@twick/2d 0.14.0 → 1.14.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -21
- package/editor/editor/tsconfig.build.tsbuildinfo +1 -1
- package/lib/components/Audio.d.ts.map +1 -1
- package/lib/components/Audio.js +33 -3
- package/lib/components/CodeBlock.d.ts +1 -1
- package/lib/components/Img.js +23 -23
- package/lib/components/Line.js +31 -31
- package/lib/components/Media.d.ts +6 -0
- package/lib/components/Media.d.ts.map +1 -1
- package/lib/components/Media.js +277 -61
- package/lib/components/Node.d.ts +1 -1
- package/lib/components/Path.d.ts +1 -1
- package/lib/components/SVG.d.ts +1 -1
- package/lib/components/Shape.d.ts +1 -1
- package/lib/components/Spline.js +25 -25
- package/lib/components/Video.d.ts +0 -1
- package/lib/components/Video.d.ts.map +1 -1
- package/lib/components/Video.js +70 -65
- package/lib/tsconfig.build.tsbuildinfo +1 -1
- package/package.json +4 -5
- package/src/editor/NodeInspectorConfig.tsx +76 -76
- package/src/editor/PreviewOverlayConfig.tsx +67 -67
- package/src/editor/Provider.tsx +93 -93
- package/src/editor/SceneGraphTabConfig.tsx +81 -81
- package/src/editor/icons/CircleIcon.tsx +7 -7
- package/src/editor/icons/CodeBlockIcon.tsx +8 -8
- package/src/editor/icons/CurveIcon.tsx +7 -7
- package/src/editor/icons/GridIcon.tsx +7 -7
- package/src/editor/icons/IconMap.ts +35 -35
- package/src/editor/icons/ImgIcon.tsx +8 -8
- package/src/editor/icons/LayoutIcon.tsx +9 -9
- package/src/editor/icons/LineIcon.tsx +7 -7
- package/src/editor/icons/NodeIcon.tsx +7 -7
- package/src/editor/icons/RayIcon.tsx +7 -7
- package/src/editor/icons/RectIcon.tsx +7 -7
- package/src/editor/icons/ShapeIcon.tsx +7 -7
- package/src/editor/icons/TxtIcon.tsx +8 -8
- package/src/editor/icons/VideoIcon.tsx +7 -7
- package/src/editor/icons/View2DIcon.tsx +10 -10
- package/src/editor/index.ts +17 -17
- package/src/editor/tree/DetachedRoot.tsx +23 -23
- package/src/editor/tree/NodeElement.tsx +74 -74
- package/src/editor/tree/TreeElement.tsx +72 -72
- package/src/editor/tree/TreeRoot.tsx +10 -10
- package/src/editor/tree/ViewRoot.tsx +20 -20
- package/src/editor/tree/index.module.scss +38 -38
- package/src/editor/tree/index.ts +3 -3
- package/src/editor/tsconfig.build.json +5 -5
- package/src/editor/tsconfig.json +12 -12
- package/src/editor/tsdoc.json +4 -4
- package/src/editor/vite-env.d.ts +1 -1
- package/src/lib/code/CodeCursor.ts +445 -445
- package/src/lib/code/CodeDiffer.ts +78 -78
- package/src/lib/code/CodeFragment.ts +97 -97
- package/src/lib/code/CodeHighlighter.ts +75 -75
- package/src/lib/code/CodeMetrics.ts +47 -47
- package/src/lib/code/CodeRange.test.ts +74 -74
- package/src/lib/code/CodeRange.ts +216 -216
- package/src/lib/code/CodeScope.ts +101 -101
- package/src/lib/code/CodeSelection.ts +24 -24
- package/src/lib/code/CodeSignal.ts +327 -327
- package/src/lib/code/CodeTokenizer.ts +54 -54
- package/src/lib/code/DefaultHighlightStyle.ts +98 -98
- package/src/lib/code/LezerHighlighter.ts +113 -113
- package/src/lib/code/diff.test.ts +311 -311
- package/src/lib/code/diff.ts +319 -319
- package/src/lib/code/extractRange.ts +126 -126
- package/src/lib/code/index.ts +13 -13
- package/src/lib/components/Audio.ts +168 -131
- package/src/lib/components/Bezier.ts +105 -105
- package/src/lib/components/Circle.ts +266 -266
- package/src/lib/components/Code.ts +526 -526
- package/src/lib/components/CodeBlock.ts +576 -576
- package/src/lib/components/CubicBezier.ts +112 -112
- package/src/lib/components/Curve.ts +455 -455
- package/src/lib/components/Grid.ts +135 -135
- package/src/lib/components/Icon.ts +96 -96
- package/src/lib/components/Img.ts +319 -319
- package/src/lib/components/Knot.ts +157 -157
- package/src/lib/components/Latex.ts +122 -122
- package/src/lib/components/Layout.ts +1092 -1092
- package/src/lib/components/Line.ts +429 -429
- package/src/lib/components/Media.ts +576 -346
- package/src/lib/components/Node.ts +1940 -1940
- package/src/lib/components/Path.ts +137 -137
- package/src/lib/components/Polygon.ts +171 -171
- package/src/lib/components/QuadBezier.ts +100 -100
- package/src/lib/components/Ray.ts +125 -125
- package/src/lib/components/Rect.ts +187 -187
- package/src/lib/components/Rive.ts +156 -156
- package/src/lib/components/SVG.ts +797 -797
- package/src/lib/components/Shape.ts +143 -143
- package/src/lib/components/Spline.ts +344 -344
- package/src/lib/components/Txt.test.tsx +81 -81
- package/src/lib/components/Txt.ts +203 -203
- package/src/lib/components/TxtLeaf.ts +205 -205
- package/src/lib/components/Video.ts +461 -462
- package/src/lib/components/View2D.ts +98 -98
- package/src/lib/components/__tests__/children.test.tsx +142 -142
- package/src/lib/components/__tests__/clone.test.tsx +126 -126
- package/src/lib/components/__tests__/generatorTest.ts +28 -28
- package/src/lib/components/__tests__/mockScene2D.ts +45 -45
- package/src/lib/components/__tests__/query.test.tsx +122 -122
- package/src/lib/components/__tests__/state.test.tsx +60 -60
- package/src/lib/components/index.ts +28 -28
- package/src/lib/components/types.ts +35 -35
- package/src/lib/curves/ArcSegment.ts +159 -159
- package/src/lib/curves/CircleSegment.ts +77 -77
- package/src/lib/curves/CubicBezierSegment.ts +78 -78
- package/src/lib/curves/CurveDrawingInfo.ts +11 -11
- package/src/lib/curves/CurvePoint.ts +15 -15
- package/src/lib/curves/CurveProfile.ts +7 -7
- package/src/lib/curves/KnotInfo.ts +10 -10
- package/src/lib/curves/LineSegment.ts +62 -62
- package/src/lib/curves/Polynomial.ts +355 -355
- package/src/lib/curves/Polynomial2D.ts +62 -62
- package/src/lib/curves/PolynomialSegment.ts +124 -124
- package/src/lib/curves/QuadBezierSegment.ts +64 -64
- package/src/lib/curves/Segment.ts +17 -17
- package/src/lib/curves/UniformPolynomialCurveSampler.ts +94 -94
- package/src/lib/curves/createCurveProfileLerp.ts +471 -471
