@twinfinity/printing 6.1.1-beta → 6.1.2-ci.30738-beta

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Files changed (157) hide show
  1. package/dist/BuildInfo.js +3 -3
  2. package/dist/index.d.ts +1 -0
  3. package/dist/index.d.ts.map +1 -1
  4. package/dist/index.js +3 -0
  5. package/dist/index.js.map +1 -1
  6. package/dist/layout/analyzeTemplate.d.ts +4 -4
  7. package/dist/layout/analyzeTemplate.d.ts.map +1 -1
  8. package/dist/layout/analyzeTemplate.js +18 -16
  9. package/dist/layout/analyzeTemplate.js.map +1 -1
  10. package/dist/layout/classClosure.d.ts +41 -0
  11. package/dist/layout/classClosure.d.ts.map +1 -0
  12. package/dist/layout/classClosure.js +143 -0
  13. package/dist/layout/classClosure.js.map +1 -0
  14. package/dist/layout/clipUtils.d.ts +11 -0
  15. package/dist/layout/clipUtils.d.ts.map +1 -1
  16. package/dist/layout/clipUtils.js +67 -6
  17. package/dist/layout/clipUtils.js.map +1 -1
  18. package/dist/layout/filters.d.ts +14 -8
  19. package/dist/layout/filters.d.ts.map +1 -1
  20. package/dist/layout/filters.js +28 -3
  21. package/dist/layout/filters.js.map +1 -1
  22. package/dist/layout/index.d.ts +24 -57
  23. package/dist/layout/index.d.ts.map +1 -1
  24. package/dist/layout/index.js +20 -337
  25. package/dist/layout/index.js.map +1 -1
  26. package/dist/layout/itemBuilders.d.ts +11 -0
  27. package/dist/layout/itemBuilders.d.ts.map +1 -1
  28. package/dist/layout/itemBuilders.js +17 -3
  29. package/dist/layout/itemBuilders.js.map +1 -1
  30. package/dist/layout/labelsRender.d.ts.map +1 -1
  31. package/dist/layout/labelsRender.js +15 -27
  32. package/dist/layout/labelsRender.js.map +1 -1
  33. package/dist/layout/legendRender.d.ts +18 -6
  34. package/dist/layout/legendRender.d.ts.map +1 -1
  35. package/dist/layout/legendRender.js +49 -79
  36. package/dist/layout/legendRender.js.map +1 -1
  37. package/dist/layout/metadata.d.ts.map +1 -1
  38. package/dist/layout/metadata.js +26 -5
  39. package/dist/layout/metadata.js.map +1 -1
  40. package/dist/layout/model.d.ts +4 -3
  41. package/dist/layout/model.d.ts.map +1 -1
  42. package/dist/layout/model.js +17 -57
  43. package/dist/layout/model.js.map +1 -1
  44. package/dist/layout/options.d.ts +1 -2
  45. package/dist/layout/options.d.ts.map +1 -1
  46. package/dist/layout/options.js.map +1 -1
  47. package/dist/layout/preflight.d.ts +32 -0
  48. package/dist/layout/preflight.d.ts.map +1 -0
  49. package/dist/layout/preflight.js +69 -0
  50. package/dist/layout/preflight.js.map +1 -0
  51. package/dist/layout/qrRender.d.ts.map +1 -1
  52. package/dist/layout/qrRender.js +11 -10
  53. package/dist/layout/qrRender.js.map +1 -1
  54. package/dist/layout/renderDrawing.d.ts +28 -17
  55. package/dist/layout/renderDrawing.d.ts.map +1 -1
  56. package/dist/layout/renderDrawing.js +107 -88
  57. package/dist/layout/renderDrawing.js.map +1 -1
  58. package/dist/layout/renderLayout.d.ts +25 -0
  59. package/dist/layout/renderLayout.d.ts.map +1 -0
  60. package/dist/layout/renderLayout.js +315 -0
  61. package/dist/layout/renderLayout.js.map +1 -0
  62. package/dist/layout/renderTemplateSheet.d.ts +99 -0
  63. package/dist/layout/renderTemplateSheet.d.ts.map +1 -0
  64. package/dist/layout/renderTemplateSheet.js +296 -0
  65. package/dist/layout/renderTemplateSheet.js.map +1 -0
  66. package/dist/layout/renderUtils.d.ts +19 -0
  67. package/dist/layout/renderUtils.d.ts.map +1 -1
  68. package/dist/layout/renderUtils.js +47 -4
  69. package/dist/layout/renderUtils.js.map +1 -1
  70. package/dist/layout/sectionDefs.d.ts +65 -0
  71. package/dist/layout/sectionDefs.d.ts.map +1 -0
  72. package/dist/layout/sectionDefs.js +88 -0
  73. package/dist/layout/sectionDefs.js.map +1 -0
  74. package/dist/layout/slabModelView.d.ts +34 -0
  75. package/dist/layout/slabModelView.d.ts.map +1 -0
  76. package/dist/layout/slabModelView.js +175 -0
  77. package/dist/layout/slabModelView.js.map +1 -0
  78. package/dist/layout/templateVariables.d.ts +1 -1
  79. package/dist/layout/templateVariables.d.ts.map +1 -1
  80. package/dist/layout/templateVariables.js +21 -9
  81. package/dist/layout/templateVariables.js.map +1 -1
  82. package/dist/layout/types.d.ts +164 -83
  83. package/dist/layout/types.d.ts.map +1 -1
  84. package/dist/layout/types.js.map +1 -1
  85. package/dist/layout/validation.d.ts.map +1 -1
  86. package/dist/layout/validation.js +78 -33
  87. package/dist/layout/validation.js.map +1 -1
  88. package/dist/layout/viewportPrep.d.ts +8 -6
  89. package/dist/layout/viewportPrep.d.ts.map +1 -1
  90. package/dist/layout/viewportPrep.js +35 -23
  91. package/dist/layout/viewportPrep.js.map +1 -1
  92. package/dist/layout/viewportRender.d.ts +9 -7
  93. package/dist/layout/viewportRender.d.ts.map +1 -1
  94. package/dist/layout/viewportRender.js +93 -126
  95. package/dist/layout/viewportRender.js.map +1 -1
  96. package/dist/layout/viewportUtils.d.ts +20 -0
  97. package/dist/layout/viewportUtils.d.ts.map +1 -1
  98. package/dist/layout/viewportUtils.js +107 -4
  99. package/dist/layout/viewportUtils.js.map +1 -1
  100. package/dist/printToPdf.d.ts +7 -1
  101. package/dist/printToPdf.d.ts.map +1 -1
  102. package/dist/printToPdf.js +81 -14
  103. package/dist/printToPdf.js.map +1 -1
  104. package/dist/printToSvg.d.ts.map +1 -1
  105. package/dist/printToSvg.js +7 -3
  106. package/dist/printToSvg.js.map +1 -1
  107. package/dist/schemaUtils.d.ts +9 -0
  108. package/dist/schemaUtils.d.ts.map +1 -0
  109. package/dist/schemaUtils.js +14 -0
  110. package/dist/schemaUtils.js.map +1 -0
  111. package/dist/templates/default-template.json +30 -8
  112. package/dist/types.d.ts +2 -1
  113. package/dist/types.d.ts.map +1 -1
  114. package/dist/types.js +10 -1
  115. package/dist/types.js.map +1 -1
  116. package/package.json +8 -3
  117. package/src/index.ts +4 -0
  118. package/src/layout/analyzeTemplate.ts +21 -19
  119. package/src/layout/classClosure.ts +142 -0
  120. package/src/layout/clipUtils.ts +65 -6
  121. package/src/layout/filters.ts +31 -3
  122. package/src/layout/index.ts +61 -571
  123. package/src/layout/itemBuilders.ts +20 -5
  124. package/src/layout/labelsRender.ts +23 -40
  125. package/src/layout/legendRender.ts +64 -84
  126. package/src/layout/metadata.ts +26 -5
  127. package/src/layout/model.ts +21 -66
  128. package/src/layout/options.ts +1 -2
  129. package/src/layout/preflight.ts +96 -0
  130. package/src/layout/qrRender.ts +11 -10
  131. package/src/layout/renderDrawing.ts +132 -110
  132. package/src/layout/renderLayout.ts +483 -0
  133. package/src/layout/renderTemplateSheet.ts +435 -0
  134. package/src/layout/renderUtils.ts +53 -4
  135. package/src/layout/sectionDefs.ts +131 -0
  136. package/src/layout/slabModelView.ts +196 -0
  137. package/src/layout/templateVariables.ts +25 -9
  138. package/src/layout/types.ts +160 -70
  139. package/src/layout/validation.ts +98 -32
  140. package/src/layout/viewportPrep.ts +47 -29
  141. package/src/layout/viewportRender.ts +114 -141
  142. package/src/layout/viewportUtils.ts +118 -5
  143. package/src/printToPdf.ts +84 -15
  144. package/src/printToSvg.ts +7 -3
  145. package/src/schemaUtils.ts +13 -0
  146. package/src/templates/default-template.json +30 -8
  147. package/src/types.ts +12 -2
  148. package/templates/default-a0-landscape.json +171 -66
  149. package/templates/default-a0-portrait.json +159 -60
  150. package/templates/default-a1-landscape.json +135 -48
  151. package/templates/default-a1-portrait.json +123 -42
  152. package/templates/default-a3-landscape.json +87 -24
  153. package/templates/default-a3-portrait.json +99 -30
  154. package/templates/default-a4-landscape.json +75 -18
  155. package/templates/default-a4-portrait.json +75 -18
  156. package/templates/llm-authoring-guide.md +247 -0
  157. package/templates/template-schema.json +295 -120
@@ -1,6 +1,6 @@
1
- import { escapeAttr, getPathValue, resolvePath } from './renderUtils';
2
- import { rotateBounds, pickScale } from './viewportUtils';
3
- import { matchesV2Filter } from './filters';
1
+ import { escapeAttr, getPathValue, resolvePath, formatNumber } from './renderUtils';
2
+ import { rotateBounds, pickScale, rotatedContentExtents } from './viewportUtils';
3
+ import { matchesFilter } from './filters';
4
4
  import { isRecord, getProp } from './typeGuards';
5
5
  // Debug overlay for clip polygons. Keep false for normal builds.
