
|
558
|
+
|
|
559
|
+
/**
|
|
560
|
+
* Accepts a draft holding every requirement of every component it holds.
|
|
561
|
+
* Direct requirements are enough: each required component must be held
|
|
562
|
+
* too, with its own requirements.
|
|
563
|
+
*/
|
|
564
|
+
type DraftRequirementsMet<S extends Schema.Any, Held extends string> =
|
|
565
|
+
[MissingPairs<S, Held>] extends [never]
|
|
566
|
+
? unknown
|
|
567
|
+
: Fix<`${MissingMessages<MissingPairs<S, Held>>}: add the missing entries to the draft`>
|
|
568
|
+
|
|
569
|
+
/** What an insert or remove target is known to hold: a query match's proof, or a `SpawnedId`'s draft. A raw id proves nothing. */
|
|
570
|
+
type TargetHolds<E> =
|
|
571
|
+
E extends { readonly kind: "EntityRef" | "EntityMut"; readonly __proves?: (_: never) => infer Proves }
|
|
572
|
+
? Names<Proves>
|
|
573
|
+
: E extends { readonly [spawnedTypeId]: (_: never) => infer Spawned extends string }
|
|
574
|
+
? Spawned
|
|
575
|
+
: never
|
|
576
|
+
|
|
577
|
+
/** What a remove target is known to lack: its query's `without`. */
|
|
578
|
+
type TargetLacks<E> =
|
|
579
|
+
E extends { readonly kind: "EntityRef" | "EntityMut"; readonly __lacks?: (_: never) => infer Lacks }
|
|
580
|
+
? Names<Lacks>
|
|
581
|
+
: never
|
|
582
|
+
|
|
583
|
+
type EntryNames<Entries extends ReadonlyArray<readonly [ComponentDescriptor, unknown]>> = Names<Entries[number][0]>
|
|
584
|
+
|
|
585
|
+
/** Inserted components with requirements neither inserted alongside nor proven held by the target. */
|
|
586
|
+
type InsertRequirementsMet<S extends Schema.Any, E, Entries extends ReadonlyArray<readonly [ComponentDescriptor, unknown]>> =
|
|
587
|
+
[MissingPairs<S, EntryNames<Entries> | TargetHolds<E>> & readonly [EntryNames<Entries>, string]] extends [never]
|
|
588
|
+
? unknown
|
|
589
|
+
: Fix<`${MissingMessages<MissingPairs<S, EntryNames<Entries> | TargetHolds<E>> & readonly [EntryNames<Entries>, string]>}: insert it in the same call, or pass match.entity from a query that proves it`>
|
|
590
|
+
|
|
591
|
+
/**
|
|
592
|
+
* Removing `Removed` is sound when every component that requires one of
|
|
593
|
+
* them is removed in the same call or proven absent by the target's query
|
|
594
|
+
* (`without`): otherwise the entity may keep a requirer without its
|
|
595
|
+
* requirement.