- package/src/lib/curves/getBezierSplineProfile.ts +223 -223
- package/src/lib/curves/getCircleProfile.ts +86 -86
- package/src/lib/curves/getPathProfile.ts +178 -178
- package/src/lib/curves/getPointAtDistance.ts +21 -21
- package/src/lib/curves/getPolylineProfile.test.ts +21 -21
- package/src/lib/curves/getPolylineProfile.ts +89 -89
- package/src/lib/curves/getRectProfile.ts +139 -139
- package/src/lib/curves/index.ts +16 -16
- package/src/lib/decorators/canvasStyleSignal.ts +16 -16
- package/src/lib/decorators/colorSignal.ts +9 -9
- package/src/lib/decorators/compound.ts +72 -72
- package/src/lib/decorators/computed.ts +18 -18
- package/src/lib/decorators/defaultStyle.ts +18 -18
- package/src/lib/decorators/filtersSignal.ts +136 -136
- package/src/lib/decorators/index.ts +10 -10
- package/src/lib/decorators/initializers.ts +32 -32
- package/src/lib/decorators/nodeName.ts +13 -13
- package/src/lib/decorators/signal.test.ts +90 -90
- package/src/lib/decorators/signal.ts +345 -345
- package/src/lib/decorators/spacingSignal.ts +15 -15
- package/src/lib/decorators/vector2Signal.ts +30 -30
- package/src/lib/globals.d.ts +2 -2
- package/src/lib/index.ts +8 -8
- package/src/lib/jsx-dev-runtime.ts +2 -2
- package/src/lib/jsx-runtime.ts +46 -46
- package/src/lib/parse-svg-path.d.ts +14 -14
- package/src/lib/partials/Filter.ts +180 -180
- package/src/lib/partials/Gradient.ts +102 -102
- package/src/lib/partials/Pattern.ts +34 -34
- package/src/lib/partials/ShaderConfig.ts +117 -117
- package/src/lib/partials/index.ts +4 -4
- package/src/lib/partials/types.ts +58 -58
- package/src/lib/scenes/Scene2D.ts +242 -242
- package/src/lib/scenes/index.ts +3 -3
- package/src/lib/scenes/makeScene2D.ts +16 -16
- package/src/lib/scenes/useScene2D.ts +6 -6
- package/src/lib/tsconfig.build.json +5 -5
- package/src/lib/tsconfig.json +10 -10
- package/src/lib/tsdoc.json +4 -4
- package/src/lib/utils/CanvasUtils.ts +306 -306
- package/src/lib/utils/diff.test.ts +453 -453
- package/src/lib/utils/diff.ts +148 -148
- package/src/lib/utils/index.ts +2 -2
- package/src/lib/utils/is.ts +11 -11
- package/src/lib/utils/makeSignalExtensions.ts +30 -30
- package/src/lib/utils/video/declarations.d.ts +1 -1
- package/src/lib/utils/video/ffmpeg-client.ts +50 -50
- package/src/lib/utils/video/mp4-parser-manager.ts +72 -72
- package/src/lib/utils/video/parser/index.ts +1 -1
- package/src/lib/utils/video/parser/parser.ts +257 -257
- package/src/lib/utils/video/parser/sampler.ts +72 -72
- package/src/lib/utils/video/parser/segment.ts +302 -302
- package/src/lib/utils/video/parser/sink.ts +29 -29
- package/src/lib/utils/video/parser/utils.ts +31 -31
- package/src/tsconfig.base.json +19 -19
- package/src/tsconfig.build.json +8 -8
- package/src/tsconfig.json +5 -5
- package/tsconfig.project.json +7 -7
- package/lib/components/utils/waitUntil.d.ts +0 -7
- package/lib/components/utils/waitUntil.d.ts.map +0 -1
- package/lib/components/utils/waitUntil.js +0 -15
- package/lib/utils/waitUntil.d.ts +0 -7
- package/lib/utils/waitUntil.d.ts.map +0 -1
- package/lib/utils/waitUntil.js +0 -15
- package/src/lib/utils/waitUntil.ts +0 -18
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import {Vector2, clamp} from '@twick/core';
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import {CubicBezierSegment} from './CubicBezierSegment';
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import type {CurveProfile} from './CurveProfile';
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import type {KnotInfo} from './KnotInfo';
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import type {PolynomialSegment} from './PolynomialSegment';
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import {QuadBezierSegment} from './QuadBezierSegment';
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function isCubicSegment(
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segment: PolynomialSegment,
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): segment is CubicBezierSegment {
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return segment instanceof CubicBezierSegment;
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}
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/**
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* Update a given knot's handles to be a blend between the user provided handles
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* and a set of auto calculated handles that smoothly connect the knot to its
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* two neighboring knots.
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*
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* @param knot - The knot for which to calculate the handles
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* @param previous - The previous knot in the spline, relative to the provided
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* knot.
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* @param next - The next knot in the spline, relative to the provided knot.
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* @param smoothness - The desired smoothness of the spline. Affects the scaling
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* of the auto calculated handles.
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*/
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function calculateSmoothHandles(
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knot: KnotInfo,
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previous: KnotInfo,
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next: KnotInfo,
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smoothness: number,
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) {
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if (knot.auto.start === 0 && knot.auto.end === 0) {
