@typecad/ui 1.0.0-alpha.11 → 1.0.0-alpha.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +21 -1
- package/assets/fonts/dejavu/DejaVuSans-Bold.ttf +0 -0
- package/assets/fonts/dejavu/DejaVuSans-ExtraLight.ttf +0 -0
- package/assets/fonts/dejavu/DejaVuSans-Oblique.ttf +0 -0
- package/assets/fonts/dejavu/DejaVuSans.ttf +0 -0
- package/assets/fonts/dejavu/DejaVuSansMono-Bold.ttf +0 -0
- package/assets/fonts/dejavu/DejaVuSansMono.ttf +0 -0
- package/assets/fonts/dejavu/LICENSE +187 -0
- package/assets/fonts/dejavu/README.md +49 -0
- package/dist/cli.d.ts +2 -0
- package/dist/cli.js +74 -0
- package/dist/engine-index.js +2 -0
- package/dist/preview/build-program.d.ts +7 -1
- package/dist/preview/build-program.js +94 -15
- package/dist/preview/host-gfx.d.ts +3 -0
- package/dist/preview/host-gfx.js +30 -3
- package/dist/preview/host-ui-runtime.d.ts +115 -0
- package/dist/preview/host-ui-runtime.js +928 -46
- package/dist/ui-engine/block-layout.js +25 -11
- package/dist/ui-engine/color.d.ts +6 -0
- package/dist/ui-engine/color.js +80 -2
- package/dist/ui-engine/compat-report.d.ts +8 -0
- package/dist/ui-engine/compat-report.js +124 -0
- package/dist/ui-engine/css-imports.d.ts +4 -0
- package/dist/ui-engine/css-imports.js +70 -0
- package/dist/ui-engine/css-parser.js +58 -14
- package/dist/ui-engine/default-font.d.ts +25 -0
- package/dist/ui-engine/default-font.js +80 -0
- package/dist/ui-engine/font-assets.d.ts +2 -2
- package/dist/ui-engine/font-assets.js +22 -5
- package/dist/ui-engine/html-parser.d.ts +4 -0
- package/dist/ui-engine/html-parser.js +241 -26
- package/dist/ui-engine/image-assets.d.ts +8 -1
- package/dist/ui-engine/image-assets.js +35 -2
- package/dist/ui-engine/image-decode.d.ts +22 -0
- package/dist/ui-engine/image-decode.js +194 -0
- package/dist/ui-engine/inline-parser.js +1 -1
- package/dist/ui-engine/layout-engine.d.ts +19 -0
- package/dist/ui-engine/layout-engine.js +59 -3
- package/dist/ui-engine/model.d.ts +18 -0
- package/dist/ui-engine/model.js +76 -8
- package/dist/ui-engine/runtime-header/blend-bodies.js +29 -9
- package/dist/ui-engine/runtime-header/canvas-helpers.js +5 -2
- package/dist/ui-engine/runtime-header/canvas-scrollbar.js +115 -111
- package/dist/ui-engine/runtime-header/cuttlefish-gfx.js +21 -0
- package/dist/ui-engine/runtime-header/dirty-scroll-mutators.js +182 -179
- package/dist/ui-engine/runtime-header/forward-decls.js +215 -167
- package/dist/ui-engine/runtime-header/init-press-input.js +138 -135
- package/dist/ui-engine/runtime-header/keyboard.js +682 -380
- package/dist/ui-engine/runtime-header/node-draw-body.js +1656 -1377
- package/dist/ui-engine/runtime-header/paint-order-coords.js +259 -214
- package/dist/ui-engine/runtime-header/paint-rects-repair.js +736 -568
- package/dist/ui-engine/runtime-header/scroll-physics.js +25 -1
- package/dist/ui-engine/runtime-header/state-bindings-nav.js +9 -0
- package/dist/ui-engine/runtime-header/structs.js +228 -216
- package/dist/ui-engine/runtime-header/text-rendering.js +888 -770
- package/dist/ui-engine/runtime-header/tick/bindings-phase.js +118 -116
- package/dist/ui-engine/runtime-header/tick/dirty-draw-phase.js +897 -633
- package/dist/ui-engine/runtime-header/tick/scroll-canvas-phase.js +24 -25
- package/dist/ui-engine/runtime-header/touch-keyboard-fwd.js +79 -23
- package/dist/ui-engine/runtime-header/types-defines.js +110 -93
- package/dist/ui-engine/shadcn-kit.d.ts +1 -0
- package/dist/ui-engine/shadcn-kit.js +502 -0
- package/dist/ui-engine/style-resolver.d.ts +4 -0
- package/dist/ui-engine/style-resolver.js +58 -6
- package/dist/ui-engine/transpile-ui.js +12 -5
- package/dist/ui-engine/ua-stylesheet.d.ts +22 -1
- package/dist/ui-engine/ua-stylesheet.js +119 -32