6
6
  const DEBUG_CLIP_OVERLAY = false;
@@ -28,7 +28,7 @@ const matApply = (m, p) => {
28
28
  const [a, b, c, d, e, f] = m;
29
29
  return { x: a * p.x + c * p.y + e, y: b * p.x + d * p.y + f };
30
30
  };
31
- export const renderViewportElement = (vp, baseModel, dataWithViewport, preferredScales, scales, assetMap, viewportScales, viewportClipPolygonsLocal, viewportClipBounds, viewportClipLabels, viewportClipStyles, viewportHighlight, viewportRenderInfo, warnings, legendColorMaps, precomputed) => {
31
+ export const renderViewportElement = (vp, baseModel, dataWithViewport, preferredScales, scales, resourceMap, viewportScales, viewportClipPolygonsLocal, viewportClipBounds, viewportClipLabels, viewportClipStyles, viewportHighlight, viewportRenderInfo, warnings, legendColorMaps, precomputed, includeFilters) => {
32
32
  const parts = [];
33
33
  if (!baseModel) {
34
34
  // Warning already pushed by viewportPrep; avoid duplicate.
@@ -54,7 +54,19 @@ export const renderViewportElement = (vp, baseModel, dataWithViewport, preferred
54
54
  const mmPerModel = scaleInfo.mmPerModelUnit;
55
55
  const contentWidthMm = renderWidthModel * mmPerModel;
56
56
  const contentHeightMm = renderHeightModel * mmPerModel;
57
- const rotated = rotateBounds(contentWidthMm, contentHeightMm, rotationDeg);
57
+ // Tight bounds of the rotated geometry (see rotatedContentExtents): sizes the
58
+ // content box and re-centers the rotation pivot so diagonally-oriented models
59
+ // straightened via rotationDeg fill the viewport instead of shrinking to the
60
+ // inflated AABB-of-AABB. Clip keeps the AABB path — its bounds are the clip
61
+ // region, not the full geometry.
62
+ const tight = hasClip ? null : rotatedContentExtents(model, rotationDeg);
63
+ if (tight && precomputed?.renderCenterModelX == null && precomputed?.renderCenterModelY == null) {
64
+ renderCenterModelX = tight.centerViewX;
65
+ renderCenterModelY = tight.centerViewY;
66
+ }
67
+ const rotated = tight
68
+ ? { width: tight.width * mmPerModel, height: tight.height * mmPerModel }
69
+ : rotateBounds(contentWidthMm, contentHeightMm, rotationDeg);
58
70
  const centerX = vp.align === 'topLeft' ? vp.xMm + rotated.width / 2 : vp.xMm + vp.widthMm / 2;
59
71
  const centerY = vp.align === 'topLeft' ? vp.yMm + rotated.height / 2 : vp.yMm + vp.heightMm / 2;
60
72
  const contentOffsetX = vp.align === 'topLeft' ? vp.xMm : vp.xMm + Math.max(0, (vp.widthMm - rotated.width) * 0.5);
@@ -63,33 +75,13 @@ export const renderViewportElement = (vp, baseModel, dataWithViewport, preferred
63
75
  let clipId = null;
64
76
  const clipDebugPolys = [];
65
77
  const clipStyle = viewportClipStyles[vp.id];
66
- const clipStroke = clipStyle?.stroke;
67
- const clipStrokeWidth = clipStyle?.strokeWidthMm;
68
- const clipStrokeOpacity = clipStyle?.strokeOpacity;
78
+ const clipStroke = clipStyle?.color;
79
+ const clipStrokeWidth = clipStyle?.widthMm;
80
+ const clipStrokeOpacity = clipStyle?.opacity;
81
+ const clipDash = clipStyle?.dash;
69
82
  const clipFill = clipStyle?.fill;
70
83
  const clipFillOpacity = clipStyle?.fillOpacity;
71
- const transformAttr = `translate(${centerX} ${centerY}) rotate(${rotationDeg}) scale(${mmPerModel}) translate(${-renderCenterModelX} ${-renderCenterModelY})`;
72
- // Debug: log model bounds and path breakdown
73
- // if (model.transform) {
74
- // console.log(`[DEBUG MODEL vp="${vp.id}"] Model bounds: viewMinX=${model.transform.viewMinX.toFixed(2)} viewMaxX=${model.transform.viewMaxX?.toFixed(2)} viewMinZ=${model.transform.viewMinZ.toFixed(2)} viewMaxZ=${model.transform.viewMaxZ.toFixed(2)} viewWidth=${model.transform.viewWidth.toFixed(2)} viewHeight=${model.transform.viewHeight.toFixed(2)}`);
75
- // if (model.rawPaths) {
76
- // const fills = model.rawPaths.filter(p => p.meta?.isFill);
77
- // const segments = model.rawPaths.filter(p => p.meta?.isSegment);
78
- // const other = model.rawPaths.filter(p => !p.meta?.isFill && !p.meta?.isSegment);
79
- // console.log(`[DEBUG MODEL vp="${vp.id}"] Path breakdown: ${model.rawPaths.length} total (${fills.length} fills, ${segments.length} segments, ${other.length} other)`);
80
- // // Sample a few segment paths
81
- // const sampleSegments = segments.slice(0, 3);
82
- // sampleSegments.forEach((seg, idx) => {
83
- // console.log(`[DEBUG MODEL vp="${vp.id}"] Segment ${idx}: class=${seg.meta?.class} fill=${seg.fill} stroke=${seg.stroke} strokeWidth=${seg.strokeWidth} d=${seg.d.substring(0, 50)}...`);
84
- // });
85
- // // Check if geometryTransform is present
86
- // if (model.geometryTransform) {
87
- // console.log(`[DEBUG MODEL vp="${vp.id}"] geometryTransform="${model.geometryTransform}"`);
88
- // } else {
89
- // console.log(`[DEBUG MODEL vp="${vp.id}"] WARNING: geometryTransform is MISSING!`);
90
- // }
91
- // }
92
- // }
84
+ const transformAttr = `translate(${formatNumber(centerX)} ${formatNumber(centerY)}) rotate(${rotationDeg}) scale(${mmPerModel}) translate(${formatNumber(-renderCenterModelX)} ${formatNumber(-renderCenterModelY)})`;
93
85
  // Guard: detect NaN/Infinity in computed transform values
94
86
  if (!Number.isFinite(centerX) ||
95
87
  !Number.isFinite(centerY) ||
@@ -99,81 +91,62 @@ export const renderViewportElement = (vp, baseModel, dataWithViewport, preferred
99
91
  warnings.push(`Viewport '${vp.id}' has non-finite transform values (centerX=${centerX}, centerY=${centerY}, mmPerModel=${mmPerModel}). Skipping render.`);
100
92
  return parts;
101
93
  }
102
- // console.log(`[DEBUG CLIP APPLY vp="${vp.id}"] clipPolysLocal exists: ${!!clipPolysLocal}, length: ${clipPolysLocal?.length ?? 0}`);
103
94
  if (clipPolysLocal && clipPolysLocal.length) {
104
- // console.log(`[DEBUG CLIP APPLY vp="${vp.id}"] *** APPLYING CLIP-PATH *** with ${clipPolysLocal.length} polygons`);
105
95
  if (clipPolysLocal.every((poly) => !poly.length)) {
106
96
  warnings.push(`Viewport '${vp.id}' clip has no points after prep; skipping clip.`);
107
97
  }
108
98
  clipId = `clip-${vp.id}-${parts.length}`;
109
- const polyPartsPage = [];
110
99
  // Clip polygon points are in model-view coordinates (not SVG-internal),
111
100
  // so transform them with outer only (model-view → page). Do NOT apply
112
101
  // geometryTransform — that maps SVG-internal → model-view, which is only
113
102
  // correct for path data inside the <g transform="geometryTransform"> group.
114
103
  const outer = matMultiply(matTranslate(centerX, centerY), matMultiply(matRotateDeg(rotationDeg), matMultiply(matScale(mmPerModel, mmPerModel), matTranslate(-renderCenterModelX, -renderCenterModelY))));
115
- // Debug: log clip polygon bounds
116
- let clipMinX = Infinity, clipMaxX = -Infinity, clipMinY = Infinity, clipMaxY = -Infinity;
117
- clipPolysLocal.forEach((poly) => {
118
- poly.forEach((p) => {
119
- if (p.x < clipMinX)
120
- clipMinX = p.x;
121
- if (p.x > clipMaxX)
122
- clipMaxX = p.x;
123
- if (p.y < clipMinY)
124
- clipMinY = p.y;
125
- if (p.y > clipMaxY)
126
- clipMaxY = p.y;
127
- });
128
- });
129
- // console.log(`[DEBUG CLIP vp="${vp.id}"] Local bounds: x=${clipMinX.toFixed(2)}..${clipMaxX.toFixed(2)} y=${clipMinY.toFixed(2)}..${clipMaxY.toFixed(2)} (w=${(clipMaxX - clipMinX).toFixed(2)} h=${(clipMaxY - clipMinY).toFixed(2)})`);
104
+ // Rings from unioned clips can include holes — a single even-odd path
105
+ // (rather than one polygon per ring) makes holes subtract correctly in
106
+ // both the clip mask and any fill.