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return;
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}
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// See for reference:
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// http://scaledinnovation.com/analytics/splines/aboutSplines.html
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const distanceToPrev = knot.position.sub(previous.position).magnitude;
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const distanceToNext = next.position.sub(knot.position).magnitude;
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const fa = (smoothness * distanceToPrev) / (distanceToPrev + distanceToNext);
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const fb = smoothness - fa;
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const startHandle = new Vector2(
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knot.position.x - fa * (next.position.x - previous.position.x),
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knot.position.y - fa * (next.position.y - previous.position.y),
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);
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const endHandle = new Vector2(
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knot.position.x + fb * (next.position.x - previous.position.x),
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knot.position.y + fb * (next.position.y - previous.position.y),
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);
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knot.startHandle = knot.startHandle.lerp(startHandle, knot.auto.start);
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knot.endHandle = knot.endHandle.lerp(endHandle, knot.auto.end);
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}
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/**
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* Calculate the `minSin` value of the curve profile so that miter joins get
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* taken into account properly.
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*/
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function updateMinSin(profile: CurveProfile) {
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for (let i = 0; i < profile.segments.length; i++) {
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const segmentA = profile.segments[i] as PolynomialSegment;
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const segmentB = profile.segments[
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(i + 1) % profile.segments.length
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] as PolynomialSegment;
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// Quadratic Bézier segments will always join smoothly with the previous
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// segment. This means that we can skip the segment since it's impossible
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// to have a miter join between the two segments.
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if (!isCubicSegment(segmentA) || !isCubicSegment(segmentB)) {
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continue;
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}
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const startVector = segmentA.p2.sub(segmentA.p3).normalized.safe;
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const endVector = segmentB.p1.sub(segmentB.p0).normalized.safe;
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const dot = startVector.dot(endVector);
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// A miter join can only occur if the handle is broken, so we can skip the
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// segment if the handles are mirrored.
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const isBroken = 1 - Math.abs(dot) > 0.0001;
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if (!isBroken) {
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continue;
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}
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const angleBetween = Math.acos(clamp(-1, 1, dot));
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const angleSin = Math.sin(angleBetween / 2);
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profile.minSin = Math.min(profile.minSin, Math.abs(angleSin));
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}
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}
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function addSegmentToProfile(
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profile: CurveProfile,
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p0: Vector2,
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p1: Vector2,
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p2: Vector2,
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p3?: Vector2,
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) {
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const segment =
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p3 !== undefined
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? new CubicBezierSegment(p0, p1, p2, p3)
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: new QuadBezierSegment(p0, p1, p2);
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profile.segments.push(segment);
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profile.arcLength += segment.arcLength;
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}
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/**
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* Calculate the curve profile of a spline based on a set of knots.