- package/dist/ui-engine/ui-lowering.js +37 -3
- package/dist/ui-engine/ui-registry.js +32 -4
- package/dist/ui-engine/yoga-layout.js +57 -52
- package/dist/wizard/config-writer.d.ts +49 -0
- package/dist/wizard/config-writer.js +366 -0
- package/dist/wizard/display-catalog.d.ts +75 -0
- package/dist/wizard/display-catalog.js +207 -0
- package/dist/wizard/index.d.ts +7 -0
- package/dist/wizard/index.js +10 -0
- package/dist/wizard/integration-wizard.d.ts +15 -0
- package/dist/wizard/integration-wizard.js +486 -0
- package/dist/wizard/prompts.d.ts +32 -0
- package/dist/wizard/prompts.js +95 -0
- package/dist/wizard/starter-ui.d.ts +1 -0
- package/dist/wizard/starter-ui.js +56 -0
- package/package.json +18 -5
- package/src/cli.ts +87 -0
- package/src/engine-index.ts +53 -51
- package/src/preview/build-program.ts +810 -734
- package/src/preview/host-gfx.ts +30 -3
- package/src/preview/host-ui-runtime.ts +4133 -3289
- package/src/ui-engine/block-layout.ts +24 -11
- package/src/ui-engine/color.ts +77 -2
- package/src/ui-engine/compat-report.ts +139 -0
- package/src/ui-engine/css-imports.ts +69 -0
- package/src/ui-engine/css-parser.ts +64 -15
- package/src/ui-engine/default-font.ts +95 -0
- package/src/ui-engine/font-assets.ts +545 -525
- package/src/ui-engine/html-parser.ts +615 -397
- package/src/ui-engine/image-assets.ts +37 -2
- package/src/ui-engine/image-decode.ts +244 -0
- package/src/ui-engine/inline-parser.ts +1 -1
- package/src/ui-engine/layout-engine.ts +61 -3
- package/src/ui-engine/model.ts +1317 -1230
- package/src/ui-engine/runtime-header/blend-bodies.ts +29 -9
- package/src/ui-engine/runtime-header/canvas-helpers.ts +5 -2
- package/src/ui-engine/runtime-header/canvas-scrollbar.ts +121 -117
- package/src/ui-engine/runtime-header/cuttlefish-gfx.ts +21 -0
- package/src/ui-engine/runtime-header/dirty-scroll-mutators.ts +188 -185
- package/src/ui-engine/runtime-header/forward-decls.ts +227 -179
- package/src/ui-engine/runtime-header/init-press-input.ts +144 -141
- package/src/ui-engine/runtime-header/keyboard.ts +689 -386
- package/src/ui-engine/runtime-header/node-draw-body.ts +1681 -1402
- package/src/ui-engine/runtime-header/paint-order-coords.ts +265 -220
- package/src/ui-engine/runtime-header/paint-rects-repair.ts +742 -574
- package/src/ui-engine/runtime-header/scroll-physics.ts +25 -1
- package/src/ui-engine/runtime-header/state-bindings-nav.ts +9 -0
- package/src/ui-engine/runtime-header/structs.ts +234 -222
- package/src/ui-engine/runtime-header/text-rendering.ts +894 -776
- package/src/ui-engine/runtime-header/tick/bindings-phase.ts +124 -122
- package/src/ui-engine/runtime-header/tick/dirty-draw-phase.ts +902 -638
- package/src/ui-engine/runtime-header/tick/scroll-canvas-phase.ts +30 -31
- package/src/ui-engine/runtime-header/touch-keyboard-fwd.ts +79 -23
- package/src/ui-engine/runtime-header/types-defines.ts +116 -99
- package/src/ui-engine/shadcn-kit.ts +503 -0
- package/src/ui-engine/style-resolver.ts +471 -416
- package/src/ui-engine/transpile-ui.ts +12 -5
- package/src/ui-engine/ua-stylesheet.ts +137 -31
- package/src/ui-engine/ui-lowering.ts +486 -452
- package/src/ui-engine/ui-registry.ts +556 -524
- package/src/ui-engine/yoga-layout.ts +307 -309
- package/src/wizard/config-writer.ts +404 -0
- package/src/wizard/display-catalog.ts +273 -0
- package/src/wizard/index.ts +38 -0
- package/src/wizard/integration-wizard.ts +619 -0
- package/src/wizard/prompts.ts +145 -0
- package/src/wizard/starter-ui.ts +58 -0
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@@ -2,116 +2,120 @@
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// Canvas push/draw helpers, buffered scroll canvas push, scrollbar direct.