|
|
596
|
+
*/
|
|
597
|
+
type RemoveViolations<S extends Schema.Any, E, Removed extends string> =
|
|
598
|
+
Extract<Schema.Requires<S>, readonly [string, Removed]> extends infer Pair
|
|
599
|
+
? Pair extends readonly [infer From extends string, infer To extends string]
|
|
600
|
+
? From extends Removed | TargetLacks<E>
|
|
601
|
+
? never
|
|
602
|
+
: `${To} is required by ${From}: remove ${From} in the same call, or match the entity with a query that has without: [${From}]`
|
|
603
|
+
: never
|
|
604
|
+
: never
|
|
605
|
+
|
|
606
|
+
type RemoveRequirementsMet<S extends Schema.Any, E, Removed extends string> =
|
|
607
|
+
[RemoveViolations<S, E, Removed>] extends [never] ? unknown : Fix<RemoveViolations<S, E, Removed>>
|
|
608
|
+
|
|
609
|
+
/** A remove target: `match.entity`, or the id `spawn` returned in this run; never a raw id. */
|
|
610
|
+
type RemoveTargetAllowed<S extends Schema.Any, Root, E> =
|
|
611
|
+
E extends { readonly kind: "EntityRef" | "EntityMut"; readonly id: Entity.EntityId<S, Root> }
|
|
612
|
+
? unknown
|
|
613
|
+
: E extends SpawnedId<S, Root, string>
|
|
614
|
+
? unknown
|
|
615
|
+
: Fix<"remove needs an entity from a query (pass match.entity) or the id spawn returned in this run, not a raw id">
|
|
616
|
+
|
|
617
|
+
/** The transitive closure of the names `N` require (cycles stop). */
|
|
618
|
+
type RequiredClosure<Pairs extends RequirementPair, N extends string, Seen extends string = never> =
|
|
619
|
+
[Exclude<N, Seen>] extends [never]
|
|
620
|
+
? Seen
|
|
621
|
+
: RequiredClosure<Pairs, Extract<Pairs, readonly [Exclude<N, Seen>, string]>[1], Seen | N>
|
|
622
|
+
|
|
402
623
|
/**
|
|
403
|
-
*
|
|
624
|
+
* The component descriptors that `Names` require, transitively
|
|
625
|
+
* (`Schema.requires`): what `Game.System.spawns(...)` also allows.
|
|
626
|
+
*/
|
|
627
|
+
export type RequiredDescriptors<S extends Schema.Any, Names extends string> =
|
|
628
|
+
// Non-literal names (an unresolved descriptor, alone or next to known ones) would never
|
|
629
|
+
// close: leave the error to the descriptor.
|
|
630
|
+
0 extends 1 & Names
|
|
631
|
+
? never
|
|
632
|
+
: string extends Names
|
|
633
|
+
? never
|
|
634
|
+
: [Extract<Schema.Requires<S>, readonly [Names, string]>] extends [never]
|
|
635
|
+
? never
|
|
636
|
+
: Extract<Schema.ComponentDescriptor<S>, { readonly name: Exclude<RequiredClosure<Schema.Requires<S>, Names>, Names> }>
|
|
637
|
+
|
|
638
|
+
type SchemaComponent<S extends Schema.Any> = Extract<Schema.Components<S>[keyof Schema.Components<S>], ComponentDescriptor>
|
|
639
|
+
|
|
640
|
+
/** An entity a system has proven something about: `match.entity`, or the id `spawn` returned. */
|
|
641
|
+
type EntityTarget<S extends Schema.Any, Root> =
|
|
642
|
+
| { readonly kind: "EntityRef" | "EntityMut"; readonly id: Entity.EntityId<S, Root> }
|
|
643
|
+
| SpawnedId<S, Root, string>
|
|
644
|
+
|
|
645
|
+
/** The keys every member of a union of proofs requires (what a draft holds in every case). */
|
|
646
|
+
type RequiredKeys<P> = P extends unknown ? { [K in keyof P]-?: {} extends Pick<P, K> ? never : K }[keyof P] & string : never
|
|
647
|
+
type MissingSomewhere<P, All> = P extends unknown ? Exclude<All, RequiredKeys<P>> : never
|
|
648
|
+
type HeldNames<P> = Exclude<AllKeys<P>, MissingSomewhere<P, AllKeys<P>>>
|
|
649
|
+
|
|
650
|
+
/**
|
|
651
|
+
* The command API a system gets for its declared permissions. Commands are
|
|
652
|
+
* the structural mutation entrypoint: spawns, inserts, removals, despawns,
|
|
653
|
+
* and relation edits. They are queued in order and applied only at the next
|
|
654
|
+
* `applyDeferred()` (or `applyStateTransitions(...)`) schedule step.
|
|
404
655
|
*
|
|
405
|
-
*
|
|
406
|
-
*
|
|
407
|
-
*
|
|
656
|
+
* Each method exists only with its permission, and only for what it names:
|
|
657
|
+
* `spawn` needs `Game.System.spawns(...)` listing every component of the
|
|
658
|
+
* draft, `insert` needs `inserts`, `remove` needs `removes`, `despawn` needs
|
|
659
|
+
* `despawns` and an entity from a query proving one of them, `despawnScope`
|
|
660
|
+
* needs `despawnsScope`, and relation edits need `relates`.