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*
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* @param knots - The knots defining the spline
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* @param closed - Whether the spline should be closed or not
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* @param smoothness - The desired smoothness of the spline when using auto
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* calculated handles.
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*/
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export function getBezierSplineProfile(
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knots: KnotInfo[],
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closed: boolean,
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smoothness: number,
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): CurveProfile {
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const profile: CurveProfile = {
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segments: [],
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arcLength: 0,
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minSin: 1,
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};
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// First, we want to calculate the actual handle positions for each knot. We
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// do so using the knot's `auto` value to blend between the user-provided
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// handles and the auto calculated smooth handles.
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const numberOfKnots = knots.length;
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for (let i = 0; i < numberOfKnots; i++) {
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// Calculating the auto handles for a given knot requires both of the knot's
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// neighboring knots. To make sure that this works properly for the first
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// and last knots of the spline, we want to make sure to wrap around to the
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// beginning and end of the array, respectively.
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const prevIndex = (i - 1 + numberOfKnots) % numberOfKnots;
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const nextIndex = (i + 1) % numberOfKnots;
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calculateSmoothHandles(
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knots[i],
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knots[prevIndex],
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knots[nextIndex],
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smoothness,
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);
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}
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const firstKnot = knots[0];
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const secondKnot = knots[1];
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// Drawing the first and last segments of a spline has a few edge cases we
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// need to consider:
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// If the spline is not closed and the first knot should use the auto
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// calculated handles, we want to draw a quadratic Bézier curve instead of a
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// cubic one.
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if (!closed && firstKnot.auto.start === 1 && firstKnot.auto.end === 1) {
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addSegmentToProfile(
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profile,
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firstKnot.position,
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secondKnot.startHandle,
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secondKnot.position,
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);
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} else {
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// Otherwise, draw a cubic Bézier segment like we do for the other segments.
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addSegmentToProfile(
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profile,
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firstKnot.position,
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firstKnot.endHandle,
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secondKnot.startHandle,
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secondKnot.position,
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);
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}
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// Add all intermediate spline segments as cubic Bézier curve segments.
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for (let i = 1; i < numberOfKnots - 2; i++) {
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const start = knots[i];
|
|
173
|
-
const end = knots[i + 1];
|
|
174
|
-
addSegmentToProfile(
|
|
175
|
-
profile,
|
|
176
|
-
start.position,
|
|
177
|
-
start.endHandle,
|
|
178
|
-
end.startHandle,
|
|
179
|
-
end.position,
|
|
180
|
-
);
|
|
181
|
-
}
|
|
182
|
-
|
|
183
|
-
const lastKnot = knots.at(-1)!;
|
|
184
|
-
const secondToLastKnot = knots.at(-2)!;
|
|
185
|
-
|
|
186
|
-
if (knots.length > 2) {
|
|
187
|
-
// Similar to the first segment, we also want to draw the last segment as a
|
|
188
|
-
// quadratic Bézier curve if the curve is not closed and the knot should
|
|
189
|
-
// use the auto calculated handles.
|
|
190
|
-
if (!closed && lastKnot.auto.start === 1 && lastKnot.auto.end === 1) {
|
|
191
|
-
addSegmentToProfile(
|
|
192
|
-
profile,
|
|
193
|
-
secondToLastKnot.position,
|
|
194
|
-
secondToLastKnot.endHandle,
|
|
195
|
-
lastKnot.position,
|
|
196
|
-
);
|
|
197
|
-
} else {
|
|
198
|
-
addSegmentToProfile(
|
|
199
|
-
profile,
|
|
200
|
-
secondToLastKnot.position,
|
|
201
|
-
secondToLastKnot.endHandle,
|
|
202
|
-
lastKnot.startHandle,
|
|
203
|
-
lastKnot.position,
|
|
204
|
-
);
|
|
205
|
-
}
|
|
206
|
-
}
|
|
207
|
-
|
|
208
|
-
// If the spline should be closed, add one final cubic Bézier segment
|
|
209
|
-
// connecting the last and first knots.
|
|
210
|
-
if (closed) {
|
|
211
|
-
addSegmentToProfile(
|
|
212
|
-
profile,
|
|
213
|
-
lastKnot.position,
|
|
214
|
-
lastKnot.endHandle,
|
|
215
|
-
firstKnot.startHandle,
|
|
216
|
-
firstKnot.position,
|
|
217
|
-
);
|
|
218
|
-
}
|
|
219
|
-
|
|
220
|
-
updateMinSin(profile);
|
|
221
|
-
|
|
222
|
-
return profile;
|
|
223
|
-
}
|
|
1
|
+
import {Vector2, clamp} from '@twick/core';
|
|
2
|
+
import {CubicBezierSegment} from './CubicBezierSegment';
|
|
3
|
+
import type {CurveProfile} from './CurveProfile';
|
|
4
|
+
import type {KnotInfo} from './KnotInfo';
|
|
5
|
+
import type {PolynomialSegment} from './PolynomialSegment';
|
|
6
|
+
import {QuadBezierSegment} from './QuadBezierSegment';
|
|
7
|
+
|
|
8
|
+
function isCubicSegment(
|
|
9
|
+
segment: PolynomialSegment,
|
|
10
|
+
): segment is CubicBezierSegment {
|
|
11
|
+
return segment instanceof CubicBezierSegment;
|
|
12
|
+
}
|
|
13
|
+
|
|
14
|
+
/**
|
|
15
|
+
* Update a given knot's handles to be a blend between the user provided handles
|
|
16
|
+
* and a set of auto calculated handles that smoothly connect the knot to its
|
|
17
|
+
* two neighboring knots.