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// See docs/superpowers/specs/2026-07-12-split-runtime-header-design.md.
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export function emitCanvasScrollbar() {
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return `
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static inline void ui_push_canvas_rect(CuttlefishCanvas16* canvas, int16_t x, int16_t y, int16_t w, int16_t h) {
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if (!canvas || !display_canvasBuffer(canvas)) return;
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UI_COLOR_T* pixels = display_canvasBuffer(canvas);
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int16_t stride = display_canvasWidth(canvas);
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// The canvas is viewport-sized: buffer row 0 = the first row of the viewport.
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// The display destination is (x, y) but the source buffer starts at (0, 0).
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// When a full-screen framebuffer is the active draw target, composite into it
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// via __ui_gfx (so the single bulk push at frame end captures everything).
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// Otherwise write straight to the display in one SPI transaction.
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if (__ui_fb) {
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// The framebuffer is the composition target. Track this publish so a
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// geometry repair or scroll-canvas repair that does not leave a node dirty
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// still reaches the panel during the frame-end flush.
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ui_fb_add_rect(x, y, w, h);
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if (w == stride) {
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ui_display_draw_rgb_bitmap(x, y, pixels, w, h);
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return;
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}
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for (int16_t row = 0; row < h; row++) {
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ui_display_draw_rgb_bitmap(x, y + row, pixels + static_cast<int32_t>(row) * stride, w, 1);
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}
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return;
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}
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display_startWrite();
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display_setAddrWindow(x, y, w, h);
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if (w == stride) {
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// Full-width: contiguous in buffer, single write.
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display_writePixels(pixels, static_cast<uint32_t>(w) * h);
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display_endWrite();
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return;
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}
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for (int16_t row = 0; row < h; row++) {
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display_writePixels(pixels + static_cast<int32_t>(row) * stride, w);
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}
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display_endWrite();
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}
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static inline void ui_draw_canvas_rect(CuttlefishCanvas16* canvas, int16_t x, int16_t y, int16_t w, int16_t h) {
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if (!canvas || !display_canvasBuffer(canvas)) return;
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UI_COLOR_T* pixels = display_canvasBuffer(canvas);
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int16_t stride = display_canvasWidth(canvas);
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if (w == stride && h == display_canvasHeight(canvas)) {
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ui_display_draw_rgb_bitmap(x, y, pixels, w, h);
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return;
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}
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for (int16_t row = 0; row < h; row++) {
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ui_display_draw_rgb_bitmap(x, y + row, pixels + static_cast<int32_t>(row) * stride, w, 1);
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}
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}
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static inline void ui_push_buffered_scroll_canvas(CuttlefishCanvas16* bufferedScrollCanvas,
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CuttlefishCanvas16* bufferedScrollRepaintCanvas,
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int16_t bufferedScrollNode,
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int16_t bufferedScrollVX,
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int16_t bufferedScrollVY,
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int16_t bufferedScrollRepaintY,
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int16_t bufferedScrollRepaintH,
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CuttlefishDisplayTarget* drawTarget) {
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if (bufferedScrollNode < 0 || !bufferedScrollCanvas || !display_canvasBuffer(bufferedScrollCanvas)) return;
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// Draw scrollbar into the canvas (canvas-local coords: 0,0 = viewport top-left).