|
|
408
661
|
*
|
|
409
662
|
* Resource and event writes are not commands: they go through the
|
|
410
663
|
* `writeResource(...)` / `writeEvent(...)` access a system declares.
|
|
411
664
|
*/
|
|
412
|
-
export interface CommandsApi<
|
|
665
|
+
export interface CommandsApi<
|
|
666
|
+
S extends Schema.Any,
|
|
667
|
+
Root = unknown,
|
|
668
|
+
Spawns = never,
|
|
669
|
+
Inserts = never,
|
|
670
|
+
Removes = never,
|
|
671
|
+
Despawns = never,
|
|
672
|
+
Scopes = never,
|
|
673
|
+
Relates = never
|
|
674
|
+
> {
|
|
413
675
|
/**
|
|
414
676
|
* Queues a staged entity for spawning and returns its stable runtime id.
|
|
677
|
+
*
|
|
678
|
+
* The draft must hold every component its components require
|
|
679
|
+
* (`Schema.requires`); drafts are checked here, so a partial draft built
|
|
680
|
+
* with `Game.Command.spawn(...)` and completed with `extend(...)` is fine.
|
|
415
681
|
*/
|
|
416
|
-
readonly spawn:
|
|
682
|
+
readonly spawn: [Spawns] extends [never]
|
|
683
|
+
? MethodNotDeclared<"spawn", "spawns">
|
|
684
|
+
: <P extends Entity.ComponentProof>(draft: Entity.EntityDraft<S, P, Root> & DraftAllowed<P, Spawns> & DraftRequirementsMet<S, HeldNames<P>>) => SpawnedId<S, Root, HeldNames<P>>
|
|
417
685
|
/**
|
|
418
|
-
* Queues an entity spawn owned by one lifetime scope
|
|
419
|
-
*
|
|
420
|
-
* Scoped entities can later be removed together with `despawnScope(...)`.
|
|
686
|
+
* Queues an entity spawn owned by one lifetime scope (removed together
|
|
687
|
+
* with `despawnScope(...)`). The draft is checked like `spawn(...)`.
|
|
421
688
|
*/
|
|
422
|
-
readonly spawnIn:
|
|
423
|
-
|
|
424
|
-
|
|
425
|
-
|
|
689
|
+
readonly spawnIn: [Spawns] extends [never]
|
|
690
|
+
? MethodNotDeclared<"spawnIn", "spawns">
|
|
691
|
+
: <P extends Entity.ComponentProof>(
|
|
692
|
+
scope: EntityScope.EntityScope<string, Root>,
|
|
693
|
+
draft: Entity.EntityDraft<S, P, Root> & DraftAllowed<P, Spawns> & DraftRequirementsMet<S, HeldNames<P>>
|
|
694
|
+
) => SpawnedId<S, Root, HeldNames<P>>
|
|
426
695
|
/**
|
|
427
|
-
* Queues component inserts (or replacements) on an existing entity
|
|
696
|
+
* Queues component inserts (or replacements) on an existing entity, applied
|
|
697
|
+
* at the next `applyDeferred()`. To change a value now, on an entity you
|
|
698
|
+
* matched, write through a query (`Game.Query.write`) instead; components
|
|
699
|
+
* declared `immutable: true` change only through `insert`.
|
|
700
|
+
*
|
|
701
|
+
* Pass `match.entity`: its query proves what the entity holds, which must
|
|
702
|
+
* cover what the inserted components require (`Schema.requires`) together
|
|
703
|
+
* with the entries inserted in the same call. The id `spawn` returned in
|
|
704
|
+
* this run proves its draft. A raw `EntityId` proves nothing, so it only
|
|
705
|
+
* inserts components without requirements.
|
|
428
706
|
*
|
|
429
707
|
* Entries must already be valid; validate raw input with
|
|
430
708
|
* `Game.Command.entryRaw(...)` first.