|
|
18
|
+
*
|
|
19
|
+
* @param knot - The knot for which to calculate the handles
|
|
20
|
+
* @param previous - The previous knot in the spline, relative to the provided
|
|
21
|
+
* knot.
|
|
22
|
+
* @param next - The next knot in the spline, relative to the provided knot.
|
|
23
|
+
* @param smoothness - The desired smoothness of the spline. Affects the scaling
|
|
24
|
+
* of the auto calculated handles.
|
|
25
|
+
*/
|
|
26
|
+
function calculateSmoothHandles(
|
|
27
|
+
knot: KnotInfo,
|
|
28
|
+
previous: KnotInfo,
|
|
29
|
+
next: KnotInfo,
|
|
30
|
+
smoothness: number,
|
|
31
|
+
) {
|
|
32
|
+
if (knot.auto.start === 0 && knot.auto.end === 0) {
|
|
33
|
+
return;
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
// See for reference:
|
|
37
|
+
// http://scaledinnovation.com/analytics/splines/aboutSplines.html
|
|
38
|
+
const distanceToPrev = knot.position.sub(previous.position).magnitude;
|
|
39
|
+
const distanceToNext = next.position.sub(knot.position).magnitude;
|
|
40
|
+
const fa = (smoothness * distanceToPrev) / (distanceToPrev + distanceToNext);
|
|
41
|
+
const fb = smoothness - fa;
|
|
42
|
+
const startHandle = new Vector2(
|
|
43
|
+
knot.position.x - fa * (next.position.x - previous.position.x),
|
|
44
|
+
knot.position.y - fa * (next.position.y - previous.position.y),
|
|
45
|
+
);
|
|
46
|
+
const endHandle = new Vector2(
|
|
47
|
+
knot.position.x + fb * (next.position.x - previous.position.x),
|
|
48
|
+
knot.position.y + fb * (next.position.y - previous.position.y),
|
|
49
|
+
);
|
|
50
|
+
|
|
51
|
+
knot.startHandle = knot.startHandle.lerp(startHandle, knot.auto.start);
|
|
52
|
+
knot.endHandle = knot.endHandle.lerp(endHandle, knot.auto.end);
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
/**
|
|
56
|
+
* Calculate the `minSin` value of the curve profile so that miter joins get
|
|
57
|
+
* taken into account properly.
|
|
58
|
+
*/
|
|
59
|
+
function updateMinSin(profile: CurveProfile) {
|
|
60
|
+
for (let i = 0; i < profile.segments.length; i++) {
|
|
61
|
+
const segmentA = profile.segments[i] as PolynomialSegment;
|
|
62
|
+
const segmentB = profile.segments[
|
|
63
|
+
(i + 1) % profile.segments.length
|
|
64
|
+
] as PolynomialSegment;
|
|
65
|
+
|
|
66
|
+
// Quadratic Bézier segments will always join smoothly with the previous
|
|
67
|
+
// segment. This means that we can skip the segment since it's impossible
|
|
68
|
+
// to have a miter join between the two segments.
|
|
69
|
+
if (!isCubicSegment(segmentA) || !isCubicSegment(segmentB)) {
|
|
70
|
+
continue;
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
const startVector = segmentA.p2.sub(segmentA.p3).normalized.safe;
|
|
74
|
+
const endVector = segmentB.p1.sub(segmentB.p0).normalized.safe;
|
|
75
|
+
const dot = startVector.dot(endVector);
|
|
76
|
+
|
|
77
|
+
// A miter join can only occur if the handle is broken, so we can skip the
|
|
78
|
+
// segment if the handles are mirrored.
|
|
79
|
+
const isBroken = 1 - Math.abs(dot) > 0.0001;
|
|
80
|
+
if (!isBroken) {
|
|
81
|
+
continue;
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
const angleBetween = Math.acos(clamp(-1, 1, dot));
|
|
85
|
+
const angleSin = Math.sin(angleBetween / 2);
|
|
86
|
+
|
|
87
|
+
profile.minSin = Math.min(profile.minSin, Math.abs(angleSin));
|
|
88
|
+
}
|
|
89
|
+
}
|
|
90
|
+
|
|
91
|
+
function addSegmentToProfile(
|
|
92
|
+
profile: CurveProfile,
|
|
93
|
+
p0: Vector2,
|
|
94
|
+
p1: Vector2,
|
|
95
|
+
p2: Vector2,
|
|
96
|
+
p3?: Vector2,
|
|
97
|
+
) {
|
|
98
|
+
const segment =
|
|
99
|
+
p3 !== undefined
|
|
100
|
+
? new CubicBezierSegment(p0, p1, p2, p3)
|
|
101
|
+
: new QuadBezierSegment(p0, p1, p2);
|
|
102
|
+
profile.segments.push(segment);
|
|
103
|
+
profile.arcLength += segment.arcLength;
|
|
104
|
+
}
|
|
105
|
+
|
|
106
|
+
/**
|
|
107
|
+
* Calculate the curve profile of a spline based on a set of knots.