107
+ const ringDs = [];
130
108
  clipPolysLocal.forEach((poly) => {
131
109
  const pagePtsArr = poly.map((p) => matApply(outer, p));
132
- const pagePts = pagePtsArr.map((p) => `${p.x},${p.y}`).join(' ');
133
- polyPartsPage.push(`<polygon points="${pagePts}" />`);
134
- if (clipStroke || clipFill) {
135
- clipDebugPolys.push(`<polygon points="${pagePts}"` +
136
- (clipStroke ? ` stroke="${escapeAttr(clipStroke)}"` : '') +
110
+ const pagePts = pagePtsArr.map((p) => `${formatNumber(p.x)},${formatNumber(p.y)}`).join(' ');
111
+ ringDs.push('M ' + pagePtsArr.map((p) => `${formatNumber(p.x)} ${formatNumber(p.y)}`).join(' L ') + ' Z');
112
+ if (clipStroke) {
113
+ clipDebugPolys.push(`<polygon points="${pagePts}" fill="none"` +
114
+ ` stroke="${escapeAttr(clipStroke)}"` +
137
115
  (clipStrokeWidth ? ` stroke-width="${clipStrokeWidth}"` : '') +
138
116
  (clipStrokeOpacity !== undefined ? ` stroke-opacity="${clipStrokeOpacity}"` : '') +
139
- (clipFill ? ` fill="${escapeAttr(clipFill)}"` : ' fill="none"') +
140
- (clipFillOpacity !== undefined ? ` fill-opacity="${clipFillOpacity}"` : '') +
117
+ (clipDash ? ` stroke-dasharray="${escapeAttr(clipDash)}"` : '') +
141
118
  ` />`);
142
119
  }
143
120
  if (DEBUG_CLIP_OVERLAY) {
144
121
  clipDebugPolys.push(`<polygon points="${pagePts}" stroke="#ff00ff" stroke-width="0.4" fill="#000000" fill-opacity="0.35" />`);
145
122
  }
146
123
  });
147
- parts.push(`<defs><clipPath id="${clipId}" clipPathUnits="userSpaceOnUse">${polyPartsPage.join('')}</clipPath></defs>`);
124
+ if (clipFill && clipFill !== 'none') {
125
+ clipDebugPolys.unshift(`<path d="${ringDs.join(' ')}" fill-rule="evenodd" fill="${escapeAttr(clipFill)}"` +
126
+ (clipFillOpacity !== undefined ? ` fill-opacity="${clipFillOpacity}"` : '') +
127
+ ` stroke="none" />`);
128
+ }
129
+ parts.push(`<defs><clipPath id="${clipId}" clipPathUnits="userSpaceOnUse"><path d="${ringDs.join(' ')}" clip-rule="evenodd" /></clipPath></defs>`);
148
130
  }
149
131
  parts.push(`<g${clipId ? ` clip-path="url(#${clipId})"` : ''}>`);
150
132
  parts.push(`<g transform="${transformAttr}">`);
151
133
  // Render fill polygons below structural lines
152
134
  const allowedGids = viewportHighlight[vp.id]?.gids ?? null;
153
- const fillSvg = buildFillSvg(vp, dataWithViewport, model, allowedGids, legendColorMaps);
135
+ const fillSvg = buildFillSvg(vp, dataWithViewport, model, allowedGids, legendColorMaps, warnings, includeFilters);
154
136
  if (fillSvg)
155
137
  parts.push(fillSvg);
156
- // Debug: log sample path coordinates from model.groupSvg
157
- if (clipId && model.rawPaths && model.rawPaths.length > 0) {
158
- const asMeta = (m) => m != null && typeof m === 'object'
159
- ? m
160
- : undefined;
161
- const samplePath = model.rawPaths.find((p) => {
162
- const pm = asMeta(p.meta);
163
- return pm?.isSegment || (!pm?.isFill && !pm?.class);
164
- });
165
- if (samplePath) {
166
- const dMatch = samplePath.d.match(/M([\d.-]+)\s+([\d.-]+)/);
167
- if (dMatch) {
168
- // console.log(`[DEBUG PATH vp="${vp.id}"] Sample wall path starts at x=${dMatch[1]} y=${dMatch[2]} (world coords, will be transformed by geometryTransform)`);
169
- }
170
- }
171
- }
172
- // Compensate stroke-widths for the viewport scale transform.
173
- // Paths have stroke-width in model units; the scale(mmPerModel) transform
174
- // would make them thinner/thicker depending on zoom. Dividing by mmPerModel
175
- // ensures strokes render at their intended mm size regardless of viewport scale.
176
- const compensatedSvg = model.groupSvg.replace(/stroke-width="([0-9.eE+-]+)"/g, (_, w) => `stroke-width="${parseFloat(w) / mmPerModel}"`);
138
+ // Compensate stroke-widths AND dash arrays for the viewport scale
139
+ // transform. Path styling is authored in mm; the scale(mmPerModel)
140
+ // transform would multiply both, so divide them out otherwise
141
+ // stroke-dasharray "4 2" means 4 model units (metres), not 4 mm, and the
142
+ // dash period changes with the viewport scale.
143
+ const compensatedSvg = model.groupSvg
144
+ .replace(/stroke-width="([0-9.eE+-]+)"/g, (_, w) => `stroke-width="${parseFloat(w) / mmPerModel}"`)
145
+ .replace(/stroke-dasharray="([0-9.eE+\-, ]+)"/g, (_, dashes) => `stroke-dasharray="${dashes
146
+ .split(/[\s,]+/)
147
+ .filter(Boolean)
148
+ .map((d) => parseFloat(d) / mmPerModel)
149
+ .join(' ')}"`);
177
150
  parts.push(compensatedSvg);
178
151
  parts.push('</g>');
179
152
  parts.push('</g>');
@@ -196,25 +169,25 @@ export const renderViewportElement = (vp, baseModel, dataWithViewport, preferred
196
169
  if (vp.border) {
197
170
  const borderStroke = vp.border.stroke ?? '#000';
198
171
  const borderWidth = vp.border.strokeWidthMm ?? 0.25;
199
- parts.push(`<rect x="${vp.xMm}" y="${vp.yMm}" width="${vp.widthMm}" height="${vp.heightMm}" stroke="${escapeAttr(borderStroke)}" stroke-width="${borderWidth}" fill="none"${vp.border.dashed ? ' stroke-dasharray="4 2"' : ''} />`);
172
+ parts.push(`<rect x="${vp.xMm}" y="${vp.yMm}" width="${vp.widthMm}" height="${vp.heightMm}" stroke="${escapeAttr(borderStroke)}" stroke-width="${borderWidth}" fill="none"${vp.border.dash ? ` stroke-dasharray="${escapeAttr(vp.border.dash)}"` : ''} />`);
200
173
  }
201
174
  if (vp.northArrow) {
202
175
  const arrow = vp.northArrow;
203
- const asset = assetMap.get(arrow.assetId);
176
+ const resource = resourceMap.get(arrow.resourceId);
204
177
  const size = arrow.sizeMm ?? 12;
205
178
  const offsetX = arrow.offsetXMm ?? 8;
206
179
  const offsetY = arrow.offsetYMm ?? 8;
207
180
  const arrowX = vp.xMm + vp.widthMm - offsetX - size;
208
181
  const arrowY = vp.yMm + offsetY;
209
182
  const arrowRotation = arrow.rotationDeg ?? 0;
210
- if (!asset) {
211
- warnings.push(`Missing asset '${arrow.assetId}' for north arrow on viewport '${vp.id}'.`);
183
+ if (!resource) {
184
+ warnings.push(`Missing resource '${arrow.resourceId}' for north arrow on viewport '${vp.id}'.`);
212
185
  }
213
- else if (asset.src) {
214
- parts.push(`<image href="${escapeAttr(asset.src)}" x="${arrowX}" y="${arrowY}" width="${size}" height="${size}" transform="rotate(${arrowRotation}, ${arrowX + size / 2}, ${arrowY + size / 2})" />`);
186
+ else if (resource.src) {
187
+ parts.push(`<image href="${escapeAttr(resource.src)}" x="${arrowX}" y="${arrowY}" width="${size}" height="${size}" transform="rotate(${arrowRotation}, ${arrowX + size / 2}, ${arrowY + size / 2})" />`);
215
188
  }
216
- else if (asset.content) {
217
- parts.push(`<g transform="translate(${arrowX} ${arrowY}) rotate(${arrowRotation} ${size / 2} ${size / 2})">${asset.content}</g>`);
189
+ else if (resource.content) {
190
+ parts.push(`<g transform="translate(${arrowX} ${arrowY}) rotate(${arrowRotation} ${size / 2} ${size / 2})">${resource.content}</g>`);
218
191
  }
219
192
  }
220
193
  return parts;
@@ -227,7 +200,7 @@ export const renderViewportElement = (vp, baseModel, dataWithViewport, preferred
227
200
  * Returns an SVG fragment in model-view coordinates (same space as model.groupSvg),
228
201
  * or null if no fills should be rendered.
229
202
  */
230
- function buildFillSvg(vp, data, model, allowedGids, legendColorMaps) {
203
+ function buildFillSvg(vp, data, model, allowedGids, legendColorMaps, warnings, includeFilters) {
231
204
  const fills = vp.fills;
232
205
  if (!fills?.length || !model.transform)
233
206
  return null;
@@ -239,7 +212,7 @@ function buildFillSvg(vp, data, model, allowedGids, legendColorMaps) {
239
212
  for (const rule of fills) {
240
213
  const opacity = rule.fillOpacity ?? 0.35;
241
214
  // Find items matching this fill rule
242
- let matching = items.filter((item) => isRecord(item) ? matchesV2Filter(item, rule.class, rule.where) : false);
215
+ let matching = items.filter((item) => isRecord(item) ? matchesFilter(item, rule.class, rule.where) : false);
243
216
  // Filter by allowed GIDs (from clip polygon center point test)
244
217
  // Only apply if BOTH: clip filtering is active AND this fill rule opts in via matchClipFilter
245
218
  if (allowedGids !== null && rule.matchClipFilter === true) {
@@ -247,21 +220,19 @@ function buildFillSvg(vp, data, model, allowedGids, legendColorMaps) {
247
220
  const gid = getProp(item, 'gid') ?? getProp(item, 'id');
248
221
  return gid !== null && gid !== undefined && allowedGids.has(String(gid));
249
222
  });
250
- // console.log(`[DEBUG FILL vp="${vp.id}"] Clip filter applied (matchClipFilter=true): ${beforeFilter} → ${matching.length} items (allowedGids.size=${allowedGids.size})`);
251
223
  }
252
- else if (rule.matchClipFilter === true) {
253
- // console.log(`[DEBUG FILL vp="${vp.id}"] Fill rule has matchClipFilter=true but no clip polygon active`);
224
+ else if (includeFilters?.length) {
225
+ // The viewport's includeClasses gates generic fills exactly like it gates
226
+ // line paths — the include list is authoritative for what geometry appears.