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ui_display_set_target(bufferedScrollCanvas);
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int16_t si = bufferedScrollNode;
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int16_t vw = __ui_nodes[si].box.w;
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int16_t vh = __ui_nodes[si].box.h;
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if (bufferedScrollRepaintCanvas && bufferedScrollRepaintH > 0) {
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ui_draw_canvas_rect(bufferedScrollRepaintCanvas, 0, bufferedScrollRepaintY, vw, bufferedScrollRepaintH);
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}
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int16_t tx = vw - 4;
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uint16_t thumbH = static_cast<uint32_t>(vh) * vh / __ui_nodes[si].contentHeight;
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if (thumbH < 8) thumbH = 8;
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// Clamp to vh so (vh - thumbH) below can't underflow on a degenerate sub-8px
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// viewport (which would cast a negative value to a huge uint32_t and place the
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// thumb off-screen). Matches the guard in ui_render_scroll_bands.
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if (thumbH > static_cast<uint16_t>(vh)) thumbH = static_cast<uint16_t>(vh);
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int16_t maxScroll = __ui_nodes[si].contentHeight - vh;
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uint16_t thumbY = static_cast<uint32_t>(vh - thumbH) * __ui_nodes[si].scrollY / (maxScroll > 0 ? maxScroll : 1);
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UI_COLOR_T dimFg = (UI_COLOR_T)((__ui_nodes[si].fg >> 1) & UI_DIM_MASK);
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if (
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if (
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return `
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static inline void ui_push_canvas_rect(CuttlefishCanvas16* canvas, int16_t x, int16_t y, int16_t w, int16_t h) {
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if (!canvas || !display_canvasBuffer(canvas)) return;
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UI_COLOR_T* pixels = display_canvasBuffer(canvas);
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int16_t stride = display_canvasWidth(canvas);
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// The canvas is viewport-sized: buffer row 0 = the first row of the viewport.
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// The display destination is (x, y) but the source buffer starts at (0, 0).
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// When a full-screen framebuffer is the active draw target, composite into it
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// via __ui_gfx (so the single bulk push at frame end captures everything).
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// Otherwise write straight to the display in one SPI transaction.
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if (__ui_fb) {
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// The framebuffer is the composition target. Track this publish so a
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// geometry repair or scroll-canvas repair that does not leave a node dirty
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// still reaches the panel during the frame-end flush.
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ui_fb_add_rect(x, y, w, h);
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if (w == stride) {
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ui_display_draw_rgb_bitmap(x, y, pixels, w, h);
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return;
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}
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for (int16_t row = 0; row < h; row++) {
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ui_display_draw_rgb_bitmap(x, y + row, pixels + static_cast<int32_t>(row) * stride, w, 1);
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}
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return;
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}
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display_startWrite();
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display_setAddrWindow(x, y, w, h);
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if (w == stride) {
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// Full-width: contiguous in buffer, single write.
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display_writePixels(pixels, static_cast<uint32_t>(w) * h);
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display_endWrite();
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return;
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}
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for (int16_t row = 0; row < h; row++) {
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display_writePixels(pixels + static_cast<int32_t>(row) * stride, w);
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}
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display_endWrite();
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}
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static inline void ui_draw_canvas_rect(CuttlefishCanvas16* canvas, int16_t x, int16_t y, int16_t w, int16_t h) {
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if (!canvas || !display_canvasBuffer(canvas)) return;
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UI_COLOR_T* pixels = display_canvasBuffer(canvas);
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int16_t stride = display_canvasWidth(canvas);
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if (w == stride && h == display_canvasHeight(canvas)) {
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ui_display_draw_rgb_bitmap(x, y, pixels, w, h);
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return;
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}
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for (int16_t row = 0; row < h; row++) {
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ui_display_draw_rgb_bitmap(x, y + row, pixels + static_cast<int32_t>(row) * stride, w, 1);
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}
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}
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static inline void ui_push_buffered_scroll_canvas(CuttlefishCanvas16* bufferedScrollCanvas,
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CuttlefishCanvas16* bufferedScrollRepaintCanvas,
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int16_t bufferedScrollNode,
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int16_t bufferedScrollVX,
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int16_t bufferedScrollVY,
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int16_t bufferedScrollRepaintY,
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int16_t bufferedScrollRepaintH,
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CuttlefishDisplayTarget* drawTarget) {
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if (bufferedScrollNode < 0 || !bufferedScrollCanvas || !display_canvasBuffer(bufferedScrollCanvas)) return;
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// Draw scrollbar into the canvas (canvas-local coords: 0,0 = viewport top-left).