|
|
108
|
+
*
|
|
109
|
+
* @param knots - The knots defining the spline
|
|
110
|
+
* @param closed - Whether the spline should be closed or not
|
|
111
|
+
* @param smoothness - The desired smoothness of the spline when using auto
|
|
112
|
+
* calculated handles.
|
|
113
|
+
*/
|
|
114
|
+
export function getBezierSplineProfile(
|
|
115
|
+
knots: KnotInfo[],
|
|
116
|
+
closed: boolean,
|
|
117
|
+
smoothness: number,
|
|
118
|
+
): CurveProfile {
|
|
119
|
+
const profile: CurveProfile = {
|
|
120
|
+
segments: [],
|
|
121
|
+
arcLength: 0,
|
|
122
|
+
minSin: 1,
|
|
123
|
+
};
|
|
124
|
+
|
|
125
|
+
// First, we want to calculate the actual handle positions for each knot. We
|
|
126
|
+
// do so using the knot's `auto` value to blend between the user-provided
|
|
127
|
+
// handles and the auto calculated smooth handles.
|
|
128
|
+
const numberOfKnots = knots.length;
|
|
129
|
+
for (let i = 0; i < numberOfKnots; i++) {
|
|
130
|
+
// Calculating the auto handles for a given knot requires both of the knot's
|
|
131
|
+
// neighboring knots. To make sure that this works properly for the first
|
|
132
|
+
// and last knots of the spline, we want to make sure to wrap around to the
|
|
133
|
+
// beginning and end of the array, respectively.
|
|
134
|
+
const prevIndex = (i - 1 + numberOfKnots) % numberOfKnots;
|
|
135
|
+
const nextIndex = (i + 1) % numberOfKnots;
|
|
136
|
+
calculateSmoothHandles(
|
|
137
|
+
knots[i],
|
|
138
|
+
knots[prevIndex],
|
|
139
|
+
knots[nextIndex],
|
|
140
|
+
smoothness,
|
|
141
|
+
);
|
|
142
|
+
}
|
|
143
|
+
|
|
144
|
+
const firstKnot = knots[0];
|
|
145
|
+
const secondKnot = knots[1];
|
|
146
|
+
|
|
147
|
+
// Drawing the first and last segments of a spline has a few edge cases we
|
|
148
|
+
// need to consider:
|
|
149
|
+
// If the spline is not closed and the first knot should use the auto
|
|
150
|
+
// calculated handles, we want to draw a quadratic Bézier curve instead of a
|
|
151
|
+
// cubic one.
|
|
152
|
+
if (!closed && firstKnot.auto.start === 1 && firstKnot.auto.end === 1) {
|
|
153
|
+
addSegmentToProfile(
|
|
154
|
+
profile,
|
|
155
|
+
firstKnot.position,
|
|
156
|
+
secondKnot.startHandle,
|
|
157
|
+
secondKnot.position,
|
|
158
|
+
);
|
|
159
|
+
} else {
|
|
160
|
+
// Otherwise, draw a cubic Bézier segment like we do for the other segments.
|
|
161
|
+
addSegmentToProfile(
|
|
162
|
+
profile,
|
|
163
|
+
firstKnot.position,
|
|
164
|
+
firstKnot.endHandle,
|
|
165
|
+
secondKnot.startHandle,
|
|
166
|
+
secondKnot.position,
|
|
167
|
+
);
|
|
168
|
+
}
|
|
169
|
+
|
|
170
|
+
// Add all intermediate spline segments as cubic Bézier curve segments.
|
|
171
|
+
for (let i = 1; i < numberOfKnots - 2; i++) {
|
|
172
|
+
const start = knots[i];
|
|
173
|
+
const end = knots[i + 1];
|
|
174
|
+
addSegmentToProfile(
|
|
175
|
+
profile,
|
|
176
|
+
start.position,
|
|
177
|
+
start.endHandle,
|
|
178
|
+
end.startHandle,
|
|
179
|
+
end.position,
|
|
180
|
+
);
|
|
181
|
+
}
|
|
182
|
+
|
|
183
|
+
const lastKnot = knots.at(-1)!;
|
|
184
|
+
const secondToLastKnot = knots.at(-2)!;
|
|
185
|
+
|
|
186
|
+
if (knots.length > 2) {
|
|
187
|
+
// Similar to the first segment, we also want to draw the last segment as a
|
|
188
|
+
// quadratic Bézier curve if the curve is not closed and the knot should
|
|
189
|
+
// use the auto calculated handles.