227
+ // GID-gated rules (matchClipFilter with an active clip/highlight set, the
228
+ // branch above) are exempt, mirroring highlight/clip classes in
229
+ // filterModelForViewport: a clipped apartment's space fills must render
230
+ // even in a view whose includeClasses excludes spaces.
231
+ matching = matching.filter((item) => isRecord(item) &&
232
+ includeFilters.some((f) => typeof f === 'string'
233
+ ? matchesFilter(item, f, undefined)
234
+ : matchesFilter(item, f.class, f.where)));
254
235
  }
255
- // console.log(`[DEBUG FILL vp="${vp.id}"] Fill rule (class="${rule.class}", where=${JSON.stringify(rule.where)}) matched ${matching.length} items`);
256
- // if (matching.length > 0) {
257
- // console.log(`[DEBUG FILL vp="${vp.id}"] First matched item:`, {
258
- // gid: getProp(matching[0], 'gid'),
259
- // name: getProp(matching[0], 'name'),
260
- // ifcClass: getProp(matching[0], 'ifcClass'),
261
- // propertySets: getProp(matching[0], 'propertySets'),
262
- // polylines: Array.isArray(getProp(matching[0], 'polylines')) ? (getProp(matching[0], 'polylines') as any[]).length : 0
263
- // });
264
- // }
265
236
  if (!matching.length)
266
237
  continue;
267
238
  for (const item of matching) {
@@ -277,37 +248,32 @@ function buildFillSvg(vp, data, model, allowedGids, legendColorMaps) {
277
248
  fillColor = `rgb(${color[0]},${color[1]},${color[2]})`;
278
249
  }
279
250
  else if (rule.fill === 'legend') {
280
- // Use color from legend color map
281
- const legendColorMap = legendColorMaps?.get(vp.id);
282
- if (!legendColorMap) {
283
- console.warn(`[FILL] fill="legend" specified but no legend color map found for viewport "${vp.id}". Available viewports:`, Array.from(legendColorMaps?.keys() ?? []));
284
- continue;
251
+ const legendColors = legendColorMaps?.get(vp.id);
252
+ if (!legendColors) {
253
+ warnings.push(`Viewport '${vp.id}' has fill: "legend" but no legend with assignColors targets it (legends exist for: ${Array.from(legendColorMaps?.keys() ?? []).join(', ') || 'none'}).`);
254
+ break;
285
255
  }
286
- // Find matching legend entry - need to determine which property to use for lookup
287
- // For now, try common properties (can be made configurable later)
288
- let legendKey;
289
- const possibleKeys = ['spacename', 'BIP.spacename', 'name'];
290
- for (const key of possibleKeys) {
291
- const value = resolvePath(item, key);
256
+ // Resolve the item's colour: by item identity first (covers
257
+ // ungrouped legends every item its own colour), then by the
258
+ // legend's groupBy property value (shared across a group).
259
+ let resolved;
260
+ const gid = getProp(item, 'gid') ?? getProp(item, 'id');
261
+ if (gid !== null && gid !== undefined) {
262
+ resolved = legendColors.byGid.get(String(gid));
263
+ }
264
+ if (!resolved && legendColors.groupBy) {
265
+ const value = resolvePath(item, legendColors.groupBy);
292
266
  if (value !== undefined && value !== null) {
293
- legendKey = String(value);
294
- break;
267
+ resolved = legendColors.byValue.get(String(value));
295
268
  }
296
269
  }
297
- if (!legendKey || !legendColorMap.has(legendKey)) {
298
- // No matching color in legend, skip this item
299
- // if (legendKey) {
300
- // console.log(`[FILL] No color mapping for "${legendKey}" (property: ${matchedProperty}). Available keys:`, Array.from(legendColorMap.keys()));
301
- // }
302
- continue;
303
- }
304
- fillColor = legendColorMap.get(legendKey);
305
- // console.log(`[FILL] ✓ Matched "${legendKey}" -> ${fillColor}`);
270
+ if (!resolved)
271
+ continue; // item not represented in the legend
272
+ fillColor = resolved;
306
273
  }
307
274
  else {
308
275
  fillColor = rule.fill;
309
276
  }
310
- // console.log(`[FILL] Processing ${polylines.length} polyline(s) for item with color ${fillColor}`);
311
277
  for (const polyline of polylines) {
312
278
  const points = isRecord(polyline) ? getProp(polyline, 'points') : null;
313
279
  if (!Array.isArray(points) || points.length < 3)
@@ -322,7 +288,9 @@ function buildFillSvg(vp, data, model, allowedGids, legendColorMaps) {
322
288
  continue;
323
289
  const mx = px - viewMinX;
324
290
  const my = viewMaxZ - pz;
325
- pathParts.push(i === 0 ? `M ${mx} ${my}` : `L ${mx} ${my}`);
291
+ pathParts.push(i === 0
292
+ ? `M ${formatNumber(mx)} ${formatNumber(my)}`
293
+ : `L ${formatNumber(mx)} ${formatNumber(my)}`);
326
294
  }
327
295
  if (pathParts.length < 3)
328
296
  continue;
@@ -331,7 +299,6 @@ function buildFillSvg(vp, data, model, allowedGids, legendColorMaps) {
331
299
  }
332
300
  }
333
301
  }
334
- // console.log(`[FILL] Generated ${parts.length} fill polygon(s) for viewport "${vp.id}"`);
335
302
  return parts.length ? `<g>${parts.join('')}</g>` : null;
336
303
  }
337
304
  //# sourceMappingURL=viewportRender.js.map
@@ -1 +1 @@
1
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{ escapeAttr, getPathValue, resolvePath } from './renderUtils';\nimport { rotateBounds, pickScale } from './viewportUtils';\nimport { ViewportRenderInfo } from './labelsRender';\nimport { matchesV2Filter } from './filters';\nimport { ComputedViewportScale, SvgModelView, ViewportElement, AssetSpec } from './types';\nimport { isRecord, getProp } from './typeGuards';\n\ntype PolyPoint = { x: number; y: number };\n// Debug overlay for clip polygons. Keep false for normal builds.\nconst DEBUG_CLIP_OVERLAY = false;\n\ntype Mat = [number, number, number, number, number, number]; // a b c d e f\n\nconst matTranslate = (tx: number, ty: number): Mat => [1, 0, 0, 1, tx, ty];\nconst matScale = (sx: number, sy: number): Mat => [sx, 0, 0, sy, 0, 0];\nconst matRotateDeg = (deg: number): Mat => {\n const rad = (deg * Math.PI) / 180;\n const c = Math.cos(rad);\n const s = Math.sin(rad);\n return [c, s, -s, c, 0, 0];\n};\nconst matMultiply = (m1: Mat, m2: Mat): Mat => {\n const [a1, b1, c1, d1, e1, f1] = m1;\n const [a2, b2, c2, d2, e2, f2] = m2;\n return [\n a1 * a2 + c1 * b2,\n b1 * a2 + d1 * b2,\n a1 * c2 + c1 * d2,\n b1 * c2 + d1 * d2,\n a1 * e2 + c1 * f2 + e1,\n b1 * e2 + d1 * f2 + f1\n ];\n};\nconst matApply = (m: Mat, p: PolyPoint): PolyPoint => {\n const [a, b, c, d, e, f] = m;\n return { x: a * p.x + c * p.y + e, y: b * p.x + d * p.y + f };\n};\nexport const renderViewportElement = (\n vp: ViewportElement,\n baseModel: SvgModelView | null,\n dataWithViewport: any,\n preferredScales: number[],\n scales: Record<string, { preferredScales?: number[] }>,\n assetMap: Map<string, AssetSpec>,\n viewportScales: Record<string, ComputedViewportScale>,\n viewportClipPolygonsLocal: Record<string, Array<Array<PolyPoint>>>,\n viewportClipBounds: Record<\n string,\n { minX: number; maxX: number; minY: number; maxY: number; width: number; height: number }\n >,\n viewportClipLabels: Record<string, boolean>,\n viewportClipStyles: Record<\n string,\n { stroke?: string; strokeWidthMm?: number; strokeOpacity?: number; fill?: string; fillOpacity?: number }\n >,\n viewportHighlight: Record<string, { gids: Set<string> | null; styles: any }>,\n viewportRenderInfo: Record<string, ViewportRenderInfo>,\n warnings: string[],\n legendColorMaps?: Map<string, Map<string, string>>,\n precomputed?: {\n effectiveWidthModel?: number;\n effectiveHeightModel?: number;\n clipPolygonsMm?: Array<Array<PolyPoint>>;\n clipPolygonsLocal?: Array<Array<PolyPoint>>;\n clipBounds?: { minX: number; maxX: number; minY: number; maxY: number; width: number; height: number };\n renderCenterModelX?: number;\n renderCenterModelY?: number;\n }\n): string[] => {\n const parts: string[] = [];\n if (!baseModel) {\n // Warning already pushed by viewportPrep; avoid duplicate.\n return parts;\n }\n\n const model = baseModel;\n let renderWidthModel = precomputed?.effectiveWidthModel ?? model.widthModel;\n let renderHeightModel = precomputed?.effectiveHeightModel ?? model.heightModel;\n let renderCenterModelX = precomputed?.renderCenterModelX ?? renderWidthModel * 0.5;\n let renderCenterModelY = precomputed?.renderCenterModelY ?? renderHeightModel * 0.5;\n\n const clipBounds = viewportClipBounds[vp.id];\n const clipLocal = viewportClipPolygonsLocal[vp.id];\n const hasClip = !!clipBounds && Array.isArray(clipLocal) && clipLocal.length > 0;\n if (hasClip) {\n renderWidthModel = clipBounds!.width;\n renderHeightModel = clipBounds!.height;\n renderCenterModelX = (clipBounds!.minX + clipBounds!.maxX) * 0.5;\n renderCenterModelY = (clipBounds!.minY + clipBounds!.maxY) * 0.5;\n }\n\n const scaleInfo =\n viewportScales[vp.id] ??