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ui_display_set_target(bufferedScrollCanvas);
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int16_t si = bufferedScrollNode;
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int16_t vw = __ui_nodes[si].box.w;
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int16_t vh = __ui_nodes[si].box.h;
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if (bufferedScrollRepaintCanvas && bufferedScrollRepaintH > 0) {
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ui_draw_canvas_rect(bufferedScrollRepaintCanvas, 0, bufferedScrollRepaintY, vw, bufferedScrollRepaintH);
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}
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73
|
+
int16_t tx = vw - 4;
|
|
74
|
+
uint16_t thumbH = static_cast<uint32_t>(vh) * vh / __ui_nodes[si].contentHeight;
|
|
75
|
+
if (thumbH < 8) thumbH = 8;
|
|
76
|
+
// Clamp to vh so (vh - thumbH) below can't underflow on a degenerate sub-8px
|
|
77
|
+
// viewport (which would cast a negative value to a huge uint32_t and place the
|
|
78
|
+
// thumb off-screen). Matches the guard in ui_render_scroll_bands.
|
|
79
|
+
if (thumbH > static_cast<uint16_t>(vh)) thumbH = static_cast<uint16_t>(vh);
|
|
80
|
+
int16_t maxScroll = __ui_nodes[si].contentHeight - vh;
|
|
81
|
+
uint16_t thumbY = static_cast<uint32_t>(vh - thumbH) * __ui_nodes[si].scrollY / (maxScroll > 0 ? maxScroll : 1);
|
|
82
|
+
UI_COLOR_T dimFg = (UI_COLOR_T)((__ui_nodes[si].fg >> 1) & UI_DIM_MASK);
|
|
83
|
+
// Track covers the FULL reserved gutter (4px) so child decorations that
|
|
84
|
+
// poke past the content area (e.g. outset shadows, offset up to +6px)
|
|
85
|
+
// can't leave 1px ticks in the uncovered edge column. Thumb stays 3px.
|
|
86
|
+
ui_display_fill_rect(tx, 0, 4, vh, dimFg);
|
|
87
|
+
ui_display_fill_rect(tx, thumbY, 3, thumbH, __ui_nodes[si].fg);
|
|
88
|
+
// Record the scrollY this canvas now reflects, so the next scroll frame can
|
|
89
|
+
// compute its shift delta (Mode B) from scrollY - lastPaintedScrollY.
|
|
90
|
+
__ui_nodes[si].lastPaintedScrollY = __ui_nodes[si].scrollY;
|
|
91
|
+
// Push the canvas to the draw target at the viewport position (the
|
|
92
|
+
// framebuffer when active, else the display directly).
|
|
93
|
+
ui_display_set_target(drawTarget);
|
|
94
|
+
ui_push_canvas_rect(bufferedScrollCanvas,
|
|
95
|
+
bufferedScrollVX, bufferedScrollVY,
|
|
96
|
+
vw, vh);
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
// Draw a scroll container's scrollbar directly on the display (Mode C).
|
|
100
|
+
static inline void ui_draw_scrollbar_direct(int16_t si, int16_t vox, int16_t voy) {
|
|
101
|
+
if (si < 0 || si >= static_cast<int16_t>(__ui_node_count)) return;
|
|
102
|
+
int16_t vw = __ui_nodes[si].box.w;
|
|
103
|
+
int16_t vh = __ui_nodes[si].box.h;
|
|
104
|
+
if (__ui_nodes[si].contentHeight <= vh) return;
|
|
105
|
+
int16_t tx = vox + vw - 4;
|
|
106
|
+
uint16_t thumbH = static_cast<uint32_t>(vh) * vh / __ui_nodes[si].contentHeight;
|
|
107
|
+
if (thumbH < 8) thumbH = 8;
|
|
108
|
+
// Clamp to vh so (vh - thumbH) below can't underflow on a degenerate sub-8px
|
|
109
|
+
// viewport (which would cast a negative value to a huge uint32_t and place the
|
|
110
|
+
// thumb off-screen). Matches the guard in ui_render_scroll_bands.