|
|
190
|
+
if (!closed && lastKnot.auto.start === 1 && lastKnot.auto.end === 1) {
|
|
191
|
+
addSegmentToProfile(
|
|
192
|
+
profile,
|
|
193
|
+
secondToLastKnot.position,
|
|
194
|
+
secondToLastKnot.endHandle,
|
|
195
|
+
lastKnot.position,
|
|
196
|
+
);
|
|
197
|
+
} else {
|
|
198
|
+
addSegmentToProfile(
|
|
199
|
+
profile,
|
|
200
|
+
secondToLastKnot.position,
|
|
201
|
+
secondToLastKnot.endHandle,
|
|
202
|
+
lastKnot.startHandle,
|
|
203
|
+
lastKnot.position,
|
|
204
|
+
);
|
|
205
|
+
}
|
|
206
|
+
}
|
|
207
|
+
|
|
208
|
+
// If the spline should be closed, add one final cubic Bézier segment
|
|
209
|
+
// connecting the last and first knots.
|
|
210
|
+
if (closed) {
|
|
211
|
+
addSegmentToProfile(
|
|
212
|
+
profile,
|
|
213
|
+
lastKnot.position,
|
|
214
|
+
lastKnot.endHandle,
|
|
215
|
+
firstKnot.startHandle,
|
|
216
|
+
firstKnot.position,
|
|
217
|
+
);
|
|
218
|
+
}
|
|
219
|
+
|
|
220
|
+
updateMinSin(profile);
|
|
221
|
+
|
|
222
|
+
return profile;
|
|
223
|
+
}
|
|
@@ -1,86 +1,86 @@
|
|
|
1
|
-
import {Vector2} from '@twick/core';
|
|
2
|
-
import {ArcSegment} from './ArcSegment';
|
|
3
|
-
import type {CurveProfile} from './CurveProfile';
|
|
4
|
-
import {LineSegment} from './LineSegment';
|
|
5
|
-
import type {Segment} from './Segment';
|
|
6
|
-
|
|
7
|
-
export function getCircleProfile(
|
|
8
|
-
size: Vector2,
|
|
9
|
-
startAngle: number,
|
|
10
|
-
endAngle: number,
|
|
11
|
-
closed: boolean,
|
|
12
|
-
counterclockwise = false,
|
|
13
|
-
): CurveProfile {
|
|
14
|
-
const profile: CurveProfile = {
|
|
15
|
-
arcLength: 0,
|
|
16
|
-
minSin: 1,
|
|
17
|
-
segments: [],
|
|
18
|
-
};
|
|
19
|
-
|
|
20
|
-
if (endAngle < startAngle) {
|
|
21
|
-
const loops = Math.floor((startAngle - endAngle) / (Math.PI * 2)) + 1;
|
|
22
|
-
endAngle += Math.PI * 2 * loops;
|
|
23
|
-
} else if (endAngle > startAngle + Math.PI * 2) {
|
|
24
|
-
const loops = Math.floor((endAngle - startAngle) / (Math.PI * 2));
|
|
25
|
-
endAngle -= Math.PI * 2 * loops;
|
|
26
|
-
}
|
|
27
|
-
|
|
28
|
-
const middleAngle = (startAngle + endAngle) / 2;
|
|
29
|
-
const from = size.mul(Vector2.fromRadians(startAngle));
|
|
30
|
-
const to = size.mul(Vector2.fromRadians(endAngle));
|
|
31
|
-
const middle = size
|
|
32
|
-
.mul(Vector2.fromRadians(middleAngle))
|
|
33
|
-
.scale(counterclockwise ? -1 : 1);
|
|
34
|
-
|
|
35
|
-
if (closed) {
|
|
36
|
-
addSegment(profile, new LineSegment(Vector2.zero, from));
|
|
37
|
-
}
|
|
38
|
-
|
|
39
|
-
addArcSegment(
|
|
40
|
-
profile,
|
|
41
|
-
size,
|
|
42
|
-
from,
|
|
43
|
-
middle,
|
|
44
|
-
startAngle,
|
|
45
|
-
middleAngle,
|
|
46
|
-
counterclockwise,
|
|
47
|
-
);
|
|
48
|
-
addArcSegment(
|
|
49
|
-
profile,
|
|
50
|
-
size,
|
|
51
|
-
middle,
|
|
52
|
-
to,
|
|
53
|
-
middleAngle,
|
|
54
|
-
endAngle,
|
|
55
|
-
counterclockwise,
|
|
56
|
-
);
|
|
57
|
-
|
|
58
|
-
if (closed) {
|
|
59
|
-
addSegment(profile, new LineSegment(to, Vector2.zero));
|
|
60
|
-
}
|
|
61
|
-
|
|
62
|
-
return profile;
|
|
63
|
-
}
|
|
64
|
-
|
|
65
|
-
function addSegment(profile: CurveProfile, segment: Segment) {
|
|
66
|
-
profile.segments.push(segment);
|
|
67
|
-
profile.arcLength += segment.arcLength;
|
|
68
|
-
}
|
|
69
|
-
|
|
70
|
-
function addArcSegment(
|
|
71
|
-
profile: CurveProfile,
|
|
72
|
-
size: Vector2,
|