|
|
431
709
|
*/
|
|
432
|
-
readonly insert:
|
|
433
|
-
|
|
434
|
-
|
|
435
|
-
|
|
710
|
+
readonly insert: [Inserts] extends [never]
|
|
711
|
+
? MethodNotDeclared<"insert", "inserts">
|
|
712
|
+
: <const E extends Entity.EntityId<S, Root> | EntityTarget<S, Root>, const Entries extends ReadonlyArray<SchemaEntry<S>>>(
|
|
713
|
+
entity: E,
|
|
714
|
+
...entries: Entries & EntriesAllowed<Entries, Inserts> & InsertRequirementsMet<S, E, Entries>
|
|
715
|
+
) => Entity.EntityId<S, Root>
|
|
436
716
|
/**
|
|
437
|
-
* Queues an entity removal.
|
|
717
|
+
* Queues an entity removal. A despawned entity stays visible to queries
|
|
718
|
+
* until the next `applyDeferred()`, and despawns never count as writers for
|
|
719
|
+
* `Game.System.thisTick` query reads.
|
|
720
|
+
*
|
|
721
|
+
* Pass `match.entity` from a query proving one of the `despawns`
|
|
722
|
+
* components, or the id `spawn` returned in this run (it holds its draft's
|
|
723
|
+
* components); never a raw id.
|
|
438
724
|
*/
|
|
439
|
-
readonly despawn:
|
|
725
|
+
readonly despawn: [Despawns] extends [never]
|
|
726
|
+
? MethodNotDeclared<"despawn", "despawns">
|
|
727
|
+
: <const E>(entity: unknown extends DespawnAllowed<E, Despawns> ? E : DespawnAllowed<E, Despawns>) => void
|
|
440
728
|
/**
|
|
441
729
|
* Queues removal of every entity owned by one lifetime scope.
|
|
442
730
|
*/
|
|
443
|
-
readonly despawnScope:
|
|
731
|
+
readonly despawnScope: [Scopes] extends [never]
|
|
732
|
+
? MethodNotDeclared<"despawnScope", "despawnsScope">
|
|
733
|
+
: (scope: Scopes) => void
|
|
444
734
|
/**
|
|
445
|
-
* Queues
|
|
735
|
+
* Queues the removal of one or more components from an existing entity,
|
|
736
|
+
* applied together at the next `applyDeferred()`.
|
|
737
|
+
*
|
|
738
|
+
* Pass `match.entity` from a query, or the id `spawn` returned in this run;
|
|
739
|
+
* never a raw id. A component another one requires (`Schema.requires`) can
|
|
740
|
+
* only go together with that requirer, in the same call, or from an
|
|
741
|
+
* entity whose query has `without: [Requirer]`.
|
|
446
742
|
*/
|
|
447
|
-
readonly remove:
|
|
448
|
-
|
|
449
|
-
|
|
450
|
-
|
|
743
|
+
readonly remove: [Removes] extends [never]
|
|
744
|
+
? MethodNotDeclared<"remove", "removes">
|
|
745
|
+
: <
|
|
746
|
+
const E,
|
|
747
|
+
const Ds extends readonly [SchemaComponent<S>, ...Array<SchemaComponent<S>>]
|
|
748
|
+
>(
|
|
749
|
+
entity: unknown extends RemoveTargetAllowed<S, Root, E> ? E : RemoveTargetAllowed<S, Root, E>,
|
|
750
|
+
...descriptors: Ds & RemoveAllowed<Ds[number], Removes> & RemoveRequirementsMet<S, E, Names<Ds[number]>>
|
|
751
|
+
) => Entity.EntityId<S, Root>
|
|
451
752
|
/**
|
|
452
753
|
* Queues one live relation mutation for deferred application.
|
|
453
754
|
*/
|
|
454
|
-
readonly relate:
|
|
455
|
-
|
|
456
|
-
|
|
457
|
-
|
|
458
|
-
|
|
755
|
+
readonly relate: [Relates] extends [never]
|
|
756
|
+
? MethodNotDeclared<"relate", "relates">
|
|
757
|
+
: <R extends Extract<Relates, Relation.Relation.Any>>(
|
|
758
|
+
entity: Entity.EntityId<S, Root>,
|
|
759
|
+
relation: R,
|
|
760
|
+
target: Entity.EntityId<S, Root>
|
|
761
|
+
) => void
|
|
459
762
|
/**
|
|
460
763
|
* Queues removal of one outgoing relation when present.