\n pickScale(\n vp,\n { ...model, widthModel: renderWidthModel, heightModel: renderHeightModel },\n preferredScales,\n scales\n );\n const rotationDeg = vp.rotationDeg ?? 0;\n const mmPerModel = scaleInfo.mmPerModelUnit;\n const contentWidthMm = renderWidthModel * mmPerModel;\n const contentHeightMm = renderHeightModel * mmPerModel;\n const rotated = rotateBounds(contentWidthMm, contentHeightMm, rotationDeg);\n\n const centerX = vp.align === 'topLeft' ? vp.xMm + rotated.width / 2 : vp.xMm + vp.widthMm / 2;\n const centerY = vp.align === 'topLeft' ? vp.yMm + rotated.height / 2 : vp.yMm + vp.heightMm / 2;\n\n const contentOffsetX = vp.align === 'topLeft' ? vp.xMm : vp.xMm + Math.max(0, (vp.widthMm - rotated.width) * 0.5);\n const contentOffsetY = vp.align === 'topLeft' ? vp.yMm : vp.yMm + Math.max(0, (vp.heightMm - rotated.height) * 0.5);\n\n const clipPolysLocal = clipLocal;\n let clipId: string | null = null;\n const clipDebugPolys: string[] = [];\n const clipStyle = viewportClipStyles[vp.id];\n const clipStroke = clipStyle?.stroke;\n const clipStrokeWidth = clipStyle?.strokeWidthMm;\n const clipStrokeOpacity = clipStyle?.strokeOpacity;\n const clipFill = clipStyle?.fill;\n const clipFillOpacity = clipStyle?.fillOpacity;\n const transformAttr = `translate(${centerX} ${centerY}) rotate(${rotationDeg}) scale(${mmPerModel}) translate(${-renderCenterModelX} ${-renderCenterModelY})`;\n\n // Debug: log model bounds and path breakdown\n // if (model.transform) {\n // console.log(`[DEBUG MODEL vp=\"${vp.id}\"] Model bounds: viewMinX=${model.transform.viewMinX.toFixed(2)} viewMaxX=${model.transform.viewMaxX?.toFixed(2)} viewMinZ=${model.transform.viewMinZ.toFixed(2)} viewMaxZ=${model.transform.viewMaxZ.toFixed(2)} viewWidth=${model.transform.viewWidth.toFixed(2)} viewHeight=${model.transform.viewHeight.toFixed(2)}`);\n\n // if (model.rawPaths) {\n // const fills = model.rawPaths.filter(p => p.meta?.isFill);\n // const segments = model.rawPaths.filter(p => p.meta?.isSegment);\n // const other = model.rawPaths.filter(p => !p.meta?.isFill && !p.meta?.isSegment);\n // console.log(`[DEBUG MODEL vp=\"${vp.id}\"] Path breakdown: ${model.rawPaths.length} total (${fills.length} fills, ${segments.length} segments, ${other.length} other)`);\n\n // // Sample a few segment paths\n // const sampleSegments = segments.slice(0, 3);\n // sampleSegments.forEach((seg, idx) => {\n // console.log(`[DEBUG MODEL vp=\"${vp.id}\"] Segment ${idx}: class=${seg.meta?.class} fill=${seg.fill} stroke=${seg.stroke} strokeWidth=${seg.strokeWidth} d=${seg.d.substring(0, 50)}...`);\n // });\n\n // // Check if geometryTransform is present\n // if (model.geometryTransform) {\n // console.log(`[DEBUG MODEL vp=\"${vp.id}\"] geometryTransform=\"${model.geometryTransform}\"`);\n // } else {\n // console.log(`[DEBUG MODEL vp=\"${vp.id}\"] WARNING: geometryTransform is MISSING!`);\n // }\n // }\n // }\n\n // Guard: detect NaN/Infinity in computed transform values\n if (\n !Number.isFinite(centerX) ||\n !Number.isFinite(centerY) ||\n !Number.isFinite(mmPerModel) ||\n !Number.isFinite(renderCenterModelX) ||\n !Number.isFinite(renderCenterModelY)\n ) {\n warnings.push(\n `Viewport '${vp.id}' has non-finite transform values (centerX=${centerX}, centerY=${centerY}, mmPerModel=${mmPerModel}). Skipping render.`\n );\n return parts;\n }\n\n // console.log(`[DEBUG CLIP APPLY vp=\"${vp.id}\"] clipPolysLocal exists: ${!!clipPolysLocal}, length: ${clipPolysLocal?.length ?? 0}`);\n if (clipPolysLocal && clipPolysLocal.length) {\n // console.log(`[DEBUG CLIP APPLY vp=\"${vp.id}\"] *** APPLYING CLIP-PATH *** with ${clipPolysLocal.length} polygons`);\n if (clipPolysLocal.every((poly) => !poly.length)) {\n warnings.push(`Viewport '${vp.id}' clip has no points after prep; skipping clip.`);\n }\n clipId = `clip-${vp.id}-${parts.length}`;\n const polyPartsPage: string[] = [];\n // Clip polygon points are in model-view coordinates (not SVG-internal),\n // so transform them with outer only (model-view → page). Do NOT apply\n // geometryTransform — that maps SVG-internal → model-view, which is only\n // correct for path data inside the <g transform=\"geometryTransform\"> group.\n const outer = matMultiply(\n matTranslate(centerX, centerY),\n matMultiply(\n matRotateDeg(rotationDeg),\n matMultiply(matScale(mmPerModel, mmPerModel), matTranslate(-renderCenterModelX, -renderCenterModelY))\n )\n );\n\n // Debug: log clip polygon bounds\n let clipMinX = Infinity,\n clipMaxX = -Infinity,\n clipMinY = Infinity,\n clipMaxY = -Infinity;\n clipPolysLocal.forEach((poly) => {\n poly.forEach((p) => {\n if (p.x < clipMinX) clipMinX = p.x;\n if (p.x > clipMaxX) clipMaxX = p.x;\n if (p.y < clipMinY) clipMinY = p.y;\n if (p.y > clipMaxY) clipMaxY = p.y;\n });\n });\n // console.log(`[DEBUG CLIP vp=\"${vp.id}\"] Local bounds: x=${clipMinX.toFixed(2)}..${clipMaxX.toFixed(2)} y=${clipMinY.toFixed(2)}..${clipMaxY.toFixed(2)} (w=${(clipMaxX - clipMinX).toFixed(2)} h=${(clipMaxY - clipMinY).toFixed(2)})`);\n\n clipPolysLocal.forEach((poly) => {\n const pagePtsArr = poly.map((p) => matApply(outer, p));\n const pagePts = pagePtsArr.map((p) => `${p.x},${p.y}`).join(' ');\n polyPartsPage.push(`<polygon points=\"${pagePts}\" />`);\n if (clipStroke || clipFill) {\n clipDebugPolys.push(\n `<polygon points=\"${pagePts}\"` +\n (clipStroke ? ` stroke=\"${escapeAttr(clipStroke)}\"` : '') +\n (clipStrokeWidth ? ` stroke-width=\"${clipStrokeWidth}\"` : '') +\n (clipStrokeOpacity !== undefined ? ` stroke-opacity=\"${clipStrokeOpacity}\"` : '') +\n (clipFill ? ` fill=\"${escapeAttr(clipFill)}\"` : ' fill=\"none\"') +\n (clipFillOpacity !== undefined ? ` fill-opacity=\"${clipFillOpacity}\"` : '') +\n ` />`\n );\n }\n if (DEBUG_CLIP_OVERLAY) {\n clipDebugPolys.push(\n `<polygon points=\"${pagePts}\" stroke=\"#ff00ff\" stroke-width=\"0.4\" fill=\"#000000\" fill-opacity=\"0.35\" />`\n );\n }\n });\n parts.push(\n `<defs><clipPath id=\"${clipId}\" clipPathUnits=\"userSpaceOnUse\">${polyPartsPage.join('')}</clipPath></defs>`\n );\n }\n\n parts.push(`<g${clipId ? ` clip-path=\"url(#${clipId})\"` : ''}>`);\n parts.push(`<g transform=\"${transformAttr}\">`);\n\n // Render fill polygons below structural lines\n const allowedGids = viewportHighlight[vp.id]?.gids ?? null;\n const fillSvg = buildFillSvg(vp, dataWithViewport, model, allowedGids, legendColorMaps);\n if (fillSvg) parts.push(fillSvg);\n\n // Debug: log sample path coordinates from model.groupSvg\n if (clipId && model.rawPaths && model.rawPaths.length > 0) {\n const asMeta = (m: unknown): { isSegment?: boolean; isFill?: boolean; class?: string } | undefined =>\n m != null && typeof m === 'object'\n ? (m as { isSegment?: boolean; isFill?: boolean; class?: string })\n : undefined;\n const samplePath = model.rawPaths.find((p) => {\n const pm = asMeta(p.meta);\n return pm?.isSegment || (!pm?.isFill && !pm?.class);\n });\n if (samplePath) {\n const dMatch = samplePath.d.match(/M([\\d.-]+)\\s+([\\d.-]+)/);\n if (dMatch) {\n // console.log(`[DEBUG PATH vp=\"${vp.id}\"] Sample wall path starts at x=${dMatch[1]} y=${dMatch[2]} (world coords, will be transformed by geometryTransform)`);\n }\n }\n }\n\n // Compensate stroke-widths for the viewport scale transform.\n // Paths have stroke-width in model units; the scale(mmPerModel) transform\n // would make them thinner/thicker depending on zoom. Dividing by mmPerModel\n // ensures strokes render at their intended mm size regardless of viewport scale.\n const compensatedSvg = model.groupSvg.replace(\n /stroke-width=\"([0-9.eE+-]+)\"/g,\n (_, w) => `stroke-width=\"${parseFloat(w) / mmPerModel}\"`\n );\n parts.push(compensatedSvg);\n parts.push('</g>');\n parts.push('</g>');\n\n if (clipDebugPolys.length) {\n parts.push(`<g pointer-events=\"none\">${clipDebugPolys.join('')}</g>`);\n }\n\n viewportRenderInfo[vp.id] = {\n mmPerModel,\n contentWidthMm: rotated.width,\n contentHeightMm: rotated.height,\n offsetX: contentOffsetX,\n offsetY: contentOffsetY,\n rotationDeg,\n transform: model.transform!,\n centerX,\n centerY,\n centerModelX: renderCenterModelX,\n centerModelY: renderCenterModelY\n };\n\n if (vp.border) {\n const borderStroke = vp.border.stroke ?? '#000';\n const borderWidth = vp.border.strokeWidthMm ?? 