|
73
|
-
from: Vector2,
|
|
74
|
-
to: Vector2,
|
|
75
|
-
fromAngle: number,
|
|
76
|
-
toAngle: number,
|
|
77
|
-
counterclockwise: boolean,
|
|
78
|
-
) {
|
|
79
|
-
const small = Math.abs(fromAngle - toAngle) <= 180 ? 1 : 0;
|
|
80
|
-
const flip = fromAngle > toAngle ? 0 : 1;
|
|
81
|
-
const counter = counterclockwise ? 0 : 1;
|
|
82
|
-
addSegment(
|
|
83
|
-
profile,
|
|
84
|
-
new ArcSegment(from, size, 0, 0, small ^ counter ^ flip, to),
|
|
85
|
-
);
|
|
86
|
-
}
|
|
1
|
+
import {Vector2} from '@twick/core';
|
|
2
|
+
import {ArcSegment} from './ArcSegment';
|
|
3
|
+
import type {CurveProfile} from './CurveProfile';
|
|
4
|
+
import {LineSegment} from './LineSegment';
|
|
5
|
+
import type {Segment} from './Segment';
|
|
6
|
+
|
|
7
|
+
export function getCircleProfile(
|
|
8
|
+
size: Vector2,
|
|
9
|
+
startAngle: number,
|
|
10
|
+
endAngle: number,
|
|
11
|
+
closed: boolean,
|
|
12
|
+
counterclockwise = false,
|
|
13
|
+
): CurveProfile {
|
|
14
|
+
const profile: CurveProfile = {
|
|
15
|
+
arcLength: 0,
|
|
16
|
+
minSin: 1,
|
|
17
|
+
segments: [],
|
|
18
|
+
};
|
|
19
|
+
|
|
20
|
+
if (endAngle < startAngle) {
|
|
21
|
+
const loops = Math.floor((startAngle - endAngle) / (Math.PI * 2)) + 1;
|
|
22
|
+
endAngle += Math.PI * 2 * loops;
|
|
23
|
+
} else if (endAngle > startAngle + Math.PI * 2) {
|
|
24
|
+
const loops = Math.floor((endAngle - startAngle) / (Math.PI * 2));
|
|
25
|
+
endAngle -= Math.PI * 2 * loops;
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
const middleAngle = (startAngle + endAngle) / 2;
|
|
29
|
+
const from = size.mul(Vector2.fromRadians(startAngle));
|
|
30
|
+
const to = size.mul(Vector2.fromRadians(endAngle));
|
|
31
|
+
const middle = size
|
|
32
|
+
.mul(Vector2.fromRadians(middleAngle))
|
|
33
|
+
.scale(counterclockwise ? -1 : 1);
|
|
34
|
+
|
|
35
|
+
if (closed) {
|
|
36
|
+
addSegment(profile, new LineSegment(Vector2.zero, from));
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
addArcSegment(
|
|
40
|
+
profile,
|
|
41
|
+
size,
|
|
42
|
+
from,
|
|
43
|
+
middle,
|
|
44
|
+
startAngle,
|
|
45
|
+
middleAngle,
|
|
46
|
+
counterclockwise,
|
|
47
|
+
);
|
|
48
|
+
addArcSegment(
|
|
49
|
+
profile,
|
|
50
|
+
size,
|
|
51
|
+
middle,
|
|
52
|
+
to,
|
|
53
|
+
middleAngle,
|
|
54
|
+
endAngle,
|
|
55
|
+
counterclockwise,
|
|
56
|
+
);
|
|
57
|
+
|
|
58
|
+
if (closed) {
|
|
59
|
+
addSegment(profile, new LineSegment(to, Vector2.zero));
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
return profile;
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
function addSegment(profile: CurveProfile, segment: Segment) {
|
|
66
|
+
profile.segments.push(segment);
|
|
67
|
+
profile.arcLength += segment.arcLength;
|
|
68
|
+
}
|
|
69
|
+
|
|
70
|
+
function addArcSegment(
|
|
71
|
+
profile: CurveProfile,
|
|
72
|
+
size: Vector2,
|
|
73
|
+
from: Vector2,
|
|
74
|
+
to: Vector2,
|
|
75
|
+
fromAngle: number,
|
|
76
|
+
toAngle: number,
|
|
77
|
+
counterclockwise: boolean,
|
|
78
|
+
) {
|
|
79
|
+
const small = Math.abs(fromAngle - toAngle) <= 180 ? 1 : 0;
|
|
80
|
+
const flip = fromAngle > toAngle ? 0 : 1;
|
|
81
|
+
const counter = counterclockwise ? 0 : 1;
|
|
82
|
+
addSegment(
|
|
83
|
+
profile,
|
|
84
|
+
new ArcSegment(from, size, 0, 0, small ^ counter ^ flip, to),
|
|
85
|
+
);
|
|
86
|
+
}
|