|
|
461
764
|
*/
|
|
462
|
-
readonly unrelate:
|
|
463
|
-
|
|
464
|
-
|
|
465
|
-
|
|
765
|
+
readonly unrelate: [Relates] extends [never]
|
|
766
|
+
? MethodNotDeclared<"unrelate", "relates">
|
|
767
|
+
: <R extends Extract<Relates, Relation.Relation.Any>>(
|
|
768
|
+
entity: Entity.EntityId<S, Root>,
|
|
769
|
+
relation: R
|
|
770
|
+
) => void
|
|
466
771
|
/**
|
|
467
772
|
* Queues a hierarchy-only reorder of one parent's current children.
|
|
468
773
|
*/
|
|
469
|
-
readonly reorderChildren:
|
|
470
|
-
|
|
471
|
-
|
|
472
|
-
|
|
473
|
-
|
|
774
|
+
readonly reorderChildren: [Relates] extends [never]
|
|
775
|
+
? MethodNotDeclared<"reorderChildren", "relates">
|
|
776
|
+
: <R extends Extract<Relates, Relation.Relation.Hierarchy>>(
|
|
777
|
+
entity: Entity.EntityId<S, Root>,
|
|
778
|
+
relation: R,
|
|
779
|
+
children: ReadonlyArray<Entity.EntityId<S, Root>>
|
|
780
|
+
) => void
|
|
781
|
+
}
|
|
782
|
+
|
|
783
|
+
/** The command queue the runtime gives each system: every command, unchecked, and `flush`. */
|
|
784
|
+
export interface CommandQueue<S extends Schema.Any, Root = unknown> {
|
|
785
|
+
readonly spawn: (draft: Entity.EntityDraft<S, any, Root>) => Entity.EntityId<S, Root>
|
|
786
|
+
readonly spawnIn: (scope: EntityScope.EntityScope<string, Root>, draft: Entity.EntityDraft<S, any, Root>) => Entity.EntityId<S, Root>
|
|
787
|
+
readonly insert: (entity: Entity.EntityId<S, Root> | { readonly id: Entity.EntityId<S, Root> }, ...entries: ReadonlyArray<SchemaEntry<S>>) => Entity.EntityId<S, Root>
|
|
788
|
+
readonly despawn: (entity: Entity.EntityId<S, Root> | { readonly id: Entity.EntityId<S, Root> }) => void
|
|
789
|
+
readonly despawnScope: (scope: EntityScope.EntityScope<string, Root>) => void
|
|
790
|
+
readonly remove: (entity: Entity.EntityId<S, Root> | { readonly id: Entity.EntityId<S, Root> }, ...descriptors: ReadonlyArray<ComponentDescriptor>) => Entity.EntityId<S, Root>
|
|
791
|
+
readonly relate: (entity: Entity.EntityId<S, Root>, relation: Relation.Relation.Any, target: Entity.EntityId<S, Root>) => void
|
|
792
|
+
readonly unrelate: (entity: Entity.EntityId<S, Root>, relation: Relation.Relation.Any) => void
|
|
793
|
+
readonly reorderChildren: (entity: Entity.EntityId<S, Root>, relation: Relation.Relation.Hierarchy, children: ReadonlyArray<Entity.EntityId<S, Root>>) => void
|
|
474
794
|
/**
|
|
475
795
|
* Drains the queued commands in insertion order.
|
|
476
796
|
*/
|
|
@@ -485,7 +805,7 @@ export interface CommandsApi<S extends Schema.Any, Root = unknown> {
|
|
|
485
805
|
*/
|
|
486
806
|
export const makeCommands = <S extends Schema.Any, Root = unknown>(
|
|
487
807
|
allocateId: () => Entity.EntityId<S, Root>
|
|
488
|
-
):
|
|
808
|
+
): CommandQueue<S, Root> => {
|
|
489
809
|
/**
|
|
490
810
|
* The per-system command buffer.