|
|
111
|
+
if (thumbH > static_cast<uint16_t>(vh)) thumbH = static_cast<uint16_t>(vh);
|
|
112
|
+
int16_t maxScroll = __ui_nodes[si].contentHeight - vh;
|
|
113
|
+
uint16_t thumbY = static_cast<uint32_t>(vh - thumbH) * __ui_nodes[si].scrollY / (maxScroll > 0 ? maxScroll : 1);
|
|
114
|
+
UI_COLOR_T dimFg = (UI_COLOR_T)((__ui_nodes[si].fg >> 1) & UI_DIM_MASK);
|
|
115
|
+
// Full 4px gutter track (see the Mode B variant above).
|
|
116
|
+
ui_display_fill_rect(tx, voy, 4, vh, dimFg);
|
|
117
|
+
ui_display_fill_rect(tx, static_cast<int16_t>(voy + thumbY), 3, thumbH, __ui_nodes[si].fg);
|
|
118
|
+
}
|
|
119
|
+
|
|
116
120
|
// Per-node dirty marker (called by press handlers and binding evaluation).`;
|
|
117
121
|
}
|
|
@@ -344,6 +344,17 @@ void CuttlefishGFX::fillCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t
|
|
|
344
344
|
}
|
|
345
345
|
|
|
346
346
|
void CuttlefishGFX::drawRoundRect(int16_t x, int16_t y, int16_t w, int16_t h, int16_t r, uint16_t color) {
|
|
347
|
+
if (w <= 0 || h <= 0) return;
|
|
348
|
+
if (r <= 0) {
|
|
349
|
+
drawRect(x, y, w, h, color);
|
|
350
|
+
return;
|
|
351
|
+
}
|
|
352
|
+
// CSS border-radius semantics: radii larger than half the shorter side
|
|
353
|
+
// collapse to a pill/box (the preview host-gfx clamps identically). Kit
|
|
354
|
+
// styles lower border-radius:9999px to r=255; without this clamp the
|
|
355
|
+
// corner arcs overgrow the box instead of forming a true pill.
|
|
356
|
+
const int16_t halfMin = static_cast<int16_t>((w < h ? w : h) / 2);
|
|
357
|
+
if (r > halfMin) r = halfMin;
|
|
347
358
|
drawFastHLine(x + r, y, w - 2 * r, color); // Top
|
|
348
359
|
drawFastHLine(x + r, y + h - 1, w - 2 * r, color); // Bottom
|
|
349
360
|
drawFastVLine(x, y + r, h - 2 * r, color); // Left
|
|
@@ -355,7 +366,17 @@ void CuttlefishGFX::drawRoundRect(int16_t x, int16_t y, int16_t w, int16_t h, in
|
|
|
355
366
|
}
|
|
356
367
|
|
|
357
368
|
void CuttlefishGFX::fillRoundRect(int16_t x, int16_t y, int16_t w, int16_t h, int16_t r, uint16_t color) {
|
|
369
|
+
if (w <= 0 || h <= 0) return;
|
|
370
|
+
if (r <= 0) {
|
|
371
|
+
fillRect(x, y, w, h, color);
|
|
372
|
+
return;
|
|
373
|
+
}
|
|
374
|
+
const int16_t halfMin = static_cast<int16_t>((w < h ? w : h) / 2);
|
|
375
|
+
if (r > halfMin) r = halfMin;
|
|
358
376
|
fillRect(x + r, y, w - 2 * r, h, color);
|
|
377
|
+
// h - 2*r - 1 stays unclamped: for a perfect pill (h == 2r) it is -1 and the
|
|
378
|
+
// helper's +1+delta lands the arc lines exactly on the box (the preview
|
|
379
|
+
// host-gfx passes the same unclamped value).
|
|
359
380
|
fillCircleHelper(x + w - r - 1, y + r, r, 1, h - 2 * r - 1, color);
|
|
360
381
|
fillCircleHelper(x + r, y + r, r, 2, h - 2 * r - 1, color);
|
|
361
382
|
}
|