0.25;\n parts.push(\n `<rect x=\"${vp.xMm}\" y=\"${vp.yMm}\" width=\"${vp.widthMm}\" height=\"${vp.heightMm}\" stroke=\"${escapeAttr(\n borderStroke\n )}\" stroke-width=\"${borderWidth}\" fill=\"none\"${vp.border.dashed ? ' stroke-dasharray=\"4 2\"' : ''} />`\n );\n }\n\n if (vp.northArrow) {\n const arrow = vp.northArrow;\n const asset = assetMap.get(arrow.assetId);\n const size = arrow.sizeMm ?? 12;\n const offsetX = arrow.offsetXMm ?? 8;\n const offsetY = arrow.offsetYMm ?? 8;\n const arrowX = vp.xMm + vp.widthMm - offsetX - size;\n const arrowY = vp.yMm + offsetY;\n const arrowRotation = arrow.rotationDeg ?? 0;\n if (!asset) {\n warnings.push(`Missing asset '${arrow.assetId}' for north arrow on viewport '${vp.id}'.`);\n } else if (asset.src) {\n parts.push(\n `<image href=\"${escapeAttr(asset.src)}\" x=\"${arrowX}\" y=\"${arrowY}\" width=\"${size}\" height=\"${size}\" transform=\"rotate(${arrowRotation}, ${arrowX + size / 2}, ${\n arrowY + size / 2\n })\" />`\n );\n } else if (asset.content) {\n parts.push(\n `<g transform=\"translate(${arrowX} ${arrowY}) rotate(${arrowRotation} ${size / 2} ${size / 2})\">${asset.content}</g>`\n );\n }\n }\n\n return parts;\n};\n\n// ---------------------------------------------------------------------------\n// Fill polygon rendering\n// ---------------------------------------------------------------------------\n\n/**\n * Build SVG fill polygons from viewport fill rules and item data.\n * Returns an SVG fragment in model-view coordinates (same space as model.groupSvg),\n * or null if no fills should be rendered.\n */\nfunction buildFillSvg(\n vp: ViewportElement,\n data: any,\n model: SvgModelView,\n allowedGids: Set<string> | null,\n legendColorMaps?: Map<string, Map<string, string>>\n): string | null {\n const fills = vp.fills;\n if (!fills?.length || !model.transform) return null;\n\n const items = getPathValue(data, `viewports.${vp.id}.items`);\n if (!Array.isArray(items) || !items.length) return null;\n\n const { viewMinX, viewMaxZ } = model.transform;\n const parts: string[] = [];\n\n for (const rule of fills) {\n const opacity = rule.fillOpacity ?? 0.35;\n // Find items matching this fill rule\n let matching = items.filter((item: unknown) =>\n isRecord(item) ? matchesV2Filter(item, rule.class, rule.where) : false\n );\n\n // Filter by allowed GIDs (from clip polygon center point test)\n // Only apply if BOTH: clip filtering is active AND this fill rule opts in via matchClipFilter\n if (allowedGids !== null && rule.matchClipFilter === true) {\n matching = matching.filter((item: unknown) => {\n const gid = getProp(item, 'gid') ?? getProp(item, 'id');\n return gid !== null && gid !== undefined && allowedGids.has(String(gid));\n });\n // console.log(`[DEBUG FILL vp=\"${vp.id}\"] Clip filter applied (matchClipFilter=true): ${beforeFilter} → ${matching.length} items (allowedGids.size=${allowedGids.size})`);\n } else if (rule.matchClipFilter === true) {\n // console.log(`[DEBUG FILL vp=\"${vp.id}\"] Fill rule has matchClipFilter=true but no clip polygon active`);\n }\n // console.log(`[DEBUG FILL vp=\"${vp.id}\"] Fill rule (class=\"${rule.class}\", where=${JSON.stringify(rule.where)}) matched ${matching.length} items`);\n // if (matching.length > 0) {\n // console.log(`[DEBUG FILL vp=\"${vp.id}\"] First matched item:`, {\n // gid: getProp(matching[0], 'gid'),\n // name: getProp(matching[0], 'name'),\n // ifcClass: getProp(matching[0], 'ifcClass'),\n // propertySets: getProp(matching[0], 'propertySets'),\n // polylines: Array.isArray(getProp(matching[0], 'polylines')) ? (getProp(matching[0], 'polylines') as any[]).length : 0\n // });\n // }\n if (!matching.length) continue;\n\n for (const item of matching) {\n const polylines = getProp(item, 'polylines');\n if (!Array.isArray(polylines)) continue;\n\n // Resolve fill color for this item\n const color = getProp(item, 'color') as [number, number, number, number] | undefined;\n let fillColor: string;\n if (rule.fill === 'sample') {\n if (!color) continue; // no sampled color available\n fillColor = `rgb(${color[0]},${color[1]},${color[2]})`;\n } else if (rule.fill === 'legend') {\n // Use color from legend color map\n const legendColorMap = legendColorMaps?.get(vp.id);\n if (!legendColorMap) {\n console.warn(\n `[FILL] fill=\"legend\" specified but no legend color map found for viewport \"${vp.id}\". Available viewports:`,\n Array.from(legendColorMaps?.keys() ?? [])\n );\n continue;\n }\n // Find matching legend entry - need to determine which property to use for lookup\n // For now, try common properties (can be made configurable later)\n let legendKey: string | undefined;\n const possibleKeys = ['spacename', 'BIP.spacename', 'name'];\n for (const key of possibleKeys) {\n const value = resolvePath(item, key);\n if (value !== undefined && value !== null) {\n legendKey = String(value);\n break;\n }\n }\n if (!legendKey || !legendColorMap.has(legendKey)) {\n // No matching color in legend, skip this item\n // if (legendKey) {\n // console.log(`[FILL] No color mapping for \"${legendKey}\" (property: ${matchedProperty}). Available keys:`, Array.from(legendColorMap.keys()));\n // }\n continue;\n }\n fillColor = legendColorMap.get(legendKey)!;\n // console.log(`[FILL] ✓ Matched \"${legendKey}\" -> ${fillColor}`);\n } else {\n fillColor = rule.fill;\n }\n\n // console.log(`[FILL] Processing ${polylines.length} polyline(s) for item with color ${fillColor}`);\n for (const polyline of polylines) {\n const points = isRecord(polyline) ? getProp(polyline, 'points') : null;\n if (!Array.isArray(points) || points.length < 3) continue;\n\n // Build path in model-view coordinates\n const pathParts: string[] = [];\n for (let i = 0; i < points.length; i++) {\n const pt = points[i];\n const px = isRecord(pt) ? getProp(pt, 'x') : null;\n const pz = isRecord(pt) ? getProp(pt, 'z') : null;\n if (!Number.isFinite(px) || !Number.isFinite(pz)) continue;\n const mx = (px as number) - viewMinX;\n const my = viewMaxZ - (pz as number);\n pathParts.push(i === 0 ? `M ${mx} ${my}` : `L ${mx} ${my}`);\n }\n if (pathParts.length < 3) continue;\n pathParts.push('Z');\n parts.push(\n `<path d=\"${pathParts.join(' ')}\" fill=\"${escapeAttr(fillColor)}\" fill-opacity=\"${opacity}\" stroke=\"none\"/>`\n );\n }\n }\n }\n\n // console.log(`[FILL] Generated ${parts.length} fill polygon(s) for viewport \"${vp.id}\"`);\n return parts.length ? `<g>${parts.join('')}</g>` : null;\n}\n"]}
1
+ 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t":["import { escapeAttr, getPathValue, resolvePath, formatNumber } from './renderUtils';\nimport { rotateBounds, pickScale, rotatedContentExtents } from './viewportUtils';\nimport { ViewportRenderInfo } from './labelsRender';\nimport { matchesFilter } from './filters';\nimport { ComputedViewportScale, SvgModelView, ViewportElement, ResourceSpec, ResolvedIncludeFilter } from './types';\nimport { isRecord, getProp } from './typeGuards';\nimport type { LegendColorAssignment } from './legendRender';\n\ntype PolyPoint = { x: number; y: number };\n// Debug overlay for clip polygons. Keep false for normal builds.\nconst DEBUG_CLIP_OVERLAY = false;\n\ntype Mat = [number, number, number, number, number, number]; // a b c d e f\n\nconst matTranslate = (tx: number, ty: number): Mat => [1, 0, 0, 1, tx, ty];\nconst matScale = (sx: number, sy: number): Mat => [sx, 0, 0, sy, 0, 0];\nconst matRotateDeg = (deg: number): Mat => {\n const rad = (deg * Math.PI) / 180;\n const c = Math.cos(rad);\n const s = Math.sin(rad);\n return [c, s, -s, c, 0, 0];\n};\nconst matMultiply = (m1: Mat, m2: Mat): Mat => {\n const [a1, b1, c1, d1, e1, f1] = m1;\n const [a2, b2, c2, d2, e2, f2] = m2;\n return [\n a1 * a2 + c1 * b2,\n b1 * a2 + d1 * b2,\n a1 * c2 + c1 * d2,\n b1 * c2 + d1 * d2,\n a1 * e2 + c1 * f2 + e1,\n b1 * e2 + d1 * f2 + f1\n ];\n};\nconst matApply = (m: Mat, p: PolyPoint): PolyPoint => {\n const [a, b, c, d, e, f] = m;\n return { x: a * p.x + c * p.y + e, y: b * p.x + d * p.y + f };\n};\nexport const renderViewportElement = (\n vp: ViewportElement,\n baseModel: SvgModelView | null,\n dataWithViewport: any,\n preferredScales: number[],\n scales: Record<string, { preferredScales?: number[] }>,\n resourceMap: Map<string, ResourceSpec>,\n viewportScales: Record<string, ComputedViewportScale>,\n viewportClipPolygonsLocal: Record<string, Array<Array<PolyPoint>>>,\n viewportClipBounds: Record<\n string,\n { minX: number; maxX: number; minY: number; maxY: number; width: number; height: number }\n >,\n viewportClipLabels: Record<string, boolean>,\n viewportClipStyles: Record<\n string,\n { color?: string; widthMm?: number; opacity?: number; dash?: string; fill?: string; fillOpacity?: number }\n >,\n viewportHighlight: Record<string, { gids: Set<string> | null; styles: any }>,\n viewportRenderInfo: Record<string, ViewportRenderInfo>,\n warnings: string[],\n legendColorMaps?: Map<string, LegendColorAssignment>,\n precomputed?: {\n effectiveWidthModel?: number;\n effectiveHeightModel?: number;\n clipPolygonsMm?: Array<Array<PolyPoint>>;\n clipPolygonsLocal?: Array<Array<PolyPoint>>;\n clipBounds?: { minX: number; maxX: number; minY: number; maxY: number; width: number; height: number };\n renderCenterModelX?: number;\n renderCenterModelY?: number;\n },\n includeFilters?: ResolvedIncludeFilter[] | null\n): string[] => {\n const parts: string[] = [];\n if (!baseModel) {\n // Warning already pushed by viewportPrep; avoid duplicate.