|
|
491
811
|
*
|
|
@@ -495,12 +815,12 @@ export const makeCommands = <S extends Schema.Any, Root = unknown>(
|
|
|
495
815
|
const queue: Array<DeferredCommand<S>> = []
|
|
496
816
|
|
|
497
817
|
return {
|
|
498
|
-
spawn
|
|
818
|
+
spawn(draft) {
|
|
499
819
|
const id = allocateId()
|
|
500
820
|
queue.push({
|
|
501
821
|
tag: "spawn",
|
|
502
822
|
apply(world) {
|
|
503
|
-
world.spawnEntity(id, draft.components)
|
|
823
|
+
if (!world.spawnEntity(id, draft.components)) return
|
|
504
824
|
for (const stagedRelation of draft.relations) {
|
|
505
825
|
world.tryRelate(id, stagedRelation.relation, stagedRelation.target)
|
|
506
826
|
}
|
|
@@ -508,15 +828,12 @@ export const makeCommands = <S extends Schema.Any, Root = unknown>(
|
|
|
508
828
|
})
|
|
509
829
|
return id
|
|
510
830
|
},
|
|
511
|
-
spawnIn
|
|
512
|
-
scope: EntityScope.EntityScope<string, Root>,
|
|
513
|
-
draft: Entity.EntityDraft<S, P, Root>
|
|
514
|
-
): Entity.EntityId<S, Root> {
|
|
831
|
+
spawnIn(scope, draft) {
|
|
515
832
|
const id = allocateId()
|
|
516
833
|
queue.push({
|
|
517
834
|
tag: "spawnIn",
|
|
518
835
|
apply(world) {
|
|
519
|
-
world.spawnEntity(id, draft.components)
|
|
836
|
+
if (!world.spawnEntity(id, draft.components)) return
|
|
520
837
|
world.assignEntityScope(id, scope)
|
|
521
838
|
for (const stagedRelation of draft.relations) {
|
|
522
839
|
world.tryRelate(id, stagedRelation.relation, stagedRelation.target)
|
|
@@ -525,22 +842,22 @@ export const makeCommands = <S extends Schema.Any, Root = unknown>(
|
|
|
525
842
|
})
|
|
526
843
|
return id
|
|
527
844
|
},
|
|
528
|
-
insert(
|
|
845
|
+
insert(target, ...entries) {
|
|
846
|
+
const entity = typeof target === "object" ? target.id : target
|
|
529
847
|
queue.push({
|
|
530
848
|
tag: "insert",
|
|
531
849
|
apply(world) {
|
|
532
|
-
|
|
533
|
-
world.writeComponent(entity, descriptor, value)
|
|
534
|
-
}
|
|
850
|
+
world.insertComponents(entity, entries)
|
|
535
851
|
}
|
|
536
852
|
})
|
|
537
853
|
return entity
|
|
538
854
|
},
|
|
539
855
|
despawn(entity) {
|
|
856
|
+
const id = typeof entity === "object" ? entity.id : entity
|
|
540
857
|
queue.push({
|
|
541
858
|
tag: "despawn",
|
|
542
859
|
apply(world) {
|
|
543
|
-
world.destroyEntity(
|
|
860
|
+
world.destroyEntity(id)
|
|
544
861
|
}
|
|
545
862
|
})
|
|
546
863
|
},
|
|
@@ -552,11 +869,12 @@ export const makeCommands = <S extends Schema.Any, Root = unknown>(
|
|
|
552
869
|
}
|
|
553
870
|
})
|
|
554
871
|
},
|
|
555
|
-
remove(
|
|
872
|
+
remove(target, ...descriptors) {
|
|
873
|
+
const entity = typeof target === "object" ? target.id : target
|
|
556
874
|
queue.push({
|
|
557
875
|
tag: "remove",
|
|
558
876
|
apply(world) {
|
|
559
|
-
world.
|
|
877
|
+
world.removeComponents(entity, descriptors)
|
|
560
878
|
}
|
|
561
879
|
})
|
|
562
880
|
return entity
|