\n return parts;\n }\n\n const model = baseModel;\n let renderWidthModel = precomputed?.effectiveWidthModel ?? model.widthModel;\n let renderHeightModel = precomputed?.effectiveHeightModel ?? model.heightModel;\n let renderCenterModelX = precomputed?.renderCenterModelX ?? renderWidthModel * 0.5;\n let renderCenterModelY = precomputed?.renderCenterModelY ?? renderHeightModel * 0.5;\n\n const clipBounds = viewportClipBounds[vp.id];\n const clipLocal = viewportClipPolygonsLocal[vp.id];\n const hasClip = !!clipBounds && Array.isArray(clipLocal) && clipLocal.length > 0;\n if (hasClip) {\n renderWidthModel = clipBounds!.width;\n renderHeightModel = clipBounds!.height;\n renderCenterModelX = (clipBounds!.minX + clipBounds!.maxX) * 0.5;\n renderCenterModelY = (clipBounds!.minY + clipBounds!.maxY) * 0.5;\n }\n\n const scaleInfo =\n viewportScales[vp.id] ??\n pickScale(\n vp,\n { ...model, widthModel: renderWidthModel, heightModel: renderHeightModel },\n preferredScales,\n scales\n );\n const rotationDeg = vp.rotationDeg ?? 0;\n const mmPerModel = scaleInfo.mmPerModelUnit;\n const contentWidthMm = renderWidthModel * mmPerModel;\n const contentHeightMm = renderHeightModel * mmPerModel;\n // Tight bounds of the rotated geometry (see rotatedContentExtents): sizes the\n // content box and re-centers the rotation pivot so diagonally-oriented models\n // straightened via rotationDeg fill the viewport instead of shrinking to the\n // inflated AABB-of-AABB. Clip keeps the AABB path — its bounds are the clip\n // region, not the full geometry.\n const tight = hasClip ? null : rotatedContentExtents(model, rotationDeg);\n if (tight && precomputed?.renderCenterModelX == null && precomputed?.renderCenterModelY == null) {\n renderCenterModelX = tight.centerViewX;\n renderCenterModelY = tight.centerViewY;\n }\n const rotated = tight\n ? { width: tight.width * mmPerModel, height: tight.height * mmPerModel }\n : rotateBounds(contentWidthMm, contentHeightMm, rotationDeg);\n\n const centerX = vp.align === 'topLeft' ? vp.xMm + rotated.width / 2 : vp.xMm + vp.widthMm / 2;\n const centerY = vp.align === 'topLeft' ? vp.yMm + rotated.height / 2 : vp.yMm + vp.heightMm / 2;\n\n const contentOffsetX = vp.align === 'topLeft' ? vp.xMm : vp.xMm + Math.max(0, (vp.widthMm - rotated.width) * 0.5);\n const contentOffsetY = vp.align === 'topLeft' ? vp.yMm : vp.yMm + Math.max(0, (vp.heightMm - rotated.height) * 0.5);\n\n const clipPolysLocal = clipLocal;\n let clipId: string | null = null;\n const clipDebugPolys: string[] = [];\n const clipStyle = viewportClipStyles[vp.id];\n const clipStroke = clipStyle?.color;\n const clipStrokeWidth = clipStyle?.widthMm;\n const clipStrokeOpacity = clipStyle?.opacity;\n const clipDash = clipStyle?.dash;\n const clipFill = clipStyle?.fill;\n const clipFillOpacity = clipStyle?.fillOpacity;\n const transformAttr = `translate(${formatNumber(centerX)} ${formatNumber(centerY)}) rotate(${rotationDeg}) scale(${mmPerModel}) translate(${formatNumber(-renderCenterModelX)} ${formatNumber(-renderCenterModelY)})`;\n\n // Guard: detect NaN/Infinity in computed transform values\n if (\n !Number.isFinite(centerX) ||\n !Number.isFinite(centerY) ||\n !Number.isFinite(mmPerModel) ||\n !Number.isFinite(renderCenterModelX) ||\n !Number.isFinite(renderCenterModelY)\n ) {\n warnings.push(\n `Viewport '${vp.id}' has non-finite transform values (centerX=${centerX}, centerY=${centerY}, mmPerModel=${mmPerModel}). Skipping render.`\n );\n return parts;\n }\n\n if (clipPolysLocal && clipPolysLocal.length) {\n if (clipPolysLocal.every((poly) => !poly.length)) {\n warnings.push(`Viewport '${vp.id}' clip has no points after prep; skipping clip.`);\n }\n clipId = `clip-${vp.id}-${parts.length}`;\n // Clip polygon points are in model-view coordinates (not SVG-internal),\n // so transform them with outer only (model-view → page). Do NOT apply\n // geometryTransform — that maps SVG-internal → model-view, which is only\n // correct for path data inside the <g transform=\"geometryTransform\"> group.\n const outer = matMultiply(\n matTranslate(centerX, centerY),\n matMultiply(\n matRotateDeg(rotationDeg),\n matMultiply(matScale(mmPerModel, mmPerModel), matTranslate(-renderCenterModelX, -renderCenterModelY))\n )\n );\n\n // Rings from unioned clips can include holes — a single even-odd path\n // (rather than one polygon per ring) makes holes subtract correctly in\n // both the clip mask and any fill.\n const ringDs: string[] = [];\n clipPolysLocal.forEach((poly) => {\n const pagePtsArr = poly.map((p) => matApply(outer, p));\n const pagePts = pagePtsArr.map((p) => `${formatNumber(p.x)},${formatNumber(p.y)}`).join(' ');\n ringDs.push('M ' + pagePtsArr.map((p) => `${formatNumber(p.x)} ${formatNumber(p.y)}`).join(' L ') + ' Z');\n if (clipStroke) {\n clipDebugPolys.push(\n `<polygon points=\"${pagePts}\" fill=\"none\"` +\n ` stroke=\"${escapeAttr(clipStroke)}\"` +\n (clipStrokeWidth ? ` stroke-width=\"${clipStrokeWidth}\"` : '') +\n (clipStrokeOpacity !== undefined ? ` stroke-opacity=\"${clipStrokeOpacity}\"` : '') +\n (clipDash ? ` stroke-dasharray=\"${escapeAttr(clipDash)}\"` : '') +\n ` />`\n );\n }\n if (DEBUG_CLIP_OVERLAY) {\n clipDebugPolys.push(\n `<polygon points=\"${pagePts}\" stroke=\"#ff00ff\" stroke-width=\"0.4\" fill=\"#000000\" fill-opacity=\"0.35\" />`\n );\n }\n });\n if (clipFill && clipFill !== 'none') {\n clipDebugPolys.unshift(\n `<path d=\"${ringDs.join(' ')}\" fill-rule=\"evenodd\" fill=\"${escapeAttr(clipFill)}\"` +\n (clipFillOpacity !== undefined ? ` fill-opacity=\"${clipFillOpacity}\"` : '') +\n ` stroke=\"none\" />`\n );\n }\n parts.push(\n `<defs><clipPath id=\"${clipId}\" clipPathUnits=\"userSpaceOnUse\"><path d=\"${ringDs.join(' ')}\" clip-rule=\"evenodd\" /></clipPath></defs>`\n );\n }\n\n parts.push(`<g${clipId ? ` clip-path=\"url(#${clipId})\"` : ''}>`);\n parts.push(`<g transform=\"${transformAttr}\">`);\n\n // Render fill polygons below structural lines\n const allowedGids = viewportHighlight[vp.id]?.gids ?? null;\n const fillSvg = buildFillSvg(vp, dataWithViewport, model, allowedGids, legendColorMaps, warnings, includeFilters);\n if (fillSvg) parts.push(fillSvg);\n\n // Compensate stroke-widths AND dash arrays for the viewport scale\n // transform. Path styling is authored in mm; the scale(mmPerModel)\n // transform would multiply both, so divide them out — otherwise\n // stroke-dasharray \"4 2\" means 4 model units (metres), not 4 mm, and the\n // dash period changes with the viewport scale.\n const compensatedSvg = model.groupSvg\n .replace(/stroke-width=\"([0-9.eE+-]+)\"/g, (_, w) => `stroke-width=\"${parseFloat(w) / mmPerModel}\"`)\n .replace(\n /stroke-dasharray=\"([0-9.eE+\\-, ]+)\"/g,\n (_, dashes: string) =>\n `stroke-dasharray=\"${dashes\n .split(/[\\s,]+/)\n .filter(Boolean)\n .map((d) => parseFloat(d) / mmPerModel)\n .join(' ')}\"`\n );\n parts.push(compensatedSvg);\n parts.push('</g>');\n parts.push('</g>');\n\n if (clipDebugPolys.length) {\n parts.push(`<g pointer-events=\"none\">${clipDebugPolys.join('')}</g>`);\n }\n\n viewportRenderInfo[vp.id] = {\n mmPerModel,\n contentWidthMm: rotated.width,\n contentHeightMm: rotated.height,\n offsetX: contentOffsetX,\n offsetY: contentOffsetY,\n rotationDeg,\n transform: model.transform!,\n centerX,\n centerY,\n centerModelX: renderCenterModelX,\n centerModelY: renderCenterModelY\n };\n\n if (vp.border) {\n const borderStroke = vp.border.stroke ?? '#000';\n const borderWidth = vp.border.strokeWidthMm ?? 0.25;\n parts.push(\n `<rect x=\"${vp.xMm}\" y=\"${vp.yMm}\" width=\"${vp.widthMm}\" height=\"${vp.heightMm}\" stroke=\"${escapeAttr(\n borderStroke\n )}\" stroke-width=\"${borderWidth}\" fill=\"none\"${vp.border.dash ? ` stroke-dasharray=\"${escapeAttr(vp.border.dash)}\"` : ''} />`\n );\n }\n\n if (vp.northArrow) {\n const arrow = vp.northArrow;\n const resource = resourceMap.get(arrow.resourceId);\n const size = arrow.sizeMm ?? 12;\n const offsetX = arrow.offsetXMm ?? 8;\n const offsetY = arrow.offsetYMm ?? 8;\n const arrowX = vp.xMm + vp.widthMm - offsetX - size;\n const arrowY = vp.yMm + offsetY;\n const arrowRotation = arrow.rotationDeg ?? 0;\n if (!resource) {\n warnings.push(`Missing resource '${arrow.resourceId}' for north arrow on viewport '${vp.id}'.`);\n } else if (resource.src) {\n parts.push(\n `<image href=\"${escapeAttr(resource.src)}\" x=\"${arrowX}\" y=\"${arrowY}\" width=\"${size}\" height=\"${size}\" transform=\"rotate(${arrowRotation}, ${arrowX + size / 2}, ${\n arrowY + size / 2\n })\" />`\n );\n } else if (resource.content) {\n parts.push(\n `<g transform=\"translate(${arrowX} ${arrowY}) rotate(${arrowRotation} ${size / 2} ${size / 2})\">${resource.content}</g>`\n );\n }\n }\n\n return parts;\n};\n\n// ---------------------------------------------------------------------------\n// Fill polygon rendering\n// ---------------------------------------------------------------------------\n\n/**\n * Build SVG fill polygons from viewport fill rules and item data.\n * Returns an SVG fragment in model-view coordinates (same space as model.groupSvg),\n * or null if no fills should be rendered.\n */\nfunction buildFillSvg(\n vp: ViewportElement,\n data: any,\n model: SvgModelView,\n allowedGids: Set<string> | null,\n legendColorMaps: Map<string, LegendColorAssignment> | undefined,\n warnings: string[],\n includeFilters?: ResolvedIncludeFilter[] | null\n): string | null {\n const fills = vp.fills;\n if (!fills?.length || !model.transform) return null;\n\n const items = getPathValue(data, `viewports.${vp.id}.items`);\n if (!Array.isArray(items) || !items.length) return null;\n\n const { viewMinX, viewMaxZ } = model.transform;\n const parts: string[] = [];\n\n for (const rule of fills) {\n const opacity = rule.fillOpacity ?? 0.35;\n // Find items matching this fill rule\n let matching = items.filter((item: unknown) =>\n isRecord(item) ? matchesFilter(item, rule.class, rule.where) : false\n );\n\n // Filter by allowed GIDs (from clip polygon center point test)\n // Only apply if BOTH: clip filtering is active AND this fill rule opts in via matchClipFilter\n if (allowedGids !== null && rule.matchClipFilter === true) {\n matching = matching.filter((item: unknown) => {\n const gid = getProp(item, 'gid') ?? getProp(item, 'id');\n return gid !== null && gid !== undefined && allowedGids.has(String(gid));\n });\n } else if (includeFilters?.length) {\n // The viewport's includeClasses gates generic fills exactly like it gates\n // line paths — the include list is authoritative for what geometry appears.\n // GID-gated rules (matchClipFilter with an active clip/highlight set, the\n // branch above) are exempt, mirroring highlight/clip classes in\n // filterModelForViewport: a clipped apartment's space fills must render\n // even in a view whose includeClasses excludes spaces.\n matching = matching.filter(\n (item: unknown) =>\n isRecord(item) &&\n includeFilters.some((f) =>\n typeof f === 'string'\n ? matchesFilter(item, f, undefined)\n : matchesFilter(item, f.class, f.where)\n )\n );\n }\n if (!matching.length) continue;\n\n for (const item of matching) {\n const polylines = getProp(item, 'polylines');\n if (!Array.isArray(polylines)) continue;\n\n // Resolve fill color for this item\n const color = getProp(item, 'color') as [number, number, number, number] | undefined;\n let fillColor: string;\n if (rule.fill === 'sample') {\n if (!color) continue; // no sampled color available\n fillColor = `rgb(${color[0]},${color[1]},${color[2]})`;\n } else if (rule.fill === 'legend') {\n const legendColors = legendColorMaps?.get(vp.id);\n if (!legendColors) {\n warnings.push(\n `Viewport '${vp.id}' has fill: \"legend\" but no legend with assignColors targets it (legends exist for: ${Array.from(legendColorMaps?.keys() ?? []).join(', ') || 'none'}).`\n );\n break;\n }\n // Resolve the item's colour: by item identity first (covers\n // ungrouped legends — every item its own colour), then by the\n // legend's groupBy property value (shared across a group).\n let resolved: string | undefined;\n const gid = getProp(item, 'gid') ?? getProp(item, 'id');\n if (gid !== null && gid !== undefined) {\n resolved = legendColors.byGid.get(String(gid));\n }\n if (!resolved && legendColors.groupBy) {\n const value = resolvePath(item, legendColors.groupBy);\n if (value !== undefined && value !== null) {\n resolved = legendColors.byValue.get(String(value));\n }\n }\n if (!resolved) continue; // item not represented in the legend\n fillColor = resolved;\n } else {\n fillColor = rule.fill;\n }\n\n for (const polyline of polylines) {\n const points = isRecord(polyline) ? getProp(polyline, 'points') : null;\n if (!Array.isArray(points) || points.length < 3) continue;\n\n // Build path in model-view coordinates\n const pathParts: string[] = [];\n for (let i = 0; i < points.length; i++) {\n const pt = points[i];\n const px = isRecord(pt) ? getProp(pt, 'x') : null;\n const pz = isRecord(pt) ? getProp(pt, 'z') : null;\n if (!Number.isFinite(px) || !Number.isFinite(pz)) continue;\n const mx = (px as number) - viewMinX;\n const my = viewMaxZ - (pz as number);\n pathParts.push(\n i === 0\n ? `M ${formatNumber(mx)} ${formatNumber(my)}`\n : `L ${formatNumber(mx)} ${formatNumber(my)}`\n );\n }\n if (pathParts.length < 3) continue;\n pathParts.push('Z');\n parts.push(\n `<path d=\"${pathParts.join(' ')}\" fill=\"${escapeAttr(fillColor)}\" fill-opacity=\"${opacity}\" stroke=\"none\"/>`\n );\n }\n }\n }\n\n return parts.length ? `<g>${parts.join('')}</g>` : null;\n}\n"]}
@@ -3,6 +3,26 @@ export declare const rotateBounds: (width: number, height: number, rotationDeg:
3
3
  width: number;
4
4
  height: number;
5
5
  };
6
+ export interface RotatedContentExtents {
7
+ /** Tight extents of the rotated content, model units (rotated/sheet axes). */
8
+ width: number;
9
+ height: number;
10
+ /** Tight-bounds center mapped back to view space — the rotation pivot that centers the content. */
11
+ centerViewX: number;
12
+ centerViewY: number;
13
+ }
14
+ /**
15
+ * Tight bounds of the model's actual geometry under viewport rotation.
16
+ *
17
+ * Rotating the model's AABB *rectangle* only ever inflates it — for content that
18
+ * sits diagonally in model space (the main reason to set rotationDeg: straighten
19
+ * a building on the sheet), the true rotated bounds SHRINK instead, and fitting
20
+ * against the inflated rectangle picks a scale several preset steps too small.
21
+ * Returns null when tight bounds can't be derived (no rotation, no rawPaths /
22
+ * transform, or path data that isn't plain absolute polylines) — callers then
23
+ * keep the AABB-based rotateBounds behavior.
24
+ */
25
+ export declare const rotatedContentExtents: (model: SvgModelView, rotationDeg: number) => RotatedContentExtents | null;
6
26
  export declare const pickScale: (viewport: ViewportElement, model: SvgModelView, preferred: number[], scalePresets: Record<string, {
7
27
  preferredScales?: number[];
8
28
  }>) => ComputedViewportScale;
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"viewportUtils.d.ts","sourceRoot":"/","sources":["layout/viewportUtils.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,qBAAqB,EAAE,YAAY,EAAE,eAAe,EAAE,MAAM,SAAS,CAAC;AAE/E,eAAO,MAAM,YAAY,GAAI,OAAO,MAAM,EAAE,QAAQ,MAAM,EAAE,aAAa,MAAM,KAAG;IAAE,KAAK,EAAE,MAAM,CAAC;IAAC,MAAM,EAAE,MAAM,CAAA;CAQhH,CAAC;AAEF,MAAM,WAAW,qBAAqB;IAClC,8EAA8E;IAC9E,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;IACf,mGAAmG;IACnG,WAAW,EAAE,MAAM,CAAC;IACpB,WAAW,EAAE,MAAM,CAAC;CACvB;AASD;;;;;;;;;;GAUG;AACH,eAAO,MAAM,qBAAqB,GAAI,OAAO,YAAY,EAAE,aAAa,MAAM,KAAG,qBAAqB,GAAG,IA8DxG,CAAC;AAEF,eAAO,MAAM,SAAS,GAClB,UAAU,eAAe,EACzB,OAAO,YAAY,EACnB,WAAW,MAAM,EAAE,EACnB,cAAc,MAAM,CAAC,MAAM,EAAE;IAAE,eAAe,CAAC,EAAE,MAAM,EAAE,CAAA;CAAE,CAAC,KAC7D,qBAqDF,CAAC"}